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Gran Turismo's PSP Conversion Gets Details, Video

jasoncart writes "Sony has confirmed more details on PlayStation & PlayStation 2 killer-app Gran Turismo's upcoming port to the PSP handheld, further underlining the simplicity of PS2 to PSP conversions - series producer Kazunori Yamauchi says: 'Since we're already developing the [Gran Turismo 4]'s system on the PS2 hardware, we're planning to port that directly to the PSP.' IGN PSP has more details from the same interview, and there are also some Japanese shaky-cam videos featuring game footage playing on the PSP, one of the first times the handheld has been seen running in standalone form."

57 comments

  1. Anyone else notice? by Stubtify · · Score: 3, Interesting

    Was it just me or did that guy in the video put that UMD disc into the PSP while it was "playing" another game? Would that mean all we're seeing here is a nice tft screen displaying a video feed (which is what I was suspecting all along)?

    1. Re:Anyone else notice? by swatoa · · Score: 1

      What? He didn't really put the disc in, he was only demonstrating where the media loads. Either that or the UMDs load very sloppily into the thing...

    2. Re:Anyone else notice? by Thedalek · · Score: 1

      No, it didn't appear that this was the case. He seemed to be fake-sliding the game along the back of the unit to demonstrate where the UMD cartridges are placed. It still seemed to have enough play from side to side that I don't think it was in the slot.

      Even if it was, that may not mean anything. The "Cats in the Classroom" game may actually be a built-in app used for launching games. If it is, let's hope there are others that appeal to less cutesy tastes.

      Giant Robot X-11: You appear to have inserted a UMD. Do you wish to run it? (Select yes) Pooooooooweriiiiiing Uuuuuuup! (Screen glows, various anime attack poses flash on the screen, fades to white, fades to game).

      --
      Happiness is relative, Based upon the way we live.
    3. Re:Anyone else notice? by Anonymous Coward · · Score: 0

      Yep, as the others said, he didn't actually load that second UMD disc.

      But it still was a video feed, at least for the GT segments...

    4. Re:Anyone else notice? by Alban · · Score: 1

      What you're seeing is it running off a dev kit.

    5. Re:Anyone else notice? by NanoGator · · Score: 2, Interesting

      "Was it just me or did that guy in the video put that UMD disc into the PSP while it was "playing" another game? Would that mean all we're seeing here is a nice tft screen displaying a video feed (which is what I was suspecting all along)?"

      Just you. But that's been covered in other posts. It's worth adding that since it's optical, the hardware would be able to keep running a program without the disc. If Sony's smart, they didn't build it to auto-reset in that event. Otherwise, how would Square make their multi-disc games? ;)

      --
      "Derp de derp."
    6. Re:Anyone else notice? by Fred+Or+Alive · · Score: 2, Interesting

      It would fit with other Playstation stuff for it not to have an auto-reset. The other Playstations don't.

      It's only the Sega consoles and the Xbox that (usually) auto-reset if you eject a disc.

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    7. Re:Anyone else notice? by NanoGator · · Score: 1

      My Gamecube complains if I take the disc out. It says "put the original disc back in!". I think that's in the software of the game, though. I'm kinda curious if anybody knows more matter-of-factly if the Gamecube could span games across multiple discs.

      --
      "Derp de derp."
    8. Re:Anyone else notice? by Slashdot+Insider · · Score: 1

      Resident Evil spanned two discs. No doubt the software probably makes a special system call to tell the GC to stop what its doing and allow the user to replace a disc.

    9. Re:Anyone else notice? by Fred+Or+Alive · · Score: 1

      I'd guess it's part of the Nintendo's libraries, seeing as I've noticed it does that as well. I think in some games (eg: Zelda: Wind Waker IIRC) it trys to keep on going for a while before the message appears though.

      I'd presume there are provisions for multi-disc games on the Gamecube, it would be a bit stupid not to have it (on the Dreamcast for example the auto-reset could be turned off for the disc swap messages).

      --
      10 PRINT "LOOK AROUND YOU ";
      20 GOTO 10
    10. Re:Anyone else notice? by 13Echo · · Score: 2, Insightful

      It wouldn't surprise me. Before GT3 was released, all of the "screenshots" were simply shots of FMV in action. It's a typical Sony stunt that they use to WOW users with graphics.

    11. Re:Anyone else notice? by mausmalone · · Score: 1

      He almost put the disc in, but never fully inserted it. Maybe he's putting it behind the system? Maybe that's a pack-in game that's running while he's inserting the disc (like picto-chat on the DS or the personal organizer on the NGPC). And of course, maybe it's a mock-up. I'm most willing to think it's a pack-in, since they showed 2 games and only 1 game box at the end.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    12. Re:Anyone else notice? by ddsoul · · Score: 1

      Actually, most of the screenshots released just before, of the fmv is rendered realtime. GT3 is still the best looking and overall best racing simulation to date, and it was a first generation ps2 game to boot!

      --
      *604x
    13. Re:Anyone else notice? by StingRayGun · · Score: 1

      Its also nice knowing that case its optical: -It will eat up power -It will prabably have to go back to the disk between levels, etc. -There will be LOADING times, on a portable! Ack! -The addition of moving parts: unlike my gba (even though i hacked it up installing my first MOD ever, the afterburner) and my GBA SP this thing will actually break! -It will prabably be the first portable to have heat issues. I can't wait for portable cooling systems mods and the like. -There will be no autosave feature like the one in fire emblem, and all saves will require a seperate memory stick. Whew! Doesn't matter anyway... if they put out a high quality madded with at least a quick sleep feature,that i can play on the train i'll buy the damn thing anyway!

    14. Re:Anyone else notice? by Sockatume · · Score: 1

      Seconded. In fact, compared to the final product, the pre-release screens of then-GT2000 are a joke.

      --
      No kidding!!! What do you say at this point?
  2. wow by zors · · Score: 4, Interesting

    Was anyone else surprised at how good the image quality was on the PSP? I mean, i've heard about how powerful it was and that it's essentially the same as the PS2, etc. but i really hadn't believed it. At first i thought the GBA SP would still reign over the PSP for me, but after seeing this, i'm not so sure. The idea of playing a real console game while i'm walking around is pretty cool.

    1. Re:wow by BoneMarrow · · Score: 1

      no doubt this is the same thing that happened with each of the gt series ie. they promote the replay because it looks amazing but the actual game is pretty standard. I could be wrong however - it would be good to be wrong even.

      --
      Unfortunately, no one can be told what my sig is...
    2. Re:wow by NanoGator · · Score: 1

      "At first i thought the GBA SP would still reign over the PSP for me, but after seeing this, i'm not so sure."

      I wouldn't judge based on graphical quality. Problem #1 is you're seeing a video from a shakey cam, as opposed to the direct-to-video demos we've seen from Nintendo. Problem #2 is that Nintendo's changed the playing field somewhat. Even if the PSP can run circles around the DS in terms of graphical capabilities, there's still the interface to consider. The stylus interface for the DS kicks ass.

      I encourage you to watch this video here:

      http://www.cube-europe.com/news.php?nid=6748

      These are mostly technical demos, but watch the whole way through. I guarantee you you'll be seeing stuff you just won't possibly be able to do with the PSP. Read between the lines a bit, and it gets more exciting. Notice the handwriting-based IM program they have running on this demo. That, in and of itself, isn't so exciting. However, think about using this bad boy on an 802.11 connection. Not only would it be easy to get this thing on the net to play against other people, but you'd have a suitable interface for setting up your character and even having some in-game chats. All on a seperate screen, no less.

      Yes, I'm a Nintendo fan boy, so take what I'm saying with a grain of salt. But man, I do get excited at the idea of playing on-line from my recliner. Assuming the PSP has 802.11 as the rumors suggest, it seems so pale in comparison.

      --
      "Derp de derp."
    3. Re:wow by gl4ss · · Score: 1

      you're forgetting just one thing.

      being technically superior(faster) never meant jack in the realm of portable consoles.

      and uhm.. if you havent been playing 'real console games' while walking around why don't you buy some of the currently available portable gaming machines(most have the possibility of running a bit older real console games..). playing while walking around sucks though, can't concentrate on the screen then.

      --
      world was created 5 seconds before this post as it is.
    4. Re:wow by mausmalone · · Score: 1

      I'm surprised with the very wide vertical FOV on the display, but it had a lot of blur on it (as most LCD's do). I couldn't really get a sense of the image quality or the real framerate. That photo of the PSP playing GT4 on the page is most definitely a mock-up, though, as that long of an exposure time would surely capture a few frames in real life (and it would look lower-contrast than that, too).

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    5. Re:wow by Anonymous Coward · · Score: 0

      The idea of playing a real console game while i'm walking around is pretty cool.

      I guess. I also thought the TurboGrafx Express was cool, and the Atari Lynx. These days, I tend to think Nintendo has the right idea about handheld gaming priorities.

      The PSP has a projected 2.5 hr battery life, which probably means anywhere from 1.5-2.5 hrs in real-world use. The Turbografx had the same problem. The Lynx got around this by making the battery chamber as voluminous as the rest of the unit and requiring 6 batteries, making it a "luggable" more than anything.

      The Turbografx and Lynx were also both very expensive in their day.

      But, if heavy, expensive, 2 hr. battery high-end gaming laptops can find a niche I'm sure the PSP will as well. I'm sure there'll be people willing to swap batteries every couple hours, or "dock" at AC outlets to play. (I'm also sure that number won't ever exceed half of the Gameboy's user base.)

  3. GT4 - Killer App by TJ_Phazerhacki · · Score: 1
    I think by now it's clear that GT4 is a killer, must win app for the PSP. And even if photos and video havent been confirmed - this looks a little too shaky - I am looking forward to trying this out first hand very much.

    I have very little interest in the DS - Ohh, a touchscreen - I can use Pda Functions, just like... on... my... PDA... And the Games just dont look as appealing.

    And come on - It has A game Called "PSP Racer" - What more could you want?

    --
    Physics is nothing like religion. If it was, we'd have an easier time trying to raise money!
    1. Re:GT4 - Killer App by NanoGator · · Score: 2, Insightful

      "I have very little interest in the DS - Ohh, a touchscreen - I can use Pda Functions, just like... on... my... PDA... "

      How can you play PC games and not find the PDA style screen interesting?

      "And the Games just dont look as appealing."

      As much as I'd love to run to Nintendo's defense, I think you're spot on here. The games, ultimately, should direct you where you want to go. If any of us Nintendo fan boys give you shit about that, hold on strong to the choice of games. Ultimately that's what we end up doing with these machines.

      --
      "Derp de derp."
  4. Additional by NanoGator · · Score: 3, Insightful

    " Say whatever you will, it's a new generation of portable hardware, with performance that lines up with the PS2. Therefore, software development takes quite a bit of work. If you don't give it your all when making games, producing something good is difficult."

    He's gotta point. The IGN article didn't mention it, but I've heard it before: The ~$30 price tag of these portable games will no doubt have an effect on development as well. That's significantly less money to be made. It is unlikely we'll see the same amount of effort put into making these games.

    The Nintendo zealot in me wants to point out that this could really hurt the PSP. The more practical side of me says that mabye this could lend to more innovative games. I mean, what is innovation if it isn't the overcoming of hurdles such as smaller development staff or simpler interface?

    As much as I want Nintendo to win at everything it does, I'm very glad to see this competition taking place in the handheld market.

    --
    "Derp de derp."
  5. Just great! by Anonymous Coward · · Score: 0
    Another system that makes straight ports easy! As if we didn't get a big enough dose of developer originality with the GBA! Way to go Sony!

    P.S. Good luck with the endurance races. The real challenge will be finishing off the race before the system finishes off the battery. Oi vey.

  6. I think the real question is... by Anonymous Coward · · Score: 0

    Where is the profit?

    1. Re:I think the real question is... by fr0dicus · · Score: 2, Insightful
      I think the real question is: where is the demographic?

      The answer is of course, working, looking after children, in the pub.

  7. Re:The bottom line is that by Thedalek · · Score: 1

    Yeah, 'cause it's not possible to like them both or anything.

    Of course, compare the sales of the GBA to the X-Box and it tells a very different story. To date, NPD Group estimates that there are just short of 10 million XBoxes out there in people's homes. There are, however, over 22 million GBAs sold.

    --
    Happiness is relative, Based upon the way we live.
  8. How long more before PS2 version released? by scratchbuild · · Score: 1

    Article says: "Gran Turismo 4 is apparently around 75% complete and still on course for a release by years end".

    But it's been pushed back so many times with so many movies, demos, and even them preview releases (Preview and the Toyota preview), I wonder if they won't mind holding it back for simultaneous release with the PSP version..

    They might as well name it "Gran Turismo Forever"

  9. direct url by zhenga · · Score: 1

    wget http://www.ferrago.com/video/videos/4210_1.wmv ;p

    1. Re:direct url by neonstz · · Score: 1
  10. On the other hand, scale of economy by SmallFurryCreature · · Score: 1

    Or whatever it is called BUT on the whole it is better to sell a million products at 30 bucks then a hundred thousand at 50 bucks. GBA games are expensive. 30 bucks is far more reasonable. And since the cost of games is the same regardless of the number of sales (it is not like the cost is in duplication) it is better to get a bigger slice.

    Having seen the PSP now (not sure if this stuff was pre-rendered or not) I think Nintendo has got a problem. Sure I like my GBA but the graphics are not that good. All Sony has to do is put up demo stands and the PSP will sell itself.

    Those winging about the price difference. One word. iPod. Everyone else has cheaper MP3 players. Still iPods sell like hotcakes.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:On the other hand, scale of economy by 13Echo · · Score: 0, Flamebait

      I don't think Nintendo has "got a problem" as some of you like to point out.

      Don't be fooled by prerendered FMV (as many of you were folled before the PS2 was released... We know what a "graphical powerhouse" that really was).

      All of this expensive technology also comes at a price. I think that Nintendo should be conservative with their next portable. It will keep the costs down to a level that everyone can afford, and the games will still be fantastic and inexpensive to develop. The PSP, on the other hand, will be expensive, and will likely cost much more to make games (and manufacture them).

      I really don't think that Nintendo has anything to worry about (aside from the Sony fanboy that is already making his deposit on a PSP because he was wowed by a bit of smoke and mirror FMV tricks).

    2. Re:On the other hand, scale of economy by sehryan · · Score: 1

      Two Words: Battery Life

      The Lynx was a better system, which smoked the original GameBoy in terms of graphics. Yet today, GBs all around, and not a Lynx to be seen. Why? Because people would rather play 10 hours of a soso-looking game than 2 hours of a great-looking game.

      --
      The world moves for love. It kneels before it in awe.
    3. Re:On the other hand, scale of economy by Anonymous Coward · · Score: 0

      GBA games are expensive. 30 bucks is far more reasonable.

      Huh? GBA games are 30 bucks, you nincompoop! But I suppose I should give you a chance to explain before I flame you too much.

    4. Re:On the other hand, scale of economy by Anonymous Coward · · Score: 0

      Naw, it's just yet another ignoramus sony fanboy.

  11. Yeah I was suprised by SmallFurryCreature · · Score: 0
    If this is the real thing (what a faked press release using non-existing hardware displaying pre-rendered footage? NEVER!!!!) then Nintendo better rethink the DS or be prepared to cut prices. The GBA screen can't compete. Put these two next to each other and it would be like trying to sell at 14 inch CRT standing next to 21inch sony LCD. With the lcd being only twice as expensive. That could mean that GBA becomes the cheap handheld bought by the poorer parents. I pity them as kids want the latest greatest brand, not something that might be just as much fun.

    IF the PSP can really deliver this kinda quality then WOW. Fuck battery life, fuck price. I can carry extra batteries. I can always sell my body to science. BUT I GOTTA HAVE IT.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Yeah I was suprised by 13Echo · · Score: 2, Insightful

      The Nintendo DS will also be 1/3 of the price. Now tell me... How many people will be willing to shell out $400-$500 for this portable? I'm sure it will have its niche but you seem to not understand that both portables are aimed for entirely different markets. Nintendo doesn't "have to compete" because they have a product in a market all its own.

    2. Re:Yeah I was suprised by kisrael · · Score: 2, Insightful

      IF the PSP can really deliver this kinda quality then WOW. Fuck battery life, fuck price. I can carry extra batteries. I can always sell my body to science. BUT I GOTTA HAVE IT.

      I'm sure there are a lot of Game Gear, Lynx, TurboGrafx Express, etc users who agree with you.

      Eh, who knows. Nintendo used to have mroe brand power than it does now; if Sony allows sufficient ports, maybe you have a point. But Nintendo knows how to make fun games in a small screen; there's always the chance that some direct PS2 ports wouldn't play nearly as well...

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    3. Re:Yeah I was suprised by oGMo · · Score: 0
      The Nintendo DS will also be 1/3 of the price. Now tell me... How many people will be willing to shell out $400-$500 for this portable? I'm sure it will have its niche but you seem to not understand that both portables are aimed for entirely different markets. Nintendo doesn't "have to compete" because they have a product in a market all its own.

      Where are you getting these numbers from? Oh, that's right. You're making them up.

      Sony is not entirely stupid. They're also highly competitive. If you think they'll try to sell a $400+ portable game device when the market is closer to $100, you're naive. They don't even sell new consoles for that; don't imagine they threw together a handheld to blindly drop on the market. Price point and capabilities were doubtless design goals. I wouldn't be suprised to see this one for $150 to $200, but I'd pay up to $300 for one. Don't think their market research isn't aware of this either.

      Nintendo is definitely going to have to compete, and they know it. The first indicator is the "redesign" of the DS appearance. But if you're a Nintendo fan, don't let this bother you. Nintendo has been extremely lazy recently. Competition will (hopefully) light a fire under Nintendo and get them doing what they should have been doing all along, if they want to survive. I think the big N has more life in them yet, but they need to quit sitting on their laurels and get back into shape. Nothing has been better for us, the gamers, in the console market, than the intense head-to-head competition of MS, Nintendo, and Sony.

      In summary: they will compete. Hope they compete, for all our sakes.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  12. Ooo video playback by EnglishTim · · Score: 1

    The Gran Turismo footage shows nothing more than PS2 footage being played back as a video on the PSP. Note there's never any interaction.

    There is one bit with the weird game featuring a kitty when he presses a button and the cat appears to start speaking, but I'm still not convinced that it wasn't just him pressing a button at the appropriate time to make it look like interaction.

    I'm sure it's great and all, but it would be nice to actually see someone playing a game on it sometime...

    1. Re:Ooo video playback by Taulin · · Score: 1

      It is probably just in demo mode. In all GT games, and pretty much all games, if you don't touch it for a while, it will go into a 3rd persepective demostration. This is a good way to test AI, camera angles, etc.

    2. Re:Ooo video playback by EnglishTim · · Score: 1

      I don't belive that if they had anything looking that good that you could actually play that they wouldn't release some footage of it actually being played.

      Also, given this quote: "Since we're already developing the GT4's system on the PS2 hardware, we're planning to port that directly to the PSP", I find it rather unlikely they have anything running on the PSP that is ready to be shown yet.

  13. GT on a portable is just bad. by Rallion · · Score: 0

    Yeah, it looks nice, fine. Buy the PSP as a movie player then, because a game like that is going to play like crap. No matter how nice the screen is, you still have to deal with the controls. There's a reason modern consoles all have analog sticks. This doesn't. You can't take a slight turn, you have the options of turning hard and going straight, and nothing in between.

    I said this after E3 when GT was used as a example of how great the games would be. The fact is, it's not going to convert well, and all they have to show from it is pretty pictures. Big deal.

    1. Re:GT on a portable is just bad. by Anonymous Coward · · Score: 0

      the PSP has an analog control stick, in addition to the d-pad.

    2. Re:GT on a portable is just bad. by Rallion · · Score: 1

      Argh, stab me in the face. Okay. I'm fully awake now. Corrections:

      There's a reason modern consoles all have big analog sticks.
      Now, since I'm posting again anyway, I'll explain.
      I have no faith in that little one to be of any use at all. Honestly, I think I'd have better luck playing GT with the D-Pad. With a stick like that, I think it would perform nearly the same, perhaps exactly the same for a person of my hand-shakiness. It reminds me of a joystick hat, and I have plenty of trouble with those even if they're digital.

      I'm not saying that the game would be better on GBA or DS or anything, I'm saying it shouldn't be a handheld game. It requires sharp, precise control, and no handheld can really provide that.

    3. Re:GT on a portable is just bad. by GTRacer · · Score: 1
      Honestly, I think I'd have better luck playing GT with the D-Pad.

      ...And if the PSP's D-pad is pressure-sensitive like the DualShock 2's, then there won't BE a difference!

      As a hardcore GT zealot, I do agree that the little nub isn't going to be very effective unless it has a really good feel to it and it's non-slip. I hate working traffic, getting sweaty, and having to keep resetting my thumb...

      That said, I may still wind up importing one of these for my birthday. Maybe. I'm already going to be on the hook for GT4 and the DFPro wheel. And I still want a CobaltFlux dancepad. Do I need another job or what?

      GTRacer
      - Still would rather be married than rich

      --
      Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
    4. Re:GT on a portable is just bad. by oGMo · · Score: 3, Informative

      Eh? As another poster stated, the PSP has an analog controller, and from all reports, it's amazingly good.

      However, most people I know who are serious GT players use the D-pad or a wheel for GT anyway, since the analog stick on the DualShock is typically too difficult for precision cornering. While it's doubtful anyone will be hooking up a wheel to the PSP, it's possible the analog control will actually be better on the PSP than the PS1/PS2.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  14. Shaky-cam? by mbourgon · · Score: 3, Funny

    To be honest, I wouldn't call that shaky-cam. Aside from 5 seconds or so, it's stable. I've seen much worse lately.

    --
    "Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
    1. Re:Shaky-cam? by hambonewilkins · · Score: 1

      Thank you for pointing out Bourne! I say we start a campaign titled "Buy Peter Greengrass a tripod and wide angle lens". These would have made Bourne Supremacy about 1 million times better. How critics liked the second one better than the first is beyond me. Both the camera work and *spoiler* the lack of Franka Potente were major downfalls to the film.

      --

      God Bless America. Why? Did it sneeze?
    2. Re:Shaky-cam? by Anonymous Coward · · Score: 0

      I'd say that Matt Damon was the major downfall of the film, as well as that of its predecessor.

      He should get back to his roots, what he's really good at: buttfucking (and being buttfucked by) Ben Affleck.

  15. Re:The bottom line is that by 13Echo · · Score: 1

    "There are, however, over 22 million GBAs sold."

    Per year.

    The GBA systems have outsold even the PS2... In every country, and total worldwide sales. Even the games outsell those of any other console.

    It's no wonder that Sony wants a peice of the action. I think that they're going about it the wrong way though. What they need is an affordable portable. They never seriously started selling Playstations until they hit the $149-$199 price point (around the release of FF7). I don't suspect that they will get the same kind of attention with a $400-$500 portable.

  16. Re:The bottom line is that by mausmalone · · Score: 1

    I tend to agree with you on the price point. As much as the N-Gage is terrible, it was even more terrible at $300 instead of $200. No matter how good the system is, nobody will buy it if they can't afford it. Of course, this is by no means an excuse to make a Tiger game.com. ::shudder::

    --
    -=-=-=-=-=
    I'd rather be flamed than ignored.
  17. I agree totally by SmallFurryCreature · · Score: 1
    I still like some GBA games but a lot of it is frankly old ancient stuff that is only there as library filler AND still being sold at full price.

    The GBA and GBA SP are nice toys but graphics wise they aged extremely badly. There are racing games for the GBA and they are fun for while but they are definitly hurt by the lack of cpu power.

    Screen size and quality is another downer. The GBA SP is a joke, its screen doesn't compare to my old afterburner GBA, has to oft mentioned lack of a headphone jack, and is impossible to hold for an adult.

    Sure I still love my commuting sessions of GBA but I am definitly in the market for upgrading. Price? Plenty gamers I know have every console often multiple versions of the same console.

    Currently the GBA SP retails for 139 euro. It is 40 euro above the Gamecube. No I think we expect our handhelds to be expensive.

    This is a different market, people now have an expensive phone, an expensive Mp3 player. The PSP will simply be another few hundred for a portable game center. When these two are next to each other in the shops nintendo will have a very tough time.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  18. Perhaps, except sony knows this by SmallFurryCreature · · Score: 1
    Sony is not some newcomer to the handheld market, it bloody invented portable entertainment or have you forgotten about the walkman or even earlier pocketradio?

    My old MD player game with an removable internal recharable batter and a external battery pack. Sleek for the short journeys, long play for the long one. Simple.

    If sony has any brains they will have some way to expand the battery life easily. If they do that and it can be played for a longer journey then they got it. The screen is to much of a leap ahead. It is not going to be soso-looking vs great. It is going to be ancient-has-been-geez-I-can't-believe-they-charge- 50-bucks-for-this vs wow-is-that-a-movie-or-game-what-it-costs-only-30- bucks-omfg-that-is-amazing.

    I enjoyed my GBA games but it is time to move on. I hope the PSP will deliver.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  19. How will it be playable? by rsilvergun · · Score: 1

    Gran Tourismo is a simulation game. It's physics are more or less realistic (please no physics geeks, I'm talking relative to RRT4). I found the game unplayable on a digital pad, and nearly so on analog (try stearing your car some time by throwing the wheel all the way to the left and right to turn, you'll see what I mean). Unless they're gonna make it into an arcade racer, this game'll be an exorcise in frustration

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