Revolution Worldwide Launch Possible
hammersuit writes "GameDaily Biz reports that a Nintendo Revolution simultaneous global launch is still in the cards. From the article: 'Bloomberg.com suggested that Nintendo would avoid a global launch. However, a Nintendo representative today said that those comments were misinterpreted. 'The comments have been taken out of context,' said the Nintendo spokesperson. 'What he's actually saying is that we're not holding a worldwide launch just because everyone else is doing one too. It's just another re-iteration of the fact that we're not looking at what Sony or Microsoft are doing.'"
Doesn't it usually take longer to launch it in other countries because tranlastion has to be done to all of the games? If it is launched simultaneously in all countries then Nintendo is going to have even more work to do before launch... hopefully the translation doesn't get shoddy (we wouldn't want another "All your base")
It's just another re-iteration of the fact that we're not looking at what Sony or Microsoft are doing.
I call bullshit. I'm sure that Nintendo is watching Sony and Microsoft extremely closely. To do anything else would be stupid.
Religion for nerds. Stuff that really matters
Does the Rev need to be in our hands at the same time its in the hands of those that live in Japan? No. Does it need to be in our hands before Thanksgiving? Absolutly Critical! A Christmas Holiday launch is really the only concern (in terms of timing for the launch).
Ves
Since the Revolution is meant to backwards compatible, is it using the same size disc as in the GameCube, or will you require a disk adaptor?
Jumpstart the tartan drive.
Nintendo never denied the possibility of a global launch - all they really said is they're not copying Sony or Microsoft. Nintendo may or may not have been planning a global launch all along without Sony's or Microsoft's "help". But again, nobody knows as of yet... no one's said anything at all, yet.
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.
I'm sure they look at Microsoft's launch and take note. They can learn a bit of what works and what doesn't from them. But in the grand scheme of things which will influence their launch decisions more? Sony's and Microsoft's decisions or the current status of manufacturing units? Being the odd man out or having enough games ready? They want to be "ready" but they also don't want to miss the holiday season if they can avoid it. Sure, they have got to be looking at Sony and Microsoft and those competitors have to be influencing their decisions in some way but ULTIMATELY what really matters is how they can make the most money. This is impacted by the holiday season and units already built much more than any decision Sony or Microsoft could make.
The last categorical statement was a period of 14 weeks across the world which seems great and seems manageable.
But then they did completely deny a revamp of the DS just months before coming out with the DS Lite so if they were doing a simultaneous global launch I'm sure they wouldn't care if they'd actually said they weren't going to do one.
Professor Karmadillo Songs of Science
Nintendo is the only company who's launches have not been met with console flaws or games that won't run or systems that overheat. Nintendo has always had the console launch first in Japan and then in the States in time for Christmas and supply has never been a major issue. Nintendo has many more system launches under their belt then anyone else. The only launch that has been met with a lack of supply is the ds lite in Japan due to it's extounding(sp?) success and they did not anticipate that it would sell as well as it is. If anything Nintendo will launch the Revolution in the US first. This would be a change in their strategy but allow them to meet the holiday season. As long as the Revolution's remote works as well as they claim it will I see this being another successful smooth launch for Nintendo, unlike the last 2 launches from Sony and Microsoft. Besides, what Nintendo is saying is that they are distancing themselves from Sony and Microsoft and are not going to be pressured into following the same tactics of their competitors, the same tactics that have caused massive shortages of consoles. Nintendo is a company that learns from it's mistakes, it doesn't make mistakes to increase hype over their console. They don't need to since they actually make money off their consoles. If Microsoft hadn't tried a worldwide launch people here in the US, the only people actually buying new xbox's might have actually been able to get their hands on one. Instead of thousands sitting in Japan stores collecting dust. That's a waste of consoles that if released in the US market probably would have sold and made Microsoft a little money back instead of being sold off at a 1/4 of the market price in Japan just so stores can unload them. So all in all I hope Nintendo doesn't try for a worldwide launch because they are a nuisance and I'm happy to wait a month or so after the Japanese release to get my new revolution.
someone really needs to put down the crack pipe...
Hilarious.
It's depressing you haven't been modded higher. Doesn't anyone recognize the original metal gear for MSX and NES?
Kids, WAKE UP. Nintendo will always be around and will always be profitable. However, their glory days are over and will never come back if the company continues down this path. I know it's Slashdot and you think that the rest of the world is just like you but I've got a stunning revelation: you're in the minority. It doesn't matter when they release their system, Nintendo has become a niche player and keeps pushing the same kiddie crap over and over. Great for kids and families, but not at the top of my list anymore.
I have tons of systems including the original NES, SNES, Genesis, Saturn, N64, GBA, Game Gear, DS, PS2, XBOX, Gamecube, XBOX 360, PC, etc.--I go where the games are that I want to play. I buy on average 10 games a month and therefore have a gigantic library. I remember sticking with Nintendo through the N64 (I loved that system), through $70 games Zelda:TOOT (it was almost worth it)(I love how they're seen as the "budget" company now--yeah, right), cartridges when the rest of the universe went to discs, etc. but the whole "Nintendo is the gamer's choice" argument is not true anymore.
The Gamecube was pathetic--as much as I love the relatively small amount of games that I have for it (which include all the Rogue games, Eternal Darkness, RE4--they came so close but still not enough), I've had it with this kiddie shit. Don't try to tell me it's this untrue image given to them by others or something--they do it themselves. Enough with Mario--gone are the days when adding Mario to a game makes it an instant seller. I bought Mario 64 because it was a fun game, not because it had fat-ass Mario in it. Mario didn't add anything to it, I actually wished we could've played Toad instead (SMB2 is still my fav on the NES); don't even get me started on Luigi's Mansion. Gone are the days when mascots made any sort of a difference. I enjoyed many of those Mario games over the years but I'm tired of it. For crying out loud, the character's original design came from LIMITATIONS. And why doesn't his hair color match his mustache these days?--but I digress...
"Look, now you can play all the Nintendo/Genesis/TurboGrafix games from 13 years ago!" Nostalgia, my ass--I've been playing all of their old games on emulators since 1997 or so. For FREE, with a N64 controller connected via a USB port, with instant saves anywhere, 1 button screen grabs, demos and japanese games that didn't come out over here, etc. And I collected every single one of those old games over dial-up back in the day--I bet you could get 1 zip file per system these days (SNES, NES, NEO-GEO) that has everything and would take you 5 minutes to download. Anyway, I haven't played ROMS in a long time, though. Why?--because I have awesome new games on new systems that are more engaging. It's a time/interest issue. Once in a while, I'll go back, but as you may or may not have noticed, video games are a bit of a "moment" medium. That is, they are spectacular when they are hot but maybe not as exciting or fun when you go back because of the constantly moving entertainment bar since they were released. Don't get me wrong, I love playing the classics, but I always, always, always get a hankering to play newer stuff before too long.
How can you honestly compare the experience of Super Mario 2 with playing GRAW on 360. GRAW is like being a real solider without the negative aspects of real life constraints. It's an interactive entertainment experience--and I can listen to MY own music at the same time I'm greasing Mexicans on my 5.1 surround sound set-up, in widescreen hi-def. So for me, at least, gaming has become more than just a fun hobby or a way to pass the time--it's an experience. I want to be immersed in expansive worlds and experiences that I just can't get in real life--racing Ferrari's in PGR3, for example. Why do you think GTA3 was such an immense hit?--hint, it's not the fucking M rating, violence or missions. It's the experience, the freedom--you'll know what I'm talking about if you can remember the first time you played GTA3 ("Holy
Usually the release happens in Japan first, because they have to translate all the games first. Not just text but also any little image icons. I highly doubt it will release worldwide first. Translating a RPG (the new Zelda game for instance) takes a long time, unless they are working on that now.
But it makes me look so cool and sophisticated.
Also, what kind of slashdot is it where Monty Python references get modded down? No kinda slashdot I want to know about.
"We don't know if we're going to do a worldwide launch yet, but we don't want you saying we're not going to until we're actually ready to announce it."
just some guy