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Gamecube Linux Port Announced, In Progress

NiteStar writes "A group of people from the homebrew scene and Xbox Linux have now started a new project to port Linux to the Nintendo Gamecube. A small preview version has already been released, it's a small application that draws Tux the penguin on the GameCube screen. The roadmap explains a small client will run on the Gamecube, so the 'GameCube could be used as a desktop computer, which stores its data on a server on the network. The GameCube has a CPU that is powerful enough to decode common multimedia data like MPEG-4/DivX and MP3. It can serve as a display unit for content stored on a server'."

56 of 258 comments (clear)

  1. Very small by Anonymous Coward · · Score: 4, Funny
    A small preview version has already been released, it's a small application that draws Tux the penguin on the GameCube screen. The roadmap explains a small client will run on the Gamecube

    Wait a sec, go back to the part about it being small again...

  2. Next Gen... by TiMac · · Score: 4, Insightful
    By the time this is finished enough to be "useful" the next generation of hardware will be out or imminent....why not think of this stuff when the hardware is new? Xbox Linux crew did...

    But now the Xbox 2, PS3, and GameCube successor (name?) are looming, so....how about waiting til then, and starting on those immediately?

    --

    1. Re:Next Gen... by Xpilot · · Score: 5, Insightful

      By the time this is finished enough to be "useful" the next generation of hardware will be out or imminent....why not think of this stuff when the hardware is new? Xbox Linux crew did...

      Perhaps, so that old "obsolete" hardware continues to be "useful"? Besides, I wouldn't want to install Lunix on my Gamecube if it were brand spanking new, I'd be using it to play games.

      --
      "Backups are for wimps. Real men upload their data to an FTP site and have everyone else mirror it." -- Linus Torvalds
    2. Re:Next Gen... by TiMac · · Score: 5, Informative
      Well, one of the arguments for Xbox Linux that the Xbox was a really cheap PC (essentially) so running Linux on it was a good way to get a solid machine for not much money. I can see this as much of the same thing--GameCube is cheaper still. So that's one reason you might want to run Linux on a brand-new machine--it'll be cheaper than a lot of PCs out there for what it will be used for.

      Accourse, I could be wrong....but this whole thing seems extraneous.

      --

    3. Re:Next Gen... by MrRTFM · · Score: 5, Funny

      I know what you're saying, but not everyone has the dollars to get the latest game console.

      If all you have is an GameCube, and your bored with playing the games - then WTF - hack away!
      You have nothing to lose**, and you'll learn heaps doing this stuff - well done!


      **apart from stupid lawsuits, angry Dads and potentially the local Fire department :)

      --
      You can't expect to wield supreme executive power, just because some watery tart threw a sword at you
    4. Re:Next Gen... by Anonymous Coward · · Score: 3, Insightful

      You remind me of Aristotle who claimed that women had more teeth than men. He could have just looked, but that would have been too easy. Likewise, let me go turn on the Gamecube. Ok here we go, yes the disc is spinning in the normal way! It doesn't go backwards!

    5. Re:Next Gen... by flynt · · Score: 3, Funny

      You have nothing to lose**, and you'll learn heaps doing this stuff - well done!

      **apart from stupid lawsuits, angry Dads and potentially the local Fire department :)


      At first, I thought you noted 'lose' with asterisks to alert everyone to the first time in the history of Slashdot where someone spelled it correctly. Congratulations!

    6. Re:Next Gen... by Anonymous Coward · · Score: 5, Informative

      Maybe you should read the stuff you comment on.

      GC Linux project is actually from the guys who
      also started XBOX Linux. And the webpage also
      says...

      Q: GC is old... why now?
      A: The XBOX had to come first

      and as a side notice. All looks like XBOX2 will
      be a PPC. So why not learn on GC how PPC works.
      All the XBOX Linux guys are x86 experts, but
      they need to learn PPC *BEFORE* xbox2 is out

    7. Re:Next Gen... by Loconut1389 · · Score: 2, Informative

      Mostly because homebrew ability wasnt available on gamecube until recently when the phantasy star online thing opened up a bunch of opportunities, not to mention some bios tweaks and action replay card hacks.. When the platform is new, there is nothing known about it for the most part, obtaining an SDK is hard to begin with, but it would be next to impossible for a 'nobody' (as far as the gaming industry is concerned) to get an SDK, especially to develop Linux with. It's a very closed world.

    8. Re:Next Gen... by Chess_the_cat · · Score: 2, Informative
      GameCube successor (name?)

      Neptune.

      --
      Support the First Amendment. Read at -1
    9. Re:Next Gen... by Pirogoeth · · Score: 2, Insightful

      Perhaps when the successor comes out, the cost of the GameCube will drop to a point where people may actually want to buy one just for Linux rather than use the one they spent $200 for.

      --
      Happiness is like peeing yourself. Everybody can see it but only you can feel its warmth.
    10. Re:Next Gen... by EpsCylonB · · Score: 2, Informative

      GameCube successor (name?)

      Neptune.


      That is just a codename (like dolphin was for the GC), in fact I don't think nintendo are using it anymore, anytime a spokesman talks about the next console they refer to it as the "N5" (because it will be the fifth console from nintendo).

    11. Re:Next Gen... by PainKilleR-CE · · Score: 2, Informative

      Yes, they write the discs from the outside to the inside, but that has nothing to do with the direction of the spin.

      Basically, to get Linux on a GameCube, they had to find a way to get software onto it, and the disc is not the way in. Instead, they had to find an existing disc with a flaw they could exploit to execute code. This came in the form of Phantasy Star Online in combination with the network adapter, so they can load any executable code over the network by tricking PSO into thinking it's an update. So, either way, they still haven't gotten around the copy protection, except that they can create images of the discs and load code over the network (which, so far as I'm aware, hasn't proven a very good method for trying to pirate games).

      --
      -PainKilleR-[CE]
    12. Re:Next Gen... by lambent · · Score: 4, Insightful

      What's the point?

      What the hell was the point in porting UNIX to a x86 architechture? Isn't that that chip that was based on chips originally used to control ballistic missiles back in the 70s?

      What the hell was the point of emulating windows apps on unix? You geeks whined and whined and got your own OS; why don't you get your own freakin' software, too?

      What the hell was the point of ...

      oh just fsck it.

      They did it because it was there. Proprietary hardware and software are the Mt. Everests of the geek.

      I, for one, look forward to my new thin-client multimedia center.

    13. Re:Next Gen... by octal666 · · Score: 2, Insightful

      Well, when the GameCube was new, nobody figured how to run code in it at home. Now, with the Fantasy Star Online bug, something can be done.

      --
      DON'T PANIC
    14. Re:Next Gen... by kisrael · · Score: 2, Insightful

      The links are busted.

      Don't be such an ass...

      what I said is correct, even if the primary exploit is the online PSO trick. The usefulness of the GC-as-computer is limited mostly by the discs; otherwise you need a network connection at that hypothetical kiosk location I mentioned.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    15. Re:Next Gen... by ookerman · · Score: 2, Funny

      You remind me of Aristotle who claimed that women had more teeth than men. He could have just looked, but that would have been too easy. Likewise, let me go turn on the Gamecube. Ok here we go, yes the disc is spinning in the normal way! It doesn't go backwards!

      It only spins backwards in the southern hemisphere.

  3. Does it boot with... by wheresdrew · · Score: 5, Funny

    "It's'a me, Tux!"

  4. Legal implications? by Sheetrock · · Score: 3, Interesting
    As I understand it, booting these sort of things without paying royalties/licensing a devkit usually involves some form of copyright or trademark violation as a result of the measures required to get something to boot (the Gameboy, for example, had a requirement for a logo to be stored on the cartridge that was trademarked by Nintendo.)

    As cool as these things are to play around with, they aren't worth sullying the GNU/Linux name... especially with the SCO situation looming. Does anybody know if this sort of concern is present with this code?

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




    1. Re:Legal implications? by Troed · · Score: 4, Interesting

      Due to a flaw tmbinc found it's "easy" to extract the necessary key needed to "encrypt" (XOR .. ) a BIOS that the GC will boot. This BIOS could be a pure Linux kernel, untainted by any Nintendo trademarks, copyrights etc.

      (And to prevent followup questions, no, it's not enough that the GC BIOS encryption is hacked to allow playing of games off mini-DVDr. It was on the Xbox, but Nintendo has additional security measures)

    2. Re:Legal implications? by Bullschmidt · · Score: 2, Interesting

      I used to be a game developer, and while I was not able to read our agreements w/ sony, nintendo and microsoft, my understanding was that all the licensing and stuff was more or less forced by the fact that you HAD to use the devkits for any sort of reasonable development. Now, you might get in trouble for cracking the boot encryption, but I don't think you would be in trouble for anything else - you haven't signed any contracts, right? And if the nintendo logo was unavoidable, then its a part of the machine, rather than the code (well, not really, but arguable that way?)

      --
      "Of all days, the day on which one has not laughed is the most surely the one wasted." -Sebastian Roch Nicol
    3. Re:Legal implications? by sageman · · Score: 3, Interesting

      Actually, and the site mentions it, the DMCA allows Reverse Engineering for the purpose of software operability, i.e., as long as they don't steal/use the SDK and build all the stuff from the ground up its perfectly legal (in the USA at least; not sure about international copyright laws and stuff). Interesting that the DMCA actually has a section that protects us. Hmm. Unless I read this completely incorrectly, in which case, someone, please right me! (pun intended)

      --
      --- "To iterate is human, to recurse divine." -- Robert Heller
    4. Re:Legal implications? by edwdig · · Score: 2, Interesting

      The modified BIOS tmbinc made isn't very useful. If I remember correctly, what he did was soldered an extra chip onto the GameCube motherboard containing his new BIOS. The new BIOS loaded an image from a PC on the network.

      Any type of GameCube Linux won't be very useful without being able to access the disc drive. So far, there hasn't been any progress on making discs that can be read by it. You pretty much have to have a DVD manufacturing factory to do it.

  5. Gamepad by upside · · Score: 4, Funny

    I look forward to writing those shellscripts a character at a time using a gamepad. Like I don't get RSI from the mouse and keyboard as it is...

    And using an ordinary TV for a screen? No thanks.

    --
    I'm sorry if I haven't offended anyone
  6. Kube! by Anonymous Coward · · Score: 3, Funny

    I cant wait to get KDE 3.2 on this thing. Then I will have a Game Kube!

    1. Re:Kube! by christopherfinke · · Score: 2, Funny
      Then I will have a Game Kube!
      Then once KDE is running on it, I'll use it for instant messaging and I'll have a Gaim Kube!
  7. BZFlag by Loconut1389 · · Score: 4, Interesting

    Similarly, there is a BZFlag GameCube port in the works. http://www.webtrotter.com/bzflag

  8. Nice Media station by freidog · · Score: 4, Interesting

    not as good as the xbox
    No hard drive for easy locale storage. And may not be as simple as flipping a switch to boot from linux or from the default enviorment (i'm not sure how they're overriding the default start up)
    but for gc owners a nice addition to it's funconality. The ability to stream music, and / or video via a silent (and micro) computer. No real fan noise in the background when listening to music, and a much better video out quality than S-Video on the typical video card.

  9. Re:Imagine a beowulf cluster of... by l0wland · · Score: 2, Funny
    Beowulf? You, sir, are a dinosaur. As of januari 6th, we are talking about Xgrid.

    So let's try it again:

    "Can you imagine an Xgrid-cluster of these?"

    Thank you.

    --

    "Honey, I feel a certain distance between us..." "Really? A 31ms ping ain't that bad..."
  10. Excellent point by Sheetrock · · Score: 5, Informative
    But unfortunately, the extensibility of a product once it is in the hands of the consumer has been realized by corporate culture to be something that is better controlled than given away.

    There were any number of hobbyist platforms in the 70s and 80s. They're not around anymore. The people that control the industry today got their start on programming and hardware on these machines and are all too happy to remove that opportunity for the next generation. Some might think it's a bit hypocritical, but it's really about cutting out the competition.

    Besides, if just anyone can write for or modify these things, that cuts out the revenue stream from licensing. The future will be in renting, not buying. And really, they've got every right to control the product if we keep buying it.

    --

    Try not. Do or do not, there is no try.
    -- Dr. Spock, stardate 2822-3.




  11. While this is neat and all .. by Kalroth · · Score: 4, Interesting

    .. I don't see it as anything but YaLC (yet another linux conversion) or in short, just a hobby.

    I just can't see it working as a cheap thin client, due to all the (extra) needed accessories, like keyboard, mouse, etc. XBOX would probably be much better for this, due to DVD + HDD.

    And as for the multimedia terminal, I'd personally rather have one machine that does it all; acts as tv recorder, multimedia player, storage server and even all that in silence, so it can stand next to the TV. Again the XBOX would most likely be better for this.

    Having said that, I think it's a neat project. If I was a kernel monkey, I'd probably spend some time on it too. I also love messing around with new projects myself. I'm not trying to troll (honestly!:), just expressing my concerns/views on the project.

  12. Re:I hope Nintendo has more decency than Microsoft by wheresdrew · · Score: 4, Informative
    Well, the Gamecube is the most import-friendly console there is. Even before the Freeloader boot disc (or the Action Replay with Freeloader code), the Cube was the easiest mod ever.

    A gamebit, screwdriver and some solder are all you need to change a US system to a Japanese one, or vice-versa. Add a switch and some wire and you have a dual-mode system - no chip required. The ROMs on the board even have the system menus in both Japanese and English.

    Sure, it still voids your warranty, but it's a lot less hassle than modding a PS2 or Xbox. Heck, it's even easier than modding a PS1. Thanks, Nintendo!

  13. Put Linux on it and run MAME by upside · · Score: 2, Insightful

    You'll have a lot more titles than the current Gamecube selection.

    There's another use for it.

    --
    I'm sorry if I haven't offended anyone
    1. Re:Put Linux on it and run MAME by unixbob · · Score: 2, Informative

      One of the problems with MAME on the XBox is the RAM limitations. The XBox only has 64M of RAM. But the gamecube only has 40M. The developers who work on the XBox port of MAME are working to include modular support for virtual memory to get around this issue.

      --
      The Romans didn't find algebra very challenging, because X was always 10
    2. Re:Put Linux on it and run MAME by tyndyll · · Score: 2, Informative

      MAME is probably the best reason for this project (its the reason why i just paid $15 for a Dreamcast)

      Will there be/has there been any reaction from Nintendo about this? To the best of my knowledge Sega didn't care about people converting their Dreamcasts to Baby-Linux machines, I'm wondering if this will be different because the Gamecube is now middle-aged...

      Nintendo seem to have done fairly well this Christmas, surely even this as a curiousity is good news for them?

      --
      Morale seems good, considering, although high spirits are just no substitute for eight hundred rounds a minute
  14. How they run the homebrew code by galaga79 · · Score: 5, Informative

    For anyone like myself wondering how they run the homebrew code on something that doesn't employ a standard CD format the FAQ has some - ableit brief - answers.

    ### Can I just burn a 8 cm CD/DVD and use it in the GameCube? ###

    No. The GameCube reads no CDs/DVDs. There is no way to produce a GameCube compatible optical media using a CD/DVD burner.

    ### So do I run homebrew code on the GameCube? ###

    The PSOload method is the only way.

    ### What do I need in order to run homebrew code? ###

    A GameCube, any version of "Phantasy Star Online", a "Broadband Adapter", a memory card, and PSOload.

    ### Do I need a modchip? ###

    There are no modchips.


    All sounds kind of cumbersome IMHO.

    1. Re:How they run the homebrew code by KozmoStevnNaut · · Score: 2, Informative

      Contrary to popular belief, the GC discs don't spin backwards.

      They have two layers (like most DVDs). The first layer is read from center to edge, and the second is read from edge to center.

      --
      Eat the rich.
    2. Re:How they run the homebrew code by AsnFkr · · Score: 3, Informative

      This is how the game backup process works it works. I'm not at home with all my bookmarks right now, otherwise I's supply the names of the programs and links.


      -Install broadband adaptor.

      -Put in Phatasy Star Online

      -Install memory card

      -Hook crossover cable from gamecube into a PC, or into a switch/hub on the network.

      -Boot gamecube up. Create a new game and character. Set server IP addy in PSO to the IP of the computer you will use to serve your game backups. It's gonna need some decent HDD space..as games are around a gig and a half each.

      -You run a program on the PC at this point, that waits for the Gamecube to request server info from it. Once the gamecube makes its request the PC sends a buffer overflow to the gamecube which allows it to write code to the memory card.

      -on the PC shutdown the last software package that wrote to the memory card.

      -on the PC start another piece of software that again waits for a request from the gamecube, but this time sends it a command to read all the data off the gamecube disc over the network to the PC's harddrive.

      -Reboot the gamecube. Load your recently created character and start the "online" game again. You will now see a process that looks like this
      -After 20-30 minutes the game will be on the HDD of the PC.

      -Shutdown the software on the PC, and load up the software that is used as a "game loader".

      -Reboot the GC, select your character and start a online game. Once again it goes to the PC thinking it is the PSO server and the PC sends it the game you had copied off the GC in the last step, enabling you to play the game without the disc in the GC.


      I have gotten all but the last step to work. Sorry it's light on details - but I'm doing this out of my head and havent worked on it in a few weeks. This is, however a idea of how that process works.

  15. Re:Why? by l0wland · · Score: 2, Insightful
    We really don't need another full linux distro running on a cube and nobody is going to connect it up to a network I think you do miss the point here. It's purely done to show that the Cube CAN run Linux. The chances that people will run Linux on it as their main OS is very small.

    Superior hardware doesn't make the Xbox a superior platform. If so, sales would have been much higher. So far, the Xbox is the 3rd console and it's share in the gamingmarket is decreasing (in percentages).

    --

    "Honey, I feel a certain distance between us..." "Really? A 31ms ping ain't that bad..."
  16. And this will be useful because? by EvilDonut · · Score: 3, Insightful

    How on earth is this going to be useful? The GameCube uses a proprietary media format, so in order to boot anything that's not an official game, you need to use the Phantasy Star Online-exploit.

    Which means that you would have to boot up the GC like you normally would, load PSO, do the exploit-thingy and then begin streaming Linux to the console from your PC/server/whatever via the Broadband Adapter. Am I the only one who thinks this is way to big of a hassle?

    I mean, Linux on the Dreamcast was just a matter of throwing in a DC-Linux cd and hitting the power button. By comparison, this GameCube hack is cumbersome, to put it mildly. Why not just buy an Xbox and screw Microsoft over?

    1. Re:And this will be useful because? by Chris+Burke · · Score: 2, Interesting

      Why not just buy an Xbox and screw Microsoft over?

      You mean why not just buy an Xbox and give Microsoft money?

      They allegedly "lose" money on every Xbox sold, but all that really means is that the boxes sell for less than they cost to make. But the thing is, the box has already been made, so Microsoft has already felt the cost. If I buy one, all I do is help reduce that cost.

      So I decided to screw Microsoft over and buy a 'Cube. :)

      This hack does sound like too much of a hassle for too little reward, though.

      --

      The enemies of Democracy are
    2. Re:And this will be useful because? by Quobobo · · Score: 2, Informative

      You need the exact same hardware that has been described a million times already in this thread. As for the software, it's the emulators that Nintendo coded for bonus discs, like the N64 emulator for Ocarina of Time (and maybe the NES emulator from Animal Crossing, I don't know). They were ripped awhile ago, and I saw them floating around Bittorrent sites.

  17. Re:My gamecube by Anonymous Coward · · Score: 2, Informative

    try mario golf, that's a lot of fun. also the monkey ball series is worth 100's of hours in gaming. pikmin is fun too. there's plenty of decent titles, just look around. get monkey ball though.

  18. What's the VGA output like? by DrSkwid · · Score: 2, Interesting


    Good vga output would make it a nifty little diskless terminal (the proper name for a "small client desktop computer which stores its data on a server on the network").

    Some operating systems were designed from the ground up to have diskless graphical terminals, even on serial lines.

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  19. Its alivee by katalyst · · Score: 2, Insightful

    its aliveee! And this is just after Nintendo has declared excellent sales during the holiday period. Ofcourse, it has been attributed to the low pricing, but their sales were (apparantly) better than the PS2 and the XBOX.
    The linux port should help widen the gamecube's appeal to more people

    --
    |/________
    |\A|ALYS|
  20. Re:My gamecube by ZaMoose · · Score: 2, Insightful

    Mario Kart: Double Dash! is a fairly fun single player game. However, get your buddies to come over and play co-op or battle mode and it's an instant party game. Tons o' fun, IMNSHO.

    --
    I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  21. Re:more wasted work by Montreal+Geek · · Score: 3, Insightful
    Perhaps, simply, because then you can use the hardware you bought to do the things you want?

    The GC is small, runs quietly, and has decent audio and video outputs. It's already sitting in my living room, where my large TV and sound system are. If, in addition to games, it can be used to play media that lives on my network then so much the better!

    I can think of othere uses. RSS feed displayer, anyone? :-)

    -- MG

  22. GBA by PhuckH34D · · Score: 2, Funny

    I think i will start to work on linux for my GBA as soon as i get home from work :) Anybody wanna help?

    --
    You're old school? I beta tested the motherf***ing abacus!
  23. Re:My gamecube by Ultra64 · · Score: 2, Insightful

    Mario Kart is excellent.

  24. Re:I hope Nintendo has more decency than Microsoft by chipwich · · Score: 2, Interesting

    It all has to do with business practices and control. You're absolutely right about only Ford-authorized car parts working with Fords in the future... And the practice of "licensing for use" (usually with Draconian terms) rather than "selling" a product is used virtualy everywhere with companies from Lexmark to Intuit to the RIAA paving the way.

    So the *real* question, in my mind, is: How we can steer things as society fragments between those who can "own" property, and those who are only able to "use" property?

    Open source is one crucial part of helping prevent this fragmentation, along with creative-commons licensing of media (creativecommons.org), and perhaps organized educational campaigns to consumers letting them know what they are giving up in exchange for opening that shrink-wrapped EULA-laden widget.

    But when corporate interests are intent on herding consumers into "Terms-of-Use" based agreements which prevent a consumer from actually owning something, what is the best way to combat this?

  25. The Eternal Answer by Dan+the+Intern · · Score: 3, Insightful

    Why not?

    This will add a lot of functionality to an aging piece of hardware. Why go out and build/buy a media center when you can just port linux onto an old Gamecube?

  26. Re:Excellent point (WHA?!) by gosand · · Score: 2, Insightful
    Besides, if just anyone can write for or modify these things, that cuts out the revenue stream from licensing. The future will be in renting, not buying. And really, they've got every right to control the product if we keep buying it.

    'Scuse me? Show me where modding an Xbox/PS2 has affected any revenue stream. It is a niche, hobbyist thing to do. If some hobbyist can out perform an entire software team in writing an application or game, then the company deserves to lose revenue.

    If I purchase a piece of hardware, the ONLY thing a manufacturer should be able to do is void my warranty if I decide to hack it. Period. Hackers are not competition for big companies. Now maybe a company could be worried that the competition will leverage a hack to gain some insight into how they do things, but that would be pretty fruitless. After all, once a console hits the market, it doesn't do much good to figure out what it does because the company that released it is probably already working on the next generation. Heck, I am sure companies do their own hacking on competitors products, and they are probably much better at it than the hobbyist.

    --

    My beliefs do not require that you agree with them.

  27. Re:My gamecube by wobedraggled · · Score: 2, Informative

    Games worth checking out...

    Super Monkey Ball 1&2 soon to be 3 multiplayer lan baby

    1080 avalance
    Mario Kart: Double Dash
    Viewtiful Joe
    Ikaruga
    LOTR:ROTK ----best version of this game
    Cubivore, if you can find it, quirky title

    Final Fantasy Crystal Chronicles will be out soon

    Just a few that you can check out

    --
    Ubuntu- Linux for human beings.
  28. Re:I hope Nintendo has more decency than Microsoft by ripcrd · · Score: 2, Interesting

    When you buy a product, it should be YOURS, period, end of story. If you want to mod your Xbox into a PC, and you have the skills to do it, then you damn well ought to be able to do so. Once you pay your $175 (or whatever they're going for) for an Xbox, Microsoft should cease to have any control over what you do with it -- save voiding the warranty if you decide to take it apart and start modding it.

    I agree wholeheartedly. I have thought for a long time that once I buy something, it is mine to do with as I please. This also relates to MS' EULA. They say they are selling a license, which I never signed and I believe shrink wrap and click through are highly unenforcible, but in that license they state that they take no responsibility for damage caused by their product nor for its useability for the purpose intended. Therefore, what the hell are they selling?!?

    If I install it on one or 12 computers in my home, for MY use, how does it affect them? I would not buy 12 copies of Windows and I can only really use one PC at a time. But that's not really the point, I don't use their software since it is not fit for the purpose that they sell it for.

    As far as music goes, if I but the CD or cassette, I feel I have the right to listen to that music in perpetuity in any format I convert it into. When I was a kid, my dad had a reel-to-reel tape player. The player had excellent sound. He had recorded several LP albums to tape and had enough music to run several hours without changing records or flipping sides. I could listen to the Beatles, Tom Jones and Elvis for hours on end until I memorized those songs. Now you can do the same thing with your computer, but you can have all of your media stored and available at an instant and it takes up less space. I have 40GB of MY music ripped from CD. I own over 200 CDs, but its a pain to find the one I want. The kids kept getting into them and getting them out of alphabetic order.

    I'm not sure where I'm going on this, but I just had to get it off my chest. I bought it, now stay out of my house.

    --
    --Somewhere there is a village missing an idiot.
  29. That was Sega v. Accolade by tepples · · Score: 2, Insightful

    Sega's Mega Drive (called Genesis in USA) and Nintendo's Game Boy and Game Boy Advance platforms require some sort of textual or graphical logo to be present at a given address in ROM, but distributing Game Paks containing such required logo data does not infringe the console maker's trademarks or copyrights. Sega v. Accolade, 977 F2d 1510 (9th Cir. 1992). Heck, even the GBA's packaging, which depicts a GBA showing a complete BIOS intro screen, makes it appear as if the logo were generated by the GBA BIOS rather than by the Game Pak.

  30. But wait! by xenocide2 · · Score: 2, Interesting

    Ah, but child, you forget that the network port is actually faster than your precious disc drive. There's already a couple of builds out there that hijack an online game and place in a small boot loader that operates over said network. FWIW, most of the piratey bootloaders are too slow and buggy, the "Streaming" of the image across the network isn't fast enough or low latency enough. A demo coder group has released an incredibly faster bootloader, however it doesn't support bootloading a lot of data, intentionally. They don't wish to condone or support piracy.

    Sadly, none of these bootloaders are open source or GPL'd.

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