Metroid Prime 2 - Echoes Shows Multiplayer Action For GameCube
Thanks to Nintendo.com for its new info page officially revealing Metroid Prime 2: Echoes for GameCube, showing several impressive screenshots of "this highly anticipated sequel to Metroid Prime", as the first hints of setting are discussed: "Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet." The previously rumored multiplayer mode is also confirmed: "Up to four players can battle each other as they search for weapons, grapple across ceilings, and turn into Morph Balls to make their escapes."
I've been playing Metroid games since the very beginning, and in all honesty, i was disapointed by Metroid Prime, which just seemed too slow to me. It is best described as "walk through hallway. Shoot door. Walk through door. Shoot enemy. Repeat." These new features for the sequel sound promising, and of course the graphics are astounding, but this time i'll be sure to rent it before buying
I loved Metroid Prime. Metroid Prime and Windwaker alone made the Gamecube worth the money.
Unfortunately, this is the kind of "multiplayer" I was hoping for.
Why is Nintendo so averse to doing providing a real online multiplayer service? I have a blast on XBox Live and I think that being "Live Enabled" drives the sale of many games.
It just seems like they're ignoring a potentially lucrative part of the market.
-BHJ
Slow? it can be beat in less than 2 hours!
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http://games.slashdot.org/article.pl?sid=04/02/
"It is best described as "walk through hallway. Shoot door.
Walk through door. Shoot enemy. Repeat."
Bullsh1t!
Metroid Prime is filled with diverse puzzles and many enemies that require different battle tactics.
What specifically would you add/change to make it better? (besides add multiplayer). I would just add more of what it already has.
The evil triple necked trouser snake beast!
Speed Demos Archive - Lots of speed runs!
can't believe they're giving in to the people who dont understand what metroid is all about.
I played through it again recently, with 100% items. It didn't strike me as much the first time just how well put-together it is.
I mean, even in the first area, just look at the walls. There are places in the game where there's multiple laters to the walls, just for the purpose of realism. This game was a labor of love. I can't imagine how many man-hours it must have taken to develop all those textures.
The icons on the HUD look different from those in Prime, if I'm remembering correctly. Does this mean it's going to have different beams and visors?
People always need a reason to bitch about Nintendo.
"Nintendo is too traditional!"
"Nintendo should put multiplayer in Metroid!"
Now, it's:
"Nintendo is selling out!"
"What the hell is Nintendo thinking?! Putting multiplayer in Metroid. No one wanted that crap!"
People are ALWAYS criticizing nintendo for being too conservative and for not "changing with the times." Now that Nintendo is listening to these people, they're getting branded as sell-outs. Good god, people. If Nintendo wants to become #1 in the industry again, they're going to have to do stuff like this.
No, it doesn't mean that they're going to change the game formula at all! And no, it doesn't mean they're going to put less effort in their games! They're adding something which the fans asked for. And for the love of god, if anyone can pull off these types of things and still retain the feel of the franchise, it's Nintendo.
Now why don't you all wait until more about the game is revealed and until you can PLAY it before judging it?
But not all of the time. What I'd really like to see in this game is cooperative multiplayer.
Perhaps it's just me, but I've played games where the series or main focus of the game is based on single player mode, and the multiplayer "battle" modes were dull and simply not as fun as other games that were designed for multiplayer combat. On the other hand, I've had a blast playing games that include cooperative gameplay.
Granted, cooperative gameplay makes more sense in the adventure/puzzle genre, but that's mostly what Metroid is. I'd much rather have friend and I playing the game and accomplishing it together than having both of our progress slowed by each other.
http://cylan.deviantart.com/gallery/
Though yes, I can find very few flaws in this game in general, and a lot of things that just feel incredibly polished.
*SPOILERS*
10 SA-Xs in Metroid Fusion.
*ENDSPOILERS*
There's also a lot of really nice puzzles you can set up for multiplayer. Anybody else here played those RPGs where the party splits in half and one side pushes a switch which moves an object in the other half of the dungeon? those puzzles tend to end up reasonably interesting every time, though this does assume both players are similar in skill....
HOW ARE THEY GOING TO MAKE MULTIPLAYER FEEL LIKE METROID?!?!? HOW!!?
Okay, now that my obligatory venting is done...to be honest I tend to buy games for a new experience. As much as I loved Metroid Prime, there's a reasonable chance I wouldn't buy Prime 2 if it sounded too similar. On the other hand, multiplayer will be something new, so will likely cause me to buy this.
Yes, this is called irony. Yes I am still angry at them for making it multiplayer *pouts*
Speed Demos Archive - Lots of speed runs!
Whats the matter Mike, posting as AC now because you ran out of Karma again?
I remember playing coop quake 2 online (on my pc of course, no gc port yet ;) ) a few times, and now me and my girl play Rebel Strike, it's really fun.