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Reviews Arrive For nVidia GeForce 6600GT AGP

bhtooefr writes "The Tech Report got their hands on a reference board of the nV 6600GT AGP, and did some benchmarks. Interestingly, even with a slower memory clock on the AGP card, it was FASTER in some benchmarks than the PCI-E card. Tests performed were: Doom 3, CS:Source, Far Cry, 3DMark05, Rome: Total War, and Xpand Rally (the last two tested with FRAPS)." pacmanfan contributes links to more reviews at Extreme Tech, Hard OCP and PC Perspective.

41 of 184 comments (clear)

  1. Speed isn't the main reason for PCI-Express by DamienMcKenna · · Score: 4, Interesting

    The main reason I see to move to PCI Express is that it is a fully open standard by the PCI Consortium, rather than AGP which is an Intel trade secret. It is because of this that AMD had horrible AGP support for a long time, but with the open standard that is PCI-Express everyone wins.

    Plus you can daisy-chain multiple PCI-E cards for SLI, which is neat.

    Damien

    1. Re:Speed isn't the main reason for PCI-Express by Anonymous Coward · · Score: 4, Informative

      that's one of the main reasons, but it's not the main reason. the biggest reason that PCI Express is a lot cheaper to produce, which everyone loves (PCI Express is serial, AGP is parallel, AGP requires more connections between the card and the chipset on the motherboard, making it a lot more expensive than PCI Express for motherboard manufacturers). second of all, 3D hardware manufacturers love it because it isn't a bidirectional bus like AGP, where you have a single bus that typically moves data in a single direction but can move it in the opposite direction with a huge performance penalty. PCI Express is two unidirectional buses, so there's no penalty for reading from the video card. this means you can do all sorts of nutty effects and use the GPU as an extra processor in some applications a lot more effectively than you can with AGP.

      your logic doesn't hold up, considering the Athlon64 has no PCI Express motherboard quite yet. sure, they've been announced, but they do not have any in retail. PCI Express was an Intel-led push, along with DDR2 and BTX (although we haven't really seen the last yet). it is simply much cheaper and much easier to manufacture than AGP. I mean, SLI was theoretically possible with AGP3.0 (introduced AGP8x, but it also had support for multiple AGP devices on a single motherboard). there were absolutely no motherboards, to my knowledge, that supported multiple AGP cards, certainly not in the consumer space. given NVIDIA's recent SLI push and ATI's forthcoming SLI chipsets, both would have hopped on AGP-based SLI if it were available. I'd guess that it was simply too expensive to make motherboards with multiple AGP slots more than anything else. with PCI Express, this limitation is gone.

    2. Re:Speed isn't the main reason for PCI-Express by AvitarX · · Score: 2, Interesting

      I don't know how well SLI is supposed to work, but if I buy a $200 graphics card that plays all currently released games real well, and then in 18 months I buy a second used for $60. I have future proofed my system fairly well and saved $140 off of a brand new super fast card.

      I think it is a great idea.

      As for the two way communication, noone is going to use that mainstream until I upgrade again anyway, so I baught an AGP bord (I wanted a shuttle AMD 64 without waiting also).

      --
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    3. Re:Speed isn't the main reason for PCI-Express by Mesaeus · · Score: 2, Interesting

      Because they're stuck with hot, expensive, slow processors (in comparison to the Athlon64) which have reached their architecture limit in clock frequency. They already announced that there will be no real 4 Gigahertz P4. They dumped all development of the P4 line to go back to the Pentium M core (a continuation of the P3 in itself). In the meantime they need SOMETHING to shift processors, so they've simply thrown everything and the kitchen sink in new chipsets (which will also bring in some money), including DDR2, PCI Express and the new pinless chip format. Intel caught the video card makers by surprise by first switching to PCI-e much sooner than expected, and on top of that making it an agressive switch (they deliberately left out AGP compatibility so if you want to use DDR2 for example, you'll also need a PCI-e video card). This is why there are serious shortages of PCI-e cards, AND why the AMD chipset makers are racing to provide PCI-e themselves.

      Don't get me wrong, chipzilla won't go under in the next decade even if they keep up their current string of half assed and moronic decisions, but right now they're scared and PCI-e is simply one way to try to keep their market share by ways other than making their current stalled netburst architecture a little faster.

      For other examples of their panicky looting of their cache of speed enhancing tricks, see hyperthreading and the Xeon processors they sell as "Pentium 4 Extremely Expensive Edition"

  2. Need the bus bandwidth though by orthancstone · · Score: 4, Interesting

    Mobo manufacturers still need to up the PCI-E bus bandwidth before we can daisy chain though. Right now there just isn't enough space for two cards, let alone two cards and other addons.

    1. Re:Need the bus bandwidth though by KZigurs · · Score: 5, Informative

      On the other hand on some of the benchmarks I have seen that card is being run with 4x or even 1x PCIe bus, without any serious performance degradation, so, rather logically, this isn't the issue jet.

      The lack of PCIe lanes to accomodate a lot of cards without tricks and headaches, yet is. But this is configuration issue, not bandwidth.

  3. 9800Pro vrs newer cards by Jumbo+Jimbo · · Score: 4, Interesting
    The benchmarks show the 9800 pro in the tables with the newer cards. The results aren't quite as impressive but it's still in the same league, and for half the price I think it will be the card of choice for a while.

    By the time thr prices drop there will be more information like this article on the differences / advantages of PCI-E over AGP. Think I'll wait until then before deciding on an upgrade.

    1. Re:9800Pro vrs newer cards by DeadBugs · · Score: 4, Informative

      Actually a 9800pro runs about $200 which is about what the 6600 costs. And the 9800 was not keeping up with the 6600.

      --
      http://www.kubuntu.org/
    2. Re:9800Pro vrs newer cards by Simulant · · Score: 2, Informative

      Pricewatch is listing the 256MB 6600 for around $150

      http://www.pricewatch.com/h/prc.aspx?i=37&a=1431 68 &f=1

      Also.. I have a 9800 Pro and am disappointed with the quality of the drivers. Lots of quirks and the latest version crashed my machine in the middle of gameplay. Never so many issues with all the Nvidia cards I had before.

  4. PCIe slower... Maybe its not mature yet? by Folmer · · Score: 2, Interesting

    AFAIR the first agp/4x/8x cards and boards were a bit slower then the former generation interface, so maybe we should let the technology mature for a bit...

    On the other hand Extremetech's review find the PCIe version much faster, so it might be a configuration issue...

    1. Re:PCIe slower... Maybe its not mature yet? by Carbonite · · Score: 3, Informative

      On the other hand Extremetech's review find the PCIe version much faster

      Not true. Extremetech concludes "You can get nearly all of the 6600 GT goodness in an AGP package, and leave very little on the table."

      --
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  5. Re:Aww crap by JustNiz · · Score: 2, Insightful

    Dude, don't you even read up before you buy PC hardware?

  6. Re:... and yet by Walkiry · · Score: 4, Funny

    >Anyone else wonder why PC gaming is dying off?

    Yeah, I bet that's exactly what ID and Valve are thinking right now. And Blizzard. And SOE (allright, I also wish they were dead).

    --
    ---- Take the Space Quiz!
  7. What a minute! by Anonymous Coward · · Score: 3, Funny

    They got "Rome: Total War" to run? Wow!

  8. More by dfj225 · · Score: 2, Insightful

    Lets not forget AnandTech's review either http://www.anandtech.com/video/showdoc.aspx?i=2277

    I think this card is a great one, but it looks like most store are marking it up too much. I think it should retail for around $200, but the cheapest I have found it is $220 with most store on the web hovering around $250. This card needs to be at $200 since vanilla 6800s can be found for $250. I'm looking for a new card myself, and this is definetly on the top of my list. The only thing holding me back is the possibility that I might be able to get a 9800 Pro for $150 from a friend.

    --
    SIGFAULT
    1. Re:More by supabeast! · · Score: 2, Insightful

      Keep in mind that this card was just released yesterday, and is in short supply. Give it a month and it will be right where the PCI-E cards are price wise, which is about $135 on Pricewatch.

  9. About Time (AGP) by DeadBugs · · Score: 5, Insightful

    A video card that will easily play Doom3 and HL2 and cost around $200. Of course this card has been out for awhile...but few people have a PCI-e board (Now it's a viable AGP upgrade).

    Also worth noting is that the 6600 offers full support for Shader Model 3.0 and DirectX 9.0C, ATI does not currently offer support for this yet.

    --
    http://www.kubuntu.org/
  10. SLI is where its at by BobRooney · · Score: 4, Interesting

    Even if the AGP version of the 6600GT outperforms the PCI express version slightly, there is still the value of the PCI ex version to function on the new SLI boards, whenever they come out.

    The 6600 cards are pretty reasonably priced, so picking up two of them and getting 180% performance of a single 6600GT AGP is pretty attractive and a sufficient reason to drool over the new NForce4 boards(for the AMD enthusiasts among us).

    The Current intel boards with SLI are considerably more expensive than the new NForce4 boards figure to be, so while there is still a few weeks till I can get my hands on one, I can't wait to get a pair of 6600GTs running in SLI mode with a respectable AMD 64 chip.

    1. Re:SLI is where its at by hobuddy · · Score: 4, Informative

      The 6600 cards are pretty reasonably priced, so picking up two of them and getting 180% performance of a single 6600GT AGP is pretty attractive...

      No, it isn't. According to reputable benchmarks, dual 6600 GTs ($200 x 2) typically perform slightly worse than a single 6800 GT ($400 x 1).

      Why would you accept the undoubtedly higher power consumption of dual 6600 GTs versus a single 6800 GT, when the price is about the same?

      Those who can afford a new motherboard (and probably a new CPU) just for the SLI capability won't be stooping to 6600 GTs; they'll opt for something better.

      --
      Erlang.org: wow
    2. Re:SLI is where its at by pyrros · · Score: 2, Insightful

      Amen to that, and before anybody says 'you buy an motherboard that supports SLI, get one 6600 @ $200 now then add a second one when you need more speed', you'll probably have a hard time tracking down the exact same model 18 months later, not to mention you might be better off selling your old card, and just buying whatever mid-range is polpular then.

      You'll probably come on top performance-wise and you won't have to pay the extra $$ for an SLI motherboard. From what I've seen, if you want a motherboard that does SLI, you'll have to pay for the ULTRA 3XTREME PLATINUM GT LX++ model with all sorts of bells and whistles you might or might not need.

  11. Re:... and yet by Anonymous Coward · · Score: 2, Informative
    "the impressive video card in my Xbox, a PC in itself, is still 1/10th the price of this thing."

    IIRC, the Xbox uses a slightly detuned GeForce3 GPU. Go find some GeForce3 benchmarks and see how they compare, and I bet the performance gap between the GF3 and the slowest card there is much larger than between any of the cards they tested.

    There's no way the Xbox could run any of those games at the high (1024x768+) resolutions that they use in these tests...the relatively slow CPU would be a problem as well. If you want higher quality, a PC is the way to go.

  12. Re:... and yet by FictionPimp · · Score: 3, Insightful

    Concider this. I need a computer to do my job. It is a buisness expense. I write it off on my taxes. I build a new computer every july. I always build it on 3-4 month old technology (last july, i875p board p4 3.2ghz and 9800 pro) This july will be an amd64. I have never upgraded a pci, in fact when I sell my old pc's off they usually got another 1-2 years of video gamming without upgrades in them. Plus my return on investment is great. I spend about 1100 on a good pc. I usually get about 800-900 for the pc when I sell it. That makes the cost of my pc about 200.00. So, can I buy an play station 2, do my job on it (software development), browse the internet, play video games, use a keyboard and mouse, watch dvd's, burn dvd's and cdr's, Learn new operating systems with multiple partitions/hard drives, and keep myself on the edge of technology so my skills will be desireable for under 200.00? Oh yea, its got to be a tax write off too. ** Disclaimer, I own a ps2, psx, gameboy advanced, xbox, and gamecube. I bought the ps2 and xbox when I needed dvd players for my tv (hey why not), got the gamecube for christmas from my girlfriend, had the psx for years, and bought the gameboy for flights. I still play most of my games on the pc.

  13. Toms sticking to its guns by Derkec · · Score: 3, Insightful

    Interesting to note that Toms hasn't posted on this yet. I wonder how long they will take to get it to the review done to their satisfaction? Good for them.

    1. Re:Toms sticking to its guns by drinkypoo · · Score: 4, Funny

      They're still trying to figure out how to break their review up into as many pages as possible to increase their ad impressions. Give them time.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  14. Re:Is it worth it? by richie2000 · · Score: 2, Informative
    - TV runs at 30 fps (actually it's something like 29.97), not 25.

    Your other points are valid, but this only holds true in NTSC-land AFAIK. PAL uses 25/50iHz. Besides, you should have pointed out that most of the time, you don't play games on the TV but on the PC monitor which should be set to at least 75Hz everywhere (unless you got a TFT/LCD in which case 60Hz is good enough for everyone).

    --
    Money for nothing, pix for free
  15. Re:Is it worth it? by athanis · · Score: 2, Informative

    To an extent, that's true. I have a Geforce FX5200 and i can still play Doom 3 (of course, not at the highest setting). But c'mon, nobody ever said the latest and greatest graphics card is a necessity.

    OTOH, I used to have a TNT2 and palyed Warcraft III on it. It ran rather smoothly, and I thought all was good. Until I upgraded to the Geforce FX5200. The difference was pleasantly surprising. Hell, even the text in the chat-screen was so much more cripser and clearer.

    So I guess for most users, it really isn't that big of a deal to get the latest card. But when you're gaming, it makes all the difference. Truly, how many of us do intensive graphics programming as a hobby anyway? They have specialized cards for professional use (CAD, etc..)...

  16. Re:Is it worth it? by P-Nuts · · Score: 3, Informative
    TV runs at 30 fps (actually it's something like 29.97), not 25.

    TV in the US (NTSC) is at 59.94 fields per second interlaced, so it is equivalent to 29.97 frames per second. However, in Europe TV (PAL) is 50 fields per second interlaced, or 25 frames per second. The reason for the difference is the difference in the mains AC frequency on opposite sides of the pond. (The 60/59.94 disparity is due to a complication of colour TV). This has annoying consequences when transferring video, as conversion is required (also in terms of number of lines). Cinema film tends to run at 24 full frames per second, just to make things a little more complicated. Here is a comparison of TV formats.

  17. Re:... and yet by smimi10 · · Score: 2, Interesting
    To put it another way - if you had to choose, sight unseen, between playing the latest game on a PC or a XBox, and the XBox ran you $150 plus the cost of the game, but the PC ran you $600, plus a souped up NVidia Video card for $200, plus another trip back to the store for more RAM for another $100, plus waiting three months for the patch to come out so your video card would work with it... need I go on? The choice seems clear...
    This is exactly the situation that I ran across. I spent a good amount of time building what was, at the time, a pretty good gaming PC. I put a nice nVidia MX-something in there (I think 200) and was fairly happy. For one game. Then my kids wanted to play other games, and for whatever reason, they wouldn't work correctly. So it was necessary for me to chase down patches, apply them, hope those patches didn't break whatever worked before, and cross my fingers.
    I decided after about the third iteration of that nonsense to go buy an XBOX. For us, works every time. I don't have to mess with it, and if you want to play a game, just play one. From this consumers perspective, I won't be setting up another PC to play high-end games. There's just no positive ROI there for me. As always, YMMV.
  18. Re:Is it worth it? by Tethys_was_taken · · Score: 3, Informative

    Actually, I believe the way we percieve frames on TV, and on a PC screen are completely different. On a typical TV frame, the frame records motion. If you extract just one frame and look at it, you can see that the moving objects are blurred. 24-25 frames is actually what most *film* is recorded at. Movie films, I think, are still recorded at 24fps, that number was chosen because of a very old trade-off between running the film at high speed to get more frames, and running it at a low enough speed to stop the film from tearing.

    On computers, you can most definitely tell the difference between, say 60fps and 100fps, because a frame does not record motion. One frame is just a statically rendered shot. But above that, you wouldn't notice too much difference.

    That said, the actual reasons for upgrading your card wont be the FPS. It will usually be running it at a decent FPS while still keeping the newer features like Antialiasing, Pixelshading, etc turned on. Many newer games (DX 9.0+) rely on stuff like this to get anything done. Notice the detailed dynamic shadows in the D3 screens? Your GF4MX420 can't handle those very well I suppose?

    But hey, I own a GF4MX440SE, and between putting up with the high costs of a new card and all the people who say I've actually bought a hidden GF2GTS, I'd choose the cheaper alternative any day.

  19. Re:Is it worth it? by be-fan · · Score: 2, Interesting

    Oh god, not this again. If you don't need anything faster, then don't fricking upgrade! In any case, the 250fps vs 300fps metric is just bad. SolidEdge runs at 10fps on my GeForce4 MX440, if I'm lucky. The limit for comfortable interactive modeling is about 5-10fps. That means I can't strech the detail on my model too far without killing my graphics card. If a $200 GeForce6600 allows me to use two or three times the detail, and still run at 10fps, I'm a happy camper.

    --
    A deep unwavering belief is a sure sign you're missing something...
  20. Card situation by Deliveranc3 · · Score: 2, Informative

    I have an athlon 2600+ which was a great purchase.

    We all know that more cpu power isn't really needed right now. Because of this the idea of buying a new system to upgrade a graphics board seems silly, I have a 9000 pro which still runs everything quite well but could use an upgrade.

    So my options are to spend $300 cnd on a 9800 pro or 6800? Not the greatest options.

    I have the money but I'd rather not, plus if I'm going to buy such a high end card it really sucks I won't be able to put it into my next system.

    Most people are probably looking at the 939 platform as their next upgrade.

    As far as CPU's go, dual core is hitting in about a year. That's a significant upgrade, coupled with 64bit.

    So I mainly need a card to ease my current system out but which will have linux compatibility once it becomes my server, for that Nvidia is the best and a high end card won't do.

    Basically for anyone who wants to put another card in their computer this is the way to go. This is the perfect card and the fact that it was pciE only really really sucked.

    On the other hand both ATI and Nvidia should be looking at a new product cycle in febuary-april so you might want to hold out. But I get the feeling it'll be a 5800-5900 9800 pro to xt type cycle not a 8500 to 9700 type cycle.

    Partially due to no new technology like AA or DX9 coming out in the near future.

    The 8 pixel pipelines kinda hurts whereas the 6800 can have all 16 unlocked but that doesn't make these cards any less powerful and there should be plenty of power here till a pciE upgrade is required.

  21. Not exactly surprising by overshoot · · Score: 5, Interesting
    PCI-Express reflects Intel's continuing obsession with bandwidth at the expense of latency. An AGP channel is inherently much lower latency than a PCIe channel regardless of how many PCIe lanes you may throw at it.

    Unfortunately for the PCIe users (and I am one, the new box that $EMPLOYER got me uses PCIe video) graphics are quite sensitive to latency.

    I'm one of the SPICE trolls at $EMPLOYER who developed the I/O stuff for both AGP and PCIe. For what it's worth, I won't be switching to PCIe until it looks like I don't have a choice.

    --
    Lacking <sarcasm> tags, /. substitutes moderation as "Troll."
  22. REASONS FOR AGP VERSIONS SPEED. by JollyFinn · · Score: 2, Insightful

    Fast low latency chipset?
    Probably biggest reason for AGP version to beat the PCI-E version
    Drivers?

    --
    Emacs is good operating system, but it has one flaw: Its text editor could be better.
  23. Re:I cant be the only one... by neko9 · · Score: 5, Funny

    am I the only geek who does NOT play video/computergames?

    yes.

    what other metrics can be applied to video cards?

    length. weight.

  24. Re:I cant be the only one... by getch(); · · Score: 2, Informative

    If you don't care about gaming, then buy a Radeon 7000 for $30 and be happy. 2-D hasn't been a concern for, gosh, at least six or so years now. DVD playback isn't a concern anymore either. The only new non-gaming feature I can even think of is the MPEG-2 HDTV encoder/decoder on the Geforce 6x00 series.

  25. Re:Is it worth it? by leonbev · · Score: 2, Interesting

    If you're lucky, you MIGHT be able to run Doom 3 or Half Life 2 at 25 fps on that card, but only if you set the screen resolution to 640x480 and turn off ALL the eye candy. At that point, however, you might as well just stick with Minesweeper or Solitare.

    That said, I'm also confused why this article was labeled as "IT". The GeForce 6600 GT is a gamers card, not a business one. Although it would probably do a good job with CAD work or video editing, that really isn't what it was designed for.

  26. Re:HyperTransport blows PCI-X out of the water by Anonymous Coward · · Score: 3, Informative

    That's PCI Express not PCI-X.

  27. Mod Parent Up by rsmith-mac · · Score: 4, Informative

    The parent is spot-on. Current AGP 8x bandwidth is 8x(266*8, 2128MB/sec), but the performance difference between 4x(266*4, 1064MB/sec) and 8x is negligable(around a percent, within experimental error). Considering that x1 PCIe is 250MB/sec, PCIe and AGP are effectively running at the same speed given the same multiplier. If you take in to consideration that we just said that we aren't making use of anything past AGP 4x yet, it's a logical assumption that PCIe x4 should also be enough, and that x8 would be enough for the next generation of cards that would somehow need the doubled bandwidth.

    But getting back to the point, the current PCIe graphics standard is x16, which at 4GB/sec(and this is each way, BTW - PCIe is full duplex, AGP is half) is far more than we need. The current solution of dividing up the 16 lanes from that single slot in to 2 groups of 8 lanes for 2 PCIe x8 slots(though using an x16 connector for power issues) still results in each card recieving more bandwidth than it can effectively use. With a single x16 slot, PCIe is future-proof enough that bandwidth won't be an issue for some long period of time, and than the x8 SLI solution won't be bandwidth limited for some shorter, but still long enough period of time that it's not going to be a realistic issue until at least the 3rd or 4th generation PCIe motherboard chipsets are released, at which point they can be built with more lanes.

  28. And a whopping total of... by charlesbakerharris · · Score: 3, Funny

    6 frames per second in The Sims 2, at least while you're moving the camera. Otherwise 160 FPS, when the camera is set. :)

  29. Re:Aww crap by Deekin_Scalesinger · · Score: 2, Informative

    I got that exact card last week. I read several reviews on it and got one built by MSI for about $200 from newegg. With WHQL drivers, I run Doom3 on high wih no hiccups, Desert Combat final runs great on high, Far Cry demo looks good. I run 3dmark, Aquamark, etc once or twice for curiosity's sakes, but numbers don't mean as much to me as smooth gameplay on the titles I own. This card certianly does, and should hopefully keep me happy for the next couple of years.

    --
    "As the intrepid kobold companion continues his journey, he begins to wonder... if priests raises dead, why anybody die?
  30. Re:Nvidia should use native PCIe, not AGP converto by morpheus800e · · Score: 3, Informative

    Actually, if you read the article, you would see that the NV43 chipset that the 6600 uses is a native PCI Express chip, and they use a bridge chip to make an AGP version of the card. This is why PCI-E versions of the 6600 have been out for a while, but the AGP version just became available today.

    From the first page of the article:
    "The NV43, however, already has a built-in PCI Express interface, so for the AGP version of the GeForce 6600 GT, NVIDIA is turning the HSI chip around and using it to bridge between the PCI-E graphics chip and an AGP motherboard."