G5 iMac To Come With Marble Blaster Gold
Ophelea writes "Anyone who knows Jay Moore of Tribes fame may know about his great company Garage Games. Today it was announced that Marble Blaster Gold, one of their best games was bundled on the iMac G5. Woot! Go Go Garage Games!"
Umm.... that would be Jeff Tunnell of Dynamix / Tribes fame. Jay Moore never worked for Dynamix, nor had anything to do with Tribes. But he along with the other guys at GarageGames are all great people.
Now nobody can complain about the Mac having no games. Between this and the puzzle-thing they are re-introducing in Tiger, the Mac now has both shoot-em-up and strategy games covered!
i belive the title of the game is actully ... "Marble Blast GOLD", not marble blaster gold.
but who cares still cool, and those iMacs look nice
- MOSKIE
God knows how many hours we wasted in computer tech on nanosaur when my Jr. High got a shipment of orange iMacs. Until the teacher wised up and deleted the game on every computer.
Yeah, it's kind of old, but I loved that game in Jr. High, and I'm glad to see it's still around. It even has split screen multiplayer! Rocking good mac game, Nanosaur.
SAILING MISHAP
First it's GarageBand. And now it comes with Garage Games. What next? Is Apple going to return to building computers in the garage?
He who laughs last is stuck in a time dilation bubble.
I first read the title as "G5 iMac to come in marble blaster gold" and thought Apple was going back to making funky-colored computers.
The title of the game is Marble Blast Gold, not Marble Blaster. Jay Moore is a GarageGame employee and head of marketing, but the company is run by Jeff Tunnell, former head of Dynamix, as noted by alabrat above. The game WAS at one point released under the title Marble Blaster in its windows-only retail boxed version by eGames, whose marketing department thought the "er" made it more appealing or somesuch. More info on this story and Marble Blast for Xbox available here.
"On the mac, I can play plenty of great games that you just can't find on the PC anymore. You know, like Zork, Breakout.............Super Breakout..........photoshop..."
;-)
with much respect to the drunk gamers
again, i keed!
Quidquid latine dictum sit, altum viditur
O.k. I didn't post in the first article about the iMac 'cause I was only going to be a fanboy anyway, but the new iMac looks like a great value, so why this story?
$2500 Canadian for a 20 inch lcd widescreen + 64bit + linux + comboDrive? Screw the bundling, sign me up!
"A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
I have gotten only one email for my political and antiabortion stance. I have gotten dozens of posts from /. apple fantics.
They are insane.
They have a kick-ass commercial game which looks a lot like Mech Warrior, and it runs nicely and natively under Linux. They also have redone the classic Doom game which runs under Linspire's Click-And-Run installation.
If I point out that you are incorrect, making me a foe does not make you any more correct.
...sidestepping the snarky threads about the number of Mac games and so on...
Anyway, I want to say Marble Blast GOLD is a really, *really* fun game. It's original, it's nicely done, and it's based on the Torque engine which is something I've considered buying the developer license for. When you buy it, for 99 dollars, you get FULL source code.
I'm developing behavioral AI for robotics and my self-taught, home-brewed opengl is pretty crufty. While I could use an open source system like Ogre, there's appeal to using a proven API, even if it's not "free".
Well, really, what I want to say is give the Marble Blast GOLD demo a try. It's a kick in the pants.
lorem ipsum, dolor sit amet
I'll be downloading this when I escape from work this evening!
Those games look nice, I'm looking forward to checking out your stuff.
"If you think you have things under control, you're not going fast enough." --Mario Andretti
Also another thing is that Mac ports come out later. People can't wait for games to come out and they don't want to wait longer. For example Doom 3 was huge and all the rage, but now most people I know have beat it (myself included) and are kinda bored of it. By the time it comes out for Mac it will be passe.
None the less, unless new versions of the games I mentioned come out soon and force me to upgrade my next computer will be a Mac.
Your CPU is not doing anything else, at least do something.
Another game that makes use of Torque and has recently been ported to the Mac is Bridge Construction Set from Chronic Logic. They have only just recently started porting their, Torque based, games to the Mac and Linux.
Torque, from Garage Games is great for anyone wanting to start getting into game development, since it is relatively affordable. There is a demo of what the engine can do on the web site.
Jumpstart the tartan drive.