Todd Howard on Fallout 3
Mr. Teatime writes "I've interviewed Todd Howard from Bethesda about Fallout 3. It includes an editorial from DarkUnderlord, another staff member on the site. Todd mentions a number of new things, including the fact that they plan to use SPECIAL in Fallout 3." From the interview: "Fallout really set the standard for me on believable people, good dialogue, and character choice and consequence. With Elder Scrolls, we do aim for something enormous, and we simply can't focus on say - 20 to 40 really deep strong characters and just do them."
IMHO first person just feels too much like a shooter.
no sleepy!
If it's done well, it really doesn't matter to me. Deus Ex (the original) was the perfect hybrid game. You had the action of a first person shooter, and the in depth character development and storytelling of an RPG. If Bethesda can pull off the same kind of thing with Fallout 3, it will just freaking rule.
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This isn't the sig you're looking for. Move along.
Considering my past experiences with Bethesda, this means they're going to create face templates for 100 characters and change their hair, eyes & skin colour in order to create thousands of "unique" characters.
The advantage of 20-40 well-developed characters in FO1 and 2 was the fact that they *were* well-developed and not just cookie-cutter characters with different lines. The fact that the original team focused on a smaller number of characters indicated that they wanted a few realistic characters instead of many obviously artificial characters. I guess Bethesda missed the point on this one.
Condemnant quod non intellegunt.
Could you be any more self-centered than to think that we're all Bethesda fanbois who know what "SPECIAL" is?
Yes, but will it have the goofy little face Icon the previous fallout games had? =) That was what first made me love the series =)
WANNAWIKI Wannawiki WannaWiki WANNAWIKI!
One of my bigger concerns is what the game will be rated. Bethesda hasn't put out anything with a rating higher than Teen (to the best of my knowledge). Will they follow suit with FO3? I just don't think it would be the same without the foul-mouthed NPC's and the glorious critical hit kills that blew your enemies, quite literally, to pieces. Oh and lets not forget the prostitutes and porn stars!
Don't know what "SPECIAL" is, indeed.
If you know Fallout, you know SPECIAL.
You are a Philistine.
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
The gore, the profanity, the illicit substances, the very mild pornographic elements are all that solidified the series into what it is.
Fallout without all of that would be like watching 'The Terminator' where the Cyborgs did nothing but help the humans and give them hugs when they feel sad, instead of being hell-bent on destroying humanity. (When I say that, I am talking about ALL the cyborgs being friendly to humans...)
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
It's so sad to see a fan base become this bitter. In the article and in the posts here, all you see is complaining about Bethseda and even bashing Morrowind (wtf? awesome game)
Come on guys, remember where Fallout 3 was BEFORE this press release? Nowhere. You have a beloved franchise owned by a failing company who are NEVER going to be able to do anything with. Then, lo and behold, it's swooped up by a respectable, wealthy company that - gasp - specializes in roll playing games! What is your response? Jubilation? Praise? or... whining. Yeah.
Bethseda software, winners of a bajillion awards for Morrowind, swimming in cash, with another hit game due to come out soon, picks it up - and all you can do is bitch about camera angles?
-sig removed for tax purposes-
Role-Playing consists of having engaging stories, typically filled with engaging characters and well thought out plots.
Role-Playing games can easily become Roll Playing games, the opposite is not true about Roll playing games.
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
So many times as to make me ill from hearing it, in that game. Almost every NPC greeted me the same way, there was a bit of a plot behind the beautiful engine, but little straight direction as to what to do and where to go to get things done.
Don't get me totally, wrong. The Morrowind, the Elder Scrolls was a great start to what could have been an amazingly awesome game. They had a level editor, they had slick graphics and some excellent opportunities for gameplay. They left out the Multi-Player bit, which ruined its long-term playability for me.
I have more fun with Neverwinter Nights then I did in Morrowind, the Elder Scrolls.
Heck, the game would have been hundreds of times better if they had included the ablity to have 3 other people join in a game with you. If they put that bit of code into Morrowind, it would have a rabid following, possibly larger then the following that Neverwinter Nights currently has.
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
I am not saying they are going to do a bad job, I just hope they stick more to what Fallout is, then to create another Morrowind based game, which is beautifully and immersive graphically, but terrible when it comes to NPC interaction...
My fingers are crossed and I wait with baited breath...
If they mess this up, it would have been better to have let Fallout lay to rest with the death of Interplay...
If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
a company that made a great hockey sim buys a football license, you don't get people assuming they're going to make a game about football teams playing hockey!
So how are people managing to take an interview in which the Bethesda representative (a) explains that they bought the Fallout license because they love the games, (b) identifies all the things that Fallout fans dislike in Morrowind and says they won't be doing those, and (c) identifies all the things that Fallout fans love in Fallout and says they will be doing those, and somehow derive from that the assumption that Bethesda bought the Fallout license because they hate Fallout, and Fallout 3 is going to be Morrowind with guns?
Let's just say it doesn't reflect well on the group intelligence of the Fallout fan community...