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Cheap, Rugged, Multiplayer Gamepads for Linux

IceAgeComing writes "Anyone interested in exploring multiplayer games under Linux should know: you can now pick up a four-way gamepad hub, with four gamepads, for under $15. It is known as the Gravis Multiport, and now it is supported under Linux. The link describes patches for Linux 2.4, but the drivers are now included in Linux 2.6. This input system used to cost more than $100, but it has been abandoned by Gravis since Windows 98. Now it's possible to pick them up extra cheap. Four-player Gauntlet under XMAME, anyone?"

46 of 184 comments (clear)

  1. wow by emkman · · Score: 4, Interesting

    that actually sounds better than those [console]-to-usb adapters, especially for the price.

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  2. Great! by irokitt · · Score: 4, Insightful

    Now I can play Microsoft flight simulator...oh wait.
    Does anyone out there know of any Linux games that require a joy stick? I'm a keyboard/mouse junkie myself...

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    1. Re:Great! by __aatgod8309 · · Score: 5, Informative

      It sounds like it's aimed at retro-gamers. (I play SNES and Genesis games on my machine, and joypads are the only way to go)

    2. Re:Great! by Anonymous Coward · · Score: 2, Insightful

      I don't think that there are any games that "require" a joystick as much as it is a nicer way of using the software.
      Example: Terminus (space sim type game, Linux, Mac, Windows one purchase), a joystick (analog) makes the game much more enjoyable.

      The multi-controllers would be nice for the stuff like mame in say a dedicated cabinet, no worries about using the keyboard and having too many keys pressed down.

    3. Re:Great! by gl4ss · · Score: 2, Insightful

      it's quite hard for 4 players to use the same keyboard and mouse.

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    4. Re:Great! by bafu · · Score: 2, Interesting

      Terminus (space sim type game, Linux, Mac, Windows one purchase), a joystick (analog) makes the game much more enjoyable.

      That's for sure! Of course, I discovered that after I'd played the campaign through. Using the arrow keys to target something moving in 3 dimensions was a challenge... but not a very interesting one. :-P

    5. Re:Great! by (H)elix1 · · Score: 2, Funny

      it's quite hard for 4 players to use the same keyboard and mouse.

      Oh come now - I've heard of a few offices playing that 'extreme programming' game with only one set of controls.

  3. gaming on linux: by nil5 · · Score: 5, Funny

    with perhaps the exception of xmame, gaming on linux is almost as fun as,well, typing in an xterm while picking one's nose.

    1. Re:gaming on linux: by irokitt · · Score: 2, Informative

      I always thought that Quake was juxt as good on Linux as on the PC.

      --
      If my answers frighten you, stop asking scary questions.
    2. Re:gaming on linux: by ciryon · · Score: 4, Informative

      Not true. I've had many hours of gameplay on linux. First off, many windows games work very well with Wine or Transgaming.

      I've also played a lot of old nintendo games. I hooked up my box to the TV (using a nvidia card with TV-out) and then I inserted two Gravis Gamepads which only need one gameport. Kernel modules worked just fine, and this was some years ago. Grab the latest SNES9X-emulator and start gaming!

    3. Re:gaming on linux: by MadChicken · · Score: 2, Funny

      /me jumps, nervously looks around, and covers up the webcam...

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      SYS 64738 NO CARRIER
    4. Re:gaming on linux: by Hatta · · Score: 2, Interesting

      I have been unable to get any windows games working with wine. I've tried Civ3, CivCTP, Age of Empires, GTA3, and a couple other random games I'm not remembering atm. Invariably, it segfault, corrupts the display, can't find fonts, or some other dumb shit. Anyway, what I'm saying is, what's your secret?

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  4. Not quite. by Anonymous Coward · · Score: 5, Informative

    Actually, I find the d-pads on these things horrendous, especially after a month or so of use.

    Your better bet by far would be to get several Dual-Shocks (PS1 version would be fine) and some -$10 USB adapters from Radio Shack. I did, and it works great.

    1. Re:Not quite. by zumbojo · · Score: 5, Informative

      XBox controllers are much easier to connect to computer hardware; they are USB controllers in disguise (read: "with proprietary connectors"). My friend simply bought a USB cable for two dollars and wired it inline on one of his XBox controller cables. Now he can use that controller on his PC (he uses it often to play NES emulators at work) and if he so wishes, plug USB devices into his hacked XBox. When he wants to fire up Halo, all he does is reconnect the controller.

      Side note: The XBox proprietary connector is actually 5-pin (+, -, data, ground and "strobe") though with the fifth (strobe) wire disconnected the controller works just fine. Maybe it is for some as yet unreleased peripheral, but the controllers sure as hell don't use it.

    2. Re:Not quite. by luekj · · Score: 2, Funny
      Prolly some exctravagant feature to make the xbox logo on te controller glow when the cd access/rumble things happened.

      Would've been fun to laugh at....*sigh*

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    3. Re:Not quite. by Samedi1971 · · Score: 2, Informative

      The strobe line is for light guns.

  5. Gamepads, and computer gaming by Geeyzus · · Score: 4, Insightful

    Is it me, or does nobody use gamepads for computer games anymore?

    Sports titles, racing titles, action titles fill the catalog of PS2 and XBox. Adventure and party-style titles grace the inside of a GameCube. These are suited to the gamepad.

    But on the computer, what are the usual games? FPSes, RTSes, first person adventure/role-playing games, games that use the mouse to its fullest (The Sims). The sports titles exist... but I don't believe they are best sellers.

    Why? Gamers simply don't play those kinds of games, gamepad games, on computers. Yes I'm sure that SOME do. Most do not. And it's for a reason, computers lend themselves to keyboard-and-mouse games quite nicely, and consoles lend themselves to gamepad style games.

    So to me, this is no big deal. I love computer games, but I can't think of one computer game I have played in the last 5 years that I would have liked to play with a gamepad. And I love my PS2 also.

    Also... Gauntlet on XMAME? 4 people crowded around your computer desk... I can imagine the comfort level there. 3 people probably can't see the screen well enough, and even if they can, the crowded space will make this interesting for about 20 minutes of gameplay... a novelty.

    Nothing against the poster, but use the medium for what it is best at... one player and online multiplayer games, and leave the gamepad games to the consoles...

    Mark

    1. Re:Gamepads, and computer gaming by shadowcabbit · · Score: 3, Insightful

      ...leave the gamepad games to the consoles...

      OK, but what about console games ported to the PC (Halo, FFXI, etc.)? Or even emulated console games? Emulated arcade games?

      I agree that on some titles it's far easier to use a keyboard and mouse-- and those are the predominant titles on the PC. But to ignore a significant-- and growing, if you believe the number of console-first titles announced-- portion of the PC game repertiore just seems a bit misleading.

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    2. Re:Gamepads, and computer gaming by __aatgod8309 · · Score: 4, Insightful

      This is the era of "Gameplay? But we've given them all this beautiful eye candy, why would they want gameplay?"

      Retro-gaming (8- and 16-bit consoles and, perhaps to a lesser degree, home computers) won't appeal to many new gamers (the games are longer in some cases, and more complex in others, and on the whole just not as pretty), but there's a great deal of nostalgia for those who grew up with older systems (originally Amstrad CPC and Commodore 64, personally, and arcade games of that era), and i reckon that's what this is targeting.

      You're unlikely to get four 18 year-olds huddled around a monitor playing Gauntlet, but four 30-something gamers who grew up with it? Different story...

    3. Re:Gamepads, and computer gaming by Cochonou · · Score: 2, Informative

      Also... Gauntlet on XMAME? 4 people crowded around your computer desk... I can imagine the comfort level there. 3 people probably can't see the screen well enough, and even if they can, the crowded space will make this interesting for about 20 minutes of gameplay... a novelty.

      What ? There are numerous shared screen multiplayer games that will allow you to gather 4 or more people around a computer desk, and for most they are VERY enjoyable. Think about Micro Machines, Worms, Bomberman, Chu-Chu Rocket... You're missing a lot of fun here !

  6. Here's a starter list. by Blaede · · Score: 5, Informative

    Tomb Raider series
    Thief
    Max Payne
    Prince of Persia
    007: Nightfire

    Keyboards are hell with these type of games.

    1. Re:Here's a starter list. by bottlerocket · · Score: 4, Insightful

      Did anyone that modded the parent up actually play the games listed? Two first person shooters, two third person adventurers, and one, count it, one side scroller. Have you actually played a game from the first two categories mentioned... on a gamepad? Do you know why Halo was so celebrated? Because it was perhaps the first FPS that was semi-playable on a gamepad.

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  7. So... by iamdrscience · · Score: 4, Funny

    How long until there's good support for these in EMacs?

  8. I had one of these things, it sucked by SexyKellyOsbourne · · Score: 4, Informative

    I got one of these -- just the controllers, not the gamepads -- back in the day when I was looking for a good emulator controller. It looks like it has 8 buttons, but it actually only supports the old standard of 4 -- the extras are just "turbo" buttons. Even though that's good enough for NES, they're still unwieldy due to the crooked cross controller, making Contra hard to play when you have to aim down -- it keeps running forward.

    Linux's USB Sidewinder Pro support is perfectly fine, and they're not longer made and cheap. For $15, you get a controller with 9 buttons and good handling, more than enough for any console emulation.

  9. Hooray by bottlerocket · · Score: 4, Insightful

    ...but it has been abandoned by Gravis since Windows 98. Now it's possible to pick them up extra cheap


    So Linux finally got around to supporting a crappy gamepad setup that was released almost six years ago and isn't even supported by the manufacturer anymore, and we're supposed to...what? Help me out here. In what way could this even be remotely considered news or something that matters?

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  10. they can kiss my sorry butt. by mushroom+blue · · Score: 5, Interesting

    I swear by the EMS USB2 adapter. it allows you to use 2 Playstation Dual Shock pads per adapter. fully supported under linux, and recommended by the PyDance authors for those who crave Dance Mats. Works wonderfully in every emulator that supports the kernel joystick driver, and especially rules for XMame's fighting games The PS2 Dual Shock is the best controller ever made, other than the Japanese Saturn controller. Why use a crappy Gravis "good enough" pad if you already have the real thing?

  11. Re:Are you insane? by keroppi · · Score: 5, Insightful

    Your arguments for the advantages of a game pad over a keyboard are completely unfounded.

    I'd have to utilise 3 fingers, a joypad only required my thumb.

    First of all, if you know what you're doing with a keyboard in any FPS, you would be using ASDF as your movement keys, or some kind of equivalent set of 4 in the same row.

    Using WASD may seem the most intuitive to most people used to the arrow pad, but moving your middle finger up and down to go forwards/backwards is incredibly inefficient. Using the arrow keys is just plain stupid, you can't press any other keys with the left hand while using the mouse since they're so far away.

    The other disadvantage of a gamepad over a mouse is the fact that you can't aim precisely. When you move a gamepad joystick, it only spins your view as fast as its maximum speed is set. The mouse however, just does a translation of your crosshair as far as you move your mouse. There is a reason why we use mice to navigate 2d computer interfaces instead of a joystick. Same for trackballs.

    Then there's the case of ease. With the keyboard I'd have to give quick looks to make sure I didn't hit the wrong key.

    Learn where the keys are on a keyboard, or at least change your keys for every new FPS you get to be virtually the same as all the others you've played. I've been mapping ASDF for movement and other keys nearby for everything else since Quake 1.

    With a gamepad, I never had to look at it, my eyes could remain on the screen 100%

    Just because you can't type doesn't mean that a gamepad is better.

    And in closing, Turok is just another FPS, with the exact same control as all the rest. You cannot aim, or move quickly but precisely with a gamepad -- nor can you press nearly as many buttons for complicated games. But there aren't complex and detailed games for the console, that's not their market.

  12. Can't Wait by bottlerocket · · Score: 2, Funny

    Yeah, I can't wait until we can emulate Linux on PC's. Then we'll be able to play Quake!

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    where the comment ends and sig begins
  13. Cutting Edge by rf0 · · Score: 2, Insightful

    Not trying to be flamebate but is there any reason someone has taken time to write new drivers for hardware that is 6 years old. I can understand legacy code, which is why linux will still boot on a 386 however this just seems a bit off. Is this bit of hardware really that good?

    Rus

  14. It's a good price... by cowbutt · · Score: 4, Informative
    ...but I think I'd prefer the flexibility of a Sony PlayStation Dual-Shock controller together with a USB adaptor. In the UK, the adaptors are easily available from Maplin for 7.99. Alternatively, they also do USB pads for 5.99 each.

    I have no connections with Maplin, I'm just a satisfied customer.

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  15. ATTENTION SLASHDOT EDITORS by gazbo · · Score: 4, Funny
    I also have a product that I wish to advertise on your website. What are the rates for a story like this one?

    Thanks in advance.

  16. Gamepads suck....the old Atari Joystick rulz! by Danathar · · Score: 2, Interesting

    Maybe it's because the first computer games I played were on the Atari 2600, but I've never been able to get used to the gamepad. It's always HELL on my thumbs! I really LOVED the old Atari Joystick! Especially after you broke it in. Does anybody know of one of those that could be modified to work on a PC?

    Does anybody else out there feel the same way?

    My preference might not be specifically tied specifically to the 2600 game controller. Epyx made a 2600 controller (I think it was the 500XJ?) that was a 2600/C64 type controller with ergonomic design and "clicky" precision when you moved the stick into the right position.

    With the Epyx controller I DESTROYED people in the Bitmap brother's "Speedball deluxe"!

  17. Better 4 player solution by gnudutch · · Score: 3, Interesting

    Like cowbutt said, you can get cheap USB pads like Logitech in the $5 price range. Also, beware the cheaper PS2-USB converters, I bought a pair and they have a very noticeable delay between button-press and game response. Try before you buy...

  18. Waste of time and effort by 0x0d0a · · Score: 2, Interesting

    USB natively supports up to 127 or so devices in V1, not sure how many in V2.

    That's a lot more than four controllers.

    Why bother with some obsolete and oddball hardware when you can just get a bunch of usb controllers?

  19. Free setups in exhange for some (simple?) hacking by IceAgeComing · · Score: 2, Interesting

    I have some to give away (the hub and four gamepads). They were bought unused from a reseller.

    • I'd really be interested in making binary RPMS available for the driver.
    • I'm hoping someone who knows how to write DirectX joystick drivers will port it to WinXP. Insert your favorite bash about sucky MSDN driver documentation here.

    If anyone manages to help out in these ways, I'd be more than happy to mail you one.

  20. Retro Hardware for Retro Gamers! by L0C0loco · · Score: 2, Flamebait

    I normally just bite my tongue, but this is a big story because ...

    "This input system used to cost more than $100, but it has been abandoned by Gravis since Windows 98."

    everyone gets excited that linux finally has support for some ancient piece of hardware? Wake me up when most vendors support their latest video,raid,direct-to-disk-DVD+-RW,... by providing linux drivers & utilities.

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    1. Re:Retro Hardware for Retro Gamers! by ukyoCE · · Score: 4, Informative

      Did you even RTFA? This "ancient piece of hardware" is obviously quite useful, and the reason it's so cheap? WINDOWS XP DOESNT SUPPORT IT! So linux actually has better device support in this case, as in many others.

      And btw, afaik all modern video cards (ie: radeon and nvidia) are very well supported in linux, and DVD+-RW drives should work flawlessly as well. I've heard RAID does too, but have never used it myself.

    2. Re:Retro Hardware for Retro Gamers! by soloport · · Score: 3, Insightful

      Yes. Doesn't anyone else get this?!

      I tried to help a client with Windows 2000 Server, yesterday. He bough a copy of XP Pro because Win2k had stopped being useful (after a virus mangled the registry). I loaded Knoppix and discovered he had dual SCSI drives. No big deal, right? XP Pro would not install because of those drives! (Of course the driver disks and the geek who installed them were long gone, two state lines away.)

      But don't tell me Windows has any better support for hardware than Linux. This is not the only occurrence, either: Certain IR mice; Certain monitors; Certain NIC cards; There's a bunch of times Linux "just worked" where Windows has failed. Windows is everywhere and I'm so sick of supporting Windows. I come home exhausted, every day from fighting with this crap (I must reboot this toy OS about a hundred times a day).

      On the other hand, I never "sell" Linux to my clients. I sell Mozilla (pop-up-killer - and tabs are nice), OpenOffice.org (upgrade-killer) and applications that run on Apache/PHP/Postgres (Access/ACT!-killer). Someday, they'll be able to switch to Linux -- when Point, QuickBooks and Quicken are supported -- and not skip a beat.

    3. Re:Retro Hardware for Retro Gamers! by L0C0loco · · Score: 2, Interesting

      Yes, I RTFA. My point was that this was supported under Win98 5 years ago and is just now getting support under linux. The only reason it isn't supported by XP is the new driver model and Gravis's lack of support in providing a new driver for obsolete hardware. Noone is really to blame here since the market has moved on to USB-based devices. For the record, I'm really trying to completely dump Micro$oft OSes, but invaraiably my state of the art hardware is poorly supported by linux. No doubt that is my fault for not researching the support in advance. By the time support arrives the hardware is one or two generations old. My hope is that the hardware vendors see the light and provide linux drivers and utilities when the product is introduced, otherwise we are all dependent upon the 3rd party developers and whatever development schedule they feel likw working to. Micro$oft gets things to work by being the defacto standard that vendors design to. Apple does it by tight-fistedly controlling both the software and the hardware. With linux we wait and pray. I for one am happy to see the SUNs and Novells buying linux distros and whole-heartedly supporting the OS. I hope it helps the situation. I am watching the development of software that enables the windows drivers to be utilized by linux. This may be our near-term salvation.

      Flamebait indeed. Off-topic probably.

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  21. Works great for me... by Quigley · · Score: 2, Informative

    I've been using the multiport and driver off and on for a year or so now. I haven't had any issues with the gamepads at all, in fact, they're some of the better PC gamepads I've used. Could be better, yes, but all in all they're worth every penny I paid for them ($20? :) That's about the price of a single USB or console controller.

    I'd like to see a DirectX version as well.

  22. Drivers by shione · · Score: 3, Informative

    I like to use the USB cable that comes with a usb memory disk to do this mod. The cables are expensive when purchased on their own but they are virtually free with most flashram drives. HAve a look around you (not the parent) probably have one or two lying around.

    Assembling the cable is childs play, all thats required is chopping the female plug off one end of an usb extension cable and wiring it up colour matching colour with the cable on an xbox controller.

    To get it working on a PC Windows drivers are needed which can be found at:
    http://sourceforge.net/projects/xboxhid/
    or
    http://grooveyardfunk.com/projects/xid/
    or
    http ://members.cox.net/lazerman/downloads.html

    The drivers are made by different people so find the one that works best for you. some are picky about the version of windows. I do not know if there are Linux drivers.

    I always thought the inline release on the xbox controller a marketing gimmick but it comes in quite useful when you do this mod because if you have another unmodified xbox controller cable you can still use the xbox controller on the xbox just by plugging the unmodified cable into where the inline release is.

  23. Re:Are you insane? by Jah-Wren+Ryel · · Score: 3, Funny

    First of all, if you know what you're doing with a keyboard in any FPS, you would be using ASDF as your movement keys, or some kind of equivalent set of 4 in the same row.

    HJKL - those vi skills I learned at the office are just as useful at home! The cheat code :%s/badguy/nicedoggy/g is real handy too!

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  24. Gamepads and SNES... by forklifttruck · · Score: 2, Interesting

    Me and my flatmates acquired 5 USB gamepads for around 7 and a USB hub for 8 from www.dabs.com (UK). Then we downloaded ZNES and loads of games, and we play Super Bomberman 3 multiplayer (5 people together throwing bombs at each other) far too much. Well well worth the investment.

  25. Voice Of Gauntlet by FrankDrebin · · Score: 2, Funny

    Four-player Gauntlet under XMAME, anyone?

    Blue Valkyrie... needs better technology... badly.

    --
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  26. why bother with an xbox controller? by bogie · · Score: 2, Interesting

    Most people have an PS 1 Dual shock laying around and the usb adapters are cheap. Beyond having to buy and hack a usb cable, Xbox controller are much more expensive then a Dual Shock 1 controller.

    Both controllers require an adapter/cable to hook up to a PC so I don't know why your saying its much easier to connect.

    Lastly IMO the PS1 Dual Shock is just flat out a better controller and these things last for years and can take a real beating.

    Like all things controller choice can be subjective, but considering price, availability, and feel, the Dual Shock is the one to get. Plus as an added bonus you won't be giving money to the Great Satan. ;)

    --
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  27. This made sense before USB hubs and gamepads by default+luser · · Score: 2, Insightful

    Two years ago I sunk 20 bucks into a very small ( about 1/5 the size of this hulk mentioned in the article ) powered USB hub, and 4 cheapo USB gamepads.

    I've been enjoying 4-player MAME for years now, where has the author of this "story" been? The whole point of USB was to do away with complicated, proprietary gadgets like this one that nobody will buy.

    --

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