Blizzard Punishing Griefing On Warcraft III Ladders
Thanks to RPGDot for pointing to a Battle.net forum post, in which Blizzard indicate they will ban Warcraft III teams for 'griefing'. This requires Blizzard acting on in-game tactics, rather than illicit software mods/hacks - they mention: "We have received reports and observed that certain Warcraft III players have deliberately caused their own teams to lose in team games. This goes against the spirit of fair play on Battle.net, and as such, we will take action on a case-by-case basis. In each case, if we determine that griefing is in fact occurring, the griefer's Battle.net account and access to ladder games will be subject to removal."
Couldn't they just force all the griefers to be on the same team?
"Freedom means freedom for everybody" -- Dick Cheney
I can't wait to see how this is spun into Blizzard being evil.
"Derp de derp."
Would somebody please translate this gibberish into English?
This sort of play has been going on since Starcraft first came out.
Dolemite
____________________
Save the World! Use a Quote!
Even though a lot of people seem to hate Blizzard, this just proves that they may actually care about their customers. I'm glad there's at least one game company looking out for their user-base.
When you look at the state of the world, how can you not become a radical, liberal anarchist?
This is actually old news, but hey, whatever...
I fully support Blizzards decision, in fact, they just recently banned FFA (free for all) griefers... its SOOO easy to get into a ladder FFA with a "friend" if you click on the play game button at about the same time, since there are relatively few FFA's at any given moment.
Just for clarification, this is your typical griefer:
game starts, they (depending on race) either destroy all their buildings, or hero rush your base, or build nothing but peons.
An older trick was the get this one wand that teleported a unit back to your town hall, and right before you finished "creeping" (killing neutral monsters for gold/experience) they'd teleport your hero back to base, get the item and the xp for your kill...
These arent people that "suck" at the game. These are the asshats that would join your Diablo 2 game with hacked characters and then kill you "because they could".
This is my sig. Its pathetic.
Putting all the teenagers who think soloing is gameplay on the same team for CounterStrike is a good thing. I think I played CStrike for about a month back in 2001, then I got fed up with all the teens and cheaters online.
Sounds like Blizzard just provided a great new way for people to grief. Get enough together and you can have Blizzard make the game not fun for you.
The cancel button is your friend. Do not hesitate to use it.
I play about a dozen WC III games a week and have encountered griefers on numerous occasions. It doesn't bother me so much when they are on the opposing team, but aggravates me to no end when they are on my team. Blizzard should not have a difficult time identifying the griefers since anyone that wants to report abuse can simply send a replay as evidence.
Now that I am above level 10, I encounter the griefers much more rarely as I am usually matched up with more serious players. However, in the lower levels I would probably encounter a griefer in 1 of every 5 games.
Look me up on BNET: Azeroth / Rusty.Cage
No Sig For You
I can understand not wanting people to mess up the ladders. So why not have ladder bans? There are systems for this that can work without keeping people off B.net as a whole.
I can understand wanting good players to be able to play with other good players. Which is why said people catch on and play private games with people they know.
What I don't understand is how Blizzard can keep doing things like this, just snapping its fingers and banning thousands of people. Do they really think that by getting rid of those who "don't play nice," those who do will spend enough money to make up for the lost customer base? Banning a huge sum of players on the off chance that other players will have a better time is a flawed business model, and no competent business would ever do it.
And if this trend continues, how long is it until Blizzard EULAs contain rules and guidelines on how you can play the game? How long is it until people who don't play along are just deleted?
Wouldn't it be nice if there was an alternate Battle.net clone for people who want to play on a huge network but don't want to deal with Blizzard's rules? You know, like bnetd.
Whoops.
It keeps happening, a few people keep griping, and the mindless Blizzard junkies who have become zealous followers of every game the company makes keep praising Blizz for allowing them to play with less people. It's bound to crash and burn eventually. Right?
Glog!
I was one of the members of "scbackstab," a group that ran a website (www.scbackstab.com, doesn't exist anymore) where we joined 7v1comp games in starcraft, killed our own teammates, and posted screenshots of the funny reactions we got. I continued this trend in warcraft 3.
Thing is, blizzard was always FINE with it. Even since those early starcraft days. They even posted saying "it's not against the terms of agreement, so we aren't going to punish it" several times. Then, they suddenly banned several hundred people with no warning. It was two days AFTER the ban when they decided to tell everyone in that post that they weren't going to tolerate it anymore. It's like putting people in jail for something before it becomes illegal, totally unfair
I am a little out of touch I guess, what is the benefit to "griefing"?
I agree with everything you said and think, but I have to cringe when I think of the number of replays they'll have to personally go though for this.
And then I applaud them all the more for it, though I pretty much never play anymore.
like not knowing which units are good against the enemies units and getting blamed for losing.
I think more games need a simple, easy-to-use "teammates vote moron out" feature like SOCOM 2 on PS2. On some online PC shooter games, I've seen such features, but often they require some typed command at the console that most people never learn.
am i missing something here or could these grief players roleplaying an evil character? ok i admit that using a cheat is bad and not good. however using underhanded tactics and killing off your own team is well evil.
/. crowd is/was d&d players. i'm not sure how many of them played evil characters. i was one who did and at the risk of getting punched out for killing off our own party we didn't but that didn't stop any of my characters from plotting to do it. if any of you got along nice and did nice things, you were good even if you said your alignment is evil.
/. or something.
i know a lot of the
so in essence, minus the cheating, this is what these people are doing. i've found that a lot of people on the servers have no clue about what playing an evil character is like. i mentioned it to a friend when he played everquest. someone would lead people somewhere and they'd die, he'd bitch about it and i told him they were playing an evil character.
so here's a quick help on how to spot an evil character
no an evil character is not going to give you an item back
an evil character might help you if he need something out of you
an evil character won't think twice about killing you off, so stay useful
an evil character will lead you somewhere to get killed so they can loot you
i know it's not nice, hence being evil, but you can't expect everyone to act all nice, especially in a fantasy world, if you don't like it, leave the game, turn off your computer, walk away, go read
Thanks for talking out of your ass, AC. I didn't state that "all CStrike players are bratty teens who don't understand what teamplay is", or that "all teens on CStrike are cheaters". I just said that playing with the certain % of spoiled brats who like to solo ruins the game. So next time you jump to conclusions, and call me a racist, think and start talking with your mouth and not your ass.
then I got fed up with all the teens and cheaters online.
Having the 'and' between teens and cheaters denotes the two being seperate. "The teens who think soloing..." refers to a specific group of teens.