The Impact of Episodic Gaming
GameDailyBiz has a piece up looking at what episodic content is, and what it means to the future of the games industry. From the article: "Our age is one of aging. Mainstream gamers are now older on average than they have ever been. When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher. When you have kids, it might be impossible. It is difficult to slice some time for yourself. And in that slice, you have to carve a portion for gaming. It is no wonder casual games that require no more than 10 minutes to play continue to grow in popularity. This is why we are more likely to login to Call of Duty 2 on Xbox Live to play a quick five-minute Team Deathmatch and leave the Lobby."
Two words. Journeyman's Boots.
That's crazy. I play to have fun, and playing games for more than a few hours can get really boring, besides the fact it's terrible for your health and excessive marathons have cause people to die.
Now, it has all changed. I got a 360 at the beginning of the month. I think I have played it a total of 3 hours. I have not played any PC games that I use to. I barely am able to log into Eve just to make sure I am still training something.
It's called growing up. I really do wish I could blow a few days in Battlefield2, and maybe in the future I will try to work that in. But right now, I just do a little Geometry Wars before bed (the demo version) or Blazing Angels demo (a lot of fun, that one).
... perfect for coming home, completing a quick zone or two, then saving the game in time for supper. The seperate zones take a little time to get through, but provide a natural break for short gaming sessions. And then there's the online content added, great for a quick team event or deathmatch.
VOTE!
Honestly, episodic content's great across all demographics. Because there's not this drive to complete a game instantly, it makes it far more replayable. If you get tired of a game for a while, it's easy to put down, but when that urge comes back, it's right there again. That's not just an "older gamer" thing, that's across all age categories. Little kids do it, teenagers do that, college students go through it, and older gamers do it. I suspect it's one of the great successes of the early eras: those games, when they did have story, were easy to pick up and play and put back down. Sure, you could marathon finish the game, but you don't feel the driving NEED to finish it in a marathon. So, of course, you play it for longer.
FBSS, Fishbone earing, small goblin earing, epic, that f-ing unicorn, ARG!...
I hate newspeak. I buy games in order to play them. This has worked fine up until now. I can buy a game for $50 and play it for 4 or 5 years. I'm happy with that.
The main problem I see with this push toward "pay us via subscription" is that there's only room for a handful of successful games with the kind of monthly charge they're expecting. $1/month? Fine. $20/month? Homey don't play dat.
Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
But, in all seriousness, it is true. My life no longer focuses on, "What should I do tonight?", it became, "What should we do tonight?" Otherwise, if I was to tell my wife that I was going to sit down for a few hours and game, my marriage would not be as happy as it is. I enjoy spending time with my wife much more than gaming.
In fact, my wife isn't opposed to games. She grew up with the same games I did - old school DOS Games like Commander Keen or Cosmo's Cosmic Adventure. Or, we'll play FloboPuyo or Jump N Bump together. Sometimes we'll fire up DOS-Box and one of us will play those games for a while. Or, we'll even fire up the NES and play Mario for a while. My wife plays my old Gameboy Advanced more than I ever did, and sometimes we'll link them up and play against each other. However, we play more board/card games together than electronic games.
But, I don't feel that I'm missing much, especially with newer games. Mediocre titles and long gameplay are factors that turn me away. If anything requires that I have to spend over an hour focusing on, forget it.
Prove it.
I guess you haven't entered the work world yet... I'm a coder and I spend nine hours a day in front of a comptuer programming for a living. Too bad I can't spend that time playing games every single day.
My family bought it's first pc back in 1979, a TRS80 Model 1. My dad loved computer games back then, but he hated how long it took to get anywhere. He said, "why doesn't someone come up with a game where you can define how long you have to play, and it will make sure you finish something meaningful in that amount of time." Well, no one has made anything like that, and now he doesn't play games.
Back then I thought it was a dumb idea, but now that I'm in my thirties I know exactly what he meant.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
... it is easy to play The Godfather for nine straight hours ...
When I was younger, we used to watch The Godfather for hours at a time. (Or was that Conan The Barbarian on the VHS tape that got worn out.) Anyway, sheesh... these kids and their interactive entertainment these days.
I have to agree with the idea on casual games. I am surprised, however, that it hasn't been carried through to other game formats. I'm in the middle of about 3 or 4 games right now that I would love to finish. all three require you to go to a savepoint. The problem is that, as the game progresses, the savepoints get further and further apart. Therefore, I get 20 hours into a 30 hour game, but I can't finish it because I don't have a block of 4 hours to set aside to get to the next checkpoint.
The problem isn't going to be fixed with edispodic content. As long as the game makers keep placing checkpoints farther and farther away to increase difficulty, then the problem will always persist.
Get a divorce and let them have sole custody of the kids... BAM! instant gaming time attained!!!!!11
"But, in all seriousness, it is true. My life no longer focuses on, "What should I do tonight?", it became, "What should we do tonight?" Otherwise, if I was to tell my wife that I was going to sit down for a few hours and game, my marriage would not be as happy as it is. I enjoy spending time with my wife much more than gaming."
The NFL, NBA has ruined many a marriage.
Maybe I'm too obsessive of a gamer, but when I was first dating the woman now my wife, I thought it was important that she was into gaming at least half as much as I was, just generally interested in my interests. My wife attends LAN parties I go to, we play WoW together, and she kicks my ass at Dr Mario when we play.
32 hours at a friend's frat house. Morrowind, about 3 months after it came out on XBox. The rule was that you could play as long as you wanted, but you had to a) keep drinking (beer, coffee, pop, water, didn't matter), and b) hand over the controller to the next guy when you needed a piss break.
Unpleasantries.
That's crazy. I play to have fun, and playing games for more than a few hours can get really boring for me, besides the fact it's terrible for your health if your too obsessive to take breaks, and excessive marathons have cause one or two otherwise mentaly ill people to die.
There, now your post is more accurate, and isn't judging the whole of the gaming community by your own personal standards.
If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
What with all these "getting older" stories? Is the gaming community having a mid-life crisis?
Basically, yes.
Those of us who grew up as the first generation of video gamers are growing older. Sure, there's all sorts of new gamers, but we're starting to see gamers in their thirties who started on video games in elementary school. As a result, there's a lot of navel-gazing about people who still love games but can't play all the games they used to as a kid.
I'm a big console RPG gamer. When I was a kid, I used to regularly rack up over 50 hours on a run through FF4, and I probably played the game from start to finish over 8 times. I'd disdain strategy guides on the first run or two while trying to find everything myself.
Now, as a gainfully employed adult, I'm lucky to have enough time to play through one of my RPGs once. I don't have time to get everything I missed on a second run, so at this point, I'm hitting FAQs from before I start the game and using cheat codes at the end to bypass some of the tedium of finishing side quests. I have a lot of games that I've bought thinking that they'd be great that are sitting on my shelf unopened because I just don't have time anymore.
I also haven't played a good 4X TBS game in ages because I just can't see myself spending a week to finish one play-through.
That's a demographic shift for gamers that does actually mean something in terms of what kinds of products we buy, and since we're the money makers now, the industry is catering to us. That's why you're seeing so much about this.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
I'd be fine with Episodic Content if companies were offering a decent upgrade for the price; that is if you got an aditional multiplayer level for $0.25-$1 or $1-$2 per aditional hour of single player gameplay, I'd be happy to pay. What annoys me is companies that (will) charge you $2 for a texture for a horse or for a 10 minute quest; that's right, Oblivion and the XBox 360 were taken off of my shopping list on principle alone (these charges are outrageous and I will not support companies who gouge people like this).
When you are single and unemployed, it is easy to play The Godfather for nine straight hours the day the game hits the shelf. When you are married, it becomes tougher.
Ahhh... So the problem is the kids, then the wife, and then the job.
Well... I need a job to support my drinking habbits so I can't really give that up.
But the wife and the kids I could do without.
I came close to getting married and then realized I was a horrible person when it comes to being loyal and later discovered the joy of being in a permanent "open relationship" with someone.
Secondly, I don't see the need to procreate. It occurred to me one day that I for one have no reason to be having children (and I wish a lot of people would realize this too). I mean you have made it this far without having children yet, have you really sat down and thought it over why you really want kids? To make yourself happy? Grand experiment? Living vicariously? Creating life like god? Passing your genes into the gene pool? Make the wife happy by fufilling her natural instincts? I'm not saying having kids is wrong, but sometimes I am under the impression that many people get married and have kids because they think it will somehow make them happy or they do it because everyone in their family expects them to do it.
But... If you already have them then you gotta love them because anything less would be wrong. People should have kids for the right reasons and strive to be the best possible parents possible which is one of the reason I have decided to decline in the act.
Besides I've got insane psychotic relatives on one side of the family and the other is alcoholics with personal issues.
I don't want to force those genes on anyone... Maybe if I settled down I'd adopt some poor asian kid, but I digress.
But here is the crux of the matter... Many people think growing up involves getting married and having kids. Actually, that has nothing to do with. I knew plenty of people who have kids and are married (or divorced) yet they still are immature bastards.
Secondly, having kids and getting married doesn't entail you not having fun.
I've got two seperate friends who have kids, yet one plays city of heroes and the other plays tons and tons of console games (xbox and ps2) and yet they both hold full time jobs and spend plenty of time with their kids. (In fact the xbox one plays the games with them)
Sure its tougher for them to find more free time to spend 9 hours a day grinding on their RPGs, but so is it for me when I'm spending more time at work, working on small business stuff, and out drinking and clubbing.
To generalize this as growing up doesn't always hold true.
"I am the king of the Romans, and am superior to rules of grammar!"
-Sigismund, Holy Roman Emperor (1368-1437)
I am 30 years old and single (never had a date or relationship before). I am finding lack of free time during both full-time work days (and some overtimes) and non-work days. I barely play games these days even on weekend. If I do, then I get maybe 1-2 hours a week. I used to play a lot before. I even made a poll on my Web site about free time as a full-time worker as a single adult.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
You know, in Quake 3 Arena, you can hit Single Player, Skirmish, pick a map, hit Next, pick your opponents, and set a Time Limit and no Frag Limit. Like say for 15 minutes. And that's when the game ends.
I've been doing that for years.
Sunlit World Scheme. Weird and different.
Half the price of a full priced game with less than half of the length. The developers make more money in terms of how much content they create. There is other benefits such as the more episodic nature of the game and the possibility of the storyline changing based on player feedback, but I believe these are secondary considerations.
Blessed are the 1337, for they shall pwn the earth.
Minimal.
Especially at the 20 bucks a pop method that I keep hearing rumored Valve will use. Particularly when it will just amount to a few linear shooter levels.
Meanwhile I continue to play Gal Civ II over and over with all the different outcomes for 29.99. Or even Civ IV for 50 bucks is a better investment.
No sig for you!!
I'm your age and single. I have just as much free time as when I graduated college and started working. In fact, I have even more free time since I'm not sucking up at the office and putting in O.T. to get on the boss's good side. I'm in cruise mode at the office.
/.? I know I do. ;-)
The reason you, a single guy with no g/f, have less free time is because you are unorganized. Here, do this. Put 15-minute blocks for the whole day in MS Excel (96 total). Now fill in what you have to do in those blocks. i.e. 8 hours of sleep, 8 hours of work, 1 hour of commuting, etc. The blocks that you have not filled in are your free-time blocks. It may surprise you how much time you have. Maybe you waste time surfing
Or it's possible that he does other things offline that don't necessarily involve dating? I know I could fill my non-work time completely with any number of non-computer hobbies if I wanted to. Just because he doesn't have the time he wants for gaming, doesn't mean he's disorganized, just that maybe he has different priorities.
seriously...that child and married thing is getting old!!! get them INVOLVED!!! instead of paying the kid to mow the lawn have him/her as a gaming consultant...the wife ( if she really loves you) will understand....
Well, here's the thing. I don't drive. I car pool from others due to my physical disabilities. Commutings suck. It can be up to four hours total due to L.A. traffic (35 miles ONE way). And I work from 10/11 AM to 7/8 PM evening. Traffics still suck though. Living closer would be nice but have you seen the crazy high prices? Ugh.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Wow, er, I feel bad for ripping a handicap guy. I'm sorry. Could you possibly telecommute?
SpecialAgentXXX: Nope. I am not high level enough (not a manager) and that would be hard to do over since I deal with lots of big files (GB!). Heh, not good for dial-up and slow cable modem connections (especially with uploads).
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
What have you been playing lately? Episodic gaming has historically been slow to be released, lacking in replay value and short in terms of gameplay time. HL2: Episode One STILL isn't out, BF2's version of 'episodic' expansions have been hit-or-miss, and MMORPGs that attempt this route have generally had too small or too infrequent (free) 'expansions.'
Actually, if you were that high (a manager), wouldn't you have to go into the office everyday? It's the grunts like us that can work from home. i.e. if you job can be outsourced, then you can most likely work from home.
As for dealing with big files, why not ask about using Microsoft Remote Desktop? Just connect to your Win XP Pro PC at work from your Win XP Pro PC at home. Or you can use VNC if you desktop is Linux.
That will be too slow. I need access to physical computers like reimaging my HDDs, etc. I deal with disk utilities, various operating systems, etc. as a SQA tester/analyst.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
So if this article got a point this superlong game would not be selling. Except that it is.
So the story is complete and utter crap.
What is "important" for people with other demands on their time is the ability to segment their gaming. Or in other words. Save anywhere.
Call of Cthulhu is another Betsheda game yet while it is much shorter (except for some fake replay forcing) I can play it far less. In Oblivion I could play for say 5 minutes before saving and doing whatever is demanded of me. CoC would mean I had to quit and next time do whatever I did over again because I had not reached a save point.
The online 5 minute FPS section offcourse can't be saved but then again doesn't need to. Same with MMO games wich in way save CONSTANTLY.
I think the most important lesson game companies should learn is that older players with real live demands on their time will have less patience for being forced to play from savepoint to savepoint. Being forced to replay a game if they want maximum difficulty (what the fuck is up with that? Consoles are weird) or all the goodies.
Putting out games in small bits is not going to solve anything. So what if the godfather was segmented into 1 hour episodes. That STILL would not meet your 5 minute game session time.
I just wish gamemakers would wake up and realize that savepoints are a leftover from the days consoles didn't have enough memory to save a full game.
It is a tech limit NOT a design feature. I paid for the product, I decide how to play it.
If you think about it savepoint system is like that recent Philips patent to disable your TV controls during ads. It is the content maker telling you how you should play. Fuck that.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
Maybe this is part of the reason why adventure games have nearly died out (not the only reason, obviously). It's one of the few genres where continuous playing for a long time is crucial to an enjoyable experience.
With, say, an FPS, as long as you stop playing when you finish an area/level, it's easy to pick up again on the next day. With an adventure game, it can be pretty crucial to have a lot of things fresh in your memory, like "I've definitely tried using my rabbit's foot with that checkout counter" or "I think the blind hermit mentioned something about frogs and WD-40 being an explosive combination".
Otherwise, trying things over and over again in separate gaming session gets really old really fast. So older folk don't have the time to enjoy playing them, while the kids, dumbed down by TV and MySpace, don't have the attention span.
I'm usually not going to waste hours to reach game goals or just have fun.
for example if i like i can load Starcraft and Play a single map for half-hour(not melee) and leave.
Episodic gaming is widespread because,
there few reasons:
1.Lack of time.
2.Games are not interesting after you
familiar with them enough.I.e. no novelty factor in spending time on old games.
3.Games aren't important enough to use up free time.If there is something else it takes priority over gaming.
4,using games as recreation isn't much fun.Games are less interesting then books or film to casual player.
5.Gaming as hobby vs programming as hobby,looks like less productive use of time.besides gamign expirience or gaming skills are typically restricted to single domain.
This all contributes to small gaming sessions,lack of interest in learning game skills,tendency of casual gaming.
Flash games are popular becuase they
largely designed for casual players.
I'm viewing this as healthy trend,since hardcore gaming is detrimental to personality and lifestyle of gamers.
How did you hold it for 32 hours?
The Farewell Tour II
I suppose 'episodic gaming' refers to either games being released as small episodes, or having players that can only spend small amounts of time for playing. Anyway, I think the original Doom/II/TNT/Evilution shows the power small episodes. Just check the doom wad archives. You can easily get thousands of levels or complete episodes, with fans releasing at least a few completely new levels each week. That's what, like 12.5 years after the release of Doom? Just get your copy of ZDoom/ZDaemon and start blasting. Want some casual fun? Log on to your ZDaemon account and blast some CTF. Nice, easy, available. Always new content to enjoy. Want to experiment with a new special effect for Doom or just make some single-player trap levels? Fire DETH or Yadex and you are on the way.
I find that having a decent current gen DS (though same may apply for PSP) is the saviour of gaming. I don't always have access to the TV in the lounge with the console connected to it and after sitting at a PC at work all day means I'm not so enthusiastic about the hassle of setting up the game to run on that. But the portable is great way of getting the gaming fix in a manner that fits into the lifestyle better (eg when dinners being cooked, and best of all when on the khazi!).
Plus the fact that I've got a couple of cartridges I carry round on my keyring means I've got the variety to suit what mood and time I've got.
Professor Karmadillo Songs of Science
I like Diablo II a lot. It's the only game I play. It's a lot of fun because I know I can sit down for 10 or 15 minutes or whatever and make a small contribution to my next level. I guess I would call it incremental gaming. After spending 4 or 6 hour chunks of time studying ochem or material for the MCAT in August, it is nice to run around whacking monsters and finding magical stuff. And since I play a little here or a little there, it doesn't really affect my family time at all.
Yes, I do other things that sucks up free time. I wished we had more hours or don't need to sleep. :) Of course sleep takes up a lot of those hours!
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Meanwhile, I normally play it for around 20 minutes at a time on the PC. It's not the length of the game that matters, but how reasonable they are about you saving when you have to stop.
"I Know You Are But What Am I?"
Now that I'm married casual gaming is a better fit with my life. It's great to fire up a 15 min death match or go a couple rounds in a fighting game or a couple laps in a racing game. I would be more interested in more updates to those types of games. New death match levels, new fighting environments/costumes, new tracks. The long 80 hour single player games aren't very fun when the other person feels like they have to leave the room so they don't get plot points ruined. At this point in my life I'm more interested in trying to get a new high score in Galaga then playing through the Godfather.
A one panel webcomic - The Book of Biff
More likely to log into xbox live for a 5 minute game? More likely than what? "More" is a comparative word. You need things to compare when you use it.
Oh crap that's bad (though I'm sure there are worse). Myself, I work 8 hours a day with at most an hour of commute/shopping/etc which works out to 4-6 hours of free time every weekday. This is why I would not even consider moving to a town with longer commutes. Occasionally I have to do a day in the next town which is 2 hours away, but I refuse to do that very often.
Yes, Generation X is turning 40. We were in our young teens when Space Invaders hit the arcade and the Atari 2600 hit the home. We haven't stopped playing, and we have more disposable income than ever. The only thing we lack is time.
Give me something that rewards me in short sessions and allows me to save anywhere and anytime. Also, give me a good quest log so I can easily re-immerse myself in an RPG or adventure game after some time away.
Do all those things and you can have large portions of my kids' college fund.
Nostalgia isn't what it used to be.
My worst was about 18 years ago - the release of Carrier Command on the Atari ST; it kept me awake for just over 104 hours until I had finished it... (that included 3 breaks to go to school (with slowly degrading attention)...
That was when I was 17 - today, the occasional all-nighter might still be in - but they're rare....
Hate to flog a dead horse, but you should ask your manager to look at VMware. I can do everything from home now. I had to add new CPUs to a few servers and I did it from home on a Saturday night. Anyway, good luck. I can sympathize because on the days I do work in the office, I find myself only having about 3-4 free hours of time a day.
"When the president does it, that means it's not illegal." - Richard M. Nixon
illumin8: We do use VMware (been using it since v3.x), but we CANNOT fully replace real machines for testings especially when we have to test disk utilities, firewall/security products, performance, etc.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
ah I see. Episodic gaming = "we want you to pay full price for games while we only give you half the content & then expect you to pay additionally for the rest of the content over time."
I've experiments to run, there is research to be done on the people who are still alive.
A PSP is close to what you want.
The standby feature is quite handy: need to pay some attention to the significant other during a boss-battle? Push that button, and done... game saved in memory. No more 10x "5 more minutes hunny...".
Switching games in the middle is not possible, but now games like GTA or Untold Legends are manageable.
I carry my PSP everywhere (baggy pants with 400 pockets) and play in 3min-slices while picking up somebody for carpooling, waiting in line at the supermarket,...
Christmas 1985(??) - I received my first console, the 8-bit Nintendo. I started playing Legend of Zelda at 6pm and finally stopped the next morning at 9am when everyone started getting up. To me it felt like 3 hours.
1990 while at college, Ultima VI was released. A few days before it was released, I vowed that I should play back through Ultimas I through V to remind myself of the world and the philosophy. For about a week I went to school, went to work, came home and played while eating dinner. I slept about 2-4 hours each night. I finished U5 the night before the release, got a decent night's sleep then started U6 the next night and repeated the 2-4 hours of sleep a night for the next week. I was the first person to officially finish U6 (I have the certificate signed by Lord British, and my character name is in Ultima VII on a tombstone. WOOT!)
October 1997, I started Ultima Online. I tried to get my wife interested, but she didn't like the PvP aspect. On weeknights I'd get 4-6 hours of sleep, but on weekends I'd sometimes play about 48 hours straight with only breaks for food and the bathroom. Thankfully, that decreased steadily over the next 7.5 years. On occasion I'd end up just staying up until 1 or 2am Saturday mornings with short bursts of play during the week.
September 2004 - WoW Beta. I knew this was going to be a great game. I played as much as I could during the stress load beta week, but my sleeping habits improved and I typically got 6 hours of sleep.
November 2004 - WoW retail release. I get my wife interested in online gaming. We alternated playing a single account a couple hours each night. She returned from a business trip to find her own WoW account and the fun ensued. We now play frequently whenever time allows. When the girls visit Granny's on some weekends, she'll even stay up with me until 1 or 2am Saturday morning. While I'll occasionally stay up late during the week, I'm still averaging 6 hours a night and I think I'm doing fairly well.
In all of these cases, the time flies by. I remember hearing a theory of why this happens. Mostly it has to do with our brain being so distracted by fun, creative things that the logical brain doesn't have time to consider that time is passing.