First Xbox 360 Reviews Hitting the Web
An anonymous reader writes "The first reviews for Xbox 360 games are starting to hit the web! 1UP has reviewed Kameo, Project Gotham Racing 3, FIFA Soccer 2006, NBA 2K6, and Amped 3, while IGN has reviewed Madden NFL 06, Kameo, and NBA 2K6. Judging from both sets of reviews, it looks like Project Gotham Racing 3 - which scored a 10/10 on 1UP - is the only sure winner of the 360 launch games thus far."
8.0/10.0
Taking guns away from the 99% gives the 1% 100% of the power.
I'm sorry, I actually just took my old one and spun it around really fast.
Well then, that settles it.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
What, and you are a PS3 developer posting as an AC ?
Your ideas are intriguing to me and I wish to subscribe to your newsletter.
I didn't realize that soccer players were so shiny.
// file: mice.h
#include "frickin_lasers.h"
Ballmer, ;)
Is that you?
Ban Engadget - moderators censor comments!
I love how you call people geeks, whilst posting on Slashdot.
It's awesome, really.
I expected the XBox 260 to be a really smooth console.
Nah - you're thinking of the Xbox 360. The 260 was a piece of shit.
Actually, the sequel would probably get a bad rating for only adding a few cars and levels while trying to milk another $50 out of its fan base. Game ratings aren't persistent through sequels, just as movie ratings aren't persistent through sequels. If they were persistent, Alien 4 would have been an academy award winner.
"Tell that to my copy of Feel the Magic for DS. Original and loads of fun."
So? I'm a Slashdotter that isn't a virgin. Exceptions happen.
"Derp de derp."
Dude - you are hardcore... I don't know anyone with ten copies of Halo...
i kid, i kid.
If Jesus wants me it knows where to find me.
People will buy extra controllers.
Name one Nintendo launch title in the last 15 years that hasn't been derivative of a franchise. Take your time. Yeah, you tell 'em. You know what else I hate? The Simpsons. Every week it's the same fucking characters in the same fucking town.
Microsoft calls losing 1 billion/year a success, by that standards, yeah I also guarantee that Microsoft will call XBox360 a smashing success.
Jeez, not only are you unable to read other peoples posts, you seen to have been living under a rock for the past couple of years:
image. (found via google image search for "get a brain morans", repeat the search if this site dies).
I wonder if you are the guy in the picture...your probably related at least.
Comment removed based on user account deletion
Reviewing the review...
The first Project Gotham 3 review begins with a diatribe all about the reviewer and not at all about the game. Why must writers make all their work about themselves? It's like the writer thinks we want to hear about him, and he must segue into a discussion of the game itself only by explaining how the game is directly relative to the main topic: himself.
Does this help us? Can we relate to the author in a way that tells us we'll have a similar game experience? Or are these boring "making the game personal" descriptions just an indication of how much the review, when he gets to it, will be biased?
I lost interest after reading too much about the author. I preferred to complain about it rather than continue bothering to read. I suppose this is because I have some sort of attention deficit. Ever since I was in fourth grade, when... (me me me, etc)
You misread. November 15th, 2001 was the XBOX released. November 29th, 2005 the XBOX360 is released. That is 4 years from launch to launch; previous "successful" systems (NES, SNES, GB, GBC, GBA, PSX, PS2, even the N64) had 5+ year spans usually with an additional 3-5 years after that. The PSX was launched in 1994. You can still buy them new today, 11 years later. That was Sony's first console. The NES launched in 1983, and the Super Famicom wasn't even released until 1991; the NES was still going strong in 1993. That was Nintendo's first console.
Microsoft's first console has lasted barely 4 years.
Like... Halo? And what? Fable? What has Rare done since 2002 for the XBOX? Let's see: Grabbed by the Ghoulies, and Conker: Live and Reloaded. Yeah. I bet the 360's going to have lots of Rare games. Nintendo sold their stake for a reason.
"Most developers"? Which developers are these? Microsoft developers? They don't count, you know. Being "roughly equal" is not a good position for a console whose predecessor sold almost exclusively on technical superiority.
Compared to 1500 PS2 titles and 1400 PS1 titles, it's pretty meager.
Keep waiting. Racing and sports are nice; some of us like a little more variety.
Your failure, Microsoft's failure, not anyone else's. 9 gigs isn't much anymore. High-res textures, geometry, and video eat up lots of space really quick.
There are multi-DVD PS2 games; next-gen consoles will support far larger textures and geometries. Space is a must.
The PS2 isn't 100% backward-compatible with the PS1... but it's really damn good, and doesn't require downloading binaries or developer interaction. Most people are fine with that.
...then you say:
Go back and read the previous paragraph you wrote for why. Nintendo is on an entirely different playing field of their own making.
Don't think of it as a flame---it's more like an argument that does 3d6 fire damage