Doom 3 Demo Available
sanderb writes "The Doom 3 demo is out (on Windows). It does not seem to be linked on the Doom 3 site yet, but is available from e.g. 3D Gamers (includes torrent). Time to see what my FX5200 can do..." Other readers point to Fileaholic.Com and Shacknews.com.
[looking at minimum requirments] Man, imagine a Beowu....Oh nevermind.....
$> man woman
$> Segmentation fault (core dumped)
they're just *now* getting a demo out? Doesn't that usually come *before* the game is released?
Your hair look like poop, Bob! - Wanker.
To test how well game works on your comp, that is without pirating it.
"Time to see what my FX5200 can do..."
Please don't.
[and please don't buy an iMac for the purpose of playing Doom 3 acceptably - the 'Ultra' tacked onto the end doesn't change much].
On second thought, if you just run around the game without ever using the flashlight, you won't be able to see anything anyway, so you won't realize that you're only getting 13 frames per second!
-Bullseye
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I played Doom 1 & 2 for many hours when they came out, both solo, co-op and deathmatch. I played Doom 3 through once and had no desire to play it again.
Once you realized that when you picked up that 'too good to be true' item, you'd be blitzed by ten monsters suddenly spawning, it got old REAL quick. And yes, it does look pretty. But so did Matrix Revolutions.
When you get to hell -- tell 'em Itchy sent ya!
If you put out a preview that lets people discover their computer doesn't have the power to keep up they deffinatly don't buy the box.(I know, thats what those software nutrition labels are for, but they can get vague.)
Those that buy the software, install and discover their computer needs $300+ worth of upgrades are stuck with the software due to the no open returns policies. Thus hype sells more games if you don't put out a preview.
Bacardi + slashdot = negative karma.
Time to see what my FX5200 can do...
;)
"Get used to disappointment."
Although I have to say that so much of the game is black, one could almost expect it to run on a RivaTNT.
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But where are the linux binaries? Aren't ID supposed to be the big linux supporters?
When they release them I will probably buy the game just for supporting them back but are they comming anytime soon??
No, i don't like sigs...
It's possible to have a much better framerate if you decompress the whole paks file and remove the shadows option. You wont be able to join multiplayer games with that, but anyway the mp mode isnt worth much.
And I'm talking a X2 improvement here, from ~15 to ~30 on my machine.
Try to find all the other available tips that are on every d3 forum and put them in a separate cfg file. Some of them DO work.
All in all, i found i got much more for the same money with ut2004 (2 dvds, a great editor, mapping and modeling video tutorials, mods, mods and mods) but still, d3 is a very good and very intense solo game. They did manage to keep the stress level up. Usually it really slows down after a few levels, here it keeps on being tense.
I am not buying Doom III until the Linux version is available for download. That was originally promised about a week after the Windows release... but I still don't see it. Any word from ID on this?
The Bolachek Journals
Releasing the demo nowadays AFTER the release seems, to me, like a great way to find out if you want to buy the game, without the majority of bugs that might plague a BETA-quality demo.
In my mind, a game software manufacturer will release a demo POST-release to entice those who haven't decided yet to purchase the game. Someone who downloads, say, the Doom3 demo, can decide if the software will work on his/her machine without some of the pre-release bugs that might plague the product. ATI vs. Nvidia compatibility immediately comes to mind.
On the other hand, if you're releasing something that's entirely new (in terms of a game/concept), then you could potentially risk lack of interest by releasing the demo AFTER the game itself. A new product can benefit greatly from a demo, I think, and in this regard, it would be wise to release it with some bugs.
In the case of Doom3, I must admit, though, that making people wait another month or two for a demo for a game that took 4-5 years to develop is a little dumb. Reviewers and gamers alike have been mediocre about the game -- for it being more of a technology demo (the Carmack engine -- hehehehe) than a good game with a good story. This sort of reviews, I think, would make a buyer think twice about getting the game at initial release prices.
If the demo had been out beforehand, perhaps potential buyers would not have pre-conceived notions of what to expect of the game overall because they would only play a small portion of it in the demo. The graphics would ooh and ahh and really get the idea of buying such a terrific looking game in the minds of potential buyers. It would be a buyer's remorse thing (after iD has pocketed the sale) if the buyer then decided that, "Yeah, the graphics rock, but it was kind of bland and the story was OK."
I am one who read the Doom3 reviews, waited until a friend bought a copy and got tired of trying to finish the bland story, and played it for him. I enjoyed the experience, but given my expectations after reading reviews, I am still glad my friend shelled out the $55 for the game. He has the discs back now, and I will most likely wait until the game drops to $30 or something to buy it. There are other things to play right now.
My two cents.
IronChefMorimoto
Just turn off your monitor and move your mouse around frantically. That pretty much will capture the essence of Doom 3 and saves yourself the download. ;)
May I recommend a couple of things?
First, if you haven't used a joystick with Tux racer, you're missing out.
Next, check out Unreal Tournament 2004. The Linux binaries are included on the game DVD (or CDs, if you prefer), and the feel of the Unreal games has improved dramatically (in this ID fanboi's opinion). There is classic deathmatch available, but there are also a whole host of other game types, some including vehicles.
Finally, check out freely downloadable 'Enemy Territory', which is based on Return to Castle Wolfenstein. But this one is strictly multiplayer.
Oh, and of course, I played around with Cedega/Doom3 already, and found it to be a less than satisfactory experience on the one machine where I got the game binary to function, that being a 1.5 Ghz P4. For some reason I haven't yet gotten my Athlon 3000+ XP to give me anything other than an 'Error 21' when launching the game. This despite running a vanilla kernel on this box, but a Fedora Core 2 kernel on the P4. *shrug*
It was a joke! When you give me that look it was a joke.
Benchmarking is still easy...
timedemo demoname - run a demo for a benchmark
Here's the list of common cheats and here's the list of all the console commands for you uberdoom guys out there.
this kind of annoys me. The fact that people refer to BitTorrent as their means for software/music/movie piracy, when in fact Suprnova and other sites are at fault. You people are tarnishing the name of an otherwise brilliant protocall.
sorry for the rant, but my college just firewalled off the use of BT because of piracy, rendering the entire protocall useless for legit purposes. 1 million times better than FTP, and yet i have to wait for linux ISO downloads...tsktsk
Was on August 22nd. Linuxgames.com interviewed Timothee Besset, id's linux client guy. The interview is here: http://www.linuxgames.com/?dataloc=articles/ttimo/
Botton line, as of the 22nd, he said the linuc client was a few weeks away. It was already working, with "surprisingly good performance compared to the windows version", but he doesn't want to release until it's well polished.