Inside the PSP
fogez writes "We have seen numerous hacks for the PSP in the last couple days, but have you see what is inside this marvel? This might scare off many new PSP owners, but if you are curious and want some direction, this article is a good place to start. See the PSP laid bare, from LCD to wireless network card. BTW, any attempt to imitate will result in a void warranty :)"
Am I the only person who feels that this is almost criminal?
In the beginning the universe was created. This made a lot of people very angry and is widely considered as a bad move.
I can't believe how much run Paint Shop Pro is getting lately.
"Play is the only way the highest intelligence of humankind can unfold." -- Joseph Chilton Pearce
but have you see what is inside this marvel?
I havent seen, im so excited... is it.. um.. electronics?
serenity now!
"Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided.""
Not much of a legal threat. I take it this simply mean the obvious - that Sony voids the warranty if we start moding. Outlaws might of been a bit strong in this context, prohibits would of been a bit better. Not that Sony will have a black van show up in front of a teenager hackers door...
Nice pice of technology, all things considered. Next all we need is for someone to tinker with the buttons to increase the sensitivity of the leftmost button on the right side, which I hear from many is significantly less sensitive then the rest, which adversely affects game-play.
3 degrees of separation from Vladimir Putin
How long do you think it will be before hacking/reverse engineering like this is made illegal DMCA style?
The preceding message was based on actual events. Only the names, locations and events have been changed.
BTW, any attempt to imitate will result in a void warranty :)
First off, thank you Captain Obvious.
http://www.informit.com/articles/printerfriendly.a sp?p=380915
How do we get nudes on the PSP?
The PSP has redefined handheld gaming.
Uh...it has? Because it plays movies/music and browses pictures?
What aspect of handheld gaming has been "redefined" because of this?
Not only have these things been done before, but the PSP hasn't redefined anything other than the idea of selling PS1 games I already own. I'm sure it's a nice system. But it's not redefining handheld gaming, other than redefining the phrase "customer service" (Sony says you're shit out of luck over dead pixels, unlike Nintendo who will happily fix your unit).
I heard these same overhyped comments about the DS, which actually does do some pretty cool things (which also had been done before).
What are the chances of upgrading the battery on this thing? Or better yet, can I expect sony to improve the battery life if i wait a while? If so, how long should I wait?
All it says is "no authorization is provided". You don't need authorization to take apart a device you bought and own. They can void your warrenty, but they have no legal recourse whatsoever (and they don't seem to be claiming that they do).
It's hard to be religious when certain people are never incinerated by bolts of lightning.
Fun with Anagarams! LADS HOST, SHALT DOS. HAS DOLTS. AD SLOTHS, HATS SOLD. ASS HO, LTD.
This comment is probably doomed to "Troll" status, but I am merely trying to start civilized discourse.
I feel that the PSP continues Sony's trend of focusing on the wrong things when designing a game console. Sure, the PSP is complicated inside, and draws "Ooohs" from people that see the big screen, but that isn't what gaming is about. From an engineering standpoint, Sony made several stupid decisions, starting with the whole idea of using the PSP as a launching point for the UMD. Developers are already complaining about the slow transfer rates, and the load times are VERY long compared to other handhelds. The physical placement of the square button sacrifices gameplay for aesthetics, something which former-sony-head Ken Kutaragi admitted. Thirdly, the short battery life is a major downside, which is related to the UMD itself. Finally, the system spits out the UMD when you slightly twist the console, so be careful in public places or anywhere there is a distance between the system and the ground. Obviously, the design team focused on the system's aesthetics at the great expense of gameplay, usability, and battery life.
A console is made popular by its games, and so far all the PSP games are just watered-down ports of PS2 games. They're fun to play, but designed for a TV-console setting. Whereas the DS and GBA already have many games perfect for on the subway or between meetings/classes when you only have 10-15 minutes, none of the current or announced PSP games have shown any innovation at all or any design choices aimed at handheld gaming other than "we'll let you save and pause wherever you want to."
While the PSP is destined to be more of a nerd status symbol because of its sleek metal case and high price (the article mentions $200, but they aren't available outside of $250 bundles around here in the LA area), I don't think that Sony is going to attract and new gamers or fulfill any serious gamers' desires, and I think they made several design flaws that will keep the system from ever feeling completely natural.
Very funny. Fortunately, as we all know, Sony does not have the right to make, much less enforce, this request. "Authorization" for opening and/or modifying the machine is embodied in the receipt from the retailer. Sony can void your warranty, of course, but you knew that when you started unscrewing the thing.
Let us not take such histrionics seriously; it gives people the wrong idea.
Schwab
Editor, A1-AAA AmeriCaptions
Forget Linux -- how about getting the system back together again? Did you see what he had at the end of the article? A pile of parts.
I mean, I don't mind that (I'd take the same tack with him -- see if I could hack better Wi-Fi, new input devices, etc.) but I can imagine the average guy getting to step 6 with a pile of parts on his desk reading "tune in next week...". *AW CRAP!*
Ah yes, that must be it
Irritable, left-wing and possibly humorous bumper stickers and t-shirts
Yes, it is necessary to read headlines carefully these days. At a casual glance it's easy to confuse:
PSP, P2P, PS2
(which refer respectively to the release of PlayStation Portable, the Supreme Court case of peer to peer sharing, and the PlayStation 2 patent infringement, all big topics in the news this week).
Awesome. Can we learn how to fix dead pixels next?
I spent $150 and all I got were 4 dead pixels out of the box, another 5 after two days of play, and $100 of GameStop store credit. I could have just given GameStop $100 and kicked an LCD monitor while playing Dynasty Warriors 2 for a couple days and been as well off.
"What aspect of handheld gaming has been "redefined" because of this?"
"Reasonably Priced" for one.
The number of pages in the article is probably proportional to the number of PSPs they destroyed in trying to successfully take one apart...
Karma: Excellent Birds (mostly as a result of listening to Laurie Anderson)
Wireless is potentially a real change - if it's doing things with multiplayer games that you couldn't do before in the handheld space, that's somewhat new, though they've been done with console/pc-based games, so the main new feature is that you can play them from somewhere other than at home, as long as there's a WiFi connection you can use. I assume it's supporting downloadable games as opposed to just cartridges, though they could do things with Memory Stick if they wanted, and that's a bit of a change, but as long as the prices are similar, it's not really much change.
Cell-phone wireless data standards would be more revolutionary (if less compatible) - you could do game things like EA's Majestic or whatever it was that have location-dependent clues or interaction, or could do things with nearby people or provide portable games that let you talk to the people you're fragging\\\\\\\\cooperating with the way wired games let you do, or you could exchange pictures of where you are when you're somewhere other than your basement.
But building tools that can be used for cool games is one problem - writing games that actually turn out to be cool, or turn out to be popular, is a much different skill, and can be a lot harder to get right.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
Lik-sang tore a PSP apart back in mid-December.
Here http://www.lik-sang.com/psp.html/
Less annoying adds and page flipping. Everything is on one page.
Disassembling somebody *else's* PSP is criminal. Disassembling your own is merely art. Or Boredom in Action.
Bill Stewart
New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
basicly, all this article says is "take your screwdriver, find the screws and unscrew them" it actually changed my life
you slashdot geeks only criticize people...finally a community where I'm not different
Did you see what he had at the end of the article? A pile of parts.
Just take it back to Walmart and tell them it came that way.
Taco?
But I bet that watching it feels a lot like reading that article.
OtakuBooty.com: Smart, funny, sexy nerds.
Sony is so going to send a team of ninjas after your ass.
How's that for enforcement?
[Fuck Beta]
o0t!
I mean, who in the target customer group of the PSP hasn't already seen it?
The Internet is full. Go Away!!!
If shrinking them down into handheld size and/or adding new 'content' counts as new games/versions, then Half-Life 2, Doom 3 and Halo 2 were revolutionary. New content (maps, skins, models), new engines (either updated or brand new), new graphics (feel free to look up polycounts), new features (gravity gun, flashlight that isn't a worthless gimmick to show off lighting effects, dual wielding). Hell with the right advertisement, change the title name and the storyline/character's name(s)/setting and you got yourself a brand new guaranteed-to-succeed franchise right there!
the PSP isn't a general-purpose computing device
Turing say what? Or are you referring to signature requirements?
and its processor is quite a bit underpowered compared to a desktop PC.
333 MHz for PSP vs. 33 MHz for PS1 looks like it'd have the required tenfold margin of speed difference for interpretive emulation. Video (GPU and GTE cores) can be virtualized, as in PocketNES on GBA. True, the PS2 doesn't run PS1 games in emulation, but a 300 MHz PC managed to run at least some N64 games in emulation during the days of UltraHLE.
I tried every decent and legal way I could think of to resolve the issue w/the business before I rented the chicken suit
I started a website to help combine all the information that has been coming out. http://www.winbeforeyouplay.com Check it out..I am trying to update it frequently and more updates are coming soon.
If you are a professional, then you might want to ground yourself using a static strap to prevent any sudden static discharges from killing your PSP.
A professional ? You'd better to do that any time you want to take an electronic device apart, professional or not...
If it cuts into the handheld DVD market then it will be a genre redefiner.
Considering the PSP can't play DVD's this will be difficult.
I don't know how many people are going to repurchase all of their DVD movies again in some proprietary format with inferior picture quality just to watch them on a PSP.
No one has a right to their *own* opinion. They have a right to the TRUTH.
Why would anyone dismantle something that just cost them $250, I could understand when it was an ipod shuffle, and they got it for free, but if you pay $250 and are willing to take the risk of breaking it just to see what's inside, send it to me instead, I'll send you pictures, and then tell you that it broke and keep it.
I think the most signficant advances of the PSP may be in the increased network connectivity. Depending on how easily software is written for the device, I can imagine users downloading or streaming tv shows, movies, news, or other user-created content over publicly accessible wireless networks, sharing that content with other nearby and remote users, all in a completely portable and fairly straightforward manner. While laptops are certainly capable of doing all of this, for $200 a user could have portable access to unlimited media content, and the possibility of other network-enabled applications is very significant. The slew of apps designed for palm pcs and personal organizers could find a new niche here, becuase with Sony's market there would be a huge number of users on a standardized platform. It remains to be seen, however, how open Sony will be with content developers, how much of the PSP can be modified, and to what extent users will be able to easily utilize these features.
Mod me down, and I will become more powerful than you can possibly imagine!
I really don't see major point in all of this. What good could come out of this? It's not exactly dinner table talk...
"So Jimmy, what did you do today?"
"I took apart my PSP"
"You mean that $250 toy we bought you?
"Yup that's the one"
You have been warned.
$0m&|30|)y $#0u1|) !n$7@11 1!nux 0n !7 @n|) c@11 !7 |>|206|2&$$...
>> how about getting the system back together again? Did you see what he had at the end of the article? A pile of parts.
I kind of saw that coming when he wrote on page three:
I wasn't sure at first where to start, but eventually trusted my gut instinct and went with the brute force method.
heh. good choice. always go with brute force. especially when dealing with electronics....
http://request-header.info
I was at the Game Developer's Conference a few weeks ago, and the guys at the Sony booth were showing off the PSP. One of the things they had there was the dev-kit, which appears to be a regular VAIO desktop with a UMD drive. It also comes with a special PSP which has an umbilical to the desktop and subsequently, has no UMD drive.
I asked one of the guys if the unit can execute code off a memory stick and he confirmed that this is possible. He then went on to add that this functionality is disabled in the consumer unit. Fascinating.
WARNING: DO NOT LET DR. MARIO TOUCH YOUR GENITALS. HE IS NOT A REAL DOCTOR.
Disassembling your own is merely art.
Well, I wonder about that. Using common sense,I'd be inclined to agree, but TFA says:
Sony explicitly outlaws any modifications to their PSP. If you don't believe me, check out page 15 of the manual where they state, "No authorization for the analysis or modification of the system, or the analysis and use of circuit configurations, is provided."
Can they really do that? Is there any legal basis for this? With software, it seems to be like this: when you purchase a program, you don't own the program, but are merely granted a license to use it. As such, the licensor can set limits to what you are allowed to do with the software.
However, the medium you buy the software on, as I understand it, is entirely your property.
So how does this translate to a hardware purchase, like the PSP? Of course, the hardware design is Sony's intellectual property. As is the firmware and all other software stored on a PSP. However, the PSP itself ought to be my property, and it should be within my rights to do with it however I may please. Including any modification and extension of it.
Don't whistle while you're pissing.