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Dreamcast Tribute Revisits Cult Console, Games

Buster Chan writes "NTSC-uk has begun their two-week long tribute to the almighty Sega Dreamcast, including an editorial recounting favorite memories of Sega's final (so far) hardware, as writers 'give their views of one of the most prolific consoles of recent times', the first 128-bit console. They also run new reviews revisiting Cosmic Smash, checking out Get Bass, and analyzing the very Japanese Tokyo Bus Guide." Although it was so long ago we can barely remember, what were your favorite Dreamcast titles?

76 comments

  1. SC by railatastic · · Score: 1

    soulcalibur bizzzz so many hours, so much fun

    1. Re:SC by Buster+Chan · · Score: 1

      SoulCalibur -- yeah -- especially the mission mode. No matter what mode you're playing, you'll be surprised by new move animations for months.

      --
      "I am a fictional character."
  2. I loved the dreamcast by shione · · Score: 4, Interesting

    What makes me sadder is that to this day the dreamcast is the only current gen console that has an official arcade stick. It came with internet browsing software, and everywhere dreamcasts were sold you could pick up an official keyboard and mouse as well which helped immensely in fps games... The Dreamcast was well ahead of its time. *sniff*

    My favourites DC games are:

    Illbleed
    Powerstone 2
    Grandia 2
    Le Mans
    Record of Lodoss Wars
    Looney Tunes Space Race >_>
    Rival Schools 2
    and of course Soul Calibur

  3. Ikaruga by OutRigged · · Score: 4, Informative

    While there were many, many good games for the Dreamcast, the one that stands out in my opinion is Ikaruga. In my opinion, it's one of the best verticle shooter games ever created.

    --
    RaGe
    We're all just noise on the wires..
    1. Re:Ikaruga by kisrael · · Score: 1

      Bangai-O.

      Now THAT is a GAME.

      From my FAQ for it on GameFAQs:
      Bangai-O! What a great game! The level exploration and enemy generators
      of Gauntlet combined with the action of Smash TV, all in a veneer of
      Metroid with a touch of the control of Joust...sounds like a mess but
      it's brilliant. A 2D game where level design really really matters,
      that throws hoards and hoards of enemies at you and gives you the
      hardware you need to take it all on...plus, a huge heap of Japanese
      weirdness.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    2. Re:Ikaruga by Buster+Chan · · Score: 1

      If you think Ikaruga was good, Dreamcast Japan released the defining verticle shooter just this year. The game is called PSYVARIAR 2. After playing it for a few hours, you can't help but see beautifully-colored fireworks whenever you close your eyes. Very trippy.

      --
      "I am a fictional character."
  4. jet grind radio!! by Anonymous Coward · · Score: 0

    oh yea, this game has a style all it's own.

    close second is shenmue. it's fun to buy soda and wander around japan.

    1. Re:jet grind radio!! by Buster+Chan · · Score: 1

      The cel-shading of Jet Grind Radio was/is revolutionary. The Dreamcast game is better than its X-Box sequel, and that goes for Shenmue as well ;)

      --
      "I am a fictional character."
  5. Typing of the Dead by lambent · · Score: 3, Informative

    Typing of the Dead ... the greatest game ever! (okay, not really)

    truly awesome game ... separates the men from the boys (and the afternoon I played it, women/girls, too). A group of maybe four of us beat it in a few hours, no real challenge. The fun part was finding the special endings (including when the main boss plummets to his death, only to miraculously bungee jump back onto the roof-top where the previous battle just took place, and then burps in your face).

    Man, did i suffer some RSI that day.

    Linkage: here

    Truly, the best part was the tongue-in-cheek engrish phrases you were forced to spell out. Which i think is a valid design choice ... try to force the players to laugh so hard they lose.

    1. Re:Typing of the Dead by Anonymous Coward · · Score: 0

      pssst... this game is on supernova for the pc right now and since you sorta already have a license...

  6. Metropolis by almaon · · Score: 2, Informative

    Metropolis Street Racing

    One of the few games I felt that I had grossly underpaid. I love that game, it took racing games to a new level. Superb graphics, courses mapped out to block-by-block sections of real life cities. Awesome stuff.

    Tho it lacked the upgrade and hotrod aspects of Gran Turismo it excelled in breaking the static driving game formula. Style, overall speed, top speed, number of passes, one on ones. Made it less monotounous than simply going track after track (tho there were hundreds of different tracks).

    The AI was pretty weak but was very challenging none-the-less.

    The realtime day and night was a nice plus too. If it was nightime in London and daytime where you really live (that is if you set your dreamcast clock correctly) it'd be night in the game, vice versa. Some rewards were only available during certain hours of the day. Made it interesting.

    The sound was unique too, had radio stations (course Rad Racer had that) but it felt like you were really listening to the radio with commercials and DJ babble. Also when you went through tunnels the radio would cut out and you'd get static till you exited. Stations also reflected the country you were racing in.

    This game later became Project Gotham and the superb PGR2. But it lost much of it's whistles in favor for flashier graphics. If you find this game it's worth the 5$ you'll see priced on it. Knowing how good it was after I played it, I would have gladly paid over $100 for it.

    1. Re:Metropolis by Buster+Chan · · Score: 1

      MSR -- if you can get through it -- has unlockable vehicles such as a lawnmower, busses, and a taxicab. Also, there are unlockable "free roam" modes for the different districts where the games' over two-hundred tracks are located. I'm personally addicted to METROPLIS STREET RACING. Too bad the game was released without enough advertising to show everyone that it's WAAAY better than many PS2 racers.

      --
      "I am a fictional character."
  7. PSO by XellDx · · Score: 4, Interesting

    The Original. You know. The first 400 hours of the other's that came out.
    I miss that game so much. Maybe it's becuase I played it for the last 6 months before I went to college and had to give it up, and thus have attached this horrible nostalgia to it which rose colors everything. Maybe its becuase I actually made real life friends thanks to that game. Maybe its becuase I remember playing with friends from the GIA before that message board died.
    The game was simple in execution and design, the learning Curve for PSO was well within even the casual gamers spectre of grasp. There was no 'how do I wipe my ass' comments, since the lower level functions where easy like that.

    The story didn't try hard either, but did enough so that you felt connected. You're on a planet because the only you left died, the colonists ahead of you are dead, kick the aliens ass's. Wash.Rinse.Repeat.

    What made you come back where the varying diffuculties, the rare items that dropped maybe once a week, the feeling of glee when that next level lets you kick the shit out of an enemy that whooped your ass before, the comradory of playing with friends.
    Oh god dammit. Now I'll have to play the gamecube version again.

    --
    X
  8. My favorites. by Anonymous Coward · · Score: 1

    Powerstone (And Powerstone 2): It was a strangely viewed fighter with interactive objects. When you collected 3 powerstones which appeared randomly on the map, your character would morph into a super character, capable of doing awesome attacks.

    Seaman: Not exactly fun, but was interesting. You raised a fish that would talk to you, it was rude (Dialog was written by the folks at Jellyvision, famous for You Don't Know Jack) and funny. Of course, you could talk back with the included microphone, and it understood an amazing number of phrases. However, it was like a real creature, and used the Dreamcast's internal clock, so you needed to check in on it pretty often.

    Shenmue was excellent. Some didn't like it for a lack of gameplay, but it had enough story to keep me interested. One of the few games that I liked to the end, and then beat.

    Sonic Adventure. Come on, you gotta admit that "Chao Adventure" was pretty damn cool. The memory card being a mini gaming system was waaaay ahead of it's time.

    1. Re:My favorites. by Buster+Chan · · Score: 1

      I think I'll start a new SEAMAN. There's something special about raising that guy. You can't put into words the intangible knowledge, and the life-lessons, you learn from SEAMAN. The act of raising a SEAMAN is full of beautifully-executed metaphor. After raising Seaman, I was able to keep goldfish alive for a whole three weeks!

      --
      "I am a fictional character."
  9. Prediction by ronfar · · Score: 4, Insightful
    Sega's final (so far) hardware,
    I want to make prediction here, and I hope I'm wrong. I predict that not only will there be no post-Dreamcast SEGA consoles, but that in the future SEGA will be much like Atari, a trendy brand name used by a more successful video game company. Basically, I haven't liked where they are heading, and predictions that they would be in great shape as a third party for soul-destroying behemoth Sony (and not-very-nice-but-still-better-than-Sony Microsoft) haven't materialized. In fact, SEGA's exit from the console industry has simply made the console industry a grayer, more depressing place with no gains for the average gamer.

    Well, back to searching for a mint-condition copy of Splatterhouse 3 for SEGA Genesis, a game I stupidly sold during the golden age of gaming, not realizing that the good times wouldn't last forever.

    SEGA!

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    1. Re:Prediction by Anonymous Coward · · Score: 3, Insightful

      I hope you're prediction is wrong, but here are some counter-arguments to go against it, at any rate.

      I don't think that Sega is in nearly the same position that Atari was when they went under and subsequentially transitioned to a trendy (and craptacular) brand name publisher.
      Unlike Atari, Sega has a lot of very solid franchises. The last few Sonic games have very much missed the bar, sadly, but we still have House of the Dead, Virtua Fighter, Phantasy Star, Shining Force, Eternal Arcadia (which should be receiving a sequel any day now and was one of the finest RPGs in the last 5 or so years), and Shen Mue, just to name a small few.
      Segas worst enemy is itself, as is any publisher, so the thing that will kill them outright is not embracing and building on their franchises the way Nintendo is, and altering them in new "hip" ways, (the way they did with the recent Sonic games).

      regardless of all that, they do seem to be slowly learning to deal with life as a software developer only, and they are still undergoing their hemorraging of employees because of management and internal organization, but I think they'll eventually turn around.
      I've never been a sega fan until the Dreamcast, so I can't say this is a biased review of their situation, but I really hope they can pull a Nintendo and keep on top with "new" classics.

    2. Re:Prediction by Piquan · · Score: 1

      I don't really keep up with the game world. Can you explain why you feel that Sony is even more evil than Microsoft?

    3. Re:Prediction by Anonymous Coward · · Score: 0

      I'd say they're both equal level. Sony is pretty bastardous, by pushing out competitors from retail stores, threatening retailers to only display their ads and components, rediculous stuff.

    4. Re:Prediction by Worminater · · Score: 1

      in my opinion, sony is just as bad, but probably worse than microsoft.

      Just think about it, 2 out of every 3 playstation2s that shipped came broken. Why? they are a POS. Inferior hardware made out of the cheapest pieces sony could through together and still be semi-competive with. At least Microsoft put out quality hardware.

      If Sony had a stronger foothold in the PC world you would hate them with a passion as I do:p

  10. zerg by Lord+Omlette · · Score: 1

    Shenmue II. Of course, I had to import it from Europe which meant using the annoying boot disk, but it had full Japanese voice acting w/ decent subtitles, so it kicked ass.

    --
    [o]_O
    1. Re:zerg by Anonymous Coward · · Score: 0

      I agree, that game fully revived the system for me, even though I played it after it was dead. Great game, and it was as shame to see them not bring it out in the US on it's native system.

    2. Re:zerg by Lord+Omlette · · Score: 1

      Here's to Shenmue III, whenever they decide to make it! ::toast::

      --
      [o]_O
    3. Re:zerg by Cap'n+Steve · · Score: 1

      I've never gone to so much trouble to play a game before Shenmue II. I bought the game from England and a memory card from China so I could convert my saved game, plus that stupid boot disk.

  11. Ikaruga. by bishiraver · · Score: 1

    But I'm a sucker for shmups. And I'm lovin' Tumiki Fighters :x

  12. I couldn't resist by Oriumpor · · Score: 3, Informative

    The gord speaks the truth about the dreamcast 128bit myth

    1. Re:I couldn't resist by 13Echo · · Score: 1

      The Hitachi SH4 is classified as a 32 bit CPU, however, it has an 128 bit floating point bus and 64 bit data bus. The PowerVR2DC "Highlander" graphics chip has a 128 bit memory interface. The console is no less "128 bit" than the XBox or Gamecube would be.

    2. Re:I couldn't resist by Oriumpor · · Score: 1

      "So by your argument, the PS2 is a 2,560-bit machine as the data bus from the GPU to the ram is 2,560 bits across?"


  13. Favorite dreamcast highlights: by lightspawn · · Score: 1, Troll

    * Resident evil 2 (or is it 3?) formatting a non-VMU memory cards if it finds one (two different types of memory cards, one launched later and not backwards compatible - nice going)

    * Games like Skies of Arcadia letting you know hidden items are near by making the VMU beep and the rumble thing rumble - again, both lost on some players.

    * Sega explaining they don't need to perform any usability testing since any usability issues (like using the SAME TRIGGER BUTTON to spray paint AND center the camera in Jet Grind Radio) would be caught by their QA.

    * Sega announcing games will be pay-to-play, essentially killing the online servers.

    * Sega making Alien Front Online offline forever (less than 10 months after the game's launch) by hardcoding an IP address they lost on the client side, and refusing to admit any responsibility since customers can still play the offline training missions. - This would actually make a very winnable class action case (how long do companies have to support an online game if they did not announce a cut-off date before people purchased it - if you want to get a class action victory under your legal belt, lemme now).

    I'm not that sorry to see SEGA leave the console market. Admit it - Nintendo was always the funner of the two. I am sorry they were replaced by our favorite monopoly, but that was obvious the moment they signed that windows-CE-libs-for-DC deal. Let's home the market will be able at some point to support a new console (hardware + software) company - but it doesn't seem that likely just yet.

  14. Brilliant by jetfuel · · Score: 5, Interesting

    Only Sakura Taisen, the epic mech-strategy/love-sim could make me write something like this: A very long essay about my experiences with Dreamcast and Sakura Taisen

    Later I discovered the deliciously immersive Shenmue I & II; the final disc of II might be the most beautiful gaming I've ever had.

    Games like these and other quirky and original titles are what makes DC my favorite console. At first I was turned off by the WinCE logo and the non-fighter-friendly controller, but once I realized the intoxicating level of creativity going on with this system, I was in love with it.

  15. Suchi this! by Anonymous Coward · · Score: 3, Informative

    You can still buy one, and at 50 bucks for a new one and 30 or so odd for a used it is hard to go wrong. In silicon valley 30 dollars doesn't even pay for the sushi.

  16. Samba De Amigo by cyrax777 · · Score: 2, Funny

    Something about that crazy Maraca controller. Of course it was a pain in the ass to find but damn it was fun.

    1. Re:Samba De Amigo by cbirdsong64 · · Score: 1

      Oh yes. This is one of my favorite games of all time. I've been through several pairs of maracas I've played this so much.

    2. Re:Samba De Amigo by shepuk · · Score: 1
      best... game... evah.

      The only video game you can pull out at a family gathering, and guarantee that *everybody* from grandma to the kids will be hooked within minutes. Pure genius.

      (until somebody takes out a ceiling light with over-enthusiastic high-shakes that is...)

    3. Re:Samba De Amigo by 13Echo · · Score: 1

      I still keep meaning to buy one of those so I can really enjoy Samba De Amigo. Lik-Sang still has the EMS brand controllers for $29.

    4. Re:Samba De Amigo by cbirdsong64 · · Score: 1

      Those thing'll wear out really fast, but are good to see if you'd want to commit to a pair of real Maracas off eBay.

  17. Chu Chu Rocket by Green_Monkey · · Score: 1

    this game should be on every console,
    excellent multiplayer. shenmue was also
    pretty slick.

    1. Re:Chu Chu Rocket by desertfish · · Score: 1

      Chu Chu Rocket kicks ass. There's a "clone" of it for Linux called "mures" but it's just not the same. The Dreamcast version had style. Boy, I miss that. Even though I got my ass handed to me online.

    2. Re:Chu Chu Rocket by TLSPRWR · · Score: 1

      The GameBoy Advance version has kept me company in many a lonely extended bathroom visits. The inclusion of User created puzzles from the DC version was brilliant and has provided a lot of hours of entertainment.

  18. Samba de Amigo! by snooo53 · · Score: 2, Insightful
    I have to say that the music genre games Space Channel 5, Samba de Amigo, and Samba de Amigo 2000 were some of my favorites (among others like Parappa and Jet set radio).

    Why? They are absolutely hillarious and fun to play. There's just something about a game in which you can't help but move to the beat. Who in the world would've dreamed up a game in which you shake maracas like an idiot to the beat of hit latino songs with psychedelic colors starring a monkey and dancing cucumbers with sombreros (as far as I can tell- who knows)? The Sonic team that's who! Or Space channel 5 in which you are a cute girl reporter in the future fighting aliens who, guess what, make everyone dance!

    Sega really had something going with it's music genre, it's too bad the console was so short-lived.

    --
    The sending of this message pretty much inconveniences everyone involved.
  19. That's not even true. by Ayanami+Rei · · Score: 3, Informative

    The SHA-4 (well, SH7750) which powers the Dreamcast is _very much_ a 32-bit architecture. 32-bit memory/IO addresses, 32-bit words, 32-bit FPU, 32-bit aligned. However it can dispatch 2 integer instructions simultaneously (like the pentium), while chewing on up to 2 FPU ops as well. This is how 32 + 32 + 32 + 32 = 128 bits is claimed.

    Nothing could be further from the truth. Still, the architecture is very nice and allows for high throughput without needing a lot of cache, deep pipelines, or high clock speed.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
    1. Re:That's not even true. by iainl · · Score: 1

      True. But then my AthlonXP is 32-bit as well. Strangely enough, that doesn't stop it being rather faster than a 386.

      What I think Gord was trying to get at was the fact that certain idiots tended to regard 'bit' as some sort of performance indicator, and so if the Dreamcast was a better machine than the N64 that meant it had to have more of them, in some way.

      But then its no different to the arguments between AMD and Intel about whether or not a 2600+ that runs at 2GHz in reality (give or take 100MHz or so depending on if its a Thoroughbred or a Barton) is faster or slower than a 2.4GHz P4, I suppose.

      --
      "I Know You Are But What Am I?"
  20. Rez.... REZ... REEEEZZZZZ! by Anonymous Coward · · Score: 1

    Rez is awesome.

    What a game.

    Damn I hope they make another one.

    For those interested, go check out Lionheads latest Minter project, Unity.

    Awesome stuff

    1. Re:Rez.... REZ... REEEEZZZZZ! by Anonymous Coward · · Score: 0

      Yes, it's a shame we didn't get the DC version in the US. But the PS2 version was just as good.

      And the next person to mention that stupid fucking vibrator joke that's been done to death and is no longer even remotely funny is SO going to get repeatedly stabbed in the eye.

  21. Classics in their time.... by MegatronUK · · Score: 2, Interesting

    Skies of Arcadia: a engrossing cartoon style rpg, with overtones of Miyazaki's 'Castle in the Sky' and 'Nausicaa' along with WW1/WW2 type sea battles of giant iron juggernauts with quite a bit of buckling your swash thrown in :-) .... absolutely TONS of mini-games and side-quests to undertake, great use of the DC peripherals (mini visual VMU games, rumble pack use in-game, etc). A classic.

    Metropolis Street Racer: Excellent racing game featuring real streets and scenery of cities across the world. Good physics and handling of the cars; you can actually tell the difference between them.

    Rez: Trippy shooter. Brillian use of timing and interactive sound and music. The minimalistic wireframe and shaded graphics bring it, for me, to being the closest thing to being in the world of Tron, than anything else.

    Shenmue/Shenmue II: Flawed, but a huge virtual world. Absolutely massive.

    Bass Fishing: Huge fun for everyone including drunk students or even grandparents :-)

    1. Re:Classics in their time.... by 13Echo · · Score: 2, Informative

      Skies is one of the greatest RPGs I've ever played, and truly shows that modern RPG games can still be fun. It's a bit cliche in many respects, but I've not played another RPG that was nearly as good since Xenogears or the old SNES games like FF IV/VI and Chrono Trigger.

      I liked MSR, but it didn't hook me as much as Test Drive LeMans did. Infogrames Melbourne House are some talented programmers that really managed to squeeze a hell of a lot out of the Dreamcast (and they claim that they had plenty of room to spare!). Anyway... Back to MSR. It's definately one of the most unique racers I've played, and has a lot of cool aspects that make it very original.

      Shenmue will always be one of my favorite game series. I loved the first game, and was blown away by the sequel, which I imported from Europe. I wish all the time that we'll see a third game in the series, to close the story... Maybe next generation. The games have some quirks, but it definately does a lot very well. It's a great series. In fact, I love Shenmue 2 so much, that I started playing it again a week ago; probably my fourth time through it.

      SEGA Bass Fishing is fantastic, especially with the fishing controller. Marine Fishing is also quite cool, even though it feels a lot more arcadey. I have unfortunately not had the opportunity to pick up the second bass fishing game.

      Soul Calibur is a classic that we played the hell out of before the DC was released in the USA. My buddy had the game, imported from Japan, and we played it all the time through the first half of 1999. We ran a game store and had the unit set up on a kisok, hooked to a 17" monitor with the VGA box, connected to two official arcade sticks. I can't tell you how many pre-orders we got for those things, just by having his personal demo unit. I kinda feel like we were a part of gaming history, peddling the amazing console by tempting people with the greatness of Soul Calibur.

      There are other games that I really enjoyed as well. Near the end of the Dreamcast's life, it was possible to score TONS of fantastic games in the $5-$10 price range. I managed to get lots of great games; Sword of the Berserk, EGG, Vanishing Point, Expendable, Draconus, etc., at super low prices. Great stuff.

      All totalled, I think I have about 60 Dreamcast games. I was pretty crushed when SEGA stated that they were going to halt the production of the system and the games, and thought that I might stop buying console games all together. My Gamecube has filled part of the gaming void with a few Dreamcast ports and unique and original titles, but it still doesn't have some of the flair of the Dreamcast, even if it does have its own style of excellent games.

      I think that this is one console that will be remembered for a very long time. It's a shame, actually, that many people didn't really start to notice it until it was too late. I see countless stories about people who picked up a $50 Dreamcast and couldn't believe that there were so many kick-ass games avaiable for the system, wishing that they had purchased one earlier.

  22. ecco _ defender of the future by rednuhter · · Score: 1

    ecco _ defender of the future best game ever bar none !
    Played if from begining to end and I have never found any other game that gives such a feeling of emersion and mood.
    Music 10/10
    graphics 10/10
    game play 10/10
    Only thing it did not have (and did not need) was replayerbility.
    I remember bringing it to work over xmas with a VGA box and showing some shmuck who had brought in his playstation2 and ssx
    He was blown away, i thought he might bin his ps2 then and there !
    of and the controls were very intuitive as well.
    Anything bad about this game? hmmm maybe the last level was a little to hard but the difficulty level throughout was good.

    I never did get the football game cheat to work :(

    --
    ERR 411[Max number of witty sigs reached]
  23. Emu by mwvdlee · · Score: 1

    The dreamcast can emulate the PS1 at full speed yet was released long before. Dreamcast was probably the best machine of them all, technically speaking.

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  24. Best of the Dreamcast? by the_riaa · · Score: 2, Informative
    I remember picking up my Dreamcast the day it came out. I'm an avid Sega fanboy (yes, I was the kid with the SMS, GG, Genesis/32x/SCD, and Saturn), so I couldn't wait for it. Best games?

    Soul Calibur (blew the arcade version away)
    NFL2K (the first "beautiful" sports game, led to what is now a great line of 'ESPN' branded games)
    Ikaruga (the hardest goddamned game I've ever played)
    Marvel vs. Capcom 2 (arcade perfect)
    Rez (a beautiful, amazing experience)
    Jet Set/Grind Radio (cell shading done right)
    Crazy Taxi (insanely fun arcade driving)
    Chu Chu Rocket (the best multiplayer puzzle game ever.)
    Looney Tunes Space Race (a fun kart-style racer)
    PowerStone 2 (chaotic 4-player fighting)
    Tennis 2K2/Virtua Tennis (best tennis game, till M$ copied a la Top Spin)
    Tony Hawk's Pro Skater 2 (a port, but great)
    Shenmue/Shenmue 2 (immense RPGs)
    and of course, the homebrews and emulation (especially Feet of Fury and NESterDC)

    The Sonic Adventure games were fun, but never captured the magic of the 16-bit Genesis games. Even with the new Sonic Heroes it's still lacking. Sonic 2 still is the best in the series in my opinion. The voice and music acting since SA1 is just comically bad. Please Sega, restore the dignity in that franchise! The old Sonic games had great music, now we have to deal with bad J-Pop while we fight Eggman (Robotnik).

  25. games by ezelkow1 · · Score: 1

    Some reason i always decide to pick up consoles when they are on their way out. Did it with saturn, just to own one for 30bux for nostalgic value, and then DC when it it 40. Id have to say my favorite games for it were most definetly: Rez - I dunno what it is about this game, its just so addicting to me. Just really entertaining music/shooter game Tennis 2k- This still reigns as my all time favorite tennis sim, nothing can beat it, tried topspin on the xbox and it just doesnt have the same feel Rival Schools 2- Something about a nonsensical story line about rival clubs in a high school with awesome special moves just made me keep comin back to. Strangely addicting fighting game For those of who are thinking of picking up a used dc i highly recommend finding those, rez may be hard, but the other 2 should be pretty easy to find.

  26. Still in my entertainment center by Genom · · Score: 1
    Still have my Dreamcast in my entertainment center, and it still gets a lot of play (although admittedly not so much since I started playing FFXI, but that's another story entirely!).
    • Soul Calibur
    • Bangai-O
    • Skies of Arcadia

    There's a few other titles too, but those three are the reason it's still hooked up (Even though the GC serves up SC2, and Skies could be replaced with Skies: Legends (why bother rebuying?), there is no replacement for the cheese and fun that is Bangai-O.)
  27. Best. Console. Ever. by wandazulu · · Score: 3, Informative

    The first time I saw Soul Calibur I literally missed my mouth and spilled my drink a la Airplane! Crazy Taxi was an early and more gentle GTA. I left Ecco on the screen as background "art" at a party that had some kids at it...they went nuts moving the dolphin around the screen (and the graphics caused a lot of the adults to beg for turns too). Playing Shenmue inspired me enough to take a trip to Japan (though I didn't get to the area Shenmue takes place in).

    This console was my introduction to Lik-Sang as I bought the ethernet adapter, two DC-2-PS2 adapters so I could use a mouse/keyboard with the webbrowser. Hell, I even bought the soundtrack to Jet Set Radio.

    I could go on and on about great moments I've had with this console. It "felt" right...I never had a problem with the controller as some people did, and even played Tetris on the memory unit (thanks Marcus!)

    To me, this was the first console that got everything right; great graphics, great controller (to me), and an online community through the console itself (modem then ethernet). Though I have an Xbox, it feels like a bit of a warmed over Dreamcast and I still think the graphics on the DC are better than the PS2 (my opinion based on games I've seen).

  28. Yup. by Gangis · · Score: 1

    Definitely Skies of Arcadia. That was one of the most memorable RPGs I've ever played, and I'm right now working on Skies of Arcadia Legends for the Gamecube. Another memorable game is PSO; it was my first MMORPG (Although I wouldn't consider it 'massive', it only supported 4 players per game.)

    --
    "Black holes are where God divided by zero." - Steve Wright
  29. I don't get it. by Mr.Dippy · · Score: 1

    Everybody understands why and how Sega collapsed from a videogame power house to a purely software development company. Why can't Sega learn from its mistakes, get some capital together, and make a new video game console. From this thread, it seems everybody loved their dreamcast and would go out and by a new reincarnation of it. Why can't Sega hire competent managers and marketing people! They have innovative, creative programmers and engineers. Come on Sega, get your shit together!

    --


    -Dipster
    1. Re:I don't get it. by Buster+Chan · · Score: 1

      Why make a reincarnation? If they re-release the Dreamcast console, and re-release the hits, and release new titles, there is a fanbase who would buy everything. The only thing they should do better next time is advertising. People have gotta know the talents of our favourite system.

      --
      "I am a fictional character."
  30. Re:Why stop there? by Psykechan · · Score: 1

    If you're going to mention Shenmue II (which I found droll), you should also mention Rez!

    Rez was another game that was released in all markets except the US.

    BTW, the only reason that Shenmue II wasn't released in the states was a deal with MS. They wanted to make it an exclusive Xbox game.

  31. Street Fighter Zero 3 by supabeast! · · Score: 1

    Capcom released an arcade-perfect port of Street Fighter Zero (Alpha) 3 in Japan. Back before boot discs, I used swap tricks to play the game for hours on end. I even bought Ascii's Saturn-style controller to play the game with. The Dreamcast was a fighting gamer's dream, with Soul Calibur, Street Fighter, Rival Schools 2, and all of those SNK games. It's a shame that Sega mucked the whole thing up...

    1. Re:Street Fighter Zero 3 by Metapsyborg · · Score: 1

      one word: MARVEL VS. CAPCOM 2

      --
      (\(\
      (^.^) INFECTED
      (")")
    2. Re:Street Fighter Zero 3 by qoa · · Score: 1

      Yeah, that controller blew for fighters. We had to buy adapters to use saturn controllers on DC. It was the only way to play Street Fighter 3.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
  32. Dreamcast was great but by Psykechan · · Score: 1

    Unlike my Saturn, which is still lives in my living room, I can only think of two reasons to drag the DC out of storage:

    Power Stone 2 and Chu Chu Rocket

    Of course, once it is out, games like Tech Romancer (Kikai-o), Virtua Tennis, and the fishing games get played.

    Don't get me wrong, the DC had many more entertaing games... it's just that they've been re-released on other consoles and slightly improved. PSO, Crazy Taxi, MSR, NFL2K, and Skies of Arcadia have all had updates on other (newer) consoles. Even lesser games like the Sonic series or other fighting games have updates.

    I remember the DC as the system that introduced the VMU. It's still a great concept, one that Nintendo is trying to reproduce with their GBA-GC link. Try playing NFL2K multiplayer. Being able to pick your plays in private is great. Even Virtua Tennis made use of it. :)

  33. Bangai-O!!! by NiceGuy · · Score: 1

    The number of memorable gaming experiences I've had with the Dreamcast are so numerous they are hard to count. I still remember visiting a friend who had a DC, playing an import copy of Jet Set Radio and deciding pretty much right then that I had to buy one. But in addition to that revolutionary game there were so many others:

    Virtual-On OT is giant robots fighting by Sega! How can you go wrong with this... you can't! The RPG selection was pretty thin but with Skies of Arcadia and Grandia II the quality more than made up for the quantity. Party games like Ooga-Booga and Chu Chu Rocket still stand tall alongside newer offerings like Mario Kart DD and Wario Ware.

    But the most memorable experience for me has to be Bangai-O. One of the best shooters and indeed games I have ever played. The counter-attack concept Treasure came up with there is so innovative and totally satisfying I can't believe no one else has tried to imitate it... the tension of deliberately getting into a dire situation so you could unleash a 400 missile barrage to clear a screen is exhilirating. Each level design was always zany and clever, while the final boss was so ridiculously difficult that you had to use every single trick you'd picked up along the way to survive for more than a few seconds.

    One thing I know is as long as my DC keeps working I'll keep playing it, no matter what flashy new technology is out there.

    1. Re:Bangai-O!!! by TLSPRWR · · Score: 1

      I didn't think it was possible for a 2D Sprite-based game to lag a 128bit machine until I played Bangai-O. Wow, the number of enemies/bullets/missles/explosions onscreen at once is astounding. The incredible difficulty has kept me from finishing the game though.
      A GBA sequel/port of this would be awesome.. but granted, it'd have to be toned down quite a bit.

  34. heh by Anonymous Coward · · Score: 0

    It's all about the Jet Set Radio and Eternal Arcadia. Two games that take up at least 80% of my Dreamcast-playing time.

  35. I do get it. by TLSPRWR · · Score: 1

    Until they can start developing decent games again for other people's hardware, they don't need to be wasting their time with their own.
    I mean, really, the Dreamcast games directly from Sega were awesome, everyone loved them. But once they became 3rd party, they realized people would pay for rehashed crap... so they gave people what they'd pay for. Granted, some of the ports from Dreamcast were cool and helped spread the awesome games around, but really... Sega hasn't made a decent unique (non-port) game in a while.
    Maybe they're just too afraid to take the risks they did with DreamCast?

  36. Coming late to this thread by Pluvius · · Score: 1

    There are a lot of people out there who think that the Dreamcast is the best console ever made, and that Sega's inability to market was what killed it off. I'm not one of those people.

    All the same, Soul Calibur is easily the best fighting game I've ever played, and Virtua Tennis is one of the best sports games. Rez is an artistic-yet-fun shooter (though I think there's a superior version on the PS2), and Skies of Arcadia probably would've been good if I'd bothered playing it for very long. Too bad the Dreamcast didn't have many other great games, unless they were all buried underneath Sega's ineptitude.

    Rob (Shenmue is the most overrated game ever made)

    1. Re:Coming late to this thread by shadowcabbit · · Score: 1

      The other good games were indeed buried under Sega's lack of foresight; they left off a few key features for the system (DVD capability would have been nice, though at that point it probably would have killed the system's pricing; also, not offering a bundle deal for broadband/any online game wasn't the smartest move either) and treated 3rd parties worse than Nintendo ever did (or so I've heard). There were a few decent ideas for games that, for one reason or another, were executed so poorly that they're a discredit to the system (I was really interested in I-Spy Espionagents until I actually played it-- was it rushed, or what? Come to think of it, a lot of the "so close but not quite" games seemed to have been rushed).

      The DC was good for its time, should have been designed better, and definitely deserved to be marketed better.

      Oh, and just out of curiosity, how is the PS2 version of Rez superior? Last I knew it offered no extra features over the DC version and the graphics were pretty much the same either way.

      --
      "Why Subscribe?" Good question...
    2. Re:Coming late to this thread by Pluvius · · Score: 1

      Oh, and just out of curiosity, how is the PS2 version of Rez superior?

      I believe that Mike Robinson (you know who I'm talking about) told me that the PS2 version had superior graphics and/or sound. Mike's pretty sensitive to those things, though, so it's probably something I wouldn't notice.

      Oh, and of course there's the crappiness of the DC controller (and the angelic design of the Dual Shock) to consider.

      Rob

    3. Re:Coming late to this thread by Knos · · Score: 1

      But you can plug rez to any vga monitor through the great vga-compatible output of the dc. Which makes for great graphical quality results.

      --
      . . . . . . . .. . . . . . . .
      may u!sh 2 sm!le at dz!z bad nn.!m!tat!ion
  37. The Very Best by roderick · · Score: 1
    I bought my Dreamcast the day the PS2 came out. I walked into my fave store, fought my way past screaming children to get to the counter and said to the guy, "I'm the only person who's going to say this all day, but I'd like to buy a Dreamcast." I will never regret it - I got the "sports" model, so it's all sexy black and it still sees regular use.

    Favorites:

    • Shenmue (aka DeskDrawerCheck3000), for being the most immersive experience I'd had yet, and a good fighting game to boot. Plus, how can I turn down a game with dialogue like, "Do you know where I can find some sailors? I'd like to find some sailors."

    • Typing of the Dead, for simply being a freakin' brilliant idea well-implemented. I played this game nonstop. I still have it, still play it. I like to pretend the zombies are saying the words & phrases that pop up. BRAINS! APPLE PIE! ZIETGEIST!

    • Skies of Arcadia, for giving me a great RPG and my roommate a fun mini-game. He'd sit there and play the mini-game on VMU, get stuff, then hand off to me to let me collect. Brilliant.
  38. New Games by Buster+Chan · · Score: 2, Informative

    In Japan new games are still released for Dreamcast every month. A lot of them are playable even if you don't speak Japanese. Some of the more recent releases that I'd recommend are: Border Down (2003), Psyvariar 2 (2004), Puyo Puyo Fever (2004), and Shikigami No Shiro 2 (2004). Dreamcast should resurrect in North America so that these great games, and others, can find the fans they deserve.

    --
    "I am a fictional character."
  39. I know what Gord was trying to get at. by Ayanami+Rei · · Score: 1

    But he wrongly corrected the person, telling him it was 64-bit (IIRC), not 32.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  40. Re:New Games and new tricks by Psykechan · · Score: 1

    Puyo Puyo Fever also showed the trick of changing the DC boot menu background.

    You can download an example to your VMU from here if you would like to see.

  41. dreamcast by Anonymous Coward · · Score: 0

    Soulcalibur for sure.
    Powerstone 1 & 2. Great games.

    Strangely enough, Gran Turismo 2. I had Bleem that allowed me to play GT2 on my DC. The graphics as compared to the Playstation were night and day. And GT2 on DC actually looked as good if not better than GT3 on PS2 IMHO.

    1. Re:dreamcast by Buster+Chan · · Score: 1

      I found a hacked version of BLEEM that allows me to play many more PS1 titles on my Dreamcast, and the graphics are better than if you put those same discs in a PS2; however, emulators are a grey area. If you use BLEEM, try to only use it with discs that you bought legitimately, rather than downloaded ROMs.

      --
      "I am a fictional character."
    2. Re:dreamcast by Anonymous Coward · · Score: 0

      You don't have PS1 roms, they are ISOs.

  42. Re:Why stop there? by YOU+LIKEWISE+FAIL+IT · · Score: 1

    I never found a copy of I for my Dreamcast, but I have II for the X-Box, and it's not bad. Awful voice acting though. Will the franchise be allowed to run to story completion? ( sting music ) I sure hope so.

    --
    One god, one market, one truth, one consumer.