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PSP Battery Journal

ayersrj writes "The folks over at IGN have started a "Battery Journal" in an attempt to provide us with some relevant information regarding the battery life issue on the PSP in a realistic playing environment. The first run: a little under five hours with no wi-fi. Not too shabby."

43 of 332 comments (clear)

  1. But how many... by GoldRanger · · Score: 3, Funny

    ...McGriddles did they consume in that same time span?

  2. Whine, Whine, Whine by Voltage+Spike · · Score: 4, Interesting

    I'm happy with five hours, but people will still point out that the DS does better.

    Why don't they make the batteries easy to swap out? This practice is not too popular (look at Pocket PCs), but it should stop the complaints.

    1. Re:Whine, Whine, Whine by Neil+Watson · · Score: 2, Insightful

      How long will the battery last in 6 months?

    2. Re:Whine, Whine, Whine by Jorkapp · · Score: 4, Funny

      We'll find out in 6 months.

      --
      Frink: Nice try floyd, but you were designed for scrubbing, and scrubbing is what you shall do.
    3. Re:Whine, Whine, Whine by chaboud · · Score: 3, Informative

      You mean, the way that Sony did? cough

      I can't think of a swap being much more easy than that.

    4. Re:Whine, Whine, Whine by Aero+Leviathan · · Score: 4, Informative

      Yes. I believe an RTFA is in order.

      7:45PM: Battery died
      And I was right in the middle of a huge score in the Industrial skin on Lumines! It's okay, though, because the PSP goes into sleep mode when the battery dies, allowing you to continue play exactly where you left off, once you've gotten more power to your system.

      --
      ~ Aero
    5. Re:Whine, Whine, Whine by cortana · · Score: 4, Funny

      I'm confident that Sony, the same company that gave us consoles whose optical drives break after 13 months use, would not make such a stupid mistake.

    6. Re:Whine, Whine, Whine by benzapp · · Score: 2, Informative

      American Airlines most definitely has them, as does US Air. You probably just didn't notice, and I didn't mention you have to use a DC adapter.

      Those are the only airlines I fly regularly so I couldn't tell you about the rest. I believe the DC power connectors are standard features on all new Airbus planes... so I would be very surprised if Alitalia didn't have them.

      Business class and first class, these days, is defined more by other expensive features than a power outlet, especially given Airbus' move.

      --
      I don't read or respond to AC posts
  3. Betteries for PSP? by Anonymous Coward · · Score: 3, Funny

    I don't know what version of Paint Shop Pro you guys use, but mine does not need batteries. :)

  4. Not too shabby? by theREALMcCoy · · Score: 3, Insightful

    I beg to differ. I don't want another device I have to remeber to charge every night if I want to use it the next day. My cell phone, palm, and laptop are enough.

    1. Re:Not too shabby? by FrenZon · · Score: 2, Informative

      I'm suprised that no-one's mentioned that the PSP has a user-accessible battery - it means that users can just carry an additional one around in their bag of UMDs. Sure, it's not an ideal situation, but it means that on your flight from whereever to whereever, you're not totally stuffed.

    2. Re:Not too shabby? by Lumpy · · Score: 4, Interesting

      which brings me back to my idea from 10 years ago..

      the charging mat/table. a simple coil in a mat or under the table and then secondary coils built in the electronics.

      set the device on the table/mat and it starts charging. people would eat it up, although cellphone companies would lose money as their entire profit model is on selling new chargers, that is why they change the charger plug every 30 minutes in a production run of a phone to ensure that you have to buy all new chargers every time.

      imagine if your phone, pda, and game as well as other devices that use batteries would subscribe to the charging mat/table design... throw all the items on the table and they charge.

      it's technology from over 20 years ago, I wrote a paper about it for Electronics Engineering in 1991 and here we are in the 21'st century and we have more chargers than we have gadgest because manufacturers refuse to standardize.

      disgusting isn't it?

      --
      Do not look at laser with remaining good eye.
  5. You know, you could have linked without the ad by Anonymous+Crowhead · · Score: 3, Informative
  6. Dear Journal by Locdonan · · Score: 5, Funny

    PSP hit me again today. It says that its my fault that it gets so little battery life. If I would only learn to love it as it is. I just don't know.

    Today the PSP saw me linking up to play with some friends. It burnt my hands and threw a CD at me. It says that I don't need friends. I should just be with it.

    What have I done!? I couldn't take it anymore. I killed the PSP. I took it off teh wall jack, and played it till it passed out. Then I flushed it down the toilet... All I have to remember it by is the broken CD and a scar under my left eye.

    --
    If I wrote something witty, you would say I stole it from somewhere.
  7. Re:Yeah but... by eln · · Score: 4, Funny

    With wifi, the battery life is variable, but it usually lasts just long enough to get through a particularly difficult quest in a game, but not quite long enough to save the game afterward.

  8. Sony will no doubt release a better battery later. by Anonymous Coward · · Score: 2, Insightful

    It makes no sense not to. Maybe the one the PSP comes with is the most cost effective solution.

    It would certainly be a Sony thing to sell a higher capacity battery for a nice markup.

    Not that Nintendo's business practices are any better. Release a handheld with a terrible screen, then after everyone buys that, release a better version with features it should've had to begin with (minus the headphone jack), and then release a completely different handheld that's backwards compatible.

    We'll probably end up seeing a "sleeker, smaller" version of the DS in about a year or so. And naturally, the consumers will happily rebuy it for $150.

  9. Re:peh by UWC · · Score: 3, Interesting

    Sony Sony Sony, havent you learned anything from Sega? Leave the handhelds to Nintendo.

    Yes, why try to enter a market in which Sega failed to succeed ten years ago? It makes no sense at all to release a sleek, comparatively sized unit with extra features in a market that couldn't support the Game Gear ten years ago. I'm sure nothing has changed in the interim.

    Notes: post was sarcastic, and I own a DS. I don't begrudge Sony for entering the market and think they do stand a chance at success, though probably not domination. Screenshots look very nice, and the price is surprisingly low for what it can do. I may end up with one eventually.

  10. DS does 10 by kuwan · · Score: 5, Interesting

    Nintendo claims that the Nintendo DS can last about 10 hours before it needs to be charged. I don't know whether or not this is real-world performance. It'd be interesting to see what the battery life is when doing multiplayer, wireless gaming.

    --
    Free Nintendo DS

    1. Re:DS does 10 by FuzzzyLogik · · Score: 5, Informative

      Ok I'll bite. I own a GBA SP that they claim lasts 10 hours with frontlighting on and 16 with it off. My experience has been about 12-13 hours with the frontlight on and I can't comment on the frontlight off because I never turn it off. Nintendo typically gives correct numbers for batterly life, as you can see my battery life is actually HIGHER than they stated. So how's that for ya? I would trust nintendo, where I do not trust Sony.

    2. Re:DS does 10 by SetupWeasel · · Score: 4, Informative

      I own a DS. I seem to get 8-10 hours from Super Mario 64 DS. I have heard as much as 12 hours, but I suspect that may be from someone using mainly GBA carts. I have also heard as little as 6-7 hours, and that would include some wireless play.

      Here is an AP review

      A quote:
      "I managed 7-1/2 hours of battery life on a single charge, playing graphics-intensive games, blasting the music through the stereo speakers and connecting online with another DS."

      Though it does not say if the wireless was used the entire time.

  11. interesting criteria by fireduck · · Score: 5, Interesting

    Playing through Ridge Racers until the battery dies is probably not a good indication of how long the battery will last when you end up getting your PSP system and putting it to use for a variety of things.

    Except, this is exactly the scenario I'd want tested when purchasing a portable device. I'd like to know if it will die on me when I'm flying from Los Angeles to New York. Hopefully they'll include this in future tests.

  12. Battery University by The+I+Shing · · Score: 3, Informative

    A while ago I stumbled across this site called Battery University, which has a lot of detailed information about how various kinds of batteries work and how best to make use of them. Not sure if this is relevant, but just wanted to toss that into the conversation.

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  13. Less then 5 hours is "not too shabby"? by Michalson · · Score: 2, Insightful

    And with one of the features turned off too.
    PSP (like NDS and GBA SP) uses an internal rechargable battery. That means you can't replace the battery when it gets low, you need a power outlet and time to recharge. The old Gameboy (Pocket) offered about 8-9 on replacable AAAs. Gameboy Advance was near 14 hours (or about 9-10 using the rechargable battery pack).

    Didn't anyone (at Sony) learn anything from Gamegear vs Gameboy? It didn't matter if your system was a monochrome sub-NES powered unit with a bezel speaker, it could still beat a full color portable that didn't give a full days use out of a charge. I'd say mistake #1 was even considering optical (mechanically read) media. Unless the whole dual screen/touch screen gamble flops, PSP will be going the same way as the Gamegear, in exactly the same way (large, high powered but battery killing unit that is mostly filled with ports from its larger brother)

    1. Re:Less then 5 hours is "not too shabby"? by k_187 · · Score: 4, Informative

      Nope, wrong. The PSP Battery is replaceable, new ones are just 45 bucks a pop. I do believe that the only way to charge them is plugged into the PSP though, so most of your point still stands, but you can charge them up and have standbys waiting.

      --
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      12 was 12
      1111 Race
      12112
  14. GameSpot reports otherwise... by unclethursday · · Score: 4, Informative
    GameSpot reports on battery life.

    Apparently depending on the game, the battery life can be HORRID. Simply grahic games can go for 5 or so hours with no WiFi turned on... more graphically intense games? Ridge Racers goes for 90 mins-3 hours, depending on screen brightness and speaker use.

    90 minutes!!! Next Sony will be selling protable generators to carry on your back when taking your PSP and graphically intesnive games around with you (Metal Gear Ac!d, Gran Turismo, Ridge Racers, etc.).

    [sarcasm]Yep, looks like IGN is right, as always...[/sarcasm]

    1. Re:GameSpot reports otherwise... by adam31 · · Score: 2, Insightful
      Ah, yes. Gamespot. The island of Truth in a sea of amateurish drivel. The pillar of Wisdom on which rests the integrity of an entire industry.

      Seriously, are suggesting that this guy is lying? He has me quite convinced... I mean, I won't be reloading the article minute-by-minute drueling for the next update in the journal...

      But when he says he gets 4.5 hours, I believe he's telling the truth at least.
      I admit that it's almost unbelievable how accurate the "Time left" counter is... but maybe it really is that accurate?

    2. Re:GameSpot reports otherwise... by SetupWeasel · · Score: 5, Insightful

      Considering that Gamespot used the most graphically intensive release game and IGN didn't, I'm more inclined to trust Gamespot's numbers. Gamespot said it depended what you were doing, so they used a graphically intensive game to get the low end.

      IGN played freaking music files for one hour and played a puzzle game for one hour and forty-five minutes.

      Going by what IGN said, they spent 2 hours playing games likely to drain the battery quickly and spent 2:45 doing things that aren't likely to drain the battery quickly.

      I imagine that if you stick to the rigorous itenerary IGN gave precisely, you will get 4.5 hours. But if you want to play Ridge Racers single-player, you will get 1.5 - 3 hours.

      Either way, it is a far cry from the 10 hours Sony promised us at E3.

  15. And you trust... IGN? by juuri · · Score: 3, Insightful

    Of course Gamespot says the battery life is a bit more variable than that.

    For those not playing at home IGN has had some incredibly biased coverage in this recent round of handheld launches going so far as to "talk down" about the Nintendo DS on the actual DS portion of IGN. While both portable gaming systems kick ass, they do it in different ways, the rampant fanboyism at IGN is somewhat sickening, especially given than when it was first started, way back as Next Generation and even before then when the site was run off a college server it was known to being one of the first gaming sites to push honest opinions.

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    --- I do not moderate.
  16. Turn the system on after use, and off before. by me+at+werk · · Score: 2, Interesting

    I love this journal. First, they decide to give you times in American West Coast (PST) for no reason, as they're in japan, and time of day here matters not to anyone when the test is taking place in day/night conditions in japan. Could someone post the article but translate the times to Japan time, so that their actions make sense logically?

    Also, they've made a few, how do you say, mistakes?

    4:30AM: Stopped MP3 use

    4:30AM: Status Report
    - Battery remaining: 76%
    - Full brightness time remaining: 3:43
    - Low brightness time remaining: 4:42

    4:30AM: Turned System On

    6:00AM: Turned System Off

    6:00AM: Played Games
    Played Minna no Golf and Armored Core at full brightness.

    That part sure confused me.

    --
    For context, click Parent.
    1. Re:Turn the system on after use, and off before. by antifoidulus · · Score: 2, Informative

      Japan is over the international dateline, +17 hours west coast(14 east cost), so for example, right now it is 6:20 am Tuesday Japan time.

  17. Re:Yeah but... by antifoidulus · · Score: 5, Informative

    Heh, I know it's a joke, but TFA does mention that much like Apple laptops(don't know if others do this as well, probably do) if the battery level drops below a certain point, the PSP will put itself to sleep, allowing you to resume your adventures provided you charge it within a reasonable amount of time.

  18. Best part - Armored Core sucks by apachetoolbox · · Score: 2, Funny

    7:45AM: Stopped playing games Realized that you don't actually control mechs in Armored Core, so decided to stop playing.

    yeah that about summed up armored core for everyone else to :)

  19. ukresist has some funny images about the PSP by joeldg · · Score: 4, Funny

    http://ukresistance.co.uk/
    I love the people packing around the car batteries to be able to use their PSP's hah.
    direct link to images:
    http://ukresistance.co.uk/pics2/pspbattery.jpg
    http://ukresistance.co.uk/pics2/somepossiblefuture .jpg

  20. Awesome.. by sinner0423 · · Score: 2, Interesting

    Now that we've got everyone talking about battery life of the PSP - what about DRM? I threw my MiniDisc player in the garbage, after the headaches I had to endure with the software / copy protection.

    I'm not trolling, one of the selling points of the PSP is the fact that you can load up all kinds of user created content on it.

    I'd hate to purchase one just to find out that I have to do it Sony's way, or no way. I really don't want to make another one of those expensive mistakes.

  21. Re:Bias by Ayaress · · Score: 3, Insightful

    Not laughing, actually. IGN isn't really high on my list of sites that I don't automatically assume are wrong. I've seen too many examples of them outright lying not to take this with a grain of salt. But it really has me wondering: Sony themselves were talking aobut FAR less battery life than IGN is reporting. That really sounds off. Sony is the last company to understate their products. If you could realistically expect 5 hours from the PSP, I would expect them to be talking about ten to fifteen hours, not two, one, and less like they have been. Anyway, I'm still waiting to hear about the moving parts issues. Battery life was the least of my worries. I feel very uncomfortable carrying something around in my pocket or bookbag that could be susceptible to shock damage, and I don't want to have to go and modify my laptop bag again to make a padded spot for one.

  22. PSP is a grand slam for Sony by evil-empir3 · · Score: 2, Interesting

    i got one in Shinjuku on launch day and played Ridge Racers for a solid 4 hours and some time just dinking around before the battery crapped out. i'm perfectly satisfied with that performance. i see a lot of PSP bashing from people that don't even have one. i think that once you have one in your hands, you'll whistle a different tune. i like the DS, but the PSP experience is light years ahead of the DS experience.

  23. 5 hours at best? I will stick with my GBA then. by Jagasian · · Score: 3, Interesting

    My GBA gets near 20 hours of battery life! I can basically take it on a vacation and not have to worry about bring along the recharging equipment.

  24. Re:peh by Dance_Dance_Karnov · · Score: 2, Informative

    I will tell you from personal experence that the battery life on the ds is more than 10 hours, I ran mine for 13 hours on a single charge. oh and to games not being 'adult' enought i point you here

  25. Gamespot says 90 minutes in real life tests by _KiTA_ · · Score: 5, Informative
    Accordig to reports from Gamespot, the battery lasts approximately an hour and a half to 3 hours playing a complex 3d game like Ridge Racer. The benchmarks from Sony apparently come from using non-graphically intense, small games that don't require much CPU, VPU, or disc read time.

    Sony did similar things when they were releasing benchmarks of the Playstation 2 -- they turned off all lights in the room, and rendered a black triangle polygon in a black room. The numbers were amazing. But they weren't real at all.

    So yeah. PSP Battery Life: 90 minutes. This drops further if you enable WIFI.

    Q: How long does the PSP's battery last?

    A: The short answer is that it depends on what you're doing. The longer answer is that Sony has stated that the battery should last around six hours. With simpler-looking games, like Lumines or Mahjong Fight Club, that definitely seems to be the case. But with more graphically intensive games, like Ridge Racers, the battery doesn't last quite as long. Based on our estimates and a few battery-draining tests, Ridge Racers seems to last somewhere between 90 minutes and three hours. Playing with the wireless networking switch flipped on will also further reduce your battery life. The system has an auto-sleep function that stops the wireless drain, but that switch is there for a reason. Turn it off when you're not using it.
  26. And the thing is.. by PeelBoy · · Score: 2, Insightful

    People will be buying this thing mainly to play those graphically intense games. Right? I mean that seems like the whole point of this things..

    Things are only going to get worse. New games will probably have higher and higher load times with more and more graphics and the battery lifes going to get worse and worse.

    By what the gamespot article said it sounds like 90 mins was still with the wi-fi turned off.. Hmm

  27. Re:Bias by dbacher · · Score: 2, Insightful

    5 hours of playing MP3's, though. If you look at the diary, a lot of their time appears to be related to playing MP3's.

    On my TapWave, I can listen to MP3's for a long time without running down the battery, because playing a MP3 requires virtually no processor time. I would guess that if you played a lot of MP3's and played fewer games, you could stretch the batter life a lot.

    --
    If your code is acting bloated, and is running rather slow, it's likely and predicted that some loops you will unroll.
  28. Interesting PSP observations by thatguywhoiam · · Score: 4, Interesting
    I too have been looking around at the various 'reviews' popping up online. The PSP looks pretty nice, but everyone should keep in mind that they are not really aimed at the same audience.

    The PSP is overpowered as a game machine. Obviously Nintendo knows the magic formula for handheld games is to keep it simple, innovate with the control scheme, and keep your battery life up at the expense of nearly everything else. As a pure game machine, the NDS probably wins in the long run (literally).

    However - and its a big however - the PSP is not just a game machine. Sony has made some gut-wrenching design decisions (for them, anyways) to keep this thing open to its users... and the result is actually aimed more at the nascent phone game market, the GameBoy market, the portable audio and video market, and the wireless connectivity market. Its trying to carve a new niche, and this is exactly what Sony is good at.

    Witness: a plain USB port with full standards-compliant access to the memory card as a drive volume. Regular folders named with things like 'photos' and 'music'. The screen - which is much better than the DS - is something I could easily see as superior against an iPod Photo. WiFi - the verdict is still out on how this will expand - but its standard, and not some proprietary version. MP3 support, also a major shift from Sony's ATRAC3 (although I guess it will play that too).

    And finally let us not ignore the fact that it ships with white headphones. This can mean only one thing: invasion.

    As for battery life, it looks pretty good to me, as I rarely play my PS2 for more than 3 hours (ahem) at a time... but that is personally a subjective thing. I do think its still to early to measure realistically as it will likely go up as programmers learn the tricks necessary to optimize/minimize battery drain. (Of course it might go down again as they all try to compete with Metal Gear Acid).

    And finally, if you can find a plug, the game equation vs. the DS is a no-brainer if you ask me (peanut gallery: no one did.). The PSP is more capable graphically and those optical cartridges will lay waste to the tiny memory storage of a DS cartridge. The impromptu WiFiLAN party will rock with one of these.

    So for me - the DS is neat, I like it. But I've never bought a GameBoy or any other portable game system because I don't want to carry just one gadget for that specific purpose. If it keeps some music, my picures (in a nice display), plays movies and really cool games, and does even a little WiFi access.. hell yeah, I'll take one.

    --
    If Jesus wants me it knows where to find me.
  29. Re:peh by UWC · · Score: 2, Interesting

    None of those had the near complete mindshare in the TV console scene that Sony does now, though. Ask most any serious gamer, and if their primary system is not PS2, then they'll most likely at least own one, with the exception of people who own just an XBox and Halo (and of course Halo 2), who are unlikely to buy a handheld anyway. The best case was Sega, which was probably about even with Nintendo in the 16-bit console days. The Game Gear's battery-guzzling was not only the annoyance that the PSP might be, but also was expensive. 6 AA batteries is not a trivial expense for a few hours of play, and rechargeables at the time were slow to recharge and underpowered. Plus, Game Gear did not have Tetris, and was huge and heavy. This round, there's no killer app, and the PSP is about the same size as a closed DS, and considerably sleeker.

    I agree, though, that Sony does have to put up a fight, but the situation is not nearly as grim as it was for most of the previous competitors.