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Is the Half-Life 2 EULA Illegal?

Ant writes "Many people are having problems connecting to the Steam servers to play Half-Life 2, and now the legal agreements that surround a purchase of Half-Life 2 have been examined. The German Consumer Association has found that the packaging on Half-Life 2 is misleading. In a report made following complaints from the public, they said that the mere listing of an internet connection under the 'other' category in system requirements did not accurately describe the true extent of the internet tie-in with the game, and ordered Vivendi to amend the packaging and untie Steam from HL2 or face a hefty fine."

164 comments

  1. Is it just me by __aahurc460 · · Score: 2, Insightful

    Or is this going a little overboard

    1. Re:Is it just me by Anonymous Coward · · Score: 2, Funny

      The Germans tend to do that now and again.

    2. Re:Is it just me by Anonymous Coward · · Score: 0

      mere listing of an internet connection under the 'other' category in system requirements did not accurately describe the true extent of the internet tie-in with the game

      "Internet connection" is listed under "requirements". What further clarification is necessary?

      What other system requirements in the summary could be called onto the carpet based on this? After all, HL2's requirements say you can run it on a Windows 98 box with a DX7 card and 256MB RAM. Does that accurately describe the true extent of RAM and video card's importance to the game?

      What should it say instead? "Internet connection required. Wait. Did you read carefully? Required."

      Would they be indemnified if they just replaced the system requirements text box with a sticker reading "Your best guess is as good as ours!"?

    3. Re:Is it just me by Anonymous Coward · · Score: 0

      AHAHAAHAHAHHAAAAHAAAA!!!! ....americans will never let germany forget.... ....but they forget slavery, aparthied, vietnam, and guantanamo within three days....

    4. Re:Is it just me by Nuskrad · · Score: 1
      "Internet connection" is listed under "requirements". What further clarification is necessary?

      How about 'High Speed, Always on Internet Connection Recommended'.

  2. Great news! by Atlantis-Rising · · Score: 1

    I think this is great news, and I really, really hope they don't choose the fine!

    --
    "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
    1. Re:Great news! by Anonymous Coward · · Score: 1, Insightful

      Erm, choosing the fine does not normally allow you to continue your illegal behaviour. The fine is there to tell you to change your ways and make it stick. Persist, and stricter measures will follow.

      Unfortunately paying the fine might be a business model for Micro$**t in Europe because the fine is limited to 10% of turnover. As long as their profit margin is way higher than 10%, all they'll take is a slight hit in the share value.

  3. EULA by turtled · · Score: 1, Funny

    EULAs - who reads them anymore? I started reading through more, and it's amazing on what they say. Item IIV - you must give us all your money. Item IV - all your money belong to us. It seems crazier with the online games more than anything.

    --
    "I cannot think of any need in childhood as strong as the need for a father's protection." -- Sigmund Freud
    1. Re:EULA by niskel · · Score: 1

      IIV... Perhaps III

    2. Re:EULA by turtled · · Score: 0

      Oh, yeah... :-P III - I'm not Roman...

      --
      "I cannot think of any need in childhood as strong as the need for a father's protection." -- Sigmund Freud
  4. If it isnt... by Shkuey · · Score: 0, Troll

    it should be.

  5. I am confused by superpulpsicle · · Score: 1

    Does that mean only the U.S version now will be forced to rely on steam? So we get screwed and have to remain connected to this service while everyone else doesn't.

    1. Re:I am confused by gl4ss · · Score: 1

      well, that's kind of what they're saying. frankly i'm surprised no-one took it this far before this.

      frankly, i like the european fashion where consumer is the king and there's just these things that you can't waive away with a small disclaimer. it's kind of more capitalistic too, as you know better what exactly it is that you're buying.

      --
      world was created 5 seconds before this post as it is.
    2. Re:I am confused by Anonymous Coward · · Score: 0

      Don't be silly, the whole idea is to make it more clear on the package in the store that an internet connection is a requirement. It should be listed under the processor speed, instead it's off to the side where the "recommended specs" tend to be located. I guess, at any rate. I'm not 100% sure.

    3. Re:I am confused by KDR_11k · · Score: 1

      No, the whole idea is that an internet connection alone isn't enough, you need to subscribe to a service to use the software. Would have known that if you RTFA.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:I am confused by shufler · · Score: 1, Insightful

      I shouldn't have to point this out, but you only are required to have an Internet connection to log onto Steam when you first install the game. Once properly verified you're not pirating it, you can run the game in Offline Mode.

      That said, for some reason I feel that since I had to point out that, I should further point out that if you care to play ONLINE, against people, then yes, you do need to remain connected.

    5. Re:I am confused by wolfmanXUG · · Score: 1

      As to the "offline mode" that does not always work and if anything at all happens to the install base, it seems to force you to login to pay offline again. Also this article, which you clearly did not ready made it clear this was about the EULA and the box not saying anything about steam being required to even play in the "offline mode"

    6. Re:I am confused by shufler · · Score: 1

      My not reading of the article has little to do with my original post in response to someone claiming they could only play HL2 if they were connected to the Internet.

      Once again, this is what Offline Mode is for, and I personally have not had any issue with this at all. It has always worked (I will admit finding the damn option took a very long time, but once registered, and set, it has never failed).

      As for messing with the install base, that's a whole other point, which has nothing to do with the fact that the game can still be played offline.

    7. Re:I am confused by Alkaiser · · Score: 1

      I found out about this, too...there's a buried option that is default turned on to auto-update HL2, and auto-check for updates.

      --
      Netjak.com independent reviews of domestic & import video ga
    8. Re:I am confused by j.bellone · · Score: 1

      You don't subscribe to the service; subscribing to a service would involve the transfer of fees on a N term of basis. The argument is that there wasn't enough information given on the package about how in depth the internet connection must be used. Plain and simple. The reason they want HL2 to be untied from Steam is because it's already sold millions of copies that were falsely advertised.

      Anyone with half a brain though knew about Steam well before Half-Life 2 was released. If you didn't then you were most likely not going to purchase the game anyway.

      --
      I'm f#$king magic!
    9. Re:I am confused by Lemmy+Caution · · Score: 1

      Absolutely, positively not true. For thousands of people, HL2 is the first, or among the first videogames that they've purchased. HL2 received a considerable amount of press exposure as a remarkable achievement in game technology, and it appeared in a lot of peoples' "if you only buy one game this year..." list.

  6. Maybe I don't fully understand... by mopslik · · Score: 1, Insightful

    In a report made following complaints from the public, they said that the mere listing of an internet connection under the 'other' category in system requirements did not accurately describe the true extent of the internet tie-in with the game.

    Wouldn't listing "Internet connection" under "System Requirements" (even under some "Other" category), imply that an internet connection is a requirement?

    I haven't seen the packaging myself, but it seems pretty clear-cut to me.

    1. Re:Maybe I don't fully understand... by alienw · · Score: 1, Informative

      Usually, something like that implies that the internet might be needed to activate the game or to play online. However, in the case of HL2, you have to continuously remain connected even when playing the single-player game. Therefore, the packaging is misleading.

    2. Re:Maybe I don't fully understand... by Anonymous Coward · · Score: 0

      no - single player games say "Internet connection" required all the time: required for the multiplayer part. but you can still play them without any connection.

    3. Re:Maybe I don't fully understand... by mopslik · · Score: 1

      Usually, something like that implies...

      I'd say that your assumption is misleading, and not the packaging. It was listed as a "requirement". A requirement is something that, in this case, is "required" to play the game. "Usually..." and "But other games..." arguments apply to just that -- other games.

      In a day-and-age where people are crying foul over cryptic EULA language and raising hell because "things can be interpreted by lawyers in *so* many ways", why shouldn't "requirement" be taken at face value?

      I agree with you in the sense that Steam's permanent authentication is a real PITA. I won't play it for that reason. But as a user, shouldn't I be looking for a game that says "Internet connection for registration purposes" on the packaging?

    4. Re:Maybe I don't fully understand... by elmegil · · Score: 1
      you have to continuously remain connected even when playing the single-player game.

      Bullshit. I played HL2 all the way through on my laptop. My laptop connects to the net with wireless, which has a manual switch on it, that I sometimes forget to turn on. If I turn it off and forget it, when winders boots, I have NO internet connectivity at all.

      Nonetheless, the game played just fine. It prompted me to say "do you want to play in offline mode"? And I said "yes" because another reboot wasn't necessary.

      Try talking about something you actually know something about next time.

      --
      7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
    5. Re:Maybe I don't fully understand... by tolan-b · · Score: 4, Informative

      What it doesn't say is that you will have to sign a second EULA (the Steam one) as well as having an internet connection.

    6. Re:Maybe I don't fully understand... by Anonymous Coward · · Score: 0

      You don't need the internet to play. I unlocked and updated HL2 on a 56k modem. When I am not connected to my ISP through my 56k modem, it asks me if I want to run Steam in offline mode. When I confirm that I do, it allows me to play all the Steam games offline including the single player Half-Life 2.

    7. Re:Maybe I don't fully understand... by metalhed77 · · Score: 1

      That's the fault of bad labeling in the past. The consumer shouldn't be assuming that.

      --
      Photos.
    8. Re:Maybe I don't fully understand... by KDR_11k · · Score: 1

      Nope, they list it under "additional requirements for online multiplayer". The "extend of the internet tie-in" bit refers to a service subscription. Contacting a server and forcing the user to subscribe to a service are two entirely different things.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Maybe I don't fully understand... by Kwil · · Score: 1

      The requirement isn't just an internet connection.

      The requirement is a Steam account.

      Your misunderstanding comes from bad phrasing in the article and usual attentiveness of Slashdot editors to such things.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    10. Re:Maybe I don't fully understand... by Tyreth · · Score: 1
      Some might think that it relates to playing multiplayer games over the net.

      Or have heard that it requires internet to activate, but not to actually play the game afterwards (which is how I understood it).

    11. Re:Maybe I don't fully understand... by realdpk · · Score: 1

      Having an Internet connection is a requirement in order to play the game. I don't care if it is only while you're installing it, you still need to have an Internet connection.

      It's not like stores sell some "prepaid internet connection card" you can use for X minutes while installing the game.

    12. Re:Maybe I don't fully understand... by Anonymous Coward · · Score: 0

      Having an Internet connection is a requirement in order to play the game.

      Isn't that what I was saying?

    13. Re:Maybe I don't fully understand... by Anonymous Coward · · Score: 0

      >>it allows me to play all the Steam games offline

      For a few weeks, anyway... at which point you'll be forced to reconnect, reauthenticate, download patches/update if you wish to continue playing.

      You're being spoon-fed entertainment. Yummy?

    14. Re:Maybe I don't fully understand... by j.bellone · · Score: 1

      Learn a little bit more about Steam and then post buddy. You need an internet connection to authenticate once; and only once. After that point; if you wish to get updates or play the game online you need an internet connection (obviously). This wasn't the case at first; but it is definately the case now.

      --
      I'm f#$king magic!
    15. Re:Maybe I don't fully understand... by Anonymous Coward · · Score: 0

      "Internet Connection Required" always has implied that you are required to have an internet connection. An example of this would be Final Fantasy Online, you cannot use the game without an internet connection.

      The games that only need an internet connection for activation tend to have a different label, usually along the lines of "Internet Connection required for Registration/Product Activation"

  7. Internet Connection by Vraylle · · Score: 5, Informative

    The "mere listing" of an internet connection as a requirement IS misleading, and not just for the reasons they mention in the article. I made the mistake of trying this with my aluminum-line, out-in-the-boondocks 26.4k connection. I returned the (opened) software to the store and told them the system requirements were misleading. Internet Connection!=broadband

    --
    Mutant Freaks of Nature: "Frighteningly Addictive"
    1. Re:Internet Connection by Nos. · · Score: 1

      Is it? It may have taken awhile, but you could have activated the software with only a 26.4K connection. Thus, and Internet Connection is required. Broadband just makes it faster.

    2. Re:Internet Connection by Vraylle · · Score: 1
      It is. If it were only the actual activation it might have been more practical. But six hours into the mandatory download of the latest updates (which is required before the tricky offline play mode can be enabled), I lost the connection, and Steam apparently couldn't even resume the download.

      With a crappy download, a mere "internet connection" didn't work.

      --
      Mutant Freaks of Nature: "Frighteningly Addictive"
    3. Re:Internet Connection by Nos. · · Score: 0, Flamebait

      I'm sorry, but I'm going to have to disagree with you. So, your internet connection disconnected, and thus broadband is actually the requirement. I can sympathize with you, but I can't agree. You pretty much stated that with a 26.4K connection, you could have downloaded the patches and activated the software, thus be able to play the game. If a "reliable and fast" internet connection is deemed to be the necessary wording, then I think we need to reexamine all wording requirements, etc. The requirements are exactly that, requirements. Its required that you have an Internet connection to be able to play. You have one, and with some patience and some luck, you would have been able to play. Its not required that you have broadband.

      For example, what if I had a CPU that met the requirements, but I underclocked it. What if I have disk space available, but its on a USB drive which I can't have connected when I play because then I can connect my uber-leet gaming mouse.

    4. Re:Internet Connection by Vraylle · · Score: 3, Insightful

      While your comments are technically correct, there is a big difference between needing a connection to unlock the game, and needing a connection to download 180 MB of files before that will even take place. Is getting HL2 up and running possible with a 26.4k connection? Certainly. Even with a 300 bps modem it's possible. But it's beyond practical.

      --
      Mutant Freaks of Nature: "Frighteningly Addictive"
    5. Re:Internet Connection by harrkev · · Score: 2, Insightful

      I must disagree with you. Simply having an internet is a requirement. His internet allows him to post on /.. He clearly has one. Internet registration SHOULD simply consist of:
      COMPUTER: "Hello. I am registering this serial number XYZZY".
      STEAM: "OK. Thank you. Would you like a patch?"
      COMPUTER: "Not enough bandwidth. No thank you."
      STEAM: "No online play allowed then. Enjoy your single-player game! Please upgrade in the future."

      That is perfectly reasonable, and it the "standard" in the industry. Begin force-fed 50MB before you can even begin a single-player game is not very customer-friendly -- especially if you have no idea that this is going to happen. And some mother might pick up the latest and neatest game for her kid, without really understanding what is involved. Not everybody reads /..

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    6. Re:Internet Connection by TRACK-YOUR-POSITION · · Score: 1

      Hell, the game's requirement should merely be a pile of silicon, plastics, and metals, as well as a heat source. With some patience and some luck, you might experience a thermodynamic miracle, and the various components will form a 4 Ghz Pentium-based system with information on its hard drive equivalent to a registered copy of Half-Life 2. In fact, the box shouldn't even include any data CDs--just a license to use any copy of Half-Life 2 that spontaneously generates in statistical violation of the second law of thermodynamics.

    7. Re:Internet Connection by Nos. · · Score: 1

      I'm not disagreeing with anything you say. What I am saying is that the requirements are accurately stated. To play Half Life 2, you require an internet connection. Technically, an broadband connection is NOT required.

    8. Re:Internet Connection by Anonymous Coward · · Score: 0

      Just curious, does it have an ATI or NVidia card?

    9. Re:Internet Connection by Frizzle+Fry · · Score: 2, Insightful
      You have one, and with some patience and some luck, you would have been able to play.

      Neither patience nor luck is listed as a system requirement, so the complaint about the packaging being misleading still stands.
      --
      I'd rather be lucky than good.
    10. Re:Internet Connection by sjames · · Score: 1

      What I am saying is that the requirements are accurately stated. To play Half Life 2, you require an internet connection. Technically, an broadband connection is NOT required.

      OK, in that case, they left out important requirements. Most dial-up service will disconnect you every 5-10 hours. If that number is less than 8 hours and change, and the download can't be resumed later, then it will be impossable to successfully play the game even though you DO have the required internet connection.

    11. Re:Internet Connection by Nos. · · Score: 1
      Most dial-up service will disconnect you every 5-10 hours

      Not where I live, at least not an active connection. I've used both of the two biggest ISPs where I live, and if there is active data transfer happening, you are not disconnected. I've used this in the past to stay connected for days by simple running a ping, or mail check regularaly.

      You are trying to add levels of detail to one specific requirement that are not even closely matched in the other requirements. As I said before, if the requirements had to be as exact as your asking, you would see a huge difference in the way all requriements are written, not just the internet connection

      .

      Gee, I have 3Ghz processor, but I'm installing the game on a machine that only has a 16mhz processor. I have a CD-Rom drive, but its not hooked up to this computer.

      Suppose they do change it to read broadband internet connection (or highspeed, or whatever). Then suppose my ISP blocks Steam ports. Guess we'll have to change the requirements again. What if I have broadband but my download rate is limited to 3K/sec. How detailed to they have to get?????

    12. Re:Internet Connection by sjames · · Score: 1

      You are trying to add levels of detail to one specific requirement that are not even closely matched in the other requirements. As I said before, if the requirements had to be as exact as your asking, you would see a huge difference in the way all requriements are written, not just the internet connection

      Actually, I have a dialup connection, and hardly ever have it stay up 8 hours at a time. It seems that the problem is in my phone service rather than the ISP since the same problem exists no matter whose dialup bank I use. Further, even if that's not a problem, requireing an 8 hour download certainly seems noteworthy.

      I argue you're trying to over-generalize requirements. Telling me I need a PC and a monitor doesn't really help me much. The other requirements generally specify how fast your CPU needs to be and how much RAM you need. Since it's somewhat impractical to use HL2 on a dialup line (much as it would be impractical on a P100), they should mention speed.

      The fact that they could easily have implemented a retry feature for a reletivly large download but didn't bother tells me that they were thinking broadband when they wrote it.

      Suppose they do change it to read broadband internet connection (or highspeed, or whatever). Then suppose my ISP blocks Steam ports. Guess we'll have to change the requirements again. What if I have broadband but my download rate is limited to 3K/sec. How detailed to they have to get?????

      If the ISP in question is a mom'npop with 100 users, no. OTOH, if blocking those ports is common enough that 25% of the people with broadband will have a problem, then YES, they should mention that.

    13. Re:Internet Connection by Dr.Zap · · Score: 1

      How patient are you?

    14. Re:Internet Connection by Nos. · · Score: 1

      Don't get me wrong, an 8 hour download is painful, and I think the whole thing could be solved by simple allowing folks to download a file through other normal distribution means (http, ftp, torrent, etc) that do allow resumes.

      That being said, I still believe the requirements are accurate. You need an internet connection to play the game. No, they don't specify the speed, the type, or the reliability. You say it yourself:
      It seems that the problem is in my phone service rather than the ISP since the same problem exists no matter whose dialup bank I use
      Your problem is not with your Internet connection, its with your phone line. If you're power went out half way through the install of some piece of software, would you blame the software company for not saying that a UPS is required for installation?

      Remeber what the word requirements means. Does installation of and regular play require broadband internet? No.

    15. Re:Internet Connection by sjames · · Score: 1

      Your problem is not with your Internet connection, its with your phone line. If you're power went out half way through the install of some piece of software, would you blame the software company for not saying that a UPS is required for installation?

      Mine and a few million other people's phone lines. You seem to believe it would be reasonable to say "requires computer, monitor, and internet" when they mean an x86 based PC with at least 2GHz CPU and 1 GB of RAM with monitor capable of 1024x768 and broadband.

      I am well aware of what requirement means. I also understand practical, and technicality. I understand that it is possable to make a statement that is technically correct in every way, yet is practically useless.

      I could probably play a modern game on an old '386 with 8MB of RAM, (for sufficiently small values of 'play'). Realistically, the old '386 with a 320x200 VGA display just won't provide anything like an enjoyable or even usable gaming experiance. That's why they specify the speed of the CPU and the resolution of the display. It is well understood (by MOST people anyway) that the requirements are set at a level that will provide enjoyable gameplay rather than just bare minimum technical possability of getting the game to run at all.

      An 8 hour download over a 28.8k internet connection, possibly retried day after day when the connection drops after 7 and a half hours, won't provide an enjoyable or even usable gaming experiance. It would be nice if they would say so.

      It is commonly understood that unreliable power may prevent successful installation of any software package. It is also commonly understood that food, bathroom, and sleep breaks will be periodically necessary. Because it is already understood, it need not be specifically stated.

      However, many (in fact most) software packages that require an internet connection to fetch updates will do OK on dialup OR they specify how fast your connection needs to be. That is, in the absense of common understanding, they must be more specific.

      All of the above is the reason many laws employ a "reasonable person" criterion. It is meant to distinguish between extremes of interpretation and the much more likely common understanding. Certainly, that's one of several things that tripped Vivendi up in Germany and may also trip them up in other countries.

  8. HL2 Packaging and Steam by Nevita · · Score: 4, Interesting
    They're right. The packaging lists an internet connection as required, when a Steam account (which does require an internet connection) is what is actually required. The packaging is false, but I don't think Valve/VU should be fined or forced to disconnect Steam from HL2. THe better solution would be to force them to restate the game requirements (i.e. a public admission that they were misleading). Problem solved.

    Don't turn this into a "we can finally rip Steam out of HL2" issue. It's completely irrelevant.

    --
    Wise men learn more from fools than fools learn from the wise.
    1. Re:HL2 Packaging and Steam by Sparr0 · · Score: 1

      The problem is that thousands of people bought HL2 and cannot play often, because of the Steam requirement. When they try to take the game back to (insert software store here) they wont be getting a refund, unless they happen to know to take a copy of the UCC with them.

    2. Re:HL2 Packaging and Steam by alienw · · Score: 1

      Unless Valve agrees to refund the money to people have paid for HL2, they must unbundle Steam. And they should definitely be fined, to discourage this type of violations.

    3. Re:HL2 Packaging and Steam by aneroid · · Score: 1
      Don't turn this into a "we can finally rip Steam out of HL2" issue. It's completely irrelevant.
      i'm sure ppl are edging on this...but "ripping steam out of HL2" may be something that solves the problem. if u really need broadband and not just a dial-up, saying internet connection is misleading

      the choices should've been strip or re-fund consumer upon return (of goods) like this.

      for the future, a non-lawyer-like-asterisk (if that's possible) next to it and/or a description would be good.

      since almost everything is specified as min and recommended eg. 2 GHz min, (2.5 rec) 128 MB RAM (256 rec), 40 GB HDisk..., why not this? needless to point out, the min has to work so saying 56k conctn probably won't do...atleast not for anything more than authentication, updates _not_ included.
    4. Re:HL2 Packaging and Steam by aztektum · · Score: 2, Insightful

      What do you do if you buy it, install the discs, and can't create a Steam account because Steam is broken? And you can't return it because the retailer won't take back open software. The package should read "You need an Internet connection and a Steam account, but we aren't going to guarantee that you can create one because Steam sux0rz." It sounds like they have a legitimate argument to say "Remove the Steam requirement to play the single player game, because you're screwing customers."

      --
      :: aztek ::
      No sig for you!!
    5. Re:HL2 Packaging and Steam by FictionPimp · · Score: 1

      Do what I did when i couldn't get an atari game to work with my DVD drive because of secureROM. I called my CC company and disputed the charges. Worked fine for me. Then I noCD cracked the game.

    6. Re:HL2 Packaging and Steam by Warlock48 · · Score: 2, Insightful

      So you are effectively a pirate, since you're playing a game you've not paid for.

      I had the same problem, I tried noCD first and it worked. If it hadn't worked, I would have returned the game.

      It seems only fair to compensate developers for their work. I'm not happy with Atari for imposing this annoying 'protection', but I figure that there'll be enough pissed-off customers (and pirates like yourself) to hurt them for it :-)

      They should know by now that it doesn't work, it's only hurting 'nice' customers who have no idea why their game keeps saying 'insert the correct CD'.

    7. Re:HL2 Packaging and Steam by rmohr02 · · Score: 1

      What about the people who already bought the game when it was presented to them under false pretenses, and now find out their dialup connection won't work? A public admission might feel nice to them, but it'll hardly give them their $50 back.

    8. Re:HL2 Packaging and Steam by Sparr0 · · Score: 1, Interesting

      No, he is not a pirate.

      He purchased a copy, which he could not use. He attempted to return it (I assume) and was rejected (which is illegal in most states). He reversed the charge according to his cardholder agreement, which the merchant agreed to when they established their merchant account. At this point he has not broken the law and is in possession of a copy of the game, and there is no law against him playing a game that he has a copy of.

      Where is the piracy? He never made a copy illegally. He never distributed his copy or other copies illegally.

    9. Re:HL2 Packaging and Steam by nacturation · · Score: 1

      You're right -- it's not piracy. Perhaps "potentially fraudulent" might be a better description. Or, at the very least, somewhat ethically dubious to get a refund for a product and yet still enjoy the benefits of having it. The person who gets hurt in that case isn't the manufacturer of the game but the merchant.

      The ethical thing would have been that, after obtaining your credit card refund, you then return the game to the store from which it was purchased so that the merchant would have some recourse for obtaining *their* money back too.

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    10. Re:HL2 Packaging and Steam by Sparr0 · · Score: 1

      Try it. Seriously, I am on good terms with a few software stores here so I have first/second hand experience with the system and have had to use the chargeback method on more than one occasion. Various store policies prevent them from accepting the returned product even after I have done a chargeback.

    11. Re:HL2 Packaging and Steam by Alsee · · Score: 1

      The point is that the attempted return was refused. Nothing fradulent or ethically dubious about it. He was the victim having been given a defective product. We was the victim in being refused a return on that defective product. Had he paid in cash he would have had to sue them in court. Fortuantely his credit card company allowed the less troublesome but still extraordinary step of reversing the payment. He will quite likely be victimized yet again with that revoked payment probably being reported as an unpaid debt on his credit report. He's distinctly open to getting dragged into court over it (even if you win it's still a victimization getting dragged into court), but they are quite unlikely to sue over such a small amount.

      He has done nothing wrong. He is the agrieved party. To any extent he can take the lemons and make lemonade, well, good for him.

      If they NOW wish to contact him and request the product be returned (which up to this point they have refused), AND if they are willing to pay the postage to do so, then they might have a legitimate claim. But he's certainly under no obligation to drive over to the store and ask them if they've changed their minds and now want the open box.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    12. Re:HL2 Packaging and Steam by FictionPimp · · Score: 1
      I'd gladly give it back if asked. I have no problem with that, the game sucked (demo was ok, but the finished product was buggy, and boring). But thats the reason I have my credit card. It protects me from fraud. No where on their box did it say that their game does not work with some dvd rom drives. And atari support told me my only solution was to buy a new dvd drive. The store told me to get bent (although to their credit, they did offer to exchange my copy for a new copy of the same game). So I did my only course of action.

      Now as for my credit report, if they were dumb enough to give that a try they would be in for a surprise. My job provides me with a legal insurance plan. It basically allows me free access to lawyers for most everything except speeding tickets and criminal cases against me. I've used it to settle a bill from at&t (a company who's service I never had who put a 800.00 bill on my credit report and refused to remove it.) and the local gas company who put a huge gas bill on my credit that dated to a year in which I would of been 12. So I say let em play, and I'll have fun.

    13. Re:HL2 Packaging and Steam by nacturation · · Score: 1

      Well, I still think it's in bad taste to have a chargeback issued, then go ahead and download a no-cd crack and still play the game. Not returning the product is one thing. But to obtain a refund, crack the game, and play it anyway?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    14. Re:HL2 Packaging and Steam by witte · · Score: 1

      Dropping the Steam requirement is not a good idea, imo. I agree that for the singleplayer games you should not have to be online.
      As protection against software piracy, Steam is only an extra hurdle that may have delayed cracking the game for a few hours, or days, max. For legit players it can be a hassle. (eg. dial-up.)
      So if you play HL2 at home or you run CS:S on your private LAN, you shouldn't have to use Steam, at all.

      But the reason I don't want Valve to get rid of Steam is this : If you need a steamID to play online, and they can ban your account for cheating, it means Valve has a shot at creating a gaming environment with less cheating. This is a HUGE problem now with their games.

      Agreed, I'm still waiting for them to release the VAC2 anti-cheat system.
      But if Valve has to drop steam as a requirement for online play, this will open the floodgates for cheaters to ruin all of Valve's online gaming platforms. (CS is damn near unplayable because of aimbotting, wallhacking, and whatnot.)

      Of course, if they do a half-assed job with this VAC2 system, they might as well get bent. In the meantime it would be wise to wait what they are going to pull out of their hat regarding the cheating issues.

    15. Re:HL2 Packaging and Steam by Anonymous Coward · · Score: 0

      He received his money back on the grounds that the game was both nonfunctional and could not be returned through normal procedures. Then he played the game anyway because he could make it function.

      This is the fraudulent part that the original argument stemmed from: the original poster must have told the CC company that the product didn't work, yet it appears to work fine.

    16. Re:HL2 Packaging and Steam by Alsee · · Score: 1

      I'm a little puzzled exactly where your objection lies. Is it in the fact that he played the game? If they had stuck him with a book is he supposed to keep the book on a shelf and not read it? Or is your objection somehow with the no-CD utility? The only way I see that objection making sense is if you somehow think that using a no-CD utility would be in itself objectionable even if this had been a "routine" game purchace.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    17. Re:HL2 Packaging and Steam by Alsee · · Score: 1

      Someone sells you a car that doesn't run. They declined to accept an attempted return of that car. The fact that you later you go out and get replacement parts and physically repair it yourself does not change the fact that the sold you a non-functional car. Does not change the fact that you are legally entitled to get your money back. That you would win your money back had you sued them in court rather than use the creditcard payment reversal. That you will WIN if they attempt to sue you in court to to obtain that payment.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
    18. Re:HL2 Packaging and Steam by nacturation · · Score: 1

      Well, perhaps I can try and explain. The guy apparently returned the product because it didn't meet his system requirements. In his words: "Do what I did when i couldn't get an atari game to work with my DVD drive because of secureROM. I called my CC company and disputed the charges. Worked fine for me. Then I noCD cracked the game." So he gets his money back because the game just won't work. Fair enough. But then he keeps the product anyway, and proceeds to download the utility that he could have used in the first place to make it work.

      A (poor) analogy. Let's say you drive a Hummer. So you go into a pay parking lot, purchase a ticket with your credit card, and then find out there aren't any spots big enough for your vehicle. You call your credit card company and dispute the charge. But then you stay in the lot and park in a handicap spot, thereby finding a workaround. That's what it seems like to me.

      If he couldn't use the product because it was incompatible and the store couldn't take it back, then he should have given it to someone else for whom it would be compatible. But to say that it doesn't work, get your money back, and then use it anyway... seems wrong to me. Why didn't he just use the no-cd crack in the first place (which I have zero objection with) and enjoy the game he paid for? What if the box failed to mention that his mouse needed a right button as well as a left one? Should he dispute the charge and then go out and buy a two-button mouse so he can play the game?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    19. Re:HL2 Packaging and Steam by Alsee · · Score: 1

      If someone sells you a car that doesn't run, it doesn't change that fact when you go ahead and get repair parts and repair it yourself.

      Depending upon how far back in the thread you go there was either (A) an hypothetical that a return was explicitly attempted and refused or (B) a claim of an actual case which assumedly (but not explicitly) also whould have involved an attemptted and refused return.

      If they don't want the car back, fine. But the fact that you got parts and repaired it yourself does not change the fact that you are legally entitled to take your money back.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  9. Hope that Vivendi by TJ_Phazerhacki · · Score: 1

    Sees this and jumps ship. Valve can survive on its own with Steam as their primary distro .And if you have to be online to access steam, well... Kinda stops this kinda thing in the bud.

    --
    Physics is nothing like religion. If it was, we'd have an easier time trying to raise money!
  10. Quit Whining by kaellinn18 · · Score: 0, Redundant

    I'm not so sure if this would hold up. The box specifically says "internet connection REQUIRED." It's not Valve's fault if you don't know what the word required means. MMORPGs don't list anything more than this, I don't see why HL2 should have to. Sure, there are going to be the people who say "But it's a single player game!" Too bad. That's the way Valve chose to work it. The fact is, everyone knew about the Steam aspect of this before the game ever shipped. Like it or not, you were warned, by the media AND by the box, and you STILL bought it. You have no right to complain. (Except about not being able to run correctly in offline mode; that's a valid complaint.)

    --

    --------
    This isn't the sig you're looking for. Move along.
    1. Re:Quit Whining by pnice · · Score: 2, Interesting

      I don't own this game so maybe you can help me. Will any internet connection work fine? If I live out in the country and can only connect at 28.8 because of crap lines out here is that enough? That satisfies the "internet connection REQUIRED." thing....but is it enough.

    2. Re:Quit Whining by Anonymous Coward · · Score: 0

      Well, maybe you can help me out. Here's the reqs:

      1.2 GHz Processor
      256MB RAM
      DirectX 7 capable graphics card
      Windows 2000/XP/ME/98
      Mouse
      Keyboard
      Internet Connection

      So if my mouse is missing a button, my DX7 card only has 32MB of memory, and my 1.2 GHz proc is running damn near 50 degrees Celsius due to shitty cooling, do I have reason to complain if my game experience sucks? I mean, I MEET THE REQUIREMENTS.

      Think about it; yeah, you can update over Steam on your 28.8. It's enough, technically. But you're going to be tying up your phoneline for a loooong time.

      The only thing I think is wrong with these sysreqs is that they don't have "Broadband Internet Connection" on the "Preferred" system reqs.

    3. Re:Quit Whining by Anonymous Coward · · Score: 1, Interesting

      The only reason I own this game is because my aunt bought it for me because she knew I loved HL1. She had no clue about steam and the sales person who sold it to her just asked if I had an internet connection which has been proved in many other posts to actually not be enough. Just because you play games and read news on the internet dont think everoyone else does. I have many gamer friends who could care less about anything other then how cool the commercial or box looks and were suprised by the amount of work it is to play Hl2/steam games.

    4. Re:Quit Whining by Anonymous Coward · · Score: 0

      The required internet connection is needed for, after an installation from the disks, the game to be decrypted, yes the game you just installed from the proper disks. Over a 48 kbps dial-up it took more than a few hours. After that, every time you try to play Half-Life 2, or any Steam game, the Steam client tries to connect to the Steam service. The only ways to play in offline mode is to disconnect from any internet connection or firewall Steam. I can still play perfectly fine in offline mode, but there is no way that I've found to "turn off" Steam's insistance on trying to connect without going into offline mode.

      Bottom line: A one time looooooong connection to make the game, that you just installed from the retail disks, playable. After that, there is still an offline mode to play Half-Life 2 in. And if you do play exclusively in offline mode, you can give your Steam account password to a friend that has a high-speed connection and *does* want to play in online mode. The only thing you have to do is make sure that you don't try to connect to Steam at the same time for updates (Oh, updates can take some time to download too, but they're not as bad as the inital connection.).

    5. Re:Quit Whining by Couldn'tCareLess · · Score: 1

      *cough* ;-)

    6. Re:Quit Whining by Ahnteis · · Score: 1

      Yes. you will be able to play.

      However, you may have to wait a longer time because you are using the absolute minimum requirements.

      Also, note that it requires an INTERNET connection, NOT a WorldWideWeb connection.

    7. Re:Quit Whining by harrkev · · Score: 4, Insightful
      The fact is, everyone knew about the Steam aspect of this before the game ever shipped.
      So, HL2 was only offered on sale over the internet? They only advertised in gaming mags that reviewed HL2?

      Gee. That's funny. I though that I remembered seeing HL2 boxed sitting in Best Buy, where they do not ask you how much you have read about the game before agreeing to sell you a copy. Come to think of it, I believe that they even let NON-GEEKS and AVERAGE PEOPLE in Best Buy! How could they do that! To think that they sell items to people who might not have read 20 articles on an item before buying it!

      I do agree that most people knew about it. But I bet that a fair amount of sales was also to people who just saw a pretty box on the top slot of the bestseller end-cap.
      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    8. Re:Quit Whining by wolfmanXUG · · Score: 1

      I am one of those people that bought it because I just happened to see it on the shelf and liked the screen shots on the box.

  11. They shouldn't be allowed to choose by Quattro+Vezina · · Score: 1

    ordered Vivendi to amend the packaging and untie Steam from HL2 or face a hefty fine

    I really hope that this is just the author misinterpreting the decision.

    Vivendi shouldn't be allowed a choice. Well, they should, but it's the wrong choice. The choice should be: untie Steam from HL2 and pay the fine, or stop selling HL2 in Germany.

    --
    I support the Center for Consumer Freedom
    1. Re:They shouldn't be allowed to choose by gl4ss · · Score: 1

      well.. the how these fines work in europe in general is that you get the fine if you don't do anything.

      if you're still not doing anything about it you get the fine, only that this time it's a much larger fine.

      and then again if you don't do anything about it the fine is again increased, and so on untill the company does something about it or goes bankrupt.

      --
      world was created 5 seconds before this post as it is.
    2. Re:They shouldn't be allowed to choose by xenocide2 · · Score: 1

      Thats a great way to screw over German games again, you know. As it stands, the original version of halflife was banned in Germany for excessive gore, and they almost banned Counter-Strike.

      Anyways, stop selling hl2 in Germany is always an option. If I recall correctly, Vivendi is contracted with Valve to provide Steam with HL2, and Valve currently is not impressed with Vivendi. Expect Valve to ask for slightly more than the fine to provide HL2 sans steam. I don't get all the ill will towards steam, but I presume much of it is predicated on not being able to play the game without paying Valve.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    3. Re:They shouldn't be allowed to choose by KDR_11k · · Score: 1

      Not banned from sale. HL1 was banned from advertising and sale to minors but not sale. I know because I got my copy after it was indexed. Counterstrike wasn't indexed because "killing isn't the sole aim of the game".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:They shouldn't be allowed to choose by Beyond_GoodandEvil · · Score: 1

      "I don't get all the ill will towards steam, but I presume much of it is predicated on not being able to play the game without paying Valve." I presume you haven't read any of the comments in the previous /. story saying that due to the awkward way you go into offline mode, it is possible to sit in limbo, and not be able to play single player with the steam auth servers down. That is were the ill will comes from not ohh I can't pirate this l33t w4r3z. I also presume you aren't trolling.

      --
      I laughed at the weak who considered themselves good because they lacked claws.
    5. Re:They shouldn't be allowed to choose by xenocide2 · · Score: 1

      Even among broadband friends of mine, "Steam sucks." A coworker of mine said that after he discovered I had steam running in the background of my home computer. Eventually, the guy was like "So you actually paid for it? Oh."

      I guess steam sucks for single player games, but I'd hate to go back to before steam and multiplayer. Its like apt-get for games, man. No more mirror gobbling, accidentally getting the european mod version BS.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

  12. About time [tt] by elmegil · · Score: 1

    Those fuckin bastards at Valve have been stealing my rights for too long. It's about time someone gave it back to them. It's been too long since they sucked my life away with the original game, and I'm damn tired of it!

    --
    7 November 2006: The day Americans realized corruption and incompetence weren't addressing 11 September 2001
  13. Illegal? by Pan+T.+Hose · · Score: 1

    Is it illegal? Probably not. It is an EULA, ergo it is not legally binding, but illegal? Overstatement.

    --
    Sincerely,
    Pan Tarhei Hosé, PhD.
    "Homo sum et cogito ergo odi profanum vulgus et libido."
    1. Re:Illegal? by Goobermunch · · Score: 1

      Except, of course, that in the USA, EULAs are actually binding in most cases.

      --G

    2. Re:Illegal? by Anonymous Coward · · Score: 0

      Except, of course, that in the USA, EULAs are actually binding in most cases.

      In Soviet Russia they're not! :P Seriously, in the USA everything is upside down. What a country!

    3. Re:Illegal? by williamhb · · Score: 1

      Is it illegal? Probably not. It is an EULA, ergo it is not legally binding, but illegal? Overstatement.


      Not an overstatement at all. It can very easily be illegal to mislead your customers into believing they do not have rights that they do have under their nation's laws. That's one reason why most shop refund policies say things like "this does not affect your statutary rights", and take great care actually not to affect your statutary rights!

      In this case, the legality is even more easily called into question: Steam uses technical measures to enforce the EULA, including some very unexpected clauses. For example, it is impossible to sell Half-Life 2 second hand at all when you're done with it (the second purchaser *has* to pay Valve a fee to get the game "reactivated", and cannot then resell it again it all). These restrictions are generally not acceptable in consumer purchases, where the right to sell second hand is normally protected, but Valve attempts to legally justify them using the Steam EULA. The restrictions not declared on the box.

      In other words, it is a technical enforcement of a clause the consumer could not reasonably have expected they were "agreeing to" at the time they bought the product in the shop.

  14. Gamers screwing themselves. Again. by Ahnteis · · Score: 4, Insightful

    For years, large corporate game publishers have been setting all the
    rules for gamers and game developers alike. Valve software, because
    they are privately funded, has a chance to change the way games are
    not only distributed, but the amount of control that the corporate
    pointy-hairs wield. What do gamers do? They promptly shoot
    themselves in the foot by whining about how steam is n't perfect.

    And it's not. Steam still has all kinds of things that bug me.
    However, Steam is a huge step in what I believe is the right
    direction.

    Game publishers have been REQUIRING that more and more copy
    protections be added to games. These protections often make the game
    UNPLAYABLE to PAYING CUSTOMERS. (Note the idiocy of Vivendi in
    requiring a CD check for the CD version of HL2.) They go as far as
    installing stealth DRIVERS for your hardware to enable these copy
    protections.

    Steam offers an alternative. True, it requires an internet
    connection. (Oh no.) True, it's not perfect. But it's got a MUCH
    better future then the alternative.

    Not only does Steam offer an alternative way of authentication, it
    ALSO offers and alternative method of distribution. The beauty is NOT
    that distribution occurs over the internet. The beauty is that
    distribution is easily available to small developers.

    No need to fight for shelf space at distribution outlets. No need to
    coordinate mass-production facilities and release dates.

    Vivendi, et al. would like few things better then to see Steam fail.
    It would be icing on the cake if gamers themselves stuck a knife in
    its back.

  15. Two hands by drinkypoo · · Score: 3, Insightful
    On one hand, I think that the box's listing of an internet connection as a requirement is sufficient. It's under requirements. It shouldn't be Valve's fault if people can't read and understand simple [insert language here] when it's the national language of the place where they bought the game.

    On the other hand, I think that requiring an internet connection to use software you bought in the store ought to be fucking illegal, unless the software is internet-centric. HL2 is not; only some of its features are. They are holding your software hostage. You're just leasing it.

    Of course, that's not what the law says, so I think this is the wrong way to go about this.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Two hands by tahuti · · Score: 1

      You are forgetting to compare other games (any game in past 5 years) that had notice internet connection in other requirements. Assumption was only for multiplayer mode internet is required. Maybe if they have worded persistent internet connection is required for all game functions would be more clear.

    2. Re:Two hands by NanoGator · · Score: 1

      "On one hand, I think that the box's listing of an internet connection as a requirement is sufficient."

      Erm. Not really. I've heard stories of people having to download 10s of megs of stuff to get going with the game. Not everybody has a connection that appropriately handles that.

      (Note: Since I don't have the game first hand, corrections invited.)

      --
      "Derp de derp."
    3. Re:Two hands by drinkypoo · · Score: 2, Insightful

      There are mandatory patches. This is little different from many other games which also required mandatory patches before you could play online. I downloaded hundreds of megs regularly back when I had a modem; I did it via overnight transfers. The lack of a robust file transfer mechanism in Steam is a real issue but not one I take too seriously. In the internet age, all types of software manufacturers have unfortunately decided to replace a significant part of their QA effort with frequent patch releases - the quality of software has plummeted in general.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Two hands by Anarioch · · Score: 1

      It should in no way be illegal - if people don't like this scheme, they won't keep buying products that use it.. and it'll die.

      And besides, this doesn't mean you're leasing it, since (AFAIK) you don't have to pay a monthly fee to register with Steam

      --
      Live by the Psi
    5. Re:Two hands by Anonymous Coward · · Score: 0

      So the little 2 point font on the bottom of the box should be enough?

      It IS fine print. A nice 10pt font on the front saying 'internet required to play' would be MORE than enough. I would go as far as to say OTHER reqs should be of this size somewhere on the box. Not the tiny print on the bottom of the box...

      What they were afraid of is people would not buy it if it said that. Guess what they are right about that. They were deleberatly missleading...

      Do not belive me? Next time you see someone pick up a box try this. 'hey you know that game phones home everytime you play dont you?' 'no i did not' They will then put it back on the shelf.

      However the REAL precident it is setting is that the EULA is a valid contract... Which is more scary?

    6. Re:Two hands by Richard_at_work · · Score: 2, Informative

      Right click on the game in Steam and choose 'do not keep this game up to date' in the drop down box on the window that appears. Simple really. This will allow you to play the game in single player mode with no issues at all.

    7. Re:Two hands by CountBrass · · Score: 1
      The difference is if I play Warcarft3 (for example) single-player or even over my home LAN I do not have to download any patches: only if I play online through BattleNet (for obvious reasons).

      In addition WC3 (for eg) does not install some piece of spyware (Steam) the insists on a) running on startup and b) reporting back the the mothership on startup and when running their game etc etc.

      As to running in "off line" mode: firstly: it isn't obvious how you turn it on. Second it was easier to just uninstall the game (which isn't *that* great). Oh and a vow never to buy anything from Valve again. Steam on top the shitty last part of Half-Life (the alien planet stuff seriously sucked) has used up their share of my tolerance. And let's face it, it's not as if there's any lack of genuinely great games: as an on-line game even the venerable Battlefield 1942 makes HL2 look like the bag of shite that it is.

      --
      Bad analogies are like waxing a monkey with a rainbow.
    8. Re:Two hands by CountBrass · · Score: 1

      Misleading the consumer, which is what has been ruled here, certainly should be (and is) illegal. The requirements say you need an internet connection: the truth is you need a Steam account, with additional EULA you have to agree to that isn't even mentioned: oh and Valve have to tear themselves away from cluster fucking their customers long enough to keep the damn Steam servers actually up and running.

      --
      Bad analogies are like waxing a monkey with a rainbow.
    9. Re:Two hands by drinkypoo · · Score: 1

      If you actually read more than one of my comments on the issue instead of assuming that I was defending Steam, you would know that I agree with you. Steam is spyware, product activation is pretty stupid to begin with, because companies do go under, and you might be interested to know that I refuse to buy Half-Life 2 until they fix this shit and I am extremely vocal about it, suggesting that people buy other games instead when they bring up Half-Life 2. I am truly offended by Valve's need to treat customers as criminals, to the point where I'm passing up this game. I'm sure I'll borrow it from someone sometime - if their servers let me. I'm just trying to say that the patches are pretty irrelevant because they are completely normal.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  16. RTFA by Anonymous Coward · · Score: 5, Insightful

    Its not about an internet connection being required, its about the fact that the box doesn't mention having to install Steam to play it and how "internet connection required" != Steam.

    1. Re:RTFA by D.A.+Zollinger · · Score: 4, Insightful

      Its not about an internet connection being required, its about the fact that the box doesn't mention having to install Steam to play it and how "internet connection required" != Steam.

      If I had mod points, I would mod you up. This is what it is all about, and most people are totally missing the point.

      The sad thing about this, most of this could have been avoided if Valve and Vivendi could have worked it out. Instead, we the consumers are seeing the fallout from their war with each other. Could they have made consessions with the CD/DVD sets? Hell ya! The original Half-Life didn't come with Steam, but it can be added to Steam. The same could have been done with the CD/DVD sets to allow those who want the traditional gaming paradigm, and not be tied to Steam unless they wanted to (online gaming assumed). Instead, it doesn't matter if you bought the game through Steam or not, you are tied to Steam - willing or not.

      If I may go on a tangent, I would argue that this is a problem with our society based on our lack of education. Instead of writing our leaders, our congresspeople, those in charge of consumer protection, we would rather take the easy way out, and either return the game, or complain about it on a community site that our leaders are not aware of, or both. German government is acting based on consumer complaints. Our government would do the same if we complained to them.

      --
      I haven't lost my mind!
      It is backed up on disk...somewhere...
    2. Re:RTFA by Anonymous Coward · · Score: 0

      It doesn't mention that you need to install HL2 to play it either. Is that a problem? Steam is PART of HL2 for all intents and purposes. There's no reason to list it on the requirements.

    3. Re:RTFA by Kwil · · Score: 1

      Considering it has a separate agreement from the retail EULA?

      No. It isn't.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

  17. Re:Gamers screwing themselves. Again. by Godeke · · Score: 4, Insightful

    While I agree that online distribution is a potential boon for the independent developer house, it doesn't have to come at the price of "if we go under, you can't play". Having been bitten by *that* shell game already I refuse to buy any software that requires authentication with the mothership if there is a viable alternative available. There is nothing like upgrading your computer to find that your reg key is missing or invalidated by the upgrade... and that the company either doesn't exist or refuses to issue a new key without a browbeating. I have enough to do each day without battling authentication schemes. (And yes, I have a few disks that fail due to DVD incompatability... that's why I keep a CD drive installed.)

    Off topic: WTF is up with the manual line breaks?

    --
    Sig under construction since 1998.
  18. Re:offtopic question [tt] by Anonymous Coward · · Score: 0

    Can someone please explain what this "[tt]" thing is? I've seen it used in a number of posts lately, what memo did I miss that explained it???

  19. Yay! by |/|/||| · · Score: 1
    Maybe I'll finally get to play HL2 after all.

    --
    [javac] 100 errors
  20. Steam has no LICENSE agreement but a SUBSCRIBER on by dupont54 · · Score: 5, Insightful

    It's simple: by buying HL2, you just haven't bought a game. Not even a user license. What you have paid are "subscription fees". And what you have is just a subscription to some content on an online (?buggy?) service. And don't believe it is a lifetime subscription. Just read the damn SSA, it is definitely not a no-brainer.

    And it's getting really fun when you start comparing with the retail HL2 EULA. There are contradicting themselves on such little details like change of terms and billing, termination and transferability. But bad luck, the evil SSA is suposed to superseed the nicer retail EULA.

    I know I'm paranoid and that Valve may not do something of terrible taste, like for instance adding recurring charges to Steam in order "to defray" bandwith costs (a bit like they are charging $10 if you want to re-sell the game, to "defray the costs" of this operation). But they claim in the SSA to have that kind of rights. And I find this legal trick with the SSA/EULA to be already of VERY bad taste, especially for a company whose marketing line is to be THE company who really cares about its fan base....

    And is there any official clarification on theses issues from Valve? Well, on the Steam forums, apart the "We are tired of these legalese chats" from the mods and the "We are experiencing a troll infestation" by a Valve representative... nothing really meaningfull. (Apart maybe the funny "our $10 re-sell fee is *consistent* with VU after-90-days warranty" which was very rapidly deleted...)

  21. Internet Is Only Required To Activate Not To Play! by Anonymous Coward · · Score: 3, Informative

    I'm tired of people saying you can't play Steam games offline. You don't need the internet to play Steam games, you just need the internet to authorize the games and unlock them. I unlocked and updated HL2 on a 56k modem. When I am not connected to my ISP through my 56k modem, and I run Steam, it asks me if I want to run Steam in offline mode. When I confirm that I do, it allows me to play all the Steam games offline including the single player Half-Life 2.

  22. Just an addition by Anonymous Coward · · Score: 0

    About the reference to a friend with a friend with a high-speed connection, you don't need to give out the disks for Half-Life 2. Any valid Steam account can download the game files for any game that account owns. As long as the same account doesn't download the game files more than twice or so, they probably won't ask questions.

    To sum up: By mildly annoying anyone that bought the game, they have given you a system to pirate the game one person at a time without needing to copy the disks, nice job.

  23. MOD Parent up FUNNY! by Anonymous Coward · · Score: 0

    yeah!

  24. See here... by DrZombie · · Score: 2, Insightful

    Seems like the problem here isn't with Steam the distribution system, but Steam the authentication system.

    I have no problem with Valve distributing games via Steam. That's there prerogative. I do have a problem with having to reconnect to steam, unless I want to pull my network cable (offline mode has not worked for me unless I do that), every time I want to play.

    As so many people have mentioned, some of us like to come back to games we've played in 5 or 10 years and just give it another go-round. Steam the authentication system has the potential to make that impossible.

    1. Re:See here... by AlexMax2742 · · Score: 1

      I guarentee you that there WILL be legitimate ways to play it later on. HL and HL2 are landmark games, and I seriously doubt that Valve would essentially make their backlog unplayable because of shutting down steam.

      --
      I'm the guy with the unpopular opinion
  25. Re:Gamers screwing themselves. Again. by dougmc · · Score: 1
    However, Steam is a huge step in what I believe is the right direction.
    Certainly, Steam sounds kind of neat in theory.

    But I was certainly annoyed that even after buying HL2 at the store, I had to fight with Steam for hours (seriously) before I could play the game. And even after that was all done, it was 5 minutes after I booted up before I could even play HL2 (Steam had to fully initialize first, and that took several minutes) for several weeks. Then that got fixed somehow.

    Distributing games via the Internet is a great idea. Buying games at the local store is a tried and true technique, which makes it a great idea too (just not that new.) But don't mix the two, unless it's for more than just copy protection (like with a MMORPG.)

    It would be icing on the cake if gamers themselves stuck a knife in its back.
    Valve stuck the knife in itself by requiring that the retail version of HL2 require Steam. The gamers are just twisting the knife a little -- which certainly seems fair considering what Steam has done to many (including me), and without even offering some reach-around.
  26. Illegal? by HTH+NE1 · · Score: 1

    I don't know about illegal, but for me it certainly was illegible. The agreement as experienced on my system required me to scroll to the end before I was allowed to agree to it, and the mere act of scrolling it caused it to become unreadable, whether I was using the scrollbar, the mouse scrollwheel, or just the cursor up and down keys. Portions of letters from some line were mixed in with other lines. Lines were doubled or tripled when they should have been distinct. I don't know what they're using for a textbox but I must say I had no reasonable opportunity to read their license and thus do not feel bound by their license.

    Not that I'm expecting to do anything that would violate a reasonable license agreement.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  27. Re:Internet Is Only Required To Activate Not To Pl by CommTHOR · · Score: 3, Interesting

    But for those with broadband, should we be forced to unplug our network connections before firing up Steam? I don't see why I would essentially have to rewire my PC and re-route all my network cabling to make them easily accessable just to play a game. Although I feel like I'm missing out, I am one person who has already voted with their wallet, and refuses to buy into this whole Valve/Steam thing.

  28. Yeah!! Take that!! by Anonymous Coward · · Score: 0

    F*ck Vivendi, Valve, Steam, and all of their rediculous shinanagans! It is rediculous to make consumers jump through these kinds of hoops to play a friggin video game.

    I will never, ever buy another product released by these greed mongers.

    I bought HalfLife 2, and thats all I will ever buy from them.

    They will eventually fail, because they will never produce a title even remotely close to the quality of HL2, therefore nobody will be buying their products.

    Good riddence you greedy bastards!

  29. Re:Gamers screwing themselves. Again. by Ahnteis · · Score: 2, Interesting

    No argument there. However, the alternative is hardly more promising.

    I've had numerous CDs fail due to scratches. As more and more copy protections are forced onto CDs, it becomes harder and harder to make a backup copy.

    With Steam, I don't have to worry about physical medium at all. I can (and have) installed HL2 on multiple machines with only my username and password. I don't have to worry about transferring a CD back and forth between computers (possibly being lost or scratched in the process).

    Currently gamers use 3rd party "no CD cracks" to achieve the same thing. However, as copy protections foisted upon us by corporate "geniuses" become more robust, that option may disappear.

    Yes, it would be nice to have some guarantee of a "no steam" patch in the event that the Steam servers disappear, but I'll settle for now without it.

  30. Re: (Off Topic) Line Breaks by Ahnteis · · Score: 1

    I typed this previously as a response to a Blues News article. I emailed it to myself because I was waiting for my account password. The line breaks are preserved from the email.

    As a side note, useability studies have shown that somewhere near 2 alphabets of length is ideal for ease of reading. That's why I didn't bother to reformat it. :)

  31. Re:Gamers screwing themselves. Again. by imr · · Score: 1

    Untrue.
    There already are indie editors who tries to deliver their programs without getting into the publishers greedy hands.
    It is not what valve is trying to do. Valve is trying to become the new big guy around the block instead of the current publishers and is already using the same control freaks tactics, but adapted to the current technology. That is the only difference i see here.

    So don't tell me no nonsense of a better future or that valve's behavior can be compared in any way to "small developpers".
    Those are fan boy conceptions which are nice on penny arcade or in a schoolyard, but can't be farther from the truth of what's happening.

    All that Valve is doing is part of a strategy to get more control over their customers. Steam is nothing else than that, no small editors could have afforded the cost of that beast, especially considering the time it stayed useless. And nobody would have gone into that costy direction without thinking that it will get big cash in return.
    To get big cash in return they are forced to tie their customers to steam, since the internet already provides everything that steam can provides but for free. That is what theyr are trying to do, not bringing a better future.

  32. A few minor additions... by raygundan · · Score: 4, Interesting

    1. The offline authorization expires, and requires you to re-authorize periodically.

    2. If Steam goes down, but your internet connection is still working, you'll lose your offline authorization.

    3. Because of #1, if Valve ever goes out of business, takes Steam offline, or disables HL2 on Steam you'll lose the ability to play HL2, even offline, once your authorization expires in a month or two.

    #2 is the really nasty one right now-- it's impossible to know if Steam is up without checking (their status page said "steam is online" during the last whole-day outage), and once you check, your old authorization is cleared out while it waits for a new one from the server. Of course, if the server's down, you won't get a new one, leaving you with an unplayable game until they fix their shit.

    #3 will be particularly nasty in the future. Although they're nice folks now, if Valve is ever purchased by a nasty company, they could push us all out of the game to encourage "upgrades" to newer games. Or, valve could just die and leave us in the lurch.

    1. Re:A few minor additions... by Richard_at_work · · Score: 2, Informative

      1. No, it doesnt, if you dont start Steam while the system is connected to the internet. When you put Steam into offline play, it writes a token to disk with a 'check by' date. Steam checks this when its online, but removes the token before it discovers if the auth servers are up or not. The token does not expire on its own - I have a system that has had HL2 on it since it was released, and hasnt been connected to the net since the week after it was released, and it is still allowing me to play single player.

      2. Correct, Steam removes the offline play token before it manages to get a response from the Auth servers. This is most definately a bug.

      3. *shrug* There are currently bugs in Steam, it should allow an authed install of HL2 to run if it cant contact the steam servers - expect Valve to rectify this pretty soon. Its a tradeoff - I dont have to mess around with CD/DVDs that have the potential to get scratched, i can visit a friend and have games download to play on his PC without carrying said media around. There are many positives to Steam as there are negatives - I for one am currently pleased.

      A note: When you first auth your HL2 install through Steam, you are assigned a 'content server' which also acts as Steams authentication server. Any interactions you have with Steam will be through this server or its deputies, so its possible for your particular server to be down while others are fine.

    2. Re:A few minor additions... by raygundan · · Score: 1

      I agree that there are positives. I love steam as a content distribution system, and the idea of cutting out the middleman in publishing games. But I'm not going to ignore negatives just because there are some positives.

      It's interesting that you report not having your token expire-- I've seen a lot of reports to the contrary, but perhaps they were all doing something wrong. Is Steam smart enough to distinguish between a LAN connection and an internet connection? This could be people's problem-- they are ostensibly "offline," but connected to something else in their house so that steam thinks they're online and kills their token by trying to re-authorize.

      This is definitely a bug, and a fixable one. Hopefully, they get it taken care of.

      What remains is third problem I outlined-- even assuming this issue is resolved, if Steam ever quits working, HL2 quits working. No new installs will ever work, even if they bought a legitimate copy off of a store shelf. Online play will quit, even for legitimate owners running their own servers. And offline play will quit working the first time you forget and leave your ethernet cable plugged in, or have to reinstall your OS.

      Unless they plan on a drastic rework of Steam authentication, #3 remains a problem.

    3. Re:A few minor additions... by Richard_at_work · · Score: 1

      I *think* Steam relies on whether or not it can get a DNS lookup on the content server to determine if theres a valid net link there or not - YMMV.

      One thing I forgot to mention, Steam also expires the token if its 'check by' date is passed AND Steam wants an update - it forces a check on a predetermined schedule for major updates, once every 60 days I think, UNLESS you have the game set to 'do not keep up to date', at which point it wont expire the token.

      I wont class your #3 as a problem per se, its definately a POTENTIAL problem, but at the moment its not a problem. Personally, $60 to me is 3 hours wages (I know this isnt everyones situation) and Im quite willing to accept the possibility that in the far future Valve may lock people out of HL2. Why? Because I get entertained now for months and months on end, Valve keep releasing new levels, mods and stuff now - I get my fill for $60.

    4. Re:A few minor additions... by cortana · · Score: 1

      How does Steam decide if your 'internet connection' is working or not? If Steam's systems are down, it stands to reason that it can't contact them, so how can it tell the difference between:

      * Steam being down
      * one of your ISP's transit providers having problems shunting packets to the US
      * your phone company doing work on your phone line, while you are still connected to your home network

    5. Re:A few minor additions... by j.bellone · · Score: 1

      Usually the reason for not being able to connect to the Steam service (besides it being down for whatever reason) is that their internet connection is improperly configured. What that boils down to is there being some sort of Firewall problem: either a software firewall that isn't given the proper permissions to Steam and all the executables for games, or (some) hardware firewall that isn't forwarding the proper ports to the machine (which is listed in the trouble shooting section of the Help Desk area).

      --
      I'm f#$king magic!
    6. Re:A few minor additions... by raygundan · · Score: 1

      It can't. It's a bug. The steam authentication process goes something like this:

      1. Check for ethernet cable.
      2. Erase offline authentication.
      3. Attempt to contact Steam for new authentication.

      If you've got a cable plugged in, and Steam is down, you're hosed for both online and offline play until they come back up. Fixing this is just a matter of not erasing the authentication info until *after* a connection attempt is finished:

      1. Check for ethernet cable.
      2. Attempt to contact steam for new auth
      3. If new auth received, THEN erase old auth and replace.

    7. Re:A few minor additions... by raygundan · · Score: 1

      Idiots are idiots, to be sure, and deserve to sit scratching their heads while their firewall blocks them from playing. But server downtime really does remove your ability to play online AND offline if you didn't unplug your ethernet cable first, and because their status page has been incorrect during downtime, there is no way to know when you should pull the cable and when you shouldn't.

      I believe there may be a file you can backup and restore to cover this, but you shouldn't have to, and you shouldn't have to pull your ethernet cable to play a game in the first place. Why isn't there just an "offline" button?

    8. Re:A few minor additions... by LuSiDe · · Score: 1

      Q3, RTCW, RTCW: ET, RTCW: ETF and many, many others also use a master server to authenticate with and/or get the list of servers. What i mean is what if these services are stopped? They're gonna be, some day. Then you can't play the game anymore. Similar as with HL2 except that you can play offline with the examples i made. I admit HL2 takes it a few steps futher, but what i mean is: the symtons of the problem is not unique!

      --
      WE DON'T NEED NO BLOG CONTROL.
  33. On a related note... by temojen · · Score: 1

    The software for my slide scanner exits if you don't have an internet connection. While I can understand some software checking licenses, It makes no sense that this one should have to check for piracy as the $500 piece of hardware makes a pretty effective dongle.

  34. Re:Gamers screwing themselves. Again. by Lord_Dweomer · · Score: 1
    " For years, large corporate game publishers have been setting all the rules for gamers and game developers alike. Valve software, because they are privately funded, has a chance to change the way games are not only distributed, but the amount of control that the corporate pointy-hairs wield. What do gamers do? They promptly shoot themselves in the foot by whining about how steam is n't perfect."

    Wow, I don't know how you could possibly be more blind to whats happening. Valve most certainly has a chance to change the amount of control the corporate pointy-hairs wield, and low and behold, they now have even MORE power of what you can and cannot do with software that you have purchased. And if you think its fun playing all the free mods for the game, wait until they start buying them up and charging for them all. Oh wait, thats already starting to happen.

    I really don't know what it will take to make gamers realize that Valve now has them by the balls and can twist them whenever they want. Valve lost all my respect with this Steam fiasco, and while I commend them on their new attempts at distribution, the cost of using this distribution method is chilling. This is NOT a step in the right direction, this is a step forward and two steps back.

    --
    Buy Steampunk Clothing Online!
  35. Re: (Off Topic) Line Breaks by Godeke · · Score: 1

    You just got a place on my friends list for answering that ;)

    --
    Sig under construction since 1998.
  36. Bah by Anonymous Coward · · Score: 0

    My internet was down last night, so instead of Counter Strike: Source, I thought I'd try HL2, again. But, since Steam couldn't get online, I couldn't play that either. Fine away! And while they're at it, there needs to be an option to get a fucking refund. The whole system sucks. I'm in favor or boycotting Valve's future products.

    1. Re:Bah by Anonymous Coward · · Score: 0

      Suck it up troll. Steam has an option where if you don't have a connection to the internet, then you can run the game in "offline mode".

    2. Re:Bah by sqlrob · · Score: 1

      So, I don't have *any* Windows computers connected to the net, and the gaming computer is limited to the LAN only or sneakernet.

      How do I play HL2 offline in single player?

    3. Re:Bah by Anonymous Coward · · Score: 0

      The thing that most annoys me about Steam is all the information about your system and internet connection it sends off to Valve without your consent.
      Valve have a page on their site where it lists all the stats of sytems from that week (86% of CS players has 256-512MB of RAM etc, etc)
      I remember I was reviewing my router logs last Thursday and there was a period early afternoon when I went to the cinema and left the PC on with Steam running in the background and there were five occurences during that period of time when Steam was involved in outbound communication with a Valve server.
      Things like that really annoy me.

  37. [insert dumb pun about steam here] by superultra · · Score: 2, Interesting

    Steam offers an alternative. True, it requires an internet connection. (Oh no.) True, it's not perfect. But it's got a MUCH better future then the alternative.

    So what happens to our precious Half Life 2 in ten years when Gabe Newell suddenly decides to start flying into space or kayaking instead of making computer games, and disbands Valve? Or when they decide to can Steam for Steam 2? While copy protection blows, Steam doesn't really help the consumer because they are as reliant on the company as they were with copy protection - perhaps even more so. For example, I have long since lost my code wheel to Starflight, now nearly a 20 year old game. For kicks, I tried contacting EA (the publisher) who had no idea what Starflight was. Thankfully, I had already found a crack on the net. The dependence is easily kicked.

    But let's say that your dream of complete Steamed anti-piracy comes true. Let's say that with the next expansion pack, the only way you can possibly play it is by verifying with Steam's servers. Then, the next year, Gabe Nevell decides to start flying into space instead of working on games and shuts Valve down. So where's your precious Steam then, when it doesn't even exist and you can't play HL2 for old skool kicks? You have no physical product to even prove that you bought the game. Sure, ok; realistically someone somewhere would come up with a solution, but it would be akin to downloading a crack now. How does that solve anything? What's more is that I can lend Starflight to anyone I want. Can you do that with Steam? Nope. Is that exlusion in the EULA? Nope. Do I have a guarantee that as long as I own Half Life 2 and the PC to play it on, I can play it? Nope. You can only play HL2 on Valve's terms, and on Valve's timetable. How is that helping the consumer?

    You talk about Valve software as if they're some kind of perfect Messiah sent to rescue gamers. Well, they can admittedly produce great games (two of them, to be exact). But Steam blew my system a four hour kiss, and then it took 4 more months - four months - until they released a patch that stopped the stuttering and made the game playable. Remember September 30th? They openly lied to you about their release date. They've also screwed the mod community several times over. Sorry bud, but they are as much the "corporate pointy-hairs" as Vivendi.

    If there's a limited amount of "power" in this publisher-game studio-consumer relationship, all that's happened with Steam is a transfer of power from publisher to game studio. None of it comes down to the consumer. In fact, it seems to be robbing us of it. I prefer the "system" now in comparison Steam. I'm not an idiot for thinking so either, and if it means helping Vivendi so I have more control over products I rightfully purchased and own, than so be it.

  38. You clearly don't understand by Anonymous Coward · · Score: 0

    If all internet connections were created equal, I would agree with you. But merely saying "internet connection required" when, for all practical purposes a *fast* DSL/Cable is required to avoid using DOZENS of hours of dial-up time for the MANDATORY updates) is deceptive. Another item not mentioned is the lack of first-sale rights by binding (irrevocably) the sale to a particular steam account and requiring "check-in" connections/updates to be run on a regular basis to use the game in the future.

    Put another way, the problem is that the nature of the connection and the required frequency of the connection was not adequately explained. For instance, some software packages require a one-time connection to authenticate the software. A few hundred bytes sent, a few hundred received. Done. Steam required dozens of megs be downloaded, and the software must phone home once per month or so in order to continue to be used.

    Sorry, but "internet connection required" doesn't cut it.

  39. Re:Gamers screwing themselves. Again. by ssimontis · · Score: 1

    Piracy is probably always going to happen with the latest songs/software/movies. Someone will find a way to crack a product, no matter how good the protection is. Unfortunately, most companies try to screw everyone who uses their software to prevent piracy. If more efforts were made to stop piracy, maybe we wouldn't have these problems. And to punish those who pirate games like HL2, everyone who had to put up with Steam could get a punch at these people!

    --
    Scott Simontis
  40. Please don't kill steam. by AlexMax2742 · · Score: 1

    I really hope people like you don't end up forcing Valve to kill steam. I've had nothing but great results of it, and I really liked the fact that by purchasing it off of steam I...

    A. Can download and play CS:S anywhere I have steam installed without CD's
    B. Bought it without giving a god damned dime to Vivendi.

    I honestly would rather have a fantasticly awesome game that is avalable to play 99.5% of the time than a rushed out garbage heap avalable 100% of the time.

    But then again, I play World of Warcraft, so take with that what you will.

    --
    I'm the guy with the unpopular opinion
    1. Re:Please don't kill steam. by CoderBob · · Score: 1
      I'm not familiar with the Steam system itself, as I am not a big HL fan. However, this whole concept of "system requirements" on the box does need to be looked at in general, including "minimum requirements" that leave the game/software in a barely playable state.

      As for the Steam issue, I have heard nothing but good things about it yet, in terms of game distribution, so I would have to agree that the distribution part should stick around. Maybe they should look into different authentication methods, and I can agree with the frustation about a 180 MB patch that I am required to get so I can play offline? Sounds bogus to me.

      I also play WoW, and I wouldn't say garbage heap 100% of the time...maybe 90%. Blizzard has its own problems to deal with, but I'm quite happy still.

    2. Re:Please don't kill steam. by AlexMax2742 · · Score: 1
      I also play WoW, and I wouldn't say garbage heap 100% of the time...maybe 90%. Blizzard has its own problems to deal with, but I'm quite happy still.

      I was implying that since Blizzard servers are down somewhat often on an otherwise awesome game, I am willing to put up with a game that doesn't have 100% uptime if it's a good game otherwise.

      --
      I'm the guy with the unpopular opinion
  41. HL2 should have an opt out. by Meest · · Score: 1

    I personaly didn't know that Steam was going to be tied in this much. The last time i had read you would be able to play HL2 without steam when you first installed it. But if you wanted to play Counter Strike:Source you would have to make a Steam account. To me personaly this would make more sense. You should be able to play a Single player game without any form of internet.... After all it is single player.

    How many SINGLE PLAYER games out there do you know that you need an internet connection to even get the game working?

    Its just the issue of VALVe not offering a version that is Steam free. I find it realy hard to swallow that the people that have 56k internet have less of an issue than the majority of gamers that have broadband.

    As for the internet connection being a requirement HL2 was advertised with Counter-Strike:Source. I and many others thought that the internet connection requirement soley involved the ability to play CS:S and not HL2 also. As this would seem to make sense to any person that knew about the HL series.

    Call me stupid but why would you need to connect to a content server for a single player game? Are they going to randomly keep changing the ending so that you'll never be able to reach it? Or are they going to finish the game and have you download the ending as you play it? You would think when you release a single player game that it would indeed be the final version and not need any updating.

    So if thats the case why must you download the updates to the content program that you technicaly should even have to use?

    1. Re:HL2 should have an opt out. by clean_stoner · · Score: 1
      How many SINGLE PLAYER games out there do you know that you need an internet connection to even get the game working?

      Phantasy Star Online for the Xbox wouldn't let you play the single player, offline mode unless you had an Xbox Live account... dumb as hell.

      --

      Sigs are for the weak.

  42. Re:Gamers screwing themselves. Again. by Bios_Hakr · · Score: 1

    It really is a lose-lose propisition. Gamers want something that they can play any time on any computer with minimal fuss. Publishers want to seel copies. Developers want to get paid for every copy that people are enjoying.

    So, instead of bitching about the status quo, come up with a viable alternative.

    You can require a CD in the drive. That sucks and is easily defeatable by Daemon Tools.

    You can check for DT, but then you are violating my right to have my PC set up the way I choose. Imagine MS just outright refusing to run a non-MS app. That's what publishers are doing.

    You can distribute online and hope piracy stays low. Of course, all the copies of WinZip and Cedega over at torrentreactor prove that doesn't work.

    You can distribute online copies and require a server verification prior to launch. But what if you go bankrupt? Will you spend your dying breath releasing a patch to allow offline operation? More likely than not, your servers and their activation code will be auctioned off to somebody else who may or may not allow you to reactivate.

    Personally, I prefer a random check. Let's say the game calls home after some random time span. The span will be hourly within the first week after install and maybe monthly a few months after release.

    The trick is to really make pirates pay. Let them play for an hour or two. Then exit with a reboot if the server isn't found. The pirates will think it's a random crash. They relaunch and play some more...another crash.

    Meanwhile, valid customers are playing just fine with no reboots.

    Or maybe require an activation code to be used to access additional content. Imagine having to put in a code to download a patch. Then tag each patch with the code used to download it. If a patch gets in the wild, unregister that game code and release a new patch with additional content. The person releasing the patch gets screwed. Everone else is happy.

    Off Topic -- Manual Breaks

    Some people use an external editor vice the slashdot comment box. It's easier to edit text in a familiar place then cut/paste into the comment box.

    --
    I'd rather you do it wrong, than for me to have to do it at all.
  43. I just don't get it! by Bros · · Score: 0

    Many people have complained (mostly on non-HL2, non-Vivendi, non-Valve sites) about the tie-in of HL2 and Steam. Many have complained about the "1984"-Situation and not able to play if Steam goes down, and so on...

    Now, there is someone which complains about the same thing, but now many people here complain about the organization which does something good for the consumer (yes, that's you) !!

    But hey, I don't have karma to burn, so: what the fuck do you really want (tie-in or not)?

    I for one, am glad for the existance and work of such organizations... and yes I'm not american...

  44. Re:Gamers screwing themselves. Again. by __aailob1448 · · Score: 1

    The difference between Steam and a good online distribution system is the the difference between a hammer made of steel and one made of uranium.

    Sure, the hammer made of uranium is a step forward from pounding nails in with a rock but it isn't worth the horrible death by radiation poisoning that ensues.

    Steam is a textbook example of a great concept ruined by greed/indifference/incompetence/evil (take your pick).

    Until someone makes a hammer made of steel, i'll stick with my rock, thank you.

    This is coming from someone who was enthusiastic about Steam back when the free beta started. Since then, Valve has done everything it can to make me hate their guts.

  45. Re:Steam has no LICENSE agreement but a SUBSCRIBER by Lonewolf666 · · Score: 1

    It's simple: by buying HL2, you just haven't bought a game. Not even a user license.

    The german courts might not buy that argumentation. We have a law about "terme of service" that says
    a) Terms of service only become a valid part of you contract if you can check them before closing the deal. Most lawyers seem to agree that a click-through EULA or similar falls under that law. If you have bought the boxed version of HL2 in a store, you might not have seen the EULA before buying. Poof, the EULA is invalid.

    b) Terms of service may not contain "unusual and surprising disadvantages" to the private customer(since IANAL, this may be somewhat inaccurate). This is not as clear-cut as the above scenario, but one might still argue that a modem connection should be sufficient if the system requirements only say "Internet connection".

    --
    C - the footgun of programming languages
  46. Re:Gamers screwing themselves. Again. by Godeke · · Score: 1

    "So, instead of bitching about the status quo, come up with a viable alternative."

    Woah there cowboy... my point is that I *prefer* the status-quo to the online distribution methods that are being created, as they hamper the use I get from the status-quo. I can still play MAX on my XP box, and that makes me happy.

    Not quite sure how that obligate me to create a better solution again. I have *zero* problem with CD checks... that was the point of saying that I keep a DVD *and* a CD drive in my machine. If you have problems with the old order *and* the new order, perhaps you should go off and do the design. Me, my point is that the new order has too many kinks for me to bother with. In fact, I pretty much ignored all your ideas, because those are exactly the problems I am currently *actively* ignoring. I find a product that I can use as long as I can keep compatible hardware to be useful product. A product that is useful for as long as the company says it is... nope, not for me.

    --
    Sig under construction since 1998.
  47. Re:Gamers screwing themselves. Again. by ObsessiveMathsFreak · · Score: 1

    So what your saying, in very obtrusive formatting style, is that Valve is fighting the man by becoming the man!! Very ironic. I guess your right. Let's all praise Valve for saving our rights... by taking them away!

    I for one welcome our new anti-game-publisher overlords.

    --
    May the Maths Be with you!
  48. Re:Gamers screwing themselves. Again. by phorm · · Score: 1

    Agreed. I dislike the steam authentication idea, because of the inherent tracking/privacy issues among various others. But from a playability angle, I'm overjoyed that I can play the game without needing to cart "My Original Disc" around with me everywhere. Esp with a laptop, this has been a huge PITA, since I need to carry a CD folder full of "Play Discs" in order to play any of my games on the go.

    The issues with valve going down one day.... well at that point they could release a patch of some sort that would allow the game normally to be played w/o steam (heck, they could just release an officialized version of the hacks that do the same).

    Not that I like steam. I think the concept is in some ways better than CD-swapping, but it definately needs work.

  49. Re:Steam has no EULA but a SUBSCRIBER Agreement by dupont54 · · Score: 1

    Don't get me wrong, I'm on your side.

    I just wanted to make sure that everyone understand there are TWO agreements in the case of a retail purchase: a good nice EULA between You and Valve/Sierra, and a *surprising* TOS (the Steam Subscriber Agreement) between You and Valve.

    Those 2 agreements simply don't describe the same product/service. And the "Steam activation" basically takes your nice licence away and give you only a Steam Subscritpion in return. And by comparing the EULA and the too-opened-to-be-honest SSA, the subscription is in my opionion a product of much less value (can be terminated any time, cost more and is not transferrable).

    The problem is not the EULA. It's the SSA, which is supposed to supercede the EULA.

    IANAL, but if you look at the EULA, having to accept additionnal terms of use is only required for "Internet multiplayer". Thus even the *activation* should not force you to accept its SSA if you don't want to.
    So there are 2 possibilities now:
    - If Vivendi has the rights, by its publishing contract, to sell User Licences of Half Life 2 the way they want, the forced SSA *activation* is a violation of the EULA (except if Valve can prove that HL2 is an "Internet multiplayer"-only game). And it's wholly Valve's fault.
    - If Vivendi has a more restrictive publishing contract, then they should have put more clearly on the box that HL2 IS NOT a game, but a subscription to some dummy online service (a bit like MMOs do).

    For a Steam *purchase*, only the SSA apply. You've always had only a subscription.

    Definitely more interesting than the game itself...

  50. Re:Steam has no EULA but a SUBSCRIBER Agreement by Lonewolf666 · · Score: 1

    Well, the same arguments that apply to the EULA would apply to the SSA. I'm talking about customer's right here, not about contracts between Valve and Vivendi. When buying a boxed copy of Half Life 2, you don't get to see them beforehand and the SSA is not a valid part of the sales aggreement.

    So what happens if you bought the game and find you cannot run it because of Steam problems? Let's assume you bother going to court over the 50 Euros or whatever the thing did cost. My best guess (IANAL, remember) is that the court would find the product defective. The dealer would have to take it back and refund your money. After that, the dealer might have the option of demanding his money back from the place where he ordered the game. But that would not be your problem anymore.

    --
    C - the footgun of programming languages
  51. online authentication by medep · · Score: 1

    hi everyone, i know this will sound paranoid, but i think the real issue is not valve per se. think for a moment if microsoft pulled a stunt like this. there would *almost* literally be riots in the streets. what valve is doing is already quite a large imposition of our rights, but nobody cares, because it's valve. we still love them because they rock major arse. we've gotten over the slight pevishness of having to wait so long, and now the pixel shaders and gravity guns are making us tear up with joy. i'm just a little worried about the precedent this will set. if valve's system is a success, other less well loved companies will follow suit.

  52. Re:Gamers screwing themselves. Again. by sjames · · Score: 1

    Currently gamers use 3rd party "no CD cracks" to achieve the same thing. However, as copy protections foisted upon us by corporate "geniuses" become more robust, that option may disappear.

    History is repeating itself. Early in the history of the PC, all games came on floppies with copy protection. The user was expected to boot the floppy to play the game.

    No matter how many copy prevention schemes, dongles, or stupid attempts to make entering the 232nd word on page 1008 of the manual look like part of the gameplay they threw at their customers, someone would find a way around it. A great many people had copy programs that could replicate many funky formats, or disk emulators that would simulate the built-in media defects, or binary patchers that could apply various hacks to kill the protection.

    A whole sub-culture grew up around people who found hacking the game more fun than playing it.

    Of course, that was just an extension of the Apple ][ scene where it got to the point that cracked copies became available before the packaging design was even complete. Successfully cracking a copy protection scheme was a rite of passage.

    Sector editors that could disassemble machine code were common enough.

    The worst problem for the publishers was that their prevention schemes WERE a giant pain and the need to back up unreliable floppies was real. Because of that, nearly nobody actually thought that cracking copy prevention was wrong.

    Eventually, they gave up on that crap and just used trivial checks to keep Joe Average from copying and accepted that if someone really wants to make a copy, they will probably find a way.

    The 'piracy' problem died down to a dull roar (I'm not about to claim it went away, just that it and it's social legitimacy was reduced) AFTER they quit trying to stop it. It turns out their copy prevention systems were such a pain that people who paid for the software wanted the cracked versions too. Eventually, many of them started asking themselves why they paid for software when they were going to get the cracked version anyway. Once they quit encouraging their customers to look for cracks, it bacame easier for most to just buy the software.

    It would seem that the new crop of suits never bothered to look at the history of their industry.

    For a while, they had it pretty good. Most people don't mind having to load a CDROM to play a game enough to actually do anything about it (besides, the CD had the Audio tracks on it). Free Software provides a constructive outlet skilled young hackers.

    By re-introducing copy preventions that are a real pain for a significant fraction of their customers (and that have a growing probability of preventing legitimate buyers from playing), they're practically begging for the game cracking culture to come back to life. The pistol is loaded, the hammer is cocked, and it is aimed squarely at the foot.

  53. Still piracy by RedLaggedTeut · · Score: 1

    It still piracy, because he didn't buy the game he cracked.

    What I'm saying is, its ok to me(but no the Law) if you crack a game that you bought, but not this tricking. The trick might work legally with goods, but not with copyrighted stuff.

    --
    I'm still trying to figure out what people mean by 'social skills' here.
    1. Re:Still piracy by Alsee · · Score: 1

      This post explicitly asked about a case where a return was attempted and refused. The reply (who actually did this) did not explicily say a return was attempted and refused, but presumably he was referring to the same situation.

      There is no "tricking" when someone sells you a defective product and then refuses to take it back. Well, there's "tricking" but it's the game publisher or the store attempting to do the tricking. If the store DOESN'T WANT it back, fine. The buyer is the victim and he still has every legal right to get his money back.

      legal[] with goods, but not with copyrighted stuff.

      It's bad enough when people mistakenly think copyright law == property law, but now you seem to be suggesting that copyright law is some magical god far above real property? You suggest that it is legal if it happens with a car, but it's magically a crime if it's a copyrighted book or copyrighted music or copyrighted software?

      -

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      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  54. Re:Internet Is Only Required To Activate Not To Pl by aj50 · · Score: 1

    If you have broadband, why do you want to use steam in offline mode anyway?

    --
    I wish to remain anomalous