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AlphaGrip Starts Mass Production

punchy_boy writes "The AlphaGrip AG-5 is finally starting production. News of pre-orders for this device was reported 6 months ago. This device is a keyboard and mouse in a 'gamepad' style form factor. It's been a while coming and the guy(s) at AlphaGrip deserve a pat on the back for sticking with it. I was so enthusiastic about this device I wrote some software to help me learn to use it properly (alt link)."

139 comments

  1. Alternative Use by deliciousmonster · · Score: 2, Funny

    Sometimes, I hold it with my hands crossed and upside down... I call it The Stranger

    --
    I have a plan. Using mainly spoons, we'll tunnel our way out of the city...
  2. Re:Lame by PainBot · · Score: 2, Insightful

    Actually, you should watch the video. I don't think it'be that great in an office, but like they say, during a car or plane trip, it is interesting.

    And if you think you don't want to learn how to use, it could be that you're growing old and don't want to change your little habits... hehehe

  3. Control Freaks by Doc+Ruby · · Score: 4, Interesting

    I'm surprised we haven't seen a lot more novel controllers for our gizmos. We've got a lot of different people, coming from different experiences all over the world, playing many different games, musical instruments, working with a vast array of tools. And experimental hardware is very cheap and accessible to design and produce, even in limited quantities. So why are we stuck with basically QWERTY, mouse, D-pad, and a "handful" of variations and combos? Let a thousand controllers bloom! Each with a USB connection and an open-source driver :).

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    1. Re:Control Freaks by Anonymous Coward · · Score: 0

      why fix it if it isn't broken?

    2. Re:Control Freaks by ClaraBow · · Score: 1

      So why are we stuck with basically QWERTY, mouse, D-pad, and a "handful" of variations and combos? Because it is very difficult to break old habits. I is hard enough for the average computer user to switch from Windows to Mac, or Linux where the user interface across these platforms are very fimiliar, let alone have people get used to a new keyboard layout. I have been tempted to try a different keyboard, but my fingures have a mind of their own that will be very hard to retrain -- old habbits are hard to break.

    3. Re:Control Freaks by theWrkncacnter · · Score: 1

      QWERTY? Man I switched to Dvorak long ago.

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      -1 (Troll) is antihammer
    4. Re:Control Freaks by grumbel · · Score: 1

      The throuble is not building the controller, but building applications that work with it. Building a controller that might be better for typing might not be that difficult, but will it be equally good at gaming, at pressing shortcuts and similar things or will have people to fall back to keyboard use? Same with special game controllers, they work good for games designed for them, but are awefull for others and a pain to configure for the rest of the games. If you look at Nintendo for example they have designed games specifically for the controller, Mario64 without an analog controller would have been a quite different game, so would have Luigis Mansion without two of them and the analog shoulder buttons, same with Pikmin and a bunch of others of their games. With the NintendoDS its the same again. On the other side Nintendos controller can be quite a pain for games first developed for PS2 and then just quickly ported to the Gamecube, 'action-buttons' mapped to Z-trigger, Analog shoulder buttons used for non-analog events and similar things, it can still be played, but its only half the fun as with the controller the games where designed for.

      I still find it sad that there isn't much new stuff happening in the controller world, but without applications to back up the controller its near impossible to get something new happening.

    5. Re:Control Freaks by PyroMosh · · Score: 1

      Yeah, I hear that almost everyone did too. Nobody uses QWERTY any more. Nope, nobody at all.

    6. Re:Control Freaks by iowannaski · · Score: 1

      And experimental hardware is very cheap and accessible to design and produce, even in limited quantities.

      If by "cheap" you mean "very expensive relative to other computer peripherals," then yes, it is cheap.
      If I had $150 to spend on a computer related toy, some new fangled wonky keyboard would be pretty damn far down the list.

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      i forget
    7. Re:Control Freaks by Doc+Ruby · · Score: 1

      Lots of games use the same default controller to control a specific real-world activity that's nothing like the controller. How come nobody puts out, say, a different controller for a fighting game that has the same electrical signal outputs as the default, but is shaped more like a fighting abstraction?

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    8. Re:Control Freaks by Doc+Ruby · · Score: 1

      "to design and produce"

      I'm talking about inventing a new controller. There's no reason why it should cost more (retail) than 2x that of the default, mass-market controller. Ie, $30. For something much more usable than just some new keyboard.

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    9. Re:Control Freaks by kinema · · Score: 2, Informative
      Each with a USB connection and an open-source driver :).
      One of the great things about USB is when properly implemented no driver is required beyond the standard HID driver included in your favorite OS.
    10. Re:Control Freaks by Doc+Ruby · · Score: 1

      Maybe "driver" isn't the word: maybe I'm talking about an HCI model component that messages with the app en/decoding the human actions into app terms. It would be very useful to have one single SW class that does that, shared across all apps that use the controller. Or is the HID sufficiently abstract to avoid that kind of requirement?

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    11. Re:Control Freaks by Qzukk · · Score: 1

      I'm not sure what you're getting at. What happens now is that keys are pressed or the joystick is moved, and this is converted into an updated joystick state and/or press and release events for the keys. Your application should then read these events and convert them into whatever that app wants to do with them.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    12. Re:Control Freaks by Doc+Ruby · · Score: 1

      The point is that "joystick" is a universal model for controller action. But my new, fringe "hand running" controller for FPS, footracing, other track events, isn't as established. So I'd provide both the controller, and the SW object with a defined API (and callbacks) for running. Other running controllers that come along could use it. Otherwise the controller will be stuck with a single game, like the old Nintendo "Top Gun" game and its one-shot PowerGlove controller.

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    13. Re:Control Freaks by drinkypoo · · Score: 1

      If you just make a HID-class device then every control on it will be supported. If you make it require a special driver, then it will only be supported where your driver is provided. You can map any HID control to any function in DirectInput games with support for remapping of controls. It doesn't matter how many devices you have installed (although I'm not sure if keyboards and mice are supported as separate entities) and you can map controls on any of them. I would suspect that SDL provides similar functionality.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    14. Re:Control Freaks by Qzukk · · Score: 1

      So basically what you want is the hardware layer to say "go forward" and another layer that says "UT, forward=w. q3, forward=w. doom3, forward=" etc?

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    15. Re:Control Freaks by Doc+Ruby · · Score: 1

      Well, we've already got "go forward", etc. What about all the other motion primitives we do in our different walks of life, which have to get translated into "jump/kick/jump/punch" macros, or even just into pushing buttons on a flat package? I'm not into it, but what about people who want to translate their knitting needle skills into digital graphic design? Or any of the other physical skills we've got that translate nuance into style and function, but which are totally unlike our wide variety of riffs on the keyboard, mouse and joystick?

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    16. Re:Control Freaks by Tim+Browse · · Score: 2, Funny
      what about people who want to translate their knitting needle skills into digital graphic design?

      They're heading for some disappointment.

    17. Re:Control Freaks by Tim+Browse · · Score: 1

      You mean like this or this?

    18. Re:Control Freaks by Tim+Browse · · Score: 1

      Oh, and I forgot this, of course :)

    19. Re:Control Freaks by Doc+Ruby · · Score: 1

      Why should they be? Some of that stuff is pretty wicked, if you can get past the old biddies and their quilts. The Internet and multimedia can change all that. Don't dis grandma - she might be behind that hoopy new desktop wallpaper sweeping the P2Ps.

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    20. Re:Control Freaks by Doc+Ruby · · Score: 1

      More like the light *gun*, which isn't like a traditional controller. Although it's not new - those light guns have been around since the 1970s. Those other controllers are pretty snap, but they're really just a bunch of traditional controllers stuck together. I'm talking about, say, translating an attack kite controller into digital, or a sensorized flyreel controller.

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    21. Re:Control Freaks by Tim+Browse · · Score: 1

      Sorry, I was envisaging some kind of knitting needle controller/input device for Photoshop or something...it didn't seem like it would work all that well :)

    22. Re:Control Freaks by Doc+Ruby · · Score: 1

      Why not? When you're 75 years old, have 60 years of needle skillz, that mouse looks like another world. And stands between the productivity of Photoshop and a lifetime of design experience.

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  4. AlphaGrip's site is a bad example by Hosting+Geek · · Score: 0, Insightful

    AlphaGrip's site is the worst design IMHO.

    If they can't design a site how the hell can they design a usable "gamepad"?

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    For FREE NO ADS! 1GB/20GB PHP MySQL With a Control Panel Hosting
  5. This by Funk203 · · Score: 1, Interesting
    This new thing seems only useful for the gamer who needs everything a company has to offer. This will be like the old stearing wheels that they used to sell for the racing games. It is a pitty to those people who think they really need it.

    What ever happened to the old fashion mouse and key board?

    --
    "We tend to become like the worst in those we oppose." "Perceptions rule the universe." --Bene Gesserit Sayings
    1. Re:This by icepick72 · · Score: 1
      This will be like the old stearing wheels that they used to sell for the racing games.

      With the arcade steering wheels you could access the entire alphabet and enter your initials (if you got a high score). Who needs "Alpha Grip" when the plain arcade steering wheel allows full access to the keyboard. You can also code on long road trips.

    2. Re:This by Jeff+DeMaagd · · Score: 2, Insightful

      Steering wheels make sense for racing games. They are still sold. It is one of those things that I don't think make sense when crammed into another style computer input device. Yeah, you can do it with a keyboard (no space!) and mouse but it doesn't make sense. A mouse isn't as intuitive as a steering input. A keyboard is less so as pushing a button isn't an analog input, but steering direction is analog.

      But I guess it doesn't matter as realistic driving physics is outside of the gaming industry's grasp.

    3. Re:This by dnixon112 · · Score: 1
      What ever happened to the old fashion mouse and key board?
      Um, nothing happened to it, everyone still uses it. I think that's what this guy wants to change.
    4. Re:This by Anonymous Coward · · Score: 0

      What ever happened to the old fashion mouse and key board?

      They cause carpal tunnel syndrome.

    5. Re:This by porcupine8 · · Score: 1
      I would love to try one out - and if it really is fairly easy to learn, I'd much rather use something like that than a standard laptop keyboard. If they keyboard isn't at just the right height, they're very uncomfortable to type on. On your lap it isn't very comfortable, on an airplane tray it isn't very comfortable...

      But then, I'm not 100% convinced without trying it myself that this device is a easy to learn and as comfortable as they say. But if it is, I definitely think it has more applications than just for gamers.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    6. Re:This by skids · · Score: 1

      It isn't even just driving games. Everything I've played has these horrible dead zones that render any physics engine impossible to enjoy. A tweak to the left -- nothing happens. Tweak just a bit harder, and lurch!

      What the hell is wrong with game/controller devels that they don't get this? Is it just that they think everyone wants to play with a mouse? Or is the market in general too ham-handed to notice?

      And what's up with the pic of the cute chick with the pink AlphaGrip lying on her bed? Are we supposed to use them to impress people like her? Dream on.

    7. Re:This by iowannaski · · Score: 4, Funny

      My PS2 steering wheel took 2-3 seconds off my GT3 lap times.

      More importantly, it helped me suspend disbelief when I was pretending to drive a car on my TV.

      If a controller shaped keyboard could help me suspend disbelief while I try to make interesting points on /., I would be all over it.

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      i forget
    8. Re:This by Leroy_Brown242 · · Score: 1

      Hah, right on.

      If I had the mod points, I'd toss one your way. :)

    9. Re:This by mrchaotica · · Score: 1

      Actually, I preferred playing driving games with a joystick. I'm not sure why; I think maybe it has to do with being able to press the buttons more easily or something.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  6. Bah. by Anonymous Coward · · Score: 0, Insightful

    the guy(s) at AlphaGrip deserve a pat on the back for sticking with it.

    Perhaps. But, they also deserve a smack in the head for a stupid idea. There is no way that a gamepad with funky chords is faster than a standard keyboard. It has also been recently determined that this thumb typing phenomenon, brought on by game pads and cell phone text messaging, is very bad for people.

    If you think RSI and carpal tunnel is a problem with a regular keyboard, just wait till you see what happens from typing with only your thumbs for a few years.

    LOL Morons!

    1. Re:Bah. by Poingggg · · Score: 1

      If you RTFA, you might find out it's a 10-finger typing system. Most of the keys are on the underside of the thing. Apparently the positioning of the wrists, arms and fingers are a lot more ergonomical than when using a normal keyboard.

      --
      What person will donate an airborne act of love?
  7. Re:But will it run on... by chrome · · Score: 1, Insightful

    I think so. One of the inventors says in the video that it is detected as a standard USB keyboard and mouse.

    I also assume it will work under Mac OS X.

    I think I might get one. I think these things are going to be popular for some weird reason ...

  8. Gimic advertising by canuck57 · · Score: 0, Flamebait

    This is gimic advertising.

  9. It's an interesting gadget ... by GNUALMAFUERTE · · Score: 4, Interesting

    But i just can't get used to this kind of stuff ...

    I have thought about getting out of qwerty many times, but, even when there are some input/control devices that are better and faster than the classic ones, so many years using the classic designs lets us type as fast with them as one could do with newer toys. Also, it's pretty hard to get used to that kind of changes.

    I have tried DVORAK, and even a crazy experimental layout that i found out there ...

    k , u y p w l m f c
    o a e i d r n t h s
    q . ' ; z x v g b j

    Here is the link to experiment that created this layout: http://www.visi.com/~pmk/evolved.html

    In conclussion, this devices might be very comfortable, but an old hacker just won't get used to them.

    BTW: The site is slow, here is the google cache link: http://64.233.161.104/search?q=cache:qO6W-dkdz4kJ: www.alphagrip.com/+&hl=es

    --
    WTF am I doing replying to an AC at 5 A.M on a Friday night?
    1. Re:It's an interesting gadget ... by Anonymous Coward · · Score: 0

      Nice but that is localised to enUS layouts, have you tried those experiments in other locales? It would be interesting to see how the results stacked up when localised.

    2. Re:It's an interesting gadget ... by karniv0re · · Score: 3, Insightful

      Even if there was a tested an proven layout that would gaurantee quicker results than QWERTY, why would anyone want to give up QWERTY? It's taken me years to perfect touch typing with QWERTY. On a good day with pretty simple sentences, I can easily do 100 WPM. So even if I could theoretically acheive an excess of 100 WPM with, say Dvorak, the time it would take to learn it, as well as the non-portability of the skill (what are the odds of finding another Dvorak keyboard wherever you go), are not worth it.

      To compliment your quote: "An old hacker can't get used to them," you're right. We're going to stick with the tried and true. Maybe if you raise kids on a combination of Dvorak and QWERTY, they would better off, like teaching them two languages when they're young, but us old guys raised on QWERTY (yeah, 22 is old, shut up) are going to find it hard learning new tricks.

    3. Re:It's an interesting gadget ... by mOoZik · · Score: 1

      Exactly. Why spend time, energy, and frustration learning a layout that hardly anyone uses today? You can just see the interviewer asking, "Excuse me, sir, but what is Dvorak? You say you are fluent. Could you please describe what it is and how it will benefit us?" QWERTY is the standard. Get over it. Use the standard, forget the "boutique" layouts. Better to improve your speed on QWERTY (I've been typing for 10+ years and can do 140 WPM if I'm not tired) than learn something new from scratch. It's like learning to write with your left hand, even though you have been doing it with your right your whole life. Then again, you might get a scholarship for that, but nothing for learning Dvorak!

    4. Re:It's an interesting gadget ... by midav · · Score: 3, Informative
      So even if I could theoretically acheive an excess of 100 WPM with, say Dvorak, the time it would take to learn it, as well as the non-portability of the skill (what are the odds of finding another Dvorak keyboard wherever you go), are not worth it.

      Man, I wish you knew what you were talking about. I have switched to Dvorak about 3 years ago so I am talking from my own experience. First, it takes about two weeks to re-train your motor skills to a different layout even for a klutz like myself. Second, in both Windows and Linux (can not say much about Mac, but more than sure that in Mac OSes too) you can set up Dvorak keyboard layout through the Control Panel or its equivalent.

      While I admit that I am not typing faster than when I was using QWERTY (most probably, because my dexterity limits kick in long before those of difference between QWERTY and Dvorak,) I can safely say that hand/wrist strain is much less when you are using Dvorak, so your motivation is your closeness to the carpal syndrome.

    5. Re:It's an interesting gadget ... by Skraut · · Score: 1
      I got the best thing ever from learning Dvorak, the ability to type once again. I had such severe RSI (or whatever the hell they are calling it this month) that it was painful for me to type a singe sentence in QWERTY. Some physical therapy and a switch to Dvorak, and the pain went away, and my ability to type came back. This was 8 years ago and I haven't looked back since. It depends on the situation if I use one of my Kinesis natural dual keyboards which can be switched on the fly, or if I just do software emulation, but my wife knows how to switch back to Qwerty with whatever method I do.

      Just because something isn't standard, doesn't make it wrong. Some people throw away the operating system that comes with their computer and install Linux. I throw away the keyboard layout and use Dvorak.

      --
      Introducing Microsoft Vacuum 1.0 The first Microsoft product that doesn't suck.
    6. Re:It's an interesting gadget ... by OrangeTide · · Score: 2, Informative

      It takes 2 days to learn Dvorak and be back at your full speed. When learning dvorak I would advise against moving your keycaps around to have it appear dvorak. The temptation for looking at your hands is too strong. It's best to just have a small window or whatever with a picture of the layout that you can look to if you're stuck. Force seems to work best when rewiring your brain.

      The painful part is switching between dvorak and qwerty. After practice I could do switch between them, but it would take a couple hours to get back up to full speed. It's probably better to hunt&peck qwerty once you've learned dvorak. That will avoid the pain of undoing your learning.

      --
      “Common sense is not so common.” — Voltaire
    7. Re:It's an interesting gadget ... by chrysrobyn · · Score: 1
      Even if there was a tested an proven layout that would gaurantee quicker results than QWERTY, why would anyone want to give up QWERTY? It's taken me years to perfect touch typing with QWERTY. On a good day with pretty simple sentences, I can easily do 100 WPM. So even if I could theoretically acheive an excess of 100 WPM with, say Dvorak, the time it would take to learn it, as well as the non-portability of the skill (what are the odds of finding another Dvorak keyboard wherever you go), are not worth it.

      If you're in an industry where the speed of your typing is not the limiting factor, say programming (you're thinking more time than you're typing, or your type speed is limited by your thinking speed), then you obviously may be right. If speed is the only advantage, why suffer the cost? Of course, if the speed is there because the fingers have less space to travel on average, I would assume that the fingers suffer less stress. If that assumption is correct, it would be interesting to find out if RSI was less of a problem, all other things being equal. If this proved correct, mightn't a permanant speed hit be worth being able to work longer?

      Of course, if you're in an industry where you're paid by the word, or if your thinking speed increases by 20% when your fingers get where they're going faster, then you would become more productive. I think that touch typing for most of us is very similar to programming -- once you know the first language, the rest are straightforward. My old roommate in college tought himself DVORAK inside of a week. Bless his heart, but he wasn't always the brightest crayon in the box, so if he can get pretty proficient inside of a week, I'm sure most of us can do alright too. After the learning curve, he had difficulty switching between layouts for about 2 minutes before his brain was fully switched into the current layout. Personally, I learned the Japanese keyboard inside of a day, but [a-z][0-9] are qwerty so it's not a direct comparison.

      If it takes you 1 week of downtime (maybe spread out during your personal time after work), and it increases your productivity by 20-50%, then it doesn't take much math to show how much longer you have to stay in your job to prove the value. This assumes you can take the short term productivity hit.

  10. What a Joke! by ElDuderino44137 · · Score: 0, Flamebait

    I watched his diy informertial ...

    It doesn't look like it makes games any more fun to play ...

    It looks stupid when it comes to using a hand held computer ...

    He looks stupid ...

    I'll wait for a real break through in technology ... like a holographic interface. ... The Dude

    1. Re:What a Joke! by dnixon112 · · Score: 1

      Yea because keyboard and mouse is the epitome of looking cool...

    2. Re:What a Joke! by Anonymous Coward · · Score: 0

      Why is this a flame? Sounds like an honest opinion to me.

  11. Strange, but useful seeming by Anonymous Coward · · Score: 3, Insightful

    I wasn't really interested, untill I watched his little demo video. I really like the idea of being able to type while sitting in my lay-z-boy and not having to handle a wireless keyboard. I am sure it has a learning curve like anything else, but I am an avid console gamer and I think I could pick it up in a week or so, I might just order one right now.

    1. Re:Strange, but useful seeming by operagost · · Score: 1

      Did you notice he had a typo? "Handeld." LOL. Nobody said it would make you a perfect typist I guess.

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      Gamingmuseum.com: Give your 3D accelerator a rest.
  12. College by Anonymous Coward · · Score: 1, Funny

    It would be fun to take notes using this during class; you'll be furiously pressing buttons on a gamepad while the professor, who can't see your screen, sees just that.

  13. Doom 3 Demo by GrAfFiT · · Score: 2, Informative

    Did you watch the gaming demo ? It seems that the "joystick" function of this controller is a on/off switch. That's ok for strafing (that's what we use with our keyboards) but it's totally unusable for proper orientation ! I already find that joysticks are far less precise than mouses when comparing movement acceleration range, this is even worse. Definitely not a gaming device.

    1. Re:Doom 3 Demo by Anonymous Coward · · Score: 0

      I didn't read the entire site, but it's actually pretty obvious that the joysticky thingy are not on/off switches. Look when he moves the Windows cursor around.

      That's not to say that it'll be any good for games though. Nothing beats a good high dpi optical mouse for serious shooting.

    2. Re:Doom 3 Demo by GrAfFiT · · Score: 1

      Or the joystick has a linear response. Anyway, the way the guy aims on the video is really awkward.

    3. Re:Doom 3 Demo by bic2k · · Score: 1

      They went to a track ball instead of the joystick for the AlphaGrip. That should make it much better than the old joystick interface they are showing in the video.

      --
      --- its to bad about the monkey, I kinda liked them
  14. too big by Anonymous Coward · · Score: 1, Insightful

    For my wearable computing, I need an input device that supports all the functionality of a keyboard and mouse/trackball, in a stylish, small form factor, that fits in a pocket (and is preferably usable while _in_ said pocket at least once one learns where the keys are) This ain't it. I can't walk down the street using that big lump, I'd look as absurd as I'd look with a VR helmet instead of a glasses-clip-on micro-HUD.

    1. Re:too big by TheRaven64 · · Score: 1

      About 10 years ago, I remember reading about something called a chord keys keyboard. It had 6 keys (one for each finger and two for the thumb) allowing 64 possible combinations, enough for upper and lower case letters, numbers and 2 punctuation marks. Adding a third thumb key, or a second little finger key, could allow the complete complement of punctuation. Such a device would be ideal for a wearable computer.

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      I am TheRaven on Soylent News
  15. maketing pics by SQLz · · Score: 1, Insightful

    the marketing pics look like bad low budget n-gauge stuff, the ones that show attractive people in hot night clubs using the n-gauge. Here is a hot girl holding oour gadget!!

    1. Re:maketing pics by SQLz · · Score: 1

      Obviously, the makers of this device didn't like that statement but, I'd hardly call it flaimbait

    2. Re:maketing pics by Anonymous Coward · · Score: 0

      I'd much rather see a hot girl holding my gadget.

  16. imho by sm0ke · · Score: 0

    i'm pretty sure, this will be best for use with gaming consoles.... new ideas, that threaten trends of MANY years usually fail (even if they are better that the current standard.)

  17. Ouch by Primal_theory · · Score: 1

    I can't even imagine how much my wrists and fingers would hurt after doing something like talking on aim or posting alot of comments!

    how much does it weigh?

    and wont you get that thumb disease or w/e that is from extended use of them?

    --
    Your skill in reading has increased by one point!
    1. Re:Ouch by Anonymous Coward · · Score: 0

      I think so too. In the video it looks like he's constantly straining his thumbs upwards. This device is going to damage your arms if it's used a couples of hours daily.

  18. A new keybard design? How.... exciting. by Mike1024 · · Score: 3, Interesting

    Seems to me that there have been a lot of attempts made to come up with better keyboard designs - Dvorak; that alphabetical keyboards; chordic keyboards; split keyboards; weird keyboards; other weird keyboards; and so on.

    Call me when one of them has broad market acceptance.

    Michael

    --
    "Goodness me, how unlike the FBI to abuse the trust of the American public." -- The Onion
    1. Re:A new keybard design? How.... exciting. by porcupine8 · · Score: 1

      Well, all the things you linked to either require putting it on a desk, or using chords (or both). I think those are the two things this person is trying to get away from. Something you can use in any position, that still has 1:1 letter:button ratio. There are shift keys that you have to use for punctuation, etc, but the letters all get their own button.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    2. Re:A new keybard design? How.... exciting. by Roger_Wilco · · Score: 1

      Call me when one of them has broad market acceptance.

      Why is that a prerequisite? I'm using a Kinesis keyboard. It doesn't bother me that other people use normal keyboards, and it doesn't seem to bother anyone that I use a funky keyboard.

      Diversity is necessary for functional capitalism.

    3. Re: A new keybard design? How.... exciting. by gidds · · Score: 1
      It's a prerequisite because I suspect most people don't just use one keyboard; and some of those are likely to be used by other people.

      It's much harder to switch between different layouts than it is to make do with one, even if it's not optimal. (I speak from experience.) And if you have to use a keyboard where your preferred layout isn't available, or where someone else needs it to be standard, then you're pretty much stuck with it.

      So unless a layout is overwhelmingly better than QWERTY, it's likely to be popular only with the few people who use only their own keyboard.

      And on standard systems (Mac OS X, Windows, &c), there is also the complication of control keys. Do you move Ctrl+C to the same key as C, keeping the mapping, or do you leave it where in the QWERTY position, which keeps the relationship with Ctrl+X &c too? And so on.

      This isn't just a matter of me-too-ism, of irrational or lazy resistance to change. I think the standard QWERTY keyboard is so pervasive, so tied into software and systems, so interoperable, and so ingrained in people, that (for better or worse) we're pretty much stuck with it.

      --

      Ceterum censeo subscriptionem esse delendam.

  19. Once... by freeplatypus · · Score: 1

    ... I had problems with washing machine because it has too few buttons (actually only 2 buttons and one knob). I am used to my 104 keyboard. They won't see this "thingy" on my buying list.

  20. The new Microwriter by Anonymous Coward · · Score: 0

    This concept is nothing new. A one-handed system called the "Microwriter" was using the same idea over 25 years ago. It never caught on either:

    http://www.old-computers.com/museum/computer.asp ?s t=1&c=558

  21. wearable computing by nounderscores · · Score: 2, Interesting

    Is there anybody who (having used both) can tell us if the alphagrip can challenge the supremecy of the handykey twiddler chording keyboard as the device for typing while running?

    do you think US special forces are going to be punching in artillery corrections on a ruggedized alphagrip instead of the L3 wrist keyboard that I'm told they used in the 1990s?

    1. Re:Wearable Computing by Anonymous Coward · · Score: 0

      For the moment, I just buy glasses with plain lenses for the HUD (although I am actually slightly short sighted in my left eye relative to my right, it's so mild as to be pointless correcting - I still have better vision in it than many a person with "perfect" vision). Women say I look better with glasses anyway, which strikes me as just odd, but there you go. Maybe they find it faintly disturbing I don't look stereotypically "intellectual" enough to fit my personality without them or something.

    2. Re:wearable computing by Dun+Malg · · Score: 1
      do you think US special forces are going to be punching in artillery corrections on a ruggedized alphagrip instead of the L3 wrist keyboard that I'm told they used in the 1990s?

      No. The point of the L3 is that it's always there, on your arm, ready to use. You really think a loose two handed controller dangling by a wire is a suitable replacement for that?

      --
      If a job's not worth doing, it's not worth doing right.
    3. Re:wearable computing by Darkangael · · Score: 0

      You would think that for artillery corrections they would have the numbers more accessible than the letters not the other way around.

  22. Wearable Computing by drewzhrodague · · Score: 1

    Absolutely. Also, this is a two handed device.

    I think the Twiddler is a more apt keyboard for wearable computing, but it would be better to have something less complex, and much cheaper.

    Also, what do those of us do with the HUD when we don't wear glasses? I figure, LEDs at the end of the mic, for notification -- I don't think we need screens for everything anymore.

    --
    Zhrodague.net - I do projects and stuff too.
  23. Re:Another poo-pooing elitist? How.... exciting. by Anonymous Coward · · Score: 0

    Seems to me that there have been a lot of attempts made to come up with better keyboard designs

    Chordic and split keyboards were not invented for that reason, they were attempts to come up with better keyboard designs for computing while standing or walking.

    Call me when one of them has broad market acceptance.

    No thanks, you seem like an asshole. It's a shame you need others to like something before you can like it, too. You're a natural-born follower.

  24. This is a fucking ad by lsw · · Score: 0, Flamebait


    This is guy is genuine like my ass. From his website:


    I also have a bad back which prompted my desire to buy an AlphaGrip, so I could sit in the most comfortable position with my laptop and hack away. Anytime, anywhere.


    Thanks for sharing, but can the editors please RTF website before posting. thanks.

    --
    Ironclad Security only exists when you have Chuck Norris on the shift. Do we really have to discuss this? (Plutonite)
  25. Inferior! by Quiet_Desperation · · Score: 1

    Back in the 1970's we had Kung-Fu grip! [TM]

    Click here if you dare

  26. Re:But will it run on... by porcupine8 · · Score: 2, Informative

    It says right on one of their webpages that it works on Windows, OS X, and *nix that's set up to use USB keyboards and mice.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  27. Need accelerometers for mouse function by Dr.+Spork · · Score: 1

    I totally agree. The mouse function must be done differently somehow. I was thinking that the best idea would be to have an accelerometer to measure the movement of the thing itself. You can rotate it along the three spacial axes, and you can also move it (unrotated) along three axes. Wouldn't it be cool if the thing could detect all those motions and translate them into input? Shooter games would start to feel a lot more like shooting. Best of all, this wouldn't require the use of any fingers at all, so you really could type and mouse with perfect simultenaity.

    1. Re:Need accelerometers for mouse function by GrAfFiT · · Score: 2, Informative

      http://www.gyration.com/
      But it costs $$$.

    2. Re:Need accelerometers for mouse function by Dr.+Spork · · Score: 1

      Damn, that IS expensive, but pretty neat. The mouse technology seems like a perfect match for this in-air keyboard.

  28. Useful by md81544 · · Score: 1

    I see these being more useful as we move more and more towards media PCs etc.

    I've just built a media PC (VIA Nehemiah based, fanless, Fedora Core 2) for playing DVDs, AVIs and Ogg/MP3s. I have yet to write some kind of OSD-type control software for it to select a file I might want to play. It's a real pain having to walk up to the PC just to play the next episode of 24, for example.

    This is kind of a stealth keyboard which wouldn't look so much out of place on the coffee table. Particularly if it were wireless. Being able to type superfast on it wouldn't be a requirement... I want one!

  29. Why are all negative comments being modded down? by Anonymous Coward · · Score: 0

    I notice AlphaGrip is based in Virginia, just like VA Linux (which owns Slashdot). Are comments being rigged so that this incredibly blatant attempt at astroturfing will still hold up as a decent advertisement to those with high comment viewing thresholds?

  30. Great. by Rostin · · Score: 1

    How about a standard keyboard and mouse interface for gaming consoles? That's about the only thing that keeps Sony/Microsoft/Nintendo from having me as a customer. I play computer games, and I like the idea of spending a couple hundred bucks on a console instead of several times that on a computer, but I hate game controllers.

    1. Re:Great. by Bastian · · Score: 1

      I take it you haven't tried using a keyboard and mouse while seated cross-legged on the floor or crammed onto a sofa with four other people, all using keyboards and mice, too.

    2. Re:Great. by milkisgood · · Score: 0

      I agree. That's why when I found this xbox/playstation add-on I went to straight out an acquired my first gaming console.

  31. Re:The new Hypertext by Anonymous Coward · · Score: 0

    When George Bush's great-grandfather first invented hypertext, it didn't catch on either.

  32. How is this better than standard chord keyboards? by argent · · Score: 2, Informative

    One of the advantages of a chord keyboard is that it allows one-handed typing, which is essential for wearable computing: you shouldn't need to put down your "keyboard" to open a door or pick up a glass or whatever else you need to do in the "real world".

  33. Re:But will it run on... by Anonymous Coward · · Score: 0
    I also assume it will work under Mac OS X

    Riiiiight...
    The same group that struggles with a 2-button mouse is gonna love this!

  34. Hang on ... by BillsPetMonkey · · Score: 1

    The "Why?" link on the site says that in the 1930s, we were able to type at 50WPM and now in 2004 the Alphagrip allows us to type at ... up to 50WPM.

    --
    "It's not your information. It's information about you" - John Ford, Vice President, Equifax
    1. Re:Hang on ... by Darkangael · · Score: 0

      Yeah, but with the AG you can do it on your couch. If there was some way I could try before I buy I would so want to get one of these. It would greatly enhance my dream of "beanbag computing" which I am currently setting up.

  35. tcsh and vi by Michael.Forman · · Score: 2, Interesting

    I'm quite open to novel mechanisms to data entry and have experimented with a few in the past. However, these keyboards are often optimized for typing English text while unwittingly complicating the entry of shell and vi commands, which are just as important to me.

    I'd like to see a keyboard designed around the key usage of a sysadmin who uses vi and tcsh (and other obscure programs such a emacs).

    Michael.

    --
    Linux : Mac :: VW : Mercedes
    1. Re:tcsh and vi by Anonymous Coward · · Score: 0

      When vi has been designed around qwerty, it's hard to design a keyboard that suits it better.

    2. Re:tcsh and vi by mungojelly · · Score: 1

      I use a Twiddler2, & it's completely programmable (though the programming mode is a bit lame), so it can be optimized for anything you like. (I designed a set of chords for myself based on a frequency analysis of a large corpus of my own text.)

      <3

      --
      If you were my sig, you'd be reading yourself right now.
  36. why it's cabled? by Anonymous Coward · · Score: 0
    It's nice and all but I noticed you have to stick a usb cable on back of it, so imagine I am playing Doom3, i am like jumping up and down with that thing in my hand and the chances are high that the cable just gets off. Or like in some months, the usb conncetor on the back of the thing will be totally messed up and then u will have problem sticking the cable in it.

    So why not just wireless? I'll wait......

  37. The PC World Needs A Good Game Controller by Anonymous Coward · · Score: 0

    Unfortunately this addresses only half the problem.
    ...One half of the problem is that there have been very-few hand-held game controllers that really allowed controlling mouse and movement well. IMO, the one that came closest to being the best was none other than the Microsoft Dual Strike, which was (not too surprisingly) the worst-selling member of the MS Sidewinder game controller line, and the first one they killed off. Apparently they considered it such an embarassment that they took the drivers down when new units stopped shipping. Most people who claimed to be PC-game freaks never touched one, and couldn't imagine why you would want such a thing, but I swear: it took a week or so of getting used to, but from then on it was a beautiful thing. I've still got a few unused, NIB.

    ...The other half of the problem is the proliferation of controls "necessary" for regular PC games. It's common for FPS games to feature 10 or more weapons, even though there's not a big difference in how some of these actually work in the game. You basically need to use a keyboard+mouse, and it sucks (quite frankly) to be required to play while sitting at a desk--and anyone who would question why sitting at a desk to play is so bad has clearly forgotten their youth. Most sports games sell for consoles (not PC's) and the suspected reason is that the simple console controllers FORCES game designers to stick with simple control interfaces. They can't require gameplay to use 15 different buttons, because there aren't 15 buttons available.
    ...By the by, the reason I still have a few Dual Strike controllers NIB is because the last game I tried to play with them was Half-Life-1; after that, most action PC games simply required too many controls for it to be useful. ~~~~~~

    1. Re:The PC World Needs A Good Game Controller by SumDog · · Score: 1

      My cousin worked for Intel and got a beta of the dual strike. It was awesome. I loved the concept. I wanted to buy one and looked at MS's website and didn't even see it listed. They drivers on the DualStrike CD were a beta version and so I just though they never released the full version.

      It was truly the best FTP controller I've ever seen.

      -Sumit

    2. Re:The PC World Needs A Good Game Controller by Anonymous Coward · · Score: 0

      m$ is working on a new controller for pc. it will be the same as the x2 controller, and will be the new pc game controller standard. it is all part of xna. even live is comming to a pc near you in the near future.

  38. Paid product placement? by Anonymous Coward · · Score: 0

    I guess that's too paranoid.

    But you look at this "thing", and your main thought is WTF?

    Is this the biggest story of the hour?

  39. Not invented for handheld use by Monx · · Score: 1

    Chordic and split keyboards were not invented for that reason, they were attempts to come up with better keyboard designs for computing while standing or walking.

    Chording keyboards were invented by Doug Engelbart, inventor of the mouse. It was designed so one hand could type and the other could point. His BAT chording keyboard sits on a desk and cannot be used while being carried.

    Links:
    The Sound of One Hand Typing
    Site selling the BAT keyboard

  40. Cool & Perpetuating Myth by Sean+Clifford · · Score: 2, Informative
    Cool. I might give this a try. If it doesn't work out for me gaming or keyboard-wise it can either join a box of joysticks in my closet or (more likely, if I don't dig it) find its way to ebay.

    And since we just recently had a story about typing recently, I'll suggest these folks update their web site and scrape away the BS. To wit:

    >>And even those who do touch type do
    >>so with a letter layout that was
    >>specifically designed to slow down typing
    >>so the first mechanical typewriter keys wouldn't
    >>jam.

    *sigh* No, no it wasn't.

    >>The Dvorak lets you type faster

    *sigh* No, no it doesn't.

    1. Re:Cool & Perpetuating Myth by MmmDee · · Score: 1

      The link at reason.com was an interesting read, thanks.

      --
      No man's an island, unless he's had too much to drink and wets the bed.
  41. I want to type as slow as the demo! by Anonymous Coward · · Score: 0

    come on...

    this is definitely for people that pretty much only play video games and need to game chat.

  42. Check out the hot chick! by Anonymous Coward · · Score: 0

    On the front page they have an animated gif with people. There is this one blonde chick hold a pink controller, almost looks like a vibrator. I'd like to push some of her buttons (with my tongue).

  43. Not good for large hands by Anonymous Coward · · Score: 0

    Props to them for honesty: ...we are only offering the AG-5 in a small-to-medium size. If you have large hands, you may not achieve optimum comfort or speed using the AG-5.

  44. Caps lock? by SnefruDahshur · · Score: 1

    They didn't even get rid of the !@#$% caps lock. It's a cording keyboard any you can't expect the user to hold the shift key for caps? How about they add a shift lock for every shift key that they have on there? Jef Raskin has some good things to say about mode buttons like the caps lock.

    1. Re:Caps lock? by Dorm41Baggins · · Score: 1

      There are some programs that utilize the Caps Lock key for something other than capital letter entry. For example, VICE, maps Caps Lock to the Commodore 64's Run/Stop key. I'm sure there are plenty of other programs that utilize Caps Lock as well. If AlphaGrip ditched Caps Lock (or any other key on the standard keyboard) they'd just be asking for user complaints to start rolling in.

    2. Re:Caps lock? by SnefruDahshur · · Score: 1

      >There are some programs that utilize the Caps Lock key for >something other than capital letter entry. For example, VICE, >maps Caps Lock to the Commodore 64's Run/Stop key. And this is why computers will never get easier to use. A few programs have made some very bad UI decisions in the past and when someone tries to move forward %1 complain vocally. This causes the %99 suffer silently.

    3. Re:Caps lock? by jp10558 · · Score: 1

      I'm working my way through this guy's prodigious website, and I have some issues with his statements.

      The claim that applications should cease to exist is nonsensical to me. That would be like saying rooms should cease to exist in houses.

      Then he goes on to say that all commands should be available all the time, and applicable to all objects. This is also bunk - most Photoshop commands aren't going to be applicable to an mp3 file for instance.

      I do agree with standardizing commands as much as possible, but the idea that there should only ever be one way to do something is ... specious at best - people work in different ways, and one of the best things about current OSs is the ability to customize (at least to a limited degree) the system to how YOU work. I'd love to see Opera style mouse guestures in Windows explorer for instance.

      I do like the idea of plugins, but he's missing another issue - as bad as windows is now with install garbage, imagine a system where anything you install TRIES to integrate BHO style to EVERY "PROGRAM" on your system.

      Then there is the loading/resources issue. I may use Photoshop for instance every other day. The days I'm not using it, it's not loaded in memory or trying to act on my text files or whatever.When I am using it, it has everything ready to go.

      Now imagine his system, where part of Photoshop is always running, and it's constantly seeing if what I did is somehow related to what it does, and figuring out if it should get involved (without mindreading I cannot see how he expects all these different systems to figure out which one I meant when there are no application boundaries.) and loading parts into and out of memory. You know what I hate? Right clicking something and waiting 30 seconds for the various whatevers to get loaded to display the menu. This sounds like that x 1000.

      I still have yet to see a 3d or spatial system that worked very well. It just misses the fact that Space per se, and spatial navigation have no real relationship as to how a computer works.

      I think that abstracting the interface too far from what actually happens can lead to disasterous misconceptions by people as well.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
  45. AG-5? I would much rather... by zarr · · Score: 2, Funny

    ...play Doom 3 with something designed like the AG-3 :)

  46. Possible remedy for RSI by dannytaggart · · Score: 1

    From what I understand, many repetitive stress injuries arise from the specific positioning of the fingers while typing. So, for example, some people's hands might hurt while typing on a regular keyboard, but not when using a game controller. This may alleviate some RSI cases by allowing a new fingering position.

    --
    PimpMyMazda.com - Crazy mods to a 2002 Mazda Protege DX.
  47. Not Quite by bobbinFrapples · · Score: 1

    My parents urged me to take typing as an elevctive in high school - best advicee they ever gave me as I can type close to 100 wpm on a reugular desktop keyboar d. While other gafdgets may be more efficient, I can;t see the marginale value of moving away from somethihng that works so well for me .

    1. Re:Not Quite by haggar · · Score: 1

      ROFL!

      Please, tell me this was a smart joke.

      --
      Sigged!
    2. Re:Not Quite by alc6379 · · Score: 1
      This has to be one of the most insightful posts I've seen in recent Slashdot submissions. Too bad many will miss it because this jerk couldn't type correctly.

      Okay... I'll go stand in the corner now. It was a joke....

      --
      I don't moderate anymore. Karma penalty for 90% fair mods? Can I mod that unfair?
  48. Re:The new Hypertext by Anonymous Coward · · Score: 0

    auwww, I thought it was Al Gore who invented Hypertext.

  49. The mouse is most important for some PC gaming by dschmelzer · · Score: 1

    Some games, such as Starcraft, rely on mouse "click and drag" input more than keyboard output. It looks as if this outfit spent comparatively less time on the mouse ergonomics versus the keyboard ergonomics.

    The best mouse input that I have used was on an old TI laptop, with a detachable small thumb trackball at a ~60% angle off the side. After getting used to this trackball, it was an incredibly accurate input as well. I have used a flat thumb trackball, as does the controller in the article, but this isn't nearly as comfortable for repetitive game use.

    The pointer used in some laptop keyboards nowadays isn't any good for gaming and the touchpads are attrocious. The mini-thumb joysticks seem to hurt my thumb when used repetitively and aren't very accurate.

  50. MOD PARENT FUNNY!!!!!!! by Anonymous Coward · · Score: 0

    nice dude! pitty i have no mod point

  51. Too Hyped for What it is by POLAX · · Score: 1

    This is a novelty...not really revolutionary...it's a controller overloaded with buttons. To be truly a generation ahead will require something that cuts down on the number of buttons (one way to do this is have combinations of buttons) and uses tilting (like a set of gyroscope sensors) for a mouse. The big key is that it's going to have to cater to those who want to learn something new...not somebody who'd "just rather stick with what they're used to" (a.k.a keyboard and mouse).

  52. Given me a keyboard for programming! by Geckoman · · Score: 2, Insightful
    I don't care what it's shaped like, or how I have to sit to use it (provided it's comfortable and ergonomic), but I want a keyboard designed specifically for programming.

    Think about some of the characters most often needed for programming in common languages: ( ) { } & * $ % @

    They're all shift characters on qwerty keyboards, while characters I use relatively less frequently (like digits and most letters) are immediately available without any special combinations.

    I guess the obvious problem would be the need for new layouts when using C or Lisp or Python or whatever, but it's still nice to dream about a keyboard designed for programmers in 2005 instead of secretaries in 1873.

    1. Re:Given me a keyboard for programming! by kahei · · Score: 1


      Use the Kinesis Contour (google it). Fully programmable and an extra key 'layer', to put (){}[] and != right under your home row, if you want them.

      To be honest, I like to maintain a separation between letters and punctuation -- but the Contour certainly makes programming much easier, specially when I have a dumb editor like Visual Studio that doesn't do any of the work itself.

      --
      Whence? Hence. Whither? Thither.
    2. Re:Given me a keyboard for programming! by Myopic · · Score: 1

      I use a FingerWorks keyboard which has what you want. I'm a programmer and all the programming symbols are right under my right hand if I do a shift-like modifier gesture with my left hand. It's awesome. Plus, the symbol right under my right index finger is the dash, which is really useful when typing english.

      Here's a link.

      If their website doesn't convince you that this keyboard is sweet, maybe my testimony will. I love this keyboard; it's really god's gift to people who want a better input device. The gestures are easy to learn, well thought out in the default configuration, and it's customizable, too, so it's very extensible. Typing does take some getting used to, but not very much. I now type as fast as I used to on regular keyboards. Don't let the price turn you off, it's well worth it for anyone who spends time in front of of a computer for a living like we do.

  53. childhood memories by mapmaker · · Score: 2, Informative

    Dang that's a big ball o' plastic. It reminds me of the old Super Controller from my ColecoVision childhood.

  54. Modding something offtopic doesn't make it so by Anonymous Coward · · Score: 0

    Certain cowardly anonymous moderators seem to have trouble with people expressing opinions they don't agree with. Perhaps they're even Astroturfing, since this article concerns a commercial product.

    I'm not sure I'd want people like that moderating on my website. I think the site owners are going to get a snail mail letter next week concerning this thread. Considering my status in the Linux world, it's quite possible they'll ferret out the IP of the trolling moderator and siteban him.

    Have a nice day, moderator. The letter's going out in tomorrow's post.

    1. Re:Modding something offtopic doesn't make it so by Infinity+Salad · · Score: 1
      I was going to mod you 'Funny', but somehow I don't think that you would understand that it was signifying that your post was 'unintentionally hillarious.'

      Your post(s?) have a good point - some company is receiving free advertising. However: "Considering my status in the Linux world"? Come on, man (or, should I say, 'Mr. Very Important Linux Man'), if you are going to throw out that line, don't post anonymously. Also, if you are so important, why do you have to send a physical letter? Couldn't you just email the Slashdot admins and expect it to be read?.

      Your point is lost behind the foolish tone of your post.

    2. Re:Modding something offtopic doesn't make it so by Anonymous Coward · · Score: 0

      Even as I sit here, I can't believe I'm writing this. I've never been one to voice my opinions in such a public manner. But after learning that AlphaGrip wants to substitute breast-beating and schwarmerei for action and honest debate, I felt I at least had to set a few things straight. First things first: Revisionism has served as the justification for the butchering, torture, and enslavement of more people than any other "ism". That's why it's AlphaGrip's favorite; it makes it easy for the company to give expression to that which is most destructive and most harmful to society.

      To those readers who believe that everything AlphaGrip says is totally and utterly true, you have not been paying attention. Nonetheless, many people who follow its half-measures have come to the erroneous conclusion that people don't mind having their communities turned into war zones. The stark truth of the matter is that AlphaGrip should not be allowed to operate heavy machinery, specifically, its ego. Yes, I could add that it is legitimate to have misgivings about exclusionism-oriented scatterbrains who bring this battle to a fever pitch, but I wanted to keep my message simple and direct. I didn't want to distract you from the main thrust of my message, which is that we should agree on definitions before saying anything further about AlphaGrip's childish strictures. For starters, let's say that "interdenominationalism" is "that which makes AlphaGrip yearn to force us to adopt rigid social roles that compromise our inner code of ethics."

      It probably sounds like I'm being lewd, but I, not being one of the many resentful kooks of this world, find much to disagree with in AlphaGrip's manifestos. Whatever weight we accord to that fact, we may be confident that the only weapons AlphaGrip has in his intellectual arsenal are book burning, brainwashing, and intimidation. That's all he has, and he knows it. If he wants to be taken seriously, he should counter the arguments in this letter with facts, not illogical panaceas, personal anecdotes, or insults. AlphaGrip's policies are based on a denial of reality, on the substitution of a deliberately falsified picture of the world in place of reality. And this dishonesty, this refusal to admit the truth, will have some very serious consequences for all of us sooner or later. AlphaGrip has an ego of galactic proportions. Am I saying that AlphaGrip's desire to require religious services around the world to begin with "AlphaGrip is great; AlphaGrip is good; we thank AlphaGrip for our daily food" is incontrovertible evidence that it harbors some slatternly grudges? Yes. That the general public is finally starting to become aware of its duplicity and complicity? Maybe. That I'm giving it the benefit of the doubt, which is more than it's given me? Definitely. And that's what writing this sort of letter is all about. It's a way to hammer out solutions on the anvil of discourse.

  55. What's with the negative moderation? Astroturfing? by Anonymous Coward · · Score: 0

    I've noticed that nearly every comment with something negative to say about this product has been modded to 0 or below. Meta-posts about the nature of the article and the ethical dilemma of product advertisements posing as novel discussion on a community forum have also been modded down.

    I don't think AlphaGrip could accomplish this by themselves given slashdot's moderation system. Is something more sinister, then, going on here? Many users have commented on the abundance of advertisement-like articles that have infiltrated slashdot in the past 2-3 years. Is it actually not an infiltration at all, but a parent company-supported attempt to exploit the community for money?

    Remember, AlphaGrip and VA Linux (Slashdot's owner) are both based in Virginia.

  56. FrogPad by kEnder242 · · Score: 1

    Nobody mentioned the frogpad?
    http://www.frogpad.com/

    Its a small footprint (1/4th a keyboard with the same size keys) cording keyboard.

    I started using the "ifrog" (bluetooth version) a few months ago. The layout has some quirks I disagree with but there are reasons behind the design, it is very well thought out.

    The best part is they actually listen to you, the bluetooth version came out with some improvements based on user feedback. There's a pretty good forum http://frogpad.zeroforum.com/. They are asking about and looking into in other possibilities such as a built in mouse, custom layouts, and a gamers version. I still haven't given up the keyboard due to gaming issues, but once they come out with a gamers version I'll be ready to toss that old qwerty keyboard out for good.

    --
    my associative arrays can kick your hash - TCL
  57. Re:But will it run on... by chrome · · Score: 1

    Nice troll.

    I use a mac, and a two button mouse. Have done for years. So do most people.

    There has been at least one story the last couple of weeks that analyses why the one button mouse was a good idea, and still is. Go read them.

    1. Makes software developers not overload the context menu
    2. Simpler for beginners.

    I can't count how many times in my distant past I had to say "No, the RIGHT mouse button. The RIGHT ONE."

  58. glorified typewriter by Anonymous Coward · · Score: 0

    So this is the fabled left brain input device?
    Down with analog!

  59. Why print those fake "*sigh*"s? by Anonymous Coward · · Score: 0

    It's plainly obvious you enjoy correcting people. Disguising the enjoyment you partake of hints at your lack of integrity.