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The Real Story of Audion

mijkal writes "Panic's Audion music software has been retired and made freely available. The developer has a nice write up on his experiences with Audion in relation to early-MP3 days, failed AOL deals, and the could-have-been iTunes app. It's an inspiring read on the history of a shareware developer and his adventures thus far."

180 comments

  1. Inspiring? by Smack · · Score: 0

    I don't think I would have chosen "inspiring" as the adjective in this case.

    1. Re:Inspiring? by stratjakt · · Score: 0, Troll

      I don't know, the sheer boringness of the first paragraph inspired me to post without reading TFA.

      --
      I don't need no instructions to know how to rock!!!!
    2. Re:Inspiring? by Enigma_Man · · Score: 0

      Why not?

      -Jesse

      --
      Nothing says "unprofessional job" like wrinkles in your duct tape.
    3. Re:Inspiring? by stratjakt · · Score: 0, Flamebait

      How is a long, drawn out story about how you got fucked over by company after company "inspiring?"

      I guess it could inspire you to just say "fuck it" and throw in the towel and use whatever ships with the computer instead.

      --
      I don't need no instructions to know how to rock!!!!
    4. Re:Inspiring? by guet · · Score: 5, Insightful

      Well,

      he's managed to avoid working in a soul-sucking job for a large corporation, where his creativity would dry up and his voice go unheeeded. He's managed to keep his sense of humour through it all (those barbed comments from Steve have to hurt), and he is actually more aware than ever that he's better off going his own way and creating the stuff *he* wants to make. I'd say it was inspiring in that he's happy, doing what he wants to do, and can make money doing it. Software companies always copy each other, that's the way it works, and I'm glad they do or we'd be stuck with a choice between several apps with orthogonal features none of which did everything we want.

      Actually the comment from Steve about iPhoto made me laugh as it's really one of Apple's worst products and could easily be bested, even after a couple of revisions. Someone could do worse than come up with a better alternative and sell it as shareware; I'm sure a lot of people who take photos as a hobby wouldn't mind a decent app to organise their images.

      One where you could edit comments for more than one image at once for example, or add custom tags to images, or which has flexible HTML export. Perhaps one where the internal file system wasn't so byzantine that once the files are in there your best bet for getting them out is to drag and drop to the desktop. One which had a decent search facility. I could go on, I'm thinking of something like iView, but with basic functionality free (to compete with iphoto) and then a few extras for registering.

    5. Re:Inspiring? by NardofDoom · · Score: 1

      Or you could stick to your guns and have fun developing really great software for an appreciative user community.

      --
      You have two hands and one brain, so always code twice as much as you think!
    6. Re:Inspiring? by SlamMan · · Score: 4, Informative

      If you'd read it, you'd see nowhere in there do they think they got fucked over by different companies. Apple bought their main competitor after Panic was already had a deal in progress with AOL, and then released what they see as a different (and in some ways superior) program. Apple even tried to hire them on.

      Not a "fucked over" situation.

      --
      Mod point free since 2001
    7. Re:Inspiring? by sjonke · · Score: 1

      iPhoto has its shortcomings, but it is very good at what it attempts to do, and you are flat out wrong in some of what you say. Batch editing comments - try "Batch Change" in the photo menu. I'm not sure what you mean by "custom tags", but you can create your own keywords. In the Keywords palette select "New" from the pop-up menu. You can create any keyword you want. If you don't like the HTML export you can use 3rd party plugins to enhance it (try Better HTML Export). My guess is you are talking about an old version of iPhoto and not the latest. Much was improved since the early days. I can't imagine being without iPhoto now and, if nothing else, iPhotos' red-eye tool is by far the easiest and most effective I've seen. Make a rough (very rough) box around both eyes at once and click a button. Even my Mom can use it. It just works. That alone makes iPhoto an indispensable product.

      --
      --- What?
    8. Re:Inspiring? by Anonymous Coward · · Score: 0

      yeah, those of us who're too cheap to buy iLife still think that iPhoto sucks. Even gThumbs beats the shit out of iPhoto 2.

    9. Re:Inspiring? by guet · · Score: 1

      "Batch Change" in the photo menu

      Err, couldn't they just let you change the comments in the comments field? As it is it's disabled for multiple selections. Wouldn't that make more sense? The Batch change is a kludge that they've tacked on - in fact I hadn't even found it (as you suspected). Thanks for letting me know about it though.

      If you don't like the HTML export

      If they'd done the export with templates (as they should have), it wouldn't be a problem. I'm aware there are 3rd party solutions.

      I'm not sure what you mean by "custom tags"

      By custom tags I meant a combination of an arbitrary fieldname and value, so I could add a tag to photos that are sold like this

      sold = 25

      with a different sale value for each one (or whatever, that's just an example off the top of my head). Keywords is the equivalent of one extra field.

      My biggest gripe is the layout of your picture library on disk.

      I understand it's useful for some people, and some things like the slideshows are really nice, but it also has serious limitations. If you take a look at iView just for example you'll see what I mean. It was really Steve Job's hubris in saying 'it's not worth bothering writing that sort of app' which got me started ranting : )

    10. Re:Inspiring? by mikeloader · · Score: 1

      I'm a geek and own Photoshop, but I love iPhoto. It does just a few things but it does them extremely well. I take some snapshots, synch with iPhoto, upload them online with a pleasing layout, share the link with friends, and order prints directly from iPhoto. I laughed when it came out, but I'm not too proud to admit how much I midjudged it. Apple figured out their audience on this one.

    11. Re:Inspiring? by sjonke · · Score: 1

      Err, couldn't they just let you change the comments in the comments field? As it is it's disabled for multiple selections. Wouldn't that make more sense? The Batch change is a kludge that they've tacked on - in fact I hadn't even found it (as you suspected). Thanks for letting me know about it though.

      The issue there is what do you display in the comment field when multiple pictures are selected, and they all have different comments? Would showing a blank comment, yet editable, be misleading? I think it would. They disable it entirely to make it clear that this field does not apply when there is a multiple selection. I disagree that the Batch Change menu item is a kludge - it makes batch changes something that don't happen by accident. It's very explicit.

      Now, I do find it annoying that you can't change the title of a picture simply by clicking on the title below the picture, ala changing a filename in the Finder, instead of having to select the photo, then move down to the lower left of the window to edit the title there.

      One thing I really like about iPhoto is how no matter how many edits I make to a photo and no matter how long ago those edits were made, I can always get back to the original via Revert to Original. I.e. this isn't revert to saved, rather revert to version 1. A simple feature, but a really great one.

      --
      --- What?
    12. Re:Inspiring? by Drakonian · · Score: 1

      I hear you. How about the fact that is is AGONIZINGLY slow. Even the latest version. It takes about 5 minutes to move a photo from the top of a big album to the bottom.

      --
      Random is the New Order.
    13. Re:Inspiring? by Gilmoure · · Score: 1

      There's always QPict. It can easily handle a 100k file "clip-art" collection.

      --
      I drank what? -- Socrates
    14. Re:Inspiring? by wattersa · · Score: 1

      Not only that, they now publish an amazing and award-winning application called Unison that is a graphical newsreader and works especially well for finding binaries. It's a pretty amazing application and something I doubt they regret developing. It must be great to not only get personal praise from Steve Jobs about their previous software, but to have him personally offer you a job, then decline and go on to write an even better app that gets two Apple Design Awards. They said no one should feel sorry for them, and they're right.

  2. Shareware? by mfh · · Score: 4, Interesting

    It's an inspiring read on the history of a shareware developer and his adventures thus far.

    Shareware developer? I know what a Spyware developer is, and I know of open source and closed source; but is there really such a thing as a shareware developer anymore? There's adware, begware and nagware (hardly any freeware left, but there is some)... but this shareware is not computing. I can't think of one product that is truly shareware; "A shareware program is accompanied by a request for payment, and often payment is required per the terms of the license past a set period of time (although some consider this requirement to cause the software to be not shareware but a demo)."

    Well I guess Audion is going the way of actual freeware. Nice!

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:Shareware? by Anonymous Coward · · Score: 1, Informative

      winrar? winzip? seriously there are loads of shareware apps out there. go to download.com, search for anything, choose "Free to try" as the license, and anything that's not a demo is probably shareware.

    2. Re:Shareware? by falcon5768 · · Score: 1

      your... not serious right? There is TONS of shareware out there.... there are websites dedicated to it. Some of the best software out there is shareware

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    3. Re:Shareware? by diamondsw · · Score: 4, Interesting

      Welcome to the Mac side of things. We still have a *very* active and vibrant shareware community over here, and a lot of freeware (much of that thanks to GUI wrappers on th UNIX underbelly). I have at least a couple dozen shareware/freeware titles that I couldn't live without.

      Additionally, since the shareware/freeware developers know they have to stand out, you get a lot of examples of outstanding interface design (and you also get a flood of RealBASIC crap as well ;).

      --
      I don't know what kind of crack I was on, but I suspect it was decaf.
    4. Re:Shareware? by OverlordQ · · Score: 2, Insightful

      So . . how do you differentiate between begware and shareware then?

      --
      Your hair look like poop, Bob! - Wanker.
    5. Re:Shareware? by DLWormwood · · Score: 5, Informative
      I know what a Spyware developer is, and I know of open source and closed source; but is there really such a thing as a shareware developer anymore?

      Your confusion is understandable; in the Windows/x86 world, shareware truly is dead. But the distribution format continues to exist (though barely) in the Mac market. Besides, Panic, there's Ambrosia Software, Freeverse, Littlewing, Spiderweb and others.

      Mac users, partly due to reduced malware exposure and partly due to cultural conviction, tend to be more appreciative of shareware developers, and as such are more likely to download strange unknown software and pay their fees. I used to have a link to a developer's anecdote where he got about 3% or so pay-in from Mac downloads, but only got much less than 1% when he ported his product to Windows. The result is that Mac shareware tends to get more income than on Windows, despite (or because of?) the low market share of the platform.

      That said, even the old shareware houses are starting to migrate to brick-and-mortar. Freeverse sells some of their games in Apple Stores, and even Ambrosia has made CD pressings of Escape Velocity: Nova (as well as a board game!). It's a shame, shareware was as close as the "little person" could get to a true free market of software sales, sacrificed during the current war between Corporate software and Open Source.

      --
      Those who complain about affect & effect on /. should be disemvoweled
    6. Re:Shareware? by mmkkbb · · Score: 2, Informative

      Winzip would be in the nagware category.

      --
      -mkb
    7. Re:Shareware? by falcon5768 · · Score: 1

      Ambrosia always made CD pressings... it was primarily for those users not able to download their games, which with EVN can get quite large.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    8. Re:Shareware? by Anonymous Coward · · Score: 0
      Welcome to the Mac side of things. We still have a *very* active and vibrant shareware community over here, and a lot of freeware (much of that thanks to GUI wrappers on th UNIX underbelly).

      Unfortunately. I have run into not-really-but-still-discontinuated very-useful-but-closed-source programs more than I would care to think about. Fortunately many a former Mac freeware/shareware developer are finally turning to Free software.
    9. Re:Shareware? by Justus · · Score: 1

      If Winzip isn't "shareware" but is instead "nagware", what the hell is shareware then?

      Basically, you're saying that they're supposed to release a product for people to download that is feature complete, then expect people to pay for it (if they like it, of course), all without ever telling them that it's not actually free (because that would make it "nagware" and not "shareware")?

    10. Re:Shareware? by dfn_deux · · Score: 1

      Begware (IMHO) would be differentiated by a pop up or some other obtrusive request for payment. While shareware usually has these requests in the help->about and/or an accompanying README...

      --
      -*The above statement is printed entirely on recycled electrons*-
    11. Re:Shareware? by DLWormwood · · Score: 1
      Ambrosia always made CD pressings...

      I wasn't refering to their regular "collection" discs... (I have their #1 of that series somewhere.) Prior to Ferazel's Wand, Ambrosia didn't sell pre-registered CDs in commerical venues. They also made a pre-registered bundle of Mars Rising and an EV game for sale as well. Andrew Welch was a really big believer in the viability of the shareware model, but the malware and security issues involving the modern Internet put a damper on that...

      --
      Those who complain about affect & effect on /. should be disemvoweled
    12. Re:Shareware? by shlong · · Score: 3, Insightful

      One thing that is being overlooked here in the Windows vs. Mac shareware observation is that it's no longer possible to get a decent Windows development environment at a decent price. There are free or low-cost tools out there, but none have the bredth and depth to allow you to develop a decent app or game. It's not like 10 years ago when you could pick up a $99 copy of Turbo C++ and write a decent win31 program from it. So shareware is dead there because hobbiests can't justify the price tag for Visual Studio. Mac, on the other hand, has a decent environment with decent tools for doing Cocoa apps, and it's all free with the OS. Same goes for things like PalmOS. The tools are priced right to allow access to the hobbiest. That's what keeps shareware alive.

      --
      Cat, the other, tastier white meat.
    13. Re:Shareware? by dissy · · Score: 1

      No.. there is tons of nagware and adware, all claiming to be shareware. But due to the millions of nagware apps labeled as shareware, it would be next to impossible to find any true shareware anymore.

      This can be proven by going to a search engine and typing in 'keygen' or 'krack'.
      See all the apps you can get keygens for? Shareware by definition can not require registration. Those are called nagware.

      The closest thing i've seen in the past few years was an app labeled as 'postcardware' asking you to send a postcard to the author.
      But as a postcard isnt money, it's not quite the same thing.

    14. Re:Shareware? by arose · · Score: 1

      Total Commander?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    15. Re:Shareware? by Speed+Racer · · Score: 2, Informative

      It's not like 10 years ago when you could pick up a $99 copy of Turbo C++ and write a decent win31 program from it.

      It's funny you should bring up Turbo C++ since Borland still has inexpensive development tools that are perfect for a shareware developer. Delphi 7 Personal is under $100 and is very capable for Win32 GUI development. If C++ is more to your liking, you can pick up C++ Builder 6 Personal for around $65.

      --
      Free Mac Mini. Yes, I'm
    16. Re:Shareware? by Ohreally_factor · · Score: 1

      While it might be unfair to any decent REALbasic shareware developers*, I basically run whenever I see the REALbasic logo.

      Have you ever been to PerversionTracker? Amusing site that slags on useless and poorly designed Mac shareware, especially those "applications" written in REALbasic, like this one. Proof that MS doesn't have a monopoly on bad shareware. =)

      *existence of said developers is highly theoretical

      --
      It's not offtopic, dumbass. It's orthogonal.
    17. Re:Shareware? by qa'lth · · Score: 1

      Uh, hate to break it to you, but even in the halcyon days of shareware distribution, there'd always be nagging, or disabled features. That was how shareware worked. "Do you like ? Send money, get the rest of !"
      'tis how it's always been.

    18. Re:Shareware? by mmkkbb · · Score: 2, Informative

      Not quite. In my mind, the difference between nagware and shareware is simple. Nagware produces a dialog box or something similar that whines at you until you register. Often, you must wait 60 seconds before you are able to dismiss this dialog box.

      Examples of nagware:
      -DialogView, an extension for Mac OS Classic that made your standard Open/Save dialogs look nicer, would bother you upon startup until registration
      -In Escape Velocity, Hector the Parrot orbits the outskirts of planetary systems and whines until you register. In some versions, he attacks your ship.
      -WinZip makes you click "I Agree" every time you use it!
      -GraphicConverter has logarithmic scale that relates the time you must wait for it to start up and the number of days you have gone without registration.

      Examples of shareware:
      -Senseless Violence I, a Frogger clone with babies instead of frogs, did not present a single in-game annoyance or ad. You only had a reminder to register in a readme file.
      -Zipple; another Mac OS Classic add-on that could animate your Apple, Help, and Application menus; no registration necessary. The author sent you a bunch more Zipples.

      --
      -mkb
    19. Re:Shareware? by mmkkbb · · Score: 1

      Uh, hate to break it to you, but I have counterexamples.

      --
      -mkb
    20. Re:Shareware? by I_Love_My_Mac · · Score: 3, Informative
      And what's wrong with REALbasic? Any development app is going to allow a developer to create poor code, and lord knows, as a developer, I've had my share of bugs in my applications but just because RB allows a user to produce code quicker, easier (and yes, more sloppily) doesn't necessarily mean that it always creates poor code.

      Look at the top business apps on Apple.com's own download sections...
      Task Time 3.0
      Redlien Account Executive
      Studiometery

      These are just the ones off the top of my head... and btw, if you haven't crashed Adobe Photoshop, inDesign, Apple Mail, and other "Professionally" created applications (you know, made in those real dev environments) then you're just not using your Mac enough! Bugs happen.. it just so happens that RB allows more people to get in the game.

    21. Re:Shareware? by rworne · · Score: 1

      Perversion tracker?

      I guess it really is so when you see the last user comment on your example application.

      --
      I tried every decent and legal way I could think of to resolve the issue w/the business before I rented the chicken suit
    22. Re:Shareware? by mrchaotica · · Score: 1

      In my mind, begware is a fully-functional program that asks you to donate, which is optional. Shareware is a program that is limited in some way (features, time, limited saves, etc.) where to get the complete version you must pay.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    23. Re:Shareware? by scribblej · · Score: 2, Informative

      I don't know where you're coming from.

      There are many free "development environments" for windows.

      My favorite is MinGW with MSYS. If you need an IDE, you can use something like bloodshed's Dev-C++, which is a bit buggy, but completely useable. I don't use the IDE, I prefer using a text editor... I guess I'm old, slow, and tired.

      Or, if you don't like that, you can get Microsoft's compiler and SDK's for free from MSDN. Again, you'll be doing without an IDE, or suing a third-party one.

      Or, if you don't like Microsoft, Intel's C/C++ compiler is also free, or so I've been told. I only use gcc and it's ports so I couldn't say from direct experience.

      Now, there are three FREE possibilities for game development on Windows. I bet other people can list more. Where is this high cost of entry that you refer to?

    24. Re:Shareware? by Anonymous Coward · · Score: 0
      -WinZip makes you click "I Agree" every time you use it!

      Oh, the horror!

    25. Re:Shareware? by Anonymous+Writer · · Score: 1

      Welcome to the Mac side of things.

      And we can set it so that spelling errors are automatically highlighted when typing in Slashdot comment submission text boxes in Safari :)

      Just check the "Edit>Spelling>Check Spelling as You Type" menu option while the text cursor is in the comment text box. You can also access it by control-clicking or right-clicking (yes, we can use 2-button mice) on the text box. It gives the usual spelling suggestions option when you click that way on a highlighted word. Once set, it stays that way too, even if you quit the application.

      I'm not aware if other browsers do this (IE on the Mac doesn't), but judging from the number of spelling errors that occur in Slashdot discussions, I'm assuming many can't access this feature, or don't know that they can.

    26. Re:Shareware? by diamondsw · · Score: 1

      Ah, but it's very hard to enable that option in Firefox at work. ;)

      --
      I don't know what kind of crack I was on, but I suspect it was decaf.
    27. Re:Shareware? by necro2607 · · Score: 1

      Sweet, I haven't used a Mac for gaming for at least a few years, I'm glad to see Spiderweb Software is still around.

      Exile was one of my favorite games, seeing as I had a very slow 120mhz 603e (Performa 5260/120)... My gaming selection primarily consisted of Clan Lord (when it was in beta), Exile, Escape Velocity (and other AmbrosiaSW games of course) and eventually Quake.

      It was all the shareware Mac games that inspired me to be involved in game development one day. That dream hasn't yet come true but there's still plenty of time left for that to happen... :)

    28. Re:Shareware? by Moofie · · Score: 1

      Hobby...hobbier...hobbiest. Sure. I think all nouns should have superlatives.

      How about grapefruit. Grapefruiter. Grapefruitest. I think I've just cottoned to the greatest marketing thing evar. Where's my patent?

      --
      Why yes, I AM a rocket scientist!
    29. Re:Shareware? by Moofie · · Score: 1

      Gosh, it's almost like those developers weren't controlled by some kind of Overmind hegemony that determined what was or was not shareware. They just released their software with whatever features they felt were appropriate.

      Stop the damn presses.

      --
      Why yes, I AM a rocket scientist!
    30. Re:Shareware? by Anonymous Coward · · Score: 0

      Intel's compiler is not free.

    31. Re:Shareware? by AstroDrabb · · Score: 2, Informative

      For Firefox there is a great plugin called Spellbound. You just right click in a textarea or input box and select "Check Spelling". There is also a plugin for IE called IESpell which works well for those who still use IE for some reason.

      --
      If Tyranny and Oppression come to this land,
      it will be in the guise of fighting a foreign enemy. -James Madison
    32. Re:Shareware? by downbad · · Score: 1
      Every time I go to a tech conference, meeting, etc., it seems like there's always a Microsoft employee who's trying to give me free copies of Visual Studio.

      Maybe I'm just special.

    33. Re:Shareware? by Anonymous+Writer · · Score: 1

      It is implemented very nicely in OS X. It's not just a Safari feature, but a system-wide one. It also shows up in Mail, TextEdit, Stickies, etc, as well as third-party applications that adhere to OS X programming standards. I believe the spell check dictionary is based on the International settings in System Preferences. I guess they make it easier to program into applications, and it would reduce the bloatware factor.

    34. Re:Shareware? by connorbd · · Score: 1

      There's OpenWatcom. What's missing, I think, is the RAD tools that allow you to put together an interface without a lot of deep thought.

      I'd actually like to see someone clone HyperCard. I've wanted to do that myself for years, but I just don't have the developer juice. Never had it, actually.

    35. Re:Shareware? by plog · · Score: 0
      In my mind, the difference between nagware and shareware is simple

      Aye, and the difference between "mineral" and "tin" is obvious to any fool.

    36. Re:Shareware? by Ohreally_factor · · Score: 1

      I generally don't read the comments at that site, but you're right, that last comment was filled with perversions. =)

      --
      It's not offtopic, dumbass. It's orthogonal.
    37. Re:Shareware? by Juanvaldes · · Score: 1

      Any NSTextArea's, so pretty much everything that takes text as input.

    38. Re:Shareware? by Anonymous Coward · · Score: 0

      Where are you getting your figures from? While I'm an Australian, I figure the prices here are pretty similar to the US (and other countries). Around here I can pick up a copy of Visual Studio.net for about AU$100. When you factor the exchange rate into it it's even cheaper than Turbo C++. Granted its the 'standard' edition, but that should more than easily fulfill your general purpose programmer. Great tool, great price, no complaints from me.

    39. Re:Shareware? by Anonymous Coward · · Score: 0

      Hey retard - there's no such class as NSTextArea. There's NSTextView and NSTextField, but I'm not sure you know what you're talking about.

    40. Re:Shareware? by mmkkbb · · Score: 1

      Makes it harder to script!

      --
      -mkb
    41. Re:Shareware? by Anonymous Coward · · Score: 0

      If I had mod points I mod you down into oblivion. Not only you're completely incompetent as a release engineer in the FreeBSD team, but you don't know shit about Windows development tools. Dev-Cpp is a perfect development environment for Windows and guess what, it's free!

      Now go and fix the usb keyboard install bug in FreeBSD and leave the Win32 talk to people who actually know what they're talking about.

      Glass, total pwnage

    42. Re:Shareware? by mjpaci · · Score: 1

      Not only that, but the position of the button changes each time you launch it.

    43. Re:Shareware? by DLWormwood · · Score: 1
      I'd actually like to see someone clone HyperCard.

      Yes, this is way late, but I hope you are tracking this via your personal comments page...

      Off the top of my head are SuperCard and Runtime Revolution. Also, if you only care about the Mac, AppleScript Studio, while not as elegant as the above, uses a programming language decended from HyperTalk, and it's a free part of Xcode.

      --
      Those who complain about affect & effect on /. should be disemvoweled
  3. Sonique by inKubus · · Score: 4, Insightful

    Speaking of old MP3 stuff, there was once Sonique but it went by the wayside after it was bought by lycos and the original creative team was disbanded.

    Sometimes it's better for everyone if some big corporation doesn't buy an application because then the developers and creative people stay together simply for the love of the project and breakthrus can be made rather than pandering to profit margins......

    --
    Cool! Amazing Toys.
    1. Re:Sonique by superpulpsicle · · Score: 4, Insightful

      There is nothing in the entire corporate universe more important than management folks getting richer.

      Your creativity, your breakthrus, your love of projects, your family, your rights... are all secondary.

    2. Re:Sonique by petsounds · · Score: 2

      In terms of features, interface and customability, I still think Sonique holds the top position. Their decoder is not up to par anymore, but it still sounds better than Winamp (which is dead now too). It's a shame that Lycos let Sonique languish and then die..Sonique 2.0 was very promising. It's funny how the Mac used to have almost no mp3 players and Windows had great ones, and now the reverse is true (though I'm still not totally enchanted with iTunes).

      But do people even use software mp3 players anymore, or is it all iPods and media centers like XBMC now?

    3. Re:Sonique by ProtoCat · · Score: 2, Informative

      The only reason why Sonique's decoder sounds 'better' is because they're breaking spec and likely doing filtering behind the user's back. I'm not so sure if the 1.9x series of Sonique players before their eventual failure to realize 2.0 were any different, but I doubt it.

      As it says in the article linked above, they weren't do anything they shouldn't in regards to filtering. All things being equal, everyone's MP3 decoder following proper specs, should sound exactly the same -- the way it should be. It's not the decoder's job to filter anything, that's the job of an actual DSP chain you can tweak how you wish.

      So the next time someone is making claims about a decoder sounding 'better', provided that they're both using the same output at the same volume levels... One can realize that this is either placebo or there's something going on where nothing should be. Best way to resolve this, is to use whatever available wav logging options to capture samples from each of the disputed players and then ABX them.

    4. Re:Sonique by PMuse · · Score: 2, Funny

      There is nothing in the entire corporate universe more important than management folks getting richer. Your creativity, your breakthrus, your love of projects, your family, your rights... are all secondary.

      Second place? My, my. Aren't we full of heedless optimism today?

      --
      "We reject as false the choice between our safety and our ideals." --The American President (20.1.2009)
    5. Re:Sonique by petsounds · · Score: 1

      I don't know if that really matters, though. Since most of the software DSPs only work with one particular mp3 player (except for the DBX plug-ins), end-users should only really care about the overall sound quality of the player. I should note that to my ears, XMMS on Linux has a greater sonic fidelity than either Sonique or Winamp.

    6. Re:Sonique by ProtoCat · · Score: 1

      It seriously matters because not all changes someone is making will sound consistantly better across the board, just as one EQ setting may not work for every album in one's collection. This *still* is the responsibility of the DSP chain and every decent player out there at least has an EQ if it matters enough to you. Personally, I find to have met every single possible requirement I could ever need in that department, not to mention many other playlist-centric features and scripting support as well as disgustingly low resource usage. However, I don't think it magically 'sounds better' than its competition.

      Also, seeing as both XMMS and WinAMP are both using reference decoders that follow spec exactly, I find your claims to be entirely made of up placebo effect. What's more likely is that one mixer is louder than the other (Depending on which mixer is being used in Windows, this can be the case. Using KernelStreaming can seriously remove most questions such as this), which is another common way for users to make such assumptions.

      If you were to use the diskwriting functions of both players on a test sample and compare them via a blind listening test program such as ABX and prove that one was better than the other with consistant, reproducable results then you'd have done a service to both program teams and likely allowed one to fix something incorrect. However, the burden of proof relies on yourself to prove such claims through science.

    7. Re:Sonique by dthree · · Score: 1

      Maybe you didn't notice, but mac mp3 players have been around as long as winamp. At the height of the napster days, before the napster mac client came out, I was still grabbing mp3's from scour net and hotline sites and playing them with macamp, soundjam, and audion. And those were just the popular apps.

      --
      "I forgot my mantra."
  4. Never liked Audion by Pope · · Score: 3, Interesting

    Much preferred SoundJam, mainly from an interface point of view, but also because Panic's apps aren't the most stable things in the world. It (SoundJam) still does things that I much prefer to iTunes, mainly no song database and having Finder-labeled files showing up in their proper colours in the playlist. Very useful for quickly finding all the bad files I label Brown. :)

    --
    It doesn't mean much now, it's built for the future.
    1. Re:Never liked Audion by NardofDoom · · Score: 2, Informative
      Huh? Transmit is wicked stable. I left it going for a few days when I lost my broadband and had to download a Linux iso.

      Maybe you're talking about using it in OS 9, but *nothing* was really stable on that system.

      --
      You have two hands and one brain, so always code twice as much as you think!
    2. Re:Never liked Audion by AmiNTT · · Score: 2
      I would agree that Transmit is stable as hell. I've *nerver* had any problems with it. Now admittedly, I have only been using Transmit (registered, of course) and the Mac in general since January. Support has been excellent.

      If you want buggy software, look at photoshop elements. It blows up on a regular basis. Not much to encourage me to upgrade to CS, that is for certain.

      Back to the point - Panic has been excellent in providing software and support for the Mac.

      And of course, I'm eager to have enough money to replace the last PC in the house with another mac.

    3. Re:Never liked Audion by mr100percent · · Score: 1

      Yeah, but Audion has Karaoke mode. It actually works pretty good.

  5. Good business practice. by rice_burners_suck · · Score: 5, Interesting

    It's nice that this program is being made available, rather than becoming a footnote, lost forever, in the software history books. Kudos to the programmer for being considerate of his users.

    1. Re:Good business practice. by nine-times · · Score: 2, Interesting
      agreed. Panic is a pretty good company. My *personal* preference is, if you are quitting development on a piece of software, and have no plans of going back to it, that companies would GPL is. I mean, that's just my wish, and I'm sure many here would agree.

      However, it's their software, and I do think it's very considerate, and even generous, to go ahead and make it freeware. By doing this, Panic hasn't really lost anything, if they were going to quit selling it anyway, but it builds good will.

    2. Re:Good business practice. by plj · · Score: 3, Informative

      My *personal* preference is, if you are quitting development on a piece of software, and have no plans of going back to it, that companies would GPL is.

      Umm, I think the Panic guys would have a rather hard time in doing that for Audion, as the thingy has a built-in Fraunhofer-licensed MP3 encoder...

      --
      “Wait for Hurd if you want something real” –Linus
    3. Re:Good business practice. by nine-times · · Score: 1
      Umm, I think the Panic guys would have a rather hard time in doing that for Audion, as the thingy has a built-in Fraunhofer-licensed MP3 encoder...

      That's not much of an obstacle, given that they could easily GPL it without that one encoder (they could even keep the LAME encoder, I believe. Isn't LAME GPL?)

      Anyway, I'm not trying to say they absolutely should have, I'm just saying that it's what I *wish* companies would do.

    4. Re:Good business practice. by Anonymous Coward · · Score: 0

      You celebrate death? I feel sorry for you.

    5. Re:Good business practice. by plj · · Score: 1

      Isn't LAME GPL?

      It is LGPL, but as far as I know redistribution in binary form still requires a patent license, if you're located in a country where software is patentable; source is covered by free speech. For more information, see About LAME.

      --
      “Wait for Hurd if you want something real” –Linus
    6. Re:Good business practice. by Anonymous Coward · · Score: 0

      Finally! Celebrating the anal-rape induced death of rice_burners_suck's mother!

    7. Re:Good business practice. by rice_burners_suck · · Score: 0, Offtopic

      Fuck yeah, when who croaked killed at least 10,000 perfectly innocent people, and then got a No-bell Peace Prize. I wish I could go to Egypt right now so I could piss on that garbage's grave. He was not a person. He was garbage.

  6. Breath of fresh air by dshaw858 · · Score: 4, Interesting

    This is kind of a breath of fresh air for me. I hardly ever read accounts of Apple developers. There are infinite stories of Linux and Windows developers, but finally having the experiences of an Apple coder published is pretty cool.

    - dshaw

    1. Re:Breath of fresh air by lukewarmfusion · · Score: 0, Offtopic

      Most of the Apple/Mac developers I know have other jobs. They do it in their spare time, with no hope of making a living out of it. I'm sure that comes from the smaller market share -> less potential for revenue -> less demand for developers.

      It's kind of sad... I'm not a huge Mac fan, but I watched my non-programmer co-worker write an Applescript to do some stuff that's not nearly as easy in Windows.

    2. Re:Breath of fresh air by NardofDoom · · Score: 5, Informative
      I was fortunate enough to have two job interviews with the makers of Reunion.

      It's a tiny operation, comprising four people. They were extremely dedicated to doing one thing and doing it well, and to the Macintosh platform. It made me proud to be a Mac user, since I was in such good company.

      Then I read slashdot.

      --
      You have two hands and one brain, so always code twice as much as you think!
    3. Re:Breath of fresh air by dshaw858 · · Score: 1

      Yeah, that's what I meant. Since the userbase is so small for Apple, there aren't that many developers compared to Windows or Linux platforms. I agree that it's sad, and although I'm not an Apple user myself I've heard great things about them.

      If I ask to give linux a chance, it's only fair to give Apple a chance myself.

      - dshaw

    4. Re:Breath of fresh air by XnetZERO · · Score: 1

      I thought Apple Developers were supposed to hate Apple...

    5. Re:Breath of fresh air by dshaw858 · · Score: 1

      No, silly, that's just the EA coders!

      - dshaw

  7. and its free now! by i_c_andrade · · Score: 3, Informative

    http://www.panic.com/audion/download.html
    "Audion has been retired. It is now free of charge, but is no longer being actively developed, and is provided as-is without support. We hope you continue to enjoy Audion!"
    http://www.panic.com/audion/buy.html For OSX and 8.6(+)

    1. Re:and its free now! by SeaFox · · Score: 1

      Support efforts will still be made for paid users.

      From the email Panic sent out to the Audion mailing list:

      Audion will no longer be actively developed, and support will be minimal, although we'll work hard to support paid users such as yourself.

  8. Alvin? ALVIN?!?!? by ps_inkling · · Score: 5, Funny
    Among the intrigue of negotiations with AOL and Apple, and feature-itis competition with SoundJam, is a link to what Alvin and the Chipmunks sound like at normal speed. Very amusing.

    A solid tale of adventure, including the Reality Distortion Field.

  9. obligatory offtopic logo comment by sucati · · Score: 1, Offtopic

    their logo bears a striking resemblence to Vignette's

    1. Re:obligatory offtopic logo comment by Feneric · · Score: 3, Informative

      Just checking "whois" records (and not doing a real search) it looks like Panic.com is a few years older than Vignette.com.

    2. Re:obligatory offtopic logo comment by Anonymous Coward · · Score: 0

      Funny thing is, Cabel met with Vignette and showed them the Panic site just a few months before they released their new logo. Coincidence?

    3. Re:obligatory offtopic logo comment by Anonymous Coward · · Score: 0

      Halftone (I think is the name) circles aren't too original.

    4. Re:obligatory offtopic logo comment by TravisWatkins · · Score: 1

      That type of logo used to be very popular, along with the little half elipsis swoosh. You'll find that a lot of companies use similar logos. Therer are only so many things that can be used that people will find attractive.

      --

      "But I'm still right here, giving blood and keeping faith. And I'm still right here."
  10. Audion Advantages over iTunes by Feneric · · Score: 1

    I know Audion plays more audio formats than iTunes, and as freeware it's worth downloading just for that even if all else were equal.

    1. Re:Audion Advantages over iTunes by JHromadka · · Score: 1
      I know Audion plays more audio formats than iTunes, and as freeware it's worth downloading just for that even if all else were equal.

      As opposed to iTunes, which costs a fortune -- oh wait.

      --
      "The objective of securing the safety of Americans from crime and terror has been achieved." -- John Ashcroft
    2. Re:Audion Advantages over iTunes by Apiakun · · Score: 1

      I've always had a healthy respect for Panic. The article further reinforces that they have stayed true to what they believed and were working towards, the part about AOL notwithstanding.

  11. And the moral of the story is... by javaxman · · Score: 3, Insightful
    When Apple ( or any large potential customer ) wants to set up a meeting with you, meet with them! Find out what they're interested in! Don't cancel the meeting because your potential partners are too busy ( i.e. too busy for you ). Don't go hangliding/sailing/hiking. Don't think opportunity knocks all the time. Don't be too busy; find room in your schedule and get to work! MEET with your potential clients/partners/meal ticket!!

    Freaking pathetic. These guys passed up an opportunity to become iTunes, and why?? Because they thought AOL was going to solve all of their problems, because they couldn't hold a frickin' meeting without them?!? I know it's easy to spot in retrospect, but that's so pathetic, it should have been easy to spot at the time... I mean, you're an Apple developer and Apple wants to meet with you, so you... don't??!? What would Apple have had to do to buy these guys big frickin' houses?!?

    Tell you what - if you're a small software developer being contacted by Apple, hire me as your managerial consultant. I'll make sure you meet with them, at the very least!!

    1. Re:And the moral of the story is... by DLWormwood · · Score: 2, Interesting
      These guys passed up an opportunity to become iTunes, and why?? Because they thought AOL was going to solve all of their problems, because they couldn't hold a frickin' meeting without them?!?

      IANAL, and I don't have the details, but Panic might have opened themselves to legal exposure if they tried to negotiate with Apple without AOL being present. AOL would have treated such a meeting as "going behind their back" and even if they didn't sue over some technicality, their representatives in the industry could have started spreading stories about Panic developers being untrustworthy to deal with.

      Yes, it's stupid. I've been the recieving end of this in college, when my chapter of ACM was forced to sign a letter of apology to a couple of reps from Author Anderson since we didn't keep them informed constantly about a presentation we invited them to. Some IT people are so full of themselves and can get away with it...

      --
      Those who complain about affect & effect on /. should be disemvoweled
    2. Re:And the moral of the story is... by AndroidCat · · Score: 1
      And don't taunt the competition:
      (It was not until much later, when talking to Jeff on the MacWorld show floor, that he expressed some pain over our "if you're using SoundJam" web page. "In fact, that page," he admitted, "was the only reason we copied your alpha channel stuff!")
      See? Just do better than them and keep your mouth shut.
      --
      One line blog. I hear that they're called Twitters now.
    3. Re:And the moral of the story is... by dema · · Score: 1

      From TA:

      If we could do it all over again, would we change anything?

      You know what? No, we don't think so.


      They are happy with what they did. Pathetic is people like you looking back on it and calling them pathetic.

    4. Re:And the moral of the story is... by Anonymous Coward · · Score: 0

      Totally missing the point. The AOL thing was tangential and probably wouldn't have happened anyway, for the same reason it didn't click with Apple: Panic decided they're better off doing their own thing than moving to California and working 20 hour days until they hate their lives. Look at Panic now, and look at Nullsoft: which would you rather be? (Never mind the $100M payout, which is nowhere near what Panic would have gotten..)

    5. Re:And the moral of the story is... by wattersa · · Score: 1, Insightful

      I agree-- but most importantly, the article indicates the guys had some kind of ethical problem with meeting with Apple without AOL present-- the words were something like "AOL came to us first, it's only fair." They should have realized that when you're a small developer dealing with two mega corporations about your future, there is no such thing as "fair" or "not fair." You pull out all the stops and milk the deal for all its worth by making the two mega corps. compete and making each of them want you more. It's not unlike dating two women of relatively equal quality at the same time ;-)

    6. Re:And the moral of the story is... by javaxman · · Score: 1
      Don't look at Nullsoft ( bought by AOL, which destroys every company it buys, including Time-Warner ). Look at Bill Kincaid.

      He's _back_ at Apple ( he'd left it before making SoundJam )... I'm thinking they may have made it worth his while to return.

      Hey, don't get me wrong, Panic is a great company, I'm glad they're still around. Still, you should always meet with Apple ( or any other business ) if they want to meet- at least find out why, huh? At least give yourself the chance to say "no" rather than just handing business to your competition...

    7. Re:And the moral of the story is... by Anonymous Coward · · Score: 0

      It's pretty obvious they hadn't actually signed anything with AOL. Therefore, with no contract, they were free to talk to who they wanted. They were just trying to be nice guys. You, on the other hand, are retarded.

  12. Referral to Slashdot by GregAllen · · Score: 4, Interesting

    The funniest thing is the referral to the /. announcement of the iPod.

    With my 20/20 hindsight glasses, the comments are hysterical.

    CmdrTaco editorialized "Lame." Many vehemently predicted a miserable failure: "I don't see many sales in the future of iPod."

    At the time, I thought "Really cool, but really expensive." Who could have known it would be so popular! :)

    --
    Please help find my missing daughter: FindSabrina.org
    1. Re:Referral to Slashdot by standsolid · · Score: 1

      especially good one

      640K ought to be enough for everybody.

      --
      WTPOUAWYHTTOTWPA
      What's the point of using acronyms when you have to type out the whole phrase anyways?
  13. Doesn't quite add up by wombatmobile · · Score: 4, Funny

    I don't quite get the sine qua non of the story, although its a nice story and I'd like to.

    Let's see... They're so enamoured of Jobs that they have "brain expolosions" in his presence.

    They love making their software.

    Jobs courts them.

    They pass.

    They stop making the software.

    Now they're happy ever after without Steve and without making the software??

    When Frank did it his way he got to keep the money and the software.

    Oh and there were women.

    Still, it's nice to read a story from happy people.

    1. Re:Doesn't quite add up by Bob+Uhl · · Score: 1
      I don't quite get the sine qua non of the story, although its a nice story and I'd like to.

      Ummm, sine qua non is Latin for 'without which nothing.' E.g. egg white is the sine qua non of meringues. The sine qua non of a story would be words, maybe.

      Maybe you were just searching for an erudite way to say 'point'?

    2. Re:Doesn't quite add up by Anonymous Coward · · Score: 0

      they are still making software. they just aren't making this particular title anymore.

    3. Re:Doesn't quite add up by wombatmobile · · Score: 1

      .

      Maybe you were just searching for an erudite way to say 'point'?

      More like I meant 'essence, from the author's view'.

      Even more like I meant 'sine qua non'.

      Nothing to do with meringues at all.

    4. Re:Doesn't quite add up by Bob+Uhl · · Score: 1

      Well, the phrase 'sine qua non' simply isn't used that way. You can't write by simply looking up synonyms in a thesaurus: different words and phrases can be used quite differently even when meaning approximately the same.

  14. Skins and Alpha Channeling? by hellfire · · Score: 5, Insightful

    Okay, I'm not a huge MP3 hoarder, and never was, but I never really got into MP3s ever because all the audio programs seemed "too cool." It was cool to make an audio player that supported visual features? Why? Back in the days before napster:

    Me: Hey, are there any programs that can play these MP3s?

    MP3 guru: Are there? d00d! Look at these MP3 players!! This one has awesome support for skins and its skins are cross compatible! Look at all the choices you have to make your MP3 player look cool!

    Me: ummmm yea but is it easy to use and will it play my Mp3s?

    MP3 guru: and this one supports alpha channeling so it's like L337 n' stuff!

    Me: Hello? How does making the player transparent make it work better. Does this audio program even have audio features? And what is L337? Some kind of code to unlock the program?
    ----

    Basically I never got why back in the day so much time was spent on how the player looked vs. how the player worked. Even these days, there are visual features of iTunes (such as that weird psychedelic screensaver thingie that changes shapes while different music is playing) which I just don't get why anyone wants them. I just want to listen to music and I want my software to make sense!

    It seemed like MP3 players were designed by the niche and for the niche, until MP3s were no longer a niche.

    --

    "All great wisdom is contained in .signature files"

    1. Re:Skins and Alpha Channeling? by DaveJay · · Score: 3, Interesting

      Arguably the best MP3 player (not organizer) ever created was SoundPlay for BeOS. For the basic task of playing one or more MP3s, either cross-faded or back-to-back (or simultaneously) it was virtually unmatched in smoothness and ease-of-use -- the interface was typical BeOS, bland but instantly intuitive. Of course, it owed a lot of that to BeOS's underlying media handling.

      There's still (I think) a system out there using SoundPlay and an organizational system using the filesystem itself for the database, called TuneTracker...designed for automation of radio stations, but makes a killer MP3 organization/playback rig.

      One small note about SoundPlay: there is a slider that allows to you alter the speed of playback infinitely (well, as much as you can in the digital realm, anyway) in real-time, with instantaneous response...and if you slide the bar far enough, it starts playing BACKWARDS at variable speeds, too.

      Boy, I miss that program. Now I have to reinstall BeOS on an old box. ;)

    2. Re:Skins and Alpha Channeling? by mapinguari · · Score: 1

      Sounds like you want something like MPG321.

    3. Re:Skins and Alpha Channeling? by Anonymous Coward · · Score: 1, Insightful

      Basically I never got why back in the day so much time was spent on how the player looked vs. how the player worked.

      The entire craze at the time was GUI.
      Win95 gave us better tie-in to the video/graphical aspect, and people went nuts of over it. Screensavers, desktop wallpaper, skins, visualizations... One word: customization. It isn't terribly difficult to do, but to most who weren't curious it made you look like a god.

      As to MP3 players - at their core, they are play/pause, advance retreat and stop of a music file. Typical user: if it doesn't change colour and move the system has crashed. Frankly, I still use WinAMP - with hotkeys, I don't even see it so skins/etc are worthless. Which is the reason most use Foobar2000 as a winamp alternative - we've moved to the minimalist graphical design phase because now that the GUI has toned down. Still, I know of users who notice a colour change in the GUI and they can't use the program - Sheesh...

    4. Re:Skins and Alpha Channeling? by curious.corn · · Score: 1

      Yeah, it was the single most cool feature I've noticed in BeOS back in the days I played with it. That, together with the capability of _PLAYING_A_BLEEDIN_DIVX_ on my old iron Mendocino 300A totally filled me with everlasting SPITE for goddam Microsoft and it's assasination of BeOS. I mean, they could have bought it and given the world a decent Windows experience... no, they killed it... drove it onto the ground... wiped it out of existence... grrrrr... M$ I hate you. Today I see Pentium4 laptops kneeling to the ground loading Windows XP, 1.5 k$ machines unable to run a bloody presentation and generally behaving like a 486 DX2 on WfWG! It there's a reason I sailed into unixdom was this: M$! sooner or later this is going to bite you in the ass... loads of people... anyone I know either hate computers (because they identify them with M$ Windows) or feel liberated by Linux when they try it (or macs, once they get over the stigma) Anyhow, in case the original poster wants to get some of that original feeling: try FF on a file on Quicktime DIVX, it'll behave like a tape recorder: time domain speedup & squeaky freq transpose... It feels analogue. Cool...

      --
      Mi domando chi à il mandante di tutte le cazzate che faccio - Altan
    5. Re:Skins and Alpha Channeling? by Anonymous Coward · · Score: 0

      "Even these days, there are visual features of iTunes (such as that weird psychedelic screensaver thingie that changes shapes while different music is playing) which I just don't get why anyone wants them."

      Because they can be used to make a screaming child shut up and calm down. If you had kids you'd get it.

    6. Re:Skins and Alpha Channeling? by Blakey+Rat · · Score: 1

      One small note about SoundPlay: there is a slider that allows to you alter the speed of playback infinitely (well, as much as you can in the digital realm, anyway) in real-time, with instantaneous response...and if you slide the bar far enough, it starts playing BACKWARDS at variable speeds, too.

      Pssst, you can do that with Quicktime Player also. I believe the keyboard shortcut is to hold control, then press the 'skip-forward' button, but I haven't tried it in many years so I could be wrong.

    7. Re:Skins and Alpha Channeling? by horza · · Score: 1

      Let's see. On winamp.com the most popular skins in the past 30 days (random selection):
      MMD3 13,068,873
      Nucleo NLog v2G 7,168,089
      Nucleo AlienMind 4,039,015
      ZDL GOLD STACK 3,515,717
      Pimeer v2-2 Ultime 1,844,601

      And these are skins that I've never seen before and aren't even that good. Trust me, you are in a tiny minority. Even I go straight to the skins page after each re-install of winamp, and I don't really care that much about how it looks (though I try and find a skin that minimises the amount of screen real-estate it takes).

      Phillip.

  15. Mac audio players by sdkaneda · · Score: 2, Interesting

    I'm about 2 months in on owning my first Mac (thrilled by it, thanks) but the one thing I couldn't help notice is the absolute dearth of good mp3/audio players on OS X. iTunes is grating on my nerves! Can anyone recommend an audio/mp3/media player (pref. one that takes advantage of Cocoa) that's a little more poweruser friendly?

    --
    #roses { color: #ff0000; } #violets { color: #0000ff; }
    1. Re:Mac audio players by Thu25245 · · Score: 2, Interesting

      Without any idea of what you consider "poweruser friendly," I'd have to suggest you 1) Investigate Audion, if you haven't already, since it's now free, and 2) Investigate the power-user features of iTunes, like Smart Playlists and the Browser.

    2. Re:Mac audio players by mlh1996 · · Score: 1

      umm...Audion?

      --
      Lack of creativity is no excuse for not having a .sig
    3. Re:Mac audio players by Nick+of+NSTime · · Score: 1

      Uh, Audion maybe?

    4. Re:Mac audio players by mmkkbb · · Score: 1

      Look up WHAMB on VersionTracker.

      --
      -mkb
    5. Re:Mac audio players by wibs · · Score: 2, Informative

      I used to have the same complaints about iTunes. Unfortunately, if you want to play AAC-encoded music, you're pretty much stuck. So I finally gave up trying to find an alternative and now just use software such as Synergy to give me system-wide hotkeys, a little transparent info window, and a bunch of other stuff like control buttons in the menubar. It's pretty nifty all by itself, but there's no shortage of cool little shareware and freeware apps to get more bang for your buck with iTunes. Just look around MacUpdate a bit, you'll find something you like.

      --
      If you get nervous, just remember that there are a few billion other people who don't really give a damn.
  16. Not dead on the Mac by kuwan · · Score: 3, Informative

    The Mac platform has a pretty good shareware community that is helped by sites like MacUpdate and VersionTracker. The Mac, having a smaller percentage of the market, has the benefit (for shareware developers at least) of having more holes that shareware developers can fill. So if you have a great idea and can turn it into a great app, then you have a good chance of finding success in the Mac market. Watson, Konfabulator, and NetNewsWire are a few great shareware apps on the Mac. Unfortunately Apple might decide to fill the same holes that your app might fill as was the case with Watson and now Konfabulator.

    I have found a small amount of success myself with my Shareware app, HyperSpell. But its nothing I could ever quit my day job over. Mainly its something to do in my spare time and it filled a hole that I wanted filled. The biggest problem most shareware developers face is just getting people to know that their app exists (marketing).

    --
    Not free as in effort, but I'm willing to try it.
    Free Flat Screens | Free iPod Photo

  17. Re:I need to change my preferences by Rich+Klein · · Score: 0, Offtopic

    Oh. My preferences aren't to blame; they don't prevent any stories from showing up in my RSS aggregator, but work fine when I call up slashdot.org in my browser.

    --
    -Rich
  18. So... by Ziviyr · · Score: 0

    Wheres the source?

    Or are we going to follow a car analogy where we can replicate it at will, but it'll keep getting rustier and more out of date until we end up with landfills full of anachronistic crap?

    --

    Someone set us up the bomb, so shine we are!
  19. Steve's Value is in Cutting Away the Unnecessary by glennrrr · · Score: 4, Insightful

    I'm writing this because I too am part of the small fraternity of Mac MP3 application developers. I was part of a three man team writing MusicMatch Jukebox for Mac OS when iTunes was released. And soon afterward I was out of a job.

    I know that iTunes would have crushed all competition anway, but Steve Jobs is the guy who saw through the stupidity of skins. WinAmp had them, so every MP3 player has skins. You can read in the article about the incredible amount of wasted development effort spent on improving the skins-giving them transparent corners and whatnot.

    At MusicMatch we spent a third of our time developing the skinning engine. And what did we end up with? A lot of ugly, non-intuitable windows designed by graphic artists with no concept of UI design, windows that docked in some skins but not others, and with list views that couldn't expand because of the surrounding bitmapped edges. If we'd have settled on a standard interface and just worked on getting the music database, radio streaming, and audio playback working we'd have finished much, much faster, and given the user a nicer experience to boot.

    Steve saw what was valuable in a music player and told the SoundJam guys to junk everything else. Simplify. Simplify. And the result is the preeminent digital music player.

    The Panic guy writing the linked article even now doesn't admit the wasted effort, and why he couldn't come up with a list of reasons why Panic 2 was better than iTunes 1.

  20. AOL Again by xeonon · · Score: 1

    So, after reading this article, one can arive at only one point: AOL, not only killing Window's MP3 playing, also had a hand in the death of awsomeness on the mac. If Panic had not been in talks with AOL at the time of the first Apple meeting, Apple would have used Panic insted of Soundforge. So, it just goes to show the all the AOL users out there, 2?, that AOL = "The Devil"!!

  21. Apple vs. AOL by Anonymous Coward · · Score: 0

    What was interesting on the Apple / AOL stuff was that their focus was less on what kind of company they would wanted to partner with, and instead on other stuff (getting AOL to snap them up faster).

    But even with that goal, seems kind of bad form to invite AOL executives to their apple meeting. Give AOL a heads up, of course! But blowing off a meeting or inviting some other company entirely to a meeting is a bit weird. Too complicated by half.

    What people forget is that there is no harm in hearing what others have to say. Rather then try to work out every angle and edge, why not just book the meeting and attend it?

    But cool to see a relatively happy group of folks!

  22. Re:Steve's Value is in Cutting Away the Unnecessar by misterjingles · · Score: 1

    I know this is going to sound incredibly mean, but... You were a programmer on MusicMatch for Mac? How do you sleep at night? That had to be the worst Mac MP3 player ever. It was about three years behind the windows version, it was slow, had a terrible UI, and god was it ugly! iTunes may have been the final nail, but nothing could have saved that application aside from a redesign from the ground up. Sorry, but I the pain of trying to use that is still fresh in my mind. I a sure it isn't your fault.

  23. I'd Say They Made The Right Decision by chia_monkey · · Score: 4, Insightful

    In theory, it sounds all good to meet with Apple. I mean hey, they rock, don't they? They have a cool culture, cool products, etc. But c'mon...give these guys a break. First, they didn't know they were going to be asked to be iTunes. Hell, maybe in the back of their heads they were thinking Steve (Jobs) just wanted to shut them up. It's easy for you to say they were dumb now, but back then...they had no clue. And let's not forget...everyone laughed at the idea of mp3s being a viable money maker. It was just for college kids to steal music and play...

    Let me ask you this. Do you run your own shop? I commend them for thinking about what they want in life. Like he said, they're young, not married, so why not go for it? Follow your dreams. And if the going gets tough, I'm sure Jobs would have no problem hiring them if they said "we need a job". I for one am impressed with their decision. It was tough, and they're following their dreams.

    --

    "He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
    1. Re:I'd Say They Made The Right Decision by Rick+and+Roll · · Score: 1

      >Like he said, they're young, not married, so why not go for it?

      That's a wierd attitude to have. I'm not sure what kind of success they were looking for. Maybe they're just tinkerers.

      People who get married make more money, and are healthier, on the average as most studies have concluded. That's a good thing about getting married! If you can do that without getting married, great! I think money and health are something any rational person will try to obtain.

      These guys seem to be holding back because of some bizarre political viewpoint. Oh well, fine for them, I guess. Not the kind of people I really want to hang out with though. I say, happiness for all!

    2. Re:I'd Say They Made The Right Decision by javaxman · · Score: 1
      c'mon...give these guys a break. First, they didn't know they were going to be asked to be iTunes.

      I like the way you think, in general, but what you've stated is precisely my point. They didn't even know why Apple wanted to talk to them. It would have been easy to find out, wouldn't it?

      Just because I hate it when people don't answer my questions, no I no longer run my own shop. I gave up private contracting work long ago, have a wife and child, and don't see in the current American economic climate a lot of opportunities for starting a business ( high tech or otherwise ). I have some experience with small business from working at one and doing private contracting for years ( which is similar, yet not at all like a normal private business ).

      I don't think Apple would have neccessarily said "we're buying your company", though, do you? Even if that was the first offer, maybe they'd have gotten "we're buying your code and signing this extensive contract setting your company up for the next several years". What's to say a deal with Apple wouldn't have meant that they could get what they want in life?

      But they never even got to the "oh, we're interested in your software" stage, according to the article... in fact, it's really puzzling, the guy was so excited to even get an *email* from Steve, then just blows off meeting with Apple just because they'd see them at the WWDC in a couple of months anyway? Now that I think about it, I'm wondering if there isn't more to the story, it's not very well explained by "we were in negotiations with AOL so we didn't meet with Apple".

    3. Re:I'd Say They Made The Right Decision by DLWormwood · · Score: 1
      People who get married make more money, and are healthier, on the average as most studies have concluded. That's a good thing about getting married! If you can do that without getting married, great!

      Oh, dear... you've confused correlation with causation! If you actually think having a spouse will suddenly and magically cause you to make more money, you are sorely mistaken.

      The reason people who are married tend to make more money is because they tend to be more emotionally stable or have some other personality attribute that makes for both successful marriage and successful careers. To turn it around, a person with a successful career (read: money) is more likely to attract a spouse.

      I, personally, am still single in my 30's and I still am able to make the median income for family households. Getting married now will only serve to add to my debt overhead and reduce my flexability to move to where jobs are. People don't marry to get rich, but to get CENSORED...

      --
      Those who complain about affect & effect on /. should be disemvoweled
    4. Re:I'd Say They Made The Right Decision by Moofie · · Score: 1

      "First, they didn't know they were going to be asked to be iTunes"

      Uh, that's why you go to the meeting.

      "Hell, maybe in the back of their heads they were thinking Steve (Jobs) just wanted to shut them up."

      That's why you don't do what Jobs tells you just because he's Jobs.

      --
      Why yes, I AM a rocket scientist!
    5. Re:I'd Say They Made The Right Decision by iphayd · · Score: 1

      I do run my own shop. I meet with just about anyone that requests a meeting. If Apple requested a meeting, I would be there. Remember, knowledge is power, and if a competitor/potential investor wants to share some info, I will be happy to listen and increase my knowledge.

  24. Audion rocked! by StudyOfEfficiency · · Score: 0

    Before iTunes existed and for some time after.

    This article is a good read, btw.

  25. Wow... by gamgee5273 · · Score: 1
    Well, I have to admit: I was a paying SoundJam user. I was a paying Audion user. But, in the end, iTunes won out over both of them in terms of how integrated it is - and i'm not even talking about the iPod side of things, or even the iTMS. I'm talking jsut the whole package that iTunes is. it's very clean, very simple, very easy to use.

    Do I miss SoundJam? Hell, yes. Though, I will admit, that iTunes still reminds me of SoundJam every now and then. And I still install SoundJam on the pre-OS X Macs I do work on.

    Will I miss Audion? Yes and no. It never really met the level I wanted to see out of a player. I liked the fact that it still existed but, after the rise of AAC, I saw the writing on the wall and assumed that Audion would barely limp along after that.

    That said: Panic also makes a kick-ass FTP client called Transmit. I'm a proud paying user of that app and highyl suggest it to any one looking for a good OS X FTP client.

  26. CHRIST, I have never seen such dense people. by Holi · · Score: 3, Informative

    Waaaahhhh it has a pop up asking me to purchase it. it's evil....

    Your definitions of shareware are soo out of whack it is not funny.

    Shareware is software you are authorized by the author to distribute but you are not allowed to charge for and either the software has a time out function or some other way the author (ie a pop up or something in the readme file) reminds you he expects to be paid.

    The idea behind shareware is that the users are able to "SHARE" the software with their friends/associates/random strangers. It is way of advertising by word of mouth, and no, Shareware can and usually does require registration. What your are mistaking for shareware is freeware or donation-ware (ie. bittorrent client).

    --
    Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
  27. Re:Steve's Value is in Cutting Away the Unnecessar by glennrrr · · Score: 1

    I sleep pretty well, as I did my part well. The projects since where I've had more control of the interface have been much less ugly; attractive even. As I said in my earlier post, we were constrained by the insane cult of skins. When not debugging, I used the plain vanilla skinless theme and that worked fairly well.

    And the internals of the Mac version were pretty well done. It was difficult getting skip-free playback under Mac OS 9, and even more difficult debugging it. I worked hard to get the database fast for a reasonable number of songs, and to have little overhead on the equalizer. It was a work in progress and given time would have become a solid product; it was certainly more cleanly coded than the PC version.

    However, we had nobody on staff, in a position of authority at least, who had Steve's sense of esthetics, software design or UI design.

    If MusicMatch had such a person on staff, maybe they'd have cost Yahoo some serious money when they were bought out.

  28. Richard Klein? by Anonymous Coward · · Score: 0

    I thought you were funny as "Larry" in Three's Company.

  29. Great story, but not a "how to be a success" story by adzoox · · Score: 2, Interesting

    This story was one of the best I have read in recent memory.

    That said, I hate it when great programmers just sit on a product and stop innovating or coming up with new directions to take their product.

    In my opinion, Panic should try to become something like Pixo and create great Mac friendly interfaces for Mp3 portable players or work with Napster and Real, and Microsoft to produce a player that will play secure WMP files well on a Mac.

    My preference was always towards SoundJam over Audion, but still after SoundJam became iTunes - I leaned towards Audion for the custom skins.

    If interested, I wrote a bit about this on my website.

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
  30. The MOD PARENT UP Squad! by DLWormwood · · Score: 1
    It's funny you should bring up Turbo C++ since Borland still has inexpensive development tools that are perfect for a shareware developer.

    Just how was Speed Racer's post offtopic? The Audion article is, in part, about the trials and travails of shareware development. This side discussion might be slightly off tangent, but it's still relevant to the discussion at hand.

    --
    Those who complain about affect & effect on /. should be disemvoweled
  31. aquisition = death by joe094287523459087 · · Score: 3, Insightful

    i worked for scopus, bought by siebel. millions of lines of code, all trashed

    i worked for centerrun, nee raplix, bought by Sun. 40 people worked really hard to make a great product. now you can find it on sun's site, if you look carefully. advertising budget/market awareness of solution? zero

    if you sell your software company, you can be confident the software will cease to exist.

  32. Re:And the moral of the story is... YOU'RE FIRED by Anonymous Coward · · Score: 0

    Scott Bakula/javaxman - go find your quantum leap and do it. Hindsight is 20/20...

    To be honest though, AOL vs the company that your market comes from - I'd lean to Apple over AOL too.

    The real moral of the story is that honesty/loyalty has no place in business. Look out for #1 - it's easier/better to call to say you won't take someone's offer compared to begging for table scraps. Comes between you and someone else - send flowers, and date their wife.

    With regards to the sound quality difference between Audion and SoundJam, I wonder if it was the GUI that influenced a perceived difference. If you like something, you can fool yourself to make it look better.

  33. FTP client so good you'll pay by acomj · · Score: 2, Informative

    I've been using Transmit another product from Panic software, for a couple years now. Its a FTP client and so much better than anything else out there that I've upgraded from the command line and bought a licence.

  34. Burning, Burning, Karma Inferno... by DLWormwood · · Score: 1
    In my mind, the difference between nagware and shareware is simple.

    If you had bothered to follow the link to Wikipedia that started the brou-ha-ha and read through to the software types you are griping about, you would have discovered that "nagware," "adware," "demoware," et al, are just sub-categories of shareware, not entirely different concepts.

    To say that only software given away with no means of enforcing payment can claim to be shareware shows a decided lack of knowledge of history about how shareware came to be and it's place in computing prior to the Internet. The original releases of Wolfenstein 3-D and Escape Velocity had just as much business calling themselves "shareware" as Maelstrom or PC-File.

    --
    Those who complain about affect & effect on /. should be disemvoweled
  35. Now I want the Nullsoft/AOL story by Sark666 · · Score: 1

    Ok, I know these guys go on about how the creative control is gradually taken away from them and all that other negative stuff. But what did AOL buy nullsoft for? 109 Million wasn't it?! 109 Million.

    Did AOL even try to low ball em a little?!

    Hey Nullsoft, AOL callin, we're interested, Whats say uhmm, I don't know 109 MILLION Freakin dollars? How's that sound emmm?

    Seriously, anyone know the story of how that all came about?

    1. Re:Now I want the Nullsoft/AOL story by Lord+Flipper · · Score: 1

      Probably bought with seriously inflated AOL stock. The timing was about right


      I'm surprised nobody's commented on the link in the story that connects to the Slashdot posts when the iPod (5GB, my iPod) was launched.... heheh, the number of 'geeks' who figured it would never 'make it' or compete with the Rio [et al] is hilarious. Look for the "internet crowd didn't get it' type link

  36. Marriage and kids DO play a role in decisionmaking by chia_monkey · · Score: 1

    People who get married make more money, and are healthier, on the average as most studies have concluded. That's a good thing about getting married! If you can do that without getting married, great! I think money and health are something any rational person will try to obtain.

    I think, in general, that statement of marriage/money is true. However, when you have a wife and two kids to support, it's not easy to say "hon, I'm not going to have a 'real' job with health insurance and a steady paycheck. Just deal with it". I had the dream of starting my own company for a while, but I would in no way put my kids and wife at risk for something that may or may not succeed. I can handle eating ramen for two years, but I won't do that to my kids. After a divorce, I quit my job at Siemens (and it was quite cushy), started a company, ate ramen, and never looked back.

    --

    "He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
  37. Re:Steve's Value is in Cutting Away the Unnecessar by bill_mcgonigle · · Score: 1

    Interesting - that was always Woz's strategy as well. He wouldn't be happy until he had ripped all but one or two IC's out of a drive controller design.

    --
    My God, it's Full of Source!
    OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  38. Re:Steve's Value is in Cutting Away the Unnecessar by multimed · · Score: 1
    I think you hit the nail on your head about MP3 players in general focusing too much on skins and Jobs has been consistently great at simplifying things and focusing on what's really important

    But I have to disagree your characterization of the Panic guy's views. While he mentions the interface was a major differentiator, especially the alpha part, for the most part, they did those things without losing sight of the big picture--making a clean, Mac-like interface. And he explicitly shows his lament for the time they placed too much emphasis on skinning:

    "The Faces War of 2001 had reached a stalemate, but not without some casualties. And by casualties, I mean, er, overall improvements to both products."
    I think you may have been too close to things or maybe just missed that quote, but it seems that it pretty much discounts your last point.
    --
    Vote Quimby.
  39. Re:Marriage and kids DO play a role in decisionmak by Rick+and+Roll · · Score: 1

    Well, I think you can see that not joining with Apple was a bad call. These people wanted to stay in the shareware business. That's incredibly stupid, I say. Now if they had big business plans (like I do and I'm sure you do), now that would be totally different.

  40. So isn't this the flip side of the Apple screws... by DrRobert · · Score: 1

    developers story that was beat to death about Spotlight/Launchbar, Dashboard/Konfabulator issues? Does Apple get some credit for seeing technologies they wanted to incorporate and then compensating the company that they chose.. and then making an offer to the one they didn't!

  41. Re:Steve's Value is in Cutting Away the Unnecessar by glennrrr · · Score: 1

    I was sort of going from a holistic point of view about the article in that he spent several paragraphs talking about what was great about Audion and it was all about the skins, he seemed to have little regard for the actual audio generating code, which he describes as being nothing special, and makes no mention I can recall of the database engine. I'm sure it was better than that, but it wasn't what he himself emphasized about what was great about his own product.

    Also, I read the sentence you clipped the first time (a couple parsing attempts actually) , and I read it the exact opposite of how you are interpreting it. "..., but now without some casualties." Since he says to replace the word "casualties" with "overall improvements", the sentence would read "..., but not without some overall improvements." You seem to be interpreting the statement as a negative assessment of the events of 2001 in terms of product development, while I think he's saying that 2001 resulted in both products being improved, but without Audion becoming better than SoundJam.

    Of course, I could be misinterpreting things, it was an odd sentence.

  42. and just dont ... by pikine · · Score: 1

    Actually, don't talk to Apple. They're interested in you? They must have other things on their mind. Furthermore, don't entice them of any features that you think is a cool unique idea in your app. Features can easily be duplicated. Look at what happened to song ratings and play counts in Audion. Now Apple put them in iTunes.

    Really, if you keep quiet about it, maybe Apple will never notice you, and you get to survive.

    --
    I once had a signature.
  43. always have your good ol' mpg321 by pikine · · Score: 1

    You don't think mpg321 is lightweight enough for you? What about mplayer? It plays audio just fine.

    --
    I once had a signature.
    1. Re:always have your good ol' mpg321 by MsGeek · · Score: 1

      There's always SoundApp...a lean, mean player. However, they never got around to making a MacOS X version of it. It also never got .OGG support.

      SoundApp seems to be abandoned now...
      http://www.spies.com/~franke/SoundApp/

      --
      Knowledge is power. Knowledge shared is power multiplied.
  44. Ambrosia Software by necro2607 · · Score: 1

    What I'd be interested to see is a history "story" like that written by Andrew Welch of Ambrosia Software, whose games I played ever since Maelstrom (In fact, Maelstrom was one of the first games I played on my parents' IIci back in 1994).

    When Escape Velocity came along, Ambrosia SW became one of my favorite game developing companies. That game was so fun... I spent many nights staying up way too late playing it. What was also great was my Windows-using friend was very jealous he couldn't get the game on his machine (until far later, anyway). Ahh it was so nice to have the tables turned, for once. ;)

    Anyway, they totally need to write up a cool history like the Panic one! Ambrosia surely has some very interesting stories to tell...

  45. Audion was a huge success... IN JAPAN!!! by Anonymous+Writer · · Score: 1

    FTA...

    Here's a little side story that you might not have known about Audion: it was a huge success in Japan. Really! At one point in November, 1999, Audion sold more copies in Japan than any other software title -- Mac or PC! In fact, overall, Audion sold better in Japan than it did in the USA.
  46. Re:Great story, but not a "how to be a success" st by jbrw · · Score: 1

    Umm - they are a success. They turned down an invitation to join Apple from Mr. Jobs himself because they decided they'd be happier working for themselves.

    They're sufficiently evolved (devolved?) to realise money != happiness.

  47. The REAL story of Audion by Anonymous Coward · · Score: 0

    The real story of Audion is incomplete without mentioning the inventor - Lee de Forrest. He patented his Audion in 1907. John Abrose Fleming sued him for copying his diode. (Fleming's design was the same as a previous Edison discovery. de Forest's was a distinct improvement.)

    But I'm sure you already know that, since you're so smart and read Slashdot.

    I love it when people re-use words a terms, then claim them as their own.

  48. Re:Steve's Value is in Cutting Away the Unnecessar by Anonymous Coward · · Score: 0

    "Steve Jobs is the guy who saw through the stupidity of skins"

    I disagree. Why is there a metalic and aqua interface in OSX? Why does quicktime player for windows use a custom skin theme instead of using standard controls? Why does aqua look like something a skinner would make? Why are the desktop accessories skinable? Why do Apple products have a lot of useless eye candy like translucent windows, drop shadows, ripples. Hell even the spotlight search in the prefs dialog uses this spotlight eyecandy effect to highlight based on the relevance of your search.

    What Jobs thought is he didn't care about there being an iTunes skin community plus he thought that the metal theme was good enough.

  49. Re:Steve's Value is in Cutting Away the Unnecessar by glennrrr · · Score: 1

    While consistency of interface is important, and it is something Apple slips up on, what you are generally talking about is not skinning. The quicktime player is not typically using a "skin." Some software engineer (this is a guess) spent a lot of laying out an interface, hard coding behaviors into C++, making sure everything scaled well as windows are resized and generally making sure that the one and only interface looked good and was responsive.

    Aqua does not look like something a skinner would do, as it is seamless and beautiful, something that is very hard to do with the bitmaps typically used in skins (as of the year 2000, last time I had to deal with this, perhaps vectored graphics are available today) and really shows the power of designing an interface in C++ or Objective-C with a full range of OpenGL calls at your disposal. Look at the pulsing of a Aqua progress bar, the poof of an icon being removed from a dock, the transparent overlay of the volume control, the shiny middle of a metal window. All very hard to do with a skinning interface.

    I do crossplatform development these days using Trolltech Qt. You can make interfaces which will look like Aqua windows on the Mac, but not quite. If you look closely you can see they are pathetic simulations of the real thing, filled with lifeless bitmaps where lively, hand coded OpenGL controls and beautiful translucent layers should be found. Or you can turn on some other theme, and not even try to simulate such high art.

    It is true that you can open most Cocoa app's package, load a nib file into Interface Builder, hit a checkbox and poof you have a metal interface, although probably a not well layed out one. Well, this is more of a theme than a skin, as it isn't a generic invitation to add/remove arbitrary elements or make all the windows toroidal.

    It is also true that you can play skinned movies from within the Quicktime Player. I had cause to create several of these using LiveStage Pro for a short contract last year, and it's nice to be able to do so, but it is not a general purpose substitute for the base movie player interface.

  50. Re:Great story, but not a "how to be a success" st by adzoox · · Score: 1

    Their idea of success is not a coomon one.

    Their philosophy would put most companies under.

    --
    Yell & scream & rant & rave... it's no use... you need a shaaaave ~ Bugs Bunny
  51. I Shed Real Tears by Anonymous Coward · · Score: 0

    Was Audion really good? Don't know - never used it.

    All I know is Panic bite the big one and they must be getting desperate for free airplay.

    Good riddance to the wankers I say.

  52. Re:I Shed Real Tears of IDIOCY by luxuryluke · · Score: 1
    I'm not sure how valid to the conversation your comments are, AC (yes, "Coward"). Panic emerged as one of the slickest little app creators back a few years ago. Audion became the de facto (as far as I and my colleagues could tell) MP3/CD/Net player out there, and definitely the coolest. As for their transparency and alpha channelling techniques, as far as i'm concerned created the trend for apps to have transparency in their splash screens or actual app windows. A trend that ultimately lead to more possibilities in app integration with the OS and other programs. Look at PhotoShop and Illustrator's splash screens to see how far the trend has reached. Panic created innovative products, as (if you still can't read) evidenced by their brush with standardization (of sorts) through Apple's iTunes. Would Apple have eliminated the feature? Who knows. Perhaps today you would be loading the new SlashDot skin for iTunes and seeing an RSS feed right next to your favorite music. The possibilities that we are now missing out on? Who can say. Your comments are misguided and flippant. Especially since they are giving you a chance to use their software for free to show you how much you missed. Kareoke mode? Visualizations? Song speed changer? Change Hue of skin? These were all innovations...
    Panic bite the big one...desperate...
    Are you serious? Have you even been to their site? For your consideration: http://www.panic.com/audion/
    --
    --- Das einzige, das wir zu fürchten haben, ist die Furcht selbst. ...so drink a bier and relax!
  53. Re:Great story, but not a "how to be a success" st by Anonymous Coward · · Score: 0

    RTFA - they MISSED the meeting they didn't turn Apple down.