Slashdot Mirror


The Best of Xbox Back Compat

Eurogamer takes a look at the best of Xbox backwards compatibility; the original Xbox games that run the best on the 360. From the article: "Enough ranting to embattled Zenmeister Peter Moore about the Xbox games that don't work on our 360s. What about the ones that do? It's not as though Microsoft's 'emulation ninjas' haven't already managed to get a whole bundle of them working, and with that in mind we've cheered up a bit since yesterday and started working through the 'compatible' list and had some fun sorting the wheat from the chaff."

36 of 53 comments (clear)

  1. Re:Another reason... by ulysses38 · · Score: 2, Insightful

    ...to not throw your previous XBox out.

    --
    my sig is an honor student
  2. Links by janet-on · · Score: 5, Informative

    Here are some links you'll find useful:

    Backwards compatible title list:
    http://www.xbox.com/en-US/games/backwardcompatibil itygameslist.htm
    Launch titles:
    http://www.majornelson.com/2005/11/14/xbox-360-lau nch-day-titles/
    Arcade titles:
    http://www.majornelson.com/2005/11/15/xbox-live-ma rketplace-launch-content/

    The list of backwards compatible games will grow over time, so if you're not already signed up for Xbox Live (even Silver, which is free), you should do so. Enjoy your 360!

  3. Ghost Recon 2: Summit Strike & Forza by MeanMF · · Score: 3, Interesting

    They're right on the money with GR2: Summit Strike. I still play it way more than GR: Advanced Warfighter. The maps are better, there's a lot more variety, and you don't have to deal with the kiddies who rig the game to get their rank up. And Forza is still my racing choice. All of the idiots who play bumper cars instead of racing seem to have moved over to PGR3, and there's some great competition on Live in Forza.

  4. The winner is of course: by Kesch · · Score: 2, Funny

    Barbie(TM) Horse Adventures(TM) Wild Horse Rescue(TM)

    Everything else is irrelevant.

    --
    If this signature is witty enough, maybe somebody will like me.
    1. Re:The winner is of course: by bigman2003 · · Score: 1

      Okay, posted as a joke or not...Barbie Horse Adventures has given Microsoft a lot of grief. Why was this made backward compatible before Splinter Cell? (any tons of other games..)

      This was just a throw-in...meaning that when they made something else backward compatible, this game came along for the ride. They didn't have to do any work to make it happen.

      --
      No reason to lie.
    2. Re:The winner is of course: by Johnny5000 · · Score: 1

      Barbie Horse Adventures has given Microsoft a lot of grief. Why was this made backward compatible before Splinter Cell?

      My guess is because it was a lot easier/cheaper/faster to make Barbie Horse Adventures backwards compatable.

      --
      The libertarian solution to the failures of capitalism is to apply more capitalism til the failures are fixed.
    3. Re:The winner is of course: by blugu64 · · Score: 1

      OMG PONIES!!!1

      --
      "Personal ownership is a hallmark of conservative capitalism. And I don't believe I am entitled to anything that I did n
    4. Re:The winner is of course: by Osty · · Score: 1

      My guess is because it was a lot easier/cheaper/faster to make Barbie Horse Adventures backwards compatable.

      Which is wrong. Or, well, not exactly right. Bigman answered his own (rhetorical?) question correctly already:

      This was just a throw-in...meaning that when they made something else backward compatible, this game came along for the ride. They didn't have to do any work to make it happen.
      In other words, Barbie Horse Adventure either used the same engine as some other game, or was so technically simple that it just works without any extra hacking. Why they bother to list it on the BC list is beyond me, though. Maybe the 6 year old girl demographic is really important? :)
    5. Re:The winner is of course: by twistedsymphony · · Score: 1
      This was just a throw-in...meaning that when they made something else backward compatible, this game came along for the ride. They didn't have to do any work to make it happen.
      You're probably right but considering the amount of grief they've got over it you have to wonder if they would have been better off just leaving it off of the list
    6. Re:The winner is of course: by KDR_11k · · Score: 1

      Why they bother to list it on the BC list is beyond me, though.

      Perhaps because they have a script that adds anything that has been confirmed as working? Doesn't the emulator use a list of compatible titles internally as well?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  5. Re:Woah by AuMatar · · Score: 3, Funny

    This is slashdot. Its never had editor ability.

    --
    I still have more fans than freaks. WTF is wrong with you people?
  6. Majority of the Great Games by killercentipedes · · Score: 1

    I understand that they have plenty of them ported for playing on the 360, but the fact is that there is that 'game' that i want to play and i can't play it the 360. This and a lack of a great launch library is what caused me to sell my 360 in return for a working XBox. There are plenty of great old games and not that many great new games, how are you going to play the majority then.

  7. Re:Another reason... by MustardMan · · Score: 2, Informative

    Or maybe Sony? Are you kidding me??

    For the price of a PS3, you could buy an Xbox 360 AND a refurb'ed xbox. You'd probably still have some beer money left over.

  8. Re:Xbox 360 - One Big Tax Write Off? by Kamineko · · Score: 1

    And still no Blinx!

  9. Re:Another reason... by Gattman01 · · Score: 2, Interesting

    Yeah, but can your Xbox 360, refurb'ed xbox, and beer let you play PS1-PS3 games?

    I like backwards compatibility. It was easier to just leave my PS2 plugged in then swap the cables with the PS1.

    My point was that with the other two next gen consoles, you can play the current gen games fine through hardware, not software emulation.

    Backwards compatibility is an issue I personally like in systems, even though some don't.

  10. Re:Xbox 360 - One Big Tax Write Off? by roguenine19 · · Score: 1

    Or Shenmue II. Granted, I don't think that's ever going to happen.

  11. Re:Another reason... by poot_rootbeer · · Score: 1

    My point was that with the other two next gen consoles, you can play the current gen games fine through hardware, not software emulation.

    As far as I know Sony has not made any official statement on how backwards compatibility will be implemented on the PS3. It seems likely to me, though, that they will do it by including a separate PS2 chipset, such as the one in the PS2 Slim model. Which isn't 100% compatible with all PSX or even all PS2 games.

    Nintendo's new console will play Gamecube games in hardware, since the two consoles have a common architectural design. The "Virtual Console" retro games, though, will use software emulation (though The Big N is shying away from using that terminology, with its implications of ROM piracy).

  12. Re:Another reason... by grenz · · Score: 1

    Hi troll! Gee I almost thought you'd disappeared over to digg completely but its good to see you still come back to /.
    Seriously though how can you love a game console so much? Who cares?

  13. Re:Another reason... by JonLatane · · Score: 3, Informative
    $499 for a PS3 with 1080p support? Get your facts straight. Only the $599 version supports 1080p. Or Memory Sticks. Or anything worthwhile.

    Hardware failures on the X360? There were extremely limited cases at launch. The PS2, OTOH, is notoriously unreliable and given that even at $599, Sony is scraping the bottom of the barrel for hardware, the PS3 doesn't promise much more.

    Crappy graphics are a matter of taste, but for what it's worth, Gears of War looks better than even the PS3 "tech demos." The 360 is less powerful, but more mature and much easier to develop for. There aren't even launch titles for the PS3 yet!

    As for "free online," all that means is developers can charge your ass for every single game ($5/mo for just one game=$60/year), not to mention there's no framework for developers to make it easy.

    If you want to play your PS2 games, it will be easier to buy a new PS2 than buy a new PS3 when it breaks down (and it will, believe me).

  14. Re:Another reason... by Gattman01 · · Score: 1

    Now why would I want to play Xbox games? I don't even own one.

    My *point* was that PS3 and Revolution have backwards compatibility with the current generation through hardware, or at least they are suppose to.

    Software emulation can get pretty good, but it takes years to get to that point.
    The day I buy a PS3 or Revolution I'll be able to play any game I already own for the current generation of that line. My understanding is that is not true with with XBox.
    That is my point!

  15. Re:Woah by JackBuckley · · Score: 1

    I concur. Actually, I read it as "cowpat."

  16. Re:Another reason... by Deekin_Scalesinger · · Score: 1

    If you drink enough beer, it is pretty easy to convince yourself that you are playing a PS1-PS3 game (or hell, even a Colecovision).

    --
    "As the intrepid kobold companion continues his journey, he begins to wonder... if priests raises dead, why anybody die?
  17. Re:Another reason... by freshman_a · · Score: 1


    $499 for a PS3 with 1080p support? Get your facts straight. Only the $599 version supports 1080p.

    Bzzt. Wrong. Both versions support 1080p. The less expensive version does not support HDMI. Perhaps it is you who needs to get the facts straight. Take a look: http://www.ps3portal.com/sony/article/308.html

    There aren't even launch titles for the PS3 yet!

    ...and the FUD continues. Please look here: http://ps3.ign.com/articles/636/636848p3.html

    The PS2, OTOH, is notoriously unreliable

    Hmm, that's funny... My first generation PS2 (the older big one) still runs like a charm. And yet, I know a couple people who have had Xbox360s for less than 6 months who have had to already get replacements.

    You are either completely clueless, or one of the anti-Sony koolaid drinkers. Careful, or the bandwagon might leave without you.

  18. Re:Another reason... by Anonymous Coward · · Score: 1, Interesting

    http://www.thewiire.com/features/1/1/Exclusive_Rev olution_Report_Talks_with_ATI_about_Hollywood

    Revolution Report: Is Hollywood based off Flipper, a current or upcoming PC architecture, or built from the ground up?

    Swinimer:It is designed the same as the Flipper was -- from the ground up for a specific console. Totally different sort of architecture from what you might find on the PC. Certainly, there are some underlying values, you know, how you get graphics on the screen, that's there. It's not, for example, like we took a PC design and said 'oh, you know what? If we tweak this and test this, it will work in a console.' [That's] not the case.

    http://www.thewiire.com/news/340/1/ATi_E3_Graphics _Were_Tip_of_the_Iceberg

    Speaking with GameDaily.biz, ATi's Senior Public Relations Manager of Consumer Products John Swinimer noted the graphics for Wii titles on display at E3 2006 only scratched the surface of the machine's visual capabilities.

    Nintendo's definition of the Wii as a New Generation platform is quite valid; the system is much more powerful than the Gamecube but does not include some of the technology that the PS3 and XBox 360 do. Since few people really understand what Nintendo is developing I'll spell it out for you; I'm going to characterize the processors in PC terms in order for rapid understanding).

    The PS3 could be characterized (in PC terms) as a AMD X2 3800+ with a Geforce 6800GTX, the XBox 360 could be characterized as a AMD FX5500+ with a ATI X800, and the Wii could be characterized as an Intel Pentium M 2GHz with an (supercharged) ATI Radeon 9800. (I'm not saying that these systems remotely resemble the actual archetectures of any of the systems ... it is just a conceptual model). Essentially what I'm saying is that the CPUs of the systems are (in theory) pretty similar in real world performance with vastly different designs and specifications, on the GPU side Nintendo choose to include a less technically advanced (in feature set) GPU that performs at a very high level. You can choose to believe it or not but the Wii has far better single thread performance than either of the PS3 or XBox 360 and can produce more geometry with greater texture detail; the PS3 and XBox 360 destroy the Wii in Multi-thread performance and have the ability to do highly complex pixel and vertex shading operations.

    The design of the Wii was entirely intentional ... Their goal was to design a system where you could make beautiful games with no focus on photo-realism. Essentially, it is Nintendo's belief that gamers don't need to see the pores on a avatar, or the sweat on a basketball player to see a game as beautiful.

  19. Re:Another reason... by Gattman01 · · Score: 1

    Information posted here seem to indicate that there will be a hardware solution.
    I haven't been following the story, though.

    I've wondering how long it will be until there is a "3rd party" "virutal console" to let you play any games you already "own a copy of" on your shiny new "Revolution."

  20. Re:Woah by Stormwatch · · Score: 1

    Mind you, sometimes people make mista

  21. Re:Another reason... by rufo · · Score: 1
    --
    My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
  22. Re:Another reason... by Pink+Tinkletini · · Score: 1

    Ugh. Actually, I meant Nintendo or Apple. I'll take a dozen spare Wiis over one PS3 or two Xboxes.

  23. I wasn't aware... by Saurian_Overlord · · Score: 1

    ...of the backward compatibility issues (i don't keep up on XBox news). Why is it so complicated, anyway? I mean, does anyone know of any PSX games that don't run on PS2, for example?

    1. Re:I wasn't aware... by Locke03 · · Score: 1

      I don't keep up on it to much, but IIRC, MS is working BC into the XBox via a software emulator (hence the need to Xbox Live, gotta get the new patches) instead of just making the 360 hardware BC with the old Xbox hardware. With the playstation, the PS2 hardware was BC with the PSX.

      --
      I don't care what youre doing so much as the idiotic way you're doing it.
    2. Re:I wasn't aware... by Saurian_Overlord · · Score: 1

      I see. So instead of building existing hardware into the new console, they're giving the new console the "capability" to emulate its predecessor. Nice. As powerful as the 360 supposedly is, they probably still have to push it to its limit for that. Besides which, the fact that it's an emulation makes it pretty obvious why it doesn't work with every game. That should do well...way to go, MS.

    3. Re:I wasn't aware... by Locke03 · · Score: 1

      In theory, yeah, but as you can see from some of the other posts here, it's being implemented very badly. Sony has set the bar pretty high in this field and MS seems like it isn't even trying to compete at times.

      --
      I don't care what youre doing so much as the idiotic way you're doing it.
    4. Re:I wasn't aware... by KDR_11k · · Score: 1

      MS made a bad hardware choice last gen and as such cannot use hardware compatibility. The competition offers compatibility so MS saw itself fored to do something as well.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:I wasn't aware... by KDR_11k · · Score: 1

      I don't know how you can say MS made a bad hardware choice with the XBOX. It was king of the hill its entire generation, and not just by a little.

      Well, IMO the XBox didn't have a large advantage over the Gamecube. The difference was small but the difference in cost to the manufacturer is enormous. The XBox used very cost-inefficient technology, by licensing designs instead of having them custom developed and owning the rights to them MS made the hardware even more expensive and, which is the real issue, made it ineffective or impossible to put an XBox on a chip in the XBox 360.

      The PS2's hardware is completely owned and made by Sony, they don't need to pay any (substantial) royalties and they were able to develop smaller versions of the hardware as they went along. Sony can add a miniaturized version of the PS2 hardware to the PS3 and avoid the additional costs from developing and maintaining a software emulator.

      Nintendo used a very similar hardware design for the Wii compared to the GC so they can do compatibility in hardware without substantial additional costs as well.

      Had MS contracted their suppliers to make custom chips and hand over the rights to the designs to MS in the end for higher R&D costs obviously) they would have been able to make the Xbox for much less money later on and perhaps even add an XBox on a chip to the 360. The harddrive is a separate problem, the basic HDD assembly does not decrease in price and as such presents an additional cost factor. Nintendo opted for flash memory instead of a harddrive, which would both fall in price eventually and be cheap to implement as a default in their next console.

      Not only would they have sold many more XBOXes they would have sold tons of copies of Windows for it as well.

      I doubt that, the standard retail price for Windows is about the price of an XBox 360. It'd be cheaper to buy a prebuilt computer with an OEM version.

      I suspect the only reason the 360 doesn't use standard modern PC hardware is they felt switching to an entirely different hardware scheme would thwart hackers.

      I think they saw Nintendo making a profit off hardware that was sold for significantly less yet had very little difference in power. MS now went with the same suppliers Nintendo had for the GC, most likely in a bid to increase price efficiency. Never mind that they royally pissed NVidia off so using the same suppliers again was probably not possible.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:I wasn't aware... by TheNetAvenger · · Score: 1

      There are a million arguments to be made for mistakes MS has made with the XBOX. My personal favorite is that they should have released a Windows OS for the XBOX.

      I think the 'funny' part of people requesting this is that the XBox and XBox 360 BOTH run Windows. The Version on the XBox is the Win2K core, and the 360 sports the XP/2003 64bit core.

      I guess most people don't realize that an XBox is just a core version of Windows running a version of DirectX.

  24. Re:Woah by KDR_11k · · Score: 1

    Or "ibility", for that matter.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.