The Matrix Going Massively Multiplayer
Chembro writes "Looks as though Ubi Soft is making a Matrix MMORPG. Everything is still pretty sketchy now that Revolutions has "ended" the series, but so far it seems pretty interesting. I wonder when the game will be placed (i.e. before Revolutions or after) but this could be the way the Wachowski brothers keep the universe going and how it will end. Pretty cool if you ask me."
You can find more info about the game at http://tmo.warcry.com
it says explicitly in the FAQ on the website linked that it will take place after revolutions. this was regarded as a spoiler in several communities...
In fact, this was a major spoiler when the news first came out because it revealed that the VR in the matrix was not dettroyed.
as long as my avatar doesn't take as long as trinity to die in the game I'll be happy. Imagine having to wait 20 minutes to respawn...
Note to self: No more arguing with the faithful.
Many, many moons ago this was announced, and it explained that it would take place after Revolutions, which ruled out many possible endings of the series...
First the review of nVidia cards that came out weeks ago and now this? What next, an article about leaked rumours that there might be a sequel to Kill Bill : Volume One?
I wonder if they will try to implement "Bullet Time"... It was a major part of the movie and the games, but in a multiplayer world it could be confusing/disorienting/annoying. No multiplayer in either of the Max Payne games because of this difficulty.
* Call to Tech Support.
...
Caller: Yeah, um, are you guys going to fix the lag issues? I'm having some major problems. The screen refreshes at 10fps, my player barely moves, characters pop in and out of the frame.
Support: What kind of processor are you running?
Caller: Well above the specs you need, and I'm sitting on a DS3 connection.
Support: I see...
Caller:
Support: (consulting PR manual) It's not server lag... it's... bullet time!
Small potatoes make the steak look bigger.
...will there be a linux version of this? or are only the win32 hackers allowed to enter the matrix?
I wonder when the game will be placed (i.e. before Revolutions or after)
From the FAQ: The Matrix Online timeline takes place after The Matrix Revolutions, the third Matrix movie, currently scheduled to release in November 2003.
You know it's getting really bad when the story submitters don't even bother to RTFA... *sigh*.
The site specifically says after the 3rd in the trilogy. It also says that the Wachowskis are doing the story line.
I don't agree the the third movie 'ended' the series either. without getting into it, there's much that was left unsaid other than that which was implied.
Bet you wont see this until 1stQ 2005 at the earliest.
no MMPORPG ever gets finished on time.
An infinite number of monkeys will eventually come up with the complete works of
Wait....a Matrix MMORPG...aren't we already in that?
Or are we still in the real world...and this is how it really all begins?
"Evil will always triumph because good is dumb." -- Dark Helmet
So what happens when people crack the game server and start modifying it?
The last big online multiplayer experience they planned was Silent Hunter II and Destroyer Command. The game (really one game, written as two to soak you for two purchases) was, quite simply, the most disastrous bugfest I've ever seen out of any game software company in existence.
I don't want to rain on anyone's parade, but if Ubi has anything to do with it, look carefully before buying.
who are those slashdot people? they swept over like Mongol-Tartars.
If irony where made of blueberries, we'd all be eating pie.
would be that if you could code your own minions and objects(the way merv had done, and how the trainman had done his place). and being free to hack the system as well(to perform insane stunts, without getting you banned).
of course if you chose to go that way there would be some kickassing done by the agents(you would have to be pretty powerful before starting to attract too much attention).
oh well.. too bad it'll probably just end up like everything else and you'll be kicking some rats in the sewers.
world was created 5 seconds before this post as it is.
Since games make more money than movies, movies have just become teasers for the videogames that follow it.
It's just a BloJJ
You won't play a rebel fighting the matrix, ro anything like that. The game will be the matrix! You'll go to work, come home, and manage your life. Just think The Sims, only first person! ^_^
I saw a leaked version of the user manual PDF. Apparently you're supposed to put in the CD, lay naked in a bathtub of strawberry Jello, and have a friend shove a metal spike in the back of your neck. I'm sure real Matrix fans won't have a problem with this, but personally I prefer orange Jello.
1) Release the Matrix series.
2) Announce a MMORPG, with monthly changes.
3) Take subscriptions.
4) Charge monthly. "You are already playing it!"
5) Sue everyone alive who didn't subscribe for copyright violation.
Caveat: They may demand process in the Real World.
45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
> Now I can get out to realty world
If you're looking to get into real estate, there are courses available. I'd be surprised if they didn't offer such courses in the Matrix.
that its new online multiplayer Matrix game
has been infected by a malicious computer virus.
The virus changes all player characters
to look and sound like the evil Agent Smith.
Warner executives say they are baffled:
"we certainly didn't see this coming,
and we're not sure yet how to fix it."
Go out of the matrix in the real world? Is that some kind of plan to drive mmorpg addicts away from their computer?
Hi, I'm Troy McClure...you may remember me from such MMORPG's as "Pokemon Online" and "Michael Jackson's World of Weasles"
"Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
It's not as if this is something new... Ubi was demoing it at E3 this year.
You'r welcome. In addition, both Shane and Old Yeller die.
"Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
"The Wachowski Brothers' vision for The Matrix is one that extends far beyond the theatrical trilogy, and the world they have created is so rich that we've chosen to tell inter-connected Matrix-related stories in multiple mediums," said Joel Silver, producer of the Matrix films. "Our goal in collaborating with Ubi Soft is to create a multiplayer online game that reflects the trilogy's highly stylized storytelling and innovative action, taking fans beyond the boundaries of the movie screen and into a 'persistent world' where they can fully explore the vast realm of the Matrix."
So it shouldn't be a surprise to anyone that Revolutions didn't bring closure. It wasn't meant to.
Whether tying video/on-line games to a movie series is really going to work, only time will tell.
Only the people actively fighting you[n/t]
Do you even read the links you submit?
The TMO website states quite clearly when the RPG takes place (right after Revolutions) and that it will be based on plotlines guided by the Wachowskis.
There are two sides in the game--those who want people to remain in the Matrix (sort of a Cipher mindset), and those who feel everyone should be free because the Matrix is not real (like a Morpheus mindset).
There will be bullet-time and even possibly agents. It'll be everything Enter The Matrix wasn't. Nightclubs, actual traffic, and so forth will all exist in the game. It will be one big urban city, because according to the Wachowskis, the Matrix is one massive urban landscape.
All of that info, I got just from reading the official website the submitter linked to. Clearly, the submitter didn't even bother, instead asking when it takes place and saying how cool it seems if you ask him. Uh, yeah.
"Sufferin' succotash."
What's the big deal? I imagine bullet-time will just have sort of a radius of effect. If you're not in the same room, you won't slow down, and if you're watching it from a distance, you will see people moving in slow-motion but the rest of the game is moving normally.
If you try to fire into that radius of effect, your bullets will just slow down, so you can't pick off the bullet-time people. Everything slows down in that bubble. Makes sense to me. Can't wait for the game.
"Sufferin' succotash."
"It even took over my avatar!" Said one of the DMs, who calls herself as The Oracle. One game tester, that played in all the 6 beta versions says he is going to get back into the game to use his high level character Da' 0|\|3 to solve the situation.
"There is no teacher but the enemy."-Mazer Rackham
Thouands of people will be playing like thouands of people, who wake up, brush their teat, eat breakfast, travel to work, put in 8 hours behind a desk, travel home again. Flatten out on the sofa watching big brother. Occasionally do some shopping and go to the toilet(not at the same time). Try to make points with the boss, earn some bucks. And once a year they'll reboot everything and you start all over.
Cool game.
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
So what happens when people crack the game server and start modifying it?
Neo: Are you saying I can get a subscription to this MMORPG?
Morpheus: When you're ready, you won't have to...
It comes with a special controller that goes from the PC or gaming console straight to "any part of your skin"
I've heard it already supports over six billion.
Everquest, AC, and AO all use original backgroups set in familiar genres (Fantasy for EQ and AC, SF for AO). Players have some general expectations based on the genre, but no specific characters/story requirements. (Although any fantasy game that has a Ranger class seems to run into some problems for every way that their Rangers differ from Aragorn).
DAoC used Arthurian, Celtic, and Norse mythology for its background, loosely. This was a brilliant move on Mythics part--it gave them background that people would know something of, but because there are few specific characters and stories that most people are overly familiar with in those settings, it doesn't overly focus people's expectation.
Now consider SWG. Although it is doing well, it has had a problem with disappointment for not living up to what many people want from a Star Wars game. The Star Wars universe is too strongly focused on a few characters and stories, and people playing a Star Wars game often want to be those characters. Far more people want to play Han Solo than play the guy Han Solo buys his guns or beer or hairstyling from.
The Matrix, I think, might suffer from this. (As will the upcoming LotR MMORPG, BTW). The focus of the movies is too strongly on a small set of characters, and people will want to play those characters, or at least play with them, doing the the things that were done in the movie.
Also, both The Matrix and the good SW movies were basically about world (galaxy, universe) changing events. If the games don't have that, many people will find them disappointing, compared to their expectation, which will basically be playing the movies.
In light of the above, here are some movies/TV shows I thing would make good MMORPG conversaion.
First, I'm surprised there has not been a Star Trek MMORPG. Sure, in some ways ST suffers from the same problems that SW and LotR have...but because there were several series, focusing on different crews (original, next gen, DS9, Voyager, Enterprise), I think the focus has been diluted enough that it would work. Set it in TNG time, and I think people could accept being on ships other than Enterprise, or space stations other than DS9.
Second movie that comes to mind is either Antz or A Bug's Life. Those would work because there was only one movie for each, and though they focused on basically one character/story each, I don't think one movie is enough to form the strong association between the character and the world.
Spoiler space
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Okay, you know how the kid announces to all of zion that the war is over? I think a better ending would have been for him to go there but have everyone dead...except for 23 people; 16 women and 7 men. That way it would be clear that humanity will be enslaved forever, because this Neo made a different choice than his predecessors and they still ended up with the same result. It also would bring more power to the statement by the Merovingian that choice is an illusion between people with power and people without it. It would have been extremely dark and definitive but still would have left people scratching their heads. Fwiw I enjoyed the movie
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spoiler ended
Regardless of how many rounds per second you gun can fire, the delay between each shot is also magnified in the sphere of effect.
So - if bullet-time runs at 1/100th of real-time that 0.01/second delay between rounds turns into one full second when the second round enters the SOE.
That being said, if the bullet-time SOE just slows things down then I will be extremely disappointed. The entire concept of bullet-time and the (IMO) related slow-motion fighting effects was to convey the speed of the characters involved. Max Payne almost got this right with it's Bullet Time implementation (you could aim at normal speed but you couldn't actually move faster)
A perfect implementation would allow for different time ratios for everyone in the system. Higher-level players would move insanely fast to low-level players because their time ratios were different. You wouldn't need SOE at all really, but while time-compression can be easily implemented in a computer it's the inverse that is impossible. In a MMORPG anyway.