Downloading Games Not Just For Pirates
1up is running a piece entitled Digital Delivery, which looks at alternate distribution models for new titles in the here-and-now of fast download speeds. They cover outfits like Steam and GameTap, in addition to the ever popular Xbox Live. From the article: "Steam's birth came with some controversy, though. It was only in late 2004 that this happened, but if you missed it, a brief explanation might be in order. When Valve decided to embrace digital distribution, they didn't do it in half measures. The retail version of the game that shipped to stores was more like a formality to appease Vivendi Universal Games, Valve's megalithic publisher: for $50, gamers got a box containing five discs inside a sleeve. If players wanted a manual, they had to refer to the PDF version on the disc, and the irritation at this was nothing compared to the real bombshell."
Guild Wars optionally distributes its client over the web and on BT. When you launch the client you can enter a prepackaged product key or click a button to purchase one in a web browser. This is a great solution for all parties! Players don't have to repurchase the game due to broken media, and Anet prevents abuse since "pirated" copies cannot be played without a purchased serial. It's still recommended, however, to download the client from a trusted source.
Fine. As long as I can burn an installable copy onto DVD-R for backup purposes. If not, I'll stick with the Myth or Class version.
//arrrrrr
"...and the irritation at this was nothing compared to the real bombshell."
Which was?!? Leave it to Slashdot to end the summary with a cliffhanger like that. I guess I'll have to wait for the dupe to find out what happens next...
I would think that it's tough for pirates to download games... I can't imagine you'd be able to get much bandwidth out there on the high seas.
Quidquid latine dictum sit, altum sonatur.
It's better now than when Steam initally launched (IMHO) but it is still really lacking.
After reinstalling Windows recently to start things fresh I put all the games I play back on, disk by disk while I browsed the web. That is, all but one game, Day of Defeat: Source. I forgot to back it up and dread having to go through all the bullshit Valve is going to make me go through to get it back.
Honestly, if I had a disk I would probably be playing it again.
Speak for yourself. I live in a rural area, the best I can get is 84kbps over an 802.11b connection from some small ISP 30 miles away. I'm sure there's plenty of other people here in the US in the same boat as I am, living in a rural area without access to broadband.
Online distribution is fine, just make sure that the product is still available on regular media that I can order online, or pick up at the store.
And before anyone suggests moving, living in a small valley just a few miles North of Yellowstone far outweighs not having large bandwidth available.
I actually had Steam before HL2 when they bundled it with the new Counter-Strike release (7.0 or something like that... My brother is the one who actually plays it.) I was able to preload HL2 onto my comp. When it came time to buy, I only had to tap in a credit card number to make it work. I heard bitching all around from others about the painful Steam experience associated with HL2, but for me it was actually quite pleasant.
I also find it cool how they are serving up mini-content such as a free HL2 side scroller prior to the actual game and the free bonus level "Lost Coast." Plus, all those little apps hide under one button instead of further cluttering up my desktop and start menu.
My brother also recently bought another game using some service known as direct2drive which also lets you download the game directly. I don't actually know how that went, but it seemed easy. He's not that computer savy but still had it working the same night.
IMHO, these services get an A+ from me. I look forward to more distrobution models such as Steam (The one consequence I can see is having a million downloaders clogging up your machine.)
If this signature is witty enough, maybe somebody will like me.
Anyone one know what happens when you buy a 2nd user version of, say, halflife 2 and the current owner has registered it at steam? ebay has this title cheap enough now, but I don't want problems with steam.
Now, Valve is the pioneer with Steam, and while there are some great parts about it...unfortunately the downsides outweigh them significantly.
Downsides
Unreliable - I'm sure many here remember the first day woes of Steam as fans the world over all tried to access Steam for the first time only to be out of luck as it was down. This would have been fine, since there is a great single-player game in HL2....except for the fact that you need to connect to Steam initially to gain access to that.
No Hard Copy - While its great to be able to download the game whenever you want, this is a huge problem for people who like to sell their games when they move on to the next one. You can't sell your license to the download.
Lockin - This is my biggest gripe with them. Valve has proven time and time again to be a greedy company. Why should I trust them with this system, especially when they have a lot of my personal details? Additionally, this system lets them begin the process of charging for every single thing they can. For example, you now need to pay for the full versions of DoD and NS. That would not have happened without Steam. In the future, I'm sure all the good mods will be sold through Steam, thus taking what was once done out of love by fans and given out for free to enhance value of the game (and drive core game sales!) and turning it into yet another money making tool rather than the 'added bonus' it used to be considered by the community. And if you think charging for mods is bad, wait until you head down the EA path and start adding additional weapons that are useable in the core game but only if you bought the expansion. Can you say "pay-to-upgrade weapons in FPS"? Yeah, not fun.
All in all, digital distribution online is the way of the future. I just don't trust a company like Valve to handle it.
Buy Steampunk Clothing Online!
Oh, you mean how it took four fucking hours to register the damn game, AFTER 30 minutes of installing it? Yeah that was a damn lovely suprise. Bravo Valve, for leading the way on mass frustration of customers. I'm sure Blizzard wouldn't be nearly as good at it as they currently are, without Valve's trailblazing efforts. Now what was that comma... oh yeah: /golfclap
Here's hoping digital distribution gets 'figured out' before it gets 'fucked up' (again).
for great justice, this sig has been moved
I like steam if only because when my apartment burned... I still had my valve games. When I reinstall... I can just log into steam and my games will download. At work... I can install whatever I want without lugging the disks in and risking their destruction.
Steam is good and will be better when friends start workign again. How hard can that be? It has been a long time since friends worked.
It's not the size of your stack that matters, it's how you push and pop
The article claims that Wolfenstein 3-D was completely free with a donation requested if you liked the game. This fits well for the thought flow of their article, but is entirely untrue. Wolfenstein 3-D had only the first episode available for free, with a registration fee required before Apogee (id's publisher at the time) would send you the rest of the game in the mail. This is the model that their earlier Commander Keen games had used as well. It did not rely wholly on the selfless donations of patrons - the payees received something for their money; the other 2/3s of the game! In my opinion the success of Apogee and id had far less to do with community spirit and donations than it did with game addictions and allowance money - but of course, that wouldn't be as warm-and-fuzzy of a tidbit for a "downloaders are historically good people" article without this "slight" misstatement of facts.
Before the reformat, I had HL2 + Deathmatch, CS & CS: Source, DoD: Source, FarCry, Doom 3, and a bunch of other, random games.
After, all I installed was HL2 + Deathmatch, CS & CS: Source and DoD: Source. Why? Because I couldn't find those damn CDs or the CD keys for the others.
When I went through this "bullshit," which was last Friday at 3:00, I just downloaded a 708KB installer and entered my Steam ID and password. Then I told it to download my games again, and by 8:00, it was all done. I even got in a round of CS before I went out that night!
I would think that it's tough for pirates to download games... I can't imagine you'd be able to get much bandwidth out there on the high seas.
Not when ye have a Galleon loaded with 20 cannon, 100 vicious men, and a cargo hold filled to the brim with ye backup tapes traveling at 5 knots due to a ragin carribean storm!
Yar! Thar be ye bandwidth!
"I am the king of the Romans, and am superior to rules of grammar!"
-Sigismund, Holy Roman Emperor (1368-1437)
GarageGames seems to be doing pretty good with their shareware downloads. Gish is amazing.
Religion for nerds. Stuff that really matters
During last years CPL The night before the source tournament valve released an update for source. The cpl staff had to scramble to simply recompile the servers to allow for the update. If users wern't locked into a content distribution system they would be allowed to play the game how they wanted. Have you ever not updated a game because the new patch caused bugs?
High bandwidth sure, but what about latency?!? Even dial-up is faster!
God save our Queen, and Heaven bless The Maple Leaf Forever!
I remember a long time ago I bought Mutant Storm 2 from Garage Games. Maybe a year (and, more importantly, a new computer) later, I was bored one day looking at various games and suddenly remembered I'd purchased that game so long ago. So I did a little research, found the site I'd bought it from, tried my usual login info and bam, there was my account page with a download link and my product key.
Now, granted, this is only good so long as the website in question sticks around, but for something like this I think an offsite backup is much more comforting than having a CD (which, incidentally, I could always burn the install and key onto one if I ever so deigned). It's more convenient, and more idiot proof. I like the chances of them sticking around better than I do the chances of me keeping track of one random CD among hundreds.
Perhaps slightly off-topic, but I never bought HL2 because of Steam. If I can't have my game on physical media that I can easily install on a new machine then you WILL NOT get my hard earned cash.
Steam also prevents my friends and I from playing a LAN (only) game. And there is no reason in the world why single-player should need to phone home. A LAN game should also not have to phone home. My gaming buddies (who did buy HL2) still bitch about Steam, after how long?
It's an interesting concept, but Valve really screwed up on the implementation. Perhaps some others have done better, but I still like to have physical media. Now, if you let me d/l a burnable ISO (or similar) maybe we can talk.
We've been doing this over at Stardock since 1998, and 2001 for games. GalCiv II betas have been going out via digital distribution for half a year now. And we've been partnering with independant groups since . . . what, 2003? Remember Gish? Uplink? Frontline Command? We got 'em.
I had to re-intall windows on my PC last week. To re-install my steam games, all I had to do was to re-install Steam itself (a quick download, followed by a quick install), sign in and select the games I wanted to re-install from the list. It took a few hours to get them all in (HL2 is a pretty big download) but the next morning I was up and running again. Yes, you have to trust that Valve won't fuck up and lose your account but when it works, it couldn't be much simpler than that...
The problem with D2D is that since they use modified executables for the games they sell and they're not the games' primary distributor, they tend to lag behind when releasing patches (or just don't release them at all). At least with Steam, you know that Valve will distribute patches as soon as they're available.
Downloading games isn't just for pirates anymore. It's also for adventurers.
Who do you trust?
It was an interesting article, but I was surprised to see they named Strategy First (http://www.strategyfirst.com/), a company I helped found, as being Russian. Strategy First started in Montreal and still has its head office there. Although we have a reputation in Canada as being more socialistic than the States, we're definitely not part of Russia.
http://trygames.com/ has big-name titles. You can download the trials, which are different from the "trial" trials, then pay for the keys if you like it. The trials are actually the full versions, but are time-crippled. You can check it out.
Before embracing digital distribution, I strongly suggest that you read the fine prints.
If you read the Steam Subscriber Agreement, you'll see that with your $40 or so, you have never bought a game, not even a license to play the game like all for the other games you might have. What you have paid are subscription fees to access some contents on some online service.
And the differences are significant:
- First, usually you can transfer a game license, but you can't transfer a Steam subscription (section 1).
- Secondly, a licence cannot be changed by the publisher without your consent, while a Steam subscription can be (this include additionnal fees) (section 4.b and 12).
- Lastly, a licence cannot be terminated by the publisher unless you fail to comply with its terms. On the contrary, Valve can terminate your subscription at any time for any reason (section 13 and 13.c.2).
So here you are. You haven't bought HL2, you are just renting it for a flat fee from Valve, and you just don't know how long your renting will last... And worst, contrary to all your previous games, they can technically enforce their legaleses.
I just can't understand why people are defending a company with such a deceptive agreement, especially when this company marketing line is "we are the good-ol' friend of the gaming community".
Lineage 1, you might recall, was a subscription-only product. In the days of yore it was a pain to download the gig-sized package and then patch with goodness knows how many extra files (Episodes 1-n); with your account you could opt to have a CD sent to you for free. Ebay always had a run of these CDs when a new episode came out, because you could get the content online with the autopatch, and sell off the CD cheap to some unsuspecting person who was interested.
Lineage 1 came out in 1998; digital delivery is by no means new!
Browsing with +2 to insightful posts and a higher threshold makes the average post seen seem a lot more ingenious
'Twas the same with Doom. The first part of it was free to download, to copy around, it was on every magazine coverdisk for months... I got to the point where I knew my way around Knee-Deep in the Dead better than I did my own high school :)
Never really got into the other two episodes, when I finally did get around to getting the full version. Sure, it was still Doom, but it just wasn't the same...
Real Daleks don't climb stairs - they level the building.
I don't completely refuse to buy it, but the amount of money I am willing to pay goes down drastically when the game is linked to something like Steam. Instead of 50 Euros, Valve might get 20 from me. If the game gets that cheap someday ;-)
I don't think that is the sort of revenue they were planning for.
C - the footgun of programming languages
i am currenly working in south america. I went to the local computer store where they had about 100 copies of age of empires and microsoft flight simulator for 60$ ( neither of which i was looking for) I then went to the closest thing to a best buy which is the street market where you can buy a random selction of games ranging from diablo to the newest titles (never sure what language they will be in) for about $2.00. As a result If I want a good game I have gone online I seem to play guildwars, or steam titles, although I did plan a trip to the states to pick up civ 4.......... anyway without online distribution my only option here would be piracy. I was about to start a rant about price points and gloabl distribution with piracy implications but I think I will drink a coffee instead.
I had purchased Half-life before Steam was released. Then Steam came out and I used that to install Half-life on a rebuild of my gaming rig. I ended up using my cd-key for that. Then I bought the silver package of HL2 when that came out. The silver package of HL2 also contains the original HL along with some other mods. I tried to give my original HL cd to my brother but unfortunately, the cd-key is tied to the Steam account and now, I just paid for two copies of HL and I have a useless cd just sitting there. I talked to Valve support about it and they pretty much said, tough luck.
The other issue I have with Steam is that my original account name is an old email address I no longer use. I went to change it but Steam won't allow it. Sure I can update my "contact" email but my account name will always be an old, dead email account.