Slashdot Mirror


Mechanical Pong

RotJ writes "Some crafty Germans have created an electromechanical conversion of the game Pong: "Pongmechanik is an absolutely physical game. The game is realized electromechanically, and essentially consists of four elements: A relay computer, the mechanical movement with collision detection, the display and the acoustic components." Talk about analog retro chic." saccade.com adds "This amazing device faithfully re-creates the classic original video game with pulleys, wires, motors and a (pre-chip, pre-transistor, pre-tube) relay based computer. They were partly inspired by Konrad Zuse, who created some of the first electromechanical and electronic computers."

256 comments

  1. Carnival by mirko · · Score: 2, Insightful

    If they make a non-computer-based version of Carnival, it might look like what it is supposed to replace IRL :)

    --
    Trolling using another account since 2005.
    1. Re:Carnival by mirko · · Score: 1

      I really feel old now, thanks...

      http://www.uvlist.com/game-412

      --
      Trolling using another account since 2005.
    2. Re:Carnival by Total_Wimp · · Score: 3, Funny

      Imagine the fun you could have recreating computer golf, pool or even chess! My little secret is that I own a completely mechanical way to reproduce "Solitare", but I must confess I didn't build it myself.

      TW

    3. Re:Carnival by pcmanjon · · Score: 1

      Yet they neglect to mention where to buy one..?

    4. Re:Carnival by Anonymous Coward · · Score: 0

      "I really feel old now, thanks..."

      Me too.

      I already had an electromechanical pong back in the late 70's.

      I know some people tend to splat the "old news on Slashdot again" but, hey, I think that a delay of a quarter of a century really diserves it!

  2. My eyes! by Anonymous Coward · · Score: 1, Funny

    Zee joystik daws nahsing!

  3. High quality mirror by momerath2003 · · Score: 5, Informative

    High quality mirror of the movie in case of the likely slashdotting

    It's very cool. The video is in German with English subtitles.

    --
    I had but a simple dream, to destroy all humans.
    1. Re:High quality mirror by Big+Jason · · Score: 2, Insightful

      Wasting A&M's bandwidth was one of my favourite pastimes too when I was an undergrad there. Of course, nowadays you can't get away with half the things we did 8 years ago.

      --
      Big Jason '99

    2. Re:High quality mirror by momerath2003 · · Score: 1

      Surely you concede they deserve it, what with all the tuition hikes.

      --
      I had but a simple dream, to destroy all humans.
    3. Re:High quality mirror by agent+dero · · Score: 1

      they totally do, it's ok, they won't really mind ;)

      --
      Error 407 - No creative sig found
  4. Funnily enough... by FalconZero · · Score: 3, Funny

    ...I'm right this minuite writing control software for a custom manufacturing
    machine about 10ft^2 with a platform driven by motors in xy
    space, and having read this article I added:

    int xdir=1; sDriveX(xdir);
    int ydir=1; sDriveY(ydir);

    while (true){
    if (stopSwX()){xdir*=-1;sDriveX(xdir);}
    if (stopSwY()){ydir*=-1;sDriveY(ydir);}
    }

    I fired it up, chuckled, then felt a bit nerdy, chuckled some more,
    then got on with my work.

    --
    Windows in 6 Bytes (IA-32) : 90 90 90 90 CD 19
    1. Re:Funnily enough... by Anonymous Coward · · Score: 0

      And you're a moron.

    2. Re:Funnily enough... by Anonymous Coward · · Score: 0

      Well I'm happy with that. I'll take the money I make being a looser (read:consultant) when I finish this project, and drive my BM to my house in south of France, and spend a month or two with my girlfriend. I'm sure I'll enjoy that more than you enjoy hurling random insults.

    3. Re:Funnily enough... by gfody · · Score: 2, Funny

      BMX?

      --

      bite my glorious golden ass.
    4. Re:Funnily enough... by Anonymous Coward · · Score: 0

      A likely story; however, unlike a likely story, there is no truth to it whatsoever.

    5. Re:Funnily enough... by Anonymous Coward · · Score: 0

      According to salary.com the average national (US) wage for a software engineering consultant after 5 years experience is $77,481-$95,699 - Which sounds like pleanty enough to me.

  5. Real life pong by riotstarter · · Score: 5, Funny

    Anyone ever played real life Pong before?

    I think it's called Tennis or something.

    1. Re:Real life pong by FalconZero · · Score: 2

      I played the version that was a sub-game in
      Commander Keen. I forget with episodes it was.

      But my friend went one better, and put an old herculese monitor in a box,
      added a 386 and a dial, and played pong. (Read: Far too much spare time)

      --
      Windows in 6 Bytes (IA-32) : 90 90 90 90 CD 19
    2. Re:Real life pong by Anonymous Coward · · Score: 5, Funny

      Pong = fake
      Ping Pong = real
      Therefore: real Pong = fake Ping Pong
      and ping = real/Pong

      Got it?

    3. Re:Real life pong by FrankHaynes · · Score: 3, Insightful

      It could also be called 'air hockey', requiring no computer and providing a true tactile experience to the players.

      My brother had an RCA color television with built-in PONG on it. You pushed a mechanical button to activate the PONG game and hooked up the controller(s) to go to town. What will they think of next?

      Amazing how such a stupidly simple game could be so captivating to a primitive audience. Are we smarter these days or just more jaded?

      --
      slashdot: A failed experiment.
    4. Re:Real life pong by G-funk · · Score: 2, Informative

      It was keen dreams (keen 4) I believe.

      --
      Send lawyers, guns, and money!
    5. Re:Real life pong by soft_guy · · Score: 1

      Amazing how such a stupidly simple game could be so captivating to a primitive audience. Are we smarter these days or just more jaded?

      Smarter these days? It seems like several of us were captivated by this implementation of Pong (i.e. reading the article, posting about it, etc.)

      --
      Avoid Missing Ball for High Score
    6. Re:Real life pong by KDR_11k · · Score: 2, Informative

      Keen Dreams was a spinoff that came out after 6. Keen 4 was the one where you had to recover those oraclesor sages or whattheywerecalled. Keen 4 was also the only one with the infamous dopefish.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:Real life pong by KozmoStevnNaut · · Score: 1

      Commander Keen episodes 4-6 ("Secret Of The Oracle", "The Armageddon Machine" and "Aliens Ate My Babysitter") had the vertical Pong-clone minigame, called "Paddle War". A real time-waster, though the computer was far too easy to beat.

      --
      Eat the rich.
    8. Re:Real life pong by Anonymous Coward · · Score: 5, Funny

      Wait a minute...

      if real Pong = fake Ping Pong

      then real = fake Ping

      so Ping = real / fake

      assuming real = 1 / fake

      then Ping = real ^ 2

      Got it?

    9. Re:Real life pong by Tsiangkun · · Score: 2, Insightful

      I'm captivated by this mechanical device as much as I was with my first pong system.

      Pong was the first time I can remember moving something displayed on my television around the screen with a control knob. Magically, other objects could interact with my bar on the screen in a manner that was intuitive and predictable. New experiences are often facinating/captivating to the audience. I don't see how the audience can be called primitive for having a natural response to a new experience.

    10. Re:Real life pong by hai.uchida · · Score: 2, Funny

      Amazing how such a stupidly simple game could be so captivating to a primitive audience. Are we smarter these days or just more jaded?

      Oh yeah. I remember back then, all those primitive fools wasting quarters on that stupidly simple game. I used to shout, "Stop wasting your time, you idiots! Don't you know in thirty years we will be achieving perfect shadows at 30fps in our first person shooters and immersing ourselves in massive MMPORGS?"

      Oh and and a few years before that my family was so stupid that we-- get this-- owned a black and white TV that got five channels with an ANTENNA. Stupid family, so primitive. We should'a thrown it away until HDTV and broadband cable became readily available.

      --
      my password is private, but unchanged.
    11. Re:Real life pong by AndroidCat · · Score: 1

      I played Computer Space before Pong. It was no big deal, I'd already read about Spacewar in Analog. Those aliens weren't expecting that. Next time they tried waves of invaders.

      --
      One line blog. I hear that they're called Twitters now.
    12. Re:Real life pong by AndroidCat · · Score: 2, Interesting

      Few people remember the generations of games before pong. There were film-strip WW-I flying games that probably had some lame-ass system where if the gun was pointed in the right place and the trigger pressed, mechanical contacts on a conductive strip on the film would give you the hit. Or something.

      --
      One line blog. I hear that they're called Twitters now.
    13. Re:Real life pong by mrscorpio · · Score: 1

      What about air hockey?

    14. Re:Real life pong by Zebbers · · Score: 1

      More like air hockey

    15. Re:Real life pong by Anonymous Coward · · Score: 0

      Tennis is the game where you stand on the table.

      (Courtesy of my dad, a champion table tennis player.)

    16. Re:Real life pong by TheMMaster · · Score: 0

      ONLY on slashdot can someone make a joke about REAL TENNIS and have someone respond with a quesion about a virtual virtual pong game...

      DAMN I love this place :)

      --
      Fighting for peace is like fucking for virginity
    17. Re:Real life pong by G-funk · · Score: 1

      You're right. It was "secret of the oracle". But I'm still sure it was the one with pong ;-)

      --
      Send lawyers, guns, and money!
    18. Re:Real life pong by Zorilla · · Score: 1

      I think I the minigames were in 4-6, but I'm not sure Keen Dreams had it. Its menu interface was different than Keens 4-6, and actually was nearly identical to another EGA Softdisk game, Rescue Rover.

      --

      It would be cool if it didn't suck.
    19. Re:Real life pong by neomac · · Score: 1

      But we all know that Ping is a PS2 accessory, and isn't really real.

    20. Re:Real life pong by MoriarGryphon · · Score: 2, Informative

      The pong minigame was in Keen 4 thru 6. Six was published by a company called 'Formgen', and is thus unavailable for sale. Last I knew, you could buy Keen 1 thru 5 on cd from Apogee.

      Keen Dreams was made by id to meet a quota for a number of games, and was then dumped into being freeware or somesuch. It had a completly different interface to it, that included a mouse cursor and buttons. The plot was rather humorous, but you didn't have your neural blaster with you. So, you had to collect little flashing objects and throw them at enemies to temporarily disable them. I'm not aware of any minigames within Keen Dreams.

    21. Re:Real life pong by SignificantBit · · Score: 1

      Yep. It was Commander Keen, Episode 4. Sometimes i run Keen4 just to play this little mini game (yes, i was bored).
      There one was fun detail: if you managed to keep both baths playing without much moving (in a loop you may say) the ball speed started to increase - then after a while, if you move move your bath to miss the ball, the playing area behind it got broken by the hit of the ball.

    22. Re:Real life pong by iocat · · Score: 1
      Pong remains as fun a two-player game as it ever has been. It's a little less remarkable graphically, but still roughly as challenging and good for two people as real ping pong. If you don't believe me, buy this and see for yourself.

      I remember just a couple years ago being at a beach house for a week with no other video games and we found an old Pong TV game. We seriously played it for hours when it rained, setting up tournaments, etc.

      --

      Dude, I think I can see my house from here.

    23. Re:Real life pong by Anonymous Coward · · Score: 0
      You guys are geeking me out... stop it

      Hmmh. Hey, how did one say "stop it" in Klingon?

    24. Re:Real life pong by Anonymous Coward · · Score: 0

      "here were film-strip WW-I flying games"

      YES YES YES
      I had them completely forgotten, man!!!

  6. Next in line... by Mortiss · · Score: 3, Funny

    Doom3

    This one might require lots of black velvet courtains.

    1. Re:Next in line... by nmoog · · Score: 4, Funny

      Heres hoping they get on to a mechanical version of Leisure Suit Larry.

    2. Re:Next in line... by Anonymous Coward · · Score: 0

      Not to mention a lot of gore and spare body parts. I hereby volunteer the RIAA legal department.

    3. Re:Next in line... by Anonymous Coward · · Score: 5, Funny

      Heres hoping they get on to a mechanical version of Leisure Suit Larry.

      With all those relays, it would definitely bring new definition to the term "hot date."

      I'm a much bigger fan of the organic version myself.

    4. Re:Next in line... by Kentamanos · · Score: 4, Funny

      With the age verification process of the original Leisure Suit Larry, at least people would learn a lot about US History during the 70's trying to run the thing :).

    5. Re:Next in line... by Nos. · · Score: 1

      The black velvet curtains wouldn't be bad compared to the "volunteers" for all the body parts lying around throughout the game.

    6. Re:Next in line... by hunterx11 · · Score: 1

      If the Roman Empire had never fallen, we wouldn't have the special effects that we have today, because there would be no need for fake blood or any such nonsense.

      --
      English is easier said than done.
    7. Re:Next in line... by Anonymous Coward · · Score: 0
      Ok, I cant find it anymore, but there was an actual Doom 3 Emulator on ebay. Just like the game in every respect!

      It was a flashlight...

    8. Re:Next in line... by operagost · · Score: 1

      I once played a mechanical version of "Duck Hunt" (not PETA-appreoved).

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    9. Re:Next in line... by DarkElven1 · · Score: 1

      I don't know how long ago you played the games in this series, but I remember reaching a couple of very UNPLEASANT outcomes in one of the first installments. Examples: Getting a venereal disease, being beaten to a bloody pulp, and last, but not least, DYING. I would pay close attention to any EULA that came with a mechanical version.

  7. Movie Mirror by chrispyman · · Score: 5, Informative

    Incase of a slashdotting, here's a link to the movie of Mechanical Pong in action!

    1. Re:Movie Mirror by BinaryOpty · · Score: 1

      The movie, while interesting, suffers from "education monotone." Remember all of those videos in high school with guys explaining physics/chemistry/sex with the most monotone of voices? Same with this. I did get a kick out of the pictures they used for Nolan Bushnell and Konrad Zuse, though.

    2. Re:Movie Mirror by MukiMuki · · Score: 1

      And no way a ten megabyte MOVIE could be slashdotted~! Brilliant~! ^_^

  8. Retro gaming to a new level by Kentamanos · · Score: 0, Redundant

    This guy definitely took retro gaming to a new level :).

  9. a question for the lawyers at intellivision by circletimessquare · · Score: 4, Funny

    if your prior art is rendered in prior art, do you have a case?

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
    1. Re:a question for the lawyers at intellivision by laejoh · · Score: 1

      Mu!

  10. Cool... or is it? by Anonymous Coward · · Score: 3, Interesting

    That's really cool, but how much heat do all those relays produce over time? Unless I'm mistaken, it sounds like the perfect game to play on a cold day.

    1. Re:Cool... or is it? by Fizzl · · Score: 1

      230w.
      You'd better play Doom 3 to keep you warm.

  11. Blip by phreakv6 · · Score: 4, Informative

    This has been there since 1977

    --
    fifteen jugglers, five believers
    1. Re:Blip by Kentamanos · · Score: 3, Interesting

      I remember that game. It made such painful sounds as the gears moved the ball :).

    2. Re:Blip by phreakv6 · · Score: 1

      the painful sounds you heard from the gears were cries for lubrication you insensitive clod

      --
      fifteen jugglers, five believers
    3. Re:Blip by Anonymous Coward · · Score: 0

      I had a Blip. But before Blip there was another mechanical tennis game called "Gnip-Gnop".

    4. Re:Blip by b1t+r0t · · Score: 1
      --

      --
      "Open source is good." - Steve Jobs
      "Open source is evil." - Microsoft
    5. Re:Blip by SirLeNerd · · Score: 1

      Hey I had one of those :-)
      Since it was mechanical it had a "pattern" that repeated after some time. It only took a while (memorizing the pattern) before I could beat my brother with my eyes closed.

  12. talk about retro by Quanza · · Score: 4, Funny

    dude, this thing is more retro than the original game - phone relays?!

    --
    -Q
    1. Re:talk about retro by hughk · · Score: 2, Interesting
      Yes and from 1958.

      Many early computers used telephone system components as they were relatively sophisticated, bulk produced, reasonable quality and cheap.

      --
      See my journal, I write things there
  13. Way cool by 0WaitState · · Score: 2, Funny

    Charles Babbage would be proud.

    --

    Remain calm! All is well!
  14. huh? Not physical enough... by Anubis333 · · Score: 2, Interesting

    Why are there control sticks?, why not control it manually like air hocky.

    1. Re:huh? Not physical enough... by gr3g · · Score: 1

      My guess would be the amperage needed to actuate phone relays would be a pretty good deterrent.

      --
      "It has always been this way and it won't change, god bless the fucked up USA" The Briefs
    2. Re:huh? Not physical enough... by agent+dero · · Score: 2, Insightful

      because then it's PING PONG

      sheesh ;)

      --
      Error 407 - No creative sig found
    3. Re:huh? Not physical enough... by zaffir · · Score: 1

      Because then you have.... you guessed it- air hockey.

      --
      "Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
    4. Re:huh? Not physical enough... by Anubis333 · · Score: 1

      I do a lot of work with interactive art pieces. And using the exact same components they used, they could have let you move the 'paddles' physically. The controllers werent needed. The belts keep track of the location on the plane, and even better (but digital), they could have used a camera to opticcally locate them. I guess I should have elaborated.

  15. Marx TV Tennis toy by phreakv6 · · Score: 4, Informative

    since 1975... A completely mechanical version of the arcade version of Pong, in which the "ball" is an illuminated flashlight bulb connected by long rubber springs to the player's control knobs.

    --
    fifteen jugglers, five believers
    1. Re:Marx TV Tennis toy by csoto · · Score: 1

      Yup. I had the very same thing. Mine was bright green (like a tennis court, I imagine). It was fun for a while. We also had the Sears Telegames video pong, which was more fun.

      I think *I* got it after I got back from the hospital, too. Must have been THE THING to get a sick kid...

      --
      There exists no way of exchanging information without making judgments. --Bene Gesserit Axiom
  16. you mean... by Kurayamino-X · · Score: 1

    ping pong?
    or maybe air hockey?

    --
    ...I got nothing.
  17. Ha! by Anonymous Coward · · Score: 5, Funny

    And in germany people are complaining that we lost our edge when it comes to technology.

    Face it, Germany once again is a technology leader (at least in the field of geeky true life retro gaming)

    1. Re:Ha! by Anonymous Coward · · Score: 0

      Shouldn't this be:

      And in Germany People are complaining that
      We lost Our Edge when It comes to Technology.

      Face It, Germany once again is a technology
      Leader...

      ?

  18. Geek Gods by Anonymous Coward · · Score: 0, Funny

    That is all I have to say about the mechanical Pong.

    BTW, does anyone else see Michael Jackson in the Half Life 2 ad on this page?

    1. Re:Geek Gods by shadowcabbit · · Score: 1

      BTW, does anyone else see Michael Jackson in the Half Life 2 ad on this page?

      Funny you mention that. I was looking at the cover of The Sims 2 the other day and swore up and down that the Token Asian Woman on the cover looked an awful lot like Rinoa Heartilly from FF8.

      Or, y'know, we could both be tremendous nerds. That's always an option. :)

      --
      "Why Subscribe?" Good question...
  19. umm by Anonymous Coward · · Score: 0

    i just dont see what's so phenomenol about this device. this, to me, is just another version of pong. version #3221.

    1. Re:umm by Anonymous Coward · · Score: 0

      No, I'd rather do something original; something nobody has ever done before: write a review of Doom 3!

  20. That's pretty cool, anyone remember blip? by xenophrak · · Score: 4, Interesting

    I'm probably making myself look very old, but I used to have a handheld mechanical pong game in the early 80's. It wasn't as dynamic as the pong game here, but it was wind up, and used a then-new LED as the ball.

    It was called Blip and made by Tomy.

    Here's a pic.

    Nostalgia is fun

    --
    Contrary to popular belief, life is not a bitch. It is far far worse.
    1. Re:That's pretty cool, anyone remember blip? by BigZaphod · · Score: 1

      Whoa! I had one of those when I was a kid. A hand-me-down from somewhere, I suppose. Forgot all about it. I remember playing with it a lot, but not properly. I think it was broken or something. I mean, it worked. The ball moved back and forth and such, but it never seemed to react correctly.

      In any case, I took it apart. Not to fix it, mind you, but just because it had blinky lights and made fun sounds.

      I did that to things with blinky lights a lot. Unfortunately I was not always so good and putting them back together again. I suppose that is why I'm presently more into software than hardware. :-)

      That may also be why I didn't get a Nintendo until they were being phased out and the Super Nintendo was on the market... My parents probably figured I'd take it apart after they spent $100 on it!

    2. Re:That's pretty cool, anyone remember blip? by Kris_J · · Score: 1

      I sold a Blip on eBay back in Nov '01 for A$12 including p&h. There simply aren't enough people that appreciate it.

    3. Re:That's pretty cool, anyone remember blip? by SWTP_OS9 · · Score: 1

      Actually was totaly mechanical powered by a wind up spring. Only the LED powere by the two battries had juce to it. Still have it some where around here!

    4. Re:That's pretty cool, anyone remember blip? by drfreejon · · Score: 1

      My grandfather bought me Blip when I was a kid. I remember figuring out the pattern of the ball in about an hour. I was able to play the game with my eyes closed for about 1/2 hour straight.

      --
      http://www.lipservicemusic.com
    5. Re:That's pretty cool, anyone remember blip? by Fantastic+Lad · · Score: 1
      I'm probably making myself look very old, but I used to have a handheld mechanical pong game in the early 80's

      Old? Hell, I remember the television ad jingle! Thusly, I ended up owning one. The thing I didn't like about the toy was that it made a wind-up motor buzzing sound which seemed pretty low-tech to me.

      When I finally took it apart, I found of course that it was Etch-A-Sketch inside, rather than Star Wars. Wind-up was not magic robot moon-rocket stuff in my opinion. It was just dumb.

      Interestingly, now that we have flat screens and hand helds which can play the biggest, brightest video games, I find myself these days pining for mechanical wonders like Pinball machines. . .


      -FL

    6. Re:That's pretty cool, anyone remember blip? by CrazyTalk · · Score: 1

      Damn, I DO remember that! Never had one though, but it sure looked cool.

  21. mechanical phooey - How about wetware pong ? by daveb · · Score: 2, Funny
    we get some flat surface - maybe raise it about a meter or so. then get a couple of wetware units installed at each end with some wooden paddle things.

    THEN we could use some small ball thing and have the wetware units keep the ball bouncing from side to side.

    the speed of the ball moving from one side to the other would be the ping time ...

    Yeah - that'd work. We could call it Ping Pong (but some boring fart would probably name it table tennis)

    I wonder how to register a patent

  22. Crazy German engineering!! by Anonymous Coward · · Score: 0

    that is all.

    -

  23. Very cool by I7D · · Score: 5, Interesting

    But with a few more pullys and strings, perhaps they could create 3D pong, which i'm sure is much more playable IN 3D as opposed to simulated.

    --
    Neil is that you? Yeah yeah, it's me... Neil...
    1. Re:Very cool by AndroidCat · · Score: 1
      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Very cool by missing_hed · · Score: 1, Funny

      But with a few more pullys and strings, perhaps they could create 3D pong, which i'm sure is much more playable IN 3D as opposed to simulated.

      actually, there is already a version of this without pullies or strings. it's called ping pong.

    3. Re:Very cool by ggvaidya · · Score: 1

      With a some more work, they might even discover Ping Pong!

  24. Re:GMail Invites... by Anonymous Coward · · Score: 0

    Wow, I really thought with your domain it was going to be some sick fetish site.

    A little disappointed?

  25. Re:GMail Invites... by Anonymous Coward · · Score: 0

    Nah, just relieved I don't have to go to the trouble of erasing something form my history ;).

  26. About freakin time... by Anonymous Coward · · Score: 2, Insightful

    Here I am, using my Atari like a sucker! Hey, I can't wait for the complete first season of Smurfs on DVD, then HeMan...

    "We are the consumer whores, selling ourselves to purchase this generations technology, and attempting to revisit the electronic devices that raised us during childhood while our parents were selling themselves for their generations technology, and an inexpensive babysitter. Through nostalgic mediums we discover our true mother and father; television and video games."
    -JW Malkin

  27. Re:GMail Invites... by Anonymous Coward · · Score: 0

    it was even better to see all the slashdot users take all the invites in real time..

  28. Re:GMail Invites... by Vicente+Gonzlez · · Score: 0

    It looks like the Gmail spooler is on the way to being Slashdotted. The number of invites has shrunk to zero, and the load time for the page is increasing.

    Will a D.O.S attack ever be named a Slashdot attack?

    --
    De Paciencia
  29. Re:GMail Invites... by Anonymous Coward · · Score: 0

    Yeah, I noticed the number dropping like crazy too. Neat stuff.

  30. Next step... by khrtt · · Score: 2, Interesting

    ...for pong is arcanoid. I'd love to see that mechanized:-)

    1. Re:Next step... by Kentamanos · · Score: 1

      Jeez, a Breakout type game like this with sensors for each brick would be insane. The relays would definitely heat the house ;).

    2. Re:Next step... by Flyboy+Connor · · Score: 1

      Isn't a pinball machine a lot like that?

    3. Re:Next step... by DZign · · Score: 2, Interesting

      Sort of.. with much more switches and stepper motors..

      As someone who's busy with pinball machines (see my website) I'm sometimes amazed about how electro-mechanical pinball machines work and how clever the guys who designed these were. People think they're smart now we've got computers, but some old skills we lost. I do believe that if transistors/IC's were not invented, with electro-mechanical components we'd do impressive things.
      EM pinball machines may look to have simple rules, but the problem was the physical limit, adding more logic/game rules to a game meant adding more components and usually the backbocx and bottom cabinet are already very full..
      if you had given a pinball designer no space or weight restrictions he probably could have designed an EM pinball game with as much rules as a solid state machine has.

    4. Re:Next step... by artg · · Score: 2, Interesting

      A Hyperball is closer. Although it has a processor like other 1980s pinball systems, it feels like a semi-mechanical version of Space Invaders.
      A cannon fires many steel balls at moving light patterns, and a hit is detected when the a ball falls through one of the traps around the edge of the playfield.

      See http://www.gamearchive.com/Pinball/Manufacturers/W illiams/hyperball.html

  31. Big deal! by AndroidCat · · Score: 4, Funny

    Three people with laser pointers can play Pong. (The middle person, who plays the ball, also has to do the sound effects and keep score.)

    --
    One line blog. I hear that they're called Twitters now.
    1. Re:Big deal! by artg · · Score: 1

      How about a vector-graphics game (Asteroids?) using a disco laser display ?

  32. Not Fun? by tpaddock · · Score: 1

    Seems pretty cool, but maybe not that much fun. From seeing the video, the ball seems to start off at an angle and then just decides to go straight. Maybe I couldn't build this, but if I did I wouldn't want that to happen.

    1. Re:Not Fun? by Anonymous Coward · · Score: 0

      From seeing the video, the ball seems to start off at an angle and then just decides to go straight. Maybe I couldn't build this, but if I did I wouldn't want that to happen.

      What you were seeing was the shot where the ball was reseting because the one player missed - it was homing back to the center.

  33. 52 Relays, all produced in 1958 by hughk · · Score: 4, Interesting
    Looking at the technical data page, it looks like the machine is using telephone relays from 1958. I don't know if they were ever used or were surplus spares.

    What could we build now with electronics from 1958? Given the evils of silicon creep, it would be an interesting question whether the components would last 46 years.

    Lastly, the power consumption is just a respectable 230w, about the same as a PC. Not bad!

    --
    See my journal, I write things there
    1. Re:52 Relays, all produced in 1958 by NoMaster · · Score: 1

      How about multi-thousand line telephone exchanges? Whole networks, in fact, composed of local, transit, and trunk exchanges - all automatic, all relay operated. Yes, lots of relays ;-)

      Hell, when I started with [insert evil Australian 'phone company here] 20 years ago, they still had such exchanges built with 1930's technology. I mean, a bimotional switch is just a big, complicated relay - right?

      Let's not get into uniselectors...

      And as for silicon creep - we had problems back then with something similar. The vapour and airborne spray from the silicone-based floor polish gradually accumulated on the relay contacts (attracted by the slight arcing?), leading to many aimless hours tracking down intermittent faults...

      Finally, an typical suburban telephone exchange drew ~450A @ 52v DC (average current during business hours) - or, a respectable 23400 watts!

      --
      What part of "a well regulated militia" do you not understand?
  34. Re:Where do I buy one? by Anonymous Coward · · Score: 0

    Deutschland, dummkopf!

  35. Re:Here is a shitload of invites! by Anonymous Coward · · Score: 0

    https://www.google.com/accounts/NewAccount?service =mail&t=c3f39bcd-416ccc6d-80829b1629f0c1fa5748&con tinue=http%3A%2F%2Fgmail.google.com%2Fgmail%2Fc-b9 75ef98a5-f0c1fa5748-baff4756f9

  36. Zuse stuff... by Goonie · · Score: 5, Informative
    Slightly offtopic, but if any Slashdotters ever visit Munich, you can see a replica of Konrad Zuse's Z3, and a Z4, at the Deutches Museum, probably the greatest technology museum in the world.

    They have so much geeky stuff there you could spend three or four days there and still not appreciate it all. There's captions to most things in English, so you don't have to speak German to get a lot out of the place.

    --

    Any sufficiently advanced technology is indistinguishable from a rigged demo
    --Andy Finkel (J. Klass?)
    1. Re:Zuse stuff... by Hessi · · Score: 2, Interesting

      Oh yes, the Z3 in Munich is great. During a guided tour, I had the chance to see it in action. I think I never heard a computer with better sound.

      Funny thing: We wanted to compute: 5+3. The result was 7, because some of the relais were not functioning anymore.
      Unfortunately, they do not have the manpower to keep their old stuff in good shape, more and more of it gets damaged over the years. :-(

    2. Re:Zuse stuff... by hughk · · Score: 1

      Relays last for ages, but you should clean the contacts from time to time if they aren't in regular use.

      --
      See my journal, I write things there
    3. Re:Zuse stuff... by MBAFK · · Score: 1

      I have some pictures from when I visited the Deutsches Technikmuseum Berlin a few months ago on my moblog 23-07-2004. They also have loads of Zeus stuff, it is a seriously cool, well worth a visit.

  37. Had this when I was a child by carcosa30 · · Score: 4, Interesting

    When I was a little kid, I had a motorized Pong that my father found at a Salvation Army shop. It was roughly the size and form factor of one of those "streamlined" one-piece VT100s with the integral keyboard. It had little lights representing paddle and ball, in an attempt to try to seem like a "video game," but in fact they were driven by motorized arms-- you could hear them grinding, and the grinding got louder and louder until finally a gear broke or something and it no longer worked.

    I wish I hadn't thrown it away, I could probably trade it for a Testarossa now or something.

    --
    Intolerance for ambiguity is the mark of the authoritarian personality.
    1. Re:Had this when I was a child by JJ+the+Moo · · Score: 1

      Trade it!?? Sheesh....

  38. Other mechanicalized video games? by lawpoop · · Score: 2, Interesting

    A while ago I was wondering how hard it would be to rig up a totally mechanical pac-man. Of course, the ghost AI would be near-impossible (unless you want to create a mechanical computer) but I was thinking you could have the pac-man be a hold in the board, and when you moved it, pellets would fall through...

    --
    Computers are useless. They can only give you answers.
    -- Pablo Picasso
    1. Re:Other mechanicalized video games? by TimothyTimothyTimoth · · Score: 2, Funny
      What about a real life version of pac-man, with your friends draped in sheets and running through a labyrinth, eating yellow M&Ms?

      Oh, I forgot, this is Slashdot. I have no friends.

      --
      It doesn't matter which ape activates the Monolith
    2. Re:Other mechanicalized video games? by RichardX · · Score: 2, Informative

      Both of these have been done - too lazy/not enough time to find links, but there was some kind of pacman board game which used marbles for the dots, and pacman kinda rolled around on it on wheels, as did the ghosts - hence they always moved in his general direction, chasing him (clever solution to the AI) you played by tilting the board with a joystick

      As for real life pacman.. this was covered on Slashdot a while back.. a bunch of people dressed as pacman and ghosts went running around New York or somewhere.. I think they got GPS gear into it and all sorts

      --
      Curiosity was framed. Ignorance killed the cat.
    3. Re:Other mechanicalized video games? by anotherone · · Score: 1
      I had a board game version of Pac Man. One player moved Pac Man and the other player(s) moved the ghosts. The ghosts were cardboard cutouts of the ghosts, Pac Man himself was a big plastic Pac Man with a scoopy thing which picked up marbles as you moved him. There were a bunch of white marbles and 4 yellow marbles, and when you ate a yellow marble you put a little hat looking thing on the pac man piece and he could eat the ghosts, taking them out of commision for several turns (I think you rolled a die.) Each player rolled a die to see how many spaces he could move.

      A really lame game, I think I only played it once or twice.

      --
      Username taken, please choose another one.
    4. Re:Other mechanicalized video games? by Anonymous Coward · · Score: 0
      Of course, the ghost AI would be near-impossible

      You kidding me right? Those bozos had intelligence of a.... um.... half a flatworm? You could just use any mechanism you want, and it'd be as intelligent as those chaps.

  39. (think usual suspects) by Anonymous Coward · · Score: 0

    Agent Kujon: Do you believe in him, Verbal?
    Verbal Kint: Keaton always said, "I don't believe in God, but I'm afraid of him." Well, I believe in God -- and the only thing that scares me is Konrad Zuse.

  40. "Inspired by Konrad Zuse" by Zen+Punk · · Score: 5, Interesting

    If you were fascinated by this electromechanical version of Pong, check out their links to the work of Konrad Zuse. This guy designed and built the first programmable digital computer in 1936 in his parent's basement! Really amazing.

    --
    Sleep is futile.
    1. Re:"Inspired by Konrad Zuse" by JazzHarper · · Score: 1

      Zuse was probably inspired by pinball machines, which appeared earlier in the '30s. Relays and solenoids were being mass produced to meet the demands of telephone companies around the world, and it is only natural that inventors would take advantage of their availability to construct all sorts of clever devices. It is logical that games came before computers because of their mass appeal, which meant that they could be quickly turn a profit for their inventors.

      To say that this game was inspired by Konrad Zuse is to ignore the entire history of electromechanical games.

    2. Re:"Inspired by Konrad Zuse" by pete-classic · · Score: 1
      This guy designed and built the first programmable digital computer in 1936 in his parent's basement!


      A tradition . . .

      I can't. It's just too easy.

      -Peter
    3. Re:"Inspired by Konrad Zuse" by Anonymous Coward · · Score: 0

      Especially as the OP is wrong and Zuse actually built it in his parent's living room IIRC.

    4. Re:"Inspired by Konrad Zuse" by pclminion · · Score: 1
      This guy designed and built the first programmable digital computer in 1936 in his parent's basement!

      Ahhh! My life has been vindicated!

    5. Re:"Inspired by Konrad Zuse" by Zen+Punk · · Score: 1
      I titled my post so because the developers of Pongmechanik specifically stated that they were inspired by the work of Konrad Zuse in the article .

      According to Zuse, he developed the computer because he was tired of doing mind-numbing calculations and had an inkling that machines would be better suited to the task. Pinball machines are fun, but I don't see how they would be much inspiration for a programmable computation machine, which is a bit more than a "clever device." As for inspiration for Pongmechanik, I'll bet it and the original Pong share a lot of influence from pinball and other early arcade games.

      --
      Sleep is futile.
  41. Re:Marx TV Tennis toy (image) by erice · · Score: 3, Informative

    http://www.steverd.com/whatpong/tvtennis.jpg

    I actually own a similar model. Green, somewhat simpler styling but the same mechanicals. It's still somewhere in my old bedroom at my parents place. If I were the stereotypical nerd still living at home, I would have a photo of it by now.

  42. Knife switch by Spilver · · Score: 1

    Truly cool, but the "retro" feel of the design is marred by the joysticks. i would prefer something like a double-contact knife switch or some such...

  43. Other Real Life Games by Zardus · · Score: 1

    Now all we need is a real-life version of Battlefield 1942, and we'll be all set! Of course, it needs a really catchy name. Something short, yet easy to remember. Hmm...

    How about, "War!"?

    Heck, soon we might even be able to make real-life versions of the Desert Combat mod for BF1942!

    --
    You can mod your friends, you can mod your nose, but you can't mod your friend's nose.
    1. Re:Other Real Life Games by Anonymous Coward · · Score: 0

      Forget *totally* mechanical. Use digital behind the scenes to power a mechanical display/rendering and you'd still have a very challenging task ahead of you. Totally mechanical or not, the results would nevertheless be very cool & very impressive.

      Now, how about Tetris? Mechanically simpler than Pacman I'd think.

      Or a simplified Marble Madness? Marbles controlled by electromagnets. A NON-tilting surface (please, no tilting marble-in-a-maze games!) made up of many retractable/extendable pins. A few chutes, fans, and vacuums, and you'd practically have a complete level.

      Anyone have any ideas on whether this is feasible?

    2. Re:Other Real Life Games by anotherone · · Score: 0, Offtopic

      Slashdot: Explaining jokes since 1996

      --
      Username taken, please choose another one.
  44. TV Tennis, another mechanical pong by dougTheRug · · Score: 1

    In a thrift store in Idaho a few years back, I also found a mechanical game called "TV Tennis" (there are many pong-like games called by the same name)

    This one had a boom with a weight on the rear end and a little incandescent bulb at the front end, and it swung around against a frosted plastic screen. A totally weak motor in the back moved it from side to side, and physical paddles would bump it up and down as it went.

    When you scored against your opponent, it would ding a bell -- and advance your score, if you were lucky.

  45. Re:GMail Invites... by Anonymous Coward · · Score: 0

    NO! donate them insted to our soliders in irak.

  46. Factual errors by Plugh · · Score: 2, Informative
    The movie has a few factual problems.

    Nolan Bushnell may be a hugely cool dude who I respect a lot, but he did not invent Pong. That honor goes to Ralph Baer

    And the statement "Konrad Zuse, inventor of the computer" isn't exactly accurate either.

    1. Re:Factual errors by KDR_11k · · Score: 1

      They only claimed Bushnell built the first pong cabinet. Maybe the subtitles said something different, I haven't read those.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  47. LOL. Oh yes. by Fallen+Andy · · Score: 2, Interesting

    I love electro mechanical stuff. Once, when I was
    a mere 8-9 year old kid, I got to be teached "how to
    play" music on a *real* hammond organ. No No. You think you know what I'm saying but you don't.

    It had *TWO* switches to switch it on.

    I still remember why.

    It's great fun to drop this gorgeous stuff on the the
    newbies out there.
    Hey even a few old timers will scratch their heads, but there really was a good technical reason for the *two* switches.

    Enjoy and be puzzled.

    1. Re:LOL. Oh yes. by bickerdyke · · Score: 1

      I give up. what was the reason?

      --
      bickerdyke
    2. Re:LOL. Oh yes. by SSJVegeto2001 · · Score: 3, Informative

      The Hammond uses tonewheels to create the different pitches. These are wheels with different bumps on them that produce a different inductance as they spin to make different pitches. Anyway, the hammond has a "start" and a "run" switch: the "start" switch is held on to run a starter motor, just like in a car; the starter motor gets the larger motors up to speed. Then, once they were at the correct speed (which you can tell by the sound), you push the "Run" switch to the on position and that engages the main motors so that the tonewheels can be spun at a constant speed. Once everything is running, you let go of both switches and wait for the tubes to warm up. Then it can finally be played.

    3. Re:LOL. Oh yes. by Anonymous Coward · · Score: 0

      A popular mod among rockers of the era was to modify the electronics so that the tone wheels could be switched on and off independent of the main power. This allowed you to "bend down" and "bend up" notes played on the organ.

      Playing with the power switch for the Leslie speaker's drum was also used for tremolo effects.

  48. Another electromechanical project... by Anonymous Coward · · Score: 0

    This project makes me remember of some kind of thing we did in Ubiquitous Computing classes last year in Sweden - a semi-mechanical, semi-computerized version of "Whack the Mole". With only servoengines and a bit of imagination, it's really impressive what one can do !

    http://thieumsweb.free.fr/english/mole/

  49. Meccano + Nerds = Tic-Tac-Toe! by KlaymenDK · · Score: 1

    Sadly I can't locate it (on sciam.com), but back in the 80's or early 90's there was an article about some chaps who built a tic-tac-toe computer out of Meccano.

    You could "set" a nought or a cross in a given square, turn a handle a number of turns, and the meccano robot/computer would sense the setting and figure out a response. It was rather good at it too, I think.

    The thing was upright and was about 1,5x2 meters. I remember a lot of pictures detailing its rather Babbage-like innards.

    1. Re:Meccano + Nerds = Tic-Tac-Toe! by LSD-25 · · Score: 3, Interesting
    2. Re:Meccano + Nerds = Tic-Tac-Toe! by ahecht · · Score: 1

      Last time I was there, the Meccano Tic-Tac-Toe computer was living in the lobby of the Boston Museum of Science. Quite impressive to see.

  50. Obligatory reference to the '80s Mike Myers skit by superdude72 · · Score: 0

    Diese is zee time on Sprockets venn vee PLAY PONG!

  51. The next logical step by pesc · · Score: 3, Funny
    The next logical step would be to put the entire game in the basement and put a black/white video camera above it. Then wire it to your TV set.

    Imagine playing the mechanical pong game on yor TV, where you can actually see that it is not quite an electronic game!

    --

    )9TSS
    1. Re:The next logical step by bogado · · Score: 1

      An then connect it to the internet?

      Or maybe programing a robot to play it?

      --
      []'s Victor Bogado da Silva Lins

      ^[:wq

  52. We've moved on since then by titzandkunt · · Score: 1


    "If the Roman Empire had never fallen, we wouldn't have the special effects that we have today, because there would be no need for fake blood or any such nonsense"

    We've moved on. There's another empire in the ascendent and they're playing Counter-Strike.

    T&K.

    --
    Political language ... is designed to make lies sound truthful and murder respectable...
  53. huh? by CGP314 · · Score: 1

    Mechanical Pong
    from the pronounced-the-same dept.

    Err... so the Mechanical is silent?


    -Colin

  54. Faithful reproduction? Hardly. by sakusha · · Score: 0, Flamebait

    The video says the paddle only has 3 zones, the center bounces flat, the two sides bounce at an angle. The real Pong game has the paddle broken into about 8 zones, each zone bounces the ball at an increasing angle depending on how far it is from the center.
    If you see the video, you might also notice they manage to return the ball even when it is way beyond the side of the paddle, which really should be a complete miss.

    1. Re:Faithful reproduction? Hardly. by dtietze · · Score: 1

      > If you see the video, you might also notice > they manage to return the ball even when it is > way beyond the side of the paddle, which > really should be a complete miss. But if you watch *really* closely, the other player scores a point for that. i.e. the "ball" is continuously moving, even for misses. Dan.

    2. Re:Faithful reproduction? Hardly. by sakusha · · Score: 1

      That's interesting, I didn't notice that. Of course, the true Pong behavior has the ball waiting a brief interval and then entering the playing field at a random spot. The "serve" has to be a bit more challenging and random to make the game interesting.

  55. I played a mechanical version of pong in the 70's by SnappingTurtle · · Score: 4, Interesting
    I can't remember who made it or what is was called, but it was definitely mechnical and definitely very pong-ish (if not a a fully faithful reproduction).

    I bought the game around 1976 at a yard sale for about $0.25. It consisted of a cheap plastic casing shaped like a tv. The "screen" was translucent plastic. The "ball" was an arm with a light at one end (almost touching the screen) and a counterweight at the other end so that the arm was essentially ambivalent if it swung up or down. An electric motor moved the arm so that the arm always wanted to swing left or right. (Sorry about all these anthropomorphisms, it's the only way I can think to describe it.)

    Each player had a handle that turned a mechnical bouncer up and down. If the arm swung past your bouncer, a buzzer buzzed.

    It didn't keep score and it was never as fast as pong or as... um, exciting (if you can use that word with pong). But by golly I got it for a quarter and played the heck out of it. Then I took it apart and figured out how it worked. Then at some point I donated it to the landfill.

    --
    I've found that my posts don't format quite right w/o a sig.
  56. Wow by Anonymous Coward · · Score: 0

    You must work for the Department of Redundancy Department.. you just took redundant message subject/body combination to a new level. Well done that chap.

  57. Other Real Life Games by Treeluvinhippy · · Score: 1

    Heck, soon we might even be able to make real-life versions of the Desert Combat mod for BF1942!

    Just join the US military, that's about as real as it's going to get.

    --
    >
  58. MS Pinball by mce · · Score: 2, Interesting

    The thing I'd like to see would be a physical incarnation of the SpaceCadet pinball game that MS distributes with Windows. Not that it's such a fantastic game (it isn't), but because it features some errm... interesting challenges from a physics point of view...

    1. Re:MS Pinball by KDR_11k · · Score: 3, Insightful

      An implementation of the Epic Pinball Enigma table would be enough for me.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:MS Pinball by Anonymous Coward · · Score: 0
      it features some errm... interesting challenges from a physics point of view...

      Yes, I'd particularly like to see the physical implementation of the Gravity Well from that game. (For those of you unfamilar with what I'm talking about, you can shoot a certain ramp several times to give you a bonus, which also produces an effect where the ball behaves as though there is an exceedingly massive object on a point near the middle of the table, so that the ball tends to follow an unusual curved path as it moves past the point- if the ball gets pulled onto the point, the effect ends.)

    3. Re:MS Pinball by mce · · Score: 1

      One could think of a strong magnetic field to do the attaction part. But then there's the even more challenging issue of shooting the ball away in a random direction after it has been attracted into the well

    4. Re:MS Pinball by Anonymous Coward · · Score: 0

      "it features some errm... interesting challenges from a physics point of view..."

      And you really think Ms invented them? It really would be first time Ms inventing something regarding technology.

      If the Ms pinball looks like it does is because you can (or could) find *a lot* of "last generation" pinballs with a lot of electromagnets making those class of effects. In the beginnig it was just a fixed magnet just between the flippers so the ball had a "strange" tendency to look for the hole. It was feelled as too unfair, but then builders found more and more interesting ways to use electromagnets.

      Still, partly because I grown older and partly because those "electronic" pinballs are really less less fun by far than the purely mechanical ones, I left them apart.

    5. Re:MS Pinball by Anonymous Coward · · Score: 0

      And you really think Ms invented them? Did I write that anywhere?

    6. Re:MS Pinball by Anonymous Coward · · Score: 0

      You did read this before replying, did you?

  59. Clean finish by Anonymous Coward · · Score: 0

    What's amazing is how cleanly everything is put together. Had this been an MIT project you would have seen wires all over the place, lots of tape keeping things together and no casing at all...just the absolute bare minimum!

  60. Re:Obligatory reference to the '80s Mike Myers ski by U96 · · Score: 1

    Vould you like to touch my relay?

    --

    "I thought they were the dominant species..."
  61. testarossa? by mekkab · · Score: 1

    I think you mean One of these. Heck, I'd give you two testarossa's for it!

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  62. What is the world comming to? by Eudial · · Score: 1, Funny

    What's next, a steam driven train? Hah.

    --
    GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
  63. So what abou the game, the video ROCKS! by Anonymous Coward · · Score: 2, Insightful

    The game is interesting and fun, but the video has to be one of the best geek-umentaries I have ever seen. There should be an award for this.

    5 points off, however, for the bit of misogyny with poor Almut misrepresenting the function of a relay.

  64. been there done that by hb253 · · Score: 1

    Already been done in the 1970's.

    When I was a kid back then, video pong came out and I wanted one but it was too expensive for my parents, so they bought me a mechanical pong game.

    It was enclosed in a green case that looked sort of like a TV. It was about the size of a 13-inch TV. There was a "screen" in the front and knobs for controlling the paddles that were behind the translucent screen.

    Inside the unit, there was an arm pivoted at the rear with a bulb at the end near the screen. The arm was vertically spring loaded and driven side to side by a motor. When you turned it on, the arm went back and forth and you used the paddles control knobs to hit the "ball" which was at the lighted end of the arm.

    Worked well enough, but to me it couldn't take the place of actual video.

    --
    Self awareness - try it!
  65. Hmm... by vurg · · Score: 1, Funny

    This gives me an idea of the next version of Tetris. Bring out your hard hats people.

  66. Toby McGuire? by ransomspqr · · Score: 0, Offtopic

    Is that Toby McGuire on the index page?

  67. bah, been doing it for years by dioscaido · · Score: 1, Funny

    I've been playing the physical version of pong for years. It's called ping pong. Or table tennis for all your pros out there.

  68. Re:I played a mechanical version of pong in the 70 by ghostlibrary · · Score: 1

    I had one, too. Sold it at a yard sale for, ummm... more than a quarter. 'Course it was broken by that point, too, but hey, even marked 'broken, $1', someone bought it. Wonder if it's on eBay now.

    It was pretty lame, especially as you could buy, like, an electronic Pong for your TV. So it's not like someone made mechanical pong, then someone else said "hey, let's computerize it!". No, someone actually said "look at this electronic TV game, I bet we could make a mechanical version that still requires batteries!"

    I think I had fun :)

    --
    A.
  69. Power Hog by Auger+Duval · · Score: 2, Funny

    !!!OUCH I'd hate to see my electric bill for playing this game 24/7.... On the plus side, I could probably use it as a space heater in the winter... -AD

    --
    --AD
  70. wrong controllers by Distan · · Score: 2, Informative

    This is not pong.

    Pong was a game played with two "paddle" controllers, another word for variable resistors. The speed your paddle moved was controlled by the speed you moved the paddle. It was fundamentally an analog input.

    This thing uses joysticks for controllers, as digital inputs. The speed the paddle moves is not controllable by the player.

    This "Pongmechanik" thing is another game altogether, and not Pong at all. Nonetheless, a beowulf cluster of them would be intriguing.

    1. Re:wrong controllers by Kehvarl · · Score: 2, Funny

      Personally, I would settle for a simple Tolkien Ring of them.

  71. But where's the suffering? by borg1238 · · Score: 3, Funny

    Hunh, that's odd, I always assumed all German games were required to have some sort of pain element.

    1. Re:But where's the suffering? by Stormy+Dragon · · Score: 1

      Well, she did feel a need to expound on the uses of phone relays for electro-shock torture.

  72. Simulation by Anonymous Coward · · Score: 0

    Is there a simulation of this machine I can download somewhere?

  73. Squash by AliasTheRoot · · Score: 1

    lazy bastards should just play ping pong or so.

  74. There is even more by Anonymous Coward · · Score: 0

    Look at the other stuff this guy has on his website. This is really cool!

  75. Re:I played a mechanical version of pong in the 70 by bitflip · · Score: 0

    Pong is exciting. If you play for $10/point, that is.

  76. Ads? by Anonymous Coward · · Score: 0
    1. Re:Ads? by wolrahnaes · · Score: 1

      Yea, what ads?

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    2. Re:Ads? by Anonymous Coward · · Score: 0

      Shweet.

  77. It's been done before . . . by OverlordQ · · Score: 1, Offtopic

    Anybody seen Bill and Ted's Bogus Adventure? They beat Death at Pong.

    --
    Your hair look like poop, Bob! - Wanker.
  78. It must be fascinating to look at it by zanderredux · · Score: 1
    It must be fascinating to look at it, since you'll be able to see the inner workings of the thing.

    Although I am not old enough to write about it, I just imagine how interesting it would be to be able to look into a panel and track the movement of a single byte through the system, as described in an old Wired article on old computer systems.

    I also imagine that, once my amazement wears off, looking into a panel full of flashing lights must have been very, very boring. Go figure.

  79. Re:Marx TV Tennis toy (image) by matt_morgan · · Score: 0

    Thanks you guys! When I was in 5th grade (1978), I spent a week in the hospital. They had this game there. Ever since I've had only foggy memories of it, and always wondered what it was. I thought of it as soon as I saw this story.

  80. Mechanical Space Invaders. by Joseph+Vigneau · · Score: 1

    Sweet! I had this back in the day.

  81. Organic dates? On /.? by blueZ3 · · Score: 0, Offtopic

    You must be new here. :-)

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
  82. Cool! by Anonymous Coward · · Score: 0

    Kudos to the Selbstauslöser who came up with this one.

  83. Bow-chicka-WOW-wow by xant · · Score: 4, Funny

    Cool game, but DAMN does the movie look and feel like it's about to turn into German porn at any time. You've got the cheesy lighting, the guy and the girl facing up, the German narrator who sounds like he's narrating god knows what kind of clothing-optional meetup.

    And THEN the Atari guy, naked, shows up on screen. WTF???

    Maybe it's just me?

    --
    It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
    1. Re:Bow-chicka-WOW-wow by pommiekiwifruit · · Score: 1
      Das was zo geile! Ah, ah, ah, ah...

      It just needs a cheesy synth/drum machine music track to get completely into the spirit of things.

    2. Re:Bow-chicka-WOW-wow by evalencia1 · · Score: 1

      Could someone explain to me how "Bow-chika-WOW-wow" - which I presume is how you spell out a funky, wah-wah groove - has become inextricably linked to PORN??

      The only thing that comes to mind when I think of "things that go Wah-wah" is Isaac Hayes' "Theme from Shaft".

      So which movies started the whole Wah association with porn? The only music I hear whenever I come across these things (on someone else's hard drive, of course!) is cheesy, 80s sounding crap, complete with big thundering drum sounds and annoying electric guitar riffs...

    3. Re:Bow-chicka-WOW-wow by xant · · Score: 1

      Your observation about Shaft isn't so far off. It comes from 70's porn.

      --
      It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
  84. Deutsches Museum by MonkeyCookie · · Score: 1

    I've been to the Deutsches Museum. It's an engineer's dream museum. They have exhibits on all sorts science and engineering subjects.

    The place is absolutely huge: you'd probably need a week to go through it all if you looked at everything. I just saw the Computer Science section (very cool) and it took at least half a day to go through.

    I strongly recommend paying it a visit if you're ever in Munich, even if you don't spend much time there.

    Wow, I visited their website and just now and I found a list of all the exhibits they have there. There are far more than I realized.

  85. Huh? by Anonymous Coward · · Score: 0

    Damn dude!! Whats wrong with those Germans?

  86. Engineering by TippyTwoShoes · · Score: 0

    Those Germans know their stuff when it comes to making expensive, beautifully created pieces of art. Take Audi for another example. I'd pay good money for this pong machine. Even just as a display device.

  87. Re:Marx TV Tennis toy (image) by nizo · · Score: 1
    It's still somewhere in my old bedroom at my parents place.

    If your parents are anything like mine, it was tossed into the trash a month after you moved out. Quick run home and get it now, before all your childhood memorabilia is tossed and your old room is turned into a sewing room!

  88. Craftsmanship... by killpog · · Score: 1

    As a 'lectical engineer, I pure-dee admire it for the craftsmanship... Need totighten up the score wheels, though...

  89. Built a relay computer while in high school by Animats · · Score: 1

    When I was in high school, we didn't have computers. So I build built one out of surplus telephone relays.

  90. Actually Cool by Anonymous Coward · · Score: 0

    From an engineering stand point this is pretty cool. They must have had a blast designing it to.

  91. Re:I played a mechanical version of pong in the 70 by ps_inkling · · Score: 1
    I can't remember who made it or what is was called, but it was definitely mechnical and definitely very pong-ish (if not a a fully faithful reproduction).
    The name of the game is Blip, by Tomy Electronics. Non-linky to a few pictures is http://users2.ev1.net/~rik1138/Tomy/Blip.htm. A picture also appears on this site, near the middle. Or here, with pictures of other Tomy mechanical games.

    I still have mine, along with the digital diamond game, and an unlisted car racing game.

  92. IEEE SoutheastCon Student Hardware Competition by Anonymous Coward · · Score: 0

    In the Spring of 2002, in Columbia, SC, the IEEE held their SoutheastCon conference and the competition challenge was to design a robot capable of playing tabletop pong, just like this. The robots' only input was a single CCD camera mounted directly above the playing surface. The surface was sloped up in the middle to prevent the ping pong ball from stopping completely. There were some pretty impressive entries and it was a lot of fun to watch. I was with the Virginia Tech delegation and seeing the competition inspired me to create our own hardware competition team to compete starting in 2003.

  93. electromechanical clock by Anonymous Coward · · Score: 0

    I was thinking of making an electro mechanical clock. The display would be "blades" like segments in a 7-segment display and would be turned by a rotary solenoid or stepper motor and controlled by a micro (probably a pic). anyone was know of a good source for rotary solenoids?

  94. Tesseract Diving Board by DrunkenTerror · · Score: 1

    Heehee. Hyperball. What with all the discussion of 2D vs 3D in this story, when I read "hyperball" the first thing I thought of was a 4D version of pong, played inside a hypercube, using spherical paddles.

    Perhaps someone with a quicker mind and more math training could elucidate upon that thought?

  95. Re:Real life pong-a rant and a reminisce.... by iamcf13 · · Score: 1

    Amazing how such a stupidly simple game[PONG] could be so captivating to a primitive audience. Are we smarter these days or just more jaded?


    Nah, I would posit that most gamers are 'seduced' by the graphics of a game and not the playability of the game. That is why I'd rather play the classic videogames from the 'golden era' of gaming (~1978 - ~1985). The graphics were crude by the games were really fun!

    Street Fighter II (1991) is probably the pardigm shift away from game playability and more to 'digital eye candy'. This game was both fun to play and had great graphics (for its time). Once it became a rousing success, it opened the floodgates to fighting game sequels and clones. As a result, all the 'classic' games were left by the wayside in favor of 'fighting games, shooting games, driving games, and DDR-style games' with fabulous graphics but with nearly brain-dead game play.... =/

    Anyway, to get back on topic I remember years and years and years ago playing a mechanical PONG game made as a self-contained tabletop toy. It was about the size of a 'standard' computer monitor and I think TOMY made it. Does anybody remeber playing this particular 'PONG game'?
  96. Nothing New Here by theunjake · · Score: 1

    I remember owning a pong game when I was a child circa late 70s. It was a big green box that looked like old style computer monitor. It had dail on the corners and the lines were painted on the screen. Opening it up you would find a flashlight pendulum rod that would bounce back and forth with the help of small motor to keep the motion going as hit hit the rubber pads you moved with the dials. So this guy is about 20 years to late to be the pong uBerGeek

  97. Space shove. by DunbarTheInept · · Score: 1

    The most fun video game I ever played was like that - very simple game leading to very good gameplay. It was on one of those mail-delivery discs that came with a subscription to the Commodore Gazette magazine. The game was "Space shove" or something like that. It was a simple spacewar derivative - two players, each controlling one ship, maneuver like in "asteroids" - there are four asteroids on the screen. But the neat twist was that your bullets were not particularly fast, and when they hit things they didn't break them up or kill them - they just gave them a little shove, using appropriate inelastic collision rules (bullet has small mass so it only results in a small shove) You could use the bullet to hit either a ship or an asteroid. The asteroids didn't break up into smaller bits - they just started moving.

    The object was to get the other player's ship to crash into an asteroid first. So you either shot the other ship to push it toward an asteroid, or shot asteroids to push them toward the other ship. To make an asteroid start moving at a respectable rate, you had to shoot it several times in the same direction, imparting a little more velocity each timem. To make it stop you had to shoot it several times once it was moving along at a good pace. And of course the whole time you have to maneouver because the opponent will occasionally hit you (and thus you can't take the optimal strategy of Asteroids, of just staying put and not moving while you rotate and shoot. You *had* to learn how to manuever well.

    I usually won the game, not by being a good shot, but by being really good at the maneuvering so I was hard to kill. I'd get shoved toward narrow gap between two tumbling asteroids, and while tumbling around and thrusting I'd describe a wacky curve that just manages to miss them, by the seat of my pants. Man that game was fun.

    The best games are like that - where the rules are simple but they lead to complex consequences that take thought to deal with.

    --

    Don't label something "offtopic" unless you know the topic well enough to tell what's on topic.

    1. Re:Space shove. by FrankHaynes · · Score: 1

      This is hopeless!



      Boyz today need these graphics-laden games so that they can perfect blasting everything in sight into a bloody mass of disgusting pulp. Nobody wants to bother thinking, particularly about maneuvering space ships.


      --
      slashdot: A failed experiment.
    2. Re:Space shove. by iamcf13 · · Score: 1

      Boyz today need these graphics-laden games so that they can perfect blasting everything in sight into a bloody mass of disgusting pulp.


      Hence all the fuss over the belated release of Id Software's 'Doom III' which is ultimately nothing more than than their 'Castle Wolfenstein' with better graphics, more weapons, and more gore.

      As for me, possibly the one 'classic' arcade game I liked the best was TRON. It was pattern-driven like PAC-MAN but there was enough randomness involved to keep the player on his or her toes.

  98. He's *almost* right. by Fallen+Andy · · Score: 1

    But not quite. It's a sine wave scratched on that
    tonewheel . Oh Yes. Additive synthesis. When I got
    to meet a serious Hammond organ (not one of the newer
    ones I also got to meet a blind guy who was blind
    from birth and spent his life trying to teach
    despite his blindness. Ouch. I *want* that instrument. It was *beautiful*. But you need a seriously reinforced floor before you consider wheeling one in, and worse... One year after my
    parents inflicted this on me Neil was making that first step on the moon. Sometimes I like being older than most of the folks here...
    Got to enjoy being old sometimes.

  99. Can't wait for Defender! by Anonymous Coward · · Score: 0

    Defender and it's later release versions
    rule as the most all out brain frying games of all time.

    Look out for the mutants!

  100. youch. by Fallen+Andy · · Score: 1

    I know that Keith Emerson used to take an axe to
    these things, but uh. hacking hammonds. Oh boy.
    *tell me more* . I'm really intrigued. (Sigh) I like
    theatre aka cinema organs too but only our worst
    enemy in Seattle can afford that stuff....

    How can you do things quickly with this stuff? The
    amp took a *LONG* time to warm up. (valves and stuff)
    and the main organ was a real bitch. Albeit a very
    pretty one. I still love all those drawbars and
    that *delicious* piece of ergonomics the "reversed
    colour keys to preset instruments". No serious
    keyboard player (even with 10kg of skag in his veins) could *miss* hitting B flat to flip the
    instrument. Many newer designs miss this piece
    of exquisite engineering...

    Are Hammond still alive and well? I hope so.

  101. MOD PARAENT UP by Anonymous Coward · · Score: 0

    Its Funny not a Troll. Yeesh

  102. Re:Real life pong-a rant and a reminisce.... by Anonymous Coward · · Score: 0

    "Does anybody remeber playing this particular 'PONG game'? "

    Yes I do. I owned one. But in my case it was probably licensed to a Spanish toy company, maybe Congost o Payás.

  103. I've got my fingers crossed . . . by homeobocks · · Score: 1

    Mechanical Doom 3!

    --
    MOUNT TAPE U1439 ON B3, NO RING
  104. The next step by comrade009 · · Score: 0

    The next step in video game simulation is to create a real life version of Madden. Hell, they could even call it something crazy, like "football."

  105. Golly Gee Whiz....NOT by slimepit · · Score: 1

    I used to fix elcetromechanical pinball machines and GUESS WHAT THE HEART OF THE DEVICE WAS???? A relay driven computer. It had a 'cpu' that would rotate each time the ball stuck something on the playing field. The proper points were opened and closed to count the correct score for the player. It supported outboard North. South, (East & West) functional sub-processing units as well as buses for lights and relays. The scoring mechanisms had a 'carrying pawl' that activated the next scoring stepping relay on the 10th rotation of the previous digit. Remarkable! When the score got high enough, to a hard wired programmed level, the number of available games would step once and a solonoid would strike the wooden case, prouducing a 'knock' noise to alert the player. As the score incremented, different toned bar chimes would be struck by solonoids to produce a ringing noise in sequence to the amount of the score's vaue. Amazing, huh. Then there were the telephone switches that used stepping relays and seeking relay paths so you could dial your local repairman to come fix the broken pin ball machine. Ah, but one day, along came CROMs and RALUs, PIO devices and then the Motorola 6800 and Z80 families of silicon substrated families of controling and processing devices to replace all those myrids of point contacts, switches and solonoids. But don't despair, I'm working on a BFEMP machine that will fry junctions world wide. I've still got an old toolbox around here with my point tools and white business card strips with contact cleaner. I'd give out my SKYPE number, but I guess no one will be able to call..or on the normal phone system either. Well, there goes another plan for world domination...........