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'Perfect' Zelda NES Speed Record Beaten

An anonymous reader writes "The last verified human Legend of Zelda (NES) speed record was 34 minutes. A few months ago, a re-recording emulator was used to make a 'perfect' video which was 31 and a half minutes. A team worked to optimize the path, and using an emulator created a new video which is 26:56, four and a half minutes faster. The video is 14% faster, and is the first Zelda run to be under a half hour. Furthermore, it achieved a sub-27 minute time, which was presumed impossible. Definitely worth checking out - you can grab the BitTorrent version of the AVI replay at Bisqwit's NES time-attack movie page." There's a thread on the NESvideos forum discussing the attempt, but can anyone succinctly explain the exact tricks the team used to speed up their time?

103 comments

  1. Mmm. by bruthasj · · Score: 3, Funny

    Geek Olympics. Let the games begin!

    1. Re:Mmm. by yRabbit · · Score: 4, Informative

      Thanks to Google, I've found other speed runs:
      http://www.planetquake.com/sda/other/

    2. Re:Mmm. by thegrassyknowl · · Score: 3, Interesting

      I had an ex girlfriend who was awesome at Zelda. She could complete it in 30-40 minutes (on a real NES console). I didn't realise how good her time was because I could never fully understand the game.

      Wow....

      --
      I drink to make other people interesting!
    3. Re:Mmm. by skermit · · Score: 4, Funny

      That was marriageable material... I weep for your loss. > )

      --
      -Christopher Wu
      http://www.christopherwu.net/
    4. Re:Mmm. by thegrassyknowl · · Score: 2, Funny

      And such a loss it was; she was a geek to die for :'(

      I was getting toward the big-M at the time. I was just finishing uni and waiting until I'd done with that... apparantly that wasn't soon enough for her... but given her speed on Zelda I can see why.

      --
      I drink to make other people interesting!
    5. Re:Mmm. by schmink182 · · Score: 1

      Wow, that would be pretty cool if I didn't get seizures scrolling down the page. Somebody needs to hire a graphic designer.

  2. How they speeded up? by Sepper · · Score: 1

    can anyone succinctly explain the exact tricks the team used to speed up their time?

    Hum... Frame skipping?

    --
    I live in Soviet Canuckistan you insensitive clod!
    1. Re:How they speeded up? by ThisNukes4u · · Score: 2, Insightful

      Actually, wouldn't frame skipping speed it up, because the clock goes by how many frames have been rendered per second?

      --
      thisnukes4u.net
    2. Re:How they speeded up? by Vaevictis666 · · Score: 5, Informative
      They actually did some smart things to speed it up. I'm watching the older one (mfried) at the same time as the new one (sleepzteam) and the new one is doing quite a few things differently:

      1) Using (abusing) the Select-Continue to go back to the start of a dungeon (after grabbing an item, before fighting the boss) and to get back to the starting overworld area right quick.

      2) Going through the dungeons in a different order, which seems to keep the new guys almost a full dungeon ahead through most of it.

      3) Skipping out on some things - new one didn't get the master key from dungeon 8, and is using the new dungeon order to ensure they can get enough keys. They're also skipping out on the extra hearts from bosses for a few extra seconds - as it looks so far (half way in) it doesn't look like they're going for the level 3 sword, just level 2.

      4) Bombs. Lots of bombs. MFried used bombs only for blowing doors and some enemies. Sleepz is using them in regular combat to hit 4-6 enemies in one blow. Sometimes using multiple bombs for the silver knights and such.

      5) Flute abuse - sleepz is hitting the flute twice in a row, before the first whirlwind gets to them. Looks like this is still getting them to the same spot. Nice trick though :)

      All in all, I recommend people watch both at once :P It's entertaining to see them identical going after the sword, then one select-continuing, peeling left, and the other walk out, and go right. Neither have been in the same screen at the same time since :)

    3. Re:How they speeded up? by shaitand · · Score: 2, Informative

      Nope, the fmv file prevents this, it only records the controller action so you simply download it and run it on your own computer and check the time.

      It would reduce the time shown in the avi, but not the time shown when you check fmv file.

    4. Re:How they speeded up? by Mr.+Darl+McBride · · Score: 1
      Flute abuse - sleepz is hitting the flute twice in a row, before the first whirlwind gets to them. Looks like this is still getting them to the same spot. Nice trick though :)
      I noticed him doing that, but thought it was a mistake. What does the double flute accomplish?
    5. Re:How they speeded up? by Sancho · · Score: 2, Informative

      As I understand it, playing the flute increments or decrements a counter depending upon which direction Link is facing on the screen. Then that counter checks some value (like which dungeon you finished last or some such), adds to it, skipping over any dungeons you haven't finished already, and that's your destination. So playing the flute multiple times means you get to basically decide where you want to go (within the set of dungeons you've finished).

  3. speed by tekunokurato · · Score: 4, Insightful

    I've beaten the game extremely quickly using emulation by cheating and saving state to gain rupees quickly at the gambling house, then getting the blue ring and other important artifacts right off the bat. Speeds things up like crazy.

    1. Re:speed by Apreche · · Score: 3, Informative

      blue ring? wuss. First of all if you get the "it's a secret to everybody" guys you can get the blue ring before you get anything else in the game. Secondly don't you think you would beat the game a lot faster if you didn't get useless items like the blue ring? When going for a speed record you need to get only what is absolutely necessary to get to the end. Leave all other items behind.

      --
      The GeekNights podcast is going strong. Listen!
    2. Re:speed by Sancho · · Score: 3, Interesting

      It may make things easier, but if you can play a more or less perfect game, it doesn't actually speed things up. See, you don't NEED the blue ring to finish the game. Just never get hit. Other items can be gained easily on the way to the various dungeons, so there's no need to buy them. Even keys can be gained in an "optimal" way so that you rarely ever have to go out of your way to get one. Nothing you purchase in shops is necessary except maybe for the monster bait, and that's far enough along in the game that you don't need to gamble early to get it.

    3. Re:speed by UberQwerty · · Score: 1

      You also have to buy a bow and arrows to shoot the spider crab thing in the eye. The video has the guy playing the rupee game twice for 50 rupees each time, as well as getting an "it's a secret to everybody."

      --


      PUBLIC SPLIT ON WHETHER BUSH IS A DIVIDER -CNN scrolling banner, 10/15/2004
  4. ACM by Bluelive · · Score: 1

    Optimizing is not that hard if you can do it with software. atleast not if you do ACM challenges.

    1. Re:ACM by Anonymous Coward · · Score: 0

      Optimizing Legend of Zelda to a sub-27 minutes play is extremely hard, no matter how much software you have. Just read the 100+ articles discussion about its routes and optimizations in the nesvideos forum linked from the nesvideos site.

      It took a team of several persons weeks to optimize the routes and get a sub-27 minutes run, and they were using the full powers of a re-recording emulator. The emulator helps you to undo mistakes, but it certainly doesn't help you to plan your routes.

      A true speedrun can surely be done in less than 30 minutes using this same route. The fights may be imperfect in a speedrun, but they shouldn't take more than those 3 minutes extra.

    2. Re:ACM by Blublu · · Score: 1

      The gambling bit would have to be replaced by "it's a secret to everybody"-hunting.

      --
      meh
  5. Time Attacks Secondary Function by neostorm · · Score: 3, Insightful

    I have a huge game collection of oldschool titles I grew up with. Once in a while I pick them up to play through old favorites, but I am so busy nowadays that I rarely have 10 minutes to spare.

    Often times I just make a mental list of games that I'll play through again someday when I have the time. Well these Time attacks are a blessing in disguise, because I can relive all my old memories of childhood faves, not to mention in usually under 30 minutes!

    YEAH! THANK YOU GUYS!!

  6. "Trickery and Deceit in Speed-record Community" by _iris · · Score: 1

    A few years ago Slashdot ran a story about a product that was used to cut a single frame per second out of television broadcasts in order to fit in an extra commercial. Maybe they used a similar trick :]

    1. Re:"Trickery and Deceit in Speed-record Community" by Anonymous Coward · · Score: 2, Interesting

      You should read [link=http://bisqwit.iki.fi/jutut/nesvideos/whyhow .html#why]this page[/link] where they openly explain that they use tricks in emulators to ensure a 100% smooth play.

      I especially like that they are honest about this, and the part where they comment on stupid, loud-mouth people in forums that think they're being cheated before reading the FAQ...

      Don't worry, you don't apply to that group...

  7. Fake? by Gothic_Walrus · · Score: 0, Interesting
    Remember all of the attention that the 11 minute Super Mario Brothers 3 speed run received before it was proven to be faked?

    Do we have any proof that this Zelda run isn't faked? As we saw with Mario, it's very possible to get a speed run that appears to be real by manipulating every single frame in an emulator...

    --
    Goo goo g'joob.
    1. Re:Fake? by illuvata · · Score: 1

      have you looked at the page at all?
      yes, they are 'fake' in the sense that things like quicksave are used. if you are worried about frames being cut out, you can download the fmv files, and run it on your own computer

    2. Re:Fake? by Gothic_Walrus · · Score: 0
      This appears to be another case where I should have RTFA before commenting.

      Oops. >_

      --
      Goo goo g'joob.
    3. Re:Fake? by SamSim · · Score: 3, Informative

      It IS faked. It says so right there in the text of the story, let alone the article. It WAS made using an emulator.

      This practice is called a "Time Attack" and is completely different from speed completions, which are indeed done legitimately. Time Attacks are not world records and are never claimed as such - they're just cool, is all. If you understand Japanese it actually says clearly on the website of the guy who made the 11 minute SMB3 video that he faked it. It was an unfortunate misunderstanding that most people accepted it as legit.

      That's not to say that Time Attacks are easy to do. It takes a lot of time and effort to put one together.

    4. Re:Fake? by Bisqwit · · Score: 2, Informative

      This has actually been discussed here before.

    5. Re:Fake? by Anonymous Coward · · Score: 2, Informative

      we ('we' being the team of people who worked on the first run) are working on a 2nd quest run, and have mapped out several different dungeon paths, trying to find the optimal route.

      i would expect sleepz or someone else will attempt a run within a week or two, although it might be a month until a run is good enough to publish.

      as far as faked: it's not 'faked', it's 'save stated', which means it's very much legitimate... with dozens (or hundreds) of attempts for every few seconds of footage, all streamed together in a seamless movie. you could do the exact same thing on your own, possibly even without saving at all.

      we debated about the use of up+a, but since it was documented in the manual, we felt it was 'ok' to use.

      it's like the theoretical 5:08 (which is now 5:05) for super mario bros 1.. the human best still stands at 5:17.. which shows just how close to perfection the console run is.

      likewise, we have a fast zelda run, and we've shown that the ideal time is about this close... which means the console times of 34 minutes and such actually leave room for a fair amount of 'improvement'.

    6. Re:Fake? by Ayaress · · Score: 2, Interesting

      Emulator runs aren't fake. It's the same game, and (baring horrible bugs in the emulator's support for some odd bit of add-on hardware in the cartridge) the mechanics are the same. However, you are right, they aren't considered official records, since the ability to savestate around the game to shave seconds here or there means they don't have to restart the whole game every time somebody has to scratch their nose. However, having used an emulator to plot a much faster route through the game, they can now go to the real hardware and take the same route. The official record they could make doing that would be a minute or two longer (to account mainly for mistakes in combat), but they're still pretty well guaranteed to break the standing hardware record.

  8. Jesus Fucking Christ by Anonymous Coward · · Score: 0

    You should read [link=http://bisqwit.iki.fi/jutut/nesvideos/whyhow .html#why]this page[/link] where they openly explain that they use tricks in emulators to ensure a 100% smooth play.
    I especially like that they are honest about this, and the part where they comment on stupid, loud-mouth people in forums that think they're being cheated before reading the FAQ...
    Don't worry, you don't apply to that group...

    1. Re:Jesus Fucking Christ by ildon · · Score: 1

      That's twice you've failed to properly post a link while posting as AC to insult people for asking a legitimate question. Next time try using the Preview button and reading the allowed HTML codes at the bottom of the comment box.

  9. Emulation Speed? by Anm · · Score: 1, Interesting

    Can anyone comment on the accuracy of the speed of these emulators? Considering the dead time in just walking across the screen and loading a new screen, I don't think 14% increase there would very noticable. But details like that make a big difference. Personally, I'd have trouble trusting a recond time not played on an original NES.

    Anm

    1. Re:Emulation Speed? by illuvata · · Score: 2, Informative

      you can download the fmv file, which basicly saves only what keys were pressed when. then, you can run the game on your own computer, and check the time. j just make sure you have the same rom they used

  10. What is wrong with you people? by Anonymous Coward · · Score: 5, Informative

    Before anyone else posts something about how they "faked" the god damned movie, please refer to this page on thier website: http://bisqwit.iki.fi/jutut/nesvideos/whyhow .html#why

    They are very open about using various tricks of the emulators to achieve a quick run of the game. Even if you consider it "cheating" that is very much beside the point, because they clearly state that it is not so much a competition as much as for entertainment.

    They also comment on the idiots on various forums around the web that bitch and moan about their assumptions that these videos are faked, who also don't read the FAQ. I would hereby like to welcome you all (who have bitched and moaned about just that) to that group. Thank you for your contribution to stupidity.

    1. Re:What is wrong with you people? by Anonymous Coward · · Score: 0

      Sorry for pissing you off by not keeping up with the latest in game-beating technology. I actually don't care if it was faked or not, it's still entertaining. People, on the other hand, that think that someone else is beneath them just because they don't have all the facts about something, tend to bug me. Thank you for your contribution to arrogant supremacy.

    2. Re:What is wrong with you people? by Anonymous Coward · · Score: 0

      Hey, I think there's a thread in this discussion you haven't posted your [link] [/link] in yet.

    3. Re:What is wrong with you people? by Anonymous Coward · · Score: 0

      Yeah I know, I missed a couple. :(

    4. Re:What is wrong with you people? by ildon · · Score: 3, Insightful

      I think you're the one whose failing to understand what's going on. The article explaining that these are faked is like the 4th link out of 5 and isn't made out to be an important link in the article. I doubt more than 1% of slashdot readers actually click every single link in any article with that many links. They'll click the ones that appear most important.

      Further, if most people knew how these were made, they would reject them out-of-hand because anyone can sit there and hit save/load state 100 times until they beat the boss without getting hit. That doesn't show any skill at all.

    5. Re:What is wrong with you people? by Anonymous Coward · · Score: 0

      Yeah I am trolling very hard right now because the absolute volume of people commenting on the "fake" aspect irritated me. I apologize, but regardless of that, at the very top of the movie page itself (in different colored text no less), it states:

      "Please read the purpose-section and the how these were done-section before you write that usual post about "those were already proven faked" (every bb has one of those bigmouths)."

      I just thought it was funny how half a dozen or so posts immediately went ahead and did that.
      In addition to that, their purpose does not seem to be wowing anyone with their skill at all. Because they state this several times, whether or not they're hitting save/load state 100 times is moot.
      Lastly, if people reject these out of hand due to disappointment and lack of skill then they are reading this story and watching the movies with the wrong idea and entirely incorrect expectations, which is the primary reason why I post all the links to their FAQ. If the readers and viewers are under false impressions about the content, and then start bitching and moaning when they find out it was something different than they expected it is not the fault of the creators, but seems to come back to them every time.

    6. Re:What is wrong with you people? by Bisqwit · · Score: 1

      It's not only about not getting hit. Like you said, anyone can do that.
      But not anyone can (without lots of practice, thinking and planning) make new records.
      The previous timeattack movie at Zelda was about 31 minutes. It was done the same way as this one. It featured nearperfect fighting, like this does too. So why is this movie shorter than that?
      Find out.
      The answer is out there.

    7. Re:What is wrong with you people? by Anonymous Coward · · Score: 0

      Further, if most people knew how these were made, they would reject them out-of-hand because anyone can sit there and hit save/load state 100 times until they beat the boss without getting hit. That doesn't show any skill at all.

      Okay, let's see you do it then. It's easy, right? Tell you what, as a special exception I won't require you to beat their time, anything under 28 minutes will do.

      I'm waiting...

    8. Re:What is wrong with you people? by ildon · · Score: 1

      Well I am totally undefeated in Pazaak and never lost one of those speeder bike race things in Knights of the Old Republic thanks to save/load exploitation. Does that count?

    9. Re:What is wrong with you people? by Anonymous Coward · · Score: 0

      It's not about being undefeated. It's about playing the game from start to end as fast as possible.

      You are free to try breaking the time records of these timeattacks. Good luck. You might discover that it's harder than it may sound.

  11. Fake? RTFA by Anonymous Coward · · Score: 0

    If you'd look at the source site, you'll see that the movie file is availiable as a famtasia movie file.

    Famtasia movies only record the state of the controller.

  12. The scene is a singles bar by Picass0 · · Score: 0, Funny

    Attractive female: Hi, my name is Renee. Wanna dance?

    Nerdy guy: (snort!) Who, me? (snort!) I'm not much of a dancer, I really don't do this kind of thing much!

    Attractive female: Oh, well, that's ok. We can just talk! I'm a supermodel and just got back from Europe. What do you do?

    Nerdy guy: I play Zelda. I've been playing it almost every day since it came out in the stores, which was about ten years ago. I don't have a job, per se, but it's OK because my parent have stopped bugging me about moving out and I live in their basement. As long as I don't make too much noise they leave me alone.

    Attractive female: So, um. Yeah. What is Zelda?

    Nerdy guy: Oh, it this really great video game that I've solved a few hundred times. I'm just trying to solve it faster now, to set records about those loosers who can't break that half hour mark. You should see me play sometime!

    Nerdy guy: Hello? Where'd she go? Aw man, I didn't even get to see her tits!

    1. Re:The scene is a singles bar by real_smiff · · Score: 5, Insightful

      you know, whenever something like this comes up, someone always makes a funny comment relating it to sex. and it is funnny, and it does get you modded up. but you know - and bear with me here, i'm in a thoughtful kinda mood - not everything in life has to be about sex. it may be the primary purpose of our genes to reproduce, but it doesn't have the be the #1 purpose of us. i'm sure the people doing this don't think it well help them score with chicks. so what, people do silly/apparently pointless things all the time, it's called art or sport or several other things and it's what makes life interesting and us (a little) different from animals. now, i wouldn't want to play video games over & over or make videos of it or make websites about it but if it amuses people great. i had a look at the zelda video because i had this game as a kid and it brought back some memories and i can respect the skill that was shown. and I was thinking, after watching a couple of minutes, skipping to the credits and hearing that tune again, the game is 18 years old, which is pretty amazing, and it definately qualifies as art. sorry if that makes me sad, and sorry about this rant. btw i do have a sense of humour and manage my own +5 funnies sometimes, not that that helps me score either.. ;)

      --

      This is my Sig, this is my Gun. One is for Slashdot and one is for Fun.

    2. Re:The scene is a singles bar by gasaraki · · Score: 2, Funny

      If you were a girl you'd be adorable. Just so you know.

    3. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      why thank you. and how do you know i'm not ;) :p

    4. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      You rock. I'm glad there are others out there with more than half a brain (and less than half the total populations testosterone...)

    5. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      you know, i actually know the guy who has the speed record for a link to the past, which is the zelda game that was released 12 years ago on the snes. that sounds pretty much like him, but since he's still in college, he doesn't "live" with his parents (yet) in your sense of the word.

    6. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      Zelda turned 20 years old this past February. It is a Japanese game, please refer to its Japanese release date.

    7. Re:The scene is a singles bar by TwistedGreen · · Score: 1

      so what, people do silly/apparently pointless things all the time...

      Yeah, it's called life. :)

    8. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      This is a predominantely American website. The game was released in America less then 20 years ago. The speed trial was an English language version. The Japanese release means little in this context. Deal with it.

    9. Re:The scene is a singles bar by grumpygrodyguy · · Score: 2, Funny

      you know, whenever something like this comes up, someone always makes a funny comment relating it to sex. and it is funnny, and it does get you modded up. but you know - and bear with me here, i'm in a thoughtful kinda mood - not everything in life has to be about sex

      Well said.

      I am in fact a 29 year old unemployed geek/loser living in my parents basement who does nothing but surf porn on the web and play video games. I also have a girlfriend who is gracious enough to occasionally have sex with me. And, that's pretty much my entire life right now.

      Most people who write those +5 funny jokes seem to assume that if a dork playing video games could get layed, it would somehow magically change his lifestyle. *shrug* Hasn't happened.

      --
      The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
    10. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      I only mention the correct age of the game as emphasis of the original poster's impression - that all these [20] years later, people are still playing the game. I took no offense at his mistake; it is minutia. On the other hand, the chip on your shoulder appears quite large.

      Deal with it.

    11. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      But the getting laid part IS the magical change in lifestyle! No nerd, wishing to get laid, ever considers the possibility of it precluding things like living in the basement and playing video games. Maintaining the current lifestyle has always been part of the dream.

      And you, my friend, are living the dream! Unless she's not that attractive.

    12. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      Actually, as it turns out, everything is about sex. Everything in your genes and culture survived because they increased someone's reproductive fitness.

      Every drive you have is about increasing your resources to leverage better mate access, because you're the decendant of people who did just that.

      There's not a single thing you do that can't be traced back to a motivation to survive long enough to attract a mate. Art, culture - all that are just by-products of social mechanisms that survived because they're reproductively advanatageous.

    13. Re:The scene is a singles bar by Anonymous Coward · · Score: 0

      I'm just trying to solve it faster now, to set records about those loosers who can't break that half hour mark.

      I'm just trying to solve the problem of people using "loosing" or "looser" in place of the correct "losing" or "loser". "Loosing" would rhyme with "goosing". "Losing" would rhyme with "boozing". (Yes, I know those aren't words.)

      I'm a cunt.

  13. Let me guess... by Anonymous Coward · · Score: 0

    ...And you have a girlfriend too, right?

  14. For real speed runs... by Radix37 · · Score: 0

    Don't forget about my site. But what's a shame is that the existance of this cheated emulator site causes people to not want to bother doing speed runs for NES games anymore because then they'll just be compared against these and told they suck. I've been trying to convince TSA to do a LoZ run for me, he says he can get less than 29 minutes, but that'd still be almost 2 minutes slower than their "perfection" that I have no interest in watching.

    --
    Speed Demos Archive - Lots of speed runs!
    1. Re:For real speed runs... by Anonymous Coward · · Score: 0


      Those who live in glass houses, Radix...

      Why do the Metroid videos on your site use savepoints? So that the player can go back and try a section of the game over again if they mess up, of course. That's "cheating" too, at least by Twin Galaxies rules.

    2. Re:For real speed runs... by Radix37 · · Score: 2, Funny
      Why do the Metroid videos on your site use savepoints? So that the player can go back and try a section of the game over again if they mess up, of course. That's "cheating" too, at least by Twin Galaxies rules.

      Yawn, more confusion from a coward. First of all, who made TwinGalaxies god? Just because they publish a book doesn't make them more legit than me, I'm not in competition with them. Anyway about saves in games and TG... allow me to provide some links. Here is TG's press release from May 2003 about a new Metroid prime record in 1:46. Guess what, it was recorded WITH SAVES! Here is proof of that. And how about a run of the original Metroid. No saves in that game, so it's in a single seg.

      --
      Speed Demos Archive - Lots of speed runs!
  15. Not a supremacy post.. by Anonymous Coward · · Score: 0

    A RTFA post. ;)

  16. You're such a fool by Anonymous Coward · · Score: 0

    Read their site. Please note that thier purpose is in no way to compete with legitimate speed runs.

    Stick your self-plugs up your ass while you're at it.

    1. Re:You're such a fool by Pluvius · · Score: 1

      It doesn't matter what their "purpose" is. 90% of the people who watch this are still going to think that a 29-minute run is pointless next to a 27-minute run.

      Rob

  17. Perhaps I'm a touch anal but... by shaitand · · Score: 3, Interesting

    Doesn't beating Zelda mean beating the ENTIRE game, not just half of it?

    The second quest is generally more difficult than the first. Saying you've set a speed record for beating the game but not even counting the second quest is pretty lame if you ask me.

    With that said, the gameplay was pretty impressive, it's definately the fastest I've ever seen the first half of the game accomplished.

    1. Re:Perhaps I'm a touch anal but... by Anonymous Coward · · Score: 0

      Why do you consider the main quest only half the game? The second quest was a hidden bonus for people completing the primary one, not a second "half".

      That's like saying someone has only beaten 50% of Mario Bros. because they only played through the game as Mario, and no Luigi...

      Stop being such a toad and trying to ruin peoples fun you 1337 little 5 year old fuck.

    2. Re:Perhaps I'm a touch anal but... by Anonymous Coward · · Score: 0
      Why do you consider the main quest only half the game? The second quest was a hidden bonus for people completing the primary one, not a second "half".
      The second quest wasn't "hidden" at all. You beat the game the first time through and then you find yourself back at the beginning for the second quest. So for all intents and purposes it is the second half of the game. By your logic you'd only have to play through Ghosts 'n Goblins once to be able to say you "completed" the game. Nice try though, I'm sure your parents are proud.
    3. Re:Perhaps I'm a touch anal but... by GigsVT · · Score: 1

      OK then, in Super Mario, after you finish, the game gets harder on the second run through, is that part of the "main game"? If you never beat that second part, would you call that "not finishing"?

      (Part of me can't believe I'm actually arguing about something so dorky) :)

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    4. Re:Perhaps I'm a touch anal but... by shaitand · · Score: 1

      lol that's different because it's still the same game. Whereas with Zelda it's an entirely new quest!

      Parts of the world have changes, all the items and castles are in different locations and there are completely different/tougher monster types on the various screens.

      Hell the first quest was a breeze, although this is pretty damn fast I knew several people (including myself) who could beat it in under an hour when the game was still relatively current. We didn't even count the first quest and half the time would just call our character zelda to skip it altogether when sitting down for a bit of Zelda.

    5. Re:Perhaps I'm a touch anal but... by shaitand · · Score: 1

      I think you've got your terminology a bit confused here, there IS NO "main" quest in zelda, there's the first quest, and the second quest. The first quest is not the "main" quest, it's just the one you do first to warm up for the second one.

      The first doesn't even really count, you can beat it faster than these guys just by naming your character Zelda. The second was much harder to find a cheat guide for, leaving most stuck actually having to find things for themselves (since the second quest actually had some scenes changed and had all the castles and items in different locations).

      First quest walkthroughs were a dime a dozen and everyone knows you haven't beat a game if you used a walkthrough. And you certainly haven't beaten Zelda if you can't tell me where the silver arrow was in the second quest.

      And no, it's like saying someone hasn't beaten Marios Bros. because they only beat the first level and not all the levels. It just happens that The Legend of Zelda only has two longish levels.

    6. Re:Perhaps I'm a touch anal but... by silentbobdp · · Score: 1

      But it ISN'T an entirely new quest.

      It's the same concept as the "Arranged" game in the Director's Cut version of Resident Evil.

      If it was truly the meat-and-potatoes of the game, it would be selectable from the start using something other than a (semi-obvious, granted) code. Like a menu option.

      --
      --Moo.
    7. Re:Perhaps I'm a touch anal but... by shaitand · · Score: 1

      "If it was truly the meat-and-potatoes of the game, it would be selectable from the start using something other than a (semi-obvious, granted) code. Like a menu option."

      I know of very few games that let you skip levels from the main menu without a cheat code.

      The second quest is basically Zelda lvl 2 and you encounter it in regular gameplay in proper sequence, right after finishing lvl 1.

  18. emulators not allowed? by DeadboltX · · Score: 1

    I'm not an expert in this field, but for time run competitions and such, arn't you supposed to use a real nes with a real cart? I vaguely remember reading rules that said emulators are not allowed, or maybe that was just for a specific competition?

    1. Re:emulators not allowed? by Radix37 · · Score: 1

      It depends on the site and your definition of "real".

      --
      Speed Demos Archive - Lots of speed runs!
    2. Re:emulators not allowed? by Pluvius · · Score: 2, Informative

      The only "official" world record organization for video gaming is Twin Galaxies. Twin Galaxies definitely wouldn't accept any of the time attacks on Bisqwit's site (including Zelda) for a number of reasons.

      Does that answer your question?

      Rob

  19. game speed by DeadboltX · · Score: 1

    upon reviewing the video, and comparing it to my nes emulator (rock nes) running zelda, the video game speed seems increased, or at least link's run speed. I compared different scenes throughout the video two different ways, with myself doing the same actions in real time to the video, and the "stopwatch" way. I tested various scenes that ranged from running straight across from 1 screen to the next, to ones where more controlled movement was involved, and in all of them the video was signifigantly faster. I have no doubt this is why the video is "14%" faster, most likely because the emulator's game speed was tweaked up 14%. It would be possible to record a demo in real time, then play it back at a slightly increased speed

    1. Re:game speed by dtfinch · · Score: 1

      If they had auto-framerate off, frameskip set to zero, and vsync or triple buffering enabled, as many emulator users do to get the smoothest gameplay, it would have run at whatever is their current refresh rate, maybe 75hz, as opposed to 60hz, unless they took the time to change the default. So they could play a faster game without having intended to do so. Another possible speedup would be using a pal rom instead of an ntsc rom, though their site says that they only allow ntsc.

      I doubt they a have desire to claim official speed records, but rather to find the fastest times possible through perfect gameplay. If a recording is found to be fast due to emulator or recording tricks and not because of optimized (slow motion + heavy save state use) gameplay, they'd probably remove it without hesitation.

      The original movie file which you could use to verify the speed is at:
      http://bisqwit.iki.fi/jutut/kuvat/nesvideos/sleepz team-zelda.fmv
      You'll need an emulator called Famtasia to play it. If it doesn't play back correctly under the default settings, you're probably using a different version of the emulator or they've tweaked it, like increasing the cpu execute % to speed through rarely occuring cpu bound delays.

    2. Re:game speed by zeno_2 · · Score: 1

      I downloaded the emulator file and watched it thru there. Im kinda assuming the movie itself is 14% faster just because the video is mainly there to watch it, and making it faster means you can watch what he did and not have it take up too much time. I myself haven't hit that level of boredom yet but you might want to try running the emulator movie vs you playing on rocknes.

  20. After RTFA... by Pluvius · · Score: 1

    Heck, even the creators themselves admit this.

    We often compete for speed, but sometimes a two seconds slower movie has better chance to get published than a faster movie, if it keeps the audience entertained better. It all depends on various things, but generally more speed is better.

    Rob

  21. Thanks by dtfinch · · Score: 1

    to everyone who left their bittorrent running. Got an awesome download rate this time.

  22. This game is confusing by Anonymous Coward · · Score: 0

    I haven't played the NES Zelda games, so this game seems really confusing to me. Was there any form of "enforced" sequence in the game? In Metroid you had to use tricks like bomb jumping and the like to sequence break, but there doesn't seem to be anything like that involved in this video. Did I miss something or does Zelda 1 really not enforce the order of the dungeons (or even going through most rooms in the dungeons)? Are the bosses really that easy? Why can you shoot your sword without full health or any upgrades? Do you really start out with the bombs? Are they using some kind of rapid fire to increase the damage done by their sword and bombs?

  23. A few clarifications by Anonymous Coward · · Score: 0

    These videos were NOT sped up. They should run at the exact same speed. No frames were removed, no frames were edited, this is actual gameplay that you could get if you pressed the buttons at the exact same time. The only reason that this is 14% faster is because a better route was thought of. The olny "cheating" that was used was slowing down the gameplay(the actual movie runs at normal speed though), and rerecording.

  24. this is crazy... by horcy · · Score: 1

    Way back when i had this golden cartridge in my mittens, it took me 3 months to complete it. The time i've waisted... But those were good times =P Best timewaste ever!!

    --
    Check my site: http://pixel.pagina.nl
    1. Re:this is crazy... by Anonymous Coward · · Score: 0

      wasted.

  25. A few clarifications by Anonymous Coward · · Score: 1, Informative

    Whoops. I put this in the wrong place. These videos were NOT sped up. They should run at the exact same speed. No frames were removed, no frames were edited, this is actual gameplay that you could get if you pressed the buttons at the exact same time. The only reason that this is 14% faster is because a better route was thought of. The only "cheating" that was used was slowing down the gameplay(the actual movie runs at normal speed though), and rerecording.

  26. Re:Wow... I'm really impressed by black+mariah · · Score: 1

    That's three separate sentences highlighting three separate points. STFU.

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
  27. I don't see what's the big deal about these runs.. by GaimeGuy · · Score: 1, Informative

    Using an emulator and save states to redo every single move over and over again and compiling them into a single movie, imo, isn't talent. ANYONE can get a fast time with emulators, because you can continuously correct your mistakes as you make them, essentially erasing your errors. All that's needed is time. True speed runs are runs that are done WITHOUT emulation, WITHOUT taking out mistakes, doing everything as quickly as you can do without being able to bail yourself out by rewinding the game back with a save state. THAT takes talent. It takes dedication, time, patience, and a true mastery of a game.

    Using an emulator to compile moves into a "perfect" run can be amusing, but, by no means, should it be praised, or considered talent, nor should it be recognized or publicly released, because it downplays the mastery of the true speed runs.

  28. The scene is a singles bar by Iainuki · · Score: 3, Funny

    Attractive female: Hi, my name is Renee. Wanna dance?

    Jock: (snort!) Who, me? (snort!) I'm not much of a dancer, I really don't do this kind of thing much!

    Attractive female: Oh, well, that's ok. We can just talk! I'm a supermodel and just got back from Europe. What do you do?

    Jock: I play football. I've been playing it almost every day since I was able to walk, which was about twenty years ago. I don't have a job, per se, but it's OK because the college pays me money to play this game. As long as I don't get in the newspapers outside the sports section, I have a free ride.

    Attractive female: So, um. Yeah. What's football?

    Jock: Oh, it this really great sport that I've played a few thousand times. I'm just trying to play it better now, to maybe get a major-league contract. You should see me play sometime!

    Jock: Hello? Where'd she go? Aw man, I didn't even get to see her tits!

  29. Re:I don't see what's the big deal about these run by Anonymous Coward · · Score: 0
    True speed runs are runs that are done WITHOUT emulation,...

    That's why they're not calling it a Speed Run. It's a Time Attack.

    So instead of doing a Speed Run with 100% talent, they're making a Time Attack with 10% talent and 90% perspiration. Everyone should be able to admire both, unless they're too stupid to understand the difference.

  30. Re:I don't see what's the big deal about these run by poot_rootbeer · · Score: 2, Insightful

    Using an emulator to compile moves into a "perfect" run can be amusing, but, by no means, should it be praised, or considered talent, nor should it be recognized or publicly released, because it downplays the mastery of the true speed runs.

    *sigh*

    Look, if you don't like the concept of emulator-assisted time attack videos, fine, don't download 'em. But who are you to say that such videos shouldn't be "publicly released"? Your opinion is like your asshole.

    Personally, I enjoy the hell out of the videos, because they celebrate the elegance of the game designs themselves, even if the humans playing them don't have perfect reflexes.

    In terms that you can understand, it's like jerking off to an airbrushed Playboy spread instead of a dingy polaroid of your mom -- you don't care if it's REAL or not, it's the unattainable IDEAL that you're after.

    Complaining that timeattacks don't require talent because they're "fake" is a lot like claiming pro wrestling doesn't require talent -- it might seem that way at first, but I bet you'd be crying a different tune if you were ever to try it yourself.

    -Poot, working on an NES Strider timeattack (32:35 and dropping)

  31. Re:I don't see what's the big deal about these run by GaimeGuy · · Score: 1

    Except pro wrestlers do require a great amount of physical strength, speed, and endurance. These so called "time attacks" don't require anything except for an emulator and patience. Seriously, anyone can do trial and error against a certain enemy in zelda until you get things right as quickly as possible. To simply re-record over and over again to achieve "perfection," imo, just doesn't require talent, imo.

  32. Re:I don't see what's the big deal about these run by Anonymous Coward · · Score: 0
    How did they figure out what order to do the dungeons in? How did they know which keys to grab and which to skip? How did they know when to buy which items?

    Even if I were to grant you that they didn't need much talent for the gameplay, a hell of a lot more went into it than just re-recording over and over again. Or do you think they actually tried every possible way to go through the game (several million at least) and then picked the quickest one?

  33. lol by Anonymous Coward · · Score: 0

    Funny, but not funny enough to lose karma points for acknowledging. :-)

  34. It's a nifty feat. by DudemanX · · Score: 1

    I however never really go for speed when I (re)play a game. I generaly like to look around a lot and do EVERYTHING in a game. It still takes me a few hours to beat Zelda because I do silly things like get the white sword, blue ring, and anything else I can possibly get before even entering level 1. My favorite trick though has always been getting the white sword w/o getting the basic one.

    Just my 1.5

  35. I JUST RAN A MARATHON IN 1hour 30minutes by n0wak · · Score: 1

    I ran for about 1 minute. If I liked the time, I recorded it. If it wasn't up to par, I stopped my stopwatch, turned it back to the end of my last segment, and tried again once I caught my breath. When I combined the times and distances, it was marathon length... but in less than an hour and a half! Call Guiness!!

    *yawn*
    Seriously, wake me when somebody does this in a single run without restarts on original hardware. Otherwise it is missing the point, not me (as the FAQ would want me to believe).

    1. Re:I JUST RAN A MARATHON IN 1hour 30minutes by Anonymous Coward · · Score: 1, Insightful

      So do you not watch movies and television shows or listen to music, since they are made with essentially the same process as this video?

      Get over yourself, these things are made for entertainment. The people who record them don't pretend that they're god's gift to video games. The point of these speed runs is just to show what is possible under the best of circumstances. Sure someone who does it without savestates is more impressive, but that doesn't make movies like this any less interesting to watch.

  36. Re:I don't see what's the big deal about these run by Anonymous Coward · · Score: 0

    Well, if you think it's that easy, then you are free to try to beat the timeattacks. Good luck.

    Making a timeattack, specially on such complex games as zelda is much more than just rerecording. Rerecording helps you correct your immediate mistakes. However, it doesn't help you choose your optimal route nor your strategies.

    True, anyone can make a fast run. However, not everyone can make it as fast as in these videos, no matter how many times they rerecord.

    If it was that easy as you claim, there wouldn't be but just one version of each video. However, as the player studies and discovers new routes and new tricks and new optimizations he is able to make an even faster run. And rerecording has nothing to do with this.

    So go ahead, make a sub-30mins zelda run. But no looking for the optimal route from the existing video, you have to discover it yourself. You'll find it surprisingly difficult.