ATI Talks Revolution Graphics
Via 1up, an interview at the site Revolution Report talking with ATI about the power of the Revolution's graphics. From the article: "What I can say is that ATI is focused, as is Nintendo, in making [Revolution] a great, gaming entertainment platform. I know that a lot of journalists are very focused on specs. It's the big thing; as a geek, I look for that too. The key thing to keep in mind is that Nintendo, with ATI's help, is trying to create a game console where you don't have to look at [specs]."
I think they mean the games will be fun enough to not care about what the specs are. If the games look good/decent and the games are great specs won't really matter.
My Xbox Live Gamer Card
Actually, it's like when you buy a cell phone, a toaster, or a lawn mower. Most of us don't care about the phone's processor speed or memory, just how well it handles calls and for how long. Most of us don't care about the wattage of the toaster, just that it makes toast. Most of us don't care about the horsepower of a lawnmower, just that it cuts grass.
Or to go back to cars--we don't care about horsepower, we care about performance.
Generally when you put a game into a console, it works without needing to worry about power, specs, and other nonsense. That's the beauty of them.
Don't worry, a lot of first timers get confused.
I'm not scared of anonymous cowards.
I can't give you a single performance number on my car. Or any other car, for that matter. I know it has no trouble driving at 60-70, when I test drove it (road testing since got it to 100 briefly, over that I don't feel safe even trying). I knew it had enough acceleration that I felt I could hit the gas to avoid something. I have no idea what the top speed actually is, I have no idea what the acceleration actually is. I have no idea how many horses and what torque the engine puts out. It puts out enough, thats all I care about.
I still have more fans than freaks. WTF is wrong with you people?
Something similar happened a couple years back (IIRC) when AMD was losing the MHz battle and stated that MHz isn't everything. Well, sure, it isn't. But your whole argument this entire time has been that it is. So, when you shift your argument only when your losing... probably means the argument isn't all that good.
God Bless America. Why? Did it sneeze?
Surely the Revolution will at least support widescreen TVs, I'd much prefer to play Giant White Rectangle.
10 PRINT "LOOK AROUND YOU ";
20 GOTO 10
Personally, I want to know the wattage of my toaster, and all my other appliances, so I can decide what gets plugged in where. I admit this is a pretty unusual desire, though.
You are 100% wrong about the horsepower rating of a lawnmower. People do want to know this, which is why every single lawnmower at sears has a horsepower rating on it. They don't want to know the displacement, because that's largely irrelevant - so not ALL specs are critical, but some certainly are.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
No the thing that matters most is fun. If you're buying a car for horsepower you probably want a car that is fast and fun to drive. Well guess what? Horse power isn't the only thing that makes a car. What about suspension? How heavy/thick/nice the steering wheel is? How great the tranny shifts? There is a LOT MORE to a car than just horsepower.
Let's use the Honda S2K as an example. It doesn't have a huge engine or a shit ton of horsepower but it's probably one of the most fun cars to drive.. Sounds a lot like Nintendo to me.
Now lets look at a drag car. It is fast. Real fast. It goes really fast in a strait line. It's fun, but uhhh.. Yeah.. All it does is go in a strait line.
I don't fucking care of the Revolution has the power of the SNES if they can make games that are FUN who fucking cares? I mean nice graphics are great. I love cod2, but if power and graphics are all that matters how come the DS is such a better buy than the PSP?
It's the game that counts not the car.. or system.. or whatever. I'd rather have a sweet car with a hot chick in the passanger seat than a bad ass car with an ugly dude in the passanger seat.
...you probably don't consider driving a rewarding experience. You aren't alone, I imagine the majority of people consider their vehicle a utility which simply gets them from A to B. On the other hand, I don't think the many people consider a game console to be a utility which simply consumes spare time in a safe and cost effective manner.
I enjoy a nice drive in the country, putting the top down and feeling the breeze. I don't see how fast I'm going or how quickly I accelerate to change the fun of the ride. How well my car performs doesn't matter- its the surroundings that do. So long as my car doesn't die on me or spew noxious fumes into the car, I'm all good. It just needs to work as expected without problems. After that, things like the music on the radio and the color of the trees matter more to enjoyment than the performance of the car.
Same with a console. It doesn't matter if it can push 5 polys or 5 million. Its how fun the games are to play. I was happy with graphics back on the SNES. Its gameplay that I want now. Specs don't matter, the games themselves do.
I still have more fans than freaks. WTF is wrong with you people?
Nintendo has never, ever said that games were about power. They've always said they are about gameplay, pure, simple, and only. There's never been any reason for them to say anything else, they never have, and they never will.
The funny thing about this is that Nintendo says "we need to focus on gameplay," people tell them to piss off and say it's an effort to avoid the power argument, and then, later on, when everyone else comes back and says "well it's not about the power, it's about the gameplay," everyone applauds that as a geniune show of clarity and insight.
Whatever.
I'm not scared of anonymous cowards.
With the lack of exclusive games on consoles these days all we have left to argue about is console specs. It's sad that todays generation of kids will not experience what it means to be a true fanboy. For the record, Sonic could kick Mario's ass anytime, anywhere ;)
Personally I haven't played anything with Nintendo on it since the N64 and the batarang controller, but I still love and play alot of SNES and NES games.
Well, sucks to be you then. Missed out on a lot of good games.
Just as a question, how many flops does it take to generate a good videogame?
How many polygon's make a model which is attractive?
The point is that Numbers are meaningless now, it is the creativity and talent of the game developers that matters. World of Warcraft isn't nearly as technically as impressive as Everquest 2 but it sold better because it played a lot better and looked a lot better (because Blizzard had a better art team); and no game on the Nintendo DS looks as good as Quake 4 or Doom 3 but the Nintendo DS has several games that are far more unique and interesting.
What we do know is that the Nintendo Revolution will be more powerful than the Gamecube, on a standard TV will have graphics which will look as good as anything the XBox 360 and PS3 will have, and will be really easy to develop for.
Like all the others who have posted, I don't seem to remember any over the top claims of the N64's potential.
In a unique situation for consoles (about a year before the Nintendo64 shipped) you could actually go to an arcade and see the what the N64 could do first hand.
"Killer Instincts" and "Cruisin' USA" were popular arcade games that both ran on the Ultra64 hardware... which was nearly identical to the final shipped Nintendo64 hardware.
Simply put, any hype that was out there at the time could be completely validated by a trip to your local arcade.
Sony, OTOH, has always made outrageous claims of sheer power and have always failed to deliver.
The PS2 was supposed to be able to render "Toy Story" quality graphics in realtime...
(which we all know to be utter bullshit now...)
Yet at the time these claims were enough to make nearly everyone I knew pass up on a Dreamcast and instead opt to wait for the PS2.
Sony's *outright lies* were effective enough that they killed the Dreamcast and
nearly drove Sega out of business altogether.
The PSP was supposed to be a PS2 power to-go, yet I have yet to see a game that even comes close
to looking as good as an average Dreamcast game.
(The PSP *IS* a damn fine portable genesis/snes/gba/tg16/nes/sms/neogeo though...
and Sony has done everything they can to prevent that from being the case with the 'firm-wars' ^_^ )
Anyway, back on topic...
The Revolution will likely be underhyped (compared to PS3 anyway) and over-deliver.
If 'Resident Evil 4' was done with (1x) Gamecube power and the Revolution will be roughly
(3x) Gamecube power, then I am not worried *at all*...and the new input methods make it that much more appealing.
In the n64 years, when Nintendo said, "We make games for everyone!" people decided this meant their games were kiddy, and no mature person would play them.
Now, with the Revolution, Nintendo is saying, "We make games for everyone! See, we're focusing on casual gamers." Basically trying to justify their existing philosophy by pointing out they never said they were targetting children, people just interpreted it that way.
Want proof that Nintendo isn't ignoring hardcore gamers? What's the first thing Nintendo execs and spokespeople like to point out when someone asks them about the Revolution controller? "It'll be great for First Person Shooters!" Uh...yeah...okay. And, of course, casual gamers much prefer their FPS's to Bejeweled. I know when I give my mom a choice between Tetris and Metroid Prime, she goes for the Metroid everytime.
It's all a big show, with lights and flashes to confuse people. Nintendo isn't trying to change their philosophy, their philosophy is just fine. They have people from age 5 to age 85 playing their games. All this talk is just to change their image.
And since their image has been the primary reason for the failure of the GCN, it's a very good strategy on their part. Their games are still as good as always.
just some guy