This has really flopped into a yawner for a lot of folks. Launch titles that can be counted on one hand...
What type of keyboard do you recommend for any other 36-fingered readers?
Add to this the MASSIVE problems, not small scale as MS is stating
While I do of course believe everything I read in all-caps, especially on the Intertron, I'd love to see a link to some numbers confirming "MASSIVE" status.
Also the average Joe is staying away like the plague now with all the coverage of problems.
Average Joe isn't staying away - they simply can't find any units to purchase, working or not. I would wager that most of the non-hardcore crowd (the crowd that wouldn't know what a 'slash dot' was) hasn't even heard of any of the problems with some launch quantities.
Frankie of Bungie.net fame praised the controller in his Weekly Update last week, which covered his visit to the Tokyo Game Show.
"Oh. And I know what the Revolution controller is. You will too soon enough. I am not going to enrage our friends at Nintendo by revealing that here. But it is gonna be a big talking point."
Where does he praise it? I see him mention it, but nowhere in that quote nor in his full post do I see him give any opinion of it, favorable or not.
>although i honestly have no idea what they can do to improve it that much
Saveable/shareable crash replays. I wanted those in BO3 and was disappointed they weren't implemented. I'd love to see them in BORevenge, but it looks like we're not getting them there, either.
I recall reading a quote somewhere from the president of Nintendo claiming that the Revolution would be more than just a gaming system. I don't remember what he said it was supposed to be. I just don't think Nintendo is really worrying about the PS3 and Xbox 360 coming out before the Revolution because it's more than just a gaming system, apparently.
I was under the exact opposite impression - the PS3 and Xbox 360 are trying to infiltrate the living room as multi-purpose set-top devices by incorporating connectivity to your iPod and PSP, home media server and the expanded content delivery infrastructure MS is bringing in the new version of Xbox Live, while Nintendo was banking on their strength as a 'pure play' game maker and looking to focus their marketing of the Revolution on the device's strength as a game machine.
I'd love a link to the quote you refer to above, if you dig it up.
Alice discusses the reasons behind the price tag, based on the outlook of a venture capitalist.
Do the editors actually follow the links that they blurb about? The only "discussion" on Alice's site is "Expect more games-meets-social-software soon, I expect, and it's about time too." - the rest of the posting is simply an "I found this interesting" copy/paste from the original Infectious Greed blog entry.
From the Wonderland blog: "Here we have one of the most successful..."
No, that would be from the Infectious Greed blog. (It's "from" the Wonderland blog only in the sense that the entire Infectious Greed blog entry was posted in the Wonderland blog.)
Don't get me wrong... I am glad that at least this wasn't a posting of a seven year old video game contest interview, but as someone pointed out regarding that earlier posting, if the editors aren't even going to bother summarizing the postings correctly, why even bother with the blurb and just toss us a page full of links?
it's warming to know that these actually run game code full speed
Full speed? I was under the impression (as are most media outlets) that the G5 'alpha kits' seen at the show are nowhere near able to run Xbox 360 game code at full speed.
Next year I'll have to remember not only to avoid Slashdot on April 1 to miss the "funny" stories, but also on the 2nd to miss the Zonk-pats-self-on-back stories on getting Slashdot mentioned in Gamespot because of said "funny" stories.
I'd actully enjoy a "Teen kills baby with shank fashioned from Grand Theft Auto disc, parents sue Rockstar" article right now.
I'm not even sure why they care anyway - when I had more free time, hacking games was in some ways more fun for me than actually playing them. I extended the play time of Soul Reaver to something like 500 hours...
Perhaps that's why they care - squeezing hours out of titles you already own doesn't generate them any revenue, while selling you the latest and greatest title does.
If you don't show and don't involve the players, then you just have a CG action film.
Which would actually likely appeal highly to the target audience. I have to agree with the parent poster - while I'd be greatly interested in watching the game, I have no interest in watching people playing the game. Current shows like the god-awful Arena simply show the geeks playing the game, and give the first-person view. As a gamer, I want to play games, not watch other people play games. If the show is centered around the game itself though (and able to utilize a free-roaming third-person camera, spectator-style, as described in the parent post), rather than the dorks behind the monitors, then it's something I'd be interested in.
It's akin to watching Robot Wars, or porn. I just want to see "Expectorator" rip other robots apart (Robot Wars), or watch her go down on another chick (porn.) I don't care about the geek and his kids who built "Expectorator" from an old washing machine (Robot Wars), nor do I want to listen to her talk in between money shots (porn.)
Ummm... you're jumping the gun here. The is the first video game awards show (not counting Spike TV or MTV, because those are jokes). Of course we haven't seen them, this is the first year.
I think last year's G-Phoria winners would be disappointed, but not surprised, that you are unaware that this is not the "first year."
This coming from SkunkPussy ...
This has really flopped into a yawner for a lot of folks. Launch titles that can be counted on one hand... What type of keyboard do you recommend for any other 36-fingered readers? Add to this the MASSIVE problems, not small scale as MS is stating While I do of course believe everything I read in all-caps, especially on the Intertron, I'd love to see a link to some numbers confirming "MASSIVE" status. Also the average Joe is staying away like the plague now with all the coverage of problems. Average Joe isn't staying away - they simply can't find any units to purchase, working or not. I would wager that most of the non-hardcore crowd (the crowd that wouldn't know what a 'slash dot' was) hasn't even heard of any of the problems with some launch quantities.
Where does he praise it? I see him mention it, but nowhere in that quote nor in his full post do I see him give any opinion of it, favorable or not.
Some games can make you cry based purely upon the emotional investment made *before* you play the game.
See: Daikatana. Dr3ver. Pac-Man (2600).
But by then, everyone else will have been playing 15-year-old NES games on their Revolution for 3 years. Aren't you afraid of spoilers?
I really wish Sega didn't drop the Dreamcast line.
So, why didn... oh, nevermind.
I would guess that he didn't forget.
Andrew "Bunnie" Huang, specifically.
>although i honestly have no idea what they can do to improve it that much
Saveable/shareable crash replays. I wanted those in BO3 and was disappointed they weren't implemented. I'd love to see them in BORevenge, but it looks like we're not getting them there, either.
> Zombies can remain animated independant of if their head is intact or not.
Indeed, they'll keep coming back almost as often as this story.
I was under the exact opposite impression - the PS3 and Xbox 360 are trying to infiltrate the living room as multi-purpose set-top devices by incorporating connectivity to your iPod and PSP, home media server and the expanded content delivery infrastructure MS is bringing in the new version of Xbox Live, while Nintendo was banking on their strength as a 'pure play' game maker and looking to focus their marketing of the Revolution on the device's strength as a game machine.
I'd love a link to the quote you refer to above, if you dig it up.
That's "rubber banding," not some sort of 'moralgorithm.'
Do the editors actually follow the links that they blurb about? The only "discussion" on Alice's site is "Expect more games-meets-social-software soon, I expect, and it's about time too." - the rest of the posting is simply an "I found this interesting" copy/paste from the original Infectious Greed blog entry.
From the Wonderland blog: "Here we have one of the most successful..."No, that would be from the Infectious Greed blog. (It's "from" the Wonderland blog only in the sense that the entire Infectious Greed blog entry was posted in the Wonderland blog.)
Don't get me wrong... I am glad that at least this wasn't a posting of a seven year old video game contest interview, but as someone pointed out regarding that earlier posting, if the editors aren't even going to bother summarizing the postings correctly, why even bother with the blurb and just toss us a page full of links?This is going to change gaming in ways we can't even imagine right now...
Isn't that line straight from Nintendo's 2005 E3 press conference?
it's warming to know that these actually run game code full speed
Full speed? I was under the impression (as are most media outlets) that the G5 'alpha kits' seen at the show are nowhere near able to run Xbox 360 game code at full speed.
Careful, you're dangerously close to Bill Gates/640KB territory.
its like intel and amd are creating products purely for graphic artists and rich people, i dont see how they're going to make any money in the future
By selling to graphic artists and rich people, perhaps?
So how did you conclude that you agree with the rating?
Next year I'll have to remember not only to avoid Slashdot on April 1 to miss the "funny" stories, but also on the 2nd to miss the Zonk-pats-self-on-back stories on getting Slashdot mentioned in Gamespot because of said "funny" stories. I'd actully enjoy a "Teen kills baby with shank fashioned from Grand Theft Auto disc, parents sue Rockstar" article right now.
He's certainly been busy of late delivering on the latter part of that promise.
Here's hoping that with ROTS, and 7-9 should they ever come to pass, that we get more of the Jack.
I'm not even sure why they care anyway - when I had more free time, hacking games was in some ways more fun for me than actually playing them. I extended the play time of Soul Reaver to something like 500 hours...
Perhaps that's why they care - squeezing hours out of titles you already own doesn't generate them any revenue, while selling you the latest and greatest title does.
Sure, the launch party is just a month away, but the leak party is being held right now on usenet and bittorrent.
Which would actually likely appeal highly to the target audience. I have to agree with the parent poster - while I'd be greatly interested in watching the game, I have no interest in watching people playing the game. Current shows like the god-awful Arena simply show the geeks playing the game, and give the first-person view. As a gamer, I want to play games, not watch other people play games. If the show is centered around the game itself though (and able to utilize a free-roaming third-person camera, spectator-style, as described in the parent post), rather than the dorks behind the monitors, then it's something I'd be interested in.
It's akin to watching Robot Wars, or porn. I just want to see "Expectorator" rip other robots apart (Robot Wars), or watch her go down on another chick (porn.) I don't care about the geek and his kids who built "Expectorator" from an old washing machine (Robot Wars), nor do I want to listen to her talk in between money shots (porn.)
I think last year's G-Phoria winners would be disappointed, but not surprised, that you are unaware that this is not the "first year."
That's what I did. Not much is more true than the axiom: "It's easier to beg forgiveness than to ask permission."