Slashdot Mirror


GDC - Sony Keynote

In San Jose, the first big keynote finished up delivery about twenty minutes ago. Phil Harrison from Sony laid out some of the future plans the company has for the games industry on the whole. The PS3 featured heavily, of course, but new announcements centered on the PlayStation Network and online functionality. Read on for my take on Sony's chance on the big stage, here at the Game Developer's Conference 2006. Update: 03/22 21:57 GMT by Z : Fixed some typos. I was typing fast and was already late for the Ron Moore Keynote. Additional views on the event can be seen at the Wonderland blog and Joystiq, with Kotaku offering impressions from the Q&A that followed. Sitting in the Civic Auditorium before the event starts, it's a blur of noise (Weezer, etc.) and lights. The standup at the front with PS3, PS2, and PSP shells is getting a lot of photo attention from and endless stream of journalists. There seems to be some sort of dress code that I'm unaware of, seeing the number of bald black shirt-wearers out there. I'm flanked by the Joystiq and Kotaku editors, and despite the bad feelings you might expect there has so far been no bloodshed. There's no WiFi connection in here, though, so at the moment we're fairly useless as far as commentators go.

To be honest, I'm not really anticipating anything all that exciting being announced here. The big announcement (the delay) is already out there. There are no plans to have a playable version of the PS3 on the show floor. If there are any meaty announcements made, they're likely to revolve around games for the console. Even then, my hopes aren't that high.

Jamil was just introduced, and offers up the idea that the keynote will 'demystify the next generation of consoles'. Phil Harrison walks out, and offers up the idea of 'going beyond the box'.

The PS2 Report Card:

  • 1m units hardware
  • 1b units software
  • 632 titles
  • overall market, 60% ownership
  • some markets over 85%
PS1 as a hardware format has had a twelve year lifecycle, going far beyond the five year lifespan analysts predicted. PS2 will continue to be a significant force well into 2010. They're committed to supporting their current-gen system for some time to come.

David Jaffe is introduced. The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.' They're going to be doing AAA games on the PS2 for some time to come. God of War 2 will be available for play at E3. They show a clip from the game, which features a ton of the super-violent finishing moves we saw in the last game. At one point Kratos walks up a cyclops' chest with his blades, and then reaches into his eye socket to wrench his seeing organ free. Another clip shows the God of War slicing the wings from a griffon before leaping into the sky. Promises of more to come at E3.

PSP is their fastest growing format. They're lowering the prices on PSP dev tools, having shipped over thousands worldwide. Internet browser will be a focus, with a Flash functionality. A video camera is also upcoming, for a VOIP videophone/Wifi videophone. He hopes 'communication-based games' also becomes a powerful part of the PSP story. GPS receiver is also upcoming. He's hoping for some geocaching-style games, along with the more obvious uses. The camera and GPS are both going to be coming out in the fall, around late Sept/Early Oct.

E-Distribution. Going to be a download from a content server onto a MemoryStick. They're going to be offering PS1 content from an archive server, in addition to new games. The PS3 will also be interoperable with the PSP. PSP can be used as a media browser for content on the PS3 via wifi and USB.

Another new PSP Game, Loco Roco. Wow. Crack-addled. Some sort of blue balloon guy that rolls around...sort of like Gish? It stretches shape and moves around, sometimes budding off into multiple creatures in a side-scrolling format. Coming out this Summer.

PS3! An Apology with Ducks. A new 'duck' demo. This one is is underwater, with thousands of fish simulated in realtime (procedural animation). Lots of schooling behaivor. It looks nice, I guess. He goes on to talk about basic features.

They include:

  • Full PS2 backwards compatibily
  • Full Blu-Ray Support
  • Legacy SD to full HD support
  • Latest HDMI
  • Broadband Network Connection
  • Wireless Connection
  • HDD Standard
They claim a November 2006 launch again. Production capacity is supposed to ramp up faster than previous. 1M/month at start. Lots of middleware companies already onboard, from Alias to Havok to Epic to IGN/Gamespy. He discusses some of the additional compiler tech coming up, much of which will be out by June. Hardware for devs will be around in time for E3, with more afterwards.

He introduces some work from Ninja to show off ragdoll physics in a soldier man demo. They drop in a ton of soldier guys (over 1000), and then set off an explosion. Bodies fly, and bounce off of each other with appropriate screams. Laughs from the crowd.

Simon Hobbs from SCEE london, to show off a vehicle demo. Lots of shiny shaders and such. Still looks kinda jaggy to me, but then it's a demo. They shoot up the car, to show off the destruction of the model. It convincingly deconstructs, the hood popping open to show us the engine. It's not all that attractive, but speaks well to the physics of the console.

Blue-Ray. Some discussion of the ratio of content on the disc to memory in the system. A lot of discussion on the need for more space, given the amount of content going into new games. (graphics, performace, sounds, localizations). Can offer the publisher the chance to make one disc for all markets. They show a demo of the London from Getaway Future, a demo from back at the last E3. They 'need' Blu-Ray' in order to get all the sound and content onto the disc.

Another demo. This one's actually a game, but they want to focus on the tech. Dylan Jobe, producer of the Warhawk title. A hovering jet, an aircraft shooter title. They're using the term 'ambient warfare' to describe the general chaos and background fighting in the middle of a battlefield. Not only do they have that, but they render the clouds, waves, and light in realtime. Software rendering and Hardware rendering combine to offer up the shiny. Everything is anti-aliased and displayed in HD. Nothing is written in assembly, everything is done via higher level access to the PS3 chip. He promises that there will be a playable demo at E3 of the title. So...at least one then.

PlayStation Network Platform (not the final name). It's going to focus on Content, Communication, Community, and Commerce. Going to start with PS3 launch, basic service free. 'Open internet' business philosophy. Worldwide network and launch, co-designed by SOE. They'll provide all the basics. 3rd party servers can be made and connected to the network (MMOGs) if they're so inclined. Basic community services - account creation, lobby and matching, score/ranking, video/voice chat/text chat, friends lists and avatars. Shops to sell online content, both in and out of games. PS3 HDD can hold this downloaded material, and games can be launched directly. No Discs! Subscriptions, micropayments, etc. are all available. Next week, the SDK is heading to devs. End of June, the complete server-side will be available to devs, with September offering the final environment.

Formula 1 offering, another Demo. Video chat window overlaid over the game. Smack talk your friends while you play, with gestures, I guess. Email and friends can be accessed in the game. Invites to other games from within another game. The shop is also available in games, purchasing new cars/new tracks. The style of the shop can be adapted to the game, for a more integrated experience.

Yet another demo, for the title Motor Storm. Some folks from the developers, driving the car around kicking up dirt and making trails in the ground as it goes. Lots of complex geometry, along with stuff like visible welds on the vehicle frame. Persistent deformation of the gameworld, presenting gameplay challenges depending on the game involved. They'll be offering up a lot more at E3.

Another demo, CEO of Insomniac Ted Price. An internal demo of Resistance: Call of Man. Typical console FPS, with headcrabs and whatnot. They offer up more AI at a time, lots of cute physics stuff (nailbombs, black hole generator). Another title that will be shown in more depth at E3. 'Why they're working on the PS3'. Superior firepower, he sez. Blue Ray and the SPUs have been the most exciting things they've had to work with. Lots of room for content, lots of processing power, lots of room for stuff they've never been able to do before. The seven SPUs allow for a lot of extra stuff load balanced to the other processors. All that parallel processing and content == better games.

A 'sneak peak', a noninteractive demo for ooo something shiny. A future-tech world, lots of stuff going on in the background. Fifth element's flying car city. Has an art-deco looks almost like the buildings of Myst. Moving through the city high above, and then diving down into the misty depths of the city. Robots walking past, one some mission or other. Ratchet and Clank. This is the new Ratchet game. Looks pretty good.

Today. We make content for discs in stores. It's what the industry has done for 25 years. Creating network and communities of gamers. Fundamental shift in the planning, creation, production, and management of games. Future GDCs will be focused on network-based business as opposed to disc-based businesses. Revenue streams will be more complicated. Besides prepackaged media, there's also downloadable content, episodic content, in-game advertising (booo!), SOCOM 3 (39 Million hours of online play). Lots of commercial opportunity for the industry. Subcriptions also a source of income. (WoW bigger than Ireland) Mobile gaming as a possible addition to the network. Game object auctions (no comment on that), but yeah. Merchandising. Gotta sell those T-shirts. The Wheel of Fortune.

Building direct relationships with the consumer is their new big things. They're introducing an initiative for online content creation. e-Distribution is the key. www.playstation.com/beyond/
Live now, a place where devs and content creators can connect with Sony to do online stuff for the PlayStation Network.

Innovation grows the market -

  • SingStar 4 million units in 2 years
  • Eyetoy, 9 million in 3 years
  • Buzz, 2 million in six months.
Over 4 million units of SingStar in EU. Ultra-localization of the game for new users, with regionally appropriate songs and language. What they're doing with Singstar to move to the next level. downloading a song, video/photos of singing parties, all online. That's the impressions right off. I'm off to the Ron Moore keynote, more on this event in the day's synopsis.

172 comments

  1. 100M by FatRatBastard · · Score: 4, Insightful

    Might want to edit that copy to show that the total number of PS2s sold is 100M and not 1M.

    1. Re:100M by Zigg · · Score: 1

      Hah, I was wondering about that one. "Every PS2 owner bought 1,000 games?"

    2. Re:100M by MmmmJoel · · Score: 1

      You mean not every PS2 owner has 1000 games?

    3. Re:100M by drinkypoo · · Score: 1

      Nah, some only bought a couple, but since you can't [trivially] back up your discs, and they aren't replaced if they are rendered unusable via physical damage, people with kids have had to buy games hundreds of times over...

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  2. One more thing... by Anonymous Coward · · Score: 5, Funny

    For a standard keynote summary, this is missing important details. A few questions:
    - What colour was his turteneck?
    - What colour were his jeans?
    - What was the "one more thing?"

    1. Re:One more thing... by ZachPruckowski · · Score: 1

      Obviously the turtleneck was a shade of gray or brown totally indistingushable from black with the naked eye, but different enough to avoid some sort of copyright lawsuit.

  3. I think TISM said it best..... by Anonymous Coward · · Score: 1

    everyone else has had more secks than me....

    OOOOH OOOOH OOOOOOOOOH!!

    1. Re:I think TISM said it best..... by temojen · · Score: 2, Funny

      Reference.

      This is Serious Mum (TISM) is an Australian band with a wonderful song "Everyone Else Has Had More Sex Than Me". They had a contest to see who could do the best video for their song. I suggest checking out the winner. It's wonderful.

    2. Re:I think TISM said it best..... by alphax45 · · Score: 1

      Unless both IE and FF do not render that page correctly, all it has is a link to e-mail the band.

      --
      K Man
    3. Re:I think TISM said it best..... by temojen · · Score: 1

      Yeah, their site seems to have gone poof.

  4. More editing: by temojen · · Score: 2, Funny
    The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'
    1. A keynote speaker said this?
    2. It probably can, it's just a matter of how you model the people
    1. Re:More editing: by Metaphorically · · Score: 1

      I heard him say it. It wasn't the Sony guy but the guy from God of War 2.

      --
      more of the same on Twitter.
    2. Re:More editing: by cgenman · · Score: 1

      Actually, that was about the PS3, as an "explanation" for why they're sticking with the PS2 for now. 'might want to edit the article text. And it wasn't the keynote speaker, but Jaffe who was brought out on stage to hock the life left in the PS2.

      And we wonder why only 10% of game developers are female.

  5. Re:Going to get flamed for this by majortom1981 · · Score: 0, Flamebait

    How am I a nintendo fanboy. All it was was showing off graphics and things that other sites reported on days ago. Nothing new . How does that make me a fanboy.

  6. And Sony wonders why it has problems by Anonymous Coward · · Score: 3, Interesting

    David Jaffe is introduced. The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'

    You would think that the "hot coffee" scandal would have taught people a lesson. That congressmen like to take notice of such statements because it easy fodder for them to use to please their red-state supporters.

    Joke or not, I am surprised that Sony would allow such a statement be made that represents their future product/gaming platform.

    1. Re:And Sony wonders why it has problems by bearxor · · Score: 1

      That's a bit of an odd statement about red-state supporters, considering the longest running supporter of censorship in games has been Joseph Liberman.

    2. Re:And Sony wonders why it has problems by Anonymous Coward · · Score: 0

      Sony's market for the PS line up has always been the young professionals crowd not the kids. The fact that Congress may want to enforce some sort of controls on how kids get games has no bearing on the focus of Sony's entertainment business in regards to the PS line up.

      They want to sell to the 20-30 year old with disposable income, not the 14 year old asking mom for a raise in their allowance.

    3. Re:And Sony wonders why it has problems by Breakfast+Pants · · Score: 1

      Not to mention Tipper Gore and Hillary Clinton.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    4. Re:And Sony wonders why it has problems by bearxor · · Score: 1

      Well, you know, they're fairly recent, along with Jack Thompson.

    5. Re:And Sony wonders why it has problems by JourneyExpertApe · · Score: 1, Troll

      That congressmen like to take notice of such statements because it easy fodder for them to use to please their red-state supporters.

      Hillary Clinton does not have many red-state supporters.

      --
      If you can read this sig, you're too close.
    6. Re:And Sony wonders why it has problems by sesshomaru · · Score: 0, Troll
      The question is, "Why, exactly, does she have Blue state supporters? Or any supporters, anywhere, at all?"

      --
      "MIT betrayed all of its basic principles."
    7. Re:And Sony wonders why it has problems by Queer+Boy · · Score: 1

      Hillary is a senator. Not a member of Congress.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    8. Re:And Sony wonders why it has problems by buffer-overflowed · · Score: 1

      Lieberman, like Hillary Clinton and Rick Santorum, is in the Senate, not Congress.

      Not that disproves your point, or validates the grandparent's point but it does prove reading comprehension and civics aren't your strong suit. And if you are one of those afforementioned red-staters, it certainly would back-up the educational statistics placing "y'all" dead last.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    9. Re:And Sony wonders why it has problems by sesshomaru · · Score: 3, Interesting
      Hmm... parent comment was modded as Troll:

      The question is, "Why, exactly, does she have Blue state supporters? Or any supporters, anywhere, at all?"

      It's not a Troll, because first of all, this based on what I actually believe. Trolling is when you string people along with a fake comment because you want to watch them squirm. You say something that you don't believe that will get people riled up.

      I actually think that the person who modded it Troll is a Democrat who figures I'm an evil Republican who hates Hillary Clinton because I'm an evil Republican. Actually, that's not true. I can't imagine voting for a Republican, I want to vote for a peace candidate and a civil liberties candidate. Hillary Clinton is pro-war and anti-civil liberties, so why are the Democrats pushing her? If the Republicans decide to throw the next election by putting up the worst campaigner they can find, she might squeak in.

      I really want to understand the logic of her candidacy among ordinary people like the kind of people who moderate Slashdot. Give me a list of positive accomplishments she's done as Senator. A stirring speech opposing the War in Iraq or the Bush administrations massive infringement on our civil liberties something. If you are a Hillary Clinton supporter, understand that I'm either going to vote for a third party candidate or the Democratic candidate in the next election. Why should I vote for her?

      --
      "MIT betrayed all of its basic principles."
    10. Re:And Sony wonders why it has problems by r_jensen11 · · Score: 1
      Lieberman, like Hillary Clinton and Rick Santorum, is in the Senate, not Congress.

      Since when was the Senate not part of Congress? I think you need to go back to middle-school social studies.

    11. Re:And Sony wonders why it has problems by HiredMan · · Score: 2, Informative


      Actually, she is BOTH a Senator AND a member of Congress. What she is not (among other things) is a member of the House of Representatives.
      The Senate and the House together make up the Congress.

      =Tod

    12. Re:And Sony wonders why it has problems by Breakfast+Pants · · Score: 1

      True for games, but Tipper started this whole thing as a founding member of the PMRC.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    13. Re:And Sony wonders why it has problems by ratsnapple+tea · · Score: 1

      I don't get it either. The most compelling argument for her candidacy seems to be that she's (redefined herself to be) a moderate, in the "last six years" definition of the word "moderate."

      She's not after your vote, or mine. For every vote she loses on the left, she wins ten more in the political mainstream, which has unfortunately taken a sharp rightwards turn under this administration. And I'll tell you what--I'll vote for her, if only to move the center back left.

    14. Re:And Sony wonders why it has problems by Anonymous Coward · · Score: 0

      You do realise that Sony is a Japanese company right? Have you been to Japan? Have you seen what the average Japanese businessman reads on the train to work? Or for that matter what he does after work? Rendering 3-way sex scenes in real-time would have to be one of Sony's main priorites and motivations for bringing out the PS3.

    15. Re:And Sony wonders why it has problems by sesshomaru · · Score: 1
      There are still other people running for the Democratic nomination though, like Russ Feingold... to pull a name off the top of my head. (More on Russ, Why I Oppose Bush's Iraq War Resolution by Sen. Russ Feingold (from 2002). )

      Okay, maybe he doesn't have as much chance of getting the Democratic nomination, but I really think people overestimate Hillary Clinton's chance of winning a general election. (And if she does win, what then? Does the antiwar movement decide "to go along to get along?" Will she roll back the Patriot Act or the vicious anti-immigrant legislation currently wending it's way through Congress? "We can't risk the Republicans retaking the White House," is a refrain that I expect to hear often in the unlikely even she wins.)

      --
      "MIT betrayed all of its basic principles."
    16. Re:And Sony wonders why it has problems by sesshomaru · · Score: 1
      This is a really good page too... (I'm starting to turn into a starry eyed Russ Feingold fanboy...)

      Statement of Senator Russ Feingold on his Amendments to the Bankruptcy Bill

      --
      "MIT betrayed all of its basic principles."
    17. Re:And Sony wonders why it has problems by TgmBxA!X8(TNDWr_,+xv · · Score: 1

      (I'm ratsnapple tea)

      I agree with you about Hillary. Honestly, I think the Democrats' biggest problem is an empty message, as much as I hate to admit it, that seems based on opposition alone. And there's slim pickings for a decent candidate. Hillary's an animated skeleton. (Schumer's even worse, the noxious gasbag.) Feingold's cool, but what I'm really hoping is that Al Gore steps in and sweeps the nomination and rides a tidal wave to victory, righting (lefting) wrongs, paving the way for a Spitzer victory in 2016. A Gore/Bloomberg ticket would suit me fine. Is that too much to hope for? :-)

    18. Re:And Sony wonders why it has problems by sesshomaru · · Score: 1
      No, I think Al Gore is in it too. He's an intelligent man who has a good head for foreign policy. He became a much more attractive candidate after "losing" the election because it seemed like he loosened up. I was reading somewhere that he might be another Nixon (in terms of a candidate who lost under questionable circumstances and made a comeback, not in terms policy.). He'd be a lot better than Hillary.

      I really don't think Schumer has any chance at all.

      --
      "MIT betrayed all of its basic principles."
  7. Price? by tktk · · Score: 5, Funny
    What I really want to know is the price. How much is the PS3 going to cost? Same for Nintendo Revolution.

    That way I can plan my budget and buy instant noddles in bulk.

    Course, I know some fanboys who'd be willing to sign over a blank check to Sony Corp.

    1. Re:Price? by Anonymous Coward · · Score: 0

      Up until recently I was guestimating (I'm as accurate as most analysts) that the PS3 was going to cost at least $400 and as much as $500 because:

      1) Microsoft demonstrated people were willing to pay $400
      2) Sony assumes that PS2 owners wouldn't consider buying another system
      3) Sony believes that Blu-Ray is in high demand
      4) The processor/graphics chip/blu-ray drive are expensive to produce (both in R&D and actual costs)
      5) Sony thinks people are willing to pay that much

      When Sony announced the delay (along with the Hard-drive and network service) it changed my guess to be $500-$600; part of this is that I think that the hard-drive will have an added cost, but it is mostly because this is no longer a 'gaming system' to Sony (it's a high-tech piece of electronics). Basically, what I'm saying is that it seems like Sony no longer thinks of this as a 'Toy' they think of it like a Blu-Ray player, a device which starts at a price point where only the wealthiest people are willing to pay for it (and only drops in price when adequate competition arises).

      If I'm right (which there is a slim chance of) I anticipate that Sony will learn that the consumer base is pretty open to alternatives; that is if you're selling a system for $500 with $60 (to $70) games and $40 controllers (with little benefit above existing systems) most people will ignore it and would be open to a much more cost effective system.

    2. Re:Price? by Surt · · Score: 1, Insightful

      Better buy one pack of instant noodles and stretch it to november, I think it's going to be pretty pricey.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    3. Re:Price? by OglinTatas · · Score: 1

      "That way I can plan my budget and buy instant noddles in bulk."

      Buy oatmeal (not instant) in bulk... it's cheaper and healthier than ramen. That's what I'm doing... I have to pay down my credit cards from last Christmas still, AND I have to save up for a DS lite and possibly the Revolution. It's a good thing they haven't been released yet.

    4. Re:Price? by Metaphorically · · Score: 1

      From the look of things: lots. Not only in the apparent cost of buying the game, but all the extra add-ons they'll offer (and that your kids will buy). Extra levels, new episodes, any other downloadables and game merchandise. I don't think they'll reduce the cost of the PS3 box too much to reflect this, either, since it's an uncertain source of revenue.

      --
      more of the same on Twitter.
    5. Re:Price? by ClamIAm · · Score: 1
      I believe Nintendo has stated that the Rev will cost around $200 at launch. This is similar to what the N64 and Cube started at.

      As for Sony, I can't believe any of the reports saying the machine will cost more than the 360. I don't believe Sony has ever sold their machines at a loss, so they are probably going to have razor-thin profits per console come November. The max I can see the PS3 going for at launch would be $350/400, which is close to the price that the PS2 launched at in Japan (it was about $370 if I remember correctly).

    6. Re:Price? by melonqueen · · Score: 1

      This is a rumour, so don't hold me to this... But I heard from a mate(who is usually a pretty good resource on all things gaming) that Sony put the cost of building the PS3 at 800pounds... Not sure what this is compared to the 360, but I've heard when it is realeased, it will cost a bit more than the 360. But I guess it's all rumour and speculation for quite a while

  8. Screenshots anywhere? by Anonymous Coward · · Score: 0

    I really want to see what the demo videos from the keynote looked like. I want to know whether Warhawk looks as good in real time as the CGI mockups last year did. But none of the gaming sites seem to have the shots from the new demo reel yet.

    Games playable at E3... this should be interesting...

  9. ARGHH! by stupidfoo · · Score: 1, Insightful

    "Innovation grows the market"

    It does no such thing!

    1. Re:ARGHH! by Anonymous Coward · · Score: 0

      Poor grammar grows the neologism!

      Buzzword Buzzword Marketing Catchphrase Buzzwords!

    2. Re:ARGHH! by Anonymous Coward · · Score: 0

      It doesn't?

    3. Re:ARGHH! by Shadow+Wrought · · Score: 1
      "Innovation grows the market"
      It does no such thing!

      You're absolutely right. A more cromulent choice would be, "Innovation embiggens the market."

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    4. Re:ARGHH! by Anonymous Coward · · Score: 0

      Translation for the literal: "We belive that making products very similar to the products you currently make, but somehow different will allow you to sell your products to a different [we hope larger] set of people than you sell your current products to." Oh yeah, that's much better.

      His audience knows what he's talking about - the set of people who play Eye Toy games are a different set of people than the people who play GTA games. Conveying that idea with 4 words isn't a sin.

  10. PS3 and Xbox by Susceptor · · Score: 3, Interesting

    I'm not sure if this is on topic, but the article above mentioned the life expectancy of the PS1 ans being 12 years, and I have heard in the past that Sony wants PS2 to last at least as long, and for the PS3 to have somewhere around 15 year lifespan. This is interesting when you consider the Microsoft strategy of actually shortening the linfespan of their hardware. Now granted, Microsoft is trying to leapfrog Sony by having shorter life-cycles on the hardware, but that brings up an interesting question. Is the sony strategy of continuing support for the older hardwarte and making all their hardware backward compatable a better strategy then the mocrosoft strategy of killing a console after 4 years and releasing new hardware thats not fully backwards compatable? Could the low sales of xbox360 in japan be indicative of people's apprehension of the prospect of having hardware that costs $400 and has support for only 4 years?

    --
    Fool me once...shame on you, fool me twice...won't be fooled again (our president)
    1. Re:PS3 and Xbox by jchenx · · Score: 4, Insightful

      I think the low sales of the 360 in Japan really has to do with the lack of Japanese RPGs on the system. Anything with the name "Final Fantasy" and "Dragon Quest" are usually big sellers. I imagine MS has been working with Square-Enix on getting more titles to the 360. They've already started with FFXI, but that's been out for years and I can't really see it being a big seller. But its a start. Having Mistwalker Studios on board though, could be big. We'll just have to see how those games turn out.

      --
      -- jchenx
    2. Re:PS3 and Xbox by Manmademan · · Score: 1
      Hmmm...I thought I submitted a reply to this...so forgive me if there's a repeat somewhere. I see the ultra short lifespan of the original Xbox being due to a couple of unique circumstances:

      The marketing strategy microsoft adopted for the Xbox was "release more powerful hardware later, and win the console wars on superior specs." this obviously didn't work out so well, since they lost $4 Billion and came in a distant 2nd. (or 3rd, depending who you ask) Their only alternative this go round was to rush production of a successor and beat their competition out of the gate. You can see this in their marketing- a lot of the 360 hype centers around a "Why wait! the Next generation is available NOW!!" mentality.

      Also, microsoft goofed when developing the Xbox by building it out of off the shelf parts they didn't own the IP to. Unlike Nintendo and Sony who could consistently redesign their systems to make them smaller and cheaper and reap a profit (yes, sony DOES make a profit on the Ps2 hardware and has for some time now) Microsoft was bleeding money the longer the Xbox was in production. It only made sense to cease production and develop a successor ASAP.

      Its too early to say whether the "beat the competition to market" strategy will be successful (IMHO probably not, since it didn't work for the Dreamcast or the Saturn) but they're at least guaranteed to eventually turn a profit on the 360 hardware this go round, and take advantage of the budget gamer/kiddy gamer market that the Ps2 and Gamecube currently have all to themselves in the later years of the system's lifespan.

    3. Re:PS3 and Xbox by Anonymous Coward · · Score: 0

      If you actually think that it is just "Japaneese RPGs" that are holding the XBox 360 down you should really look at this:

      (Top 100 selling games in Japan in 2005)
      http://the-magicbox.com/Chart-BestSell2005.shtml

      You're right in pointing out that several of them are "Japaneese RPGs" but you'll notice that the vast majority of big sellers in Japan could be described as games that Microsoft isn't interested in Developing, doesn't encourage other people to Develop for the XBox, and would not advertize for a third party who produced a game like that.

      For the most part, if some developer approached Microsoft with Animal Crossing, Nintendogs, Brain Training, or Katamari and wanted Microsoft to publish it for the XBox, Microsoft would have replied "It's a cute game, but we really don't think that our audience (12-30 year old insecure North American Males) is all that interested in a game like that".

      In order for Microsoft's XBoxes to survive in Japan they'd need exclusive support from several of Nintendo, Bandai, Namco, Capcom and Konami; and this point in time they don't have exclusive suport from any of those companies.

    4. Re:PS3 and Xbox by ClamIAm · · Score: 1

      Wow. You sound like some guy in the boondocks trying to get more tourist traffic or something. "Japanese guys like them RPGs, right? Maybe we oughtta get some of those..."

    5. Re:PS3 and Xbox by recharged95 · · Score: 1
      Short life cycle means the price of the box must come down to 0 eventually (for instance, that's why it's [Free]OSS, the release dates are reasonably quick). Unless X360 generates a 'must have' attitude of the iPod (hasn't yet), users aren't willing to spend another 300$ on a new box every 3 yrs--considering the games will not be backwards compatible. Apple lost my vote when they switched from firewire to their proprietary connector, which is why I still have my gen 2 iPod from 2 years ago. Also Apple will hit a wall unless they come out with more features as HD space it too cheap and they've already nearing a limit (200GB?). I'm probably going with a Sony walkman phone if I get a new player since it supports more standards (Bluetooth/USB/GSM/MP3/QT).

      OSX is successful since their really no bling & stable alternative on the linux side yet.

    6. Re:PS3 and Xbox by jchenx · · Score: 2, Informative


      If you actually think that it is just "Japaneese RPGs" that are holding the XBox 360 down you should really look at this:

      (Top 100 selling games in Japan in 2005)
      http://the-magicbox.com/Chart-BestSell2005.shtml

      You're right in pointing out that several of them are "Japaneese RPGs" but you'll notice that the vast majority of big sellers in Japan could be described as games that Microsoft isn't interested in Developing, doesn't encourage other people to Develop for the XBox, and would not advertize for a third party who produced a game like that.


      If you take a look at the list, a large majority of the list is composed of Nintendo titles (many of them being Pokemon). Obviously MS (nor Sony) can't get any of those games. Also, I'm not sure where you get that MS isn't interested in developing those types of games, or wouldn't advertise for a third party that made those games. I think part of the problem may be that Nintendo and Sony are both primarily Japanese companies, and a large number of the games on that list are titles we don't even see in the US. Quite a few are anime-inspired (Naruto, DBZ, Gundam, etc.), for example. Nintendo and Sony have much better access to those types of games, and that's probably one large reason why those consoles fare better in Japan than the Xbox or 360.

      Now there IS a MS game studio in Japan that's supposed to be focused on making games for the Japanese audience. So either it's not doing a good job, or they're just having a difficult problem acquiring developers, etc.

      For the most part, if some developer approached Microsoft with Animal Crossing, Nintendogs, Brain Training, or Katamari and wanted Microsoft to publish it for the XBox, Microsoft would have replied "It's a cute game, but we really don't think that our audience (12-30 year old insecure North American Males) is all that interested in a game like that".

      A few weeks ago, I would have agreed 100%. But it looks like that attitude is changing. See Viva Pinata, Rare's newest game. I think MS is finally understanding that it needs to do more than just appeal to the hardcore audience. (Xbox Live Arcade is certainly helping there ... I've heard of a lot of wives getting addicted to Zuma on the 360)

      In order for Microsoft's XBoxes to survive in Japan they'd need exclusive support from several of Nintendo, Bandai, Namco, Capcom and Konami; and this point in time they don't have exclusive suport from any of those companies.

      Well obviously they can't get support from Nintendo. ;)

      But I agree. The key is getting exclusives. Currently they're doing a good job of at least getting multi-platform support from said companies, but they'll have a hard time beating Sony, as long as they keep getting titles like God of War, Tekken, Soul Calibur, Katamari, etc.

      --
      -- jchenx
    7. Re:PS3 and Xbox by Anonymous Coward · · Score: 0

      you're retarded.

    8. Re:PS3 and Xbox by Anonymous Coward · · Score: 0

      Not that I don't think dropping FireWire was stupid, but...

      Apple lost my vote when they switched from firewire to their proprietary connector

      You mean USB?

  11. That's an... interesting example by Keith+Russell · · Score: 3, Funny
    The PS2 is nice, but it's 'incapable of rendering 3-way sex scenes in realtime.'

    Low-polygon models have, um, nice personalities. But I'm pretty sure a PS2 can render a couple of paper bags in realtime.

    --
    This sig intentionally left blank.
  12. The PS3 does everything! by SetupWeasel · · Score: 4, Funny

    We are not going to show you anything, but trust us, it does everything.

    It is odd to think that it has been 6 months since the first playable Revolution demos.

    1. Re:The PS3 does everything! by minus_273 · · Score: 1

      but it is matrix stuff today!

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    2. Re:The PS3 does everything! by indil · · Score: 1

      It is odd to think that it has been 6 months since the first playable Revolution demos. There haven't been any playable Revolution demos for the public...ever. Not that I'm aware of.

    3. Re:The PS3 does everything! by Anonymous Coward · · Score: 0

      I'm sure that they would have liked to have shown everything, the only problem is that the PS3 is fully capable of rendering 3-way sex scenes in realtime.

    4. Re:The PS3 does everything! by SetupWeasel · · Score: 1

      4D too!

    5. Re:The PS3 does everything! by solive1 · · Score: 1

      Nintendo had demo software for the controller at last year's TGS. One such demo was Metroid Prime 2 rigged up to play with the Revolution controller.

    6. Re:The PS3 does everything! by Anonymous Coward · · Score: 0

      It is odd to think that it has been 6 months since the first playable Revolution demos.

      The first Revolution demos and, incidentally, the last Revolution demos.

      Sony showed us 3 engine demos of games running on ps3 hardware today. That's three more than Nintendo's shown us, at least until Iwata's keynote tomorrow. So far Nintendo's shown nothing except five or so controller demos running on gamecube hardware (not really even enough to comprise the unlockables section of a Wario Ware title) and they've been totally silent since. Neither the Revolution or PS3 will really be at the point that we can fairly say they have playable games until E3, I expect...

    7. Re:The PS3 does everything! by Anonymous Coward · · Score: 0

      Since YOU can't play it doesn't exist?! Are you fucking retarded? Jesus fucking christ you dumb fuck THINK! Clearly these are demostations of a REAL PRODUCT in your fucking reality.

      My god I hate this constant Nintendo irrational cheerleading, you make Nintendo look bad.

      "Any announcement about PS3 will affect Nintendo", he said. "But we don't see it as a competition between the two consoles, although the customers always do. It depends on what expectations people have of the PS3 and Revolution. Sony has taken a long time to create their machine but it is obvious that the direction we (Nintendo) are taking is different to the PS3."

      Even your hero Miyamoto thinks you're a retard.

    8. Re:The PS3 does everything! by MMaestro · · Score: 1
      Sony showed us 3 engine demos of games running on ps3 hardware today.

      Gee, wow. Engine demos. Last time Sony showed us an engine demo, they claimed it was real time when in reality it was nothing but a FMV.

    9. Re:The PS3 does everything! by Anonymous Coward · · Score: 0

      The last time Sony showed an engine demo was the Metal Gear Solid 3 demonstration at GDC.

      Are you suggesting that was an FMV?

    10. Re:The PS3 does everything! by Anonymous Coward · · Score: 0

      The games, when shown at GDC today, were being played live on stage. They just haven't let the games be used by members of the public yet.

    11. Re:The PS3 does everything! by Anonymous Coward · · Score: 0

      You mean Metal Gear Solid 4?

    12. Re:The PS3 does everything! by apoc06 · · Score: 1

      technically thats not a revolution demo; thats a controller demo. the controller can be rigged to work with any console/ system. its a peripheral!

      the ps3 demos where rigged to use a ps2 controller. does that equate to it being a demo of the ps2? nope. nintendo is putting alot of weight behind the revolution controller. thats good, but the controller is only as good as the system its attached to and the games that play on it. until we see all three, we havent seen anything really for either system.

    13. Re:The PS3 does everything! by apoc06 · · Score: 1

      i like nintendo too, but i think you hit the nail on the head re: my only problem with most nintendo fans.

  13. Spore plz, k thx by Mantrid · · Score: 0, Offtopic

    Heh all I want to hear about from GDC is if there was a Spore update and when I can buy it :)

    1. Re:Spore plz, k thx by Anonymous Coward · · Score: 0

      The Spore talks are tomorrow.

  14. PSP by payndz · · Score: 2, Interesting
    They're lowering the prices on PSP dev tools

    How about lowering the price on the frickin' PSP? I might consider getting one if it wasn't still two-thirds the price of an Xbox 360 in the UK! Get it down to the price of a DS and they might have another buyer...

    --
    You must think in Russian.
    1. Re:PSP by yanos · · Score: 1

      How about lowering the price on the frickin' PSP?

      They annonced a price cut, a couple days ago.

    2. Re:PSP by Manmademan · · Score: 1

      The base price of the PSP is being lowered (at least in the states) to $199. and $169 in Japan. Not as cheap as a DS, but it's something. Cheaper dev tools are always a good thing for gamers too, since it's more incentive for developers to produce some actual GAMES for it, something PSP owners desperately need right now.

    3. Re:PSP by SetupWeasel · · Score: 2, Informative

      No, they announced that the "Core Pack" would finally be available here. This is the PSP without the Memory Stick and other stuff that you get with the "Value Pack" now. This has been available since launch in Japan at roughly the same price.

  15. So... uh, yeah... by RyoShin · · Score: 4, Funny

    The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.'

    So... what? Uh, yeah, does that mean we can look forward to Hot Coffee: Prostitutes of Rockstar?

    You'd run a coffee store as a front for a brothel. Your purpose in the game is to lure in customers who are looking for "Hot Coffee". You tell them "We only sell lattes up here, you have to go to the back for Hot Coffee". You are also responsible for keeping the girls STD free, recruiting more whores, and making sure they don't run away to the cops. You must also budget money, for actually keeping up the coffee store front (making sure to keep prices artificially high so as to starve off a large crowd) and paying off any detectives who might come your way (or hiring goons to scare them off if they don't like cash.)

    You win the game when you have control over all brothels in the game and your coffee store also turns a profit. Once you reach a certain point, you can start up a porn creation company, and use that as another front by letting people buy their way into porn shoot.

    ...please don't turn that into a game.

    1. Re:So... uh, yeah... by Cybro · · Score: 1

      Please do turn that into a game. I would buy it.

    2. Re:So... uh, yeah... by nvrrobx · · Score: 1

      We had something similiar as a BBS "door" back in the day. It was called Bordello, complete with cheesy ANSI sex graphics and all!

    3. Re:So... uh, yeah... by zaxus · · Score: 1

      Dude, this simply HAS TO become a game. It sounds way too much fun. :-)

      --
      /. zen: Imagine a Beowulf cluster of Beowulf clusters...
    4. Re:So... uh, yeah... by soft_guy · · Score: 1

      I think you mean ASCII graphics.

      --
      Avoid Missing Ball for High Score
    5. Re:So... uh, yeah... by Anonymous Coward · · Score: 0
    6. Re:So... uh, yeah... by nvrrobx · · Score: 1

      No, I actually meant exactly what I said. ANSI. If you've seen the game you'd understand. ANSI tricks were used for animation.

    7. Re:So... uh, yeah... by MobileTatsu-NJG · · Score: 1

      "...please don't turn that into a game."

      I thought we always wanted a game with blackjack... and hookers...

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    8. Re:So... uh, yeah... by justchris · · Score: 2, Funny
      That sounds very much like Pimps At Sea [wikipedia.org] to me.


      Except not at sea.

      --
      just some guy
    9. Re:So... uh, yeah... by Anonymous Coward · · Score: 0

      The name of the game would have to end with the word "Tycoon"

  16. Nothing really new except confirming rumors by jchenx · · Score: 1

    Hmm, it doesn't look like there's really any new information, other than confirming a bunch of rumors that have already surfaced. Yes, there's a delay. Yes, they're working on an online service. Yes, more dev kits should be coming out. Yes, there are a lot of developers on board.

    I think what most people are really interested in now is the price. I would imagine that will be announced at E3.

    --
    -- jchenx
    1. Re:Nothing really new except confirming rumors by ivan256 · · Score: 1

      Or debunking rumors... Like the harddrive being required, but sold seperatly.

      Still, I'd be happy if I didn't hear another thing about the PS3 until they had a list of launch titles and a price. I'm tired of console hype with no substance. If Sony pulls a Microsoft and is all hype and no substance right up until the last 3 days, this is going to be a long 7 months of purple slashdot dupes and fanboy flamewars.

    2. Re:Nothing really new except confirming rumors by apoc06 · · Score: 1

      http://uk.videogames.games.yahoo.com/25/news/ps3-w ill-have-hard-drive-as-standard-3c0925.html

      well apparently it was announced, but as the person who is handling things on the software side of things, phil harrison didnt feel comfortable giving the final word.

      we shall see...

    3. Re:Nothing really new except confirming rumors by ivan256 · · Score: 1

      Sounds more like the guy doesn't know how to downshift out of marketing speak. I'm sure he thinks there's a definitive answer in there somewhere.

      I kinda wish it were seperate though... That would open the possibility of different sizes, third party vendors, and price competition. They could treat the hard drives like memory cards.

    4. Re:Nothing really new except confirming rumors by apoc06 · · Score: 1

      apparently thats the plan. we shall see in what form it comes. sony has stated that they plan to offer a 60 gig harddrive and that it would be upgradable. if they plan to offer content downloads of games, that could QUICKLY fill up. so i can see them giving users the option.

      it could be an upgradable harddrive, but you have to buy the upgrades direct from sony... OR you can go and purchase your own. chances are they will go the route you suggest, because a peripheral like a harddrive is probably sold at cost. so they would not get any additional benefit from selling their own branded harddrives.

  17. Re:"It looked nice, I guess..." by Anonymous Coward · · Score: 0

    How the heck is this a troll? Slightly harshly worded? Yes. Troll? No.

  18. A piece of value by Puhase · · Score: 1

    Other than the "we are going to copy x-box live, except that we are doing it with SOE so it will be MMORPGtastic is some way", the only thing I found of value in those announcements concerning the PS3 was about the harddrive. Although they did not talk about "units" or "sku's" or show anything in real terms out there, the topics they went over leaned heavily on downloaded content. I was personally afraid that they were going the way the 360 did with the 2 product debacle. If I preorder a PS3, I want the damn system. I do not want some crimpled gimp that requires future upgrades to act as the actual product I bought. It was about 5 months before the 360's release that they started talking about having a "core/premium" setup. Hopefully Sony avoids this misstep. If they want my money, they better not try and thrust a memory card on me again...

    --
    I am and always will be a stereotype, because who in their right mind prefers mono?
    1. Re:A piece of value by SetupWeasel · · Score: 1

      Well, you may be disappointed. Harrison has been ducking the question, "Will the hard drive be included with the PS3?"

      My guess is that they are floating the idea of selling all PS3s without hard drives and selling hard drives more like memory cards.

    2. Re:A piece of value by ivan256 · · Score: 1

      I was kinda hoping that the PS3 would ship with no hard drive in any version. It would be nice if the harddrive was like memory cards were for PS2. It would be especially nice when the third party models started to come out. In the hard drive department, so far it seems to me that two out of three of the next gen players have already blown it.

      If I preorder a PS3, I want the damn system. I do not want some crimpled gimp that requires future upgrades to act as the actual product I bought.

      Hopefully you've learned a lesson about pre-ordering before the store can tell you exactly 'what and when'. Hopefully that will translate into stores learning their lesson when people start refusing to open their wallet early.

    3. Re:A piece of value by gabebear · · Score: 1

      The 360 really did fumbled it's hard-drive. Not only is the 20gig hard drive optionally mandatory, but you can't even upgrade it. At least Sony has said that the HD will be user upgradable. $100 for a 20gig hard-drive is a joke.

      The PS3 will have a hard drive in some form, so you shouldn't need a memory stick.

      I'm hoping that all PS3s ship without a hard drives, and that I can stick a standard 3.5" hard drive in it. The hard drive is really unneccesary unless you are going to take your PS3 online.

    4. Re:A piece of value by gabebear · · Score: 1

      Sony's version of XBox Live sounds quite nice to me. The subscription model that XBLive is based on is it's biggest flaw, and Sony is providing basically the same service sans fees. I expect to see Microsoft follow suite here soon and drop their subscription fees for playing online games.

      $10/month to play Puzzle Bobble online is stupid.

    5. Re:A piece of value by Nataku564 · · Score: 1

      XBOX Live is $5 a month.

    6. Re:A piece of value by SetupWeasel · · Score: 1

      Would you say that a memory card is not standard for the PS2?

    7. Re:A piece of value by apoc06 · · Score: 1

      from that article:

      Some of the larger US websites have been speculating that PlayStation 3 would be shipping with an optional 60GB hard disc drive. However we can confirm this morning that all PS3 consoles will be sold with the HDD out of the box. Sony's president of Computer Entertainment, Ken Kutaragi, announced on Wednesday that all PS3 games are being developed to take advantage of the 60GB HDD.

  19. uhhhhh by akhomerun · · Score: 1, Flamebait

    They 'need' Blu-Ray' in order to get all the sound and content onto the disc.

    uhh...so someone called Sony hasn't heard of compression?

    now I know that huge compression can bog down a console, but if the PS3 is SOOO powerful it should be fine with 9GB of space!

    Come on, sony's just making all these excuses about next-gen games as to why they need power overkill, DRMed blu-ray, and all the other junk that customers "demand."

    1. Re:uhhhhh by Anonymous Coward · · Score: 0

      now I know that huge compression can bog down a console, but if the PS3 is SOOO powerful it should be fine with 9GB of space!

      You're suggesting that just because a console is more powerful, developers should be able to get by with the 9GB ceiling of a 2-layer DVD instead of the 50GB ceiling of a 2-layer bluray disc.

      Did you even think about this before you wrote it? Hi, I would like to introduce you to a friend of mine called the Shannon Limit. It has been a cornerstone of information theory since 1948 and it would like to have a little chat with you about how the amount of possible compression doesn't magically go up with CPU speed.

    2. Re:uhhhhh by gabebear · · Score: 1
      I'm sure the PS3 could get by fine with 700MB CDs, but why would you want to?

      A 1024x1024 texture compressed in a high-quality JPEG will eat up roughly 500kB,
      so:
      • 150MB = 300 high-rez textures
      • 200MB = a bunch of 3D models
      • 300MB = 5hrs of MP3 audio
      • 50MB left over for executables
    3. Re:uhhhhh by Anonymous Coward · · Score: 0

      The PS3 can't handle very high ress textures.
      It has only 256 of video ram. Hahahahhahahaha.
      Yes, the cell and the graphic card are very powerfull. But that's nonsense if it's tied to crappy textures. There is no need of Bluray.

      The ram of the console is the reason of why Oblivion textures sucks big dick for a game marketed like the best thing the next gen has to offer. The xbox 360 512 mo shared memory can't compete with PCs that got two gig of ram and 512 of video ram.

    4. Re:uhhhhh by Anonymous Coward · · Score: 0

      did I mess a memo or something, do 'we' actually like Sony today?

    5. Re:uhhhhh by KDR_11k · · Score: 1

      A 1024x1024 texture compressed in a high-quality JPEG will eat up roughly 500kB

      Ewwww. JPEG. I'd rather use DXT in that case, ends up not much larger and it won't need any reformatting to go into the texture memory.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:uhhhhh by KDR_11k · · Score: 1

      And? The textures in Doom 3 are pretty highres and I can run that on a system with 128MB vidram, it would take quite a lot of hires textures to make 256MB insufficient, especially when the games are optimized for the platform.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    7. Re:uhhhhh by mgblst · · Score: 1

      I agree with the original poster. Firstly, if it didn't use bluray, it would use DVDs, not CDs. Secondly 200MB for 3d models is a lot of really detailed models. And 50MB for executalbs isn't that unheard of. You are so very wrong.

      Th reason for blu-ray is to encourage blu-ray update over hd-dvd. Sony thought they could kill 2 birds with one stone here. Stopping the Microsofts Xbox 360, and Toshiba HD-DVD. This has been a common theme with Sony, being such a huge company with its finger in so many pies, it isn't the first time it got burnt. This may happen with the PS3 (but probably not, it will still be really popular because of the software - at least they haven't lost sight of that aspect!)

    8. Re:uhhhhh by gabebear · · Score: 1

      "You are so very wrong."

      Wrong about what?
      Almost all games could fit on a CD with minimal loss if the designers wanted to do it.


      "Th reason for blu-ray is to encourage blu-ray update over hd-dvd.[sic]"

      That is their primary motivation behind including Blu-Ray, however, Blu-Ray will help games. Most console games have cutscenes which will easily fill a 9gig DVD when converted to high-def, and in the future a lot of games will end up using single layer Blu-Ray because it will be cheaper than a dual layer DVD. Single layer discs also don't suffer from "stutter while laser is refocused" problems.

    9. Re:uhhhhh by gabebear · · Score: 1

      The RSX supports rendering to both local and system memory. The way I'm understanding it you would probably want to leave your textures in the low latency video memory, but have your models sitting in system memory so that you could use the Cell's SPEs to do all kinds of nifty transforms. Hell, I still haven't heard anything definative on whether the RSX even has real vertex shaders.

      Anyhoo, getting back on point... if you look at what PGR3 did with mapping giant textures to a cube and then bump-mapping them into nice buildings I could see using 1000MB of textures per level. Lets assume that 80% of the textures are unique to each level of a game. That means you could fit 10 levels on a DL-DVD or 5 levels on a SL-DVD.

      The cost of single layer Blu-Ray discs should fall below DL-DVD prices pretty quickly, and with a single layer disc you don't have to worry about discs stuttering when you switch layers.

      If the space is there it will be used.

    10. Re:uhhhhh by akhomerun · · Score: 1

      so DL DVDs aren't enough?

      Not talking about CDs!

  20. I'll say... by Jules+Mercuri · · Score: 1

    "Lots of schooling behaivor." Yeah, this guy could use some schooling behaivor himself.

  21. Re:Playing into Jack's hands by Anonymous Coward · · Score: 0

    Not to be confused with being an optimist (I'm not one) but I suspect that the 'Mature' gaming craze is on its way out. I'm not saying that we won't see 'Mature' games anymore but that games that are 'Mature' as a ploy to sell more copies have not been selling well lately; they've pushed the envelope so many times that most gamers have been completely desensitized and at the same time have failed to develop games that are anything except for generic copies of copies of clones of original software. Doom 3 and Quake 4 should be wake-up calls to the industry, the same game made slightly more 'Hard-Core' with slightly more (and better looking) graphic violence isn't going to sell anymore.

    Essentially, you can think of it like the Mortal Kombat clones of yester-year; how often do you see a 2d or 3d fighter where you can cut off arms (or have graphic finishing moves) anymore? The games that remain are the more technical (soul calibur) or the simpler yet fun fighters (super smash bros.)

  22. Linux commnet = not karma whore by bunbuntheminilop · · Score: 0

    If they want to give tech, not game, then how come there is no discussion on Linux...eg, what kernel, will they update the kernel over its life, how will sony contribute to kernel development etc. Those aren't good examples, but us /.ers want to hear this stuff. Its possible I'm out of the loop, so flame tastefully if I am!

  23. Missing linky. by ichigo+2.0 · · Score: 2, Informative

    The video.

    1. Re:Missing linky. by finnif · · Score: 1

      So... a flash video of a rendered flash movie? That's new. Try this the original flash movie

  24. Re:Playing into Jack's hands by PitaBred · · Score: 1

    I agree with you. Mortal Kombat was a great game, but it's a one-off. It was interesting because it was new and different in addition to being gory. Then everyone got on the bandwagon and the wheels fell off. The same thing has happened with FPS's of late. It'll all cycle as people only buy the games they actually like.

  25. w00t! thanks, mod up! by temojen · · Score: 1

    I didn't have the link because I had a copy of it on my HDD.

  26. Insomniac Put Me To Sleep by jeff_schiller · · Score: 2, Interesting

    Was it just me, or did the two demos from Insomniac seem a little ... underwhelming? I don't know, but I was expecting something more than a standard FPS and the speaker just seemed a little too geeked out about being able to shoot different types of weapons...

    Anyway, I thought the keynote was pretty good - it shows where Sony expects to expand its revenue streams, and the ideas behind Sony Networking platform seem like a good idea to me, though there were no details on how third party game servers will be able to offer their services (i.e. will they have to pay some type of monthly fee to be on the "Sony open internet" ?

    1. Re:Insomniac Put Me To Sleep by Metaphorically · · Score: 1

      I'd guess a periodic fee or share of revenue at least. In reality Sony stands to gain a lot from this kind of connectivity - especially since MS Live won't do it yet. They've also taken on the risk of building this stuff tho - so they've got a right to get something upfront. I guess you could have a look at their Beyond site and see if it tells you anything.

      --
      more of the same on Twitter.
  27. Re:Playing into Jack's hands by buraianto · · Score: 1

    New? What about Street Fighter 2? Pretty much the same game aside from the blood, and not being so cartoony.

  28. ..parallel processing and content == better games by Anonymous Coward · · Score: 2, Insightful

    Wow. Just wow. You know, we're all aware that Sony's marketing really wants us to believe that tripe, but it just seems so cynical to see it written out so openly.

    Did they really say those words? Out loud, in front of a live audience?

    Parallel processing and content == potentially better graphics, sound, animation, physics, etc. Sure. We like all that.

    But it takes good ideas to make good games. Nothing more, nothing less.

    Pseudo-interactive sequences where psychotic he-men gouge the eyes and wings off of mythologic creatures? Nailbombs? Please. These are icing (flavoured to taste - or lack thereof). What new ideas do you guys have?

    D.

  29. Scripted? by heli0 · · Score: 1

    Were any of the demos controlled in real-time with an actual controller by the individual on stage or were they all just scripted fly-throughs(3dmark style)?

    --
    Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
    1. Re:Scripted? by exAtarian · · Score: 1

      'Poco Loco' (PSP title) and the 'flying car' (Fifth/element/Futurama) demo by Insomniac were pre-scripted. The rest were realtime. (Just an aside - Phil H should really learn how to use a joystick). Motor Storm was the most innovative in my book - real-time terrain deformation that affects the driving physics. And we're talking -lots- of tracks here. And mud splashing against the side of a white van and drying. Lots of mud. Resistance - Fall Of Man (I think it was Fall, not Call) was the most ho-humm - a standard FPS with more bullet-fodder, weapons, particles, etc. Looked good (except that it was a bit dark), but nothing to write home about. BTW, PS2 has 6,732 titles - -not- 632 (at least according to Sony).

  30. Linux on a hard disk by sgt+scrub · · Score: 1
    I'd like to have heard more about them putting Linux on a hard disk.
    "We're positioning the PS3 as a supercomputer", he says, "But people won't recognize it as a computer unless we call it a computer, so we're going to run an OS on it. In fact, the Cell can run multiple OSes. In order to run the OSes, we need a hard disk. So in order to declare that the PS3 is a computer, I think we'll have [the hard disk] preinstalled with Linux as a bonus.
    from http://www.linuxgames.com/news/feedback.php?identi ferID=8265&action=flatview
    --
    Having to work for a living is the root of all evil.
  31. Nice Box by PenGun · · Score: 1

    It's enough that it has a cell processor, blu-ray drive, HDMI out, HD capable video, 60G hard drive and comes with Linux to be worth $500 - $600 to me.

      Damn cheap VDR platform.

    http://hardware.slashdot.org/article.pl?sid=06/03/ 22/1554210

        PenGun
      Do What Now ??? ... Standards and Practices !

  32. Re:Going to get flamed for this by Anonymous Coward · · Score: 0

    YHBT YHL HAND

  33. "The physics of the console"??? by spoco2 · · Score: 1

    but speaks well to the physics of the console

    What, like how heavy it is, how it bounces when you drop it? How does a physics demo show anything about the 'physics of the console'... it's just using processing power to drive its own physics system... it's not the physics of the system it's the physics of the coders...

    Sure, the processing power of the system allows more physics to be used without a performance hit, but I'm sure the same could be shown on the XBOX 360... or maybe even the revolution.

    1. Re:"The physics of the console"??? by EuroChild · · Score: 1

      but speaks well to the physics of the console

      No, see, the PS3 is currently in a quantum state; it both exists and does not exist at the same time...

      --
      Does this make my brain look big?
    2. Re:"The physics of the console"??? by Anonymous Coward · · Score: 0

      Err... mod parent down, pedantry?

    3. Re:"The physics of the console"??? by LMariachi · · Score: 1

      Maybe that physics engine is part of the console's API. Elsewhere he mentions that everything was coded high-level rather than assembly.

  34. Math Skills? by Bellum+Aeternus · · Score: 1
    # 1m units hardware
    # 1b units software

    Doesn't equate to 1,000 titles sold per PS2 sold? Or am I reading that wrong? 'Cause with less than 1,000 titles for sale and most of those titles not worth buying I can't imagine the average PS2 owner has 100 titles to their name, let a lone 1,000.

    --
    - I voted for Nintendo and against Bush
    1. Re:Math Skills? by petwalrus · · Score: 1

      The article is incorrect. It should be >100M hardware units sold

  35. Re:..parallel processing and content == better gam by Anonymous Coward · · Score: 0
    Yeah, that God of War guy had better be careful, I can see Harry Potter going after him... sort of like Tony Soprano and Ralphie Cifaretto, "she was a beautiful, innocent creature..."

  36. Why isn't SingStar available in the US? by thisissilly · · Score: 1

    Darn it, I already own 2-4 of Karaoke Revolution. Disc 1 seems to be out of print (why?) with insane ebay prices.

    What isn't Sony release SingStar in the US?

    1. Re:Why isn't SingStar available in the US? by WillAffleckUW · · Score: 1

      wouldn't this be better addressed to Konami, who do the DDR titles?

      --
      -- Tigger warning: This post may contain tiggers! --
    2. Re:Why isn't SingStar available in the US? by thisissilly · · Score: 1
      No. Unlike Karaoke Revolution, SingStar is a Sony product.

      I've considered modding my PS2 to play European discs, but then there's still the PAL/NTSC problem.

    3. Re:Why isn't SingStar available in the US? by Anonymous Coward · · Score: 0

      No problems - most TV's these days support NTSC & PAL. The US not being the only market in the world, gets TV's that mostly autoswitch even if its not often used in the US.

      Your mod-chip should make it totally region free

    4. Re:Why isn't SingStar available in the US? by WillAffleckUW · · Score: 1

      Hmm, is there any hack to use region-free coding for them? I like singing along to the Japanese versions myself ... although German is a hoot.

      Or do we have to wait until PS3 ships for us to hack it?

      --
      -- Tigger warning: This post may contain tiggers! --
  37. ...Final Name, C4? by TriezGamer · · Score: 1

    "PlayStation Network Platform (not the final name). It's going to focus on Content, Communication, Community, and Commerce." ... So, Sony is relying on C4 to blow away the competition?

  38. Re:Playing into Jack's hands by Anonymous Coward · · Score: 0

    God of War was excellent! How dare you dis it!

  39. Downloading full games by bhunachchicken · · Score: 2, Interesting

    Microsoft and Sony keep talking about this but I honestly still don't think it's going to be possible for at least another five years.

    The reason is not storage or ability to do that but more the restrictions imposed by ISPs, etc. Take a typical ISP in the UK - I'm with one that claims "unlimited" bandwidth. Rubbish. There are clauses that state that if I am extremely bullish over downloading then my connection speeds will be crippled.

    Some are even worse. Take BT for example - They claim a fast 2MB connection but only allow 1GB of download per month. That's a pathetic amount of data for a month. Imagine downloading a few albums from iTunes, a demo of the latest PC game and throw in some random surfing. You'd exhaust it within a couple of weeks if not sooner.

    And can I even be bothered to download a game from the internet?! I don't like leaving a computer on when I'm at work or asleep so I would only have a few hours to download it in the evening or on the weekend. At that point I may as well pick up the disc from a store. No fuss and I even have a "backup" copy now!

    1. Re:Downloading full games by ClamIAm · · Score: 1

      Have you even heard of Steam and XBox Live?

    2. Re:Downloading full games by Joel+from+Sydney · · Score: 1

      That's just a crappy product though. Here in Australia we've had explicit data limits for quite some time. Crappy providers like Telstra and Optus will only allocate small amounts of data (I'm talking in terms of transferred per month, not bandwidth) for each customer. Even their "heavy use" plans only allow ~5Gb of data before being capped to 56k.

      My plan gives me ADSL2+ at 24 megabit, with a limit of 40 gigs transfer during "peak" hours (8am - midnight), and another 40 gigs during "offpeak" (12am - 8am). So with an 80 gig limit, I have plenty of space to download games to my PS3.

    3. Re:Downloading full games by SneakyNinja · · Score: 1

      Depends on your package with BT. I've got 2Mb ADSL with them, and the limit on mine is 40Gb a month...

  40. Re:...Final Name, C4? or CCCP? by WillAffleckUW · · Score: 1

    Well, it was going to be CCCP, Content Communication Community and Portals, but ...

    And I prefer DM12 to C4 myself.

    --
    -- Tigger warning: This post may contain tiggers! --
  41. One of the comments that struck me by WillAffleckUW · · Score: 1

    David Jaffe is introduced. The PS2 is nice, but it's 'Incapable of rendering 3-way sex scenes in realtime.' They're going to be doing AAA games on the PS2 for some time to come.

    Um.

    Ah.

    So that's why they built it.

    At least they're admitting it.

    Any truth to the rumor that MSFT Vista is being held back so that it can support Blu-Ray too? Or is it just the DRM?

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:One of the comments that struck me by kadathseeker · · Score: 1

      Of course. All video/computer technology is driven by porn. What do you think the real purpose of HD is? Animal Planet? I think not.

      Giant plasma screen: $3000
      PS3: $400?
      Life-sized high definition naked ladies: Priceless

      I'll never leave my house now.

      fapfapfapfapfapfapfapfapfap

      --
      The 'Net is a waste of time, and that's exactly what's right about it. - William Gibson
  42. How does Cell architecture affect COTdevelopment?? by angrymilkman · · Score: 0

    Lots of middleware companies already onboard, from Alias to Havok to Epic to IGN/Gamespy. I was wondering how does the cell architecture affect component based development? Will it not get much harder for game studios to develop for the ps3 and the xbox 360? We now have dedicated cell processor that can either distributedly run graphics/ ai etc. Which effectively asks for your COTS developers to create independent subsystems rather than libraries which are included in the game code. Anyone has any ideas on this?

    --
    ...what matters is what you like, not what you are like...
  43. Start JRPG, walk away for a month...you've won by Y-Crate · · Score: 5, Funny
    A lot of discussion on the need for more space, given the amount of content going into new games. (graphics, performace, sounds, localizations).
    In other words: "All of our Japanese developers are obsessed with making you sit through 60 hours of unskippable cut-scenes."
  44. But what about the Killzone 2 demo? by s1234d · · Score: 1

    Come on, isn't this the real question that we want answered?

  45. Re:Playing into Jack's hands by angrymilkman · · Score: 0

    I predict the same will happen with God of War, You can only milk an existing "concept" so many times before it runs out and gets boring. However there still is money to be made between the sequels.

    --
    ...what matters is what you like, not what you are like...
  46. Re:3-ways by jaemz · · Score: 1

    That comment was made when Jaffe came out on stage. Having played through 'God of War', I would have to say that the threesome commented about takes place in the first 10 minutes of 'God of War' and not 'GTA:SA'.

    Try the game again, and see how many vases you can shake...

  47. BD vs DVD is like DVD vs CD by Anonymous Coward · · Score: 0

    So yeah, perhaps two years down the road, you'll notice the difference, 360 is 0.5 generation behind. But then you don't have to worry, just buy a HD-DVD add on and you'll be ready to play those new titles.

    1. Re:BD vs DVD is like DVD vs CD by KDR_11k · · Score: 1

      Microsoft went on the record as saying the HDDVD addon, if it is even made, would not be used for games. Mandatory addons are what killed Sega.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  48. Crock of S**t by Anonymous Coward · · Score: 0

    What a crock of S**t Sony - pulling the wool over eyes of gamers yet again.

    Sony are the master of FUD - Fear Uncertainty and Doubt campaigns. Hype hype hype and the hardware quality and software quality sucks.

    1) The HDD has been confirmed to be REQUIRED BY GAMES. WTF does that mean? Here's the inside scoop - it's required for ONLINE GAMES, the HDD will NOT be sold with every PS3. They would be insane to do that. They are THIS close to lying to gamers and trying to just stir up hype.

    2) Demos are no where near the quality of E3 demos, proving that they were full of BS back then.

    3) Almost every move they are making is simply copying MS, can you say follow the leader?

    I don't know, I'm sitting here playing Oblivion and GR:AW and I couldn't really give a crap about Warhawk and Motorstorm. Even Revolution is looking more interesting at this point.

    If you were a Sony fanboy - go ahead, continue and let Sony jerk you around. But there is a greener grass if you open your eyes and look across the street.

  49. with out sex, we have no people by cheekyboy · · Score: 1

    So they are denying sex exists? They like to keep it secret in the bedroom?

    Those red staters really have it wrong, they should promote sex, because the more secret they keep
    sex hidden and dirty and taboo, the less people duplicate. If they could have it their way, they would
    outlaw sex totally , but that would mean no personal fun, and no families, which having a family would proove
    you had sex.

    They they could treble their cause and population if they relaxed, made it open, let it all out.

    Meanwhile those islams are exploding in population taking over as per 1600 years ago to take over with their
    wraith like style and psychotic no-fun-religeon-tm

    --
    Liberty freedom are no1, not dicks in suits.
    1. Re:with out sex, we have no people by Anonymous Coward · · Score: 0

      Wanker!

  50. Download each level you idiot by cheekyboy · · Score: 1

    Why would you download 3gig of 30 levels, when you start out with a cheaper $10 option of
    only 1 level, and pay say $2 for each new level. If each new level is only 30-60meg whats the big
    deal.

    Besides the big ISPs should get a clue and cache xbox content or partner with the Sony/MS to not
    charge users for game downloads that way THOSE isps would be MORE popular, but if they dont have a clue
    then some other ISP will and get the 3,000,000 subscribers!!!

    --
    Liberty freedom are no1, not dicks in suits.
  51. And again... by Flaming+Death · · Score: 1

    The sheer apathy of this article, and sarcasm shows Zonks colours again. If this wre and Xbox presentation he would have been lauding every little bit of gfx he saw. I find the commentry around the game demonstrations as the most hilarious I have read - Obviously he wasnt in the same room as the Kokatu and Digg editors as he claimed, they posted quite different overviews.

    Get off your anti Sony spooge box Zonk.. its pretty sad.

  52. HDD confirmed? No, says Q&A! by VickiM · · Score: 1

    According to the Q&A session, covered on IGN, etc, Phil Harrison could NOT confirm that a 60G HD would be standard.

    Harrison answered that it will undoubtedly be a key component of the system and that developers should program titles assuming that the drive is there, but being that his role is more software-oriented than hardware, he couldn't give a definitive answer as to whether or not it will be in the box. He says that we, and even he, should know for sure at this year's E3.
    http://ps3.ign.com/articles/697/697725p1.html

  53. Boomerang gone and not to return! by jt007 · · Score: 1

    Sony also confirmed that the controller dubbed 'the boomerang' will not be the final version of the controller. Phew - thank goodness for that!

    --
    I never apologise, I'm sorry but that's just the way I am - Homer
  54. Re:HDD confirmed? No, says Q&A! by apoc06 · · Score: 1

    http://uk.videogames.games.yahoo.com/25/news/ps3-w ill-have-hard-drive-as-standard-3c0925.html

    here another report that states that it will. he did not confirm or deny anything, so i guess youre assuming that means it absolutely wont? who knows? sounds like sony has all the cards and it playing them close to their chest. we all shall know soon enough, eh?

  55. Mistwalker Has My Attention by Nazmun · · Score: 1

    I've always been a fan of Japanese and have stuck with the playstations for the last two rounds and haven't even batted the xboxen an eye till i found out Hironobu Sakaguchi(left square/enix and formed mistwalker) would be making games for the xbox360.

    I hope this doesn't end up being his downfall :( (one awesome game alone may not convince the japanese public to buy xbox360's en masse), although I must say he and square were pretty damn helpful for the original psx's success.

    --
    Hmmm... Pie...