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Midway's Controversial NARC Update Ups Drug Intake

Thanks to IGN PS2 for its hands-on preview of Midway's PS2/Xbox action title NARC, an update of the classic '80s anti-drug arcade title of the same name. This game, which Game Informer notes has been "built on VIS Entertainment's State of Emergency engine", takes the "good cop/bad cop" gameplay concept to an extreme, as GameSpot explains: "You'll actually be able to use the illegal drugs you confiscate throughout the game. In fact, they'll actually give you short-term benefits." The drugs include "pot, speed, LSD, crack, and the newly invented Liquid Soul", and effects vary - for example, IGN notes: "Smoking marijuana in NARC slows time down and makes the screen blur, but also gives incredible focus", and GameSpot mentions: "Dropping acid fills the screen with crazy colors, but it also gives innocent citizens large jester heads while giving criminals large devil heads, for easy identification." But GI also cautions: "By taking one of the addictive drugs... the controller vibrations will get longer and longer until the player will literally have to fight to keep the shakes at bay."

73 comments

  1. Irony is alive and well by Operating+Thetan · · Score: 4, Funny

    Upon clicking the link, I was greeted by a freevibe anti-drug advert

    --
    Worried you might not keep your virginity forever? Try new Linux(TM), guaranteed twice as effective as LARPing
  2. Holy crap by Mukaikubo · · Score: 5, Interesting

    Anyone want to take bets on how long it is before a drug death gets blamed on "Little Jimmy wanted to see who the Devil was in his homeroom"?

  3. WooHoo!! by Creepy+Crawler · · Score: 5, Funny

    Screw "Bullet Time"

    Gimmee my weedtime, cracktime, and lsdtime ;-) oh my.

    --
    1. Re:WooHoo!! by Anonymous Coward · · Score: 0

      go get a an old game called "Happy Weed"

      you get to use Weed,Acid, shrooms, nitrous, etc

      really a lot of fun :)

  4. Rated 'M' for 'Mature' by Decaffeinated+Jedi · · Score: 4, Insightful

    Gee...a game like this will produce just the kind of press that the gaming industry needs post-GTA3.

    --
    DecafJedi
    my weblog: apropos of something
    1. Re:Rated 'M' for 'Mature' by Anonymous Coward · · Score: 0

      Boo fucking hoo.

    2. Re:Rated 'M' for 'Mature' by Natestradamus · · Score: 2, Insightful

      Press is press. They'll need a lot of it to get people into side-scrollers again. I can't even remember the last successful side-scroller.

      --
      The only thing necessary for the triumph of evil is for good men to do nothing. --Edmund Burke
    3. Re:Rated 'M' for 'Mature' by Corpsesarecute · · Score: 2, Insightful

      For a game like this, the esrb could finally stop pussy-footing around and finally make use of their Adults Only game designation. Hell, if it gets blamed for something kids did, then finally the industry can point to the rating and not be as responsible in the eyes of the public and the public will come to realize it is their own actions, not theactions of developers that lead to bad, stupid things happening. Then again, I may give people too much credit.

    4. Re:Rated 'M' for 'Mature' by Stormwatch · · Score: 1

      "No side-scrollers"? What the hell? Hey, there's this little thing called Gameboy Advance, ever heard of it?

    5. Re:Rated 'M' for 'Mature' by Corpsesarecute · · Score: 1

      Could you give a few examples please? I may have been mistaken. If so, they could make added use of it, if not this is the perfect opritunity for it's use.

    6. Re:Rated 'M' for 'Mature' by Anonymous Coward · · Score: 0

      The AC's the dumbass. There have been NO games making use of the AO rating yet. Pure Flamebait.

  5. Why didn't I think of that!!? by Anonymous Coward · · Score: 0

    Instead of resisting the childproofing campaign of the world's worst parents and politicians, we could just give up now! Genious! I bet there are all kinds of things that might be interesting, but unpopular that I quit at everyday!

  6. Sweetness! by Mr.+Darl+McBride · · Score: 4, Funny

    I'm glad to see that Midway is finally making kiddie games again. I really enjoyed Bubbles as well. They must have been on all kinds of drugs when they made that one.

    1. Re:Sweetness! by Luigi30 · · Score: 1

      Atari designers during 1986-1991 were on drugs. Toobin, Marble Madness, Klax, they were on some SERIOUS shit.

      --
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  7. Sidescroller? by magnum3065 · · Score: 4, Interesting

    I see no sidescrollers. Yes, I've played the original, but haven't you learned from every other game series out there? Follow-ups to old 2D games rarely stay 2D, even when it suits the genre better. The new NARC is a 3rd person 3D game.

    1. Re:Sidescroller? by paradesign · · Score: 4, Insightful
      Follow-ups to old 2D games rarely stay 2D, even when it suits the genre better. The new NARC is a 3rd person 3D game.
      And that is exactly why most followups suck!
      --
      I want 2D games back.
    2. Re:Sidescroller? by Anonymous Coward · · Score: 0

      You do realize that NARC was terrible even as a 2D game, right?

  8. Devs must have had fun by nacs · · Score: 5, Funny

    I wonder how much hands-on "research" the developers did for this game? ;-)

    --
    "I filter at +6, and have yet to miss out on an important comment." (#822545)
    1. Re:Devs must have had fun by Anonymous Coward · · Score: 2, Funny

      As one of the coders working on this title, all I can say is not enough :)

      Although I can't be sure about the rest of the team ;)

    2. Re:Devs must have had fun by paulcammish · · Score: 1
      Well, as someone who got to the 'Mr Big Lives' stage of the original, i'd say Mr Jarvis (yes, the Defender/Robotron guy) had done a fair bit of hands-on "research". Kinda explained why he was called Mr Big... (See the middle shot at The Klov).

      Anyway, who do these people think they are? Acclaim ?!?

    3. Re:Devs must have had fun by LittleBigLui · · Score: 4, Funny
      They are geeks. They didn't take all those drugs themselves, that would have been way too much boring, repetetive work. They constructed a translation program that takes as its input chemical formulas and outputs perfect C Code for either OpenGL or DirectX.

      Of course, for regression testing and debugging, they had to throw a few parties for every build. And because it was developed in a Continuous Integration process, there was a lot of testing. And because of the parties, there was a lot of debugging. Actually, it was kinda recursive. Like in that song, "Smoke Two Joints":


      I smoke two joints before i smoke two joints /

      and then i smoke two more.


      Yeah, like anybody would bother to read through that much text just to mod it "+1, Funny".
      --
      Free as in mason.
    4. Re:Devs must have had fun by LittleBigLui · · Score: 1
      70% Funny
      30% Insightful


      why do i find the "funny" mods insightful and the "insightful" funny?
      --
      Free as in mason.
  9. 'fight to maintain controll' by PktLoss · · Score: 3, Interesting

    I guess they must be planning on shipping a special controller with the game. I simply dont see how its possible for them to make the standard x-box controller impossible to handle with the vibrations. They simply are not severe enough to make them a considerable issue. Its annoying, thats it

    1. Re:'fight to maintain controll' by Anonymous Coward · · Score: 4, Interesting

      They could introduce a random jitter into the controller input. That might be what they meant by "shakes."

    2. Re:'fight to maintain controll' by prockcore · · Score: 1

      If it's an FPS it's easy enough to introduce shakes to make the game harder.

    3. Re:'fight to maintain controll' by Psykechan · · Score: 1

      I'm sure it will support the Xshok controller. That should liven up your game.

      If they decide to vibrate off the hook they'll be opening themselves up to HAVS lawsuits. Alternatively, they could also just strobe the screen and cause epileptic fits.

      I'm starting to think that they should just package drugs with the game.
      ---
      I had mod points but I sold them on eBay.

  10. Been there done that. by Anonymous Coward · · Score: 1, Funny

    But not everyone has played Rise of the Triad. Ahh Shrooms. Normally annoying if encountered in the game. Often fatal if you encountered them just before a bunch of enemies.

    But then there was "that one" secret level. All shrooms and trampolines. I think it might have been called The Vomitorium. And if it wasn't, it should have been.

    1. Re:Been there done that. by NighthawkFoo · · Score: 1

      You sir, are absolutely right. I hope no epileptics ever entered that room :)

      --
      "I disapprove of what you say, but I will defend to the death your right to say it."
      - Evelyn Beatrice Hall
  11. Stop for 1 moment by quantax · · Score: 5, Insightful

    While I agree that this may be a tad over the top, and will serve as ammunition by family-groups and so on, we should stop for one moment and consider intellectually how retarded this actually is: We are actually more concerned with the player taking behavior modifying (and potentially addicting) substances than with a major part of the game's premesis, which is for the player to kill or harm other humans in the game. Somehow killing people isnt as bad as taking drugs...

    --
    "What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
    1. Re:Stop for 1 moment by Anonymous Coward · · Score: 3, Insightful

      This, in my opinion, is why I think pretty much anything should go in video games..
      After all, we've been committing genocide from day one anyway.

    2. Re:Stop for 1 moment by Anonymous Coward · · Score: 1, Insightful

      This, in my opinion, is why I think pretty much anything should go in video games..
      After all, we've been committing genocide from day one anyway.


      I don't recall there being much genocide in Pong...

    3. Re:Stop for 1 moment by Anonymous Coward · · Score: 1, Funny

      We are actually more concerned with the player taking behavior modifying (and potentially addicting) substances than with a major part of the game's premise, which is for the player to kill or harm other humans in the game. Somehow killing people isnt as bad as taking drugs...

      Pah... murder, drug abuse... petty crimes, hardly worth getting worked up about. You wait till someone makes a game about a serious threat to law and order, like kids sharing music, and see what sort of public outcry there is then.

    4. Re:Stop for 1 moment by jx100 · · Score: 2, Funny

      Are you kidding? the inventors serve *humans* at the dinner table!

    5. Re:Stop for 1 moment by Xzzy · · Score: 3, Insightful

      Not to mention the fact that games have basically revolved around "taking drugs" to give temporary power boosts for nearly as long as video games have existed.

      Would pac-man suddenly be taboo if instead they said you ate some steroids so you could beat up the ghosts? Or magic mushrooms in super mario bros.. oh wait they actually did that. ;)

    6. Re:Stop for 1 moment by AmoDelFuego · · Score: 1

      Hrmm...perhaps noone got this obvious, albeit old, Simpson's reference?

    7. Re:Stop for 1 moment by patternjuggler · · Score: 2, Insightful

      Somehow killing people isnt as bad as taking drugs...

      The contention is that killing people is obviously wrong (you wouldn't want someone to kill you) and non-trivial besides (not counting jackasses who have kids and guns that aren't locked up or otherwise kid-proofed). Drugs are much more accessible and frequently have ill-effects or other repercussions that aren't immediately obvious.

      Frequently this same sort argument is applied to sexual imagery or harsh language. Sex is a natural thing that is required for the propagation of the species as well as being more-or-less acceptable in non-repoductive contexts by society if it's between consenting adults. So fundamentally there's nothing wrong with sex, but there's a perceived cost to having young people develop unhealthy attitudes towards it, economic and educational costs to teen pregnancies etc., so we tend to repress sex in culture (not to say repression works, but there it is).

      Language is another thing entirely. There's no physical difference between a someone saying 'shit' in a film and someone uttering it aloud- it's all sound waves. Everything else I'm talking about here has a obvious separation between a actors acting or computer generated simulations and the real thing. So not only is it easy to repeat some given sequence of words, society also perceives a cost to the usage of harsh language- in some situations it can make people angry and otherwise some people would just rather not hear it.

      There's a sort of equation to this- the likelihood of something happening multiplied by the cost of that thing happening is the cost you weigh against other undesirable things.

      -Murder is pretty bad, but the likelihood is extremely low.
      -Illegal drugs are minor to really bad, and the likelihood is moderate.
      -Harsh Language is minor, but the likelihood is extremely high.
      -Sex is sometimes acceptable and sometimes bad, and the likelihood moderate to high (should we make that a 'low' for the slashdot crowd?)

      So there's a snapshot of the complicated moral landscape we have here. The judgements society makes aren't perfect, but they aren't inexplicable by any means. So for god's sake enough with these overly simplistic and tired 'x is worse than y but society represses y more than x' arguments.

    8. Re:Stop for 1 moment by CFTM · · Score: 1

      Ah yes you've hit on one of the fundamental reasons why I believe the DARE program has failed. The mentality in the United States is "Only bad people do drugs" and if you do drugs you're a "bad person". Furthermore, by demonizing and forbidding drugs, they only become more appealing to those who want are rebelling against society (ie teenagers who want to be more independant etc etc etc). Maybe it's time we start looking at our real problems, legalize drugs let the government tax the heck out of them and start tackling the issues that really matter. Oh well just my two cents

    9. Re:Stop for 1 moment by Anonymous Coward · · Score: 0

      Of course! Don't you know that in America, the hierarchy of evil is sex then drugs and then violence.

  12. Interesting Timing? by ezraekman · · Score: 2, Insightful

    And people "wonder why games have to be subject to crime, no matter how virtual"?

    And then, of course, Slashdot's footer quote today was "If God had intended Men to Smoke, He would have put Chimneys in their Heads."

    And it's still a month until April...

  13. so... by schild · · Score: 0

    What happens if I just play with a controller that doesn't have force feedback or whatever the buzzword is for it?

    --
    schild
    editor, f13.net
    1. Re:so... by Corpsesarecute · · Score: 1

      The game will probally not accept that as a valid controler.

  14. Options by Lord_Dweomer · · Score: 4, Funny
    So when are they going to make a game JUST about doing drugs? I don't really want to play a Narc. I just want to exist in 3D in a MMO city with a similar feel to GTA, and I want to be able to take drugs in various forms and just go about my day.......drive to work.....go to school.......etc. Things I'd never do under the influence in real life.

    Awww heck, what am I saying, I'd get baked before playing.

    --
    Buy Steampunk Clothing Online!
    1. Re:Options by TheLink · · Score: 1

      Yah, and I'd like to be able to get a girlfriend too :).

      --
    2. Re:Options by Mighty+Eris · · Score: 1

      Yah, and I'd like to be able to get a girlfriend too :).

      They've got games that'll cover that for you too.

  15. MunchieVision(TM) by rufo · · Score: 5, Funny

    Apparently Midway's still trying to figure out how to force you to make Taco Bell and Hershey bar runs every few hours...

    --
    My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
    1. Re:MunchieVision(TM) by Anonymous Coward · · Score: 1, Funny

      Screw that!

      This game is developed in Scotland, so it's Irn Bru and good old Cadburys :D

    2. Re:MunchieVision(TM) by sydb · · Score: 1

      Cadburys? Pah, sassenach chocolate. Where's your patriotism? Its either Duncans or Tunnocks.

      --
      Yours Sincerely, Michael.
    3. Re:MunchieVision(TM) by Anonymous Coward · · Score: 0

      I'm an Englishman working there, so my patriotism is back in Bourneville :D

  16. Thankyou-Thankyou by angryflute · · Score: 5, Funny

    I wonder if anybody will come up with a crack for this game?

  17. Another one for the media by DeadboltX · · Score: 0

    I don't know whether to think this one is being thrown out their for the sole purpose of taunting the media or if some crazed developer actually thought this stuff up on his own.. it sounds like an interesting title, but I'm sure the media will pull it every direction it can.. at least it might take attention away from gta and manhunt...

  18. Trends by Klatoo55 · · Score: 4, Interesting

    This is part of a trend that I've seen grow over the past few years of games taking into account the moral and ethical aspects of a player's style of gaming. The idea of having a player's environment be changed in accordance with his in-game morality is really pretty interesting. Past examples of this are in Resident Evil:Zero, Black & White, and many of the MMORPG's out there.

    --
    ------- "A true friend stabs you in the front." -Eliot
    1. Re:Trends by ZzzzSleep · · Score: 1

      The first instance I can think of for this was in Usagi Yojimbo on the C64. Can anyone think of any older games?

  19. My take... by josh+glaser · · Score: 2, Insightful

    I'm sure that the game will probably get some media attention for this, ahem, "feature." Personally, I don't think it's that big of a deal...lot's of games involve shooting people (which is worse) and I'm not going to go and shoot people, or do drugs, just because I see someone do it in a videogame. I'm not stupid, I know that games are pretend, and one of the main reasons I play games is to escape and do things I can't do in real life...I think lots of the media's fascination with the evils of videogames stems from the fact that it's new to them, and they "don't get it." I mean, at least they should treat R-rated movies the same way...

    1. Re:My take... by drinkypoo · · Score: 1

      Postal 2 has the "health pipe" which is a little pot pipe, which gives you a bunch of health (125? 115?) and eventually takes a certain amount of health off of you. Of course, Postal 2 also has a talking, urine-sampling drug dispenser with attitude issues, so it's basically just intended to piss people off, which is why it can't easily be banned. Brilliant actually.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  20. The original rocked! by LordJezo · · Score: 1

    Screw this new version.. just give me MAME and the original and I am a happy man.

    I hope the new one has the rocket launcer.. it was so much fun to blow away drug dealers with a rocket launcher!

  21. The end boss? by MMaestro · · Score: 1

    Will be able to kill the big headed, Mr. Big, again?

  22. Weird... by Thedalek · · Score: 3, Interesting

    So I'm the only one who, after reading the article, thought this version would probably come under just as much fire from drug activists as it will from the conservative right?

    The game certainly depicts drug use in a negative light, and will probably make them a bit more dramatic by the final release. I predict that they'll come up with some stronger deterrants to Marijuana and LSD.

    Of course, I wish they'd include N20...

    --
    Happiness is relative, Based upon the way we live.
    1. Re:Weird... by Anonymous Coward · · Score: 0

      The most conservatives don't understand this. Remeber when Bob Dole condemned Pulp Fiction for promoting drug use? What a clueless moron.

  23. How about some realism? by ttfkam · · Score: 4, Funny

    Cop smokes Pot, heads on over to the local convenience store to grab some munchies, sees a robbery in progress, arrests the guy, continually says, "Hey dude, just chill out man. It's no biggie," buys some twinkies and cheetos, and leaves *without the perp*. (Dude! I totally spaced.)

    Cop drops Acid, sees someone with a devil's head. But was it really a devil's head? How would I recognize a devil's head if I saw it? What is so evil about a devil's head? I mean, I don't even go to church often. It's bullshit. This whole Judeo-Christian thing is just out of control. It brainwashes people. Wait... Am I brainwashed too? No way. To question is to be sane, right? But is sanity mutually exclusive to brainwashing? Brainwashing. Like with soap and water? What would that do? I mean. It might hurt. But would it clean your thoughts...y'know...if you could do it right? How would you do it right? Just be very careful. Very very careful. Very very very careful. Okay, gonna clean those thoughts when I get home from work. Okay, back to the grind. Back to work. Hey! That guy has a devil's head. But how would I recognize a devil's head? ...

    And where's the alcohol? Cop drinks a bunch of shots, and suddenly "everyone" wants to start something. You want some? You want some of this!?! Get over here ya fucking punk! I don't give a shit what you said. You calling me a liar you little...? What's up! Get in the fucking car!
    (1 hour later)
    What Chief? No! They guy was getting in my face. Hell no I didn't do that to his face. Witnesses my ass. I would remember doing that. No! All I'm saying is...

    -----

    In other news, "the shakes"? From Pot and LSD? LSD and Pot are physically addictive? Since when? I don't know about anyone else, but after 10-12 hours of an LSD, I am more than done for the duration.

    --

    - I don't need to go outside, my CRT tan'll do me just fine.
    1. Re:How about some realism? by The+Evil+Couch · · Score: 2, Informative
      From the article: As for the marijuana and LSD, since they're not addictive drugs, the only drawback that we saw was that the badge meter slipped down a few numbers.

      There ya go. No apparent physical drawback for pot or acid, but you get a notch closer to losing your badge.

    2. Re:How about some realism? by metrazol · · Score: 1, Informative

      In other news, "the shakes"? From Pot and LSD? LSD and Pot are physically addictive? Since when? I don't know about anyone else, but after 10-12 hours of an LSD, I am more than done for the duration.

      Actually, somebody hasn't been reading their literature. Marijuana has been found to be addictive for a certain part of the population. Not a huge percentage, but a fair bit. Don't know the exact numbers. Nasty withdrawals symptoms include severe depression. Thankfully, withdrawal does not include, ya know, raping and murdering your entire extended family, like the 'Just Say No' crowd wants to make you think.

      Now, LSD just causes long term brain damage. No biggy. We all know that, combined, video games and the internet make you stupid, anyhow.

      And in another sidebar, NARC was only fun for the Porsche that fired rockets. That was sweet.

      --
      "Life's funny sometimes." "And sometimes it isn't." --Cat's Cradle
    3. Re:How about some realism? by Anonymous Coward · · Score: 0

      Is marijuana addictive? Yes, in the sense that most of the really pleasant things in life are worth endlessly repeating.

  24. Next up on the remake block: Bad Dudes by bluemeep · · Score: 2, Funny

    Instead of being a bad enough dude to rescue the president, you can be a [i]badder[/i] dude, sock ol' Ronnie right in the kisser and go bag a Dragon Ninja hooker. It's edgy that way, you see.

  25. Thank you Midway... by DragonPup · · Score: 3, Insightful

    ...for proving once again that creating controversy is easier than creating a good game. Say hi to Acclaim there. :-|

    -Henry

    --
    "Useless organic meatbag" -HK-47
    1. Re:Thank you Midway... by Deathlizard · · Score: 1

      Midway and Acclaim are pratcially twins when it comes to game making.

      It wouldn't suprise me one bit if Minday jumps the cliff after it saw acclaim do the same thing.

      IMO, the only reason Acclaim is still around is because of Midway giving Acclaim the rights to their coin-op library during the 16 bit era. If Acclaim didn't have that golden goose back then they would be gone by now.

  26. It's all about audience... by toiletsalmon · · Score: 5, Insightful

    It's all well and good that parent and child protection groups are watchful for titles like this, but I'm still having trouble understanding what the big to do is all about.

    I can pretty much guarantee that this game will be rated "M - For Mature" and many retailers have resorted to id checks at the register already. What else can we do? If YOU don't think your kid should be exposed to this kind of stuff, then don't expose them. That's YOUR responsibility as a parent.

    "But aren't you worried about the kids?"

    Well you know what? I DO worry about the kids. My kids. All freaking day. Contrary to popular appearances, it's a full-time job. And once the little people go to sleep at night, it's time for me to relax and do something "adult" for a change. No more Elmo, or Teletubbies, or those ever present "kids songs" collections.

    My daughters must think it's really odd that I always pause my videogames or turn them off completely when they're around. But I don't rely on Joe Politician or Jane Activist to protect my kids, I do it my damn self, because that's what I'M SUPPOSED TO DO as a parent.

    If everyone spent more time filtering what their kids see, hear, and do, this wouldn't even be an issue. I'm not talking about locking them up in a room, but if they happen upon something "objectionable", you just have to explain it to them. "This is not real..." or "This is not right..." goes a long way. Is it really that difficult or unusual?

    Kids are smart and explaining the context of a given situation is the key.

    1. Re:It's all about audience... by Anonymous Coward · · Score: 0

      Since this is already at +5 I might just as well post a reply: I agree so much I can't begin to describe it. I myself have two young children and you are right on the money about being a parent.

      I hope we, as parents can give our children the right example, because society doesn't seem to be able to do it anymore. Still, it is our responsibility to compensate for the shortcomings of socienty/others and not for us to put blame elsewhere. When it comes to the education and upbringing of our children, the buck stops with us, the parents. Not with some legislator in the pocket of some interest group or other or with a shady political agenda for his re-election, nor with the educational system.

      Stop whining. Start parenting. You know what? It'll probably be less of a burdon and you get to spend more time with your kids too!

      *phew* that felt good to get of my chest.

      [It seems now that I've already moderated in this thread but I must reply here so posted anon. Sorry about that.]

  27. Our screwed-up impressions about "drugs" by Loundry · · Score: 1, Interesting

    In this game, you play a cop whose job is to kill people who would dare sell or use something that you fully intend to use.

    I think it's a sign of our times. We have heard government propaganda about "drugs" for decades, but, in the day of the Internet, facts about drugs are freely available. The government, not willing to admit that they were wrong (political suicide), has not abated their propaganda or their persecution of people who sell or use "drugs". Hence, we have people who believe that it is both acceptable to use drugs and acceptable that some people get punished and killed for doing it.

    And this game caters to people who hold those beliefs.

    --
    I don't make the rules. I just make fun of them.
    1. Re:Our screwed-up impressions about "drugs" by Anonymous Coward · · Score: 0

      In this game, you play a cop whose job is to kill people who would dare sell or use something that you fully intend to use.

      Actually, in the original NARC, you got more points for busting people than killing them. It just became so hard to bust people that it was easier to kill them as the game progressed, especially the PCP-heads, and when driving the car through crowds of drug dealers.

      And of course, arresting Mr. Big was out of the question.

      I'd expect that arrest would remain a prominent part of this edition. But then I can be disappointed.

  28. rediculous by Anonymous Coward · · Score: 0

    Random Simpsons quote, aimed at Midway:

    "Sometimes I think you WANT to fail.."

    Two things:

    1. Midway hasn't made a "good" game in ages. This trend isn't going to stop anytime soon, obviously..

    2. They're going to ruin it for the rest of the industry. The media swarming all over violence in video games is silly, but damn. Drug use is just not a good idea to put into a video game. It just doensn't need to be there. No doubt this would get political attention. STUPID move, Midway.

    Midway is the least creative bunch there is. Surely they dont think they're going to get good sales from this.

  29. the controller vibrations will get longer... by tyroney · · Score: 1

    Seems like a good way to wear out the rumble, and sell more controllers. Back in my N64 days, even with the only occasional shaking of Zelda, I found the rumblies get less and less as the months rolled by. A game like this would change that to weeks, if not days.

    1. Re:the controller vibrations will get longer... by eriksarcade · · Score: 0

      then get some new fucking batteries!