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Console War Just Sony's Side Quest

Next Generation is running two pieces today about Sony's upcoming console. In 'Console War a Side Quest for Sony?', they examine an analyst report suggesting that the company is more interested in winning the movie format war than in taking the lead on this generation of consoles. They also have a piece wherein some industry figures weigh in on the PS3. From that article: "The impact will be enormous. Digital distribution will allow for new ways to generate excitement for these games - from being able to purchase new game packs that extend the life of gameplay and purchasing cool new items that make your character and experience unique, to the emphasis the consoles will showcase linear programming much like an iPod or OnDemand service does. With something like Steam, the entire console channel is avoided, and suddenly the game developer is selling directly to a consumer. "

106 comments

  1. console war by mikesd81 · · Score: 1, Insightful

    I think it's not so much a side quest as it is that they think they've won when the PS3 is released.

    Everything I've read about the PS3 makes it sound like a power house. Sony is claiming it's supposed to last double the time of the PS2 (5 years) so this console is meant to last 10 years. So that means that they won't release another console for 10 years. With that much confidence, they think they won the console war.

    --
    That which does not kill me only postpones the inevitable.
    1. Re:console war by Azarael · · Score: 1

      Still, you should fight the fights you can win. If you're not careful, you start loosing ground that you take for granted and even if they do win the media war, there's no guarantee that it will make up for lost PS3 revenue. Then of course they could loose both fights and be completely screwed.

    2. Re:console war by Tepshen · · Score: 1

      Of course they are saying that it will last ten years, With the estimated price point being somewhere above cloud level it would be suicide to let slip that after paying all that money that it will be obsolete in 4-5 years or so. The computer game industry has been wrestling with this for years trying to make games that can scale to play both on ultra expensive high end rigs and also fit on the average casual game machine.

    3. Re:console war by mikeisme77 · · Score: 3, Insightful

      They said the PS2 would last longer than the original PlayStation too... I remember reading it in some old copies of Next Generation (print magazine that doesn't exist any more). I'd have to dig up the old articles for an exact quote, but I definitely remember them saying that the current generation would last longer than the previous generation (I think they predicted 7-8 years, which it still will, but not as a primary console... it'll do the same thing as the original PS and be used by those who don't want to upgrade/used for younger children). However, they had competition and their competition upgraded, so they followed suit. If Sony had a monopoly in the conosole world (and if there wasn't this format war going on) then you better believe they wouldn't worry about moving on to the PS3 right now... But then same goes for Microsoft and their move to the 360... And same for Nintendo... But that's just why competition is good.

    4. Re:console war by KDR_11k · · Score: 1

      Of course they are saying that it will last ten years,

      If you define "lasting" as "some units are shipped to stores and the occassional token game gets released"...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:console war by Anonymous Coward · · Score: 0

      Everything I've heard about the PS3 makes it sound increasingly like... Windows Vista. A badly managed project that's turned into little more than a hype machine, while all the useful features are rotting away under the PR spin.

    6. Re:console war by badasscat · · Score: 3, Insightful

      Sony is claiming it's supposed to last double the time of the PS2 (5 years) so this console is meant to last 10 years.

      The PS2 has already been on the market for six years and will likely remain on the market for some time after the PS3 is released (just as the PS1 was on the market for some time after the PS2 was released). The PS1 also lasted almost exactly ten years from its original launch date to the date production stopped.

      I think that this whole "five year cycle" thing is a little confused to begin with. Most successful consoles last well beyond that artificial limit. The NES/Famicom was on the market from 1983-2003 - 20 years. The Intellivision was on the market for 11 years. The Atari 2600 was on the market for around 15 years. The PS1 lasted ten. I could go on and on.

      In addition, it's very rare that all console manufacturers launch systems in the same year. For example, the Sega Genesis was released in 1989, with the SNES launching in 1991. The Atari 2600 launched in 1977, the Intellivision in 1980, the Coleco Vision in 1982 and the NES in 1985. Some of these systems then went on to stay on the market for years afterwards. Where are the "generational" lines there? Even nowadays, the Dreamcast launched in 1999, the PS2 launched in 2000 and the Xbox in 2001 - even as the PS1 stuck around. The Xbox 360 launched in 2005 and the PS3 and Wii will launch in 2006. So it's really hard to divide the timeline up into these five-year chunks. It's a much more organic industry than a lot of people seem to realize - consoles stay on the market for as long as they're profitable, whether that's two years or 20.

      Where I think the five year cycle came from is hardcore gamers who may themselves only consider a system relevant as long as it's the latest and greatest thing. (It's also an unfortunate fact that a lot of systems popular with the hardcore crowd - like the Sega Saturn and Dreamcast - die early deaths.) But that's not the way the market or industry works as a whole. Hardcore gamers wouldn't have considered buying an Atari 2600 in 1990, but it was out there. Same with the PS1 in 2004.

      And same, probably, with the PS2 in 2007 and the PS3 in 2015. I don't think Sony's out of bounds in making that sort of prediction. If Atari can take a console that was underpowered to begin with and sell it from 1977-1991 - through the crash of 1983-1984, no less - why can't Sony do something similar with the PS3?

    7. Re:console war by /ASCII · · Score: 1

      I'm still amazed by the fact that even though the PS3 will be released a full year later than the 360, the hardware specs strongly indicate that the GPU will be significantly weaker than the 360. This makes even less sense when you consider that Sony claim that the PS3 will have lots of games running in 1080p. How are they going to push twice the number of pixels with ~80% of the hardware power?

      I guess Sony is hoping that programmers will increase their use of dynamic LOD to replace some of the GPU work with CPU cycles. Such techniques are already common, and they usually result in a lot of rendering artifacts, so I'm a bit sceptical if this can really save Sony.

      --
      Try out fish, the friendly interactive shell.
    8. Re:console war by Anonymous Coward · · Score: 0

      "loosing ground" should be "losing ground"
      "loose both fights" should be "lose both fights"

      lose = opposite of win (verb)
      loose = release (verb) / opposite of tight (noun)

      Have a nice day.

    9. Re:console war by Anonymous Coward · · Score: 0

      "the hardware specs strongly indicate that the GPU will be significantly weaker than the 360. "

      Wait! Let me guess!

      You know a lot of stuff about x86 systems and x86 graphics cards! And you actually think the PS3 has a 'NVidia PC style GPU in it' Bwhahahahaha!!!

      Microsoft is dumb enough to slap a pc video card into their system and now every clown with a pc thinks he's competent to understand every other piece of console hardware.

      Go back to playing Quake or Halo or whatever, leave console hardware analysis to us smart folk who are actual console engineers...

    10. Re:console war by Anonymous Coward · · Score: 0

      Milking it for 10 years is far different from it lasting and being a viable and up-to-date system for 10 years.

    11. Re:console war by Anonymous Coward · · Score: 0
      "Everything I've read about the PS2 makes it sound like a power house. Sony is claiming it's supposed to last double the time of the PS1 (5 years) so this console is meant to last 10 years. So that means that they won't release another console for 10 years. With that much confidence, they think they won the console war."

      -- You, 2001

      You should've learned by now: whatever Sony says, the direct opposite will be true.

    12. Re:console war by Anonymous Coward · · Score: 0
      If Atari can take a console that was underpowered to begin with and sell it from 1977-1991 - through the crash of 1983-1984, no less - why can't Sony do something similar with the PS3?

      Because of competition. Nintendo will outperform Sony just like they did Atari.

    13. Re:console war by Sathias · · Score: 1

      Everything I've read about the PS3 makes it sound like a power house. Sony is claiming it's supposed to last double the time of the PS2 (5 years) so this console is meant to last 10 years. So that means that they won't release another console for 10 years. With that much confidence, they think they won the console war.

      It's all marketing tripe, Sony excel at it. The PS2 had its "Emotion Engine" which was supposed to produce photo-realistic graphics, then the console came out and it was good, but not mind-blowing. It certainly wasn't a huge leap over PC games at the time. This time they release the Killzone 2 video to a chorus of slapping sounds as jaws hit the floor, then add a tiny footnote some time later saying it wasn't actually in-game footage, but "what they are aiming for".

      The console will come out and it will be very good, but not a whole new world of amazingness. Then three years later they will announce a new one and sucker everyone in with the exact same tactics and story.

      The simple fact of the matter is for them to produce a console that it that much of a new gaming paradigm, it will cost as much if not more than a current high-spec PC, and they would have to sell it at not-much-more than current console prices. NO company can afford to make those sort of losses.

      --
      Blessed are the 1337, for they shall pwn the earth.
  2. I don't give a damn what anyone else says... by TheNoxx · · Score: 1

    I cannot wait to get my hands on one of these things.

    Then again, maybe it's good that I retain a social life for a while longer...

    --
    Ex nihilo nihil fit.
    1. Re:I don't give a damn what anyone else says... by colonslashslash · · Score: 1, Insightful
      Same here dude. I'm well aware of Sony's business practices, the giant marketing machine it is, and the recent rootkit fiasco, but lets face it - Microsoft and Nintendo are no saints either. That's how the corporate world is for the most part these days.

      The Nintendo Revolution / Wii looks interesting, but at the price it's apparently going to enter the market at, I can afford both a PS3 and Nintendo's offering. Despite the usual marketing hype and various predicitions from market analysts, I still think the PS3 is shaping up to be pretty damn nice.

      I've played the X360 a bit, I'm really not impressed, certainly not enough to even think about buying one. I think Microsoft has fallen flat on it's face in this round of the ongoing "console war".

      --
      She's built like a steak house, but she handles like a bistro....
    2. Re:I don't give a damn what anyone else says... by Rayonic · · Score: 1
      I still think the PS3 is shaping up to be pretty damn nice.

      What news sites are *you* reading? It's already been confirmed that the PS3 has a worse GPU than the X360, and maybe even a worse CPU architecture. All Sony has going for them is their hype machine and whatever few franchises they can prevent from going multiplatform.
    3. Re:I don't give a damn what anyone else says... by F_Scentura · · Score: 1

      "whatever few franchises they can prevent from going multiplatform."

      And Microsoft themselves are flirting with Rockstar. Hrmmmmmm.

  3. Seems to be a big assumption by DarthChris · · Score: 2, Interesting
    FTFA:
    "We expect the dominant console at the end of the next cycle to be the Sony PlayStation 3 (PS3), primarily due to our assessment that Sony will win the high definition DVD format war,"

    Considering neither HD-DVD or Blu-Ray have been released, that's a big assumption. Personally I suspect (and hope) that the VHS vs Betamax war will still be in many people's minds, and both new formats will end up flopping. If that does happen, then WMS's own analysis suggests the PS3 may crash as well.

    --
    Don't you just hate it when people reply to your signature?
    1. Re:Seems to be a big assumption by An0maly · · Score: 1

      pretty sure i heard HD-DVD equipment/discs were released last week.

      --
      "...if you don't like your job, you don't strike. You just go in every day and do it really half-assed..." -Homer
    2. Re:Seems to be a big assumption by CashCarSTAR · · Score: 1

      Winning the Blu-Ray/HD-DVD war is going to involve a lot of blood, a lot of monetary losses, and all that other stuff.

      And the winner, when left standing will occupy such a small portion of marketshare that the war won't be worth the fighting.

    3. Re:Seems to be a big assumption by hotgigs · · Score: 1

      "Sony will win the high definition DVD format war," I think it's funny that it says they will win the high definition DVD war when they are competing against a product called HD-DVD with a product called Blu-ray. If I am a unintelligent consumer, looking for high definition DVD's, I'll buy something called HD-DVDs, not Blu Ray DVD's. I can't wait to hear the questions at the store "So this one is blue ray? Can I see the blue ray? Do HD-DVDs have blue rays? Does the player only play things that take blue rays? Is it similar/work with blue tooth?

      --
      I'm not clever enough for a sig...
    4. Re:Seems to be a big assumption by Physician · · Score: 1

      Actually HD-DVD players/discs were released on April 18. You can find them at your local Circuit City or Best Buy if they are not sold out.

      --
      Does God treat us as servants or friends? Check my homepage.
  4. First-mover Advantage?? by Anonymous Coward · · Score: 3, Insightful

    Any one using the phrase or concept of 'first-mover advantage' in discussing the console market has discredited themselves from having anything relevant to say on the subject.

    The next gen console race is over. It has been over for months and months. Just like every other console market cycle. The battles are won and lost months to years before the actual hardware hits the shelves.

    The 360 has sold a miserable 1.7 million consoles in its first six months on the market. That is the worst selling console since perhaps the 3DO a decade or so ago. The 360 is getting outsold by a wide margin by the six year old PS2 - and that was before Sony cut the price on the PS2. The 360 is completely dead in Japan. And the 360 is selling at half the rate of the US. The 360 is a walking corpse.

    And Nintendo had a chance of selling N64 level numbers with the Revolution. In a week we will see if they pulled off the greatest marketing stunt in console history or simply committed marketplace suicide with a product named that brings to mind urine in English speaking countries.

    Inane articles like the one referred to in the summary are almost cut and paste copies of Dreamcast/Pre-PS2 hitting the shelves era predictions. Don't worry, we only have another week to go and we won't have to read any more articles like these. The PS3 and Rev will be unveiled and reality will take over from journalistic fantasy.

    The PS3 is in a vastly stronger, as incredible as that sounds, position than the PS2.

    1. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      You're completely right. People don't give a shit about Sony's previous $SYS$bad behaviour, and all is forgiven when a new toy comes out. The 360 has been a complete flop - nobody gives a fuck about it, and the Revolution/Wii sadly seems to get less and less attractive the more Nintendo release about it.

    2. Re:First-mover Advantage?? by Anonymous Coward · · Score: 3, Insightful

      I'm not too sure Sony has 'Won' the console war yet, there are certain events that can occur oustide of a companies control which can hurt/benefit them in the long run; right now the obvious one is the free fall of the american dollar.

      A simple fact is that compared to foreign currencies the American dollar has droped to nearly 2/3 of its value (as compared to 2000); if this continues any longer Sony may have to sell the PS3 at $600-$700 to prevent themselves from losing too much money. Personally, I believe this is the main reason Nintendo and Sony are not telling you what their consoles will sell for in November; in 4 months the US dollar could lose 10%-20% more of its value which would have an impact on their systems price.

      Remember that the only quarter Nintendo ever posted a loss it was caused because of fluctuations in the value of currencies; this dropping american dollar is a major concern to them.

    3. Re:First-mover Advantage?? by mikeisme77 · · Score: 1

      I agree with the assessment that the 360 is pretty much bleeding to death. The only way to revive it would be with a flood of original content that's incredible and is also exclusive to the 360. It also has to have international appeal. Microsoft lacks the resources (they have the financial resources, but not the talent/creative resources) to pull off such a feat. FPS's don't have international appeal... Japanese gamers I've talked to dislike them and a lot of the FPSs actually make them dizzy (I was told by one of them it had something to do with them not driving as much so not being as use to the sensation). Nintendo is taking a very risky move (not just with the name, but with EVERYTHING about the Wii). They'll either blow their competition away or be blown to bits. If they have the games to back up the hype (AND the 3rd party support... the third party support is currently their key weakness and if they can fix that... well...) It's too early to judge how things will go for them yet, but they've been doing some incredible things that nobody thought would work that have done phenomally well (see the DS, Nintendogs, Brain Age, etc.) They're really a wild card in this game. Sony owns the mindshare though and the Blu-Ray capabilities are great way to get the early adopters and start out incredibly strong. If they find a way to sell the consoles anywhere between $300-350 they'll be nearly unstoppable... They have the advantage, and they know it. But if they have manufacturing problems, or price the console above $500 then Nintendo could steal the crown (assuming Nintendo doesn't screw up...) So, yes, I agree with some of your assessments, but I don't think it's completely over yet. Nintendo has become a wild card, and when you throw a wild card in the mix anything can happen...

    4. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      Your stats are incorrect. MS has sold approximately 3.2 million 360's to date, and expects to sell 5 to 5.5 million by the end of June.

      I think you just discredited yourself from having anything relevant to say on the subject.

    5. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0, Interesting

      I wonder why Microsoft is trying to claim 3 million consoles sold? I keep seeing people post the 1.7 million number with a breakdown something like this:

      US: 1.1 million
      Europe: 0.5 million
      Japan: 100k

      If those really are the verifiable Xbox 360 sales after six months of being on the market with no PS3 or Revolution to compete with Microsoft really needs to start thinking hard about what exactly they are doing in the console world. I keep hearing month after month someone from Microsoft claiming to have upped the supply of 360s but the sales aren't improving. And I see people claiming that 360s are sold out everywhere, still, but every major online retailer has them in stock and ready to ship today.

      With all the overheating problems, lack of backwards compatibility, and poor graphics it really isn't that surprising the machine is doing so bad. I would imagine this is where we are about to see a major shakeup up in the Xbox division with various key people heading off to spend more time with their families or something. Even if the 360 starts selling double or triple it is still in miserable shape and will be destroyed by the PS3.

      One would think that a massive price cut might be in order for the 360 to try to get people to buy the machine, but with the massive amount of money Microsoft is spending on the ad market and the negative reaction to that yesterday by wallstreet I would assume that isn't really an option.

    6. Re:First-mover Advantage?? by jandrese · · Score: 3, Insightful

      What are you talking about? The Xbox 360 hasn't even been on the shelves 6 months, although it's close enough now that you can make pretty good guesses on what the 6 month figure will be. It's supposed to be around 5M units or so by the end of the fiscal year in June.

      --

      I read the internet for the articles.
    7. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      "Your stats are incorrect. MS has sold approximately 3.2 million 360's to date, and expects to sell 5 to 5.5 million by the end of June."

      Bzzzttt!!!

      Microsoft is claiming they are targeting of SHIPPING 5 million consoles by June.

      They have SOLD only somewhere in the 1.5 to 1.8 million range as of the first of May. The 360 just broke 1 million units sold in the US in the past couple of weeks.

      It's like the Xbox all over again with Xbox fanboys parroting phony ship/sales numbers. What's so sad is you probably actually believe the bogus numbers you are parroting.

      Let me guess...you hang out at teamxbox everyday?

    8. Re:First-mover Advantage?? by Anonymous Coward · · Score: 2, Informative

      Shipping numbers mean absolutely nothing.

      Microsoft will of course hit their meaningless ship numbers for the 360 even if they have to ship them from one business unit to another up in Redmond.

      Sell through is all that matters. And the 360 actual sales numbers are utterly pathetic for its first five months.

      The 360 might just be able to hit 2 million sold by mid-June. That is an unprecedented disaster in console market history.

    9. Re:First-mover Advantage?? by jandrese · · Score: 1

      Sales numbers have been pretty close to shipping numbers for the entire life of the 360. People are _still_ reporting shortages, which is a travesty IMHO. Again, where in the world are you getting your numbers?

      --

      I read the internet for the articles.
    10. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      "People are _still_ reporting shortage"

      Uhhhh...no.

      Xbox fanboys trying to hype the system by screaming 'sold out everywhere!!!' have no bearing on verified retail sales numbers.

      360s are sitting in massive quantities over in European stores. And 360s, of both kinds, have been in stock in all major US retailers since early March. Every major online retailers has had unbundled 360 Premiums for the past couple of months. Anyone who wants a 399 dollar unbundled 360 Premium can have one shipped to them in a few days. Or just walk into any major US retailer like Walmart or Costco and pick up as many as you want.

      There is no interest in the system outside of the diehard Dreamcast/Xbox fanbase.

    11. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      The fact is that neither of you really have a strong argument ...

      Unlike the Japan, the North American gaming market doesn't collect any acurate statistics on units sold to end users; I believe that NPD doesn't include Walmart's sales numbers (or at least they didn't used to) and that alone can skew the analysis. I think there is one thing that everyone can agree, the XBox 360 has not sold well (whether that is because of shortages or because of little interest is up to interpretation and personal experience because no one is really tracking that).

    12. Re:First-mover Advantage?? by Postmaster+General · · Score: 1

      Alright, either everyone that is spouting out sales numbers provide sources for their information, or they shut the hell up about it and start contributing more than, "I'm right, you're wrong, so there!"

      The only thing that I can see as believable here, is that crappy supply has damaged any sales figure that anyone can claim as being legit.

      Anyway, about the actual FA ...

      The bottom line is, people won't buy the PS3 because "You'll be able to download packs for games, and all sorts of other distributable media .. it'll be awesome!" They'll buy it for the games.

      At the risk of echoing some others here, it's still way too early to tell how well it will do, but I will tell you this right now ... If the launch games for the PS3 suck, it will not matter how much downloadable "packs" they have available. A crappy game is a crappy game. You can't go and download some lipstick and a dress and put it on a pile of crap and call it pretty.

    13. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      Microsoft appears to be consistently using this formula to report 360 sales:

      Intentionally confuse shipped units with sold units and then multiply that number by two.

      Back in December they tried to claim 900k sold when the actual shipped number was only 400k at that point. And the current 3 million claims appear to be following that same pattern. I guess with billions of dollars at stake the desperation to spin the poor sales is tremendous.

      Microsoft is going to have to find a new excuse for the poor sales though. They've been using the we just fixed the supply problem and sales should pick up next month for four months now.

    14. Re:First-mover Advantage?? by hab136 · · Score: 1
      I wonder why Microsoft is trying to claim 3 million consoles sold? I keep seeing people post the 1.7 million number with a breakdown something like this:

      Maybe 3 million shipped to stores, which might count as "sold to stores", and 1.7 million sold to customers. Of course, the ones on store shelves may be returned.

    15. Re:First-mover Advantage?? by Anonymous Coward · · Score: 1, Interesting

      I think we know for certain in the US the 360 actual sold numbers are something like:

      Nov/Dec: 400k
      Jan: 120k
      Feb: 140k
      March: 180k
      April: Don't know yet

      That puts them probably just over a million in the US with another month of sales. Certainly nowhere near the numbers Microsoft is claiming.

      The numbers are humiliating when you compare them to the PS2 selling somewhere in the 250-300k a month range before the most recent price drop in the US which is supposed to be the 360's strongest market.

      I wouldn't be surprised if the PS2 outsells the 360 2-1 now that the price has dropped and so many huge/AAA games are coming out for the system.

    16. Re:First-mover Advantage?? by mikeisme77 · · Score: 1
      Very true, but the PS2 was launched (at least in Japan) with crappy games but it broke sales records because it was, at the time, the least expensive DVD player available (in Japan at least). After 3-6 months the aliasing issues with games were fixed and some 3rd parties began to roll out some better games, but still the launch sucked. I'm not a Sony fan (I sold my PS2 because I hadn't bought a game for it in over a year as my money was going toward XBox and GameCube games); however, their power to be able to sell millions of pieces of crap should not be underestimated. If they manage to retain their control of the third parties the games will come, then they will win. But if Nintendo manages to win over the hearts and minds of developers by offering them a new playground and Sony has supply problems or launches the PS3 at too high of a price (just to try to get the Blu-Ray system out there), then the PS3 will fail as a game system (although it may still get enough Blu-Ray players out there to win the format war...) Microsoft won't win because they have failed to win over the Japanese developers (or gamers for that matter...)--they may not fail, but they won't number one either...

      This console war is shaping up to be played by different rules than normal. Sony is focusing on the format war with their console and just throwing in everything it can to make it a "high-tech" to appeal to those early adopters that wet their pants over such things and who will be the ones deciding the format wars. Microsoft is trying/has been trying to make a one stop media box/download service/Vista add-on/HD-DVD promotion. Nintendo is trying to turn the industry on its head (again) and release a system that isn't designed for traditional gamers (although traditional gamers will still have the classics and a plethora of new and unique gaming experiences) and they're also trying to embrace third party developers for a change. This will be an interesting console war, but I really don't think we can apply the results from previous console wars to it as the landscape of gaming is once again changing--Sony and Microsoft see consoles as a way to promote other products, while Nintendo sees the current market as becoming stale/drying up and they're trying to reinvent the console/games to fix the problem.

    17. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      the reason pundits love making these kinds of predictions is they have a 50/50 chance of being right

      not like picking winning stocks or something, and when they're wrong, they just conveniently forget to ever refer back to their prediction

    18. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      "The 360 has sold a miserable 1.7 million consoles in its first six months on the market. That is the worst selling console since perhaps the 3DO a decade or so ag"

      Does anyone have numbers for the 3DO? All I can remember about the system is it was like 700 dollars.

      The 360 is obviously selling much worse than the PS1 and PS2.

      It certainly looks like the 360 is selling at about half the rate of the first Xbox and the GameCube.

      And I believe the Dreamcast sold about eight million in the first year, so obviously quite a bit worse than that.

      And the N64 sold in the 30 some million range over its lifetime, so I would assume the 360 is selling much worse than it did.

      I think that is all of the systems that have been sold over the past decade or so. Calling the 360 the worst selling console ever is not clear since the market is constantly expanding so it tough to compare the system's sales with systems from twenty years ago.

      I have seen 360s in stores for at least a month now and I know you can order them online. I can't imagine that the system is just going to all of a sudden start selling two to three times its current rate. Price cuts in the past haven't really ever worked. I don't know what Microsoft can do other than get used to being a niche segement of the console market.

    19. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      If you think there's even a possibility that the name of the Wii is not real, you're dreaming.

      Wii is the real, final name. I got used to it almost immediately after hearing it. Thinking about how it looks when printed, how it sounds when spoken, I see few problems. Frankly, weird names are the order of the day when it comes to modern tech, and I'm no more amused/bemused by the word "Wii" now as I was about the word "oui" back in high school French class over a decade ago. (I say this as a native English speaker from the U.S. - and I don't intend to imply that high school French class is where I learned what a word as commonly used as "oui" means.)

      Now, for some reason this news was released prior to Nintendo's pre-E3 show. I believe the reason was simply not to detract from the effectiveness of their pre-E3 announcements, just as with the revelations that the analog stick attachment will contain motion sensors as well as the remote-style controller itself. I think the folks who are sleuthing around, discovering that "Wii" has not been registered as a trademark in the U.S. or Europe, are just grasping at straws. Grow up already, guys.

      I see no problems with your other points, and I agree with them.

    20. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      why don't you reply to yourself a few more times? that'd be great.

    21. Re:First-mover Advantage?? by The-Bus · · Score: 1

      "The 360 has sold a miserable 1.7 million consoles in its first six months on the market."

      It has shipped 3.2 million. You're telling me almost half of that stock is unsold at retailers?

      --

      Small potatoes make the steak look bigger.

    22. Re:First-mover Advantage?? by Anonymous Coward · · Score: 0

      To quote Rick James, 'shipped' is a hell of a word.

      Let me guess, you were also bragging about Microsoft's shipped numbers back in December that were equally bogus...or shall we be generous and say...creative...

    23. Re:First-mover Advantage?? by ad0gg · · Score: 1

      360s aren't sitting on shelves, you'll have a hard time finding one. Amazon, Bestbuy, EBgames list them as sold out. A few of my friends are still trying to get one, i got mine by calling bestbuy everyday since the day it was released, took me 4 months to find one in stock. Demand isn't the problem with the 360, its the supply chain thats affecting sales.

      --

      Have you ever been to a turkish prison?

    24. Re:First-mover Advantage?? by Rayonic · · Score: 1
      poor graphics

      I predict Xbox 360 sales will surge near the PS3 release. Because then people will finally be able to see that the graphics are nearly identical (if not worse of the PS3 by a small margin).
    25. Re:First-mover Advantage?? by cgenman · · Score: 1

      The next gen console race is over. It has been over for months and months. Just like every other console market cycle. The battles are won and lost months to years before the actual hardware hits the shelves.

      I'm sorry, can you back that up a little? Basically every other console cycle has been a beat-down, dragged-out bloodbath. The SNES vs Genesis wars. The PS1 vs Saturn wars. I won't even get into Atari days. These were won and lost based upon the strength of games developed after the systems had shipped. The PS2 era was unique in that Sony had a commanding lead going in, but it was no foregone conclusion. And now Sony has had their two systems (no console manufacturer has every held the #1 spot for more than two systems), it looks to be... interesting to see if they can hold on for another ride.

      Especially in the face of the competition. 'screw specs, the competition is Halo 3 and Metroid with a VR-like wand. The X360 got a hell of a lot of buzz, as the X was the hardcore system of choice for a lot of heavy gamers last generation. And Live has developed into a must-have feature of its own. The Weevolution looks like it might deliver games that nobody else can do, and for damned cheap. And the PS3 has the legacy of the PS1 and PS2 behind it.

      The X360 may be selling generally low numbers, but they're still selling out. Low numbers due to lack of demand is terrible. Low numders due to lack of supply on launch? Welcome to Japan.

      It is anything but a foregone war. When the PS3 and Wii^H^H^H Revolution ships, then we'll see who has the best games, who has the best marketing, and who can capture the most eyes and hearts.

    26. Re:First-mover Advantage?? by mbrannon · · Score: 1

      That is 3.2 million consoles shipped worldwide. There is a claim of 1.5-1.7 million or so of those being sold in America, but there has yet to be any confirmation. As of the end of the fourth quarter of 2005, the sales numbers for the 360 were 900,000 in America, 500,000 in Europe, and 100,000. Due to shortages in Europe and lack of interest in Japan, I personally don't think those numbers have not moved very much since the end of the fiscal quarter. MS Financial Report

      For argument's sake, we could aproximately double all of those numbers just to get an idea for what may theoretically have been sold since then. We get that often touted 1.5-1.7 million in America (possible), 1.0 million in Europe (I find it a bit unlikely that they've got distribution enough to double sales there.), and 200,000 in Japan (Last I checked, they hated the system). That gives a total of 2.6-2.8 million world wide out of 3.2 million shipped. Which leaves us with anywhere from 400,000-600,000 unsold 360s. And I personally think the numbers are closer to around 2.2-2.4 million with about 800,000-1,000,000 unsold units. At least in America, it's a regional distribution issue. I live in southern California and it's not hard to find the systems but where my parents live in Ohio, it's near impossible. And in Japan, they are collecting dust. With all of that said, I don't think it's necessary incorrect to say sales figures are subpar. Miserable may be a bit sensational, but they are in fact subpar at best.

      --
      "I may not agree with what you have to say but I will defend to the death your right to say it." - Voltaire
    27. Re:First-mover Advantage?? by tbannist · · Score: 1

      Maybe the 3.2 million shipped includes the basic console (which doesn't sell very well) and replacements that have been shipped to customers under warranty. It's also 3.2 million worldwide. Which means there could be a lot of them sitting on shelves in Japan, France and Germany, for example.

      Microsoft's numbers can't be trusted, they've manipulated, deceived and lied too often in the past. I'll trust numbers from them once they've been verified by a reliable source who is not being paid by Microsoft.

      --
      Fanatically anti-fanatical
  5. This just in! by Anonymous Coward · · Score: 0

    Speculation running rampant! Monkeys flying out of butts! People reaching into other people's asses to make up stuff about the future! Crystal ball outdated, rub your nuts and hum a tune to get in touch with the spirits that know what's what! All this an more, after the Bat boy article in the Worlds News at your local convenience store check out!!!!

  6. ObKruschev by Guppy06 · · Score: 0, Flamebait

    Wii will bury you!

  7. Well duh by Doomstalk · · Score: 2, Informative

    It's been obvious the PS3 is Sony's trojan horse for Blu-Ray since they accounced that the it will use the format. Gaming may be profitable, but becoming the standard format for movies and possibly data is several orders of magnitude more profitable. Between hardware and HUGE cash cow on their hands.

    1. Re:Well duh by Doomstalk · · Score: 1

      Me speak english good (teaches me to post while working). I meant to say: Between hardware and software, they've got a potentially HUGE cash cow on their hands."

  8. I'm not so sure by Guppy06 · · Score: 2, Interesting

    They seem to believe that PS3 will establish their beachhead in the new DVD format wars and/or digital distribution, but even if they sell as many PS3s as they hope, will that really help? How is PS2's market penetration compared to DVD players in general?

    1. Re:I'm not so sure by minus_273 · · Score: 1

      i wonder if they thought the same way about UMD and the PSP

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    2. Re:I'm not so sure by supabeast! · · Score: 1

      "How is PS2's market penetration compared to DVD players in general?"

      I don't have a clue what the market penetration numbers are for either format - digging up numbers will just turn up the number of units sold, but not number of households with units - but it's somewhat irrelevant. DVD had already been around for a few years when the PS2 launched, so DVD playback was just another feature to sell the system, but in the PS3's case the entire console is a loss-leader for the Blu-Ray format.

    3. Re:I'm not so sure by rtechie · · Score: 1

      No, the UMD was intended to be a format proprietary to the PSP for copy-protection purposes. There has been no push to integrate it into other Sony consumer electronics, computers, or to encourage other manufacturers to use it. A better comparison would be Memory Stick, the proprietary but "licensed" flash technology. A few other vendors use it, but it's basically lost the battle to Secure Digital/MultiMedia Card.

  9. Micropayments :/ by 88NoSoup4U88 · · Score: 3, Insightful
    What is with them raping the micropayments ?

    Let me be clear: I think micropayments definitely have a future (on consoles, as well as on the Net), but the way they are doing it now ; by making incomplete games at first, and then releasing items/gameplay-variations for money, is imho a complete rip off.

    It's funny how this comment,
    - The impact will be enormous. Digital distribution will allow for new ways to generate excitement for these games - from being able to purchase new game packs that extend the life of gameplay and purchasing cool new items that make your character and experience unique -
    is describing game-mods in its purest form: But no, they won't open up the Marketplaces for third party mods, as it would snoop away from their own (unimaginative at least) by-products: And people would actually notice that paying 2 dollars for some random model is complete bullshit.

    When the pre-Xbox360 hype was going on, it was mentioned a few times how MS would like to interact with the community (eg. hinting on being able to sell/offer (custom playercreated) content on Live), but the only interaction that I've seen until now is one-sided: MS offers, 'we' buy.

    They really should have a look at how Valve's model of great mod/tool support has lead to -alot- more sales of Half-Life, as well as HL2.

    1. Re:Micropayments :/ by Frenchy_2001 · · Score: 1

      Let me be clear: I think micropayments definitely have a future (on consoles, as well as on the Net), but the way they are doing it now ; by making incomplete games at first, and then releasing items/gameplay-variations for money, is imho a complete rip off.

      I would mostly agree with you, but i would put some restriction to your statement.
      Not all add-ons to games are rip-offs that should have been in the game originally.
      Sure, you *WILL* find the $2 skinn or the new uber model with those cool sunglasses (that are perfectly useless) for $1.5, but when, for example, the team offers you a new quest (that they coded after the release of the game) gor $2, then it becomes fair in my opinion. If some studio, after they release a great game with plenty of content, sale some additional content for a small fee, I call that a nice opportunity.

      I'll take Oblivion as an example. Sure, their first mod, the horse armor, was ridiculous and overpriced ($2 for a useless skin), BUT you can hardly blame them to have witheld content from the game. They are shipping with a full world to explore and probably 30 to 50 hours of gameplay easily (depending on your reliance on the fast travel option). That they now sale additional content (small quests or new places) for a small fee ($2) is reasonnable to me. You may not buy it (who would force you?), but getting a few hours (1 to 3) of fun for that price is definitely better than going to the movie.

      Moreover, they still allow you (at least on PC) to use similar FREE, community developped, modifications. Use whatever you feel suits you at the price you want. More options are always better.

      Now, on the flip side, some games come with 8-12h of gameplay (still at $50+, mind you) and need the new add-ons to be enjoyable. This is nickel and diming us.

      Micropaiments are just a way. Not evil in itself. I hope Sony makes it easy to use. Xbox has the capacity and the content is slowly coming. Same for Steam. More competition is good for us, the consumer.

    2. Re:Micropayments :/ by cgenman · · Score: 2, Insightful

      Micropayments and alternative transaction numbers have the possibility of really changing the way games are played. Imagine a version of DDR where the characters are dancing in licensed clothes. But the trade off is that as you play you acquire points that allow you to download other songs for free. You buy the game once, and you are supplied with a steady stream of content for the life of the system.

      Or look at PC games that are given away for free, but which cost money for upgrades / etc. Imagine downloading the Tomb Raider demo, deciding you like it, and paying for an upgrade to the full version. Or maybe you just download a level at a time, and after three levels you get tired and give up. Or a free car racing game that you start out with a beat-up little beamer you can race, but upgrades to other cars cost money. You can completely exploit the First-hit-is-free style payment structure which ensures that more people play more games, are more satisfied, and not ironically pay more into their hobby. The MMPORPG I play has no monthly fee, no retail fee, but charges you for items. And if it weren't for the zero-commitment, I never would have tried it. Now I spend on average 20 dollars a month to play a game which you can subscribe to for 10, but with the control in my hands I'm loving every minute of it.

      I do think "raping the microtransactions" is an apt metaphor, and certainly I've talked to some studio executives that I've wanted to strangle. "Imagine... people buy a 50 dollar game! Then they download armor and equipment for 2 dollars each! Then they subscribe to the in-game radio system! Then they give us blood, their bank account information, and their first-born child!" Not to sound too graphic, but that part is just the guys in marketing masterbating, and I like to think that the people who actually produce the games know that. But alternative funding methods can bring the overall barrier to entry to the end player down.

      As far as I've seen Microsoft is still working on ways of getting user-created content into marketplace. But they're still making major fixes to their existing system (background downloading, anyone?). And so the process is going slower than it should.

    3. Re:Micropayments :/ by Anonymous Coward · · Score: 0

      You haven't tried using the Source SDK, then. Utterly, utterly evil piece of work.

  10. Great by Kent+Simon · · Score: 1

    This is wonderful news.. I hope Sony continues down this doomed path. We've seen what luck Sony has had in the past with this mindset. Maybe then we can finally get back to the core of gaming. The games

    --
    Kent Simon Multitheft Auto
  11. What I would like to know by casings · · Score: 1

    Is why they didn't at least try and put any kind of compatibility with UMD discs?

    They're fighting a two front war of media, and they should have used the bigger brother to try and force through at least the umd aspect, even if it would be inferior on larger screens and such, they could have at least given the option and given people a little more incentive to pick up the media, instead of locking it into a psp.

    1. Re:What I would like to know by Doomstalk · · Score: 1

      UMD was all but stillborn as a format. They've got no real reason to keep supporting it, especially considering that doing so with a standalone player will just add competition for Blu-Ray discs.

  12. You know something's wrong in the world... by Chaffar · · Score: 1

    ...when we have to turn to finance firms to find out which console will R0xxo|R (Wedbush Morgan Securities in this case).

  13. shortage by Anonymous Coward · · Score: 0

    At my local target last week, I asked if they had any xbox 360s. They did (to my amazement). They were all core :P This is at the end of April. The xbox 360 was launched at the end of November. That was 5 months ago.

    Moral of the story: you can only sell 1.7 million xbox 360s if you only have 1.7 million xbox 360s to sell.

    1. Re:shortage by Anonymous Coward · · Score: 0

      Moral of the story: you can only sell 1.7 million xbox 360s if you only have 1.7 million xbox 360s to sell.

      And who's fault is it if they have shortages?

      The fact is that the First Mover Advantage does exist but that the first mover has to capatilize on being the first product to market. A good example of capatilizing on being first is Nintendo with the Nintendo DS. If you can't ship enough systems, produce enough high quality games, or attract mainstream attention to your product you'll lose your advantage and be in competition with a (technically) superior product without the user-base to force developers to focus on your system.

      Unless Microsoft announces that Halo 3 is launching in July, and that they're shipping 2 million units a month starting in June, Microsoft has botched their greatest advantage.

  14. I think it is going to be a DS vs PSP by SmallFurryCreature · · Score: 2, Interesting
    DS for the fun cartoony games that are nice to play but have you wondering how you can turn speech and FMV and other modern niceties on. Oh some of the games are fun BUT only on the go. In my house I keep missing all the stuff they added to games since the 386 days.

    The PSP on the other astounds graphically. Very nice indeed. GTA Vice City is amazing that that can be played in your hand. Pity the hardware is so cheap (pixel problems), the interface is kinda bad (the joystick just isn't a joystick) and a lot of the games are boring and not really handheld games.

    Then again, the PSP has one mobile advantage over the DS. Safe anywhere. Just briefly switch off the power and resume where you left off when you power back on.

    Compared with Nintendo Animal Crossing slow slow save it shows that Nintendo can still learn a thing or two.

    frankly the way things are going at the moment? I think we are going to see a repeat of the last generation. PS3 will still be the big console BUT Sony will still barely make any money of it. MS will still subsidize its losses through losses and Nintendo will survive because of the handheld and be the smallest player yet be the only one to actually turn a clear profit on their consoles.

    The only thing that could change it is if the Revolution launches with a killer title. So far I am not aware of one being announced.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  15. World Domination Anyone?? by filesiteguy · · Score: 1

    From what I've seen and read in the past, Sony has a desire even greater than Microsoft to become the world leader in all things electronic. That includes PCs, Video, Audio and related. This article doesn't change my mind one bit.

    I honestly wouldn't be suprised if someday in the near future, Sony makes a move to supplant Microsoft in the home-based software business. They can do this either by purchasing a OS vendor such as Apple or one of the Linux Distributions, or they could even licence some version of Windows NT for use on entertainment units. Somehow, given that they probably oversee much of the DRM work in the world, they could simply DIY operating system and leave it at that. (IIRC, sony has a MIPS OS on the PS/2 and may have a *nix OS on the PS3 - http://www.osnews.com/story.php?news_id=14043 )

    Personally, I am more leery of Sony than I am of Microsoft these days.

    All your playstations are belong to us!

    1. Re:World Domination Anyone?? by Trepalium · · Score: 1

      Microsoft and Sony are exactly the same on this point. Microsoft released the X-Box, XBox360, and Windows XP MCE in order to make the Windows PC the centre of the home entertainment system. It hasn't been terribly successful, but if they keep trying, they'll probably eventually succeed. Sony, on the other hand, sees their set-top appliances as the centre of the home entertainment system, and wants to bring PCs in under the umbrella they currently have. Sony's big barrier is that the goals of the consumer electronics division are not always aligned to those of their media division. That means a lot of Sony technologies are basically stillborn because they don't really serve anyone's interests. Outside of Sony devices and multicard readers, I don't see anyone using memory sticks. UMD isn't exactly popular with companies other than Sony, either. This is a problem Sony has had dating all the way back to the Betamax era. Unless something drastic happens at Sony and they suddenly realise they should be catering to their customers rather than to their media division, I don't think they'll ever achieve dominance.

      --
      I used up all my sick days, so I'm calling in dead.
  16. Trojan Horse? by Anonymous Coward · · Score: 0

    How exactly is the PS3 a 'Trojan Horse' for BluRay.

    Sony has done nothing but talk openly about BluRay being one of the benefits of buying a PS3 since the very beginning.

    1. Re:Trojan Horse? by Doomstalk · · Score: 1

      It's not a "Trojan Horse" in the sense of decieving anyone- just in the sense that they're using the PS3 as a vehicle for getting Blu-Ray into homes that might not necessarily interested in HD movies, or households leaning towards HD-DVD. Rather than attacking the problem head-on, they want to use the PlayStation brand to sidestep the regular channels.

  17. Nah PS2 will "Last" For ten years by Nazmun · · Score: 1

    Just like the psone has only recently been taken out of production despite the ps2 coming out 5 years ago.

    --
    Hmmm... Pie...
    1. Re:Nah PS2 will "Last" For ten years by kahanamoku · · Score: 1

      "despite the ps2 coming out 5 years ago"

      The PS2 is gay?... why wasn't I notified?!!!!! :-P

      --
      ----- Concentrate on promoting more than demoting.
    2. Re:Nah PS2 will "Last" For ten years by Anonymous Coward · · Score: 0

      Oh yeah, you're one of those people who asked to be notified
      of all things to do with homosexuals. Well, you know now.

      Have lots of fun playing with your console, you dirty faggot.

    3. Re:Nah PS2 will "Last" For ten years by Anonymous Coward · · Score: 0

      Dear Mr Troll...
      Those most afraid are those most likey...

  18. When you close your DS, it enters sleep mode by tepples · · Score: 1

    Then again, the PSP has one mobile advantage over the DS. Safe anywhere. Just briefly switch off the power and resume where you left off when you power back on.

    Have you ever closed your DS, come back an hour later, and opened it up to the exact same spot?

    Compared with Nintendo Animal Crossing slow slow save it shows that Nintendo can still learn a thing or two.

    When the PSP writes a 256 KB file to the Memory Stick, is it any faster?

    1. Re:When you close your DS, it enters sleep mode by radish · · Score: 1

      When the PSP writes a 256 KB file to the Memory Stick, is it any faster?
      Yes, 256K is nothing whatsoever. PSP writes to MS at between 1.5-4MB/s, depending on the speed of card used.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  19. Incorrect by Nazmun · · Score: 1, Interesting

    The xbox hasn't been on shelves for six months in "certain" areas. Here in ohio in our sam's clubs we are selling very few xboxes. Theres tons rotting on shelves in japan as well.

    There are places where the xbox isn't even on shelves but it's more of a distribution and not a lack of supply issue.

    --
    Hmmm... Pie...
    1. Re:Incorrect by radish · · Score: 1

      Xbox 360 was released on Nov 22. That's about 5 months ago. So it hasn't been sitting on shelves for 6 months ANYWHERE. Add that to the fact that consoles have only been freely available (in the US) for about a month at most, and well, you can see what rubbish you're spouting.

      What's more, MS recently INCREASED their sales forecast for year end (June 30) from 4.5-5.5M to 5.0-5.5M. As of about now, they say they've shipped 1.8M in the US/Canada and 3.2M worldwide. 2M more in 2 months? Easy.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    2. Re:Incorrect by Anonymous Coward · · Score: 0

      What a fucking tool.

      Microsoft has just this month crawled across 1 million consoles sold in the US after five months of being on the market. THAT IS A FUCKING DISASTER unprecedented in the history of the console market.

      Microsoft only sold 180k 360s in the US last month.

      THAT IS A FUCKING DISASTER five months into a console's life.

      No one gives a shit about Microsoft and what games they will play with ship numbers in a month from now.

      The 360 is the biggest console flop in history. They will be lucky to hit 3 million worldwide sales by the end of 2006.

      Oh wait, the 360 is really going to take off in sales next month, or was it the month after that...

    3. Re:Incorrect by grenz · · Score: 1

      So are you in love with Sony or did Microsoft just hurt you? I swear I love reading these threads not so much for the information but for the outright hatred this AC spews towards the x-box. And for the record, I don't care who "wins" the console war. I am just fascinated by the AC hatred this particular subject seems to bring out.

    4. Re:Incorrect by heinousjay · · Score: 1

      At one point I had the realization that this guy probably thinks about the playstation when he masturbates.

      --
      Slashdot - where whining about luck is the new way to make the world you want.
    5. Re:Incorrect by F_Scentura · · Score: 1

      It's absolutely pathetic, instead of "YAY COMPETITION" to make your own personal choice of console actually try to compete for your dollars, they're offended by the mere *presence* of other competitors.

    6. Re:Incorrect by Blurredplacebo · · Score: 1

      doesnt this AC know that telling lies makes baby jesus cry?

  20. UMD's were only playable on psp's by Nazmun · · Score: 1

    It can't be compared with blu-ray which will have actual standalone players (umd's could only be played on the psp not standalone portable movie players) made by companies other ten sony.

    --
    Hmmm... Pie...
  21. Sony Concentrates On Hardware by Nazmun · · Score: 1

    That games will be played on and the GAME DEVELOPERS concentrate on their forte, games. Sony's hardware division is pushing blu-ray onto the ps3 along with alot of other cool stuff to make the console more then a console. But what is so wrong with that?

    You're going to get a massively powerful piece of hardware (cell processor, 512 megs of ram, hd-addon, and a hdtv encoder, linux).

    It's modding potential with linux is amazing.

    --
    Hmmm... Pie...
  22. HDD + Linux for PS3 by Nazmun · · Score: 1

    One of their long-time dreams has been to build a new kind of personal computer and control the living room. I don't think this combination is simply a coincidence.

    --
    Hmmm... Pie...
  23. FUD by the+computer+guy+nex · · Score: 0, Troll

    "The 360 has sold a miserable 1.7 million consoles in its first six months on the market. That is the worst selling console since perhaps the 3DO a decade or so ago."

    The 1.7 million is a reflection of supply, not demand. In the first 6 months there was never a 360 that sat on the shelves for more than a few hours.

    The console war is simple. All the multi-platform games will look exactly the same. Microsoft has the best individual single-platform game (Halo). But the big factor....

    A $300 360 will be marked down to $250 when the $600 PS3 is released. The only people who will buy a PS3 will be fanboys that would spend 2 grand on a calculator wrapped in a box with PS3 written on the side.

    1. Re:FUD by kaffiene · · Score: 1

      Bullshit. Here in New Zealand, I've seen plenty of shops with 360's sitting on the shelf gathering dust.

    2. Re:FUD by kaffiene · · Score: 1

      ...also bullshit is your claim about Halo being single platform game. For your information Einstein, there's a PC version of Halo and it is WAAAAY better than the XBOX version.

    3. Re:FUD by Anonymous Coward · · Score: 0

      "In the first 6 months there was never a 360 that sat on the shelves for more than a few hours"

      That statement is just plain wrong and I think you know it.

      Take Japan.. .. that country is the 2nd biggest game market in the world where XBox360 has totally failed.. a point made in the parent post that you choose to ignore.

      In other countries like here in New Zealand, the Xbox has failed as well - luke warm advertising, people ignoring the pile of XB boxes & instead loading up on PSP and DS handhelds. Markets like Europe, China and India are far larger than the US and my guess is that the PS2 will keep selling strongly in those markets for a long time yet.

      Which has to make you wonder - why did MS supposedly have a critical shortage in the US but keep shipping boxes to countries like Japan & New Zealand etc where they piled up? Maybe they like an artifical shortage to hide the lack of demand?

    4. Re:FUD by Anonymous Coward · · Score: 0

      The 1.7 million is a reflection of supply, not demand. In the first 6 months there was never a 360 that sat on the shelves for more than a few hours

      So, if Microsoft only sells 3-5 Million consoles by the time the PS3 releases who's fault is it? Who's fault is it that the XBox 360 hasn't made a dent in Mainstream gamers (I talk to more people who are thinking of buying a PS2 than an XBox 360)? Who's fault is it that there are too many previous generation games (GUN, King Kong, NBA 2K7), too many flawed next generation games (Madden, NBA Live), too few exclusive games (Oblivion, CoD, Ghost Recon, Battlefield 2, Final Fantasy XI), and too few games in general?

      If Sony or Nintnedo can meet demand and sell 1 Million (or more) consoles per month and outsell the XBox 360 in 6 months are you going to continue with "It's unfair ... Sony and Nintendo didn't have supply problems." Face it, Microsoft has botched their launch, Halo 3 will not be released until (at least) Summer 2007, and Sony and Nintendo are going to come full force against Microsoft. If Nintendo brings inovative (interesting) games for the Wii they will capture the Japaneese market and be very competative everywhere else (think of it like the Nintendo DS); if Sony has steady third party support, and provides Blu-Ray for under $500, they should be very tough to beat in every market.

    5. Re:FUD by elrous0 · · Score: 1
      Here in New Zealand, I've seen plenty of shops with 360's sitting on the shelf gathering dust.

      Yeah, it's sitting right next to the boxes of soap, shampoo, and toothpaste that are also gathering dust.

      Okay, mod me down Aucklanders! It was worth it!

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  24. That is sleep mode by SmallFurryCreature · · Score: 2, Interesting
    It is not the same. The PSP is OFF while the DS remains on. Consuming less power to be sure but still draining the battery. The really big difference? If power fails because of an empty battery the PSP can resume where it left off as if nothing has happened. The DS loses its progress.

    As for speed of writing and reading. No competition. Nintendo has chosen not to have onboard save. That no doubt saves them money meaning that Nintendo makes a profit on a cheaper console but now the save file has to be in the game catridge and it is not going to be top of the line because of again the cost issue.

    AC:WW takes about 30 secs to load and 30 secs to save. Since I love the DS lite for its ease of use in those lost 5 minutes that is a bit too long. The PSP is a bit to large to carry in my pocket but it allows me to play faster and quit faster.

    DS is a good console but I wish they had spend just a few more bucks on it. On the other hand, I wish the PSP had a touchscreen. No pleasing me I guess.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  25. Sleep mode lasts for days by tepples · · Score: 1

    The PSP is OFF while the DS remains on. Consuming less power to be sure but still draining the battery. The really big difference? If power fails because of an empty battery the PSP can resume where it left off as if nothing has happened. The DS loses its progress.

    How long are you away from AC power anyway? And have you timed how long it takes from entering DS sleep mode on a full charge to empty battery? "Nintendo DS" on Wikipedia claims that sleep mode lasts for "a few hundred hours" (that is, at least a week) from a full charge. And have you tried yanking the battery while the PSP is in "off" mode?

    AC:WW takes about 30 secs to load

    How long does WWE SmackDown vs RAW take to load? There are some poorly architected games on both systems.

  26. Want to win the high def wars, try this... by Hamster+Lover · · Score: 1

    If Sony really wants to win the high definition DVD "war" why not save all that money developing the PS3 (something like $900 million I read on Slashdot) and simply sell a new BluRay DVD player at less than $300. If you're going to lose money on a game machine, why not lose less on a DVD player? Hell, why not do both?

    I don't understand the thinking behind selling a game machine that cost $900 million to develop for $400 that will play BluRay DVDs and then also selling a BluRay DVD player for $1000. Why would you ever buy the BluRay DVD player?

    1. Re:Want to win the high def wars, try this... by Anonymous Coward · · Score: 0

      They can get "royalties" from third party games developers easier than they can from Hollywood. Sony gets a big chunk of the retail price of a game - bigger than the developer for example.

  27. Are you kidding me? by Inoshiro · · Score: 1

    "It is not the same. The PSP is OFF while the DS remains on. Consuming less power to be sure but still draining the battery. The really big difference? If power fails because of an empty battery the PSP can resume where it left off as if nothing has happened. The DS loses its progress."

    Not true. The PSP, if left in sleep mode, will die out. It still periodically refreshes its RAM, even if the cores are turned off entirely. I own(ed) a PSP and left it sleeping. When it was totally dead (would not resume from the button), it did the fully power on Sony logo the next time it was plugged in, and had lost all progress in the game. The PSP does not sleep to flash.

    "As for speed of writing and reading. No competition. Nintendo has chosen not to have onboard save. That no doubt saves them money meaning that Nintendo makes a profit on a cheaper console but now the save file has to be in the game catridge and it is not going to be top of the line because of again the cost issue."

    What!? I'm not sure what you're trying to say here. It's true the DS doesn't have a save slot in the device, because the carts can have a little flash spot in them.

    "AC:WW takes about 30 secs to load and 30 secs to save. Since I love the DS lite for its ease of use in those lost 5 minutes that is a bit too long. The PSP is a bit to large to carry in my pocket but it allows me to play faster and quit faster."

    I'm not sure you're quite aware of the time factor required to seek around on those PSP UMDs. They are no where near the speed of ROM or flash. I can fold my DS up instantly and have it sleep for about 4 days of standby time (equivalent to the PSP sleep mode), but startup is way faster. Getting into Brain Age is a matter of tapping the screen a few times. With Lumines, "Now Loading" pops up, and then a whole lot of seeking would happen. Some games have upwards of 45 second load times!

    I load a lot more than I save, and it seems to me that the DS is better optimized for this usage.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  28. Welcome to the Real World by Moraelin · · Score: 1

    Welcome to the Real World. See, you don't make that much money with just one replaceable product (i.e., a commodity), no matter how good it is. Someone else soon makes a better or cheaper one. Even if it's a piss-poor replacement, if it's just one stand-alone product, probably enough people can live with it. E.g., even if you somehow cornered the bread market, you can't milk and gouge it for every penny, because more people would start eating their food with rice or potatoes instead.

    This is one thing that "there is no such thing as a monopoly, the government is just persecuting successful businessmen" apologists -- e.g., every MS-funded think-tank -- loves to repeat over and over again, pretending that all products were by definition stand-alone and replaceable.

    So that's not where everyone wants to be. Where you want to be is having an interlocking whole of several things, to raise the entry barriers _massively_ for everyone trying to compete with you. So anyone trying to compete with your Product A, would _also_ have to have a replacement for products B, C, and D. And in the process you use Product A to drive up sales of Product B, and viceversa.

    E.g., when you look at MS, their monopoly isn't just about Windows. If MS sold _only_ Windows, and it was a commodity stand-alone product, it would have been replaced long ago. Most people don't care about the OS as such, they just care about what programs they can run on it. So the way to keep it a monopoly is to control several other things that run only on Windows.

    And file formats, connectors, etc, are the WMDs of such a monopoly. Owning, or better yet patenting, one makes it that much harder for someone to compete with one product, and thus with the interlocking whole.

    That's why for example Sony always wanted to have its own audio codecs, its own disc/tape/whatever formats, and so on. That's the way to pwn the market. If any of those formats actually succeeded you'd have people saying "yeah, the iPod is cute and all, but can it play the songs I just bought on mini-disk? Without re-converting them to MP3/AAC/whatever with more audio loss?" or "yeah, the DS is cute in its gimmicky way, but what about all these shelves of UMD movies I bought? Can it play _those_?"

    And while you already knew that about Sony, the point is that's where everyone else wants to be. That's what everyone is talking about when they talk about "vertical integration" and the like. Occasionally "synergy" too. They're not just meaningless marketting buzzwords, they're veiled ways of saying "we want to be a monopoly, and thus in a position to gouge and milk the customer for every penny.

    That's why, for example, in the OS arena the Unix fragmentation happened: noone wanted to be yet another replaceable Unix box vendor. They wanted people to have a really painful time replacing a Solaris box with an AIX box or viceversa. They wanted managers to get goosebumps just thinking of porting all their programs, some which were bought without sources or were an obfuscated mess and the original programmer had quit, and re-training the whole IT department. And beancounters vetoing any such plan in any case.

    Or since we're talking formats, there's been at least one connector patent.

    The fun of a successful monopoly is that you can even make one product a loss leader, just to ensure that anyone would go bankrupt trying to compete with that part. But the fun part is that while product A doesn't make you much money, product B depends on it and costs an arm and a leg.

    E.g., that's why MS cheerfully bundles the network client in their OS, because that helps sell the _much_ more expensive server products. And viceversa, ensures that once you have their servers, your IT department will only consider MS Windows on all workstations.

    E.g., let's just say that the DRM-cemented union between iPod and iTunes works like this: on the average Apple sells something like 10 songs for each iPod. So while they made less than 1 dollar profit from each iPod buyer

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    A polar bear is a cartesian bear after a coordinate transform.
  29. ha ha ha. by Anonymous Coward · · Score: 0

    You're a fucking retard. Halo the best single platform game? Even if you're excluding PC games both Sony and Nintendo have huge libraries of exclusives, most of them a hell of a lot better. I can't even be bothered to complete Halo 2, and I'm a huge fps fan. Perhaps you should actually play some PS2 and cube games?

    Take your microsoft advertising to someone stupid enough to care. Good luck finding that someone.