Next Zelda Title Delayed Again
John Callaham writes "Nintendo's Reggie Fils-Aime has officially confirmed that the long awaited Gamecube title Zelda: Twilight Princess will be released this fall." From the article: "File-Amie also said that the game would be a Gamecube title and that there were still no plans to turn it into a game for Nintendo's next-gen Revolution console." He also took the opportunity to mention that the original DS will be phased out in late autumn, in favour of the DS Lite.
It will be a Gamecube game, but from what I hear they want to release it when the Revolution ships because of the backwards compatibility that the Revolution should have. I mean why not? right? New Zelda, might as well get that cool new system to play it on. I'd do it.
firestream.net
The game was originally planned to be released in fall 2005.
Then the release got pushed back to April of 2006.
Now they say it's coming out fall 2006.
Maybe this will be like Half-Life 2, coming out almost exactly a year after it was supposed to.
Did Nintendo got their code stolen too?
...During a time when consoles and games are both rushed out the door before they're ready, Nintendo is taking its time with their products. Sure it may aggravate some people, but only the hardcorest of the hardcore gamers.
Those who believe the Internet is private,
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"A delayed game is eventually good, a bad game is bad forever." -Shigeru Miyamoto
Damn them for not releasing a half finished game like Wind Waker, which everyone adored from start to finish!
...am glad it will be delayed. Usually this means that the game will be that much better. Going by Nintendo's track record, it will be true.
Seriously, while I will eventually buy Twilight Princess, I really pine for a new Zelda game on the DS. Minish Cap was the best single player experience I have had in a long, long time!
Monstar L
Honestly, if they're delaying the game, then it's probably 10% P.R., 90% Game/Technical. Zelda has always (yup, even Wind Waker) been worth the wait.
So, Chin-up RyoShin! Cloudy skies are going to clear up, put on a happy face!
Turn that frown, up-side-down!
This sig isn't original enough, it's time to come up with something witty...
The headline is misleading, saying that the game has been delayed "again". Saying it was delayed again implies that they had delayed it, set a new date, and then delayed it one more time. They never set a date after the first delay. A better headline would have been "Delayed Zelda Arrives in Fall".
This seems very unlikely to me. Two AAA Zelda games being released within 1 year of each other? It could happen, especially if Zelda Revolution is radically different from Twilight Princess and is being worked on by completely seperate development teams, but I would think that the Twilight Princess delay would at least somewhat push back the release of the next Zelda beyond the release of the Revolution, unless the Revolution is delayed into 2007 (I don't even want to think about that happening).
Twilight Princess will likely sate our Zelda craving for a while, so releasing a new Zelda game soon after almost seems like a not-good idea. I may still be striving to unlock everything and do all the miniquests when the Revolution comes out, so I won't be starved for a Zelda game the same way I'm anticipating the next real Mario platforming game (which the GameCube rather lacked -- I thought Sunshine was a let down), a Super Smash Brothers Melee, a Mario Party (the type of game that is just perfect for the Revolution) and a Metroid, which seems like a franchise that is evolving in such a way that it also is an ideal Revolution title. Give me all or most of these games at our near launch, and I'll be perfectly content to wait a year for a new, awesome Zelda game.
Crushed my little Nintendo-fanboy heart. How could they do this?
Well excuuuuuse me princess! ^_^
It was really cool for the first few hours, and then after a while, it became a total chore: play the wind song, wait 20 seconds for the wind song to play, point in the right direction, put down controller and wait 5-10 minutes, pull up to island. After a while, when you get that song of gails, or whatever the one is that gives you warp spots, it becomes a little faster, but it's also one more song you have to play. After doing this 40-50 times, it gets old really fast, especially in a series where you traditionally have to go back and forth across the map just to figure out what you're supposed to do next, it really killed the joy of adventure.
I don't mind having to go all the way across the map all the time, from one task to another, that's what the series is based on. But give me some terrain, give me something to do, something to look at while I'm doing it. It's difficult to make endless blue ocean, "exciting" or even interesting after you've done it for 10 hours.
Another problem was the abuse of the song playing system. In Ocarina and Majora, the system was near perfect: you only needed to play a song every once in a while, there was something "quick and simple" about it. I found myself having to play the wind changing song, like, every 2 minutes while I was searching out my next objective in WW, and the sequence of playing + animations just seemed to take forever.
The dungeons were on par with the rest of the series, especially the last two regular dungeons, the storyline was fun, the puzzles were great. But I hated the saling, which made me not want to explore, which really sapped a lot of the enjoyment out of the game for me.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
That'd be nice, all that 3d stuff is hurting the games.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Here's another rumor I heard.
People that work at game stores are full of shit. They definitely don't have any industry connections. Treat their insider knowledge the same as the idiots from Best Buy/Walmart and you'll go far.