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Math And The Computer Science Major

An anonymous reader writes "What sort of math are CS majors expected to take? Why are these classes useful? Does programming really have that much to do with math? Lineman.Net has published an article that answers these questions and more. If you are considering a CS degree, be sure to give it a look and make sure you are taking steps to prepare for your college career."

104 of 1,203 comments (clear)

  1. Certain types of programming... by tcopeland · · Score: 5, Informative

    ...demand more math than others. Artificial intelligence techniques, for example.

    And what the article said about game programming is right on... trying writing even a simple Brickout clone without knowing basic trigonometry and you'll run into problems.

    1. Re:Certain types of programming... by XMyth · · Score: 5, Insightful

      However, writing a web front-end to a database (which is what a *LOT* of people end up doing for years and years) requires practically NO math 90% of the time. Of course, it't that 10% that will get you.

    2. Re:Certain types of programming... by Anonymous Coward · · Score: 5, Insightful

      If that's what you want to do, don't waste your time in college, because they won't teach you that. Connecting a webserver to a database isn't science, is it? But if you wonder how complex SQL queries can be simplified and executed with the least amount of resources, then CS is for you, and there will be math.

    3. Re:Certain types of programming... by (trb001) · · Score: 5, Insightful

      Amen. Don't think programming takes too much math? Try writing a game, any game. I was writing up a Rogue clone and got around to path finding. The number of algorithms to use are just sick, and they're all math intensive. Not so much algebra/trig stuff, but the spatial relations stuff is all math based.

      Other programming...calculating and distributing load, memory management, all math based. If you ever write anything with sound or electricity (lots of embedded stuff), it's all math based.

      Many CS majors will enter the work force only to do data moving programming (ie, take form input, store, retrieve, repeat). However, even those sytems have to have somebody load balancing them which gets into timing and...well, we all know how it goes. Math isn't just a filler class in a CS majors curriculum.

      --trb

    4. Re:Certain types of programming... by Cheeko · · Score: 4, Informative

      Not to mention ANYTHING involving 3D graphics, uses very large amounts of linear algebra. And as you get more involved, with physics, collision detection, etc, calculus and statistics can come into play heavily as well.

      Dot products and Cross products are your friends :)

    5. Re:Certain types of programming... by kin_korn_karn · · Score: 3, Insightful

      But if you wonder how complex SQL queries can be simplified and executed with the least amount of resources, then CS is for you, and there will be math.

      And you will learn it, and employers will not give a shit, because they just want to connect a webserver to a database, which is not science, and when you realize that your ego about your science knowledge has prevented you from finding a job anywhere but McDonald's, you will realize the error of your ways, and you will want to connect a webserver to a database.

    6. Re:Certain types of programming... by AKAImBatman · · Score: 3, Insightful

      What type of programming do you do, exactly, where the algorithm isn't the major focus of your work?

      Not to defend the guy, but sometimes people use their knowledge unconsciously. For example, when I worked out a new collision detection algorithm for 2D games, I didn't need to write down the Big-O formula because it was straightforward enough for me to visualize the equation in my head. It took me a lot of time to realize that I did that,

      One has to wonder how many CompSci majors have claimed that it was a waste of time, then went off to use their education in the back of their head.

    7. Re:Certain types of programming... by the+chao+goes+mu · · Score: 5, Interesting

      I recall trying to tell a coworker his logic wouldn't work because he wasn't following deMorgan's law (the !(x|y) result he wanted was written as !(x&y), not as (!x & !y)). I spent over an hour trying to convince him. He ignored it, said "perl logic doesn't work that way", and, then about two days later, came to ask how to fix it when it kept failing. So, it seems you can try to do it without understanding math/logic, but you may run into a few problems.

      --
      Boys from the City. Not yet caught by the Whirlwind of Progress. Feed soda pop to the thirsty pigs.
    8. Re:Certain types of programming... by Christopher+Bibbs · · Score: 4, Insightful

      That depends on the employer. If you're going to work for a clothing chain, they probably just want a basic code monkey who can hook-up the modules they already bought. If you work for a company that makes money selling your software, they definately do want you to know and use your science skills. It is the difference between being a resource and being an expense. You'll find the exact same issue with other careers where you can do it right or just get it done.

    9. Re:Certain types of programming... by Anonymous Coward · · Score: 5, Insightful

      This isn't about ego. There's simply no point in choosing CS if you shy away from math and won't be working in a field where CS skills are required. You wouldn't enjoy it and consequently wouldn't allow yourself to apply CS methods. There's nothing wrong with connecting databases to webservers. People want that done. It's just not computer science.

    10. Re:Certain types of programming... by mrtrumbe · · Score: 5, Insightful
      And I will stay the hell away from any employer with that attitude. Why do you want the programmer who will be hooking up that webserver to that database to know math well and to be a good problem solver?

      -Because that person might be writing your SQL queries too.

      -Because elegant and reusable code usually comes from the minds of people interested in solving problems.

      -Because that person might be able to understand the problem domain better than some I-don't-give-a-shit-about-anything-other-than-code programmer.

      -Because that person might work in other areas of development eventually. Did you hire the person for ONLY their database-to-webserver knowledge? Was that shortsighted? Maybe you'd rather have a well-rounded and generally smart person to solve those new problems.

      We have a very rigorous hiring program at the firm I work for. We look for intelligent people with a wide base of skills who we think can easily adapt to new problems and environments. We DON'T look for specific knowledge in anything but our most senior positions. We have had wild success in finding very talented people because we are not looking for a person with skill A. How long will skill A be relevant for anyway? Will the person with skill A be able to do good work if we try to teach him skill B later? That seems pretty important to me.

      So the question is really: what are the most valuable qualities that a new hire can have? If your firm thinks that 3+ years of java experience is the most important quality a new hire can have, then I really don't want to work for them. I have over 3 years of java experience, but I in no way consider that my most valuable quality as an employee.

      Taft

    11. Re:Certain types of programming... by Phenris+Wolfe · · Score: 5, Interesting

      I actually swapped from CS to CIS because of Discrete Math II. The teacher made the class way too hard and didn't do a good job of explaining how all that stuff fit together. Interestingly enough, out of 4 CS/CIS majors that graduated together, I'm the only one doing actual work with computers (web development). I also failed graphics programming because of the math. That's bothered me ever since, and I've worked hard to improve my skills in that area. I think the real problem with learning math in the CS curriculum isn't the math, it's the math class. The class generally tends to be geared toward math majors, not people that are going to use math in computing.

    12. Re:Certain types of programming... by Glonoinha · · Score: 3, Insightful

      Bingo! Actually you see this a lot in first year trig or algebra classes being taught by grad students. They are up on the board solving some equation using standard trig or algebra when they see a nice shortcut via calculus, like the area between two curves. Solving the area between two curves is a real bitch using regular algebra or trig, and it is trivial when you use Calculus - like baby slobber trivial. So they do it, but none of the students have a clue what they are doing, because they don't even know that calculus even exists ...

      Many of the things that programmers take for granted as 'baby slobber trivial' are actually applications of advanced math - stuff like boolean operations, one to many relationships, many to many relationships, arrays with more than 3 dimensions, shortest path, sorting routines, loops, recursion, different types of conditionals, etc. These are simply part of our thought processes, an extension of how we think - but we were not born with this knowledge. Anybody that has spent time reviewing code from a 'self taught coder' knows what I'm talking about (no offense to the self taught coders.)

      --
      Glonoinha the MebiByte Slayer
    13. Re:Certain types of programming... by Laxitive · · Score: 5, Informative

      Bullshit. He is as cool as he thinks he is.

      Knowing good math.. makes you a better programmer. I would go as far as to say that computer science _is_ math. Knowing how to hook up a DB to a web front-end is not computer-science. It's a trade skill, like plumbing.

      The difference between some web-scripting guy, and a guy who knows CS, is like difference between an automechanic and an automotive engineer. The engineer might not be able to fix your engine, but he understands the workings of it much better than your average mechanic.

      From my perspective, being some random code-monkey is not too different from working at McDonalds. Pay might be better, but the work is still shit. Having a solid CS grounding lets you work in places and on problems that are actually _interesting_ and challenging. It allows you to actually contribute something new to the body of knowledge associated with computation.. or apply it well to some novel field.

      I can pick up and learn a new language or API given a few months. It would take years of focused study for a random PHP programmer to acquire the knowledge I have.

      Not to say that I'm special or anything.. but I've spent 5 years working my ass off to get myself to a proficient level in this area of study.. and most people who want to reach that same level will also have to spend several years doing it. It's just a question of wether you decide to do it early in your life (university), later in your life, or not at all.

      But it's definitely worth it.

      -Laxitive

    14. Re:Certain types of programming... by Anonymous Coward · · Score: 5, Interesting

      This isn't about ego. There's simply no point in choosing CS if you shy away from math and won't be working in a field where CS skills are required. You wouldn't enjoy it and consequently wouldn't allow yourself to apply CS methods. There's nothing wrong with connecting databases to webservers. People want that done. It's just not computer science.

      See, and that is the problem. Most jobs today in proramming require a BS in CS. Yet the majority of jobs I see have requirments like:

      Backend developer -Must have BS in Computer Science -Must have 3-5 years Java experence -Must have experence in Oracle, SQL server, etc -Must be able to write SQL code for enterpise applications.

      You don't need uber math skills to write good SQL or Java code for a database application. I found after college that while my math and writing skills had improved since high school, my database knowledge was lacking so I went to a technical school. There really should be some sort of IT degree that has a focus on practical knowledge rather than mathmatics. You will use high level mathmatics if you are working on video games, or CAD applications. But most programmers end up writing database interface tools.

      I'd like to see some type of IT degree that taught programming, networking, and troubleshooting. I'd rather hire a programmer that had a strong foundation in networking concepts than one who aced calc 3.

      Hell, they should also stress English judging by many of the programmers I've met.

    15. Re:Certain types of programming... by abe+ferlman · · Score: 4, Funny

      Of course, plumbers need math too. In fact, the more I do computer science, the more it reminds me of plumbing- setting the pipes up so the right stream gets to the right place at the right time in the right amounts. I have a lot of respect for plumbers because they can't just fix their code if they have a bug, they have to get it right the first time and put it immediately into production.

      --
      microsoftword.mp3 - it doesn't care that they're not words...
    16. Re:Certain types of programming... by John+Courtland · · Score: 4, Interesting

      You are most definitely right, CS is all math. When it comes down to it, all a computer can do is manipulate numbers. The sooner you learn that, the sooner everything a computer does makes infinitely more sense, and stops being a little black box.

      And as was said before, if you don't know math, good luck writing video games. Games like Quake perform tons of mathematical operations every second. (I remember reading from Michael Abrash that the Quake engine itself used 2 or so FP operations in the inner loop itself.)

      Also, the ingenuity that comes with being around elegant mathematics created from crazy equations REALLY helps in writing elegant and efficient algorithms. They are very similar in many regards, and the concepts transfer well.

      --
      Slashdot is proof that Sturgeon's Law applies to mankind.
    17. Re:Certain types of programming... by gcaseye6677 · · Score: 3, Insightful

      This is a problem that is found in many math classes at large state universities. The classes are taught by professors that are at the school to do research, and have no desire to teach first year calculus to undergrads. Its just something they have to do while they're trying to work their way up to full professor. So they do a terrible job and don't really take the class seriously, knowing that it won't matter in the grand scheme of things. Worse, some of these professors feel their job is to weed out as many first year students as they can, so there is no real instruction going on in the class. The only students that really succeed at math in U.S. schools are the ones that have the desire and ability to teach themselves.

    18. Re:Certain types of programming... by Chibi · · Score: 5, Insightful
      And you will learn it, and employers will not give a shit, because they just want to connect a webserver to a database, which is not science...


      I agree with you, but only to a point. In most cases, your employers will just care that it's done on time and under budget. But what happens when system performance is not acceptable? That's when you've got to figure some things out. Look for performance bottlenecks, etc. Times like this are when a math background (and I consider algorithms to be math) will be a life-saver.

      Just looking at my co-workers, there are some who have strong math backgrounds. There are others with pretty minimal backgrounds, and it really shows in their code and problem-solving abilities. And guess who my boss has more faith in?

      As a side note, I'm not saying that any of this requires formal education. You can learn a lot of this stuff on your own, if need be. It's just that if you've been to school, there's a hope you had to get through these classes and at least some of it stuck.

      --
      If all you have are silver bullets, everything looks like a werewolf.
    19. Re:Certain types of programming... by Coryoth · · Score: 5, Insightful

      And you will learn it, and employers will not give a shit, because they just want to connect a webserver to a database, which is not science, and when you realize that your ego about your science knowledge has prevented you from finding a job anywhere but McDonald's, you will realize the error of your ways, and you will want to connect a webserver to a database.

      On the other hand, when your job of just connecting a server to a database gets outsourced to monkeys in the congo, the person who learned the math and the science will be getting a serious software engineering and design job.

      Jedidiah.

    20. Re:Certain types of programming... by estoll · · Score: 4, Insightful

      Writing a web front end to a database certainly is computer science. Especially when you enter the realm of web-based enterprise software or use technologies like .NET.
      * Object oriented design
      * Reusable components
      * Disconnect clients
      * Distributed services
      * Application integration
      * Replication
      * Remote objects
      Web applications raise the bar when you start talking about issues such as:
      * Transactions
      * Concurrency control
      * Unpredictable user interactions
      * Browser incompatibilities
      * Security
      Even if you don't use the computational aspects of math it doesn't mean you aren't using math or that math isn't necessary for certain CS fields. Math is the basis of all CS. Without a good understanding of math and the critical thinking skills that go along with it a person in CS becomes the type that just gets the job done. A person with strong math skills is much more valuable.

      --
      http://www.askthevoid.com
    21. Re:Certain types of programming... by Gilk180 · · Score: 5, Interesting

      I spent a summer doing just that. I was working with a group who had almost zero programming experience and just a little database experience. We made things work, but it took 3 quad-P3 servers to run the database (running about 80% capacity 24/8).

      Since we were in the R&D wing, we threw the whole thing over to the operations people about the time I headed back to school.

      The next semester in school I had a databases class. I was baffled by the lack of understanding we had of even basic database design.

      Later I found out that a single operations guy did a complete rewrite of our code in about a week. He had all that useless math background and database experience. His version ran on a single server and was usually at only 50% load.

      There are reasons to hire well trained and experienced programmers even for tasks that seem simple.

    22. Re:Certain types of programming... by gtall · · Score: 5, Interesting

      What a load of fetid dingo kidneys. Does Newton's calculus or quantum mechanics ring a bell? Tell us how you want to be connecting webservers to a database for the rest of your life because you were too narrow minded to learn anything else. Math opens up the whole world of technology and science to you, you might find that refreshing after coming home from being told that a software program is going to be connecting that webserver to the database from now on.

      And if you do not develop the joy of learning while you are in school, most reputable employers will figure that out before you even get finished with interview...they won't be happy you do not wish to learn.

      By not getting a well rounded education, your brain as a muscle, will get soft. If you ever find a niche, you will be fed and cared for as a mushroom.

      And you might find that the world is a bigger place than what someone will pay you for. Math and science education is central any country's future. You should want to learn it for that reason alone.

      Companies run by math and science illiterates are an abomination, and they are no fun to work for either.

    23. Re:Certain types of programming... by Godeke · · Score: 5, Insightful

      Here here and amen! When looking for programmers, I don't care as much about your specific experience as your ability to think. Early on in hiring, I thought experience in a space was the critical element (after all, it was an *easy* assement to make). After several programmers who had to be given specs more detailed than the code, I realized I was wasting a lot of energy because I was trying to work with coders, not programmers. I now make a clear distinction between those who can follow a crystal clear spec, but can't think independently (coders) vs those who can follow a typical rapidly changing spec (programmers) and those who can create a spec to solve a problem (analyst). I have nearly zero use for coders - they cost more to feed specs then the output is worth.

      Anyone who thinks programming is "wiring front ends to databases" is probably a coder. Yes, there is quite a bit of that kind of work in the business space, but a programmer will not wire your database to a GUI: they will come up with tools to do so more effectively. Similarly, anyone who thinks "skill X" is the be all and end all of programming is probably a coder. (I once interviewed a guy who was pretty good with Oracle. Commanded a six figure income. When he found out that the offered project used SQL server 2000, he mocked our company, to our face and to the niche community we work for. In a bit of "the best revenge is success", he solicited *us* for work after the dot com crash. Seems he was out of work for over a year due to his disdain for anything but his tiny niche skill, and our project was looking pretty good.

      --
      Sig under construction since 1998.
    24. Re:Certain types of programming... by Malc · · Score: 4, Insightful

      Studying maths trains the mind in a different way of thinking that doesn't come naturally to most people. That training translates very well to computer jobs, even if the particular exercises are never repeated again. I personally think competence in music is also very important to computer people as that teaches other forms mental discipline and patience, especially to those who find music hard.

    25. Re:Certain types of programming... by TXG1112 · · Score: 4, Insightful
      I agree with you, but only to a point. In most cases, your employers will just care that it's done on time and under budget. But what happens when system performance is not acceptable? That's when you've got to figure some things out. Look for performance bottlenecks, etc. Times like this are when a math background (and I consider algorithms to be math) will be a life-saver.

      I do enterprise Capacity Planning and Performance Tuning for big databases. (Anywhere from 100 to 1000 Gb) I cannot tell you how often poorly designed application architecture causes nasty performance problems, precisely because management thinks that anyone can connect a web front end to a database. Our typical developer has no idea how to optimize for db performance. The application owners don't like hearing you need to re-design your application, because we can't tune it any further. I am tired of telling them that throwing faster hardware at the problem will not help, as a faster machine will only choke the database harder. It is obvious to me that these "developers" do not have adequate problem solving skills to effectively do their jobs. Their code may be clean, but the application design is so poor that its performance will always suck.

      Math (and all problem solving skills)are very important for a developer, otherwise one is just a code monkey.

      --
      I will not be pushed, filed, stamped, indexed, briefed, debriefed, or numbered. My life is my own.
    26. Re:Certain types of programming... by Pig+Bodine · · Score: 4, Insightful
      The only students that really succeed at math in U.S. schools are the ones that have the desire and ability to teach themselves.

      I don't completely disagree but there are a lot of issues; it's not just that there are professors who aren't interested in teaching. I'm an assistant professor in a math department. I teach numerical analysis to classes comprised of about 75% computer science majors and the rest math majors. There are several things beyond the control of a professor that can impact the quality of instruction. One of the biggest is that many of the students are not interested in the topic; they just want to pass to meet their departmental requirement for a numerical analysis course. Hence I get students trying to copy homework or codes. Just last week I had two students turn in spline code that was a bad C translation of Fortran code. I haven't hunted down the source but their codes were identical and neither student knew Fortran. Having to check for this sort of thing takes time and does not make it easy to teach.

      To make matters even worse, the students put off taking numerical analysis until they are about ready to graduate by which time they have forgotten much of the calculus they learned in their first two years. In less mathematical disciplines, many students put off taking calculus and end up forgetting their high school math. And that's assuming the high schools did an adequate job preparing them for calculus in the first place.

      And then there are teaching load issues. Math departments generally teach more courses than any other department with the exception of English. Everyone has to take some math. Proportionally we are overloaded with classes to teach. Further university guidelines on tenure are often not written to take this into account. Mathematicians at many universities are expected to write as many papers, get as many grants and supervise as many graduate students as computer science professors while teaching more courses. For some reason this doesn't always work even when the professor has the best of intentions.

      The closest thing to a solution that I know of is to hire non-tenure-track lecturers to specialize in teaching calculus, college algebra, etc. That is already done at most schools but often there are rules about retaining such faculty. Even when they are doing a great job (and many do---teaching is what they do and they take it seriously) university policy can prohibit renewing their contracts past an arbitrary time (e.g. 3 years). This makes it difficult to maintain a staff of good teachers.

      There may be professors slacking off but in my (possibly biased) opinion the institutional problems are more common. Students shouldn't be able to put off taking math. The universities should hire some portion of permanent faculty that is dedicated to teaching. And promotion guidelines should be written to reflect what the university realistically expects from both tenure-track and non-tenure track faculty in each department.

      Possibly that's more griping than you wanted to hear about university politics...

    27. Re:Certain types of programming... by admiralh · · Score: 4, Interesting

      And I will stay the hell away from any employer with that attitude

      I really like the way that sounds, and I agree with you whole-heartedly. Unfortunately, i believe that attitude is completely divorced from the reality of most (but not all) companies.

      After 14 years in the industry with a BSEE and MSCS, my company closed it's St. Louis office in late 2001. I was out of work for 7 months in 2002 and underemployed for a year and a half after that. I have you're so-called "wide base of skills," but they weren't the right ones. Companies here in St. Louis were not at all interested in poeople who can "can easily adapt to new problems and environments," they were looking for those specific technologies and if you didn't have those 3 years of J2EE experience, they didn't want to even acknowledge your existence.

      Of course I attribute this to the typical HR department, who wouldn't know a good engineer from a hole in the ground. So their method of separating the wheat from the chaff is a score card based on what technologies you have on your resume. So even though I had done Java and was well acquainted with OO through my experience and schooling, they wouldn't even talk to me because I didn't have "work experience" with J2EE.

      Some of us who have families to support don't have the option to just walk away or cherry-pick companies. We're forced to take what we can get. This attitude runs rampant through corporate culture. I would love to be less pessimistic, but unless there is some massive groundswell, nothing will change.

      --
      Hopelessly pedantic since 1963.
    28. Re:Certain types of programming... by ari_j · · Score: 5, Insightful

      You don't even have to do 3D graphics to get into this stuff. I wrote a space simulation engine for PennMUSH and stopped at no lengths on some things...it only updates once per second, but I want to detect collisions accurately. Calculus saved the day. I wanted to turn in a spherical configuration space (where most people doing this use a cylindrical one) - take the cross product of where you are and where you want to be, and rotate yourself the amount you want to turn around said cross product. This is probably close to 100 lines of code, just to turn a ship.

      Any programming at all involves math. The better you are at math, the better a programmer you will be. If you are not good with math, you will not be a good programmer. HTML and what most people do with PHP et al. is not programming - it is markup.

      My CS degree required that I take Calculus I & II, discrete math, a statistics course (I took the harder of the two accepted for this, a 400-level math), and a math elective or two. I took a graduate-level cryptology special topics class for one of the electives - it was three CS students and about 6 math graduate students. At the end of the semester, the professor wrote a list of 3-digit numbers, most of them on the range [400,599], and said "This is a list of math courses we've covered at least half of in this class. Take them if you want to know more." There were about a dozen numbers on the list. My other elective was Calculus III, which I took concurrently with Crypto, across the hall, from the same professor. That was a challenge, as he made it extra hard on me in both classes (both because I'm good but also because I'm a smartass). He threatened to encrypt my Calc final. ;-D

      At the very least, a programmer should have discrete math, multi-dimensional Calculus including working with series and sequences, number theory, linear algebra, and diff-eq (I regret not finding time for the last two).

      Like I said - your abilities as a programmer are directly proportional to your abilities as a mathemetician. There's not a science you can study properly without using math.

    29. Re:Certain types of programming... by Slime-dogg · · Score: 3, Insightful

      And that's all bullshit. Believe me. I'm a computer science major, and I connect web sites to databases. Everything that you do in the business world (business apps, yada) has very little to do with pure computer science.

      The closest thing to it is probably doing the DB work itself, and making sure that your tables are normalized, and that you have the keys / indices done correctly. Sorry, but everything in your list is basically just a concept in programming, which you can learn outside of the realm of computer science.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    30. Re:Certain types of programming... by alienw · · Score: 4, Insightful

      That is NOT computer science, simply because writing a frontend to a database requires minimal applications of that stuff. A nice litmus test for codemonkey versus computer scientist is whether you will have to create or use a single algorithm that is not in the standard library. Web applications do not require that 99% of the time, so they can be developed almost completely by codemonkeys.

      If you can publish something you developed in a scientific peer-reviewed journal, it's computer science. If you simply put together something from prefab pieces, it is NOT computer science.

      Anyway, saying that you need to know computer science to program a frontend to a database is like saying you need a degree in electrical engineering to wire up a house. The truth is, there are way too many people with CS degrees and not enough CS positions. But don't mix CS with coding. They are very far apart.

    31. Re:Certain types of programming... by aWalrus · · Score: 4, Insightful

      Here here and amen! When looking for programmers [...]

      Ok. Let's nitpick: It's not "Here here". It's "Hear, hear". Why do I bring this up? Because so many people here are saying that yes, you need math and problem solving skills. No one mentions that being able to communicate effectively (and correctly) is also very important.

      I think the new tendency in the IT industry is to have well-rounded people who can do a good technical job, but still perform passably at the graphic design and copy writing stages. I'm not just talking about Web Development here. Every area of IT is approaching this point.

      As deadlines and Time-to-shipment get smaller, programmers are getting thrown more to the forefront of the development cycle. This means dealing with humans, whether it be through well structured language, fanciful graphic design or good interface design. A lot of people are still stuck in the "I'm a rilly good coder, I don need that language stuff aniways" attitude, and I believe that is detrimental to the industry as a whole.

      --
      Overcaffeinated. Angry geeks.
    32. Re:Certain types of programming... by Peter+Cooper · · Score: 3, Insightful

      I totally agree with your coder vs programmer insight, but took objection to this:

      I once interviewed a guy who was pretty good with Oracle. Commanded a six figure income. When he found out that the offered project used SQL server 2000, he mocked our company, to our face and to the niche community we work for.

      That's nothing to do with the point you were making.. he was just a vendor/method snob. Most Linux/BSD/*NIX people would similarly mock a company who used 100% Microsoft solutions. Most C++ programmers mock Visual Basic programmers. Most Oracle geeks would mock a company who relied on mySQL, and so on.

      Come on, if you're suggesting SQL Server 2000 is in the same league as Oracle, that's just plain wrong. He shouldn't have been bagging on your company, that's unprofessional, but the fact he thought SQL Server 2000 was stupid was hardly an indication he was a moron.

    33. Re:Certain types of programming... by Godeke · · Score: 3, Interesting

      I'm not suggesting SQL 2000 is in the same leauge as Oracle, but the project was for a single server install. Not some mission critical uber-install where Oracle even made financial sense. But you seem to have missed the *real* point: the man was *unwilling* to consider work outside of Oracle to the point he spent a *year* unemployed.

      Would you want to work with someone so dedicated to a skillset that they would deride your company during an *interview* and was so fanatical about it that he would prefer to burn his savings than be gainfully employed? In my opinion, he was a *coder*, which was my point. He couldn't see past his coding skill set to understand that I didn't need regional failover between sixteen servers, I needed someone who could understand third normal form, write SQL queries and learn our system enough to be a valuable team member.

      --
      Sig under construction since 1998.
  2. A Warning by ziondreams · · Score: 5, Interesting

    As a student graduating (June) from a CS similar degree, I take this opportunity to warn/help inform others about such fields.

    If you truly love programming and want to code for a living, do NOT attend such Universities as DeVry, many State Universities, or other small "tech" schools. This may sound like common sense to some, and outright madness to others, but trust me on this one. I personally am about to graduate from DeVry, and, although it's surprising reputation, they in no way prepare a student to enter the world of programming. The majority (I'd say 70%) of the skills I've obtained have been acquired by means of self-teaching and learning from friends.

    More and more, I've been seeing that "programming" degrees focus much more on the management side of things, instead of the developer role. Perhaps this is because of the apparent problem of off shoring IT jobs? The main problem is not that the Universities have changed to this approach, it lies in the fact that the said schools teach in such a manner, WITHOUT advertising so. It brings about a sense of deceit and trickery...but perhaps that's what they were going for? :-)

    --
    01000001 01011001 01000010 01000001 01000010 01010100 01010101
    1. Re:A Warning by NixterAg · · Score: 4, Insightful

      The majority (I'd say 70%) of the skills I've obtained have been acquired by means of self-teaching and learning from friends.

      This is pretty much the case no matter where you go to school. A good school will only give you the tools and understanding to be more efficient at acquiring and utilizing the skills. A good school will not be teaching you those skills.

    2. Re:A Warning by hJordanH · · Score: 5, Interesting

      I could not agree more. I attend the University of Texas in Austin (which has a pretty good rating for CS, good enough for Dijkstra to teach there until his passing two years ago) and one of my professors last semester, while ranting about over seas outsourcing, spent twenty minutes lecturing us about how lucky we are to attend a school that focuses more on theory than application. I am a senior, graduating this upcoming Christmas, and the great majority of my completed courses have had almost no practical use to me for coding. On the other hand, they have taught me to think about and logically break down problems, understand how programs actually interacts with the computer, and the theories on which computation is founded. A techincal school or small college CS program would teach me the complete opposite of what I have learned. My professor believes that the ability to think, not just to program, is what will keep our asses fed in the upcoming years, instead of some family in Banglapore Tipikaka ( - does not exist, but you get the picture).

    3. Re:A Warning by Nick+of+NSTime · · Score: 3, Funny

      What do you know about "many state universities" if you're attending DeVry? Last time I checked, University of Texas at Austin (my alma mater) wasn't advertised between CHiPs reruns.

    4. Re:A Warning by jtwJGuevara · · Score: 4, Insightful

      A good school should be teaching you that your schooling never ends. As in, never stop learning or you will be left in the dust. Any school that doesn't enforce this opinion on their students in any subject matter are already putting their students at a disadvantage.

  3. oh good lord yes by 74nova · · Score: 3, Insightful

    we have to know math because the math majors cant program, usually. as a programmer, youll have to work with NUMEROUS different people from all sorts of other fields. you might be designing heat control systems, biochem simulation software, or electronic simulation software like me. the more you know the better in this field, i think.

    --
    use your turn signal! you people act like it's divulging information to the enemy
    1. Re:oh good lord yes by ponxx · · Score: 5, Insightful

      > we have to know math because the math majors cant program, usually

      Conversely this is the very reason why physicists and mathematicians have good job opportunities in IT, consulting or banking. In many cases it's easier to teach a physicist programming (or economics) than to teach a programmer the relevant understanding of mathematics.

      Of course it depends on what you're progrogramming and of course a programmer who is good at the kind of maths required for the job will have the edge anyway...

    2. Re:oh good lord yes by TedCheshireAcad · · Score: 4, Insightful

      I beg to differ. I am majoring in Mathematics, and have had to take a year and a half of programming. I am fluent in Java and C++, and I use them both on a regular basis in my course study and research.

      In a Linear Algebra class, it is useful to check yourself by computer, and you can really get a good understanding of operations like inversion, Gaussian reduction, and determinanat computation by writing the algorithms.

      Moving on to a course in Nonlinear Dynamics, a computer is almost an essential tool for modeling dynamical systems that can't be solved in closed form. I had to write my own methods in Mathematica to model these sytems, seek out points of equilbria, and examine their stability. Want a hard core programming exercise? Write a program that will attempt to find Lyapunov functions for a given dynamical system - that will really test your self-worth as a programmer.

      Even in a course like Abstract Algebra, you're going to need a grip on programming to get a deep understanding it, for example, reducing polynomials in GF(256), as is done in Rijndael. You can sit there and mechanically do it out by hand if you like, but if you want to get anywhere, use a computer. Write it in C++, another good programming exercise if you want to link mathematics and computer science.

      Most math majors in their time will need to take a numerical analysis course, which will include most of what I have previously mentioned. Numerical Linear Algebra, root-finding, interpolation, and differential equation solving. It's a much larger challenge to write an RK4 solver for a given differential equation than it is to move information from a database to the web. You'd have alot more self-respect as the 'computer guy' if you wrote a program to fit an optimal Bezier curve or cubic spline to a set of points, instead of simply hitting 'smoothe curve' in Excel. You'd also understand why the 'smooth curve' function doesn't work so well sometimes.

      just my $.02.

  4. HS math question. by grub · · Score: 5, Interesting


    Not entirely unrelated question about high school math: A couple of weeks ago I was out with my little brother who recently turned 18 for a beer and to shoot pool. He was having trouble making shots so I said "Imagine the table is a large sheet of graph paper when you plan your angles and shots." he said "I've never used graph paper."

    He's graduating from Grade 12 this year, am I just a relic[0]? What do schools use now to teach geometry? I hope it's not all done on a computer, the practical hands-on stuff is invaluable.

    [0] I'm 38; mom died in '82, dad remarried and could still get wood.

    --
    Trolling is a art,
    1. Re:HS math question. by (trb001) · · Score: 4, Insightful

      Unfortunately, graphing calculators were invented. They're the bane/saviour for many an engineer, since they allow you to get away with an awful lot when you're pressed for time, but they allow many people to skip out on the fundamental lessons of geometry. Personally, I used them in school but not before I had a firm grasp of triginometric principles, ie, I memorized sin-cos-tan tables and could figure things out on paper sans calculator.

      I'm amazed these days at what kids use calculators for. My buddies fiance is student teaching a class of 8th graders and says that for simple *addition*, kids are breaking out their TI's. Really, if you can't add 96 + 48 within a few seconds in your head, you've got issues. Graph paper is going the way of the dodo, unless you're an electrical/computer engineer, then you take stock in engineering pad companies.

      --trb

    2. Re:HS math question. by Mandi+Walls · · Score: 4, Funny
      Fess up. You never used graph paper for math class. You used it for D&D.

      --mandi

    3. Re: HS math question. by Black+Parrot · · Score: 4, Funny


      > my little brother who recently turned 18 for a beer

      In my day we turned 18 without any such incentives.

      --
      Sheesh, evil *and* a jerk. -- Jade
  5. Nail on the Head by millahtime · · Score: 5, Informative

    I am an engineer working with programmers and one of the biggest issues I have is getting them to implement some of the complex math in their code. Many struggle with it and that is a huge problem.

    1. Re:Nail on the Head by AKAImBatman · · Score: 5, Interesting

      Let me second this. A good software engineer still needs to know the math behind what he's doing. Intuition can go a long ways, but sometimes intuition is wrong. And sometimes there just isn't a good way to develop something without invoking a few formulas. (Anyone who's developed a file system, say "Aye"!) The bright side is that most engineering work doesn't really require anything more complex than high school math. (Assuming that they're still *teaching* high school math. Grrr...)

      My best suggestion would be to shy away from any school that skips over the theory and math behind computational sciences. I myself ended up skipping the degree all together and picked up the various textbooks and papers necessary to educate myself in the field. That's not the path for everyone (especially if you're not very self-motivated), but for me it was better than trying to sort through which school was teaching the real thing and which one was dumbing it down to improve attendance.

  6. Computer Science != Programming by Anonymous Coward · · Score: 5, Insightful

    Coding is not as important a part of computer science as you may think it is. CS is full of theorems and proofs. Computer science is the science of making algorithms more efficient. Programming is about implementing algorithms.

    1. Re:Computer Science != Programming by Gumshoe · · Score: 5, Insightful
      Dijkstra summed that sentiment up best:

      "Computer Science is no more about computers than astronomy is about telescopes."
    2. Re:Computer Science != Programming by UTPinky · · Score: 5, Interesting

      THANK YOU for saying this! I got into a huge debate one time w/ a classmate because he was complaining about how Automata Theory (Language Theory) should not be a Comp Sci class. I was dumbfounded... This was perhaps the "truest" computer science class that was required for a degree at UT Austin... and in my opinion perhaps the most interesting class at that.

      --
      I'm only paranoid because everyone is against me...
    3. Re:Computer Science != Programming by jshaft · · Score: 3, Insightful

      Here here! As a CS Major I couldn't agree with you more and I'm very offended when people think CS is coding. Coding is just a means to an end, nothing more.

    4. Re:Computer Science != Programming by wwest4 · · Score: 5, Insightful

      I have to call bullshit on this knee-jerk arrogance.

      MANY CS majors become coders, and it is a perfectly acceptable outlet for the skills, knowledge and wisdom gleaned from a good CS degree program.

      Just because some people are fortunate enough to be able to pursue a career in academe or in bleeding edge R&D or other theoretical pursuits, does not mean that good programming is not applied computer science.

      If anyone believes otherwise, have another gander at the standard courses in a modern CS degree at any reputable university. You'll find tons of software design theory that can be DIRECTLY applied to writing software.

    5. Re:Computer Science != Programming by tonythepony · · Score: 3, Informative

      Exactly. A computer scientist's need for math is much greater than a programmer's. Coputer science is an applied mathematics. When you design an abstract algorithm and you're technical manager wants to be sure that it necessarilly terminates - it helps if you can write a formal proof - even if just for yourself.

      As for what math you should take - at a minimum you should take an intro to advanced mathematics class. You'll learn like the Principle of Mathematical Induction, how to write proofs, some basic set theory stuff, etc.

      Then take another math course depending on your interests. Interested in using fractals for image compression? Take a course in nonlinear dynamic systems. The point is - if your interested in something you can do with computer science, look for a math course that goes through the underlying theory.

  7. Math and CS by MarkPNeyer · · Score: 3, Interesting

    At my school, Xavier University, Math and Computer Science are a single department. It makes sense, though - the study Languages and Automata is an extremely mathematical pursuit, but it's also very important to Computer Science. The same could be said of any number of different CS related topics.

    --

    My blog
  8. Why is maths useful for computer scientists? by sweet+cunny+muffin · · Score: 5, Insightful

    Useful?! You can't do anything without it. You can't study graphics without maths. You can't study 3d graphics and simulation without quite advanced maths. You can't study audio without maths. You can't study just about anything in computer science without maths.

    Only a Mickey Mouse comp sci course would not require maths to quite a high standard.

  9. Heh. Try Neural Networks without linear algebra by Anonymous Coward · · Score: 3, Insightful

    Neural Nets store their information in matrices of varying dimensions. Without knowing how to manipulate them, you'll be in a world of pain.

  10. Of course you need math... by OEJack · · Score: 3, Funny

    How else are you going to figure out how much money to ask for in Rupees? ($1USD = 44.5641 Rupees as of this morning)

  11. co-workers without a good math base... by hornrimsylvia · · Score: 3, Insightful

    ..i never want to touch their code. usually it lacks basic logic. the programmer/designer usually does not have a good grasp on other mathematical concepts either. this is true for even simple business logic. the code is usually inefficient...in my experience anyway. the math really helps you to deal with thousands of processes working together, as well as potentially avoiding deadlock by looking at things on a grand logical scale. again, just my experience. take the math.

  12. Statistics also important by GGardner · · Score: 4, Insightful

    Perhaps the most related, useful, but most underappreciated related discipline is statistics. Of all the non-CS classes I took, stats is the most relevant to my day-to-day life. For example, doing analysis of performance and tuning software system, I often see people use bogus statistical analysis, and making mistakes based on those results. Even if your curriculum doesn't require it, I would highly recommend taking a stats class or two.

    1. Re:Statistics also important by zymurgy_cat · · Score: 3, Insightful

      For example, doing analysis of performance and tuning software system, I often see people use bogus statistical analysis, and making mistakes based on those results.

      Such behavior is incredibly prevalent in all fields and industries. I've been in meetings and seen analyses that make my skin crawl because people make fundamental mistakes when using statistics. Part of it is due to the fact that it's not something that's integrated into any cirriculum when it should be. Another part is due to the age-old problem of using a hammer on screws because all you were ever taught was using a hammer.

      The final part is a basic misunderstanding of probability, statistics, and math. I've actually had a customer want me to guarantee no failures by developing test results and analyzing them with statistics to "prove" no failures before a certain point. I tried explaining how one can never absolutely rule out such things with stats and prob. There's always a chance, no matter how small.

      --
      -- Fugacity: Confusing chemists since 1908
  13. Double Major by ePhil_One · · Score: 5, Insightful
    I double majored in Math/Comp Sci. I took a lot of logic courses, Diff. Eq., etc. The benefit is really understanding how all the numbers work so you can find intelligent methods of calculating things, instead of simply brute forcing your way through it all.

    I usually thought of it as the difference between learning how to program vs memorizing a bunch of useful code snippets and how to translate them to different languages.

    --
    You are in a maze of twisted little posts, all alike.
  14. I recommend by NixterAg · · Score: 4, Informative

    Let's assume that you are well versed in Trig and Algebra (you should have learned them both in HS). Take, at minimum:

    Discrete Mathematics (some call it Applied Mathematics)
    Calculus
    Number Theory (Cryptography)
    Linear Algebra

    I have a CS degree with a math minor and have been completely surprised at how often I've used the math portion of my education in the workplace. I'd recommend taking a good mathematical modeling course as well, as it typically offers a great mix of math, engineering, and CS.

  15. Programs are math by aim2future · · Score: 4, Interesting

    As with many things you do, you can do it quite a while without getting heavily into math, but when you deepen yourself you have to understand math and master it to a certain extent. For several years I did quite a lot of sw development without really using math, but when later starting my PhD I would have been lost without math. Programs are math. Every program can be converted to lambda calculus which is a mathematical expression form. Programs are art, as well as math can be seen as, and... programs are literary work. A certain story or idea can be expressed in many ways, without changing he actual idea behind the program. This is also the reason why software can not and should not be patentable, as it is now within USPTO (due to an old mistake...).

  16. The reason we take math... by baudilus · · Score: 3, Insightful

    Most people don't ever use mathematics much more complicated than basic arithmatic, so why do we have to take it in school? Math isn't about math; it's about thinking. Complicated problem teach impressionable young minds how to tackle problems logically, using what you know to be true to determine what you do not. I happened to love it (of course), but a lot of kids were always complaining about how they were never going use Modus Ponens in life. Turns out they were very wrong...

  17. 18 credits by mjh · · Score: 3, Interesting

    For my BS in Comp Sci (1992 U of Wisconsin), I had to take 18 credits of math, and achieve a B average in those courses. The 18 credits comprised:

    Calculus 1: 5 credits
    Calculus 2: 5 credits
    Calculus 3: 5 credits
    Matrix Algebra: 3 credits

    Although the University offered minors, my college (the college of letters & sciences) did not. If they had, I would have taken the remaining two credits in order to get the minor in math.

    IMHO, the assistance that math has provided me has been invaluable in my career. NOT because I use calculus on a day to day basis, but because it forced me to develop critical and systematic thinking skills. And THAT has been invaluable. At the time I hated it, but in retrospect it was really good.

    $.02.

    --
    Key to financial independence: Spend less than you earn. Save and invest the difference. Do it for a long time.
  18. CS = Math by Dana+P'Simer · · Score: 3, Insightful

    The SCIENCE of programming requires math. The art of programming may not. There is a distinction. That is why the lawyer in the next office over from me was able to put together a fairly good system to manaage his office and case load in a 5GL but couldn't truley understand the difference between a quick sort and a bubble sort. Of course, almost no one writes sorting algorithms any more. If you are writing a program that utilizes mathmatics to accomplish a goal ( e.g. the matrix algebra used in 3D graphics development ) it is not the programming that requires the math it is the problem space. The thing to remember is that, in a way, when you are studying computer science you are not learning how to program you are learning how to learn to program. Now and Information Systems degree would be more about learning to program and leaving it at that.

  19. Computer Science AND by NotWallaceStevens · · Score: 3, Insightful

    The rest of the world is filled with mono-educated outsourcing fodder that have crammed a narrowly-targetted CS education into as short a time as possible, memorizing syntax and call center protocols. The best possible insurance of future employability for someone considering CS is to add something else to your curriculum to expand your horizons. Math is certainly one likely candidate, but some other excellent combinations are CS and Music, CS and the Humanitites, CS and Foreign Languages, or CS and English. The suggestion is somewhat counter-intuitive. Most CS majors will frown on your interest in the Humanities. Exactly. Set yourself apart. Study what you are interested in, distinguish yourself from the pack, and seek an advantage through challenging, broad study.

  20. College by duffbeer703 · · Score: 4, Interesting

    College is not a vocational school, although that many would argue that DeVry is a vocation school.

    College is supposed to teach you how to think & learn... it's become a necessity since US secondary schools are so malfunctional. Your college classes should give you a base of knowledge about whatever you are studying, and the rest is up to you.

    The reason that top schools like MIT are top schools is that they force their students to explore and learn new things. If you are a serious student, you can come away with a good education from almost any school.

    --
    Conformity is the jailer of freedom and enemy of growth. -JFK
  21. Speaking as a Math and Comp Sci double major by nebaz · · Score: 5, Insightful

    I find that the math courses I took in college had about as much relevance to the comp sci courses I was taking as the comp sci courses themselves had to the actual work I do as a computer programmer.

    On the one end of the spectrum is pure theory, and proof, and on the other hand, we have complete practice, and "get it done now".

    Math is a great theoretical background for computing, and made some of the algorithmic courses a breeze.

    Ironically, I found the proofs in algorithms classes an attempt by computer scientists to say "see, we are a real discipline, we do proofs too", but I found that I wanted the CS courses to be a counter to all of the proofs and theory I got in my math courses. I wanted some "hands on" learning.

    Once I got out in the real world, especially with languages like Java, even the CS theory/practice (this is a hash table, now write one), I found that most of the data structures/algorithmic stuff had been written and I just filled in pieces.

    Where am I going with this? I guess basically that math is useful for comprehension in CS classes, but depending on the programming you do, you may not even use the CS you learn in the real world, let alone the math. But understanding is good.

    --
    Rhymes that keep their secrets will unfold behind the clouds.There upon the rainbow is the answer to a neverending story
    1. Re:Speaking as a Math and Comp Sci double major by microTodd · · Score: 3, Insightful

      Well, you have fallen into the typical trap. Computer Science is not really about writing code. That's like saying that being an architect is about cementing together bricks. Or being an aeronautical engineer is about bolting a wing onto an airplane.

      Computer Science is about researching and developing the mathematical theories behind the code. Why are certaing queing algorithms or sorting algorithms "better" than others? What is the "best" way to implement a neural network for a k-class classifier? What is the fastest way to get a packet from point a to point b? These problems have more to do with math, and almost nothing to do with if, switch, and for.

      --
      "You cannot find out which view is the right one by science in the ordinary sense." - C.S. Lewis on Intelligent Design
  22. Only one problem with that article: by Otto · · Score: 4, Insightful

    From the article:
    If you have the chance to take calculus in high school, I may surprise you with my advice. I would not automatically jump at the opportunity for a couple reasons. Please forgive me as I climb onto my soapbox, but keep in mind that I am a math teacher and I know a lot of this from experience.

    First, high school calculus teachers tend to be the teachers in the math department the longest. The problem with this is that while these teachers are more experienced, they have been away from calculus longer than the other math teachers in most cases. Besides that, these teachers are often near retirement and may not be as motivated as younger teachers.

    Second, calculus is the upper-crust of high school math. In college, it's one of the lowest math classes offered. This results in a completely different teacher mentality. A college calculus teacher will be used to working with struggling students because for many of them, that is the toughest class they will ever have to take. But high school calculus teachers will be more used to working with the top students in the school. If you aren't especially gifted in math, you may find that you don't get what you need from these teachers.


    Here's the problem with those ideas:

    1) In Calc I in HS, you're looking at a class of 30 people. 50, max. In Calc I in college, you'll likely be in a class with something on the order of 100-200 people. See, *everybody* takes Calc I their first year, not just the comp. sci's. All engineering majors, all the math geeks.. Hell, even English majors probably have basic math as a requirement... So most of the time, it's a big class, usually a seminar type of deal. If you're having a hard time with it in there, then you'll also likely need to take another not-for-credit class where they can give individual instruction or take some extra tutoring on the side. Whereas in high school, you've not only got a smaller class, you've got an experienced math teacher, who likely knows his stuff, and you've got a year to learn it as opposed to 1 semester only. Okay, so the HS teacher may be less motivated, but you've got a longer time period, a smaller class, and you're in that class with the top students in the school (who can probably help you out somewhat) instead of in there with everybody in the whole school (who likely need just as much help as you do).

    2) Yes, calculus is the upper crust of high school math. It's also a heck of a lot easier than a college level math class. But here's a thought: The high school class doesn't usually count towards your college GPA, while the college level one does. What's so bad about taking it twice? Take the high school calc if you can swing it, then take it again in college. You may still have a hard time in the college calculus, but it'll be somewhat easier because you've got at least some background to it already.

    --
    - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
  23. Everything there is... by microTodd · · Score: 4, Insightful

    Excellent article. I like the line, you need to come to grips with one important fact first: computer science has more to do with math than computers. I couldn't agree more, and this is something that many freshman CS majors need to realize quickly.

    Heh, I just finished my CS Masters which included a class on Advanced Neural Networks (SVMs and classifiers).

    You would not believe how much math is involved! There was one proof in a whitepaper I read that used calculus, algebra, trig, linear algebra, and geometry. In one proof!

    My recommendation: take all the math you can. Make sure you take linear algebra (vectors/matrices), trigonometry, calculus, probability, statistics, and anything else that looks interesting.

    Why does a CS major need math? Let's see:

    Graphics engines - trig, geometry
    Physics engines - Calculus, trig
    AI - Statistics, probability, calculus, linear algebra
    Basic GUIs - Geometry, algebra
    Networking - Statistics, linear algebra

    And of course, you can't do ANY of the above without algebra.

    Another interesting quote: If you have the chance to take calculus in high school, I may surprise you with my advice. I would not automatically jump at the opportunity for a couple reasons. I think I agree on this one. You're going to start at ground zero when you take Calc I in college. So use high school to become badass proficient in algebra and trig.

    --
    "You cannot find out which view is the right one by science in the ordinary sense." - C.S. Lewis on Intelligent Design
  24. Discrete mathematics by Jmstuckman · · Score: 3, Insightful
    Discrete (finite) mathematics will is required by many computer science programs. It will probably involve set theory, boolean logic, proof methods, and other topics selected by the school or instructor. The class probably has few direct applications to coding, but knowing the material inside and out will be vital for you if you study computer science theory.

    Taking theoretical computer science classes may seem like a waste of time, but I highly recommend it if for no other reason than because you're not going to learn this stuff on the job or on your own. Taking an extra class on object oriented programming or databases instead may be tempting, but you can teach yourself most of what you need to know about these. Take advantage of the time you have in a university and learn about the logical foundations of your field. For those who love computing, it's an experience which you won't forget!

  25. Amusing Anecdote by AKAImBatman · · Score: 3, Interesting

    Recently a "nuclear scientist" (the guy was a nut) was rather disparaging of Computer Sciences in an open forum. (Made the standard comments about "not a REAL science", blah, blah). He then went on to claim that in his younger days he had built the earliest computer cluster and that the software he wrote was so powerful that the cluster could have scaled up to infinity.

    Suffice it to say, it felt really good to throw Amdahl's Law at him and call *bullshit*. He didn't talk to me after that. :-)

  26. Re:Here it comes ... by haystor · · Score: 5, Interesting

    It really depends on what you're doing. I tend to think of programming as split into two groups:

    Computer Science programming - embedded, drivers, algorithms, etc...

    Business programming - This involves moving regular data between buckets. Math isn't so important as common sense. Both seem to be in short supply.

    It's been my experience that CS majors can perform well doing either. But there are other skills necessary for business programming that will allow a mediocre programmer to produce excellent work (such as knowing the business or being a wiz with SQL).

    I speak from the perspective of a math major who does business programming. I work with a lot of other people who do just great but occasionally run into a brick wall when some strange math comes up. These tasks come up only rarely. The most common place to see a math weakness manifest itself is when they foolishly matrix a couple sets of data and everything grinds to a stop. Even that is easily fixed (as long as they tested full sets of data before going into production). The only time I've *had* to be involved was implementing some probability and statistics packages.

    All things being equal, I'd take the guy with math. It means he can think, comprehend written works and probably has a good sense of when his numbers add up (very useful in business programming).

    --
    t
  27. Coding IS math. by Tim · · Score: 5, Insightful

    Ya know...maybe it's just my field (computational biology), or the fact that I've been in school for far too long, but the more I code, and the more math that I use, the more I see the two as different faces of the same beast.

    You don't have look at much interesting software before you realize that the difficult problems -- the ones that are fun to solve -- are inherently mathematical. And conversely, once you start seeing programming languages as expressions of underlying mathematical forms, they start to become very similar to one another. And I'm not even referring to bleeding-edge research code, either -- look at P2P networking, and you're staring into the eyes of a massive, graph theory problem.

    Anyone can write a shell script. Very few people can express mathematical concepts in code.

    --
    Let's try not to let fact interfere with our speculation here, OK?
  28. Computer Science Engineer by SadPenguin · · Score: 4, Insightful

    This is all so true. I am a computer science major at the Tufts School of Engineering, and the math requirement is huge. I appreciate it though, and I am seeing all the time that the more comfortable I am with math, the more clever and efficient my solutions to large computing problems becomes. Math is the basis of computer science. It allows us to *compute*, which is the obvious origin of computer science. The function of these machines is to process computative operations, and Math is the tool by which we can understand these things, and engineer new more efficient ways to perform them. CS without math is nonsense, who proposed that anyway???

    --
    sigSEGV - doy!
  29. Good point. by Saeed+al-Sahaf · · Score: 4, Insightful
    Since when did DeVry have a "surprising reputation"

    Modded "flamebait" but it's a good point. DeVry, ITT Tech, Phoenix U and so on have questionable standards. Why? Because their main purpose is to separate students from money, not teaching. I think that even a more or less unknown state college is better, at least their mandate is to teach, not separate money from the marks. The parent also mentions that he thinks these schools primarily teach management, and that is certainly true of Phoenix, who's primary clientele is management looking for the coveted Masters so as to be able to move on to tenured PHB status.

    --
    "Who are in control, they are not in control of anything - they don't even control themselves!" - Glen Beck
  30. Marvin Minsky said it best.... by sfm_guy · · Score: 3, Interesting

    When Daniel Hillis, founder of Thinking Machines, and all around brain-wave, first went to MIT, he asked AI guru Marvin Minsky what he should study. Minsky said, "Study math, because that way, everything you learn will still be true in 10 years." I've been a software engineer for 8 years, and majored in math in college. I had some disadvantages starting off in trying to convince companies to hire me as a programmer, but once I had that critical one year of experience, the math degree has only been an advantage. Moreover, if you are the math guru where you work, you get to be the hero and alpha geek all the time. My sole regret in taking math? That I didn't take more.

  31. Think math by Max+Malini · · Score: 3, Interesting
    As someone with applied math degress (CS, physics minor) turned software engineer, I'd like to respond to a few ideas presented so far.

    "Math is vital to computer science"

    Well, it's certainly important sometimes, possibly often. I used a lot of math writing a conversion library for 3D file formats, but not so much writing a user system in php.

    Learning to think is what's really important. I got my first software job by explaining at the interview that my skills were in complex problem solving -- skill they had trouble teaching straight CS people they had hired.

    "You really dont need much maths to write a shopping cart applications"

    Possibly not, but... I taught applied calculus at a university for many years as a grad student and I always loved it when students asked me "When we I ever use this?". A seemingly silly question to ask in an APPLIED Calculus class to be sure, but the most important use was always that if payed attention, the course would give them problem solving and thinking skills that would help them advance in whatever field they chose. Bottom line: After school you may not remember the Fundamental Theorem of Calculus, but the thinking skills will be invaluable.

  32. All Math / Physics and No CS Makes a Good Coder by jgardn · · Score: 4, Insightful

    If you drop the coding part of CS and focus exclusively on the theory, then fill in the rest with math and physics, I daresay that the result will be far better coding skills than if you focus on coding and throw in math and physics and theory as an afterthought.

    The reason is because math is a formal language, just like any programming language. Except math is far more expressive and complicated than any programming language. We handle the complexity by writing functions and abstractions to simplify it. However, in order to abstract, we have to dot all of our i's and cross all of our t's and lay out the law on when the abstraction will or will not work. Sounds familiar?

    The beautiful part is that there is no compiler and no test suite you can run against your "programs". You have to do it all in your head. If programmers were able to better predict the behavior of their programs, or if they were to write their programs in such a way that it could be done, then we would have far fewer bugs, or at least debugging would be easier to do.

    So, if you are a pro at math and physics, then programming languages is a toy to you.

    Why physics, and not just math? Math is programming for programming's sake. Physics is programming tied to reality in some way. Or in other words, you are practically applying the discoveries mathematicians make, and fudging stuff they haven't discovered yet, all in the interest of getting an answer that agrees with the way stuff really is. Physics adds that dimension of "reality" that is inescapable, just like real programming has the shadow of the "user" or "API" or such that is inescapable and must match what people want to see.

    There is one area that math and physics won't teach you, but it is easy enough to pick up as it is a rather simple system compared to, say, Thermodynamics or Quantum Mechanics. That is the way computers really work and the limitations thereof. This is the field of data modelling, data theory, B-Trees, and hashes and stuff, or the details about the various hacks people have come up with to stick mathematics into this system.

    --
    The radical sect of Islam would either see you dead or "reverted" to Islam.
  33. Why Math? Because it makes you THINK! by Azzaron · · Score: 3, Informative

    I went through a computer science undergrad which was part of the math faculty. As such, about a third of my courses were in math... not CS, math.

    At first, I thought along the same lines as many of you. Unless I got into some hardcore graphics coding, I never thought I'd use half of what I was learning. And you know what? I was right.

    However, what took me a while to realize is that this conclusion does not make math courses a waste. Those math courses, full of really tough proofs and theorems, tought me how to think. Every single day I use the thought patterns that I learned in my math courses to perform my programming job much better than if I had not been exposed to those math courses.

    Were the math courses hard as hell? Damn straight! Were they worth it? Definitely :)

  34. My view by sagei · · Score: 3, Interesting

    As someone who just graduated with both a CS and a Mathematics degree, I would say any (good) CS program is going to require a few semesters of Calculus, a semester of Linear Algebra, some sort of Numerical Analysis class, and a Discrete Math course. Most of these would probably be of the computational/applied variety - e.g., not proof-based. Since I am a Math guy, I would add a second semester of Discrete Math, personally. Maybe one being proof-based and one more applied.

    That said, personally I think CS majors should have a strong math background (the Calculus gives you that) but the only relevant Math, unless you are doing something specialized with a specific requirement, is what you learn in a Discrete Math course (what some programs actually call "Math for CS Majors" or similar).

    --

    Robert Love

  35. What is computer science? by Ouroboro · · Score: 4, Insightful

    Does programming really have that much to do with math?

    I see or hear this question all of the time in relationship to a degree in computer science. The short answer is:

    You can make a living at programming without knowing much about math. Most programmers can get along with some basic algebra skills, and understanding boolean logic.

    The long answer is that the question asked in the context of a discussion of computer science shows a lack of understanding of what the field of computer science is. Computer science is not about java or c# or sql. Computer science is about understanding and analyzing why a computer acts a certain way given a certain set of conditions. It is about understanding the best way of instructing a computer to perform tasks. Its about knowing that a computer cannot perform certain tasks no matter how well it is programmed. What does this have to do with math. All of the tasks I mentioned are addressable with some mathematical analysis. A computer scientist will write a program to demonstrate a concept or test a theory. A computer scientist will not write a program to do inventory controll for walmart, unless there is some novel or interesting problems in that task that no one has tackled before. In general someone graduating with a cs degree is well versed in theory, and will have to catch up on the practical aspect of the field. For example, I graduated with a CS degree having only seen one Design Specification Document. I now deal with them every day.

    There are many trade schools out there that will give you training in a group of technologies (c#, sql, java, html) and call it a computer science degree. The best of these schools turn out software engineers (a very good skillset to have) the worst of these schools turn out people who are capable of passing a cetrification exam and that is it. In general these guys (the software engineers)can jump right into the business of writing software much more easily than someone with a straight cs degree. However the devry graduates tend to have trouble designing and understanding larger systems, and the ramifications of their decisions within those systems. I find this due to the lack of theoretical underpinnings to their education.

    Don't get me wrong. I'm not saying every trade school graduate is not capable of dealing with and analyzing large system analysis. I'm just sayind that in my experience that these graduates come out a little less well equiped for the task. And yes I know several CS graduates who are dundering idiots, so you don't have to tell me about your experience with one.

    --
    When I want your opinion I will beat it out of you.
  36. Because you need it. by Tangurena · · Score: 3, Informative
    I find that the areas folks are starting to notice more (like data mining) are very heavily into math. Data mining is not just about "who is today's terrorist-de-jour" but more useful to solve problems like "who are our best customers and how can we better serve them?" or "can we make our mediocre customers into good customers?" or "where are our customers?" or "what funny things have been going on?" My latest book purchase is Data Engineering, and the math in it is beyond the capabilities of all my coworkers. Fuzzy logic? duh. Neural networks? duh. Support vector machines? duh. Principal component analysis? duh. Kalman filtering? duh. Without a solid background in math, the book is just a $90 paperweight. Maybe in 10 years it will be all componentized for the code monkeys to use. But I am sure they will use it wrong. I still see things like bubblesort appearing in code I have to fix.

    I don't know about your experience, but I find that post bachelor research in CS to be between 5 and 20 years ahead of industry. Some of the research goes no where, but some becomes the bleeding edge, then the mainstream. Like relational databases. Started (or first written up) as a paper in 1969. If you want to see where theory hits programming, check out game development. That is where most of the new technologies first hit development and get used successfully (the game may suck, but it becomes a showcase for some new techniques). Writing code for the TMS320 (a single chip digital signal processor) is an excercise in math: you spend more time modeling the code in Matlab than you do turning the code into C or assembly.

    I am also finding that graphs (not those blasted pie charts) can be useful in solving complicated problems. And some of the tasks to do, can be described with names like traveling salesman problem or minimum spanning tree. One of the first shocks I ever got in a meeting full of programmers was having to spend most of it explaining graphing algorithms and why algorithm X would solve the problem and why the proposed solution in the meeting would be a bad one. It would be hard to correctly, or quickly, solve a minimum spanning tree problem if you could not recognize it, nor understand what the algorithms were trying to solve. Education is about learning to solve problems and recognizing new situations resembling a problem you already know how to solve. Being uneducated is like only having a hammer to solve problems: you can only fix things by bashing them, good for nails, but not a good tool to use to remove screws and bolts.

    It is also fun to explain to the PHB why something he asks for is totally impossible. Usually it is headbangingly painful.
    Him: This number must be absolutely accurate, no rounding is allowed.
    Me: I can write 2 numbers on your notepad here that cannot be represented the way you describe.
    Him: BS, there ain't no such animal.
    Me: (writing) e and pi.
    Him: (scowling).
    I once tried to explain how .1 cannot be represented as a floating point number, but that ended up being a waste of time. Or how, to answer a question he had would require a time machine.

    Our society does not value intelligence, and has been actively disparaging intellectuals for 200+ years. Our country may have been founded by intellectuals, but de Tocqueville pointed out the disparagement of intellectuals back in 1835 in Democracy in America.

  37. Coding ain't math, not any more by mactari · · Score: 4, Insightful

    Being a mathematician won't make the switch go off that allows you to expertly use object oriented programming. Nor will it help you create a good GUI. Nor will it help you validate date formats. You need a firm grasp on the math you learned in middle school, but the need to be a mathematician has diminished in many computer science workplaces to the point that the "need" is now a simple "added bonus".

    When coding was entirely procedural and focused almost entirely on crunching numbers, well, yes, math was a big deal, but the paradigm's changed greatly now. Now aptitude in pure logic [rather than a broad math bkgd, much less pure calc] is much more important in my experience. Relational database design and object oriented programming require great understanding of set theory, not calculus. I AP'ed into sophomore calculus and had two semesters (plus an audit of DiffEQ) in college, and haven't used that stuff once since entering the workplace (on my sixth year).

    When I look to interview and hire new programmers to my team, for pure intellectual skills I'm looking at good coding style, properly factored (as in refactoring) coding examples, and the ability to explain, say, why an example database schema is or isn't in good third normal form. The math I've seen in my tasks is very basic, whether the product I've helped develop was a simple web-based MIS, county-wide tax system, or financial tracker for the largest non-profits.

    In fact the only time it's been useful for me to understand mathematical concepts [beyond set theory] was when I thought our resident Geographic Information Systems (GIS) experts weren't considering all the ends and outs of different map projections. Even then, what I was commenting on was well outside of my job description of a database admin.

    It's good to know math, all other things equal, but in today's programming workplace, the emphasis on math in CS programs is unfounded. I'll even daresay that's why so mnay people who weren't schooled as programmers do so well -- I know about as many programmers that have impressed me with their proverbial skillz that had a degree in the humanities or no degree at all as I do those with a CS background.

    Wake up & catch up, CS programs, and teach what's useful in "the real world"!

    --

    It's all 0s and 1s. Or it's not.
  38. My courses by 1000101 · · Score: 3, Interesting

    I had to take:
    Calculus I
    Calculus II
    Calculus III
    Discrete Math
    Advanced Mathmatics for Engineering
    Numerical Analysis I
    Numerical Analysis II

    Numerical Analysis actually has programming projects and I can see using many of the algorithms in "real-world" situations. Discrete Math obviously has uses. Advanced Mathmatics for Engineering also has obvious CS related topics. The only math courses that I probably won't ever use in programming are my Calculus classes. However, the other math courses listed above are all built off calculus so you had to take them.

    P.S. If all you want to do is write average-joe database connections, perhaps CIS would be a better major rather than CS.

  39. Here here by kndyer · · Score: 4, Interesting
    I think the problem is that Software Development != Computer Science.

    • 90% of the jobs out there are development positions. These require basic programming skills, understanding of the newest buzz technology and an eye for asthetics.
    • 10% of the jobs are computer science jobs. These usually entail designing/optimizing algorithms or interfacing with "sciency" types like engineers(gasp), physicists and chemists.

    A good COMPUTER SCIENCE degree is designed to prepare you for 10% category. If what you want to do is build java apps and database applications then go to college and learn those skills instead of all of the theory involved in a CS degree.
  40. Re:Math requirements? by An+Onerous+Coward · · Score: 3, Funny

    My Numerical Analysis final is in 30 minutes. Can you explain the whole predictor-corrector thing? Cuz' I'm lost.

    --

    You want the truthiness? You can't handle the truthiness!

  41. well, start with discreet math by underbider · · Score: 3, Informative
    Take a look at this site. It's a good start for computer science majors

    from there, there're cool things like "modern math", and then you should go deep--way deep: two semesters of linear algebra, graph theory, set theory, algebra, real analysis, numerical methods, mathematical logic, ohh, right, and some more calculus... as a computer science graduate student, I'm hating my self for not taking these classes as undergraduate. (well, or for taking them and not remembering too much) It's all very very useful!!

  42. University != Trade School by ph43thon · · Score: 4, Informative

    Or.. well, it should not. A lot of the responses here mirror the main conception I came across while in University. "Everyone" wants to go to University, but they really just want to learn skills easily acquired at a trade school (not that there's anything wrong with that.) Engineering or CS (notice, it isn't called Computer Programming) majors should be embarrassed to be heard complaining about learning theory. How do you think people figure out new applications? There are entire countries full of hungry people who technically, know how to program. How are you better if that's all you know, too? My assumption is that the people complaining about theory simply find it too hard to understand. Though, the complainers are right, in a way, we don't need that many folks graduating from University. They should just be in some tech school. Oh, and the more mathematics you know, the better. How come most people don't get the fact that since math is just a big glob of abstract structures, you can take different parts and apply them to any application you want?

    p

  43. OMFG! by h311sp0n7 · · Score: 3, Insightful

    As an individual with a B.S. in Computer Science I find all this negativity towards CS Majors absurd. If you are considering a B.S. in Computer Science you have to decide what you enjoy doing. Do you enjoy programming, solving problems, implementing solutions that require in depth technical knowledge of how both hardware and software function, etc? Or are you more of a customer service related, implement technology solutions with knowledge of how hardware and software interact, and want to concentrate on using pre-existing software apps to provdide solutions? Obviously, this is just the tip of the iceberg in deciding MIS and C.S. A lot of my friends from school loved doing web programming (HTML, XML, some applets, and web design), but hated the whole theoretical aspect of computer science. If you can't take the theory and its inter-relation with math then you should go MIS.
    Computer Science is itself inherent to math. You can't really separate the two. Sure you can implement all these solutions with A+, Network+, CCNA, MSCE, but how much do you really understand about truly optimizing performance. What about tailoring apps to employers requirements? Cost/benefit analysis of code? Sure, all that helps, but your not really implementing a complete solution just by setting up a network and providing support. There's so much more to it and that's where the theory, programming, and math come in.
    Sure you can get by without the math and theory, but how are you going to implement better solutions and design without them? Even with a loose understanding, CS majors have a skillset and problem solving ability that IT majors just don't have. A good question for potential CS majors would be can you make a contribution to the linux development community? If not, maybe you should concentrate on getting an MIS or minoring in IS with a major in business or another field of interest to improve your marketability.
    In the end I guess it comes down to each person's ability and interests. Math is inherent to computer science, but focuses on better development and better development techniques while understanding the underlying structure of systems. If you don't want to understand this underlying strucutre and don't care about innovation and theory then stick with IT. IT is innovative, but is more system functionality and maintenance rather than optimization, efficiency, development, and extensibility.

  44. Critical Thinking by MightyByte · · Score: 3, Insightful

    I graduated with a double major in Computer Science and Math. I now work as a software engineer in a large defense company. Many people interchange the terms Computer Science and programming. These terms are not interchangeable. Computer Science is the theory which provides the building blocks that programmers use (often with no underlying knowledge of what is going on). The act of programming really falls more into the term Software Engineering.

    Computer Science is theory. In most fields, the theoretical people make heavy use of math. The same is true in Computer Science. Algorithm and development is inextricably linked dependant on math. So if the question is "Does CS have that much to do with math?", the answer is a resounding yes.

    Programming or Software Engineering arguably doesn't have as much to do with math. As other posts mention, there are programming/software engineering jobs that use little to no math. However, there are a very large number of jobs that need math. Whether you have one of these jobs or not, you can still benefit from having taken more math.

    The issue is not that you took a class that taught you how to do the math that you need to accomplish the job. The issue is the critical thinking skills that math develops. When I started my software engineering job after graduating, the first project that I was assigned to required lots of math that I had never seen in school even though I was a math major. I was able to do the work not because of something I learned, but because of the critical thinking and logical reasoning skills that my math classes had helped develop. My math background also gave me a familiarity with the basic mathematical tools that I needed.

    There will always be new problems that school has not prepared you for. If you go to school to learn how to solve the problems you will encounter in the workplace, then you are in for a big surprise. The important thing to get out of school is the ability to think critically and learn new concepts.

  45. Lots of great threads here by evilpenguin · · Score: 3, Interesting

    There are a lot of great threads in this discussion. For the most part I am firmly in the "math is good" part. The more types, the better. The barest, most essential minimum is actually often taught in the Philosophy departments of universities: Logic. A thorough grounding in logic is essential to being a good programmer. And I don't merely mean being able to throw together a chain of ands and ors that work, but being able to optomize logical expressions to find the most compact and efficient expression possible. I can't think of a single kind of programming that doesn't benefit from a fairly deep knowledge of symbolic logic.

    Beyond that, various mathematical disciplines have different levels of demand based on the work being done. I'm largely excluded from the world of real-time 3D graphics because I never went beyond the basics of the math that underlies it. (Some of the most terrifying evil geniuses I know are guys who can not only do all the math involved in projections and rotations, but can also implement it using only integer math -- they scare me!)

    You'd better have your logic (deep) and at least your algebra, pre-calculus, calculus, geometry (with trig). From there, every bit of math you learn broadens you and gives you the potential to see solutions your competitors (other job applicants) might not see.

    This is the value of all education: Having more knowledge at your fingertips is the rich soil that grows insights. I know a lot of people who think they they can use an Internet connection and Google and they are "programmers." To some extent, this is true. But you can't look for things you can't imagine or remember. Information and knowledge are not the same things.

    I don't limit this to math education either. Even history, music, literature, biology, chemistry, physics, and philosophy can provide the mind with the possibility of new ideas. Anyone looking for "the easy path" through education to a job is short changing himself. University time is the time to wallow in the sea of human learning. The goal is to be an educated person, not a unit of productivity fitted to a particular cog in the great machine of industry. We make and use machines for our rote tasks. Your goal in education (to me) is to become maximally adaptable: to achieve cerebral fitness.

    In other words, I think this question is the wrong question.

  46. If you can't stand the math, get out of CS. by Dr.+Mu · · Score: 5, Insightful
    If you haven't got an aptitude for and a love of mathematics, I would urge you stay out of computer science. You won't succeed. The same talents and interests that bear on math also come into play in CS. They're hopelessly intertwined. Math is the foundation for computing, and the more you take, the better.

    As a minimum, I would suggest:

    1. Algebra, Analytic Geometry, & Trigonometry. Know this stuff cold. After 30 years in computing, I still use it every day.
    2. Logic. Ditto.
    3. Calculus up to, but not necessarily including Differential Equations.
    Very helpful at times:
    1. Linear Algebra
    2. Probability & Statistics
    3. Numerical Analysis
    4. Automata Theory (offered in CS departments)
    And if you're really into it:
    1. Number Theory
    2. Topology & Graph Theory
    A good grounding in one of the "hard" sciences like Physics can also be useful. And if you've got an aptitude for music, indulge yourself! Remember, it's not just the content of these discplines that makes them valuable. Each one teaches you to think in different ways. And an agile, flexible mind will make you more valuable to your future employers.

    Go for an education, not just training!

  47. Linear Algebra and Calculus by BigBlockMopar · · Score: 4, Interesting

    And as was said before, if you don't know math, good luck writing video games. Games like Quake perform tons of mathematical operations every second.

    For sure! I don't know Quake personally (I'm not into video games at all), but I assume that it's another one of the 3D videogames where your surroundings change with your perspective.

    That requires loads of matrix transformations directly out of linear algebra. It sounds terrifying, but it's just about having a group of numbers called a matrix. By multiplying them with a bunch of (x,y) coordinate in a certain order, you can do all sorts of warps and shrinks and stuff. If those (x,y) coordinates correspond to a bitmap of an object, you've just warped or shrunk the object, exactly as you'd have to do in a 3D maze or similar.

    Then, there's calculus. There are two courses *everyone* should have to take in high school - auto mechanics (so you know how to change a tire, among other things) and calculus. Calculus means "small stones", as for counting. It's all about rates of change. You could tell the speed of your car by looking at your odometer and your watch, but that will give you only the average speed over a given time or distance. The speedometer, on the other hand, gives you your instantaneous speed - which is the derivative (calculus term) of your position (odometer) with respect to time. This makes sense when you think about it: speed is the rate of change of position.

    (Actually, it's velocity, but that's a whole other kettle of fish if you don't know about vectors from Linear Algebra yet.)

    Don't worry about the math. It's usually the easiest course in your university schedule - and I tell you that as someone who failed high school math classes constantly and who dropped out of high school because of math (that's a long story, though). Math *is* your friend. How's that? You can be guaranteed that if you do all your homework, you will get an A+ in the course. That's it. No reading, no stupid assignments which get marked by TAs who know less than you, nothing. It doesn't even matter how good or bad your teacher is. Just do all your homework and you'll get an A+. It's a non-linear relationship, do 50% of your homework (every second assigned problem) and you'll get a B+. Do 25% of your homework and you'll get a C+.

    As an EE, I had to take 7 university level math classes.

    • Calculus I: Basic calculus, a re-hash of high school which introduced Integration by Parts (table method!)
    • Linear Algebra: Matrices, parametric equations, Gaussian elimination, eigenvalues and eigenvectors. Don't let the names scare you, it's all very easy.
    • Calculus II: Differential equations and infinite series. Always had a hard time with infinite series... but I passed it.
    • Calculus III: Multivariable Calculus and Fourier Series. Very fun course, allowed me to become conversant in Vector Calculus (which is always good for scaring people, though it's actually dead easy). Fourier is really neat, allowing you to express any function (think waveform) as a sum of easily-manipulated sines and cosines.
    • Numerical Methods: A whole course on how to make numerical approximations when you come across something that is impossible to integrate. Mostly programming in MATLAB. Open book exam, I used LyME (MATLAB clone) on my Palm.
    • Calculus IV: Mathematical Methods. All about how to solve partial differential equations like the heat equation and wave equation, also Laplace and Fourier transforms, Sturm-Liouville differential equations, etc. Scary sounding, but actually rather easy once you get your head around it. Doing homework on the blackboard with your friends in an empty classroom is recommended - the arts class which came into the room after our homework sessions always looked at us like we were geniuses. We're not.
    • Statisitics: Ugh. Mostly just plug numbers into equ
    --
    Fire and Meat. Yummy.
    1. Re:Linear Algebra and Calculus by bahamutirc · · Score: 3, Insightful

      Don't worry about the math. It's usually the easiest course in your university schedule - and I tell you that as someone who failed high school math classes constantly and who dropped out of high school because of math (that's a long story, though). Math *is* your friend. How's that? You can be guaranteed that if you do all your homework, you will get an A+ in the course. That's it. No reading, no stupid assignments which get marked by TAs who know less than you, nothing. It doesn't even matter how good or bad your teacher is. Just do all your homework and you'll get an A+. It's a non-linear relationship, do 50% of your homework (every second assigned problem) and you'll get a B+. Do 25% of your homework and you'll get a C+.

      I wish that were true. I did all my homework for my math classes and really studied my ass off, and the best I could do in some of them was a C. I'm no math expert, but I guess it depends on where you went to school at and who your professors are/were.

      Statisitics: Ugh. Mostly just plug numbers into equations and know what they mean. Not difficult, just boring.

      Again, it depends on what you took. I had to take two high level statistics classes for my Systems Analysis degree, and I must say those were my favorite math classes by far. I called it "Applied Calculus". The first class covered probability, and the second class actually covered statistics. What I had thought about statistics before I took the class was more along the line of means and averages. Those topics were covered on the first page of the first chapter, then it took off. Really, I learned more about calc in that class than in my calc classes because suddenly calc became useful.

      If I were to ever go back to school and get a different degree, I would major in Statistics.

      Just my 2 cents worth.

    2. Re:Linear Algebra and Calculus by Derkec · · Score: 4, Informative

      Wow, math was anything but the easiest thing on my university schedule. Calc I&II for Engineers were classes they used to weed out students. That said, I really value what I learned.

      Calc I or better yet, a calc heavy Physics I is the kind of class that will alter how you view the world. It's a must. After that, you might not use a ton of the math you learn in university at work. That said, taking classes in how to program mathmatical algorithms greatly helps me do my job and understand how computers work.

      CS students are blessed/cursed with the likelyhood that some of the math that you learn will be from your CS department. It doesn't make matrix multiplication that much more pleasant, but it is interesting to write a simple search engine algorith that matches a terms in a documents to a vector of search terms.

      I disagree with you on stats class. We were allowed to use Excel to do some of the gruelling number crunching for us once we'd done a handful by hand. Now, I can't do any of it by hand from memory but I'm ok with a book. I do understand what they heck is going on with some basic stats work and have a feeling for how to go about doing some vaguely interesting analysis of things I encounter.

      The number one reason to learn advanced math is so that when you sit down in a movie and they've scribbled jibberish across a chalkboard in the background, you can follow what's being done, or at very least recognize the symbols.

  48. Math for computer scientists by tim1724 · · Score: 3, Informative
    This is a list of the stuff you should learn, which may not exactly match what your school requires. This assumes you've already had a reasonable mathematics foundation in high school (classical algebra, trigonometry, single-variable calculus, etc.)
    • linear algebra
    • graph theory
    • combinatorics
    • logic
    • abstract algebra (very cool, and useful in a surprising number of ways)
    • multi-variable calculus
    • numerical analysis (I found it boring, unlike everything else on this list, but it can end up being useful)
    It's likely that you will have to take courses in subjects such as differential equations (either for your school's requirements, or as prerequisites for some of the above classes), but I don't think they're particularly useful to most people in CS.
    --
    -- Tim Buchheim
  49. not a troll but an opinion by swordsaintzero · · Score: 3, Insightful

    I worked freelance for hotels.com and some other big name firms. I am a highschool dropout. The CS grads I worked with were good, but not great. Other than one ex army CS grad I found the inability in my peers to aproach a problem from a new angle to be across the board. Something this new generation seems to be forgetting is that once upoun a time someone that knew ass from a $ prompt and didn't go to school got more credit than ninnies who excel at theory but cant code to save there own life. If you learn deep magic on your own without having it spoon fed to you then in my experience you are someone who really knows what they are doing. Often excelling at real world problem solving above and beyond hothouse flower programmers. Thats the difference between a person that can write a few cotton candy language database connections and someone that writes drivers on the bare metal. You either LUST after computers they consume your life. If you dont live sleep and breathe them for a few years then you can't achieve truly wizardlly status. You cant impart love with a university course. As to math being important to programming, if you cant see that a universe based purely on numbers requires you to be able to manipulate them in order to be really good at what you do, then you have no business in a cs course at all. I went from programming for a living to building harleys and hotrods / programming for fun but I spend just as much time in front of the keyboard now as I did then. A real geek just cant give it up. Sorry for any spelling errors etc. for some reason this thread irritated me and I just had to spout off.

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    Panel F, Relay #70
  50. Certain types of jobs... by BrianMarshall · · Score: 4, Interesting
    Math is the basis of all CS.

    If you get deeply into the science of Computer Science, you can certainly get into some math. But, it is important to note that practically no one gets employed as a computer scientist (except for people who stay in academe and study and teach Computer Science).

    Most people going into CS expect to get jobs as systems developers of some sort. 'Code monkeys' might be the bottom of the pack; frequently they are just trained tool-users who write snippets of code behind buttons.

    But to be a great developer is to be a master of a craft, not a scientist. This particular craft is mental - it is, as you imply, a matter of critical thinking and problem solving. It is being able to look at the world in different ways and being able to see how to express an aspect of the world using the tools of your craft. It is a craft with many principles and design patterns and ways of looking at the things.

    To be a great developer requires talent. Picking candidates that are strong on math may be a useful way of identifying people with the talent. (This approach screws people like me, however; I believe that I have a great deal of talent in the craft, but my brain crapped-out after basic calculus.)

    The vast majority of developers require no more than:

    • basic algebra
    • basic trig
    • basic statistics
    Some people need basic geometry.

    Sure, if you are getting into signal processing or astrophysics or a variety of other areas, you need lots of math. But that isn't where most people are going. If you are, and you are into math, great; otherwise, don't sweat it.

    You don't write good SQL because you are good at math (as others have apparently suggested); you write good SQL because

    • you know enough SQL
    • you know what works well

    Nothing beats talent plus experience.

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    "When the going gets weird, the weird turn pro" -- HST
  51. Computer Lib by bluethundr · · Score: 3, Insightful

    In 1974, Ted Nelson had some thoughts to share on this very topic in his revolutionary book Computer Lib. As the "crackpot, visionary, gadfly" he calls himself he stated that "Universities require higher math (usually calculus and at minimum linear algebra) before allowing students to program a computer. This is preposterous! This is akin to requiring a PHD in mechanics in order to drive a car down the road! Grade school kids can - and do - learn how to program computers with no math background at all!"

    This is a paraphrase, because unfortunately I don't have my copy in front of me at the moment. But I believe I got it pretty close. While I agree with Ted on the whole, I also concede that it entirely depends on what you want to do with your programming projects.

    If it's got anything at all to do with breaking apart, twiddling or mangling things like sound and video and many applications of graphics then yes higher math will be a requirement. It will also be useful in helping one think logically enough to handle programmatic tasks more easily.

    That being said, there are still many many programmatic tasks you can accomplish...to make your life easier because someone else hasn't in the area you're programming in, or just to learn the internals - the process! - of programming: Ted was dead on (as he was about a lot of things!). No math will be required for a great many tasks!

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    Quod scripsi, scripsi.
  52. Depends on what you want to do by gubachwa · · Score: 3, Interesting
    As has already been pointed out numerous times, if you want to do the really *interesting* stuff in Computer Science, you need a lot of math. Lets look at the different fields/specialities in CS:

    Theory CS theory consists of a wide range of problems: some very heavily mathematical (Does P = NP?) to the not so mathematical (eg. Theory of Distributed Systems). Although the latter is not "mathematical" in the traditional sense, it still requires strong mathematical reasoning abilities. In any case, needless to say, studying CS theory requires a good foundation in mathematics.

    Graphics This one has already been described by other people. No chance in hell you're going to write a kick-ass 3d engine without knowing a lot of linear algebra (i.e. math).

    Artificial Intelligence Machine Learning (Neural Nets, Support Vector machines, etc) is all hardcore statistics. You need to have a good knowledge of linear algebra and multivariate calculus to even begin to comprehend this field. At the other end of the spectrum within the AI field is Knowledge Representation; this type of AI is more logic based, and again requires good mathematical reasoning abilities.

    Operating Systems Here's a field for which you may argue a minimal amount of math is required. Of all the subdisciplines within CS, this one probably does require the least math. However, that doesn't mean you'll get away without a math background. A lot of research done in this field involves understanding/presenting quantitative results. So you do need some basic knowledge of statistics. Besides that, a lot of OS research also involves proving systems correct; this is very heavily logic based stuff, and again an ability to reason about problems abstractly (mathematically) is extremely useful.

    Numerical Analysis Math, math, math, and more math.

    Software Engineering Proving systems correct and defining systems using logic -- very mathematical stuff. If on the other hand you get into the more wishy-washy side of SE then you may be able to avoid math.

    Anyways, there's probably some sub disciples I missed, but you should get the idea. Math is required in almost all aspects of CS. The only reason it isn't required in the RealWorld(tm) is because most of the stuff done there is grunt work that involves nothing more than reinventing the wheel.

    So, if you are really interested in CS, then do it right -- take as much math as you can. If, on the other hand, you are just interested in hacking, then don't go into CS. CS != hacking degree.