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Metroid DS Title Not So Much Online

The much anticipated Metroid Prime: Hunters for the Nintendo DS has been revealed to be slated to release without multiplayer. 1up.com has the story: "Really, we could have made this game online. But Nintendo's vision of online play is different from that of other companies...We wanted it to be free, easy, and easy to access for everybody. To set up the kind of infrastructure that we needed, and to meet the launch date we have for this game, the two just didn't match."

83 comments

  1. And we're worried because? by the_maddman · · Score: 1

    If online play is anything like multiplayer in the demo, I'll pass on it. It's neat as a gimmic, but deathmatch isn't exactly what I want from a Metroid title.

    1. Re:And we're worried because? by KDR_11k · · Score: 1

      They ignored the part of the interview (Nintendo of Europe was interviewing NST) where Vorodi essentially says this won't be a real Metroid title (he says it's more about being surrounded, being the hunter or the hunted, etc) and that you'll start with all your equipment and don't have to hunt it down yet again.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:And we're worried because? by the_maddman · · Score: 1

      oooo, I missed that too. Thanks, I'll skip buying this one, maybe check it out by renting or borrowing. Of course, if they get a SNES emulator working on the DS, that's what mine will do most of the time. Back to Super Metroid for now.

    3. Re:And we're worried because? by Cornflake917 · · Score: 1

      Metroid doesn't even need multiplayer. The best game of the series by far(IMHO) is Super Metroid. The 3d versions of metroid are good because they took the very creative powerups and weapons from Super Metroid and the orignals. The fun part was exploring for powerups that would open up more parts of the world. The bosses where also creative and required strategy to beat. I think the aspects that made the previous Metroid games really fun can't be applied to a deathmatch type of game.

      If there should be any multiplayer, maybe a co-op mode.

      So yeah 1up needs some tissue and baby wipes.

  2. It DOES come with multiplayer by NekoXP · · Score: 5, Informative


    Don't people read..

    The references state that it simply won't be INTERNET play. You can still
    jump in with 4 DS (and only one cart..) and play with 3 of your friends,
    deathmatching in the same room or office.

    Just not with your friends thousands of miles away in Japan or South Africa, eh?

    Someone tell me why that is a big loss?

    Neko

    1. Re:It DOES come with multiplayer by bleaknik · · Score: 1

      Now, is it just me or is 1up a bastard website? They seem to have a shitload of anti-Nintendo propoganda.

      I guess the GameBoy Advance is absolutely Dead. Obviously in order for games to be fun, they have to have dazzing 3D Graphics. Better stop playing Kindgom of Loathing.

      Maybe I'm just fantasizing, but it seems that they are just trying to rat on Nintendo every chance they get. I know (but can't cite) I've read a couple more anti-nintendo articles in the past few weeks, too.

      Oh well, I guess its the sort of thing you would expect from a second rate, poorly designed, website run by a bunch of corporate jerkasses... I mean this excellent quality website.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    2. Re:It DOES come with multiplayer by tepples · · Score: 1

      Just not with your friends thousands of miles away in Japan or South Africa, eh?

      Different region versions of a particular title usually don't work together in multi-pak play anyway. (I can imagine that South Africa would get the European version, given that the official languages of South Africa are English and simplified Dutch.)

    3. Re:It DOES come with multiplayer by blendmaster · · Score: 1

      well, think of if halo 2 just had lan multiplayer? half of the xbox live subscribers would be gone. you'd think with nintendo pushing all its internet stuff, they'd try to do somthing similiar to halo 2 xbox live stuff, with levels and clans and stuff. maybe the "halo-killer" retro studious is supposed to be making with do that.

    4. Re:It DOES come with multiplayer by FriedTurkey · · Score: 3, Interesting

      I don't have 3 friends.

    5. Re:It DOES come with multiplayer by solowCX · · Score: 1

      Halo 2 DOES have "lan multiplayer," as did Halo 1.

    6. Re:It DOES come with multiplayer by Anonymous Coward · · Score: 0

      Don't know about the site in general, but one of their editors certainly isn't.

      http://www.toastyfrog.com/img/blogart/0507july/050 711-strike3.gif
      http://www.toastyfrog.com/img/blogart/0507july/050 712-dichotomy.gif

      I've found that media in general is turning anti-Nintendo in general of late. It's the popular thing, so they appeal to their audiences. I've found many a 7-8 range Nintendo game that was far more fun than a "AAA GOTY SO AWESOME" game from another company. But perhaps that's just me.

    7. Re:It DOES come with multiplayer by bleaknik · · Score: 2, Funny

      Its ok. We're nerds. None of us have three friends.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    8. Re:It DOES come with multiplayer by incom · · Score: 1

      Obviously "just" was meant in the sense of singularly, and not "if only" or whatever. Couldn't you tell by context?

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    9. Re:It DOES come with multiplayer by incom · · Score: 2, Insightful

      The big loss is that, especially for us adult DS owners, we aren't going to be playing local wireless DS with 4 friends very often. If this game were online it would have provided me with much fun, now I have to judge it solely on single player, which might make the game not worthy of a purchase depending.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    10. Re:It DOES come with multiplayer by Anonymous Coward · · Score: 0

      No, it's just you.

      I'd describe 1-up as a bleeding-edge website. They're based around a hardcore community of jaded console gamers who've played everything. I get the whole scary "I beat every Zelda game thousands of times" vibe from it. And it's no suprise to hear them beating on Nintendo's oldest machine (the Gameboy) - but it's only because they love it and can't see a "Zelda - The Next One" game on it with the focus on the DS and whatever the Revolution drags in with it.

      I don't frequently visit 1-up, but I do pop over from Gametab to read an occasional article and I've not hated what I've seen so far.

    11. Re:It DOES come with multiplayer by arose · · Score: 1

      On the other hand: getting all the euipment to play LAN Halo 2 vs. meeting anywhere, just bring a DS along.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    12. Re:It DOES come with multiplayer by Anonymous Coward · · Score: 0

      I've got at least three friends, but none of them are the DS owning type. Or the video game playing type even. Our only real common bond is that we're all the drinking till we puke type.

    13. Re:It DOES come with multiplayer by DeadScreenSky · · Score: 1

      And for a Halo 2 LAN match most people (at least 3/4 of them) don't even need to bring anything. (Maybe a controller.)

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    14. Re:It DOES come with multiplayer by arose · · Score: 1

      I'd rather play on a tiny DS screem than 1/4 of a TV screen.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    15. Re:It DOES come with multiplayer by DeadScreenSky · · Score: 1

      That's...unexpected. Why, exactly? Even a medium sized TV would offer a bigger screen. Probably similar resolution, too. Is it just a privacy issue?

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    16. Re:It DOES come with multiplayer by arose · · Score: 1

      I think that other screens would be too disatracting in a fast FPS game (never played any Halo). Why do you call a splitscreen game 'LAN' anyway?

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    17. Re:It DOES come with multiplayer by scabb · · Score: 1

      Yeah, but this is a Metroid game. The multiplayer is merely a nice addition, Metroid is very much a single player game not dissimilar to the likes of Zelda. If it's anything like Metroid Prime 2: Echoes, then Hunters' multiplayer will be a pretty mediocre after-thought that doesn't detract from the single player game in the slightest.

    18. Re:It DOES come with multiplayer by wed128 · · Score: 1

      Halo is anything but fast...either that or UT2004 has ruined me for FPS.

  3. I saw this several minutes ago by iced_773 · · Score: 1


    But there were no comments when the timestamp was sonething like 8:53 PM. I refreshed Firefox and then it told me that I could not see the story because I was not a subscriber. What happened? Bug in Slashcode? Or were they in the process of pulling the story? I don't see why they would; the final one looks the same.

    1. Re:I saw this several minutes ago by the_raptor · · Score: 1

      I had that happen to me several times last week.

      --

      ========
      CINC, 4th Penguin Legion
    2. Re:I saw this several minutes ago by Anonymous Coward · · Score: 0

      It could be because you're a karma-whoring cumrag.

  4. It's about quality by Anonymous Coward · · Score: 4, Insightful

    Something that drives me crazy is that most video game writers have no clue how much it takes to produce a videogame; they assume that there is virtually no effort and no cost associated with adding features to a game (and they're wrong).

    Metroid's development probably started any where between 18 and 30 months ago; in the early design stages they were probably pretty uncertain what type of online plan there would be and they probably never intended to have any features that took advantage of it. Now Nintendo probably came to a final decision about the Nintendo DS' online infastructure 9-12 months ago; well after the feature set of Metroid Prime Hunters' had been decided upon. Now (hypothetically) Nintendo could have spent more money, diverted development resources from other features in the game, and delayed the game to tack on some second rate online multiplayer.

    A delay of the game would be costly because Nintendo thinks that this game is needed to attract the 'core-gamer' audience to the Nintendo DS; and reallocating resources would have been costly because it would have lowered the quality of the game and thus sold less games (and potentially less Nintendo DS').

    Ultimatley it is a trade-off; You can create a game that is of higher quality to the 90% of potential users who are not interested in Online Multiplayer or you can create a game that is better for the 10% that is. It sounds one sided but it was probably a tough decision because the 10% that are interested in Online Multiplayer have more influence over the general gaming public.

    1. Re:It's about quality by blendmaster · · Score: 1

      10% of users interested in online multiplayer? half of the people that bought halo2 wouldn't even have bought it if it didn't have online multiplayer. personally, i think the 1 month or so delay it would cost to put in a online player model, would be worth it.

    2. Re:It's about quality by FriedTurkey · · Score: 1

      As most portable gaming devices are used when travelling, I don't think the DS WiFi play has the same demand as an X-box. Most of the places I play my GBA is where no WiFi is really feasable. Apples and Oranges.

    3. Re:It's about quality by AvantLegion · · Score: 2, Insightful
      >> but it was probably a tough decision because the 10% that are interested in Online Multiplayer have more influence over the general gaming public.

      Because they're the people that buy far more games per person than the people in the 90%. Game companies make livings off selling games to that 10%.

    4. Re:It's about quality by incom · · Score: 1

      So you say only 10% of potential owners of the are interested in playing it online? For one I doubt that assertion is anywhere near accurate, but that's not my point yet. I'd say only about 5% are interested in playing the game in local multiplayer, who really has 3 friends with DS' compared to who has one DS and a WIFI connection?

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    5. Re:It's about quality by buffer-overflowed · · Score: 2, Interesting

      I give it a month if not less before someone tunnels it(as they did for Halo, Mario Kart, and other "lan" play enabled games).

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    6. Re:It's about quality by Anonymous Coward · · Score: 0

      "10% of users interested in online multiplayer? half of the people that bought halo2 wouldn't even have bought it if it didn't have online multiplayer"

      Certain games do have higher levels of interest in Online multiplayer but, for the most part, it is still an unused feature in most games that are sold. Just looking at sales charts, and comparing games without Online Multiplayer to those that have it, demonstrates that Online Multiplayer does not sell any more games. In the US, over the past generation, these are some of the biggest selling games ( http://www.the-magicbox.com/Chart-USPlatinum.shtml ) :

      Over 1 Million Games Sold

      PS2 Activision Tony Hawk's Pro Skater 3 2.07
      PS2 Activision Spider-Man: The Movie 2.01
      PS2 Activision Tony Hawk Underground 1.60
      PS2 Activision Tony Hawk's Pro Skater 4 1.57
      PS2 Activision True Crime: Streets of LA 1.34
      PS2 Activision Spider-Man: The Movie 2 1.12
      PS2 Atari Dragon Ball Z: Budokai 1.69
      PS2 Atari Enter The Matrix 1.34
      PS2 Electronic Arts Madden NFL 2004 3.43
      PS2 Electronic Arts Madden NFL 2005 3.27
      PS2 Electronic Arts Madden NFL 2003 2.72
      PS2 Electronic Arts Medal of Honor Frontline 2.24
      PS2 Electronic Arts Need for Speed: Underground 2.05
      PS2 Electronic Arts Madden NFL 2002 2.00
      PS2 Electronic Arts NBA Street 1.66
      PS2 Electronic Arts Lord of the Rings: The Two Towers 1.48
      PS2 Electronic Arts Need for Speed: Underground 2 1.47
      PS2 Electronic Arts Simpsons Road Rage 1.45
      PS2 Electronic Arts James Bond: Agent Under Fire 1.45
      PS2 Electronic Arts Medal of Honor: Rising Sun 1.32
      PS2 Electronic Arts NBA Live 2005 1.26
      PS2 Electronic Arts Madden NFL 2001 1.21
      PS2 Electronic Arts NBA Live 2004 1.22
      PS2 Electronic Arts NBA Street Vol. 2 1.21
      PS2 Electronic Arts Need for Speed: Hot Pursuit 2 1.16
      PS2 Electronic Arts James Bond 007: Nightfire 1.11
      XB Electronic Arts Madden NFL 2005 1.08
      PS2 Electronic Arts NCAA Football 2004 1.06
      PS2 Electronic Arts Lord of the Rings: Return of the King 1.04
      PS2 Electronic Arts The Sims 1.04
      PS2 Electronic Arts NCAA Football 2003 1.00
      PS2 Electronic Arts NBA Live 2003 1.00
      XB LucasArts Star Wars: Knights of the Old Republic 1.01
      XB Microsoft Halo 2 4.29
      XB Microsoft Halo: Combat Evolved 3.94
      XB Microsoft Project Gotham Racing 1.20
      PS2 Namco Ace Combat 4 1.54
      GC Nintendo Super Smash Bros. Melee 2.66
      GC Nintendo Mario Kart: Double Dash!! 1.82
      GC Nintendo Super Mario Sunshine 1.80
      GC Nintendo Legend of Zelda: Wind Waker 1.75
      GC Nintendo Luigi's Mansion 1.60
      GC Nintendo Metroid Prime 1.26
      PS2 Squaresoft Final Fantasy X 2.22
      PS2 Squaresoft Kingdom Hearts 2.24
      PS2 Squaresoft Final Fantasy X-2 1.29
      PS2 Take 2 Grand Theft Auto: Vice City 6.47
      PS2 Take 2 Grand Theft Auto 3 5.51
      PS2 Take 2 Grand Theft Auto: San Andreas 5.14
      PS2 Take 2 Max Payne 1.57
      PS2 Take 2 Midnight Club: Street Racing 1.55
      XB Take 2 Grand Theft Auto Double Pack 1.50
      XB Ubisoft Tom Clancy's Splinter Cell 1.46
      PS2 Vivendi Universal Crash Bandicoot: Cortex 1.56
      PS2 Ubisoft Tom Clancy's Ghost Recon 1.06

      Take Notice that the ONLY game on the list that has a decent level of online Multiplayer is Halo 2; the 3 best selling games (Grand Teft Auto: Vice City/3/San Andreas) have no multiplayer at all. Being that 4.29 Million people bought Halo 2 and only 3.94 Million people bought Halo 1 it is possible that the 350,000 people difference was caused by Online Multiplayer being included in the game; although it is more likely that More people were interested in Halo 2 because they had played Halo 1 at a friends house and really liked it.

    7. Re:It's about quality by bleaknik · · Score: 1

      *rubs hands together*

      That would be pretty sweet. The only thing that I see that might be a problem with this is Single-Cart play. I believe Nintendo uses it's proprietary wireless protocols to pass game transmission back and forth, and I do not know if the DS supports Net play over 802.11.

      Then again, I have read some blogs about hardware hacking to align wireless routers/cards and whatnot with Nintendo-like firmware. Hmmm... Maybe then the DS would support netplay... Then again, I think that would make the DS very... hackable...

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    8. Re:It's about quality by buffer-overflowed · · Score: 2, Informative

      What you're thinking of is possible, the DS will network boot code over a wireless connection(this is one of the ways to boot into DS mode from a GBA flash cart, called the WiFiME exploit). It is an 802.11 device(I can see it's traffic with kismet and pull data out via ethereal). The local wireless LAN play is 802.11, just w/o an IP stack(basically).

      So yea, you could, in theory single cart play Metroid Prime Hunters with 3 people located anywhere who don't have the game, just a DS. Just got to route those packets.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    9. Re:It's about quality by buffer-overflowed · · Score: 1

      Really? Prove it. Put up or shut up, because I've never seen one lick of market research that asserts any given thing. If anything it says the opposite.

      Halo 2 didn't sell all too many more units than it's predecessor, despite having online play the original lacked. And the big daddy of software sales, the original pokemon, has yet to be rivaled. There is at least one copy out there of the game(of one of the original 3 versions or another) for every GBA in existance. It makes every online game ever to come out look pathetic from a sales standpoint. Even the big daddy of MMOs WoW.

      Put that in your pipe and smoke it. Online play is important to a subset of the community, but it's not a system seller or that big of a game seller. People would've still bought Halo 2 in close to the same numbers if it had only LAN play.

      Nintendo, for all that they've done to not embrace online play, is the perpetual #2 publisher! Right behind EA(even *BEATING* them sometimes), and they only sell on their own systems, none of which go online atm.

      So no, that 10% does not buy more games than the other 90%.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    10. Re:It's about quality by AvantLegion · · Score: 1
      Hi! I didn't know they let 14 year olds on Slashdot! Are you lost? You're looking for www.gamefaqs.com, little angst kiddy!

    11. Re:It's about quality by buffer-overflowed · · Score: 1

      Oooh the pain! I have been "burned." Oh snap! It was the Pokemon reference wasn't it(even though it's true, the original Pokemon, as sad as this is, sold nearly 80 million copies between all three versions worldwide)? That's how you saw through my ruse of having an older account, 30 times the fans, perpetually excellent karma, and being fairly well known in the journal and oldschool communities of the dot...

      DAMN! I WAS DOING SO WELL!

      Oh wait, I see now, you are a complete and total bullshitting karma whore.

      Can't back up what you say with facts or links so your resort to attacking the messenger. Wonder why...

      Maybe because you're full of shit? Yup. Full of shit.

      Main page thataway ---> Remember <frankenstein>"MICROSOFT BAAAADDDD!!! LINUXXXX GOOOOODDDD!"</frankenstein>

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    12. Re:It's about quality by AvantLegion · · Score: 1
      The problem is that you're too busy burning straw men to wrap your little brain around what the argument actually was.

    13. Re:It's about quality by buffer-overflowed · · Score: 1

      There was an argument? You made one!? I'm looking for it, I see no argument. I see an assertion and I see nothing to back up that assertion, but I certainly don't see a coherant argument or even the foundation of an incoherant one.

      An argument would've required you to refute anything I had posted. Something, anything! Then we have an argument! But, you can't do that, so you resort to flaming... hmmm...

      Did you somehow skip years of english or something and just pick up "straw-man" as a logical fallacy in the internet context?

      WOW. How the hell do you expect ANYONE to take you seriously if you don't even know what an argument is?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    14. Re:It's about quality by DeadScreenSky · · Score: 1

      Jeez man, chill out. He was mostly right about the strawman thing. You haven't done anything to really refute his original argument that a small subset of the gaming population buys an abnormally high proportion of all games sold. Telling him to "put up or shut up" because you don't believe a commonly accepted theory doesn't count as a substansive argument. Neither does comparing apples (last year's release of Halo 2) to oranges (a series of Pokemon games that started coming out back in 1995, AFAIK). And since Pokemon is arguably the best selling game ever (though I do think counting 3+ titles as a single title is silly), you could use it to make any kind of silly argument against other games anyway. ex: Since Pokemon outsold the Sims people obviously don't like American games much, since Pokemon outsold Pac-man arcade machines that shows that arcade games have always been insignificant, etc. Using these absolutely exceptional examples as some kind of general rule is a ridiculous way to make an argument. It's complete nonsense.

      And you actually hurt your own argument anyway in your original post. Everybody knows that sequels very rarely outsell their predecessors, especially if the original was a major hit (if it was a sleeper hit or whatnot it is more common). So Halo 2 managing to quickly outsell it's predecessor is actually reasonable evidence that online play did have a significant impact of some kind on sales.

      He really shouldn't have flamed you (even though you started it), but you are still coming off as a massive, frothing-at-the-mouth Nintendo fanboy. Please calm dowm and try to be a little more logical in the future. If Nintendo is actually doing as awesome as you say (number 2 publisher in the world, blah blah blah), they hardly need this kind of zealotry to defend them, do they?

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    15. Re:It's about quality by buffer-overflowed · · Score: 1

      Congratulations. You made an argument. The other guy didn't. Quite frankly, I'm sick of all the fucking bullshit in the gaming press. Call me jaded, I've been exposed to it for well over 2 decades, and he didn't post one piece of non-bullshit.

      Making an unbacked up assertion is NOT an argument, it's a bullshit assertion, and when you defend it)this is where the argument part comes in) by resorting to ad hominems, it just further PROVES you're bullshitting.

      I knew he was full of shit, so I approached him as such. Facts, figures, a market study, anything that would help prove his original assertion? Nothing. Nothing at all, because such things DO NOT EXIST.

      There is a VERY vocal minority of gamers that NEED online play in their console games. You find a lot of them in the gaming press, hence they have influence. But in no way do they personally make up even a weak majority of sales.

      And it can not be a strawman if the thing you are attacking "10% of gamers making up the majority of sales" was ACTUALLY SAID by the person you are replying to. A strawman requires you to construct such things yourself.

      Oh, and everybody knows is a logical fallacy btw. Just an FYI. It's in the same class as "strawman." That truism isn't near as true as you seem to think it is either.

      Now, would you care to try to make a reasoned post about that original point? Because I'd love to discuss with someone who will actually make an argument.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    16. Re:It's about quality by scabb · · Score: 1
      "half of the people that bought halo2 wouldn't even have bought it if it didn't have online multiplayer"

      Where are you getting this from? Absolutely nowhere? Thought so.

    17. Re:It's about quality by scabb · · Score: 1
      "Hi! I didn't know they let 14 year olds on Slashdot!"

      There's actually no age limit for signing up at Slashdot, or at least there doesn't look to be. It's usually 13 on most forums though, so now you know.

  5. So long as... by Anonymous Coward · · Score: 0

    ...Animal Crossing is still online, I won't mind. I don't care about the Metroid game's multiplayer much anyways, past games in the series have had crappy (MP2) or no multiplayer. It's always been a single player franchise.

  6. No Big Deal by Kamalot · · Score: 1
    I don't see how this is a big deal.

    Halo 1 did the same thing.

    Now imagine you could have played system link Halo using only 1 copy of the game. That'd be damn sweet.

    The Metroid demo was nice. I am looking forward to playing the full version when it comes out with friends in the same room. Much easier to talk smack with them anyways. ;-)

  7. Re:ds is just crap by Anonymous Coward · · Score: 0

    Whore.

  8. Re:ds is just crap by Anonymous Coward · · Score: 0

    The DS has problems, I'll be the first to agree. (I have one, and I only use it to watch movies and play MP3s, really).

    But online play? Are you serious? There's a multibillion dollar console industry, not to mention computers and the internet, all dedicated to fulfilling that need, quite perfectly.

    Its just not something thats gonna get much use out of most people's DS's.

    Frankly, complain about a gamefeature and then blasting the system is rediculous. If anything, stick to blasting about the lack of decent games. (Come on Nintendo, give me a reason to purchase more than 2 DS games!)

  9. Re:ds is just crap by rohlfinator · · Score: 1

    Umm... The DS has 802.11b wireless too. There are about a dozen online games being released for it this holiday season.

  10. Hey Troll... by bleaknik · · Score: 0

    Go Fuck Yourself!

    --
    Deja Vu
    n. 1. The sensation that you've read this very article before.
    1. Re:Hey Troll... by chrisxkelley · · Score: 1

      holy shit man, calm yourself.

  11. The reason? by rohlfinator · · Score: 2, Interesting

    I'm assuming lag. A first person shooter almost always requires very quick response times, something that average broadband connection still doesn't allow across long distances. Notice that most online DS games will be quite casual, slow-paced games: Animal Crossing, Ultimate Card/Brain Games, Final Fantasy, Bomberman. The one exception is Mario Kart, but a bit of lag in a friendly kart-racing game won't be a huge deal.

    Nintendo is trying to make an online plan that caters to gamers who don't usually play online. The fewer sources of frustration, the better. I can't even count how many times I've seen Halo 2 lag, or how often CS has lagged on my home DSL. It gets frustrating, and the average gamer (you know, one of those 80+% that doesn't play online) won't tolerate it for very long.

    1. Re:The reason? by MilenCent · · Score: 1

      Notice that most online DS games will be quite casual, slow-paced games: (...) Bomberman.

      (boggle) Has it really been that long since Super Bomberman, with its Duel Zone that tended to host two-second-long games? DS Bomberman better measure up!

    2. Re:The reason? by rohlfinator · · Score: 1

      Hudson has already released a DS Bomberman, although it supported only local multiplayer. From what I've read, it's a blast for multiplayer, but kind of a dud as a single player game (puns intended). Hudson is currently working on an online Bomberman game, so I'm holding out for that one. It'll probably end up to be a slight upgrade over this one.

      Personally, I'm eagerly anticipating Worms for DS and PSP. If they support cross-platform online play, I'll be hooked for a long time. Portable Worms would be beautiful with the DS's touch screen.

  12. Gaming media sickens me by BinaryOpty · · Score: 3, Interesting

    The article's angry that Nintendo won't shoehorn in a wireless mode into Metroid Prime:Hunters. Mario Kart and Animal Crossing are doing it too, he says. Nintendo sucks and blah blah because this one game won't have online play!

    Oh, but wait, both of those "look they're online so why can't you be" games are based off of existing franchises and so the development time is much, much shorter than developing a completely new engine/game on a (then) brand new system? The turnaround time for putting a good online multiplayer that interfaces with Nintendo's sytem is too longfor Nintendo's tastes? Especially when when the details of their wireless system wasn't settled upon until halfway through said game's development cycle? I guess these aren't viable reasons to the gaming media. Who can say "bias?" I know I can!

    1. Re:Gaming media sickens me by DeadScreenSky · · Score: 1

      Gaming media (or at least most of it) sickens me as well, though for different reasons. But 1-up's frustration with this didn't occur in a vaccuum. Gamers have been complaining for years that Nintendo hasn't supported online play. It isn't just "because this one game won't have online play", it's because this is a sign that Nintendo still doesn't get it.

      Metroid Prime: Hunters is essentially a deathmatch game AFAIK, completely lacking the style of single player experience that a normal Metroid game offers. It is an FPS game that seems utterly designed for competitive play, really more Quake3Arena than Super Metroid. Not allowing it to be played over the internet is inarguably a big mistake. Even the demo that came out for the DS launch screamed for the inclusion of netplay.

      Maybe more importantly, this makes people wonder if Nintendo is really as serious as they say they are concerning online play. Bitching about it extremely loudly (arguably even whining) is an attempt to make what a large segment of gamers want as clear as possible to Nintendo so they don't also screw up Mario Kart DS, Smash Bros. Revolution, etc. That's presumably why some people like the 1-up editors are making such a big deal out of this game (it is also possible they are hoping this will push for another delay to add it in, much like what MS did with Crimson Skies - that delay turned an otherwise fun single player game into a truly special and extremely popular 'complete package').

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    2. Re:Gaming media sickens me by ildon · · Score: 1

      Apparently you've never heard of Metroid Prime 2 for the game cube?

    3. Re:Gaming media sickens me by BinaryOpty · · Score: 1

      Well, the other two games were on the N64 (Animal Crossing only in Japan) which is more in line with the DS in power, which gives those games a boost in engine creation since Nintendo already knows how to move an N64 engine over to the DS. Prime's only been on the Gamecube and so shoehorning that engine (which was made by Retro Studios and NST's handling Hunters, which probably means the engine's being made from the ground up rather than converted like the other two games) onto the DS would be much more labor/programming intensive.

  13. MP: Hunters was never supposed to be online by LKM · · Score: 4, Insightful

    If you read the article, you might get the impression that Nintendo somehow changed its plan for Hunters. This is not the case. Hunters was never planned as an online game.

    Considering that it's almost a launch title (a Demo version was included with many DS consoles), it's fair to assume that Nintendo had this game planned for quite some time now. Most likely way before they finished the specs of their online service. That makes it very obvious that 1up's article shows a severe lack of understanding of how software development works, as this quote shows:

    You're telling me Nintendo didn't have any plans for this freakin' feature when they started development on Metroid Prime: Hunters? Looks like Nintendo still hasn't learned anything from their past.

    In fact, it's hardly a news piece as much as it is a rant. It almost looks as if the author was searching for something to complain about, and when finding nothing, decided to just make something up. He calls online play in Hunters a "hot button issue" when, in fact, neither Nintendo nor anyone else has ever hinted at Hunters having an online mode:

    Is it any surprise Nintendo's avoiding the hot button issue of online multiplayer with Metroid Prime: Hunters? The company absolutely loves highlighting the work they're supposedly putting into an online infrastructure for Nintendo DS, but they're showing time and time again that they completely miss the point.

    He then castigates Nintendo for not "fixing" the very prolem he had just made up a few minutes before:

    If you put your ear close to the screen, you can actually hear the damage control sirens buzzing inside the text. Nintendo knows they've botched online for Metroid Prime: Hunters, and seems content without doing anything about it.

    I don't usually question Slashdot's posting policy, since even stupid articles often lead to interesting discussions, but considering that Hunters was never supposed to be an online game, and considering the overal lack of quality of the article, I really think this one doesn't deserve to be even on Slashdot.

    1. Re:MP: Hunters was never supposed to be online by Babbster · · Score: 1
      While lack of online play certainly shouldn't be a dealbreaker with this game (as perhaps the author thinks), calling Nintendo to task on their online strategy is more than appropriate. Their lack of online support for the Gamecube - managing only a Dreamcast port and its sequel - was a crying shame. Super Smash Brothers, Mario Kart and, yes, Metroid Prime could have made excellent online experiences. Imagine those on Xbox Live and how great they'd work.

      Now we have a DS strategy that seems to be simply an extension of the wired linking capabilities available since the original Gameboy. That would be fine except that it shows a limitation of imagination on the part of a company that claims, on virtually a monthly basis, to be the last bastion of videogame creativity.

      Should Nintendo delay Metroid Prime until they can give it an online multiplayer component? Probably not. But considering how long they've had both the game and the system in the pipeline - a system with built-in WiFi connectivity - it seems a shame that they're not going to use the full capabilities of the system on a game they felt was so good they included a demo of it as an incentive to purchase the system.

      I love the DS, right now primarily for Meteos which is the best new puzzler I've played in ages. Whether a game is online or not will never be a dealbreaker for me. However, it's still frustrating to watch Nintendo continue to fumble the ball when it comes to using the Internet.

    2. Re:MP: Hunters was never supposed to be online by KDR_11k · · Score: 1

      I think it's less the development itself and more that Nintendo is trying to set up a full blown online service and it won't be finished by the time Prime 3 Arena is supposed to be released. Their online titles are coming out quite a bit later.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:MP: Hunters was never supposed to be online by LKM · · Score: 2, Insightful
      Their lack of online support for the Gamecube - managing only a Dreamcast port and its sequel - was a crying shame.

      I agree. The people who bought an online adapter were screwed over. Nintendo should never have released the adapter. There's only one online game, and the LAN games aren't worth the huge price of the adapter.

      But the case of the DS is different. The DS will go online. It's just that the online titles aren't yet ready. Mario Kart DS will be an online title, and Animal Crossing DS will be, too. Hunters won't, and it was never meant to be.

      I agree that it would be an awesome game to play online, and I'm sure its sequel will be online, but criticising it for not being something it was never meant to be is dubious, and then doing it in such a mean-spirited article, while implying that Nintendo somehow planned Hunters to be online, but was too stupid to do it, is wrong.

      As an aside, I'm not sure that the lack of online gaming was a problem for the Cube. I think most people who want to play online games are hard-core gamers who own most or all of the consoles, anyway. Gamecube online gaming probably wasn't a big issue for a large part of Nintendo's target audience. It was wrong to release the adapters and then not support them, but overall, I don't think the lack of online gaming hurt the Cube in a big way.

      I know I didn't care too much. I would much rather play multiplayer games with my friends in my living room than over the Internet.

    4. Re:MP: Hunters was never supposed to be online by DeadScreenSky · · Score: 1
      But the case of the DS is different. The DS will go online. It's just that the online titles aren't yet ready. Mario Kart DS will be an online title, and Animal Crossing DS will be, too. Hunters won't, and it was never meant to be.
      That's a reasonable sounding argument, but I am not sure how valid it really is. Obviously release dates change, but currently Mario Kart DS is coming out less than a month after Hunters is (and Animal Crossing comes out about five weeks after). That gap is so short that I really am not convinced a defense based on Nintendo's network being unfinished (or the online titles not being ready) makes sense.
      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    5. Re:MP: Hunters was never supposed to be online by LKM · · Score: 1
      Obviously release dates change, but currently Mario Kart DS is coming out less than a month after Hunters is (and Animal Crossing comes out about five weeks after).

      Are you sure? Hunters should be coming out August 22, 2005 , while Mario Kart (according to IGN) is scheduled to come out on November 7, 2005. That's more than two months. I'm not sure when they'll come out in Japan, though.

      Either way, you should also take in account when planning startet. I think it's fair to assume that Hunters has been in development longer than Mario Kart, so they knew less about Nintendos online plans during the planning stages.

      Lastly, Hunters was developed by NST in Redmond, while Mario Kart is presumably developed by Nintendo Japan. It's possible that the Mario Kart team had access to more information about Nintendos online system than the Hunters team.

  14. Correction by jellyerole · · Score: 1

    The Slashdot summary is inaccurate. The words "to release without multiplayer" should be changed to "to release without online multiplayer." As others have said, the game will still have multiplayer.

  15. Interview with MP: Hunters Creator from May 18 by LKM · · Score: 2, Informative

    This is really old news. I just found this Interview in IGN from May 18 in which Kensuke Tanabe, Product Manager at Nintendo NCL, explains why Hunters won't have Internet multiplayer:

    IGN: With multiplayer being Metroid Prime Hunter's focus, and Nintendo's stance on going online with its Nintendo DS software, what can you tell us about the possibility of this game going online?

    Kensuke Tanabe: Unfortunately, the game won't support the multiplayer internet function of the Nintendo DS. To do it, it's not that easy and we'd have to build the infrastructure for it to work properly. The timing of the game release and the building of the infrastructure just didn't match. So while it won't be online, multiplayer will still be very very fun.
  16. I don't care by Phantasmo · · Score: 1

    Why is it that they got Metroid Prime so right (twice!) but got Hunters so very, very wrong?
    I've played the demo. A lot. It's not fun. It actually reduced my desire to own a DS.
    Nintendo should include the original Tetris with every portable it sells. Turn it on without a cart: Pictochat or Tetris? That would convince me to buy one.

    --

    The US Army: promoting democracy through unquestioned obedience
    1. Re:I don't care by miyako · · Score: 1

      hy is it that they got Metroid Prime so right (twice!)...
      this is sort of off topic, but I HATED Metroid Prime. The Metroid series had been one of my favorite game series, and then they RUINED with Prime. The first person element seems like the biggest and most apparent screw up, I really fail to understand why, with the mechanics of the game, they could fail to at least have an option of a third-person mode; personally I can't stand first person games for a number of reasons. (The lock-on system meant that the first-person aiming wasn't a big deal, and the HUD would have worked as well as it did in first person as an overlay to a third-person view). The game also didn't seem to flow as well as the previous games. I also hate being forced to scrub every room with the scanner, and wait while holding the button down for it to "analyze" before it brings up information.
      No, I don't think they got Metroid Prime right at all. I think a lot of people were desperate for a Metroid game, and a lot of other people will lap up any piece of crap that is first person.

      --
      Famous Last Words: "hmm...wikipedia says it's edible"
    2. Re:I don't care by rohlfinator · · Score: 1

      "...and the HUD would have worked as well as it did in first person as an overlay to a third-person view"

      Not very well. The entire point of the visor was to reinforce the illusion that you are Samus, guided by nothing but your suit's onboard computer and your own sense of adventure. Had Retro created a third-person game, much of what makes the game unique would have been sacrificed. The whole concept of "visors" would have been completely out of place, which would be a shame because the x-ray and thermal visors were some of the coolest powerups in any game. What's more, the entire game was designed as a first-person title. Hallways were narrow, ceilings were short, and the tension caused by a swarm of enemies springing out on all sides of you could never be matched in a third person view. The game would have been a disaster with an external camera, or at the very least a poor sci-fi Zelda clone.

    3. Re:I don't care by kerrle · · Score: 1
      Or maybe you just can't stand first person games, and all the Metroid fans who like it genuinely liked it. I certainly did.

      I love 2D metroid, and have thoroughly enjoyed Zero Mission and Fusion (though Fusion was too linear), but Prime was also a blast, and for me, really captured the feeling of Metroid - isolation, exploration, atmosphere.

      Maybe you're just projecting your dislike onto everyone else?

    4. Re:I don't care by scabb · · Score: 1

      Guy's allowed to have an opinion. Personally, I loved both Metroid Prime games and a big fan of the Metroid series in general.

    5. Re:I don't care by kerrle · · Score: 1
      Oh, he's certainly allows to have an opinion. What I had an issue with was his assuming that his opinion was right, and that everyone who enjoyed the game didn't do so for the game's actual merits:

      ...a lot of people were desperate for a Metroid game, and a lot of other people will lap up any piece of crap that is first person.

      That right there is what I have a problem with - he doesn't like Prime, fine, but trying to discredit anyone who did like it is too much.

  17. *sigh* by TheBot · · Score: 1

    Poor, poor game companies. What don't they understand? Who hasn't seen the MMO's sky rocket because people want multiplayer capabilities? Give a game multiplayer online and you've got a seller. Example of what NOT to do: Make Coded Arms(PSP) only Ad Hoc mode(Must be within certain amount of ft to play with other player), no Infrastructure(Over internet) mode there. That makes me unlikely to buy the game since I don't know many people who own a 250$ Handheld gaming device. You limit the game and its huge market and re-play value right from the start. Bad move Konami! Get it in your heads game developers, YOU NEED THE INTERNET for multiplayer!

  18. SNES on DS by tepples · · Score: 1

    Of course, if they get a SNES emulator working on the DS, that's what mine will do most of the time. Back to Super Metroid for now.

    Pocket Heaven reports that SNES DS is almost working, though Super Metroid is one of the less stable games.

  19. Anyone know why no Console to PC online games? by Comen · · Score: 1

    Why is is no one has tryed to make a console game that plays online with others that play on a PC?

    I dont think there is any I have noticed, maybe there is, if so please let me know.
    Seems like a great idea to me.
    Playing games like Unreal Tournament or Battlefield would be awsome if people on consoles could just join the same online servers as those playing with PCs, so for games like this one, they could just release a Linux version of the server and let either console or PC users play on the same servers.
    Once and for all showing console users that the mouse beats the crap out of a controller :)

    1. Re:Anyone know why no Console to PC online games? by Anonymous Coward · · Score: 2, Informative

      Umm... Final Fantasy XI

    2. Re:Anyone know why no Console to PC online games? by Anonymous Coward · · Score: 1, Informative

      They did this with Quake 3 on the Dreamcast. There are 2 problems with this currently, a company has to have an open service to allow for this (which eliminates the XBox), and there has to be a way for the game to get patches (which eliminates the PS2, Gamecube, and PS3). Now, it is theoritically possile that Nintendo would allow a portion of the 512MB of internal memory in the Revolution to go towards small 'ballancing' patches for online games; the problem still is that if the exploit is not script based it can't be patched.

    3. Re:Anyone know why no Console to PC online games? by Comen · · Score: 1

      I didnt realize that becuase XBOX has XBOX Live it makes them use it, I can imagine them doing this for game such as Madden, but for other online games where there the game maker themselves where not wanting to setup their own online game area, wich is what I herd Madden wanted to do.
      I do agree that its stupid either way, for games that are out on the PC and XBOX they could just run the servers at microsoft and let PC also connect I would think.

      And not having a internal hard drive for things like patches seems like a REAL bad idea for console, I just cant see why no adays every console wouldnt have this.
      I thought you could buy I external for the PS2 (I just never boughtit) and figured the PS3 would have one for sure.

    4. Re:Anyone know why no Console to PC online games? by Lehk228 · · Score: 1

      mainly because the players on consoles with joysticks and RAPED by the keyboard and mouse PC players, even the arrowkeys/ctrl-shift-enter numpad crowd would be running up the score against the consolers. the WASD players might die once or twice in a 20 frag match against the console players, and if there were any ASDF players the console players would never even see them once, just their own gibs flying.

      you may think i am exaggerating but serously, go play Red Faction 2 on PS2, halo on Xbox, or Goldeye/ Jet Force Gemini on N64, all solid games then go play Unreal tournament 2004 especially TDM but really any frags based game mode and you will see the massive advantage KB/mouse has over a clumsy stick.

      --
      Snowden and Manning are heroes.
    5. Re:Anyone know why no Console to PC online games? by kerrle · · Score: 1
      Dreamcast version of Quake 3 could, but it was a pain, as you had to use a DC map pack on the PC.

      Honestly, the DC version was by far the best console port (beat the PS2 soundly). Keyboard and mouse control, to boot.

    6. Re:Anyone know why no Console to PC online games? by pollo754 · · Score: 1

      Okay...so i hated the game, but if I have it, other people must...so Final Fantasy 11, allows pc's, ps2's and apparently will let xbox 360s all connect to each other online.