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Jef Raskin On The Mac

der Kopf writes "Jeff Raskin, one of the creators of the Macintosh and inventor of the click-and-drag interface, states in an interview for the British newspaper The Guardian that "the Mac is now a mess. A third party manual (Pogue's The Missing Manual) is nearly 1,000 pages, and far from complete. Apple now does development by accretion, and there is only a little difference between using a Mac and a Windows machine."" While I think Raskin has some good points, I think there's a far cry between the Mac & XP.

109 of 539 comments (clear)

  1. Not jaded at all by AKAImBatman · · Score: 5, Funny

    And in this corner, we have Macus Nastolgious; a species of computer user who misses the way Macintoshes were before The Great Migration to a modern and flexible operating system. Be very cautious around this beast as it will use any information, no matter how irrelevant to the topic, to prove its supposed "point" about Mac OS being "superior" to Mac OS X. It is also very good at selective hearing, often ignoring words and phrases such as "modern", "virtual memory", "true multitasking", "protected memory", and "brushed metal".

    If you are attacked by one of these creatures, your best course of action is to appease it with a lollipop and a Cherry iMac running Mac OS 9. Ignore the sobbing that may result, as it is only an opening for renewed attack.

    In case anyone's interested, Wikipedia knows who Jef Raskin is.

    1. Re:Not jaded at all by William+Tanksley · · Score: 5, Interesting

      Jef didn't like the old MacOS either, so your argument is beside the point. His problem with it was user interface, not technology. His complaint about the new interface is that it's more of the same, with a few inconsistencies thrown in just for good measure.

      -Billy

    2. Re:Not jaded at all by AKAImBatman · · Score: 4, Insightful

      Instead of attacking the person, try to attack his points. Wow, look at that, you can't.

      You lose sugarpuff:

      A third party manual (Pogue's The Missing Manual) is nearly 1,000 pages, and far from complete.

      As another poster so helpfully expanded on for me, Mac OS X has an entire Unix subsystem and feature set that are designed for power users and developers. Your average user knows nothing of these, nor do they need to. That doesn't stop people from documenting all those extra "cool" features in OS X.

      Apple now does development by accretion, and there is only a little difference between using a Mac and a Windows machine.

      An unsubstantiated statement. I suppose he felt that his statement about the manual should have given him the right to make this statement, except for that statement being based on flawed logic.

      My original vision is outdated and irrelevant.

      He recognizes that the original Mac interface is unsuitable. But then he goes on to say:

      The principles of putting people first, and designing from the interface to the software and hardware, are as vital today as they were then.

      Ok. But what does that mean? He gives no examples of proper interfaces, nor does he explain why OS X fails to achieve the "People first" status.

      And the iMac G5? Was the original iMac a step on the correct path?

      The unfoldable portable-shaped box on a stalk?


      Ouch. You'd almost think he doesn't like the thing. But then he says:

      It is a practical and space-saving design.

      So which is it?

      The truth of the matter is that he didn't actually make a single significant point in the entire article. He made several claims to the effect of Mac OS X being "a poor user interface", but never once gave an opinion as to why or how to fix it. Granted, that may be the fault of the editor, but then we need a better article. There were NO points made in this one.

    3. Re:Not jaded at all by AKAImBatman · · Score: 3, Insightful

      Jef didn't like the old MacOS either, so your argument is beside the point

      Fair enough. The article didn't state that clearly, so I didn't realize that he simply hates all interfaces.

      One thing I do find amusing, however, is that he's apparently a big proponent of Zooming User Interfaces like Pad++. Yet the ultimate irony is that the Display PDF layer of Mac OS X makes it the perfect OS to add Zooming interfaces to! Apple has clearly demonstrated this with the Éxpose feature. Somehow, though, that doesn't seem to sink in with this guy.

    4. Re:Not jaded at all by Ohreally_factor · · Score: 2, Insightful

      Apple now does development by accretion, and there is only a little difference between using a Mac and a Windows machine.

      Because every time you want to add a feature, you should redesign the OS from the ground up.

      There's some good background on Raskin at Folklore.org, including my favorite, I Invented Burrell

      --
      It's not offtopic, dumbass. It's orthogonal.
    5. Re:Not jaded at all by john82 · · Score: 5, Insightful

      More to the point, it seems that Raskin has had some chip on his shoulder since Jobs kicked him off the Mac team years ago. Raskin also uses this as another opportunity to hock his book. This is not even the first time this year. Witness an earlier occasion with Berkeley Groks in March of this year.

    6. Re:Not jaded at all by johnnyb · · Score: 4, Funny

      Trust me, authors use every opportunity possible to hock their books. Just look at my sig!

    7. Re:Not jaded at all by RZeno · · Score: 2, Insightful
      The principles of putting people first, and designing from the interface to the software and hardware, are as vital today as they were then.

      Ok. But what does that mean? He gives no examples of proper interfaces, nor does he explain why OS X fails to achieve the "People first" status.

      And that's the crux of it. People promote "principles" but developers and designers need to know how to assess and improve the interface. "Hire me and I'll do it" or "Buy my book" aren't solutions to this problem.
    8. Re:Not jaded at all by Jeremy+Erwin · · Score: 5, Interesting

      But virtual memory, multitasking, and protected memory ultimately have quite a lot to do with the user interface. Virtual memory allows a user to run a great many programs at once, without having to worry too much about cleaning up-- no need to close the web browser before writing a letter; no need to worry about memory fragmentation.

      Protected memory ensures that if a misbehaving program crashes, the entire system isn't brought to a screaming halt. It's annoying when one's word processor crashes while one is writing a letter. It's even more annoying when the entire system is brought down as well, necessitating a lengthy reboot cycle. A user of a protected memory system need not worry about running finicky programs in the background, or discovering that an application really doesn't like being run on Tuesdays or months ending with "r"-- a program crash need not bring everything on the computer to a screeching halt.

      As for multitasking-- the macs used to feature cooperative multitasking-- wherein each program would voluntarily give up control of the system. I suppose this might have been a boon for running a Real-Time Application, but many programs proved to be resource hogs. Ultimately, if one is running multiple programs at once, each with the same degree of urgency, it's better to let the operating system handle prioritizing time-slicing.

      Now, some might still argue that puny humans are only capable of doing one thing at a time, and that it would be better to focus one's efforts on a single-tasking operating system-- but I believe most people are familiar with the practice of letting one's email client fetch mail in the background while responding to silly slashdot posts.

    9. Re:Not jaded at all by KKin8or · · Score: 2, Interesting
      ...but never once gave an opinion as to why or how to fix it.

      Probably because he wants you to read his book.
      I've had it lying around for a few years, but haven't managed to finish it. From what I've read, he doesn't say, "This is a spec for a good interface," but more talks about the what should be taken into consideration when designing a good interface.

    10. Re:Not jaded at all by Krusty+Da+Klown · · Score: 3, Insightful

      You keep using that word. I do not think it means what you think it means.

      Hawk

    11. Re:Not jaded at all by Golias · · Score: 4, Insightful

      Instead of attacking the person, try to attack his points.

      When he has one, I'll give it a shot.

      OS X is vastly more simple for a beginner to use than the old "System 7" Macintosh. He's coming at OS X the same way a Windows geek does, as somebody who is used to the way a different operating system does things, and therefore a slanted opinion about the way things "should" be done.

      The dock, the new multi-tiered finder, and the "no button" mouse are all ultra-friendly on-ramps for a new user to get up and running on all the basic apps. Once the stuff "grandma" needs to learn to do e-mail and surf are mastered, digging deeper into the OS is remarkably simple. After a year or so with her first iMac, my previously-computer-illiterate aunt is comfortably trouble-shooting her own network issues.

      The old Mac OS was simple and elegant for the apps and environments which existed in 1989, but ten years later it was getting awfully long in the tooth, and some of the paradigms which seemed like simplicity itself did not adapt well to the way people are using computers today.

      Pat yourself on the back for making something which was way ahead of the pack at the time, Raskin, but stop being a crybaby now that your work has been eclipsed and made redundant.

      You don't hear this kind of whining about the web from people who used to write CD-ROM encyclopedias, but this article is pretty much the same sort of thing.

      --

      Information wants to be anthropomorphized.

    12. Re:Not jaded at all by Golias · · Score: 3, Informative

      He talks about the need to have someone with knowledge (not JR himelf, but someone who has read a couple of books con cognitive sciences, and interface design) in the designer team.

      Which all assumes that Jobs did not hire design people who understood such issues.

      The truth is that NeXT, while a commercial failure, had a UI which was already superior to the Mac in several ways, and included many former Mac-heads among it's fanatical followers.

      OS X is an improvedment on the NeXT concepts, which also retained many of the best things about the old Macintosh interface.

      At the same time, it gave the option to dump things it supplanted... As a former MacOS7/8/9 user (I couldn't afford a NeXT Cube), I originally was keeping my internal HD's mounted on the desktop, just like any Aplle True Believer would probably insist on. The Finder for OS X has become so useful, however, that now the first thing I do when I work with a new Mac is turn off desktop drive mounting. I'm sure Apple would turn it off by default if it weren't for all the Jeff Raskin types who consider the old desktop metaphor such a vital security blanket that the thought of accessing all their drives through that icon on the left side of the dock merely frightens and confuses them.

      The more I use OS X, the more I like it, and the more certain I am that I would never want to go back to the way that OS 9 organized the UI.

      --

      Information wants to be anthropomorphized.

    13. Re:Not jaded at all by Jeremy+Erwin · · Score: 2, Informative
      Indeed. I did google Jef Raskin.
      Jef did not want to incorporate what became the two most definitive aspects of Macintosh technology - the Motorola 68000 microprocessor and the mouse pointing device. Jef preferred the 6809, a cheaper but weaker processor which only had 16 bits of address space and would have been obsolete in just a year or two, since it couldn't address more than 64Kbytes. He was dead set against the mouse as well, preferring dedicated meta-keys called "leap keys" to do the pointing. He became increasingly alienated from the team, eventually leaving entirely in the summer of 1981, when we were still just getting started, and the final product utilitized very few of the ideas in the Book of Macintosh. In fact, if the name of the project had changed after Steve took over in January 1981, and it almost did (see Bicycle), there wouldn't be much reason to correlate it with his ideas at all.

      source
  2. GUI design by BWJones · · Score: 4, Insightful

    Raskin has been suggesting for years now that the MacOS has failed the interface test. My impression is that he would prefer an entirely different machine that may perhaps be radically different than what we have now. If this is so, Raskin should go out and create his OS of choice. At that point, I will evaluate it but for now, I will stick with OS X. Sorry Jeff, but you appear to be concerned with designing interfaces for folks that do not know how to use computers. I know how to use computers and have found very efficient workflows that allow tremendous amounts of work to be accomplished (except when posting to Slashdot of course) using current computer interface designs. The current way of doing business with GUI's is somewhat efficient for noobies, quite efficient for intermediate users, and the GUI combined with the CLI is very efficient for advanced users. By the way, the combined GUI and CLI is done quite nicely in OS X.

    Also, Raskin's complaints about Windows and OS X being similar could come down to other explanations: 1) convergent evolution or 2) Microsoft blatantly ripped off Apple in look and feel and continues to do so. I am inclined to believe both options as there are simply efficient ways of interfacing with computers in a GUI paradigm. That said, how many times have we seen MacOS features show up in Windows some time later? I am by no means suggesting they are equivalent however. OS X is so much better than Windows in terms of function and interface, but Windows has made huge strides in the last few years, although I do find myself applying the "standard" Windows scheme on my XP machines.

    --
    Visit Jonesblog and say hello.
    1. Re:GUI design by IAmTheDave · · Score: 5, Insightful

      Raskin has been suggesting for years now that the MacOS has failed the interface test. My impression is that he would prefer an entirely different machine that may perhaps be radically different than what we have now.

      This is an interesting point - we have had, in essence, the same UI experience since Windows 3.x, GeoWindows, and the original Apple user interfaces - it's all, at this point - increased productivity features and eye candy.

      Moving away from this UI-locked experience requires radically different thought. While not touting the technology-forward-seeing abilities of movie producers and directors, you'll notice that most "UI" in future computers stand more for "User Interaction" than "User Interface" - that is, interaction becomes more integrated with daily life. Computers track eye movements, "read" thoughts, anticipate needs, and almost always have overly-simplistic and well thought out data displays (my favorites are displays on panes of glass.)

      Point is, as pretty as the Mac OSX interface is (and it is...) making it prettier and reevaluating the decades-old principals of PC user interfaces and user interactions are completely different topics.

      --
      Excuse my speling.
      Making The Bar Project
    2. Re:GUI design by GR1NCH · · Score: 2, Insightful

      Personally, I think all the arguements about user interfaces and ease of use are stupid. I think its more of a matter of what you have used in the past and are comfortable with in the long run. Personally I started off with DOS and Windows 3.1 and for me the migration to Win95 and WinXP were pretty easy. At this point I find most Mac GUI's confusing. But it's not because WinXP is more user friendly, its just because I'm used to all the things I've become comfortable with in WinXP. Same thing goes for linux, when I first transfered to linux, it was hard to use. After a short time it was incredibly comfortable. And after using Linux for several years with various Window Managers, going back to the XP system was even hard. Anyway, my point is the GUI's out there may be different, but all this crap about ease of use is exactly that... crap.

    3. Re:GUI design by Duke+Thomas · · Score: 5, Informative
      Raskin has been suggesting for years now that the MacOS has failed the interface test. My impression is that he would prefer an entirely different machine that may perhaps be radically different than what we have now. If this is so, Raskin should go out and create his OS of choice.

      He did, though it was a long time ago. See information on Raskin's Canon Cat. It would be interesting to see him make a more modern computer interface, but he seems content to just make vague complaints nowadays.

    4. Re:GUI design by William+Tanksley · · Score: 3, Informative

      You don't have to rely on your impression of him, or consider a *possibility* that his ideal machine might be different than what we have now. You could instead read what he's written, but for free on his website and in his book; you could download his "The Humane Editor" and play with the second draft of his ideal interface.

      And your claim that Jef designs interfaces for novices is purely ignorant. Jef designs interfaces almost completely without regard for novices; all of his calculations are designed to ensure ease of use, NOT ease of learning. He does give lip service (and work) to ease of learning, but all the math calculates and optimizes actual ongoing ease of _use_.

      -Billy

    5. Re:GUI design by saider · · Score: 2, Interesting

      That's not so much as an interface, as a layout. You still use your mouse or keyboard to navigate a "desktop" which represents the paradigm that most people are familiar with. Jef is implying that a new paradigm is needed (although I don't agree).

      The issues you stated are simply organizational issues. For instance, You know how to set up a printer, and most GUI's do well to present all the relevant information to you. You just need to know where to click to get that widget to appear. Same thing with menus. They have different names and such, but they all behave the same (click on it and it expands).

      In that respect, MacOS, Windows, and Linux (with the appropriate window manager) are all the same.

      --


      Remember, You are unique...just like everyone else.
    6. Re:GUI design by Chief+Typist · · Score: 4, Interesting

      Sorry Jeff, but you appear to be concerned with designing interfaces for folks that do not know how to use computers.

      This is an important thing that I think Jef and many other UI researchers are missing. There aiming at an old target -- back in the 80's there were a lot of people who didn't know how to use a computer. Having a PC at home or school was rare.

      These days, there are kids who have never known what it's like to live in a house without a computer. Or a school that has a computer lab. Like learning a language, it becomes second nature as you grow up. You get to the point where you don't even know that you know it.

      As time passes, the proportion of the population that "gets it" becomes much larger than the part that needs a simpler UI.

      Of course, there will always be people that need dead simple UI, and it's appropriate for many specialized interfaces (e.g. the iPod.) But it seems to me that research towards more complicated UIs (and how to manage the complexity) would be a better course -- that's where the "computing population" is headed.

      -ch

    7. Re:GUI design by TuringTest · · Score: 4, Informative

      That's bullshit. Try reading about Raskin's opinions on user interfaces before critizising him. A guy who invented the Mac interface deserves at least that.

      My impression is that he would prefer an entirely different machine that may perhaps be radically different than what we have now. If this is so, Raskin should go out and create his OS of choice.

      He is doing it. It's called The Humane Interface, and you can download it from sourceforge and give it a try.

      Given that some strengths of this interface are the same which make the CLI a good tool for advanced users, you should at ponder about it for a while.

      If you believe that the current GUIs is "quite efficient" for intermediate users then you have not seen many of then doing something even a little bit complex. This quote from the interview perfectly resumes the real situation:

      " There has been immense progress, primarily in the richness of applications. But all this power is lost on many people, and impedes the utility of it for the rest, because of the unnecessary complexity of using computers. "

      You have to bear in mind that the human brain is a processor with limited power, it's main bottleneck being it's small short-term memory. Also the Input/Output protocols are constrained by perceptive capabilities. A guy who promotes design ing software optimized for this restrictions is worthy of some respect, moreover given that he is able to provide some actual solutions.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    8. Re:GUI design by TuringTest · · Score: 2, Informative

      But it seems to me that research towards more complicated UIs (and how to manage the complexity)

      And that's just what Jef Raskin's doing in his daily job. Your point is?

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    9. Re:GUI design by shrykk · · Score: 2, Interesting

      "although I do find myself applying the "standard" Windows scheme on my XP machines."

      Yeah, me too. Windows XP seems stable and very usable to me (c.f. Win95 etc) but there are strange backward steps.
      1. The Windows XP start menu is just stupid, especially if you use the keyboard a lot.
      2. I just started using XP Pro at work, and Alt-Tab task switching is practically broken. When you hit Alt-Tab to switch programs, the task switcher comes up and starts drawing a little thumbnail of the active application (instead of just the icon). This means just switching back to the last active window takes about half a second on my machine. (Anyone know if it can be set back to the old grey box with the icon in it?)

      BTW, my colleagues are trying to persuade me to get a Mac. I don't know much about 'em, but they do seem to inspire loyalty.

      --
      #define struct union /* Reduce memory usage */
    10. Re:GUI design by pavon · · Score: 4, Insightful

      Sorry Jeff, but you appear to be concerned with designing interfaces for folks that do not know how to use computers.

      Having read his book, I don't think that that is the case at all. The main thrust of his dream OS is to get rid of a certain class of errors (modal errors) which cause problems, regardless of your skill level. Infact the more you become familiar with the system the worse they get. A perfect example of this is shortcut keys. I have to use a half dozen text editors in windows, (for various IDEs etc), each of which has keyboard shortcuts. After using an interface for a while you get used to it and the actions become reflexive. So I find myself constantly hitting the wrong shortcut key in the wrong program. Is find Ctrl-F, Ctrl-S, or Ctrl-E, F3, or Shift-F3? I reflexively hit Ctrl-F, to find myself with a forwarded email or error message. The Mac is better because more of the shortcuts are standardized and more applications actually follow them, but I still run into the error. These errors decrease my productivity slightly, but more importantly they make using the computer frustrating. It is impossible not to develop a reflex when you use an interface often, and when that reflex betrays me, and the computer does not do what I expected because someone swapped the gas and brake pedals out from under me, it makes me agrivated. So that is his primary vision - not necisarrily to make computers easier or more efficient but more pleasant. Concidering how much stress there is concerning computers even among people who know how to use them, I think that this is a laudable goal.

      But in addition to that I also get the impression that he is overly obsessed with perfection in interface efficiency and elegence. Think of the kind of person who will spend days hand coding assembly, even when the same program written in python still has tons of CPU cycles to spare. His current prototype project to implement his OS seems bogged down in optimizing the low level atomic user interactions. Theortically, some of these changes will let me work faster, but in reality, my limiting factor when typeing is not how fast my fingers move, but how fast my brain words and rewords what I want to say. The same for 2D and 3D graphics.

      His arguments in this article are also primarily esthetic - OS X is very complicated and no-one will every understand it all. It is the age old argument between an elegant, small well-designed system, and an amalgemation of existing parts which does the same tasks, but is 10 times more complex because it carries the baggage of compatibility.

      I sympathize with his desires, but I don't know that complete elegance will ever win out over ugly practibility. Elegant systems are a joy to use for tasks that mesh with the flexibility built into the system, but once one needs to do something that doesn't quite fit the system, the grand design becomes an obsticle instead of a help, and those loosely bound, ugly amalgamations begin to look more appealing for the absolute freedom that they provide.

    11. Re:GUI design by nlper · · Score: 5, Interesting

      A guy who invented the Mac interface deserves at least that.

      Are you freakin' nuts? What Raskin wanted to create in the original Macintosh project was, essentially, the Canon Cat. No mouse, no GUI, no 32-bit CPU. In short, an information appliance rather than a computer, and something no one would ever recognize as a Macintosh. He lost a power struggle with Jobs early on, when his Mac team was a half-dozen people, and left Apple.

      Viz, www.folklore.org

      I think history has pretty much spoken on the viability of his design choices, especially the relative success of the Cat vs the Mac's GUI. Ask yourself this, if those leap keys were such a breakthrough in the UI, why hasn't something analogous caught on in the last two decades?

      Tyler

    12. Re:GUI design by jmontana66 · · Score: 2, Interesting
      The QWERTY keyboard (originally designed to slow down the typing)
      That's not true. It was designed to stop the typewriter from jamming at high speeds, which actually ended up speeding up the typists.
    13. Re:GUI design by schvenk · · Score: 2, Insightful

      I've also read his book, and found it alternately worthwhile and very frustrating. A lot of the basic principles he talks about -- such as the issues of modality mentioned by the previous poster -- are important, well-supported, and can in some cases be implemented within the current GUI framework.

      However, he goes on to design what he calls the Humane Interface, and suddenly many of his arguments are based on sweeping statements that I have trouble taking at face value and that aren't well-supported. For example, he proposes doing away with folders, filenames, and indeed separate files altogether and allowing users to find whatever they need via an incremental search of their disks. Incremental search is useful, but I have trouble believing that most users would be able to remember the content, let alone the exact wording, of every document they wrote. I certainly find things myself according to where I put them (i.e. what folder, sub-folder, etc.).

      For users who like hierarchies (who he feels are few), he proposes a system of pages, documents, and folders based on various numbers of page breaks. (Two for a document boundary, 3 for a folder boundary, etc.) To me this seems like shifting the burden of maintaining a filesystem onto the user to create the technical simplicity of a single document, and without empirical evidence I have trouble believing it's a good idea.

      He goes on to add a zooming user interface to his system. I like ZUIs and think they're a neat way to browse hierarchies. But in the preceding chapters he has done away with hierarchical structure, and thus in adding a ZUI he is effectively adding a dual structure to his filesystem. Again, this seems to be increasing the burden on users' minds by asking them to track two parallel structures to their data.

      As has already been pointed out by others, it also seems a bit odd that, in the end, so much of his book is devoted to scrapping the GUI in favor of something similar to the Canon Cat.

      I agree with most of what Mr. Raskin has to say in this interview. Computers are inefficient and bloated. (I think the 1000-page manual example is a bad one, since the existence of numerous features is not in itself a problem for users uninterested in them.) User interfaces can be easier to learn and more efficient. Modern operating systems are converging on a GUI standard, which is great for cross-platform use but isn't pushing user interface innovation forward. In all these things he's dead on, and certainly not alone. But he seems to think he's found the answer, and I question whether he really has.

    14. Re:GUI design by tbone1 · · Score: 2, Insightful
      Sometimes subtle things make a big difference. On my WinXP box at work, I've had to install various 3rd party apps to try and duplicate common Linux desktop behaviors (virtual desktops, rolling windows, sloppy focus, etc.). I was kind of suprised at how annoyed I was when I didn't have those features.

      Now you know how I feel about OS X and especially Expose. I don't know how many times I go to hit F9, F10, or F11 at work ... which is a pity when I'm in our Oracle forms.

      --

      The Independent: Reverend Spooner Arrested in Friar Tuck Incident - ISIHAC, Historical Headlines
  3. Um, Yeah, but... by BlkPanther · · Score: 2, Insightful

    Yeah, sure there are differences between OSX and WinXP, when you really pick it apart. But basically they have the same components, perform the same functions, and even look somewhat similar. The biggest difference I see is the underlying engine OSX uses *nix, where as XP uses an NT core, but this is mostly invisible to the users.

    --


    I find that most often I end up learning from necessity, rather than for enjoyment.
    1. Re:Um, Yeah, but... by green+pizza · · Score: 3, Informative

      where as XP uses an NT core

      XP *is* NT.

      Well, OK, XP is NT 5.1.

      Windows 2000 (NT 5.0) is NT 4 with minor kernel updates and modern DirectX support. (I think NT 4 was limited to DX4!) There are also some minor control panel and admin application updates.

      Windows XP is NT 5.0 with minor kernel updates and a new appearance manager. There are also some minor control panel and admin application updates.

      Interestingly, XP SP2 has a very significant update: out-of-the-box support for multiple simultaneous users, via the local console and/or remote desktop.

    2. Re:Um, Yeah, but... by TAGmclaren · · Score: 3, Informative

      well, if you're talking about computer human interface (which we are, because this is about Jef Raskin), what you've said is not true. that's not what a review by Anand said when he reviewed his new PowerMac G5.

      p.3 and p. 4 are particularly pertinent:

      The fundamental difference between OS X and Windows is how applications and windows are handled. What OS X has going for it is uniformity between applications and windows; for example, the keyboard shortcut for the preferences dialog in any OS X application is Command and the "," key. So, regardless of what application you're in, the same keystroke combination will have the same expected effect - pretty useful.

      Check the whole article out. There are some things he's got wrong, but not surprising for anyone whose just switched to a totally new platform.

      --
      Iran has endorsed
    3. Re:Um, Yeah, but... by qodfathr · · Score: 3, Informative
      Interestingly, XP SP2 has a very significant update: out-of-the-box support for multiple simultaneous users, via the local console and/or remote desktop.

      I'd use mod points, but there is no "uninformative" choice.

      XP SP2 has no such feature! Granted, early betas of SP2 did have this feature, but it disappeared at least 6 month ago. This feature may live on in XP Media Center Edition 2004, as I hear it may be used to handle some multi-room a/v features, but it is certainly not a feature of XP Home SP2 or XP Professional SP2.

      Now, if you really want this feature, you can mix and match an early beta version of one of the terminal server dll's with some registry and group policy changes, and get this to work, but you'd be violating the EULA if you did so. [Instructions are just a google away...]
      --
      Yes, it's true. This man has no dick.
  4. Boinc has a diffrent view by stecoop · · Score: 5, Insightful

    The quest for CPU power has been largely defeated by bloated software in applications and operating systems. Some programs I wrote in Basic on an Apple II ran faster than when written in a modern language on a G4 Dual-processor Mac with hardware 1,000 times faster.

    That is quite odd of him to say. I just checked on seti@home, climate prediction and predictor@home via boinc, I don't see any Apple IIs on top of any lists. Well maybe the distributed computings teams should hire Jef Raskin and his Amazing Basic programming abilities - right?

    I think sometimes, you wake up for an interview and haven't had coffee yet and say things that are not quite what you intended - it happens to me all the time ya know...

    1. Re:Boinc has a diffrent view by Anonymous Coward · · Score: 2, Informative

      and you missed his point. Jeff is talking about BLOATED software, not seti, and not CPU performance. Jeff is talking about a simple program that now takes much longer to open files because they are filled with all sorts of information the user does not care about, etc. What he is saying is that a similar program that used to run on his Apple II executed it's much simpler tasks faster than today's counterpart. For a guy who focuses on simplicity, it comes as no surprise that he doesn't feel he needs faster CPUs.

    2. Re:Boinc has a diffrent view by benhocking · · Score: 5, Interesting

      Yeah, I'm not buying it either. Certainly we all know where he's coming from - the boot up time on an old Apple II was faster than the boot up time on a modern Mac or PC. However, I cannot imagine how a useful program can be faster on an Apple II than any modern language on any modern hardware. I suspect he's taken the boot-up analogy and way over extended it.

      I remember having an old program that calculated bifurcation trees that used to take 24 hours to complete on my old Compucolor II (which as you all know, was made by that wildly successful company Intecolor). When we got an Apple II, I ported it over to Apple Basic (from Compucolor Basic, the graphic commands of which are horrifyingly delicious) and got about a 20-fold increase in speed. Now I only had to wait a couple hours. If I run that same program today on a modern computer (using a modern language and a modern compiler) it finishes too quickly to time without using a timing macro. (I haven't run it in 5 years or so, and even then it was too fast to accurately time - less than a couple seconds, as I recall.) Granted, I might be misremembering some details, and I might have improved the efficiency of the program myself. However, it was a fairly simple program, so I'm not sure how I could have written it that inefficiently.

      --
      Ben Hocking
      Need a professional organizer?
    3. Re:Boinc has a diffrent view by russellh · · Score: 5, Insightful

      Remember hotjava? Sun's first introductino to java? we all made fun of it because hey, tic-tac-toe on expensive 1996 Sun hardware, at 1979 speeds. And it still looks like crap. Yet another new interface. What the hell have we done in the meantime? That's what Jef is talking about. Not scientific number crunching and transistor count.

      --
      must... stay... awake...
    4. Re:Boinc has a diffrent view by Anonymous Coward · · Score: 4, Insightful

      Congratulations. You missed his point entirely. He's talking about the relative speed of operating systems, applications and processors, vs. the absolute growth in processor speed. It's quite obvious to any of us who've been around for a while, that, for example, this web-based text entry box is much slower than typing on a vic-20's console.

  5. Re:The difference is by crackshoe · · Score: 2, Insightful

    i'm using 5 mouse buttons on my mac - does that mean that mac is better?

    --
    Don't worry - its just stigmata. Pass me a napkin and don't you dare tell my mother.
  6. He sounds like me by HBI · · Score: 2, Interesting

    Old, cynical, unhappy with what the world has become, or more specifically the Macintosh.

    It makes me wonder how much of my negative view on computing is perception.

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  7. Is This Personal? by cyngus · · Score: 5, Interesting

    People on other websites have pointed out that Jef may be a bit off the mark and is still taking things personally from back when he was on the original Macintosh design team. Reportedly he was against the mouse driven interface and other things we've grown quite used to. It seems to me that Jef is very much an interface purest, promoting the most highly efficient and cleanest interface possible. Unfortunately, this doesn't necessarily translate to the most user friendly experience. I've tried his humane computing environment and while I'm certain that my productivity would jump once I got into the proper thinking mode, I don't really have time to learn the mental model for proper interaction with it. At the end of the day his opinions on interface design tend to me far more academic and far less pragmatic. What he says may be *right*, but impractical for mainstream computing.

    1. Re:Is This Personal? by lysander · · Score: 2, Informative
      Reportedly he was against the mouse driven interface and other things we've grown quite used to.
      If you take a look at The Humane Interface book, you'll see that this is wrong. He spends one section talking about how the Mac's application pulldowns at the very top of the screen are superior to pulldowns at the tops of each window.
      It seems to me that Jef is very much an interface purest, promoting the most highly efficient and cleanest interface possible. Unfortunately, this doesn't necessarily translate to the most user friendly experience.
      He is more concered about consistency and having the interface be easy to learn. He doesn't believe in "intuitive" interfaces, but instead interfaces that once learned should be applied everywere the user thinks would be appropriate.
      --
      GET YOUR WEAPONS READY! --DR.LIGHT
    2. Re:Is This Personal? by cyngus · · Score: 3, Insightful

      Thank you for the correction. On the topic of menu systems I just have to rant a bit on Microsoft's new whiz-bang idea for menus...only displaying the most recently used menu items. This drives me insane and I pray it doesn't find its way into Office for Mac. It also breaks just about every UI rule of thumb you can find. Now menu items appear in variable positions in the screen. Additionally you don't see options that you haven't used recently which makes it harder for you to learn what options are available. You may not use Format Page very often, but seeing it there a hundred times on the way to Format Paragraph lets you know its available. While LRU elimination may work for some caching systems it should not be applied to program menus! In short ARGGGG.

  8. Re:The whole one-button mouse thing has to go... by HeghmoH · · Score: 2, Informative

    what about the overwhelming majority of users who have no trouble at all using more than one button?

    We tend to have lots of cheap USB mice with multiple buttons lying around the house, so not including one in the box is not a big deal.

    --
    Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
  9. That _is_ a nice sharpener by laird · · Score: 5, Insightful

    That is a nice blade sharpener.

    I think that he's right that MacOS X is too complex to be a simple appliance. But I think that general purpose computers are by definition complex, because they can be used for *anything*, and his vision holds more true for specialized devices. For example, the iPod is elegant and transparent to use.

    That being said, I'm sure that usability could always be improved. But I don't agree that there's not much difference between XP and MacOS X -- while they're similar at a very high level (mouse/windows/icons over multi-tasking OS, etc.), MacOS X is better in almost every detail. But it's best not to get into a religious war here. I can only guess that Jeff has such a radical vision for how computers could be that from his perspective XP and MacOS X aren't too different.

    Hmm, kinda like Nader! :-)

    1. Re:That _is_ a nice sharpener by OmniVector · · Score: 2, Interesting
      MacOS X is better in almost every detail

      and that's the kicker really. the devil is in the details. many user environments have made a desktop that resembles a mac, but no one has created an environment that has fixed all the minor details yet. whether by virtue of it's longer existance, or maybe just better designers and developers, apple's user environment is always one step ahead of most the others.
      --
      - tristan
  10. Re:Anti-MS jabs by jmays · · Score: 4, Funny

    Are you new here?

    --
    KARMA TAG! You're it.
  11. Re:The difference is by bigman2003 · · Score: 5, Interesting

    Actually, the Mac will let you use two buttons too. I bought my wife a wireless mouse, with two buttons, and she now enjoys the thrills of 'right-clicking'. And it really does work too! Just about every time I use her computer, I right-click (because that is what I would normally do) and the menu I would expect to come up...comes up.

    On the other hand- as a person who used Macintoshes from 1985, until about 1999, when I switched to Windows...I find the Mac OS X to be completely confusing, and more difficult to use than either OS 9, or Windows XP.

    I don't think is is a bad OS- but it suffers from the same problem that people complain about in Windows. There are just so damn many features now, that it is difficult to figure out where stuff is.

    I'm sure that if I had been using the Mac for the last 5 years, everything would be fine. But right now, I would guess that the barrier to entry for a new user is very similar for either Mac OS X, or Windows XP.

    --
    No reason to lie.
  12. Can you say bitter, angry, rejected, scorned? by Power+Everywhere · · Score: 2, Insightful

    Jef Raskin has been at this for years. Every 18 months or so we see an interview with him in which he poo-poos the current Mac talking about how it diverged from its original tenets of usability. Well no shit, Apple has learned a lot since 1980. They're realizing that now is a time to experiment and change the interface even if it means chaos for a while.

    If he's so damn pissed that he got fired and the Mac UI is in the toilet, maybe he should go and work on some Open Sores desktop project and get it right for Apple. Perhaps he'd like to modify the Apple Human Interface Guidelines (yeah, guidelines, not commandments) and then share his changes with the Mac community to point out what it is that Apple needs to change so desperately.

    Otherwise, Raskin is just being a whiny bitch.

  13. Ripping off goes both ways by 59Bassman · · Score: 4, Funny
    Remember, Windows has had the command line from the beginning. Apple only ripped it off recently!

    /end feeble attempt at humor on a Monday morning

  14. Apple today is NeXT by green+pizza · · Score: 5, Informative

    When Apple bought NeXT (and Steve Jobs) in 1997, the joke was "NeXT was paid to take over Apple". Indeed, Apple today is just a consumer/prosumer version of NeXT.

    The original Macintosh and the original Macintosh OS had input from Raskin, but also from a whole score of designers working to make a GUI-based computer for "the rest of us". (http://www.folklore.org). Over time, Apple added more and more features to Mac OS until it became the Mac OS 9 horrible mess.

    Mac OS X **IS NOT** the "Classic" Mac OS by any stretch of the imgination, the GUI and system design are 90% NeXT. Even most of the codebase is derrived from OpenStep 4.x. (And updated, obviously, also borrowing from newer versions of Mach and BSD). If you run across something about Mac OS X that seems un-mac-like or just plain weird (and isn't a true bug), it's probably an intentional NeXTism.

    Raskin didn't like the NeXT in 1988, there's no reason why he'd like Mac OS X in 2004.

    1. Re:Apple today is NeXT by TheInternet · · Score: 2, Informative

      Mac OS X **IS NOT** the "Classic" Mac OS by any stretch of the imgination, the GUI and system design are 90% NeXT. Even most of the codebase is derrived from OpenStep 4.x. (And updated, obviously, also borrowing from newer versions of Mach and BSD).

      While the general principle applies, I think you're somewhat underestimating the role classic Mac OS concepts play in Mac OS X (90%). At the highest levels, you have things like the menu bar at the top of the screen, Mac keyboard shortcuts, aliases, QuickTime, AppleScript, ColorSync, and such. You can't tear off menus and there's no shelf.

      At the API level, you have Carbon which is responsible for quite a lot of stuff. For that matter, SearchKit (which is used in a number of places) is based on AIAT/VTwin (?).

      And then are plenty of things that are brand new to Mac OS X that were not in OpenStep, such as CoreFoundation and CoreGraphics/Quartz. But I do agree that Mac OS X is worlds away from the design of classic Mac OS.

      - Scott

      --
      Scott Stevenson
      Tree House Ideas
  15. I fear that Raskin has made himself irrelevant by Dragonfly · · Score: 5, Interesting

    I admire his work on the original Macintosh and recognize that he was instrumental in creating the modern GUI as we know it.

    However, by failing to recognize the changes in HCI introducted by the pervasive, multi-modal, non-linear interface known as the world wide web, along with the slow but steady increase in users' basic knowledge, his comments have become more and more out of touch with reality.

    It is worth noting as a postscript that his theory for a Humane Interface was strikingly similar to vi: interact with the computer by memorizing an array of keystroke commands.

    1. Re:I fear that Raskin has made himself irrelevant by loquacious+d · · Score: 3, Insightful

      Nah, vi is modal, Raskin hates that (THE is pseudo-modal). In addition, THE commands are English words, not (generally) esoteric control-sequences.

      I believe Raskin's approach also differs in that once the command pseudo-mode is entered, a list of available operations is presented, a feature I can't say vi would be worse off to implement. (I might be wrong about this, I don't have Classic installed right now to run THE and apparently he isn't offering it for download anymore...?)

      I admit that I wish someone like Raskin could get funding from some entity like Apple (or Google?) to develop a truly revolutionary, next-generation operating system. But I've used THE, and it really doesn't seem like that is it. I couldn't get any real work done with it; I found its behavior very esoteric and unpredictable at times (the dual cursors were tricky, as was the behavior of selections).

      It also doesn't seem to me that THE would be very amenable to extension to more common modern computer tasks than text-editing and running snippets of Python. Imagine trying to cut a home video or organize 30 gigs of music or build sophisticated bitmap and vector art with shift-space and a small library of universal commands.

      Monotonous and limited interfaces like THE, it seems, are good for monotnous, mostly single-purpose devices (the Canon Cat, the iPod, to some extent the original Mac). But it seems impossible, to me, to build a system that has the power to do everything that a modern computer does without getting a little unwelcome complexity and inconsistency. Of course, I disagree with Raskin that OSX is just as bad as Windows in this respect--why he would say something like that really is beyond me.

  16. Re:Anti-MS jabs by Wyatt+Earp · · Score: 2, Informative

    How the hell is that a jab?

    When I fire up my PC with Win XP and compare it to my G5 with 10.3.5, there's a fair bit of difference between them.

    It's not a jab if it's the truth.

  17. not an issue by bobalu · · Score: 4, Insightful

    I bought a PowerBook about a year ago (my first Mac) and have found that this really isn't much of an issue. Every once in awhile I have to hit the Control key to bring up a pop-up menu but not much. It took about 40 seconds to get over it the first time, since then I haven't been pining for a 2nd button.

    You can always use it with a two-button mouse if you want.

    --
    The revolution will NOT be televised.
  18. Not worth it. by jonathanduty · · Score: 3, Interesting

    I can't believe we are giving this much press to a six question interview. It really sounds to me like he is more interested in expressing his grudge torwards the direction Apple has gone (much the same way /.ers do towards Microsoft posts).

    Apple is making money again selling their new products. They must be doing something the public wants.

  19. The difference by Hatta · · Score: 4, Funny

    While I think Raskin has some good points, I think there's a far cry between the Mac & XP.

    Agreed, OS X has a usable shell.

    --
    Give me Classic Slashdot or give me death!
  20. Re:The whole one-button mouse thing has to go... by over_exposed · · Score: 2, Informative

    When purchasing a mac (at least from the online store) you have the option of buying a mulitple-button mouse. I have no idea, but I'd be surprised if it weren't the same way at one of their retail stores.

    --
    "The object of war is not to die for your country, but to make the other bastard die for his." - Patton
  21. Re:The whole one-button mouse thing has to go... by matthew.thompson · · Score: 4, Insightful

    MacOS does cater for this oput of the box.

    It's the Apple Macintosh that doesn't. There is a difference between the operating system and the hardware - the combination provides an easy to use solution but does not restrict the user.

    If you find a two or more button mouse that you like you are more than welcome to plug it into your Mac - and the buttons, scroll wheels and the like will work. Out of the box. Without extra software. In most applications.

    All this because hte OS has been designed to cater for both modes of operation.

    --
    Matt Thompson - Actuality - Insert product here.
  22. Seems like people want a mess... by Anonymous Coward · · Score: 5, Funny

    With the success of OSX and XP, it really seems like people want a mess. So KDE and Gnome are doing the right thing ;-)

  23. Jef Raskin's involvement with the Macintosh by allanc · · Score: 5, Interesting

    Jef Raskin is always introduced as "one of the creators of the Macintosh" when in fact the only lasting contribution he made was the name. He wanted to make a machine that was basically a brain-damaged Apple II--something that would only be able to run the applications built into its ROM, couldn't be expanded, and basically limited the hell out of its own usefulness.

    He was strongly against giving it a GUI at all, that was Steve Jobs' influence.

    The closest widely-marketed computer to Jef Raskin's vision of How Computing Should Be was the Commodore Plus/4.

    --AC

    1. Re:Jef Raskin's involvement with the Macintosh by allanc · · Score: 2, Informative

      (Source, Insanely Great by Steven Levy)

      --AC

    2. Re:Jef Raskin's involvement with the Macintosh by squiggleslash · · Score: 4, Informative
      The closest widely-marketed computer to Jef Raskin's vision of How Computing Should Be was the Commodore Plus/4.
      From what I've read, the closest would probably be those Royale PDAs. He was proposing a simple to use machine that run a small, fixed, set of applications.

      Where did you read he was against a GUI? He was against a mouse, but everything I've read has implied the interface would, nonetheless, be graphical:

      Jef did not want to incorporate what became the two most definitive aspects of Macintosh technology - the Motorola 68000 microprocessor and the mouse pointing device. Jef preferred the 6809, a cheaper but weaker processor which only had 16 bits of address space and would have been obsolete in just a year or two, since it couldn't address more than 64Kbytes. He was dead set against the mouse as well, preferring dedicated meta-keys called "leap keys" to do the pointing. He became increasingly alienated from the team, eventually leaving entirely in the summer of 1981, when we were still just getting started, and the final product utilitized very few of the ideas in the Book of Macintosh. In fact, if the name of the project had changed after Steve took over in January 1981, and it almost did (see Bicycle) , there wouldn't be much reason to correlate it with his ideas at all.
      Remember, at the time of development, mice were unheard of. A graphic user interface wouldn't have implied a mouse, and many people - presumably including Raskin himself - would have considered it a complication, an extra device that would have required user learning.
      --
      You are not alone. This is not normal. None of this is normal.
    3. Re:Jef Raskin's involvement with the Macintosh by squiggleslash · · Score: 2, Insightful
      You're defining a GUI as a WIMP interface; actually a WIMP interface is a subset of GUI interfaces. At its rawest, a GUI is just that - a graphical user interface, an interface that uses imagery rather than just text to be used. The only other characteristic, other than being graphical, that seems to be common to all GUIs is a desire to make them as non-modal as possible.

      My Nokia Communicator phones (9000, 9290) have GUIs, but they do not have mice or other pointing devices. They use "ATM buttons" on the sides to make menu choices, and have other dedicated keys. But just look at them and you can see that they're graphical.

      --
      You are not alone. This is not normal. None of this is normal.
    4. Re:Jef Raskin's involvement with the Macintosh by nlper · · Score: 2, Informative

      From what I've read, the closest would probably be those Royale PDAs. He was proposing a simple to use machine that run a small, fixed, set of applications.

      Perhaps, but the Canon Cat was the closest product to his vision -- it was his baby.

      Where did you read he was against a GUI? He was against a mouse, but everything I've read has implied the interface would, nonetheless, be graphical

      Well, if by GUI you mean bit-mapped graphics, then the Canon Cat had a GUI. But I think most people would look askance at calling it a GUI when only one quarter of the WIMP set was used. And character-based menus for applications had been around for a while by then.

      Here's how a Cat evangelist describes the interface Raskin thought was optimal:

      "The Cat's user interface made this computer unique when compared to other computers. The user interface was based on a simple text editor in which all data was seen as a long stream of text broken into pages. Special keyboard keys allowed the user to invoke various functions. An extra key titled "Use Front" acted as a control key...."
      "When you powered on the Cat you were presented with a display that looked like a typewriter with a sheet of paper. Black characters appeared on a white background. A ruler bar appeared at the bottom of the screen...."
      "The Leap keys also controlled text selection (indicated by hilighting), deletion, copying, and moving. If the selected text was a mathematical formula one keystroke with a special key calculated the mathematical result and the answer appeared on the screen with a dotted underline overlaying the original formula. If the selected text was a computer program written in either FORTH or 68000 assembly language, then a special key let you execute the program (I don't think many Cat users did any Cat programming). You performed mail merges by selecting columnar text data and pressing another special key. Repetitive command sequences could be automated by assigning commands and text strings to the Cat's numeric keys. One special key let you dial a selected telephone number either for voice or modem communications. Data received from the built-in modem flowed into your text as if you had typed it...."

      As has been pointed out elsewhere, Raskin's idea of the ideal user interface boiled down to a souped-up typewriter. Calling it a GUI seems overly charitable.

      And don't get me started on the lunacy -- still popular with some Forth programmers -- that you don't really need a file system or file format compatiblity with other computers. Arghh!

      Tyler

  24. Die, mice, die! by nonmaskable · · Score: 5, Insightful

    Um before anyone follows Jef's vision of the future of human-computing interfaces, you might want to consider that he was opposed to the use of a mouse on the Macintosh.

    If he hadn't been replaced by Jobs as the team lead, the Macintosh would have no mouse, using keyboard function keys instead.

  25. Mac OS X "Manual" by green+pizza · · Score: 5, Informative

    It's easy to write a concise Mac OS "Classic" manual when there's no command-line interface, nor are there any Unix underpinnings.

    A default install of Mac OS X contains a full Unix environment. (You can opt to not install the "BSD Subsystem", which just doesn't install terminal.app and several Unix userland applications).

    I've seen emacs books that are 400+ pages and I've seen a 700 page sendmail manual. There are entire volumes of perl manuals. One could easily write a 10,000 page Mac OS X "Manual".

    Maybe Apple should team up with ORA to write a 100 page getting started / user manual, like NeXT did in 1988. The Mac OS X interface is actually pretty simple, and an average user can only initially see about 20 control panels, about 15 applications, and about 15 utility applications. As long as you ignore the command-line world and don't write chapters on file sharing fundamentals or netbooting, I'll bet a 100 page manual would be quite sufficent.

    1. Re:Mac OS X "Manual" by CODiNE · · Score: 5, Informative

      Actually Macs DO come with a Manual... there's at least two of them... maybe 20 pages or so, I don't have one around here. The Mac OS X manual was enough to get grandma more comfortable with using iPhoto and Mail. They are printed on nice paper in full color with huge screenshots on every page. Very nice noobie-talk guiding a user through basic stuff. The other manual is specific to the model you bought... shows how to add memory and an airport card, things like that.

      --
      Cwm, fjord-bank glyphs vext quiz
  26. Lack of Content by R.Caley · · Score: 3, Funny
    I wonder if he didn't actually say anything, or if the journalist/editor just cut out all the content.

    The result is pretty much nothing but `Jef Raskin is a grumpy old man'.

    --
    _O_
    .|<
    The named which can be named is not the true named
  27. Re:The difference is by green+pizza · · Score: 3, Informative

    What, you mean you don't like emacs and perl? :)

    I personally find Mac OS X to be rather simple (unless you dig into the NetInfo database or fire up terminal.app). There aren't that many applications or control panels in a default install. Adjusting settings are also much easier these days in 10.3 Panther than they were in the wild days of 10.0 Public Beta in 1999.

    Mac OS X is only slightly more complex than NeXTSTEP/OPENSTEP of 1988/1994. (Unless you're a developer... not just ObjC and NSAPI, now you have C++, Java, OpenGL, OpenAL, CoreThis and CoreThat, etc...)

  28. Raskin's Bitterness by bstarrfield · · Score: 4, Insightful

    Jef Raskin has good reason to have been bitter about the way the Macintosh has turned out. His description of the Mac's history ( http://mxmora.best.vwh.net/JefRaskin.html) provides a good introduction.

    However, UI's have had to change as computing technologies have become more complicated. When the Mac was introduced, the Internet was still in its developmental stage; computer graphics were limited; and hardware devices were essentially permanently connected to the computer (no plug-and-play type technologies). The world changed, and the interface had to change with it.

    It would be great to follow Raskin's advice and reevaluate the Mac GUI - however, it's apparent that Apple is constantly trying to do this. The X GUI has had changes (remember the purple window-shade type button in the X beta's?), and will no doubt continue to change. Right now we're looking at a (I'd say) fairly succesfuly merger of Mac OS 9 and NeXT UIs. But things can always get better.

    I respect Raskin tremendously, but I would take his opinions with a grain of salt. His comments should be appreciated and considered, but I certainly don't believe that Apple has abandoned its quest for usability.

    --
    /* Dang, I can't type that well. */
  29. Re:The whole one-button mouse thing has to go... by Jucius+Maximus · · Score: 2
    The argument about one button mice is a moot point. Just buy a multi-button mouse.

    Have you ever tutored truly novice user? Someone with absolutely no clue about technology or computers in general? They constantly click the wrong button and get confused when a right click menu appears as opposed to opening the document or program. You have to keep reminding them that it's the left click unless otherwise indicated.

    People like you and I are practically hardwired for dealing with computers, (heck I learned to type on a computer before I could write with a pencil.) But many many people out there do not instinctually click the appropriate mouse button, know how to react to different prompts, menus, windows, stimuli, depending on which window has focus, etc. It's hard to imagine what using a computer is like without these intuitive and deeply rooted understandings. Apple simplifies the number of possible responses to these things and reduces user confusion by reducing the number of possible responses.

    And when the lusers graduate out of cluelessness, they can simply acquire a multi-button mouse. :)

  30. Re:The whole one-button mouse thing has to go... by lintux · · Score: 2, Insightful

    Ok, I can see why for novice users (especially those who can't count to ten) having only two mouse buttons might be of benefit, but what about the overwhelming majority of users who have no trouble at all using ten buttons?

    The answer is simple. One button is usually enough. Mac OS and all the available programs can live perfectly with "just" one mouse button. So why bother?

  31. Re:What i like about XP by Anonymous Coward · · Score: 4, Funny

    Who gives a fuck about your feelings about XP???

  32. Re:What i like about XP by tomcio.s · · Score: 4, Insightful

    i expected an appropriately configed G3 to do the same with OS X
    Did you read the install notes on the box, or the website or during the installation process??? No.. Right that's your problem. All the info and minimum requirements are posted there.

    I'm also burnt out on the brushed metal look, the costly updates and dodgy performance unless your willing to fork out big $$$
    Explain to me how $999 iBook is expensive? or $799 eMac? If you don't like the look of the hardware. Well, tough. I guess you can buy anything in the gray ai32 world.

    I can buy an old PC and know it will be slow - but it will work - and with everything plugged in
    I won't even begin to digest this erronous statement. I will say one thing tho - minimum requirements. I have been burned by this before on the ai32 platform. Or have you ever tried using a scanner that had a proprietary pci card? I didn't think so.

  33. Re:What is it with one-button mice? by balaam's+ass · · Score: 4, Interesting

    You said it.

    As a Mac user, I'm annoyed that I have to "Option-Click", "Control-Click" and "Command-Click" --- i.e. make motions which require two hands, when a simple 3-button mouse would let me do all of these quickly and easily. How are these key-click combinations "more user-friendly" than single clicks on a multi-button mouse?

    And I like your response to those who say "You can always buy a multi-button mouse". Yea. I have a Logitech USB scrollwheel mouse that I use, but why did I have to buy one??? Why didn't I just GET one that came with my Mac?

  34. Re:The whole one-button mouse thing has to go... by Bricklets · · Score: 3, Interesting

    Why? Usability. It forces software developers to not dump anything and everything under the right-click contextual menu unless it is necessary. Seems smart, smart, smart to me. ... Oh yeah, and if you really want a multi-button mouse for a Mac, just get one. They are supported you know.

    --
    Little Bricklets
  35. Re:The difference is by Thrakkerzog · · Score: 3, Funny

    I plugged in two mice once. It worked fine. Both mice would fight over the pointer. :-)

  36. What does the program do ? by iMaple · · Score: 2, Insightful

    Jef saysSome programs I wrote in Basic on an Apple II ran faster than when written in a modern language on a G4 Dual-processor Mac with hardware 1,000 times faster.
    which is BS unless he specifies what his program did. I mean a simple "Press any key to continue" is going to be so much more effeicient tha na dialog box with "Do you want to save your settings? --- Yes No OK Cancel SaveToDisk Abort "

  37. How much more 'good old days' can he spread? by overmeer · · Score: 3, Funny

    Jeff Raskin, Inventor of the click-and-brag interface.

  38. NPR interview by cmodcmodcmod · · Score: 4, Informative

    This NPR interview (audio) is much more interesting / in-depth:
    http://www.npr.org/templates/story/story.php?story Id=1606665

  39. Different crowd by Anonymous Coward · · Score: 4, Interesting
    You're absolutely right - there's quite a divide between the OS 9 and OS X crowds. For instance, before OS X, I'd rather have chopped off my hands than own a mac. I made fun of mac people as dimwitted idiots who didn't really want to use a computer, or artsy-touchy-feely types I'd rather not hang around with. Not too mature, but I did.

    Now, I own a powerbook. ;)

  40. Re:The whole one-button mouse thing has to go... by Muddles · · Score: 5, Interesting

    Other posters that posted comments like "Just plug a two button mouse in and go" are right, but they missed the point. The 2,3,4 or more button mouse is a crutch for poor interface design. (Like everything else this isn't always the case) Basically, most things that are on a right-click context sensitive menu really don't need to be there, and many developers pile things into a context sensitive menus that while sensitve to the context, are little used, and should be elsewhere. The fact of the matter is a Mac is nothing like a PC to use documents exist as floating windows outside of the application window, the file menu is always on the top, and most controls exist in floating windows alongside your document. Use a Mac without the second button for any lenght of time, and you'll realise that the crtl-click is a much cleaner way of doing things. You will also notice that on a mac the ctrl-click usually gives you far less options, again, it's by design (in safari I can view source, save the page or print it, that's it 3 options). On the otherhand, the scroll wheel is what I miss the mist when I don't have my mouse plugged into my Powerbook.. then again, the arrow keys are about 2 inches from my track-pad, so I use those.

  41. Not buying it. by macthulhu · · Score: 3, Interesting
    I'm too lazy to go digging for it, but I thought there was a longer version of this article floating around last week... In it, he mentions that he's currently working on a better interface. So, are we going to ignore the fact that he's getting a head start on trashing the product he's about to compete with?

    As to the interfaces that we're trapped in... I use OSX, OS9, NT, and XP pretty much every day. I'm the kind of Mac user that will break a bottle on the bar and cut you for trashing my preferred OS. Even so, I will say that I am perfectly functional in Windows, and don't mind using it. I prefer OSX. I have fewer problems with it and I find it to be organized in a way that works better for me.

    They are similar enough now, that if a Windows user sits down at a Mac, and their IQ is above room temperature, they should be able to navigate it just fine. Same goes for Mac users sitting down at an XP box.

    What I don't get, is how the UI is supposedly so oppressive... The desktop metaphor was a good one because it related to real-world environments that we were familiar with... files go in folders, things go on your desktop... pretty simple. Behind the scenes, there are improvements that could be made, like using metadata to help you relate files to one another, etc. Other than things like that, I'm just not seeing how there needs to be such a huge revolutionary change in user interfaces. Maybe I lack 'vision', but I just don't see what the big hassle is. If the work you're doing is held up by the fact that you have to open two folders to get at it, maybe you're in the wrong line of work.

    As to the never ending 1 button vs. 2 button debate... give it a rest. Macs can use just as many buttons on their mice as Windows. If you need more buttons, as many of us do, GO BUY A 3RD PARTY MOUSE. It just isn't an issue anymore.

    --

    Someday a real rain is gonna come...

  42. HyperCard by ahg · · Score: 3, Interesting
    "[Bill Atkinson's] Hypercard did not have the properties to make its use unconscious. It was wonderful in many ways, however, and it would have been wise to keep it working on Apple's newer systems."

    HyperCard was wonderful. I did a lot of programming in HyperCard, embedded sounds and movies, and controlled an externel Laser Video Disc (the 12" variety) with XCMD "plugins".

    However, the basic functions of HyperCard can be simulated with web technologies and are available to any platform, not just a HyperCard playing Mac. In a Net connected World (and most Macs users have Internet access) the old HyperCard stacks lose their appeal. This probably was a large factor in Apple's decision to give up HyperCard.

    There are still two downsides to HyperCard's demise. (1) You can't distribute Apache/Mysql/PHP environment on a floppy/CD/thumb drive and just have a user double click on your creation, without an internet connection, and run your "stack"/Application. (2) The ease of development and debugging offered by HyperCard is till unparalled by any app/web development environment today, IMHO.

    --

    --Aaron Greenberg

  43. Comment removed by account_deleted · · Score: 2, Interesting

    Comment removed based on user account deletion

  44. Mac OS X hardware by green+pizza · · Score: 5, Informative

    Mac OS X requires more horsepower than XP. There's more overhead with Mach, the Unix underpinnings, the Cocoa classes, and the Quartz PDF graphics engine. It's a tradeoff between the original (but old) NeXT code and modern clean design.

    That said, I've found Mac OS X 10.3.x to run fine on a 500 MHz G3 with 384 MB of RAM and Rage 128 graphics. 10.3 will work "OK" on 350 MHz with 256 MB (basiclly the slowest slot-load iMac or slowest blue & white G3 tower). 10.2 and older are far slower, and performance on a first-generation tray-load iMac or a beige G3 is slower yet.

    Rule of thumb:
    With 256+ MB RAM,
    OS X on Beige or Black hardware: SLOW
    OS X on Colorful (slot-load) hardware: OK
    OS X on Silver hardware: AWESOME

    A default install of WinXP SP1a is quite sluggish on my Dell: PII/350, 192MB, RagePro. Disabling the appearance manager service (giving it the WinNT4/Win2K look) makes it quite a bit faster.

  45. Notoriously whiny by MacGod · · Score: 2, Insightful

    Jef Raskin, who is often mis-labelled as "The Father of the Macintosh" (despite the fact that he left the Mac team three years before the Mac's unveiling) has been a notorious critic of Apple. He bashes the leadership, the GUI, and the hardware. The more he does this, the harder it gets to construe it as anything other than sour grapes. Especially since his only real attempt at designing "his" computer interface was the complete flop of the Canon Cat

    Note to Jef: if your design is so awesome, make it happen! If it's that much better, I'm sure you'll get more than enough sales to rake in the bucks! I know that I, for one, would love to see what it is you consider to be the ideal interface!

    --
    "Reality is merely an illusion, albeit a very persistent one " -Albert Einstein
  46. those who can do, those who cannot... by d0n+quix0te · · Score: 4, Insightful

    Design a Canon Cat. Jef's time to make an impact with his interface ideas came and went. His idea for the original Mac was implemented whole sale with the Canon Cat. It had everything Jef wanted including his stupid "LEAP" keys and an invisible interface.

    The result an utter failure, Canon dropped the product in 6 months. Jef claimed that he did not get the support he wanted and had to make compromises on his vision. Bullshit, this man had his time to impress us with his interface expertise and product design skills. It was an utter failure.

    Remember, Jef was a professor by training... his ideas are at best academic. If Jef had his way, the Mac would have been a glorified typewriter. It took the the genius of Bill Atkinson, Bruce Horn, Steve Jobs among many others to give us the Macintosh. These guys are the true fathers of the Mac.

    Jef has a case of sour grapes, being kicked out of the Mac team by Steve Jobs, and then having his beloved Cat being canned by Canon at Steve's insistence. Jobs, insisted the Canon drop the Cat, if they were to invest in NeXT. Canon invested close to $100M in NeXT!

    What we are left with is an academic who time has passed by.

  47. Re:The whole one-button mouse thing has to go... by l4m3z0r · · Score: 2, Insightful
    The whole point is that Apple isn't telling you you can't have your multi button mouse, in fact they are saying you want one, add it to your cart and we will ship it with your computer. What you people want is very different you want Apple to sacrifice their image and package because your too cheap to buy another mouse.

    When you buy an apple you are expecting an appliance like computer, it comes in a pretty box, with all matching peripherals(dell does this too but in an ugly fashion). Apple gives you what you need to use your computer as they intended. Now you want something special or want that to be different than the pretty package they provide you. Sure we will let you here you go, we will even sell it to you. The problem is that you people think everyone wants and needs a 2 button mouse because PC's have two buttons, its what I'm used too, I'm afraid of change, I don't understand things that are different. Get over it. An apple is what it is, you want the extras buy them, but to piss and moan because your 2 button mouse doesnt have an apple logo on it is stupid.

  48. I call bullshit on this one by Mac+Degger · · Score: 2, Insightful

    "Jeff Raskin, ... and /inventor of the click-and-drag interface/"

    If anyone can be credited with that invention, it would have to be Vannevar Bush with his prescient thoughts on the memex (ie pc). And if not him, then the guys at Xerox-Parc most definitely preceed this Raskin guy.

    --
    -- Waht? Tehr's a preveiw buottn?
  49. As has been pointed out EVERYWHERE by falcon5768 · · Score: 4, Interesting
    He is not the father, or one of the co-creators or anything... he left the project in 1981, before they even had begun major development BECAUSE his view of the Macintosh wasnt the rest of the teams view.

    Likewise if HIS view of the macintosh had made it, it would be on our kitchen table, not run any of the mahor programs it does, not have a mouse, and in all honest probably not even exist today.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  50. One thing wrong in OS X by sjonke · · Score: 4, Interesting

    OS X is great, but it certainly isn't perfect. For one thing it is still (and was in OS <=9, so no joy for Jeff) difficult to tell when an application is running and which application is top most. The user may be looking at some window but it may not be a window of the currently topmost application and so the behavior is not what they expect. It all started way back when with the advent of "Multifinder". Oh to wish for the good ol' days of one-app-at-a-time Single Finder.... ;)

    I can't count the number of times I have had to explain, for example, that first you have to click in the AppleWorks document window and then the so-and-so menu will appear, because they had closed the last window in some other application and they are looking at an AppleWorks document, but AppleWorks is not the top application. The slightly grayed out title bar isn't much of a hint. Maybe background applications' entire windows should be grayed out/dimmed and more so (the content not just the title bar) to distinguish them from the frontmost app. Or translucent, although I find translucency to be wildly busy looking so I prefer the idea of graying out the entire window.

    --
    --- What?
  51. GUI for aliens or mutants by beetle496 · · Score: 2, Insightful

    I think Jef is out in left field on this, but it is interesting that we have settled for an interface that is ideally suited for someone with three hands. Remember how your typing instructor taught you: Keep both hands above the home row. Now, for efficiencies sake, you will also want to keep your dominant hand on the mouse.

    --
    I paid the going retail price for a Windows screen reader and got a free Unix computer!
  52. on the other hand... by zogger · · Score: 5, Insightful

    ... it was quite pleasant to day after day, year after year get on the computer and not care much about getting owned, or the latest windows bug du juor. Some folks never drank that MS kool aid to begin with, because they could see it was just lame. MS power users became that way from necessity a lot more than from desire, because their stuff was broken and prone to getting viruses and trojans all the time, let alone constant crashing. For every 100 times my friends had to deal with registry corruption, etc, I had 100 times of booting, getting to computing, and nothing much happening besides what I wanted to happen. It wasn't perfect, that's a gimmee, but you got to admit reality, it was way easier to use for joe average and a lot more secure. Why that would want to make someone cut of their hands is beyond me, unless you actually LIKED having broken and overly complex for no appaarent reason stuff just to give you some busywork to do with your spare time. Some folks like that for a hobby, obviously, others don't.

    It's only relatively recently in the past few years, that a home consumer could get an offering from any OS vendor that was at least half assed stable and half assed secure and functional from raw noobs to advanced professional level users. Before that time, Macs had at least the security part correct, along with the GUI, and were 1/2 way to functionality across the board. that's a 2.5 rating out of 3. MS barely gets a 1.5 until recently, same with linux.. Now I would say that the top 3 OSes are tied at 2.5 still, but Mac got there a lot sooner. And if GUI isn't important, then why has it become an industry standard, across all vendors of the major OSes? Could it be because it's a good idea, that people appreciate the ease of use of GUI? I think so, so do all the folks who have developed and distributed such OSes. I'd say that's some fairly good proof.

    There's a REASON that there is something beyond a CLI offered by EVERYONE now. And Apple knew this quite a long time ago and specialised in it, it wasn't an afterthought or a "me too" offering.

    With that said, I switched fulltime to Linux once it hit a 2.5 rating on my personal home joe user scale, because it's freer, runs on cheaper hardware I can afford, and at least achieved parity with what I had before. I wouldn't have if it hadn't been developed to that point.

    1. Re:on the other hand... by AKAImBatman · · Score: 3, Interesting

      because their stuff was broken and prone to getting viruses and trojans all the time,

      The 99 Bottles of Beer on the Wall Virus. I didn't hear any Windows machines belting out that song through a voice synth.

      For every 100 times my friends had to deal with registry corruption

      For every 100 times my friends had to rebuild their desktop/extensions...

      let alone constant crashing.

      My favorite Mac user quote: "Don't go so fast! You'll lock it up!"

      It wasn't perfect, that's a gimmee, but you got to admit reality

      Indeed. The reality was that Microsoft beat Apple to building a modern OS for consumers. The real question is why did that happen? The answer is probably that Jobs forced innovation, while the Apple Corp. of the time simply tried to milk its existing investments. As a result, what was once a very beautiful design, became rusted and ugly. It desperately needed an overhaul to retrofit the proper tech for 500+ MHz machines, and multimedia programs that consumed memory like candy.

      Now Jobs is back, NeXTSTEP lives on, and life is good. :-)

  53. *snore* by HarveyBirdman · · Score: 4, Interesting
    Q: And the iMac G5? Was the original iMac a step on the correct path?

    A: The unfoldable portable-shaped box on a stalk? It is a practical and space-saving design. But the interface needs fixing.

    Well, it's been 23 years since you left Apple, Jeff. Where's *your* fix?

    One only cares about getting something done.

    And a simple to use, no muss, no fuss, all in one computer fails on that front... how, exactly?

    Apple has forgotten this key concept. The beautiful packaging is ho-hum and insignificant in the long run.

    Insignificant to Jeff Raskin, that is.

    You know, there's a reason people hide their gray boxen PCs under their desks, and a reason there exists an aftermarket case mod industry.

    --
    --- Ban humanity.
  54. Raskin has always been a HUI snob by csoto · · Score: 3, Insightful

    Never mind that there is much to love about OSX's framework architecture and underlying modularity. Raskin, as anyone else, has strong opinions about user interfaces. I have my own. I don't love everything about the OSX interfaces, but I've owned Macs since the 80s and could say the same about any version of the Mac OS.

    The real test of an interface is its adoption in the public. This being said, OSX is a hit.

    --
    There exists no way of exchanging information without making judgments. --Bene Gesserit Axiom
  55. "In the Good Old Days..." by mcdtracy · · Score: 3, Insightful

    In the good old days, we booted from system disks and we couldn't even copy them... and we LIKED it."

    The world changes and raskin won't... Jobs gets it.
    Out perform the competition and delight the user.

    Raskin hasn't made a contribution in over 20 years.

    Rage on old fart... It was better before... sure.
    A friggin' free cellphone has better software than those "good ol days".

    McD

  56. Ugh. by solios · · Score: 4, Insightful

    More importantly, how many times have we seen Windows features show up in MacOS?

    1. Meta-Tab : a Windows first. Swiped by Apple for OS 8.5.
    2. Windows that minimize to a dock/taskbar, rather than windowshade in place : a Windows first, and the Windows-like behaviour I hate the most about OS X. 9 Windowshades, goddammit. It's a third party hack on Windows and OS X.*
    3. Preview-in-filebrowser : A feature that had been standard with Explorer and missing on the Mac until OS X.

    There's others, but it's been awhile since I've been a regular Windows user, so I'd be hard pressed to recall others.

    Raskin had almost nothing to do with the Mac as it's known now, or as it's been known for years- his own computer design concepts called for a command line interface, not a GUI. He gets a lot of credit for the Mac but the fact is that he left Apple long before it was ever released. MacOS System 1 was shaped much more by Andy Hertzfeld, Steve Jobs and Burell Smith than it was by Raskin.

    As for Windows useability.... ugh. Apple's ripped some features, but they're mostly good ones. Minus that whole "losing the windowshading" thing, which I'm still pissed about. If you want Windowshading without third party hacks, your only option these days is an X11 window manager. :|

    Of course, that could lead me to ranting about the state of X11 "desktops" and how much of a letdown it is to see the big DMs turning into shit Win32 clones with bad implementations of all of the worst features of OS X jammed on top- and I've already strayed too far into troll territory, so I'll just stfu. :P

    * You would think that with the zero-pixel borders around sides and bottom of non-Brushed Metal windows in OS X that they would have included windowshading or at least allowed applications to implement it on a per-app basis... but since ALL windows minimize to the dock, it's easy to make one hell of a mess out of it really, really fast in the process of working with Dreamweaver, Illustrator, Photoshop and Fireworks... not the cleanest solution in the world, thank you.

  57. Wannn...... by wtoconnor · · Score: 2, Insightful

    Raskin has complained about Apple ever since they poo poo'd his DynaBook ideas back in the early 80's. If the Mac really had as many people creating it that seem to get credit for designing it then it truly would look like a government project. Let's give some real credit to Bill Atkinson, Andy Hertzfeld just to name two.

    1. Re:Wannn...... by Meowing · · Score: 2, Informative

      Dynabook was an Alan Kay thing, Raskin is the leap guy. Kay gets into rants like this too, but usually about C++ and Java and their inferiority to Smalltalk.

  58. My Litmus Test... by feloneous+cat · · Score: 2, Insightful

    When my wife doesn't yell in this long, loud, and rather strangulated way (one cannot adequately do it justice), then I know that the human interface works.

    She is not a programmer. She is a user. Worse a user who sez "why can't it just do this". She is brilliant in that her view has nothing to do with programming and everything to do with human interface.

    She is quite happy with her Mac. Oh, sure, there are things she would prefer to be different (and she NEVER touches the command line interface). But, for the most part, she is happy.

    She uses Peecees at works and find them utterly baffling (not that she doesn't use them, but finds them to be an affront to the user).

    Raskin may find XP to be the same as OS 10. Fine, he is entitled to his opinion. But real users know the difference.

    --
    IANAL, but I've seen actors play them on TV
  59. Re:Switched BACK by canoeberry · · Score: 2, Interesting

    XP's only advantage is with keyboard shortcuts and keyboard activation of the menu bar. I hate the mouse and XP makes it possible to do almost everything without using the mouse at all. Very well done. In XP you don't need to memorize keyboard shortcuts because you can activate the menu and find the command that way. Then the shortcut becomes the Menu bar key sequence.

    I do not know of a way to activate the menu bar in OS X, so you just plain old have to memorize keyboard shortcuts. If you want to avoid the mouse you have to pick your own keyboard shortcut and hope that you are not over-writing some other keyboard shortcut.

    Meanwhile, to give up on the Mac and go back to XP, where the wrong install can mean a complete re-install of the OS - that's boggling. It's not worth it. I somehow trashed /etc/machinit or something like that and my machine was trashed. After I re-installed the OS I was done. No apps to re-install, no registry to refill, no preferences to reset. I was done. I will never go back.

  60. The Mac is better than it was a few years ago by DulcetTone · · Score: 3, Insightful

    MacOS was ugly and poorly organized before OS X, what with extensions and many tack-on technologies on an OS built for yesterday. In 1984, it really could not do much (as I recall my original 128K Mac... though my use was soon marred by a bad motherboard as soon as the warranty expired), and it sure did it simply. Flexibility is what makes a computer useful to the clever person, but it always comes with a concomitant need for the users to understand how to express their desires to the machine. Making the computer just "do what I mean" is nice, and can take your surprisingly far, but it overlooks that "the right thing" is often ambiguous to those designers who are not constraining the users from "thinking different'. I use XP and OS X in even doses these days, and find that both platforms have come a long way in the past several years. But most of the things I wish were done better on the Mac are longstanding deficiencies.... not new ones. To put the short list together, I'd cite these usability blunders: 1. The flower or cloverleaf key. It has an Apple on it too. Why don't they LOSE the cloverleaf, so people can clearly and succinctly name it in verbal dialog without having to EXPLAIN which key they mean? It might also help to toss even the Apple and just call this what it is: the command key (of course, that word would have to be painted on it). 2. Similarly... the control key. The iconic label for indicating its use in shortcuts is some weird diagonalized hatch which does not appear on the key itself and is used nowhere else in the world. What rocket scientist thought up THAT one, and decided that this was the right choice for 'the rest of us'? That icon should be what is printed on the damn key, too: 'ctrl'. Failing that, at least go to ^ !! And, sadly, one must wonder who at Apple thinks the users can't understand a second mousebutton after all these years. It must be by extrapolation that they withold scroll wheels. Before you ask, YES I have a mouse I use that has these, but why is the basics of simple computing kept from the basic experience Apple presents to the user? tone

    --
    tone
  61. GeoWindows?? by dbirchall · · Score: 2, Informative

    Do you mean the GEOS-64/128/Apple II GUIs from Berkeley Softworks, and the later PC-GEOS GUI from the same company, then named GeoWorks? PC-GEOS didn't have a GUI of its own; it had a flexible interface model (pretty advanced for PC stuff at that point) that used a system library (SPUI class, I think - specific UI) to apply look and feel. It shipped with a MOTIF SPUI by default, but there was some school-targeted version that had an OS/2-like (CUA?) SPUI as well. Interestingly, the PC-GEOS SDK called GOC (GEOS Objective C; Objective-C with a set of frameworks) for development... much like MacOS X does now with Cocoa! -Dan (used to be a big GEOS user, then went Linux, then OS X)

  62. Well DUH! by kuzb · · Score: 2, Funny

    I think there's a far cry between the Mac & XP.

    especially since one is an operating system and one isn't.

    --
    BeauHD. Worst editor since kdawson.
  63. Re:Wrong by schematix · · Score: 2, Insightful

    blah blah blah, blah blah blah blah.

    --
    Scott