Burnout Revenge Preview
Gamespot has a preview of the next title in the Burnout series, Burnout Revenge. From the article: "When we saw Burnout Revenge at E3, Criterion compared this year's crash mode courses to holes you might play during a game of golf, complete with a simplistic teeing-off mechanic that determines how fast you get off the line, fairways--aka freeways--full of hazards (like cars you don't want to crash into...yet), golf green-like areas (such as intersections that ooze carnage potential), and a hole that takes the form of a moving "target car" that's worth loads of points if you manage to wreck it. These comparisons still hold true, but Criterion has clearly been hard at work refining and improving upon the crash mode since it showed it off in Los Angeles." Given how good Burnout 3 was, I'm looking forward to this.
If only they could make it as exciting as golf!
How we know is more important than what we know.
Unfortunately, I'm torn. You see, EA is far more evil than any game can be good. I shed a tear for missing out on Oddworld and the new Burnout installments but I wouldn't be able to forgive myself for actually giving money to EA. It's almost a shame, really.
"This is considered plagiarism."
criterion did a spectacular job on burnout 3. i can only hope they improve from 3->revenge like they did going from 2->3, although i honestly have no idea what they can do to improve it that much. also, if you do like burnout 3, i suggest trying to play it using a force feedback wheel...it ups the level of insanity that's already there by a fair margin (just make sure the wheel's secured damn good and well).
sup
Everything sounds like it's going to be great except the crash mode. I don't know if I like the idea of using a "launch control." I just want to be able to hit the gas button and go. Perhaps I'm reading it wrong, but this just doesn't seem like a good idea to me.
In the end, I was glad I paid only $5 (yes, legally) for the game. If I'd paid $50, I would have felt ripped off.
The preview video available at the official site features the music of Andy Hunter, a badass DJ.
If that's the direction they're going with the soundtrack (which, IMO, was the only real weakness of Burnout 3), then I'm sold.
OMG! Wau!
Granted, it's hard to make Burnout prettier than it is already ... Let's hope the sequel has better physics than the "matchbox car physics" of the original. Buses that hit a curb and flip up onto their end, for example...
I have burnout 3, and it's certainly entertaining (except for the DJ and 2/3 of the idiotic tracks), but I'll definitely wait for burnout 4 until it's in the $20 bin before getting More Of The Same.
Given how many tracks in this game are repeats with different cars that handle barely different from the others (compacts and coupes, anyone), there's really only 1/3 as much game as there really are. It's still not an overly short game, but I still would have felt cheated if I shelled out $40 for it (I got it bargain bin).
I am no longer wasting my time with slashdot
yep, this is a great game and it's improved from the previous version! if you liked Burnout 3, you'll definitely not be disappointed by Burnout 4. The crash mode is sweeter and the racing is sweeter. they fixed/removed much of the silliness and added/improved to the game. heck, i think they even might have fixed the massive amount of online problems from last year.
I mastered Burnout 2 with lots of practice, and enjoyed it. I was able to power slide aronud intersections easily once i learned the tracks.
Burnout 3, that's where I got stuck short of the top-level cars & tracks. I tried a preview race with the F1 racecar and was literally crashing every 6 seconds. Or I was doing donuts just trying to get the hang of the car.
Online mode was incredibly bad. You got booted out of rooms(ie when the race is about to start) due to communications problems as often as i crashed. EIther that, or players kicked you out since you didn't have the F1 racecar.
It wasn't like this in Burnout 2. The game got so frustrating to find the right spot to do drift turns, that i never got the hang of it(either too soon or too late).
My very last race was in the docks area and I slammed straight into Optimus Prime. That's when I got rid of it for store credit. Only to see a copy 2 months later used at my video store for 2/5ths the price I paid.
I better rent it first. If it's too hard, no money lost.
Burnout 3 Roks!!!! Online ps2 games suk anyway as its too splintered and awakard but when its played one to one with a mate i wld love to play b3 on xbx live thgh......... Also b3 is a bit too hard........ but thats its only fault..........
I played with this game at E3, and it's weak sauce. Basically, if you would have taken screens from Burnout 3, and Photoshopped "Revenge" over the "3", you wouldn't be able to tell the difference.
These "vertical takedowns" sound cool, but they're just bland. You just land on top of another car. It's not like you're pulling stunts out of the new Dukes of Hazzard movie and going airborne to slam into a another car midair...you mosey along, hit a 2-inch ramp, and possibly land on the roof of another car.
For a game called Burnout "Revenge" the game's AI opponents are remarkably passive and indistiguishable.
Traffic Attack mode is just pathetic. All you do is run into the back of cars. Think Gauntlet and Pac-Man fused together. You run around smashing into the back of traffic to get extra time, with every collision bearing all the visceral impact that Pac-Man colliding with a pellet has.
It looks like they give you even more Aftertouch in Crash Mode for Burnout 4 which is a bad thing.
This game's too much like Burnout 3 for me to pick it up. With all these online rental stores, Blockbuster not charging late fees and Ebay, you'd have to be almost insane to pick this up at $50.
Burnout 2: 2 steering wheels work simulteanous - race the wife.
Burnout 3: only 1 steering wheel works at once.
Waste $80 of mine?
-Clio
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Blog: http://clintjcl.wordpress.com