PlayStation 2 Timeline, From Launch to Present
Decaffeinated Jedi writes "GameSpy has posted a timeline charting the history Sony's PlayStation 2, the third part in a series previously covered on Slashdot that includes similar retrospectives for the Xbox and for GameCube. The timeline traces the PlayStation 2's history from its initial boom, through its period as 'a repository for bad sports games, giant robot games, and other disappointing releases,' and up to the console's revitalization by such games as Gran Turismo 3, Metal Gear Solid 2, Devil May Cry, and Grand Theft Auto III." How has the PlayStation 2 measured up to your expectations?
So where exactly was this timeline? It looked to me much more like a 5 page list of dated events. They seemed to have missed out on a very important part of the timeline....the LINE.
How has the PlayStation 2 measured up to your expectations?
Poorly.
The hardware is better than the Playstation 1, sure, but because it was so difficult to make games for, the first generation of titles barely looked any better than Playstation 1 titles. They had higher resolution, slightly better textures - but that's about it.
And even the games that make the best use of the hardware today still aren't very good from a technical standpoint. The Playstation 2 can't even do anti-aliasing and trilinear filtering. Something that a bottom-of-the-range 3Dfx graphics accelerator could easily do in 1998. I mean, look closely at Soul Calibur on the Dreamcast. Nothing on the Playstation 2 has ever come close to looking that clear, crisp and vibrant - including the native PS2 Soul Calibur 2 release.
And the best Playstation 2 titles just look kind of average in comparison to the best on Xbox and Gamecube. Splinter Cell and Crimson Skies on Xbox both look amazing. The best PS2 titles look.. well.. merely okay underneath all the rendering artifacts and lack of high-quality models and textures.
The PS2 has the best controller, best memory cards, best sleek case design. But it also has the worst technology - worst video hardware, worst processor, worst CD-drive (that is really noisy!) and worst load times.
A textbook triumph of marketing over technology.
For some reason, I've never felt any draw to the PS2 itself as a console. The Gamecube is cool (and these days ridiculously cheap too) and the Xbox ... well, the fact that I bought one says it all I think ... Guess the specs appealed to the geek in me and the games I wanted were available.
...
But the PS2, nope. Never any attraction. And that's despite the fact that I've played several great games on a friend's unit over the years. It's just never felt purchase-worthy. And I don't think it will even if it drops to 'Cube prices, but I'm always toying with the idea of picking up a 'Cube just to play Zelda and Metroid.
Perhaps it's simply that the PS2 has a lot of good and great games, just nothing that's a total drool-causer for me. Especially not drool-causers that don't show up on the other consoles if you're just a little patient
I take offense to the terrible treatment that giant robot games recieve.
In all seriousness, Zone of Enders II: The Second Runner is my favorite PS2 game. And that's all about the robots.
Also, I found it interesting that they could talk about games that looked cool but aren't really as fun as they look, and yet mention Devil May Cry as one of the console's great titles.
But come on. More love for the giant robots, please.
As was said before, the actual logic units of the playstation2 are well beyond both the xbox and the gamecube - the simple fact is, that the video memory does not hold nearly as many pretty textures, and cannot do anti-aliasing very well (mainly because of the lack of memory). If they had utilized something like 64mb or 128mb of memory, the system would have smoked either one of the other systems. The major problem with the emotion engine in floating point calculations, is that it only performs at 32-bit precision, not 64-bit. Of course, neither do the numerous pentium3 (And 4) based beowulf clusters out there.
For as many failed units that Sony throws out, it still amazes me when people associate the word Sony with Quality.
...began with me standing in line at Compusa around Christmas, in the cold, just to get be one of the lucky few allowed to make a purchase.
Major market hype along with supply shortages created a lot of long lines that Christmas.
If you were going to buy a console for the primary purpose of mucking about with it, programmatically, which one would you get?
Does the Linux/PS2 port have a more 'fun' realm than the Linux/XBOX realm?
I've considered getting a couple of gaming platforms, mostly for the hack value - I'd love to make an XBOX or PS2 a workable terminal in my house for various net-related things.
Which system give best bang for the hacker buck, in your opinion?
; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
PS2 is the Vanilla of the consoles; nothing all that special really, definitely weaker hardware-wise than its two main competitors. With great titles like "Fantavision" (that was sarcasm for you people having trouble keeping up) at launch, rumors of DVD driver corruption in Japan, and PS2 scarcity for the first six months after launch (less then half of the promised units shipped) it had a shaky launch, but that doesn't seem to have slowed it down.
I think that Sony has really hit their stride this time; they have a huge library, some actually really good exclusive titles (Dark Cloud 2, Ratchet and Clank, et cetera) a few decent online games (SOCOM, Champions of Norath) and a solid representation of virtually every game genre. They have gone through this round seemingly never breaking a sweat while Nintendo and Microsoft have wrestled each other for a distant number 2 position. How bad can things be when people are fighting over #2 behind your #1?
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
The PS2, and the forthcoming PS3 are the only Sony products I would ever buy for this reason exactly. For every Sony product I have bought over the years, only one of them still worked normally after about year and a half of purchase. I had to replace my Ps1, and I have already had to replace my PS2. Now one could write this off to bad luck, but of my half dozen gamer geek friends, 4 of them have had to replace their PS2s since launch.
I have owned every Nintendo system (except the virtual boy) and have never had a single problem. My NES, purchased in 1989 still works (albeit with a little bit of fighting with the cartridge loading mechanism) And while My X-box did need to be replaced a few weeks ago, I am the only person I know that suffered such ill-fortune with it.
Why do I still by Playstations? Um well I have this gaming problem and I can't help it. He doesn't hit me all the time...
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
One major gripe I have about both GC and Xbox is the definitive lack of RPG's. Sure GC has it's tried and true Zelda, but that was a late comer game, and Xbox titles concentrate far more on Sports/Action/Fighing genres than RPG. The most definitive company representing this is Squaresoft, who only of late are coming back to Nintendo with FFCC. Not only that, but through Sony, I can play not only FFX, but virtually every final fantasy game every created, as well as numerous other great classics that on lazy afternoons I feel like revisiting, and I only need one console to do this with. If you go nintendo, I need 4 different consoles to play games from wayback, or I need to go search for roms (which is a pain for N64).
Now with the advent of Monolithsoft (breakoffs from Square) creating the Xenosaga series and furthering the Chrono line only for PS2, it seems that things are going to stay this way.
XBox does great with American companies, and Nintendo does great with First party games, but the only console I've seen that mature 3rd party japanese game companies develope for is Sony's.
It's the games that make the console, and in the RPG genre, Sony is the only real option. Until that changes, or my budget does, Sony is where I stay.
When I got the PS2, I was looking forward to a lot more good games than what finally ended up happening. I had a lot of fun with FFX, MGS2, and Virtua Fighter 4 (bit of a surprise, that one) but those are the only games I really enjoyed. I thought Xenosaga would be awesome but it wasn't anywhere near as good as Xenogears. I was also looking forward to The Lost because it's developed by the same company that did System Shock 2, but it seems to have fallen off the face of the earth.
I'm considering picking up a Cube now because I really wanna play Metroid Prime and Wind Waker. Say what you will about Nintendo's hardware policies, they definitely focus on having good games available.
The hardware is a shoddy piece of crap which was sacrificed to make it backward compatable, which most likely saved it from totally crashing in the first year. Its line of third party developers put out crappy game after crappy game in the beginning since so much time and money was necessary to making a game that could run the PS2. The PS2 was supposed to cut down on load times (which everyone has been bitching about since the PS1 came out) but didn't. The heavy use and reliance on FMVs in games was also beginning to piss off gamers (*cough*MGS2*cough*) since the novelty wore off.
All in all, a complete failure compared to the PS1. Sony can't/couldn't get away from the things that plagued the PS1 this time. Long load times, weak hardware, defective hardware, and poor graphics (FFX and FFX-2 don't count considering the amount of FMVs and time it took to make) were issues never solved. In fact, the PS2 is most like a update rather than an upgrade.
I've had a gamecube since launch, but got a used PS2 when dark alliance ii was cancelled for it. I almost bought "Crystal Chronicles" instead... but the 2 GBA+2 link requirement for co-op in that game made that just as expensive as getting the new system. (Also I wasn't enamored with having to drain batteries to play gamecube.)
It's nice to be able to play old Playstation games on the PS2.
And I don't quite understand how you define real 3D hardware. I would consider the PSX to have real 3D hardware but I guess to you, it had imaginary 3D hardware. That 3D hardware, the imaginary stuff, was pretty decent at the time. Even the first generation games like Jumping Flash had some pretty decent 3D aspects to it. But the thing with imaginary 3D hardware is that you're not limited by any constraints so the sky is really the limit. I don't know why every company doesn't go with imaginary 3D hardware.
Yeah, I'm joking here. But come on, what is real 3D hardware? I assume the AC is referring to real 3D hardware as being able to handle some X number of polygons per second or some such nonsense but making arbitrary high water marks like that where you distinguish between real 3D hardware and toy 3D hardware is silly. I can understand a phrase like "dedicated 3D hardware" but not "real 3D hardware."
I hate liberals. If you are a liberal, do not reply.
Don't get me wrong, I know a few people who were enraptured by GTA, but I honestly think this article is overplaying its importance. I know several PS2 owners, and not many who actually own GTA3 or GTA:VC.
I am very disappointed in all of the newest RPG's...they are all graphics and no story. This is very very sad. I am more likely to play any Final Fantasy on NES and SNES then the new ones...i do not care what new system it is...the last good one that was produced was FF7...that is the newest one i would play as eversince that it has been a complete focus on graphics...however an RPG needs what many new ones are missing...A STORY LINE
Mine did very poorly at meeting my expectations for surviving until the next generation. It started dying a slow death a few weeks back (freezing up after playing for a while), which is apparently not uncommon. I took it to a game shop that buys back consoles and will use what I got back to subsidize my purchase of...another PS2. *hangs head in shame* While I despise the lack of quality of Sony's products I still have to play those exclusive titles. My PS1 died an early death too, but wasn't expensive to replace since they'd been out for years. I guess Sony's counting on this built in self destruction mechanism to sell more consoles for the foreseeable future. From what friends in the same boat have told me, the drives go out. I can actually understand mechanisms with moving parts failing after n hours of use, and my PS2 was a model 30001, from the first batch sold in North America. I just feel like as long as CD drives have been around they should know how to make them last longer than three years.
according to article there is some kind of Gran Turismo S-Spec...
IT'S A-SPEC!!!!
Sigs? We don't need no stinking sigs!
I play almost exclusively RPG and adventure games and if I were to buy just one console now, in 2004, I would go with the xbox. KotOR is just soooo amazingly good. Then you have Shenmue 2 and Syberia at bargain prices, plus some others (Beyond Good and Evil) that are available for both platforms. And maybe Fable really will be the "best rpg ever" if it's ever actually released. :)
:)
I do intend to get Xenosaga for PS2 when I get bored of KotOR but that won't be for quite some time.
They're made in Mexico.
Never had. So, my expectations herein are solely based on where I work, a game store.
Sony, by far is the poor mans system. There are more poor people who buy this thing and its games. Why do I know they are poor? They never buy the new games, always the cheap 2 year old useed ones, or once in a while a greatest hits.
This leads me to beleive that it was marketing, not games and a quality system that drive the system today. Studies have shown that the lower economic class watch more TV. Sony has lots of TV ads and thus, marketing blitzes the poor to death.
It may have started out as a Rich system, primarily because of its huge price tag, but, I see more of the poor buying it now.
Also, I would never buy an old used PS/2 I would buy the new + version, we simply get too many used PS2's back after selling them in trade. We also get 5-10 people a month asking if we repair the things. We have only had 6 broken XBox and 3 Broken Gamecube the 6 Months I have worked at the store I work at. I stopeed counting the broken PS2's at 50.
So, in short, no, I dont think they lived up to expectations. I dont own one, but from a retail standpoint, they are hell to deal with.
Well I own an Xbox, DC (JAP), Saturn(JAP) and had a GC till recently. And what do I play most? PS2 by a mile. Yes the graphics aren't that hot next to the Xbox and GC, but neither are the saturns and there are some great games on that system.
Fact is, it has the best controllers, gives the widest choice of games, has some great exclusive titles and by far the biggest back catalogue of games available anywhere (as they had the good sense to make it backward compatible - something all Nintendo consoles and the new xbox are not).
The article was outstanding, except it labeled PS2 as the best system of all time.
PS2 is the best system today but it hasn't destroyed its competitor the way NES did. Xbox and GC are still standing.
IMHO NES 8-bit is forever the most dominant monopoly the video game industry will ever see.
Ok, I'm sure I'm the 800th person to say this, but the PS2 has been a huge dissapointment ever since it's initial release. I worked at an EB from Jan 2000 - May 2002, so I saw the launch of all 3 systems and can vouch for alot of stuff that happened. Out of the few PS2's we got (although our store got the most in our district) at least 1 in 10 came back defective within a month. Then when they released the 2nd version about 6 months later it slowed to about 1 in 20. I'm sure it's much better now, but what were they thinking!? 1 in 10 consoles not working but maybe a month? How could they release such a faulty piece of hardware? Not only that, but I was a big Dreamcast supporter at the time and saw many people come in and want a PS2 purely for namesake, not actually for quality. Any of the real gamers that would come in the store and owned both said they never used their ps2 except to watch DVDs and then some of them wouldn't even work on it. Not only that but with it's weird architecture it's the hardest of the 3 consoles to develop for...that's the same reason the Saturn failed, but obviously Sony had enough financial pull to convince developers to work on it anyway. Then when the Xbox and GC came out people kept buying PS2s like they were selling 'em for $20 or something. I would point out to my customers that the PS2 was a flawed machine and severely outmatched by both the GC and the Xbox and they would still buy it simply b/c of the Playstation name. I can not believe how stupid so many people are. Well, now PS2 has some good games finally, but 99.9% of them are out on Xbox and GC too. The ONLY game PS2 has that I need is FFX...so I guess I may break down and buy one after they go to $99. As for now, my Xbox and GC are kicking ass in it's place.
"A truly wise man realizes he knows nothing."
Except he misses the point entirely, as do you, apparently. When X states "hardware is better" and you say "Graphics are worse" you've got a classic Apples vs. Oranges situation. Saying "WELL I REALLY LIKE ORANGES!" doesn't help prove "These apples are better than those apples" argument.
skye
...once I got a good one.
I was one of those that just *had* to have one at launch time. Big mistake. It was a flaky unit.
The first machine lasted about a year or so. I did not replace it right away because I was busy at the time.
The second one has been flawless for quite a while now.
The graphics shortcomings really do not matter much to me because the display is easily good enough to enjoy the game. I know the hardware is capable, but it is a bear to program.
In this way, the PS2 is a lot like the old Atari 2600. For this reason, I expect a nice long life on the machine. --The smarter you are, the better the display can be. Is this better than systems with less flexible hardware, but easier programming interfaces? Early on, its a clear disadvantage, but later in the lifecycle, its a bonus, provided the developers actually *do* get more out of the machine. In the case of the PS2, the number of units out there is incentive enough to make this the case.
The Sony hardware is better than the Microsoft hardware. Better controllers, smaller design, nice video output. DVD playback through the component cables is very good. You can use a keyboard and mouse with PS2, and you can run Linux. (An older Linux, with limitations, but Linux!) Being able to program the machine means an even more extended life because the home-brew people *will* eventually manage to produce their own games. This does not matter today, but it will some time from now.
Load times are not quite what I would like to see, but reasonable. The dynamic nature of the hardware means heavy load on the drive. This bothers me a bit becuase I know it will wear. Memory cards are great, but a bit expensive. I like card saves because they are portable, where a hard drive save is not.
PS2 has enough games that appeal to me, so that area is covered. Being able to run older PS1 games is a nice bonus as well. I find the younger kids do better with the older games, because they are less complex. (Nester DC, running on Dreamcast gets a lot of playtime in my house.)
Online play is not quite what it could be, but being able to use either broadband, or modem is nice. Lots of people still use modems.
Brother in law has an Xbox. It is clearly the more powerful machine, but suffers in a couple of areas; namely, extra cost for DVD playback, controllers, no mouse support, size, game library (though this is slowly changing).
Did the PS2 meet my expectations. Yes, and there is more to see yet.
Sony has gotten enough right for two consoles in a row now to make me have little reason not to purchase a PS3. I will wait until a bit after launch though.
Blogging because I can...
You're trying to tell us that the same engineers that designed the chip don't know how to use it? I'll admit that I know pretty much nothing about IC engineering, but this excuse has always made me scratch my head.
It sounds like typical Sony PR crap. "Eh... our chip is infinately faster than the competition... in fact it's so advanced nobody knows how to utilize it!!!"
Get Virtual.