Slashdot Mirror


The Next-Gen Odd Couple

1up.com is running a lengthy piece talking to Microsoft VP J. Allard and Sony Computers of America President Kaz Hirai about what exactly the 'next generation' of consoles are about. The article is informative and varied, with talk about Xbox Live, the launch of the Xbox and PSX, and what past efforts from Sony and Microsoft will mean as the newest front in the console war heats up. From the article: "OPM: What are the benefits of being first to market, much like the Dreamcast was? What are the pitfalls? JA: Good question. I'd say one of the pitfalls from a competitive point of view is that you don't know what the other guys are doing, and to be frank, the guys over at Sony have been very good at not telling anyone what they're doing. It's tough to tell where they're going with the PS3. The other tough thing is that you're under the microscope [when you're first]. [Sony] shows two movies and a product that you can't touch behind a piece of glass, and that's what you get to write about on them."

38 of 249 comments (clear)

  1. "Next Gen" is a buzzword by 91degrees · · Score: 3, Insightful

    There hasn't been a proper next generation since the Sega Saturn. Everything else has just been an incremental improvement in graphics and storage. The XBox 360 has all these fantastic specs on paper, but in practice, you'll see the same games, with the same sound, the same online capabilities and the same premise but with a few more polygons and a higher resolution. All very nice, I'm sure, but hardly a revolution in gaming.

    1. Re:"Next Gen" is a buzzword by cyberbob2010 · · Score: 2, Informative

      Saturn was not "next generation". They intended the machine to be a 2d powerhouse with CD media. They didn't even integrate 3d features until they saw what they were up against with Sony and even then they just threw some stuff on the original 2d board. Ever open up a Saturn? Uuuuuuuuuuuuuuugly.

      --
      We seldom regret saying too little but often regret saying too much.
    2. Re:"Next Gen" is a buzzword by jcnnghm · · Score: 4, Insightful

      Incremental improvements in graphics and storage, or steps toward immersion. I have a 360, and thus far I am pretty impressed.

      Take Call of Duty. Just looking at it, at first glance, it doesn't seem a whole lot better (Toshiba 27" standard def set circa 2003) than say Brothers in Arms on the original Xbox. Then when you actually play it, it has something most other WWII games lack, a sense of immersion. The particle effects really help with this. The battlefield is chaotic, grenades and bullets kick up snow, dirt, mud, and the smoke grenades are wonderful. The friendly NPC's talk, constantly. Sometimes everything else is just so loud, you can't really make out what they are saying. The surround sound is used to great effect to bring you onto the battlefield. It feels like a battle, not a group of polygons shooting at some other polygons.

      There are also tons of characters on screen. I remember a Medal of Honor for the Xbox, the opening was a very well done and immersive D-Day invasion, with stuff going on all around you. Hardly any enemies, and only lasted a minute or two. Call of Duty feels like that all the way through, except while the enviroment is active with particle effects and explosions, there are also 15-30 enemies in front of you, and a bunch of Allies fighting beside you. In most WWII games it has inevitably felt like you were one man taking on the entire German army. Call of Duty has you pinned as a member of a unit.

      A friend of mine came over after I got my 360 to check it out. We've been playing games together since the NES. Fired up Call of Duty, he took the first level. The vehicle he was in was attacked, he looks, and over the hill in front of him comes, I'd say 35 or so enemies, in formation. His response, holy shit, it's the whole German army. Throws a grenade, then attempts to shoot all of them with his rifle. He's dead a few seconds later. Eventually he realized he should throw a smoke grenade, then retreat to where the rest of the friendlies are and fight from cover. In short, a hell of a lot more immersive than the last generation.

      This generation should be about parallel processing are way toward immersion. Hopefully some developer will come along and realize that graphically, this generation should be an incremental upgrade (whatever you can do with that fancy new GPU). The focus should be on using these multi-core processors to up the ante in physics and AI processing, and adding a bunch of characters to the screen. GTA isn't much of a city with 4 cars and 6 people on the streets. Multiply both of those numbers by 20-40 and we may start to have something truly next generation.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
    3. Re:"Next Gen" is a buzzword by jp10558 · · Score: 2, Insightful

      I think (could be entirely wrong) that there is an equal number of casual gamers at who consoles are often pushed as the gaming solution (vs a gaming PC) who aren't at all interested in Online play - especially if it costs extra or worse is an ongoing monthly fee.

      Let's just say I'm not about to pay $10+ a month for MMORPGs on my PC, I certainly don't want to pay $50+ a year to MS for the priviledge to pay some other company $10+ a month to do the same. And I'm certainly not going to pay $10+ a month so I can play "for free" on weekends under Silver.

      I just think there is some over hype about how many people enjoy MMORPG style playing, and how many people want to pay to play(beyond the net connection) FPS games online when they can do so free with PS2(and presumably PS3) or on their PC.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    4. Re:"Next Gen" is a buzzword by IdleTime · · Score: 3, Insightful
      However the way microsoft integrates online gaming (xbox live) is very well done, and personally i think is where gaming is going. Now they just need good games.
      I think this is not correct. On-line gaming is HUGE for you hardcore gamers, but on and off gamers like me don't have the skill or time necessary to get a good online experience. What fun is it to enter an online session just to be killed 5 seconds after you entered? Not much...

      I personally prefer to play games with friends in real life. We all have about the same skill level and we can drink and interact in ways you can't online. Ofcourse, if you are a hardcore gamer, you probably don't have too many real life friends since you spend most of your free time online playing games.

      Until I can enter online games and only play with people on or about the same skill level as I have, online gaming to me is worthless and just a HUGE waste of money.

      If I could go online with my friends and then have a session with only us in it, that would be interesting.

      I wanted to pick up an XBOX 360 just to see what the hype is alll about, but i have no interest in buying on Ebay and so far i haven't found a place where I can go and pick up one, so I'm going to drop XBOX 360 alltogether, no matter how good it is due to the fact it's nearly impossible to go to a store and buy one. Horrible, horrible marketing MS, SONY - are you listening? I'll pick up a PS3 with games and stuff as soon as it is available for pickup in stores.
      --
      If you mod me down, I *will* introduce you to my sister!
    5. Re:"Next Gen" is a buzzword by ender- · · Score: 2, Interesting

      What fun is it to enter an online session just to be killed 5 seconds after you entered? Not much...

      This has been considered and dealt with. PGR3 apparrently has an online mode where drivers are rated based on their skill. You go online, and it will automatically match you with other drivers of similar skill. I'm not sure if other games have or plan to have this kind of capability, but I think it is pretty cool, and I hope other game houses implement that kind of feature. It seems like it would work well for many types of games [sports, puzzle, RPG, FPS [except I can't play FPS on a console, ugh] ].

      Generally I can't stand Microsoft. The only MS product I've ever had that didn't suck is my Intellimouse Optical [5+ years and going strong]. But against all better judgement, I've been finding myself really drawn to the XBox 360 because of the degree of integration of the online play. It seems to me to be a good step towards the kind of online gaming I've always read about in SF books and thought "gee, I wish we had that kind of online gaming integration". Well now it appears that we are starting to. I just wish it hadn't been Microsoft that brought it to us. :)

  2. revolution in gaming by walshy007 · · Score: 3, Insightful

    it seems to me the general public don't want anything new and interesting in gaming, all we see is rehashes of old genres, which while tried and true, bring very little new to the table the nintendo revolution on the otherhand could bring a lot new to the table, if they play their cards right. Although I fear, no matter what happens, sony and microsoft teenagers may never get rid of the anti-nintendo stigma that has been around for quite some time.

    1. Re:revolution in gaming by mausmalone · · Score: 2, Funny

      I love making fun of my Playstation playing friends when we sit down to play a GCN game. They sit, staring at the menus totally confused. Eventually they break down and ask "what do I press?" I laugh at them, tell them to look at the controller, and take a wild guess.

      And then they still don't get it. So that's when I say, in a "no-duh" voice "try the giant fucking green one" And then "How do I go back" is met with "If green went forward, what color do you think brings you back?" "What?"

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    2. Re:revolution in gaming by CastrTroy · · Score: 2, Informative

      In case you didn't realize, Nintendo did this for a reason. At the time, optical media was deathly slow. N64 chose to stick with cartidges so that they wouldn't have loading times. I applaud them for this. Loading times on the PS1 were terrible. Same goes for the GameCube. It has much better load times (most of the time not even having load times), which is greate compared to the XBox and PS2. I'm not sure if it has anything to do with the disc. Also, Nintendo games don't cost any more than PS2 or XBox, so the fact that they control the manufacturing means nothing. I applaud Nintendo for keeping loading times out of games, where everyone else has failed.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:revolution in gaming by CastrTroy · · Score: 2, Insightful

      Yeah PS really messes with my brain. Where is the Circle button again? what about triangle and X? Which button do I press is right. Maybe they think this way because they are used to PS, where they really do have no idea which button they are supposed to press at the menus.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    4. Re:revolution in gaming by mejesster · · Score: 3, Insightful

      Why aren't we applying that same standard to the PS3 or the 360? I swear, rationality goes out the window when consoles are the topic.

      Personally, I intend to buy none of the "next gen" consoles until their first price drop, giving my wallet a breath of air and a chance for the consoles and developers to prove themselves. At this point, it's kind of ridiculous how fanboyish people are about consoles that aren't available.

      --
      MacroHard - Boning you in a big way! (TM)
    5. Re:revolution in gaming by BlizzyMadden · · Score: 2, Insightful

      Yeah, I bought into the load time aguement for awhile too. Funny, because to circumvent to cramped space on catridges some games started to compress music and what not and it would have to be decompressed when different music and levels would load. What did this lead to--load time! Wipeout 64 was a good example of this. When I finally gave up and bought a Playstation I did notice load time with games, but it wasn't that bad. And when the games had better music and more levels then the N64 counterparts (anyone remember MK Trilogy?) and where on average half the price--come on, how can you defend catridges?

    6. Re:revolution in gaming by Yahweh+Doesn't+Exist · · Score: 3, Interesting

      >I applaud Nintendo for keeping loading times out of games, where everyone else has failed.

      Nintendo does a lot of things right, but one of the things important to me is their commitment to keeping consoles small and quiet. the gamecube is tiny and the revolution will be even smaller. I like being able to enjoy the sound of a game without a leafblower sized fan in the background.

    7. Re:revolution in gaming by CastrTroy · · Score: 3, Insightful

      Why does cartoon = childish? Southpark is a cartoon, but I wouldn't want my kids watching it. Just because they don't try to make the games look like real life, doesn't mean they are childish. It just means they are going for a different effect. If they wanted them to look real, then they would. Truth is, games that look too real end up immersing you less because you stop using your imagination. Maybe if you have no imagination, then it doesn't matter. Just because mario doesn't have a gun, doesn't mean he's childish. Does violence=adult? what exactly defines and adult game, and what make nintendo's games non adult?

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  3. Odd Threesome? by CastrTroy · · Score: 5, Interesting

    I think we should really be looking at the third player in the next gen of consoles. Sure XBox 360 and PS3 look to have really fast hardware, and look really pretty, but the Revolution actually looks like it will be doing something new and interesting. After reading about how the new King Kong game being put down by it's own developers for being not so good on the 360 unless you have a flashy new TV, as few people do, It's beginning to become apparent that maybe graphics won't matter all that much in the next generation. With the last 7 generations of consoles, we've seen graphics get noticable better every time. I'm not sure people will notice or care that much about the graphics this time. Most people still have a standard TV, and probably won't be able to tell the difference. Instead, I see many people, looking for something fun, which Nintendo has always provided. Not to mention that the Revo will be around 1/2 the price of the PS3 or the Xbox 360.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  4. Re:First to market by Anonymous Coward · · Score: 2, Interesting

    Only the hardcore gamers bought the dreamcast.

    Which was a shame, it was (IMHO) one of the best consoles of all time. That's just the hardware, it also had an incredible (although perhaps small) line-up of games. I know at least a few guys who got into online gaming not because of Xbox live, but because of the direct modem-to-modem play of NFL 2K-whatever on the DC.

  5. They're all about PPC by Saven+Marek · · Score: 2, Funny

    what exactly the 'next generation' of consoles are about.

    They're about making apple embarassed to have dumped bridges with IBM. triple core 3.2GHz G5... take that!

  6. Just make good gaming rigs by Quiet_Desperation · · Score: 3, Insightful

    Stop trying to make them an all in one box that will do everything from play games to media center to feeding the cat. All in one boxes teh suxxor, as the young 'uns say today, not to mention a single point of failure and all that jazz.

    1. Re:Just make good gaming rigs by Zwets · · Score: 2, Funny

      Actually, my cat has built-in audio and force feedback capabilities that make playing a game progressively harder the longer I delay feeding it.. So feeding the cat is already tightly integrated into my gaming experience!

      I hear the new Cat 720 will provide even more immersive add-on difficulty while gaming..!

      --
      One of the lessons of history is that nothing is often a good thing to do and always a clever thing to say. - Will Duran
    2. Re:Just make good gaming rigs by JPriest · · Score: 2, Informative
      Yes but they have to spend all that cash on powerful hardware, high capacity disk readers, and network capibility anyway just so people can play games. Not to mention Hi-Def etc. If they have to build in 98% of what is required for an "all in one" device they might as well throw in the software to be able to do things like watch movies on it since they are 99% of the way there anyway.

      IIRC many people I knew that purchased the PS2 didn't own DVD players at the time. The inital cost seemed expensive but if you subtract the cost of a new DVD player it no longer seemed quite so expensive. This may again prove to be the case with Sony and HD-DVD.

      --
      Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
  7. Duh! by Bullfish · · Score: 2, Insightful

    The next gen consoles are about getting the console gamer to the on-line money trough through a drm locked down metered revenue stream.

    Really, a lot of the ooo's and ah's with the consoles have more to do with their on-line abilities, supposedly better graphics (jury is in lockdown) and such that PC gamers have used for ages. The difference is that they can get the console gamers (which outnumber PC gamers) to fork over a lot more in on-line fees than PC players will tolerate. Plus, a lot of console gamers don't even know where to begin when it comes to modding their consoles to bypass their schemes.

    The PC also has more options when it comes to free gaming on-line. A lot suck, but a lot are very good. Yes, the graphics on the new consoles will be better once the developers get the hang of programming for them, but gameplay is another matter.

    Frankly, the new consoles have a bigger upside for the manufacturer's as a vehicle for metered gaming than they do for the gamer in terms of better games.

  8. Sick of this next-gen bull by mikapc · · Score: 5, Insightful

    I haven't noticed anything revolutionary with this new xbox 360. If anything you might call it evolutionary with enhanced graphics but aside from that the games don't appear to be any different from the long line of games that preceded them.

  9. what? by the+computer+guy+nex · · Score: 3, Interesting

    "supposedly better graphics (jury is in lockdown)"

    I dare you to take a 360 and hook it up to ANY tv with a native resolution of 720p, 1080i, or 1080p (the new Sony SXRDs for example). The image quality of a 360 is breathtaking when it is used correctly.

    When you play a 360 on a regular TV the image has to be squished and makes it look horrendous. This console just isn't made for a non-widescreen non-HD tv.

    1. Re:what? by chrismcdirty · · Score: 5, Interesting

      True. But 90% of the US does not have an HDTV. And I'm sure even less have one that supports 720p (my 4:3 ratio HDTV only has support for 480p and 1080i). It's in the way that it's promoted where everything breaks down. The stores make it seem, and likely tell consumers, it will look that good on any TV.

      --
      It's like sex, except I'm having it!
    2. Re:what? by Anonymous Coward · · Score: 2, Interesting

      Actually the Games don't look that much better because Microsoft is forcing HD.

      Look at Pixar's latest releases on DVD and compare it to the best looking XBox 360 game; the Pixar movie looks far better in every way regardless of whether it is at a lower resolution. Higher Resolution is pushed so heavily because people don't want to go back and re-do the raster scan line conversion algorithm of a polygon; most of the jagginess and other artifacts that Higher Resolution fixes are generated because the standard algorithm doesn't consider sub-pixel information. Anti-Aliasing and Aniosotropic Filtering are simply hacks inorder to eliminate jaggies or make textures clearer but are un-necessary when using a more advanced Raster-Scanline conversion algorithm. I have seen several advanced rendering systems produced in software that change the RSL algorithm out for something more physically based, the results are that you get a better image with less computation than 16xAA and 16xAF; the reason games don't use this yet is that Nvidia and ATI haven't adopted a newer algorithm in hardware yet.

      When a game looks better than a pre-rendered movie on a DVD we can talk about needing higher resolutions to improve graphics, until then it is mostly just used to hide the fact that hardware developers haven't switched to a more inteligent and physically based rendering system.

    3. Re:what? by hollismb · · Score: 2, Informative

      The XBOX 360, while mative 720p, will also convert the video signal to 1080i, so even those with tvs that don't support 720p can still play in High Definition. FYI.

  10. Re:First to market by halleluja · · Score: 2, Funny
    Only the hardcore gamers bought the dreamcast.
    Not true. I just made a $10 bid on a German DC.
  11. Question about xbox live by Yahweh+Doesn't+Exist · · Score: 2, Informative

    is a live subscription a broadband service, or do you need a broadband connection in the first place?

    just interested, either way I'm getting the Revolution. I don't buy MS or Sony products, partly because I hate those two companies' practices but mainly because they just don't make products that I'm at all interested in. the Revolution is the only console that offers something genuinely new, plus I like Nintendo games.

    plus it's the cheapest and my gamecube games and controllers will still work (for "conventional" games). I don't know how the internet connection will compare but that isn't important to me since I don't think my home connection would be up to standards.

  12. Pah, the article is crap right at the start by SmallFurryCreature · · Score: 4, Informative
    on the other, you have a U.S.-based company whose fortune was made off operating systems for the PC and whose number of years in the videogame industry can be counted on a single hand.

    I am sorry? Exactly when was did MS get involved with flight simulator (first a non-ms game but now firmly owned by ms) vs Sony involvement with games? I spot it as MS being almost a full decade earlier. In 1982 MS licensed the program from sublogic to be released on the IBM-PC (before it had been on all the other platforms of the day but NOT that new fangled thingy). The playstation doesn't make an entry until 1994. (Oh and it even seems that MS flight simulator as it would become known was no fluke but actually commisioned by Bill Gates himself wich would explain why such an odd product would keep being developed)

    Or do PC games not count as video games? When an article doesn't even do basic research how worthy can the rest of it be?

    So for your info. MS has for a very long time had a game division for its operating platform and continues to do so. Sony wich became a game player much later in live also has a big PC division, almost all of its MMO titles for one. MS of course already had experience with the ancestor of live, MSN chat and similar software. Sony of course did not. MS was late to the internet and the whole online idea but not as late as sony so it is no wonder that the x-box was the first console to have a large online component.

    Argh I am bored with this. Game journalists should be shot.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  13. The Dreamcast was a good system by WickedClean · · Score: 2, Informative


    There was nothing wrong with the Dreamcast system! Of many of the same games made for it and the PS1 were better on the Dreamcast. For example: The Gauntlet Legacy game. The DC had nice controllers and a wide selection of games, including Shenmue. It just got swamped by the competition, which had more money to play with and could afford to lose more.


    If you poke around online, it is not hard to find emulator programs for the Dreamcast so that you could play Genesis or even SNES games on it. How cool is that?

    --
    ...All I can say is that my life is pretty strange...
  14. Next Gen is about lock-in by Generic+Guy · · Score: 3, Informative

    I was just reading a blurb in Game Informer magazine, about some 'patented' process Sony is working on with PS3 to undercut the used game market. Something to do with tying your game disc to your specific console. This and the reported Blu-Ray DRM which can disable your machine makes the Sony rootkit fiasco look tame by comparison.

    Microsoft has been moving full steam ahead with Xbox Live, offering downloads for sale right into your 360's hard drive. I think it is both interesting and embarassing for MS that one of the most engaging Xbox 360 titles is a $5 download called Geometry Wars. But again, this is about locking in your customers, so you can nickel and dime them to death. I find it ironic that Microsoft touts media freedom with the 360, but you need a pricey MCE2005 PC setup to use it and it still doesn't support xvid nor divx MP4 videos.

    If this is what they are offering customers this time around, I'm much more interested in seeing what Nintendo has to offer.

    --
    { - Generic Guy - }
  15. Sony understands consoles, Microsoft doesn't. by RoLi · · Score: 3, Interesting
    The paragraph that makes it obvious that Sony understands the console market is:

    When we launch a PS3 online service, we certainly want to take advantage of the PS3, the technology it brings, and offer a great online experience for PS3 users, but at the same time, we want to make sure we bring along the huge install base of PS2 users and the install base of PSP users and have them be able to take part in the online experience as well.

    Sony understands that they make the money in the games, not the hardware. If many of the 100 million PS2 owners don't need "next generation", fine for Sony - and fine for the game developers, they will continue to make and sell PS2 games for several years.

    Microsoft on the other hand, sells the XBox like they sell MS Office: In very short periods, they try to upgrade as many users as possible to the "newest" version.

    That's just wrong: First, many console users don't want to upgrade so often. 4 years for the XBox is pretty short. And if you bought your XBox last year because of Halo2, will you upgrade just after one year?

    Second, the more hardware Microsoft sells, the more losses they make. So IF they ever want to break even (or - gasp - even make a profit), they somehow have to pay for the hardware losses by higher game-prices or tricking more people into paying monthly fees.

    But in the end, I think XBox360 will make as much losses as XBox1. I seriously doubt that XBox360 will ever make money for Microsoft.

  16. Power vs. Innovation? by mausmalone · · Score: 3, Insightful

    If I've said it once, I've said it a hundred times ... it all depends on what you do with the hardware.

    Guessing by your wording, you know what I'm talking about when I talk about the Revolution controller. Just how radically different it is from the current paradigm ensures that there will be great changes in gameplay coming from the Revolution. This is something that I'm looking forward to.

    But does the X-Box 360's lack of "innovative" (i.e. trend-bucking) hardware necessarily mean that it won't lead to innovative gameplay that wasn't previously possible? Think about how powerful that CPU is. What kinds of things could be done with physics on it? What could you do with AI? Look at the large (for a console) ammount of memory. How large can levels get? How could you ever fill all that up? Look at the powerful GPU. What can you draw now that you couldn't before? Are there game concepts that people were looking at before that were simply impossible because previous consoles couldn't draw the output?

    So, while the hardware is nothing earth-shaking or radically different, it opens up possibilities to developers that simply weren't available on the original X-Box. We just have to hope that (a) developers take advantage of the hardware in that way, and (b) we gamers actually buy the innovative games to support the trend.

    --
    -=-=-=-=-=
    I'd rather be flamed than ignored.
    1. Re:Power vs. Innovation? by CastrTroy · · Score: 2, Insightful

      AI and physics isn't really a limitation of the processor, its a limitation of the developers. It takes a lot of research to get convincing AI and physics, and most developers aren't spending (wasting) their time on that. Most of them spend their time on graphics, because they think, if it doesn't look good, people won't buy it. There's no reason why we couldn't have had advanced AI on the last generation, but developers aren't interested in providing this.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  17. Probably not by the+computer+guy+nex · · Score: 4, Interesting

    "But in the end, I think XBox360 will make as much losses as XBox1. I seriously doubt that XBox360 will ever make money for Microsoft."

    360 is currently averaging 3.9 games/console sold. Add in the monthly revenue from Xbox Live and the controllers and you have a great business going.

    Microsoft is an industry leader for a reason, they know how to sell a product. The Xbox1 was just a last ditch attempt to gain some market penetration setting up the 360.

  18. Yeah! J Allard! Woo! by wild_berry · · Score: 3, Insightful
    "We can't wait to get people's feedback"

    Like the class-action suit about your overheating power bricks? :P

    These words from Allard, repeated throughout this gutsy interview, are the proof that the limited availability is more about public beta testing than production shortages, the hype machine or any thing else.

    (Also: Allard was on form with his 'I'm so excited I could *POP*' attitude.)
  19. It doesn't mater who is first, really by TheSkepticalOptimist · · Score: 3, Insightful

    PS2 was first and dominated that last gen market, but then, Sony had taken over the market with the PSOne long before MS decides to enter the fray.

    Its about games, pure and simple. Xbox failed simply because there were not enough exclusive titles, and not any gaming franchises established to help drive console sales. I never bought an Xbox because I could get the same titles for my PS2. What few exclusive titles for the Xbox, like Halo, eventually made it to PC.

    Micosoft is setting up the XBox360 for the same fall. The problem know is that many "new" Xbox360 games will also see Xbox and PS2 versions. Not just are there no exclusive titles, but these titles are not even respecting console generations, being downgraded to sell on previous generation consoles.

    Again, why would I buy an Xbox360 when, for the time being, many of the popular titles will be released for the PS2 as well.

    I am a gamer that prefers gameplay over style and graphics. If a game is fun to play and entertaining for a long time, I could care less if the 3D graphics are not cinematic quality. I won't pay $400 to play a $40 game I could get for a system I already own.

    If MS thinks that by getting there first is going to make the Xbox360 shine, then they will loose once again to gain market share. Without exclusive titles, and allowing game developers to release games for other platforms AND older generations, Microsoft is doing nothing to spur sales of Xbox360 hardware.

    Sony has a number of platform specific titles that don't exist on any other platform, and I am sure when the PS3 is released, they won't be releasing the same games for the PS2. This is still why the PS3 will outsell the Xbox360, because MS inisist on whoring themselves and their game developers to anyone willing to buy a license, rather then forcing stronger commitments from game developers for exclusive titles.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
  20. What about the nintendo revolution? by dmouritsendk · · Score: 3, Interesting

    I mean, because of their new 3D input device, the gameplay will be vastly different . Like, in nintendo's teaser video where you saw a dude using it to control a sword, as if he was holding the sword in his own hand swinging away.

    Check out the vid here if u haven't: http://zdmedia.vo.llnwd.net/o1/1UP/revolution_cont _tgs05_quick.zip

    No console have ever offered this kinda gameplay before, so i think its fair to call it revolutionary.