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The 360 - Online, Japan, HD-DVD

Lots of tidbits about Microsoft's next-gen console floating around this week. On Monday, the company revealed that almost 60% of 360 owners are now using Xbox Live. GameDaily discusses what is making their setup so dang popular. Major Nelson's Sunday podcast included a lot of details on the 360's approach to HD-DVD. HD Beat has the rundown on what was said, including the inevitable Sony smack-talk. Finally, Gamasutra has a feature on the 360's position in Japan. A group of analysts debate whether or not the system even needs Japan in order to be a success. From this last article: "I don't think that American gamers are enamored [with] Japanese product because it comes from Japan; rather, I think Americans like good games, regardless of the country of origin. Microsoft doesn't need Japanese development to succeed in the U.S.; it needs good games, period."

47 of 66 comments (clear)

  1. MS Needs Japanese Developers for Japan not the US by twistedsymphony · · Score: 4, Insightful

    Yeah americans do like good games as opposed to games from a particular country. But you'd be foolish to think that a game developer familiarity with their countrymen's likes and dislikes doesn't help sell games in that country. US games developers are generally more in tune to the US game market, and Japanese Game developers are generally more in tune with the Japanese game market. Microsoft might not need Japanese developers to sell more consoles in the US but it's pretty clear that they'll need them to sell more consoles in... Japan.

  2. Good games. Hell yeah! by rmadmin · · Score: 3, Interesting

    I am totally with the "good games". Now, I don't games as much as I used to, mostly because of the lack of time I have in my life now. But the little time I do have, I find myself trying to decide which game sucks the least. I'm not going to get into details about liking game X or thinking its better than Y. Maybe I'm just getting old, but I'm finding quite a few games that are hardly entertaining anymore. On the other hand, I've been playing the crap out of my NES/SNES rom stash. I think its time for a GPX2.

  3. Japan-love by Rob+T+Firefly · · Score: 4, Insightful
    "I don't think that American gamers are enamored [with] Japanese product because it comes from Japan;
    When was the last US-based Anime convention this guy went to? You could engrave the katakana for "Super Happy Fun Watermelon Millard Fillmore" on a bologna sandwich, leave it out on the dealers floor, and someone will buy it for $50.
    1. Re:Japan-love by iocat · · Score: 4, Funny

      $50! I paid $299 on ebay and that was a steal. Super Happy Fun Watermelon Millard Fillmore is sweet, although if you can find it, Super Happy Fun Watermelon Millard Fillmore Side Story X: Fourth Imperative of the Dieraga Monarch is a lot more sophisticated.

      --

      Dude, I think I can see my house from here.

    2. Re:Japan-love by Astarica · · Score: 1

      Believe it or not, the population of American gamers enamored with Japanese stuff is very small. This might be why games such as dating sims never take off here, or that games like Soul Calibur 3 and Dynasty Warriors 4 go out of their way to redo the entire voice acting in English.

    3. Re:Japan-love by Dragoon412 · · Score: 1
      When was the last US-based Anime convention this guy went to? You could engrave the katakana for "Super Happy Fun Watermelon Millard Fillmore" on a bologna sandwich, leave it out on the dealers floor, and someone will buy it for $50.

      Not that I disagree with you about how rabid the US otaku-Japanese-fetish crowd can be, but consider the number of them against the number of people buying the yearly installments of Madden. I'd imagine it's miniscule in comparison.
    4. Re:Japan-love by Rob+T+Firefly · · Score: 1
      Not that I disagree with you about how rabid the US otaku-Japanese-fetish crowd can be, but consider the number of them against the number of people buying the yearly installments of Madden. I'd imagine it's miniscule in comparison.
      That may be true, but John Madden would be harder to carve katakana into. Not that I wouldn't love the chance to try...
    5. Re:Japan-love by aafiske · · Score: 1

      "When was the last US-based Anime convention this guy went to? You could engrave the katakana for "Super Happy Fun Watermelon Millard Fillmore" on a bologna sandwich, leave it out on the dealers floor, and someone will buy it for $50."

      In what way do you think anime fans represent American gamers? Even for the larger set of 'Yeah, Japanese gadgets are pretty cool' people, from Japan does not equate to good. What kind of numbnut goes out and buys a video game just because it came from a Japanese company? People will slavishly buy the next FF game, the next Metroid, the next Mario. All Japanese games. But not because they're Japanese, but because they have a history of making said people happy.

    6. Re:Japan-love by DeeDob · · Score: 1

      There's a reason why some people are anime fanatics.

      - In North America, anything animated = kids stuff (people still havn't figured out that you can have a mature story made in animation).
      - In North America, anything animated needs stand-alone episodes, not an ongoing series.

      Like TFA says... people in North America are attracted to fun stuff regardless of it's origin. Anime is more diverse and engaging than anything produced in North America. Hence you can attract more people to it.

      Games are completely different, as North American games have even more diversity and style than japanese games.

    7. Re:Japan-love by kamapuaa · · Score: 1
      Anime is more diverse and engaging than anything produced in North America

      Definitely! From "schoolgirl fights robots" to "awkward kid fights robots" to "awkward has a pathetic crush on a schoolgirl but can't get the nerve to do or say anything about it," anime definitely has a huge range of scenarios. No way North America or Canada could compete with that creative output. The fact that it's all aimed at older teenagers show it's much more sophisticated than American cartoons, which are aimed at younger teenagers.

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    8. Re:Japan-love by DeeDob · · Score: 1

      There are other "genres" than what you describe. They just mostly arn't shown on TVs.

      You'd never have anything remotely close to drama, horror, psychological, love, heck even XXX sex movies...

      Perfect Blue, Tokyo GodFathers, Serial Experiments Lain, Grave of the Fireflies, Ghost in the Shell, Wings of Honneamise, BoogiePop Phantom are all example of different genres that you'd never see produced in North America.

  4. Re:Just wow. by Valthan · · Score: 1

    I totally agree with you, I posted an article that said Sony is still the most trusted/best hardware based on a survey, Microsoft didn't even show up on this list (it was a survey by the way). I submitted it with a half-decent write up that I even spell-checked... guess what, Zonk was on the job and it was rejected meer seconds after I hit submit...

    He could have only had time to see the title, see it was something good about Sony and hit reject... wellcome to MSFUDot.org the #1 domain for all of you Microsoft FUD needs...

    --
    --Valthan
  5. Breakdown, please by fujiman · · Score: 2, Interesting
    FTA:
    A slightly better indicator of Xbox Live's health would be the percentage of owners paying for Xbox Live Gold. GameDaily BIZ queried an Xbox representative on this information, but we could only get the following response: "We aren't announcing how many of the 60% are gold and silver."

    I agree... doesn't *everyone* have Silver by default? This just means that 60% of 360 owners have it hooked up to the internet, right? I wouldn't mind knowing how many are putting down money for it. Either way, Gold is a good bargain if you want to play online. MS just needs more Co-op / MP games worth the $5/month.

    1. Re:Breakdown, please by DarkDragonVKQ · · Score: 1

      I think the majority of it are silver owners. I read somewhere on Gamefaqs a post comparing the DS Wi-Fi usage compared to Live users. And they were pretty close. The significant amount of Live users were on silver though.

      --
      "I thought what I'd do was I'd pretend I was one of those deaf-mutes" ~ Laughing Man - GITS:SAC
    2. Re:Breakdown, please by twistedsymphony · · Score: 4, Interesting

      Yeah the numbers are skewed.. though the Silver accounts are free you still have to SIGN UP for it and the console is quite content playing games without a silver account. Of course it doesn't make any sense to NOT do it considering the vast number of features you're missing out on. Even still I know a good 5 or 6 people IRL who own Xbox 360s and have no Xbox Live account at all, some of them don't even have broadband... heathens!

      I'm on the other side of the spectrum. I have a Gold account, and my significant other has a Gold account too. I also have 2 Silver accounts registered as Europe and Japan so I can access the marketplace content from those countries AND I have 4 or so other Silver accounts that were made by some of my friends who frequently come over to play the console despite not owning one themselves. So on my console alone I have 8 Xbox Live accounts... I know quite a few other people who've made multiple Silver accounts for accessing other marketplace content or for friends to use etc.

      So the real question is: does that 60% represent the percent of consoles that have one or more accounts on it, or does that 60% represent the total number of accounts over the total number of consoles?

    3. Re:Breakdown, please by suffe · · Score: 1

      I think we can safely assume that they went with the numbers that were the most inflated. I know I would have.

      --

      Karma: 2.71828182846 (Mostly due to small, fun pills)
  6. Re:Just wow. by X-treme-LLama · · Score: 2, Insightful

    Perhaps, the 360 and PC get more posts because they actually exist in the hands of consumers. I'm sure the upcoming console from (insert favorite console mfg. here) will get more play when people actually are actually holding one in their disfigured-from-years-of-controler-gameplay hands.

    On an unrelated note, what in (deity of choice)'s name is a FUD?

  7. Re:MS Needs Japanese Developers for Japan not the by blueZhift · · Score: 1

    Yeah, Japanese developers will definitely be needed to move consoles in Japan. But it is likely that some of those games developed for the Japanese market while not finding success in Japan, might find it in the U.S.. So Japanese development could potentially be of more benefit in the U.S. than in Japan. This may especially be the case, if the PS3 does ridiculously well in Japan despite the very high price. But what I am I saying? Wii will absolutely pwn everything on both sides of the Pacific, right?

  8. mmmk by everphilski · · Score: 1

    I even spell-checked... guess what, Zonk was on the job and it was rejected meer seconds

    Mere seconds. I'm not a grammar nazi but since you said you took the time to spell check and all...

    1. Re:mmmk by Valthan · · Score: 1

      sorry, let me re-phrase, I spell checked that post, and I normally never spell check for slashdot

      --
      --Valthan
  9. Re:MS Needs Japanese Developers for Japan not the by himurabattousai · · Score: 1
    On one hand, the Japanese have this fascination with American culture that prompts them to use random, nonsensical English in wildly inappropriate situations. And, of course, the fascination goes the other way as well. To say that country of origin doesn't matter isn't entirely correct. Many, many games do well in United States because they are initially Japanese games, the quality of which can be less if it's offset enough by their uniqueness

    What the other game companies do right is have localized divisions so that content developed for one region, like Japan, can be adapted for another region, like the United States. Even if the appropriate translations could be done properly back home, having that separate division is a show of respect for the market the company is competing in. Conversely, not having it shows an arrogance that only serves to drive customers away. Microsoft has set up an image of not really caring about the Japanese gamer, and it will take much, much more than a few Japanese game designers to change that image.

    --
    "osake no hou ga, biiru yori ii" to omotteiru.
  10. If you agree use "zonked" tag by SuperKendall · · Score: 4, Interesting

    On each one of these stories that is not really a story, apply the "zonked" tag (click on the little triangle next to tags). At the end of the year we can all search for "zonked" stories and have a good laugh.

    On this story, my main beef would be the HD-DVD link doesn't really talk about the 360 HD-DVD support at all, it's just general information about the HD-DVD format.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  11. No, we don't need Ico or Katmari Damacy... by SuperKendall · · Score: 1

    The 360 may not need Japanese developers.

    I as a game buyer certainly do, as without games like Ico or Katmari Damacy I'd hardly want to own a console.

    So while at the same time as the 360 is proclaiming it only needs American ports of PC WWII games to survive, I am hoping the previous news I have read about PS3 region coding for games is true and America and the US are in the same region, so we can import some japanese games directly without modding the console.

    In fact, is not Team Ninja from Japan? Who could honsetly say the 360 would be as popular as it is without games from them (like DOA)?

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:No, we don't need Ico or Katmari Damacy... by MrSquirrel · · Score: 1

      I believe you meant "I am hoping the previous news I have read about PS3 region coding for games is true and JAPAN and the US are in the same region, so we can import some japanese games directly without modding the console."... but I may be mistaken :]

      I would hope they make US and America the same region, otherwise a lot of people are going to be awfully confused.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing.
  12. Re:Just wow. by adam.dorsey · · Score: 1

    FUD is an acronym that, fully expanded, is Fear, Uncertainty, and Doubt.

    It is used to desribe situations where people will write things that technically are true but blown way out of proportion in order to scare other people into going along with their latest and greatest idea. (ZOMG XBOX SUX! IT EETS BABIES!!! WE MUST BOYCOTZORS TEH MICRO$UCK!!!)

    (disclaimer: i don't like the 360 or microsoft. they are both ugly, overrated giants that blow way too much hot air for my preferences)

    --
    You are still innocent until proven guilty. What's changed is what they do to innocent people. - notnAP, #26891325
  13. The analyst article is worthless by 2008 · · Score: 4, Interesting

    Why ask American analysts about the Xbox in Japan when you could ask some actual Japanese people? They have games journalists over there, how about getting their opinions?

    --
    I quit!
    1. Re:The analyst article is worthless by alchemy101 · · Score: 1

      But peoples over there don't even speak American!

  14. Indeed - Japan and US by SuperKendall · · Score: 1

    I am glad you are able to understand what I meant. Though purely for language translation reasons, they may wish to divide the north and the Deep South. :-)

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  15. say no to specialized markets by krotkruton · · Score: 1

    I kept hoping (and still do to some extent) that as the game industry grew, the percentage of games offered in both Japan and the US (among other regions) would increase. This seemed to be true for a while when more and more games had simultaneous releases in different regions and when I started to see more random Japanese games on the market. For MS to think that it doesn't need a Japanese market seems like the start of a slippery slope to me. What if Sony starts to think that they don't need the American market much anymore? That seems ridiculous, but if US$600 isn't too much for most of Japan so the PS3 sells well there while it fails to sell in the US, it becomes more plausible.

    As someone who loves RPGs, that thought is as scary to me as MS giving up on the Japanese market is to avid Japanese 360 owners.

    I know that I'm being pessimistic and at the moment, most of this isn't true anyway, but its still a little disappointing to hear.

    1. Re:say no to specialized markets by Frenchy_2001 · · Score: 1

      As someone who loves RPGs, that thought is as scary to me as MS giving up on the Japanese market is to avid Japanese 360 owners.

      the 3 x360 japanese owners are scared shitless already... :]
  16. My Bad Experience with XBox Live by Pengo · · Score: 2, Interesting


    I picked up a xbox360 shortly after launch, of which I was excited about the aspects of XBox Live. I signed up for the free 30 day trial, which converted into a full account after the 30 days if it's not canceled.

    I plugged in my credit card and my xbox live gold account was activated. About 2 months later I started getting errors on my login when I would turn on my xbox360. I remembered my wife having lost her debit card, the bank re-issued new cards to us and that the information on the card was changed and I need to go back and re-activate my account with my new card. I tried through the xbox360 interface and kept getting an error message, but I was told by a friend that I would probably need to just do it from online.

    So I went to xbox-live and signed in, and added in my new credit card and immediately (without asking), I was charged $15 for 2 months of service that was missed (Fair enough), my balance was $0 though and I still couldn't login to my xbox-live account. If I used a service, I don't have a problem paying for it. This wasn't Microsoft's fault my debit card was reported stolen.

    It took a lot of searching, but eventually I found the 800 number and called customer service. I was promptly in touch with a live person after a few menu choices, with almost no wait. Now at this point, I was starting to get a little annoyed as the whole thing seemed like a strange run-around for what I would perceive as a common problem. The person on the phone immediately told me that my account was cancelled due to non-payment, and even after explaining the situation he told me that though my account is in good standing that they where not able to re-activate my account and if I wanted to have an xbox-live account I would need to create a brand new account. I had started to get frustrated at the situation and articulated to the customer service rep how I felt about the policy of perma-locking an account after a default on payment. Despite the non-malitious nature of the situation, I was shocked that they would refuse to re-activate the account. The person on the phone kept repeating "Sir, you have to see this from Microsofts point of view.. you missed 2 paymenhts", which only upset me more.

    This was INCREDIBLY frustrating as anyone who has a xbox-live account would understand that there is a potentially large time investment and how frustrating this situation would be. I have many friends that have my old xbox live account added, all my 'accomplishments and gamerpoints' (the way xbox tracks your success as a gamer) would be gone. It would be similar to having a World of Warcraft account that after a lapsed payment is locked or deleted, never letting you back in unless you bought a new account and gave up all your progress in the game.

    After this experience, I refuse to pay for xbox-gold membership (Silver is free, and this would of never happened had I started with a silver membership). And I would STRONGLY warn anyone who is considering either upgrading to a gold account, or buying a new xbox 360 and getting a new xbox live account to consider that it's very possible and likely that you will have your account locked and be forced to start over with a new xbox membership.

    BUYER BEWARE

    1. Re:My Bad Experience with XBox Live by apoc06 · · Score: 1

      i had a similar experience with my old xbox1 live account.

      my bank was bought out and i needed to update my card number for all of my accounts. of course i forgot to update my xbox live account, so i had to go through the same arduous task of reassigning a new card to my live account. i tried to do it via the live interface on the xbox, but eventually had to call in.

    2. Re:My Bad Experience with XBox Live by SScorpio · · Score: 1

      It could be worse than the WoW example. I wonder if you would also be looked out of any content you purchased with your account if it is closed. Who knows what kinds of license they have with downloaded content. I do remember Valve locking people out of their steam account and access to Half-Life and Counterstrike after they tried using a pirated Half-Life 2 cd-key that it is rumered that Valve seeded to several pirate community sites.

  17. Re:Good games. Hell yeah! by drinkypoo · · Score: 1

    Did the GPX2 guys finally come into GPL compliance? If not, please don't buy one. It may not be their fault, but it is their responsibility.

    Personally, I play old school games on my Xbox - my excuse was that buying it cost Microsoft money. But anyway... :)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  18. Re:Just wow. by Ant+P. · · Score: 1

    The only Sony hardware I trust is a PS1 since it physically lacks the ability to phone home.

  19. Re:The US != The World by corrosive_nf · · Score: 1

    WOW so like americans who play games that reflect american culture, europeans like to play games that reflect their culture? WHO THE FUCK WOULD HAVE THOUGHT OF THAT?

    That was the whole point of the article dipshit.

  20. Re:The US != The World by paedobear · · Score: 1

    The AC was pointing out that Europe - which MS does need, and indeed was expecting to win with the XBox - probably prefers Japanese games over American games, and THAT'S why MS needs Japanese developers. Actually, though, I'm curious as to why the AC claimed European game development was weak - the UK is pretty damn important as far as games dev goes - Number 3 after the US and Japan (Don't forget that GTA is a British game from a British studio. A lot of the PS3 footage has been British (or European) too - Heavenly Sword for instance)

  21. Re:The US != The World by paedobear · · Score: 1

    Incidentally - having read just read the article - the first analyst is a total tool. The problems MS are having in Japan have nothing to do with racism, and everything to do with the fact that the Japanese don't play the games that MS have been releasing over there. The launch line-up for the 360 was fucking depressing, for instance. They made the same mistake in Europe with the original XBox, which was made worse by the fact the price was way too high, and never really recovered from that.

  22. Precluded Success? by MeanderingMind · · Score: 3, Insightful

    From TFA:

    "I don't think that this is [Microsoft's] fault. They have tried as hard as they can to succeed, but cultural bias has precluded success."

    Now, I'm not saying that it's easy to make a name for yourself in the Japanese market. However, it's hardly impossible. One need only look at the success of Disney and the iPod in Japan to see that foreign companies can do well. It takes more than "trying hard", it takes trying right. If a brick wall only 3 feet across were laid in Microsoft's path, they'd bang their head into it until it crumbled rather than walk around it like sanity dictates. Microsoft may have touched on things they need to do to capture the hearts of Japanese gamers, but they certainly haven't shown they understand well what they should be doing.

    The unfortunate truth these analysts dance around is the long term problems Microsoft faces if they can't make inroads into Japan. If Nintendo and Sony are allowed to repeatedly capture the Japanese market with no contest but each other, they will both have an unchallenged supply of resources to combat Microsoft with on American and European soil. If Microsoft can only fight on the defensive their only hope is for the Japanese market to dry up, leaving Nintendo and Sony without their reserves. Unfortunately for Microsoft, Nintendo has done a decent job of revitalizing the Japanese market. With both Sony and Nintendo having records of previous US market dominance, Microsoft NEEDS to be able to take a significant portion of Japanese marketshare or they will eventually lose by attrition.

    --
    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  23. Re:The US != The World by KDR_11k · · Score: 1

    The AC was pointing out that Europe - which MS does need, and indeed was expecting to win with the XBox - probably prefers Japanese games over American games, and THAT'S why MS needs Japanese developers.

    Then that AC was probably pulling things out of his butt because EA Sports games regularly top the sales charts here while japanese games rarely even enter them (except for the Gamecube sales charts but I don't know when the last time was that system got a new game).

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  24. Re:The US != The World by paedobear · · Score: 1

    The EA Sports games that top the sales charts in Europe aren't the same that top the charts in the US - and plenty of Japanese games have done well in Europe. We Love Katamari is maybe the obvious exception of a game that failed, but things like Space Channel 5 or Shenmue (I'm reaching back a bit I'll admit) did far better in Europe than in any other territory. The Resident Evil games do well as well, and the Devil May Cry games. Or are you trying to claim that Madden is bigger in Europe? Music games even - Music games have been fairly sucessful in Europe for a long time, too. If you're going to quote sales, make sure you use the UK charts, as that's where more than 1/2 the games in Europe are sold. NFL topping the charts in, say, Finland means fuck-all in the scheme of things.

  25. How to apply tags by SuperKendall · · Score: 2, Funny

    What the hell are you talking about?

    Where to go to apply a tag to a story - other people seem to have figured it out OK.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  26. Cheaper still, $500 by SuperKendall · · Score: 1

    That seems ridiculous, but if US$600 isn't too much for most of Japan so the PS3 sells well there while it fails to sell in the US, it becomes more plausible.

    The question is more along the lines of, is $500 too much for most japanese gamers? For that's how much the base unit is. And despite the japanese prediliction for technology there is not much about the $600 PS3 model that is $100 more compelling, especially so since $500 is still rather expensive and I'd rather have that $100 go towards games than a media card reader for my camera (which I would never use on a console).

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  27. Re:The US != The World by KDR_11k · · Score: 1

    Europe doesn't buy Madden but they buy FIFA 200x. Different game, same EA.

    If you're going to quote sales, make sure you use the UK charts, as that's where more than 1/2 the games in Europe are sold.

    The problem is that the territories aren't homogenous, what sells in the UK may be a total flop in the rest of Europe or some game sells everywhere except the UK. The UK charts aren't representative of the entire market.

    BTW, UKers buy Sonic like mad.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  28. Re:MS Needs Japanese Developers for Japan not the by masklinn · · Score: 1

    in all honestly, they love them there

    And we often love them here too.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  29. Re:Just wow. by masklinn · · Score: 1

    Perhaps, the 360 and PC get more posts because they actually exist in the hands of consumers.

    Yeah because the DS Lite I have in my hands sure isn't in my hands. That, or I'm not a consumer.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  30. Re:Just wow. by apoc06 · · Score: 1

    you can play a ps1, ps2, psp and presumably a ps3 fine without ever needing to connect it to anything outside of the occassional wall outlet and tv. "phone home"? either you're being sarcastic or you have one hell of a tin foil hat collection at home.