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Square and Blizzard Drop The Banhammer

Gamespot has the news that Square has banned some 2000 accounts from FFXI, and Eurogamer reports that Blizzard has banned 59,000 accounts from World of Warcraft. The bans come as game publishers continue to attempt to crack down on Real Money Traders in their titles. From the FFXI article: "The news follows Square Enix's crackdown of 250 accounts in June over money-farming and real-money trading, which is the practice of selling in-game currency for cash in the real world. Concerns over real-money trading prompted the Japanese government--particularly worried about large-scale money-mining operations in video games--to launch its own investigation last week."

60 of 244 comments (clear)

  1. Wrong Headline by Drogo007 · · Score: 5, Funny

    Should be something like: Game companies expect revenue increase as banned gold farmers buy new accounts...

    Same Crap, Different Day

    1. Re:Wrong Headline by GundamFan · · Score: 4, Interesting

      Yeah really... The one thing I have to give to Eve is it's mature attitude towards PvP... players actualy hunt down the farmers and disrupt there trade. I would like to see a WoW player care that much about the health of there game.

      --
      I don't give a damn for a man that can only spell a word one way.
      Mark Twain
    2. Re:Wrong Headline by mrxak · · Score: 4, Interesting

      There was some of that on my server, back when I played. But certainly not enough. It didn't take long before it was simply too dangerous to go into the farmer's territory. If you tried to tag mobs before they could kill them, they'd call in their farmer friends of the other faction to start killing you over and over.

    3. Re:Wrong Headline by milamber3 · · Score: 4, Insightful

      A lot of WoW players do care about the game and farming just as much. Unfortunately the game is not setup the same way EVE is and there isn't a mechanism to allow anyone to go out and kill/impede the farmers. Some PVP servers may allow for a small amount of policing but the majority of servers don't even have that.

    4. Re:Wrong Headline by Durrok · · Score: 2, Interesting

      Lets see here...

      59,000 X $40.00 = $2,360,000

      Damn, time to invest in blizzard stock....

      --
      I keep telling myself I'm not the desperate type.
    5. Re:Wrong Headline by SatanicPuppy · · Score: 3, Insightful

      To police effectively in WoW, you have to be able to police your own side. It's too hard to tell who's farming on the other side when they're immediately hostile, and you can't talk to them anyway.

      I've been on guild "Squish the Farmer" events, but all to often it turns into a pitched battle because people on the other side misinterpret your assault on the farmers. Anyway, that's of extremely limited utility anyway, because the economics of the sides only impact each other through the little-utilized neutral auction houses.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    6. Re:Wrong Headline by rpillala · · Score: 2, Informative

      This would only be possible on a pvp server, where farmers often farm in cross faction teams and just kill anyone who gets close. Maybe with overwhelming numbers you could stop them for a short time but they'd just move elsewhere or stop for as long as it takes for people to get bored.

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    7. Re:Wrong Headline by misleb · · Score: 2, Interesting

      I haven't played EVE in a while, and I've never played WoW, but doesn't farming have a different effect on the economy in Eve? Rather than inflation, doesn't it make things cheaper? If there is a huge influx of minerals, the price of them goes down and items get cheaper to manufacture. Where as in WoW you get raw gold coming in and devaluing the current gold that people have. Or am I way off here? What is the real problem with farming in Eve?

      -matthew

      --
      "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
    8. Re:Wrong Headline by Incoherent07 · · Score: 3, Insightful

      Except that in order to play on the WoW US realms you need a US account, and you can't interact between the different segments of the world (US/EU/China/Korea/etc.), so in order to farm gold for US buyers they'd need a US box.

      --
      This is my sig. There are many others like it, but this one is mine.
    9. Re:Wrong Headline by Wintermute__ · · Score: 3, Informative

      I haven't played EVE in a while, and I've never played WoW, but doesn't farming have a different effect on the economy in Eve? Rather than inflation, doesn't it make things cheaper? If there is a huge influx of minerals, the price of them goes down and items get cheaper to manufacture. Where as in WoW you get raw gold coming in and devaluing the current gold that people have. Or am I way off here? What is the real problem with farming in Eve?

      -matthew


      The basic problem is the same, the devaluation of the currency. The farmers in EVE sell the minerals in-game for ISK, the equivalent of WoW gold. Then they sell the ISK for real-world money, thus de-valuing the currency in-game. The deflation of mineral prices (which adversely affects players who have chosen mining as a profession) is a secondary harmful effect of their activities.

    10. Re:Wrong Headline by misleb · · Score: 2, Interesting
      The basic problem is the same, the devaluation of the currency. The farmers in EVE sell the minerals in-game for ISK, the equivalent of WoW gold. Then they sell the ISK for real-world money, thus de-valuing the currency in-game. The deflation of mineral prices (which adversely affects players who have chosen mining as a profession) is a secondary harmful effect of their activities.


      But isn't the devaluation of ISK in EVE offset by cheaper hardware? When I played EVE, I was into manufacturing. When I could get minerals cheap, I could make/sell ships and ammo cheap. As for miners, what is the essential difference between a miner and a farmer beside what they do with the ISK after they sell the minerals? In EVE, full-time mining is a legitimate "career" path. The only argument agains selling ISK outside of EVE that I can think of is just that it is not "in character." There are so many ways to make ISK in EVE that it just seems stupid to pay real cash for it. Hell, I made a fortune just buying an dselling used ships. :-P

      -matthew
      --
      "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
    11. Re:Wrong Headline by CherniyVolk · · Score: 2, Interesting


      I haven't played EVE in a while, and I've never played WoW, but doesn't farming have a different effect on the economy in Eve? Rather than inflation, doesn't it make things cheaper? If there is a huge influx of minerals, the price of them goes down and items get cheaper to manufacture. Where as in WoW you get raw gold coming in and devaluing the current gold that people have. Or am I way off here? What is the real problem with farming in Eve?

      EVE's economy is so in-depth and profound... "macro-miners" in EVE is in many ways akin to illegal immigration controversies. "macro-miners" are stuck doing their thing in high-sec systems, and even there they can be hasseled so it's not a 100% free ride; i.e. I can steal ore from their can, I can kamakazi them, I can do number of things.

      CCP takes what seems to be a bizarre stance on macro-miners. Given the depth of the economy within EVE, CCP probably doesn't see dire economic situations indicative to excessive macro-mining (where resources, work, wealth is diverted from the host system.... like billions of California dollars sent forever into Mexico and medical service bills pawned off on Americans and insane rise in medical costs to compensate for losses encurred by treating illegal immigrants...) The universal economy is so established, these atrocities are absorbed into the mix and their effect diluted; like, while most Californians can't even afford to see a doctor with the best insurance plans, they are able to go to Vons and buy food at a reasonable price becuase the harvest was completed by illegal immigrants--it's a love hate relationship.

      CCP does, swiftly and almost clandestine like, make people who buy isks on eBay or elsewhere disappear. One day, you'll be wondering where so-and-so went and why they haven't been on for a long time. But, they seem rather impartial about complaints about macro-miners, and this really does make sense.... as we'll find below.

      Over 15,000 people demand a product. To make that product, X amount of resources need to be attained. Manufacturing of said product should be within a reasonable timeframe, and distribution equally reasonable. Then you have the sale of said product.

      Let's put this into real life percpective. Even well known restaurants like Taco Bell don't even see 15,000 demands in a month for any individual offering on their menu; most Taco Bells probably don't even reach 15,000 dollars in sales a month. But, once a month, the big eighteen wheeler rolls up and supplies that store for a months supply of produce used to create your taco. It is, by any practical standard, a LOT of food. Tomatoes, sour cream, syrup for cokes, pre-cooked meats, boxes and boxes of green onions... the point is, there are MASSIVE operations held honestly within EVE just becuase the demand and economy needs it. The secondary (and main) point is, from an individual standpoint, it can be difficult to identify a macro-miner(s) versus a serious EVE-ONLINE player(s). There *is* substantial demand in EVE, and it follows that there will be very impressive operations within EVE to meet those demands. I've seen mining operations in 0.0 where I'm just... "holy sh*t!!!", and they weren't macro miners...

      So, it's a love hate relationship in EVE, which becuase this reflects real life economics... it is very impressive overall. And I think CCP simply keeps an eye and investigates blatant macro-mining and becuase of this reaction... well, I think this too reflects politicians seemingly slow response to illegal immigration. 1) to some degree illegal immigration is necessary or negligable 2) some of what appears to be illegal really isn't... etc etc.

    12. Re:Wrong Headline by angel'o'sphere · · Score: 2, Informative

      This would only be possible on a pvp server, where farmers often farm in cross faction teams and just kill anyone who gets close.
      thats not correct.

      The typical farmer controls 10 or more PCs and uses cheat tools to get to impossible positions from where he can shoot on mobs, e.g. Because he controls so many PCs je usually uses a hunter or a rogue, in very shitty gear. The rogues are usually 2 sword rogues and just do autoattack on mobs. Hunters usually also only send pet, without mark, and use autoshot.

      Some time ago farmers usually where guildless, now they are in strange named guilds or even in a well known one.

      When you see a lvl 60 hunter with a cat attacking a mob without hunters mark, several times in a row, and allways being on full mana -> not using any special skill (concussion shot, aimed shot) then you can bet it's a farmer.

      To confirm if it is a farmer, kill his pet and watch what is happening to him ;D

      To figure if a rogue is a farmer is a bit more hard: kill him, and wait for him to respawn, whatch what he is doing. If he does not try to take revenge, you can bet its a farming bot.

      angel'o'sphere

      --
      Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
    13. Re:Wrong Headline by westyx · · Score: 2, Insightful

      I like how you started out discussing EVE and then take a violent turn into what must be one of your pet hates, plus you managed to get +3 Insightful. kudos. I look forward to future rants of yours.

    14. Re:Wrong Headline by KDR_11k · · Score: 3, Funny

      Or have the foot of God come down from the heavens and squash the farmers to a fart sound, show the farmers "and now, for something completely different..." and put them on a farm where all they can do is farm vegetables with no connection to the outside world.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Wrong Headline by CodeBuster · · Score: 2, Insightful

      The problem is that WoW does not have complete open ended PvP in that you cannot kill members of your own side, alliance or horde, who are farming or generally being jerks. The duel is crap because you have to issue the challenge and they can always refuse. The loser of the duel doesn't loose very much either so that makes the duel doubly unappealing. They need to have a server where anyone can kill anyone else at any time for any reason. That may sound like a bad idea, but really some of the best MUDs back in the day used this model with great success. People tend to be more polite, in character, and less of an ass when they can get ganked just for being an ass.

    16. Re:Wrong Headline by hobbesmaster · · Score: 2, Informative

      In EVE, farmers have to sell their minerals to other players who have put up buy orders. This means that no currency is being created in the transaction, unlike most games where farmers sell their loot/whatever to NPCs which generate money out of thin air.

    17. Re:Wrong Headline by ocelotbob · · Score: 2, Informative

      They have prepaid cards as well. Anonymous, no way of tracing.

      --

      Marxism is the opiate of dumbasses

  2. Good, Ban Them by mrxak · · Score: 4, Interesting

    Back when I played WoW, the server I was on was pretty much owned by gold farmers. They drove up the prices on everything, and unfortunately a lot of players just went along with it. People would buy in-game currency with real money to pay for things in the game sold by those selling the in-game money they got from those inflated sales. A vicious circle, but I guess some players felt it was worth it.

  3. Oh Noes!!! by Scott+Lockwood · · Score: 5, Insightful

    Now what will I do?? - Oh wait - I know, I'll keep ignoring WoW like I have been since it first came out! How ANYONE can support Blizzard after the whole Bnetd thing is TOTALLY beyond me. Screw them. Screw them right in the ear.

    --
    But this is slashdot. A slashdoter who didn't build his own computer is like a Jedi who didn't build his own lightsaber!
    1. Re:Oh Noes!!! by dada21 · · Score: 2, Informative

      For Bnetd information:

      http://en.wikipedia.org/wiki/Bnetd

      I don't buy anything from Blizzard based on this idiocy and support of unconstitutional laws in order to control content. No thanks.

    2. Re:Oh Noes!!! by dada21 · · Score: 5, Insightful

      How is this a troll? This is a very important opinion and one that I support 100%. Blizzard used the DMCA to blow an open source company out of existance (and take over their domain name and property). The attitude here should not be "Blizzard is doing this and that" it should be "Blizzard, the company that used the unconstitutional DMCA against individuals committing no property crime, is still in business. Let's remind each other not to ever buy anything by Blizzard or Vivendi again."

      I'm always shocked how pro-freedom geeks forget their morals when it comes to a game or a product they like. Blizzard is Vivendi, folks, and Vivendi is evil based on their corruption of Congress. Why are we still caring what they do to players who forgot they're evil?

    3. Re:Oh Noes!!! by LordKazan · · Score: 2, Informative
      --
      If you cannot keep politics out of your moderation remove yourself from the Mod Lottery.. NOW!
    4. Re:Oh Noes!!! by Have+Blue · · Score: 5, Interesting

      Standard answer: Slashdot is more than one person. There are people out there who watched the whole Bnetd mess and really are not buying Blizzard or Vivendi products right now. There are people out there who ignored or missed out on the whole Bnetd mess and are buying Blizzard or Vivendi products solely on their own merits. There are even people who watched the whole Bnetd mess and decided the outcome and the issues it raised were not important enough to make them give up the experience of playing future Blizzard products.

      Also, it wasn't just some random company blown away because Blizzard felt like being mean. Bnetd was intimately tied to Blizzard's products and business model and they created this relationship without any cooperation or even permission from Blizzard.

    5. Re:Oh Noes!!! by syntaxglitch · · Score: 3, Interesting

      I really don't see the point of going nazi over one of the few cases where it was actually semi-legitimate.

      1) Arguing that bnetd enabled piracy is dumb; pirated copies could still be played offline, over a LAN, or through other workarounds. Furthermore, the bnetd developers offered to add support for verifying CD keys against a Blizzard server but were ignored (yes, individuals running bnetd could hack the source to disable the check, but that'd make it pretty obvious what they were up to, and Blizzard could've nailed them, not bnetd itself).

      2) People are banned from bnet for other things, such as cheating, and there's a fair population of jerks on bnet. Someone with a valid license may want to play online but be unable or unwilling to use bnet. I own a legit copy of war3 but I'd definitely rather play with friends on a private server.

      3) Blizzard's (well, I think it's Vivendi's) management and legal department already had a reputation among a lot of people for being grand assholes, so people weren't inclined to give them any benefit of the doubt.

      I'll agree it's not the WORST use of the DMCA, but it's still pretty indefensible. People have a reason for holding this particular grudge.

    6. Re:Oh Noes!!! by Omnifarious · · Score: 2, Informative

      I will fault the corporation because it's the corporation's money that causes legislators to pass this stupid garbage in the first place. So, when corporations stop hiring lobbyists and donating to political campaigns I will stop punishing them for bad laws.

    7. Re:Oh Noes!!! by Omnifarious · · Score: 2, Insightful

      So, before I come up with a new use for a red swingline stapler, or feature one in some piece of media, I have to get the permission of the company who makes them? That argument just doesn't fly. I don't care what relationship that company had with Blizzard's product and business model, Blizzard had no right to do what they did. Or rather, they were granted a right by a stupid law that shouldn't exist and they should've had the sense not to invoke.

      Can you sue your sewage treatment company for selling your processed feces to a farm that grows GMO food? I didn't think so. You have a pretty intimate relationship with that stuff. Your own body made it.

      And I don't care what you say about corporate ethics. If corporations have no ethics, we should punish them to make sure they behave properly when they do stupid things like buy bad legislation and use it for evil purposes. And if they do have ethics, they should be punished for violating them by buying bad legislation and using it for evil purposes.

    8. Re:Oh Noes!!! by SatanicPuppy · · Score: 2, Insightful

      Considering the uses the DMCA is commonly put toward, a game company using it so say, "If you're going to play one of our games over the internet, you've got to use our free service" is so low on the list so as not to register.

      I'd love to see that crappy law thrown out and copyright intelligently reformed, but this is hardly the place to pick your fight.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    9. Re:Oh Noes!!! by mjtaylor24601 · · Score: 2, Interesting

      I'm sorry but what is it we're all supposed to believe in and support?
      I guess my pod must have been defective because I thought people were still allowed to think for themselves.
      When did slashdot become a hive mind? Did I miss a meeting?

      --
      I wish I were as sure of anything as some people are of everything
    10. Re:Oh Noes!!! by narfbot · · Score: 2, Informative

      A few corrections. Bnetd wasn't a company, it was a group of programmers. When blizzard sent take down notices, they actually stopped development. It was hosted by an ISP. It was the ISP blizzard sued. The ISP had nothing to do with bnetd except they hosted the domain. So what blizzard won was the domain name and shutdown a small ISP.

      Bnetd wasn't intimately tied with Blizzard products. If you read the code, you'll find that it had third party support specified with it, and you'll find realization of the progress of bnetd's goals of multiple environments with todays pvpgn (really bnetd) and Red Alert support.

    11. Re:Oh Noes!!! by angel'o'sphere · · Score: 2, Insightful

      Hm,

      Blizzard is one of the best game companies, for me at least.

      Bnetd is a clone of Battlenet, disrupting blizzards way. It was completely leagal for them and in my eyes completely appropriated to go against Bnetd. And if the poor (my pitty) developers of Bnetd had any clue about anything they did have not done that stupid project. Everyone working as creator (programmer) should have some basic idea how copyright works.

      How ANYONE can support Blizzard after the whole Bnetd thing is TOTALLY beyond me. Hm I'm not supporting Blizzard. Blizzard is supporting ME. Thy deliever the games *I* want to play. The only other game comming close is EVE but they don't support Macs. Sadly I descided some 10 years ago I only play games that run on Macs as good as on Windows, so I only play Descent I/II/III, Starcraft and Warcraft I/II (not III) and now WoW (and obscure games like Wesnot etc.)

      angel'o'sphere

      --
      Cost free eBook I read (by iBook/Kobo/Amazon/ObookO/Gutenberg etc.): "The Green Odyssey" by Philip Jose Farmer.
    12. Re:Oh Noes!!! by SilentChris · · Score: 2, Insightful

      As with most things, there are some heavy shades of gray with the bnetd thing.

      Most people were using bnetd not only to emulate Battle.net servers, but pirate the games. There is no DRM on any Blizzard CDs. People were logging into bnetd because there was no CD key check like batt.net.

      Slashdot users cleverly ignore the fact that the majority (nay, nearly all) bnetd users were using it to get around buying the games from Blizzard. I personally get rather tired of this "Blizzard/Vivendi is evil" crap when the users themselves were the unethical ones.

  4. Who cares? It's nothing new. by Anonymous Coward · · Score: 2, Insightful

    First off, no one cares about FFXI outside of Japan. But even pretending anyone does:

    No one cares about Blizzard doing it, either. Why?

    Because they've been banning accounts all along. It's not news. Blizzard bans more gold farmers, twice as many spring up. It's not going to go away just because some accounts were banned.

    Now, if this were news about how Blizzard was planning on redesigning their MMORPG to make gold farming a non-issue (and, to be honest, it really is already: the best stuff is gotten through raids, which side-step the gold-seller aspect entirely), then this would be news.

    As long as the gameplay rewards people for collecting large sums of gold that can be traded amongst other players, people will be willing to pay others to collect that gold for them. It's nothing new.

    Banning cheaters isn't interesting. Trying to fix the root problems that result in cheating would be interesting, but they're not, they're just banning people who cheated.

  5. i report farmers by SolemnDragon · · Score: 3, Interesting

    Inflation in games is a lot easier to trace than inflation in the real world. It's a much smaller economy- until you drag the 'outer' economy into it.

    I think we should be banned from BUYING gold, too.

    Report sellers, report bots, the next time someone whispers to you ingame to visit their WoWgold site, report it under the behaviour tag in the reporting options. This becomes especially important for casual players, who just can't compete.

    I know, isn't that just an artificial control? No, it's more like cracking down on forgery- this is wealth that was created for the purpose of selling it, which makes it an otherwise unnecessary element in the economy that hurts the whole.

    I say yay, keep up the farmer bans.

    On an unrelated note, every time i clean out my bookbag, i wish vendors in real life bought the trash...

  6. Another day another GP by entmike · · Score: 5, Insightful

    (Bannings) -59,000 * $15 = -$885,000/mo
    (New acct) 59,000 * $40 = +$2,360,000
    (Monthly fee) 59,000 * $15 = $885,000/mo

    Looks like the business model is working for the farmers and Blizzard. Kind of like a farming tax. :)

  7. Lesson to be learned by thelost · · Score: 2, Interesting

    There's a lesson to be learned from this, banning gold farmers and the people who buy from them doesn't work. 59k accounts banned in WoW? That's ridiculous. It tells me the economics are still not working (I played WoW for a year and saw how bad they were). If games companies want to solve this they will have to come up with some stronger defence. such as:

    a) better economics.
    b) no tweaking.
    c) tie characters to credit card details (will cause problems with gamecards).
    d) better economics.
    e) allow gold/character selling, but moderate and oversee it.

    Blizz and any other games company who thinks about doing another MMOG better get this sorted before they write the next blockbuster, as otherwise I foresee thousands of bald programmers in darkened rooms pulling out their hair and screaming as they have to deal with the intricacies of propping up dying economies and stopping farming rather than writing stuff they actually are interested in.

    --
    Promote Charity on Myspace, Show Your Colours!
    1. Re:Lesson to be learned by SatanicPuppy · · Score: 4, Informative

      Every time someone starts screaming about the game economics being utterly broken, I have to wonder about their actual evidence. I've played seriously on about 5 servers, and I currently play the auction house on two, and all I see are very predictable supply and demand fluctuations. Stuff goes up today, and down tomorrow. Prices run up on the weekends, and taper off during the week.

      Sure you see items that are overpriced, and sometimes those get purchased. More often, however, you see the same item up for sale for a week or more, and get to watch its price trending gradually down until someone buys it.

      It's not rampant inflation. It's exactly the sort of cyclical activity I would expect given variable supply.

      So give me some data on this completely broken model, because I'm not seeing it.

      --
      ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
    2. Re:Lesson to be learned by backwardMechanic · · Score: 2, Funny

      thousands of bald programmers in darkened rooms pulling out their hair

      If they're bald, what hair are they pulling on? Ewww.

  8. It IS something new by JavaLord · · Score: 4, Insightful

    About 2-3 months ago Blizzard really started to crack down on the buyers and the sellers of gold in World of Warcraft. Before that they would sometimes ban farmers if they caught them. What they've started to do is take back gold from the buyers when they ban seller accounts. This led to a large jump in the price of gold. Where gold was selling for around 2000G for $125 USD a few months ago, it's back around 1000G for $169 USD. That is a huge jump.

    I've actually heard of people quitting WoW over this, because the only way they thought they could compete with full time players was with buying gold. Between the growing gear gap, and increasing price of gold, it's making some people reconsider playing.

  9. Gold farmers by Anonymous Coward · · Score: 5, Insightful

    I always thought the best way to remove farmers was to create a game that's fun to play in ALL regards; farmers only exist because part of the game is so tedious that many players don't want to bother with it. Personally, I'd be insulted if people were paying money NOT to play my game...

  10. preferred solution by aapold · · Score: 5, Interesting

    Blizzard has probably banned more players than the peak populations of most other games... What would make more sense is just to transfer the characters over to a "banned" server. Let that economy fight itself out... Just need a good name for it....

    --
    "Waste not one watt!" - CZ
  11. Re:What's the Problem, Exactly? by DahGhostfacedFiddlah · · Score: 2, Informative

    Economy is the problem. If there is 10x as much gold because people are "producing" more of it by farming, then those who don't farm can't buy the good items. It actively decreases the value of other players' gold.

    That's how it affects other players' experiences. Blizzard has made a decision that this is a bad thing in terms of fun, so they delete accounts accordingly.

    I personally think it's a Sisyphusian task, but I'm certainly not against trying.

  12. FFXI was not about Gil Selling per say by falcon5768 · · Score: 4, Informative

    In FFXI land not all the 2000 accounts where banned (most got 3 day suspensions) and most where not for RMT. The users in question had been using flee/pos/warp hacks and or engaged in MPK or other offences. A large portion of them happened to be endgame players who where using cheats to steal or easily beat high level monsters instead of playing fairly. SE is now flagging accounts for punishment if they are caught cheating and depending on the level of your offence you could be subject of a ban.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  13. That's a very good point by Von+Rex · · Score: 4, Insightful

    I wish I had mod points today. You are exactly correct, people buy gold so they can skip a lot of the game. The reason they do this is because WOW is perhaps the most boring RPG ever created.

    I borrowed a friends discs once and bought a month's worth of access just so I can see what all the fuss was about. I simply couldn't believe how bad this game is. All of the quests were of the "find ten of these useless things and get back to me" or "kill that asshole over there" variety. My seven year old son's Putt-Putt and Freddi Fish games have more depth.

    And I really hate how everything seems to "charge" you in time. Cast a spell, wait a few seconds. Open a chest, wait a few seconds longer. It's like the whole mechanic of this game is to make me sit here wasting my life watching progress bars while charging me $15 a month to do so. And then there's the fact that half the game experience is watching your character's back while he trudges slowly across the landscape.

    And there's other really dumb things in the basic interface. You click on a guy attacking you from behind with your sword and it says "facing wrong direction". Well no fucking shit, man. I thought I communicated my intention to turn around and whack that fucker when I right-clicked on the monster. The game is filled with stuff like this. I had far, far more fun playing Diablo online.

    I'm just not getting why this is the most successful game of all time. Maybe it gives obsessive-complusive people something to do? Seems like the best play here is to just not get involved in it in the first place.

    1. Re:That's a very good point by brkello · · Score: 4, Insightful

      Actually, no, neither of you are correct. It doesn't matter how fun the game is, there will always be people who want to get ahead of others by any means possible in an MMO. As long as some person with more money than sense wants to be greater than other people, this will be the case. If there is no economy in the game and characters progress on their own merits, then the accounts will be sold. Buying gold has nothing to do with the boredom, it has to do with getting ahead.

      You played a little of the game. You are right, a lot of the quests are fairly boring kill and fetch sort of things. But for the most part, you have no idea what you are talking about. Abilities you have take time because this game has PvP elements in it. If everything was instant, then it would be overpowered and make playing against other players less interesting. The same with the turning and facing your enemy. If there wasn't PvP, fine...make you turn and face and whack away. But this game was designed with PvP in mind. Controlling you chracter is essential when competing with other players.

      Beyond this, the best items in the game can not even be purchased with gold. All of it has to be done through working with other players to down interesting bosses that require teamwork and strategy. This is really where the game begins. Whacking a few bunnies at low level isn't going to show you anything.

      It is more successful than other games because it is more accessible to people who don't have a lot of time. Other MMOs force you to group up and spend hours online just to level. With WoW, you can solo your way up to the highest level at your own pace.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:That's a very good point by coldtone · · Score: 4, Interesting

      I just hit level 40 and wanted to get a mount. That would take about 90 gold, and I figured it would take me about a month to save that much. (I'm a casual player, maybe 5 hours a week). For $12 I got all the money I needed, in an hour.

      New the game is fun again, and I travel / level faster.

      Why is this wrong?

    3. Re:That's a very good point by Aceticon · · Score: 2, Interesting

      I just hit level 40 and wanted to get a mount. That would take about 90 gold, and I figured it would take me about a month to save that much. (I'm a casual player, maybe 5 hours a week). For $12 I got all the money I needed, in an hour.

      New the game is fun again, and I travel / level faster.

      Why is this wrong?

      Which brings us full-circle to the point made by the GP - the game is setup in such a way that players are forced into long hours of tedious tasks in order to get enough goods/gold/equipment/levels be able to continue having fun.

      Personally i reckon it's a way of reinforcing a players emotional binding to the stuff that the player aquires in-game: if you invest a lot of time in getting something it's much harder to let go of it and, by extension, to let go of the game - it certainly worked that way on me for a while.

      It's thus hardly unexpected that people which are short on time will short-circuit the whole grinding component of the game and just buy the gold in real life to "unlock" the rest of the fun.

      Personally i blame the greediness of game publishers, not the gamers that buy gold from e-bay.
    4. Re:That's a very good point by Lord+of+Hyphens · · Score: 2, Interesting
      Beyond this, the best items in the game can not even be purchased with gold. All of it has to be done through farming the dungeons for hours and hours and hours on end. This is really where the game begins. Whacking a few bunnies at low level isn't going to show you anything.

      Fixed.

      WoW is basically built around farming/grinding, whether it be for gold, items, "reputation", "honor" (to get said items, this is probably one of the more aggrivating farming deals I know of -- one particular mount--a bluish cat--requires about a month of PURE FARMING just to get the option to buy it). And for an entry-level MMOG, that's likely fine. It doesn't need a deep economy (like EVE's), or any stiffer penalty for death than a slap on the wrist (Death sucks on most other MMOGs) and a smidgen of time. What it does need is "Endgame" content to keep the high-level people there (bigger dungeons to farm, longer timesinks [see Zul'Gurub rewards as an example]). Even then, the 'casual players' are screwed--such endgame content is effectively barred from them by the sheer logistics (has a Molten Core pickup group ever gotten anywhere?)--meaning that if you want to have the 'phat loot', you MUST find a guild that runs a high-level instance like Molten Core (which is the general example) and farm it with them (oh, and most of said guilds are tailored to the more 'hardcore' players).

      But what about PVP? Can't someone just blunder onto the world and start offing people? Isn't there a set of gear for the people who only want to PVP? Yes and no. The PVP gear requires no less of a time committment (heck, it likely requires more), and the irony here is that the players screw themselves in their race for the top (as the ranking system is all relative). To reach the higher echelons of the PVP rankings, substantial farming of the battleground instances are *required* (say, 8-10 hours a day for a few weeks). On top of that, the top PVP equipment (which is purchased) is still inferior to the high-end equipment acquired through dungeon farming (and to make the climb to the PVP top with any sort of efficency, you need most of the dungeon gear anyway). World PVP... hrm... Blizzard is apparently doing something to "fix" this (although I have a feeling it won't be nearly enough), although they have already pretty much committed to the Battlegrounds being the IN thing when you want to PVP.
      --
      "I've spent my whole life figuring out crazy ways to do things. It'll work." -- Montgomery Scott, "Relics"
    5. Re:That's a very good point by bryanp · · Score: 2, Insightful

      Because you're supposed to have to make hard choices. I knew I wanted my mount the instant I hit 40. Therefore I saved my gold as I levelled. You didn't and as such you should have just suffered. Instead you contributed to the inflation of the in-game economy. Personally I hope they finally start banning the accounts of people who buy gold, not just the farmers/sellers.

      --
      "An unarmed man can only flee from evil, and evil is not overcome by fleeing from it." Col. Jeff Cooper
  14. Gear Gap by SuperKendall · · Score: 2, Funny

    Between the growing gear gap, and increasing price of gold...

    I think a lot of politications would do pretty well in November running on a platform to eliminate the "Gear Gap".

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  15. Re:What's the Problem, Exactly? by Sage+Gaspar · · Score: 2, Interesting

    Sorta, but if there's 10x as much gold, you can usually make money off doing things a player with two years in the game and a bunch of upper level characters wouldn't want to do. Everquest did a good job of this by requiring low-level mob drops in a bunch of crafting recipes and as spell reagents. They were just inconvenient enough that a level 60 wouldn't want to go out and farm themselves, but plentiful enough that as a newb you could make decent money off them.

    And especially in today's quest-based games like WoW and EQ2, I'm a bit surprised plat farmers make money at all. Even with two maxed out characters in EQ2, when I ran up alts, I didn't bother twinking them out at all. It's just not worth the money when you can quest items and blow through levels ridiculously fast while you're doing it.

  16. Gold farming potentially a serious economic issue by zooblethorpe · · Score: 2, Insightful
    I would like to congratulate the Japanese government for solving all of its countries other problems. I mean, they must have solved everthing else if this is somehow now a priority to them, right?

    I'll assume you're just relatively ignorant and haven't spent much time living in Japan. As it is, they keep a very tight grip on the economic reins in a number of areas, and money laundering and taxation are two of the big ones. These are serious issues for anyone doing business in / with Japan, as banking and wiring service websites will show anti-laundering / anti-fraud messages from time to time, and the government's efforts to prevent money laundering and tax dodging are partly why it's so difficult now to get a bank account in Japan. If dodgy types have found out that gold farming is a quick and dirty way to skirt the laws, it makes perfect sense to me that the government would be interested in finding out about it -- hence the investigation.

    As another poster noted on the linked GameSpot page,

    Right just think what would happen if bill gates got rid of a **** of his cash in vertual gold before filling out taxes, then was able to sell it off and spend it slowly.

    For crime, as with anything, follow the money. That's what Japanese law enforcement does, they follow the money as one of their many tools in trying to run a tight ship. And as virtual money starts to look more and more like the real thing, you can expect all sorts of government attention in other countries as well.

    --
    "What in the name of Fats Waller is that?"
    "A four-foot prune."
  17. Re:constitutionality? by dada21 · · Score: 2, Insightful
    How is the DMCA unconstitutional? (I'm not trying to be contrarian here; well, OK, maybe I am, but I'm honestly curious as well.)


    Good question. The U.S. Congress has very specific enumerated powers as listed in the U.S. Constitution. Anything that isn't specifically enumerated for Congress to govern/make laws for is considered a right of the State or the Individual.

    The DMCA has no provision in the U.S. Constitution. I believe that the law passes muster only because individuals of today have accepted an outrageous definition of what the "interstate commerce clause" offers as a Congressional power. Rather than have power over making sure that interstate commerce wasn't regulated by the States (as originally envisioned by the founding fathers), the U.S. Congress and Supreme Court believe that the clause offers Congress the right to regulate Interstate commerce as a force instead of as a watchman for individual rights.

    The DMCA and all IP laws show that you need to use government force to support inefficient and unprofitable businesses. Without government force, these businesses would be much more competitive, and new markets and profitable sectors would arise out of the creation of content. Unfortunately, the average consumer, taxpayer and voter doesn't see the freedom that real freedom would bring us -- instead they think we need more force to battle the problems that previous use of force created.
  18. You are a part of the problem by Anonymous Coward · · Score: 3, Insightful

    1. It is a _game_.
    2. No matter how big someone else's equipment is, yours is good enough to play, have fun, and be happy.
    3. Trying to compete with others for time, money, or equipment size is always going to leave you lacking.
    4. Trying to play with "full time players" if you aren't one is a waste of time. Find "part time players" and play with them. The full time players aren't having more fun.

    Please, if you have to compete by purchasing gold to "catch up" then don't play.

  19. Money Sink by KylePetty · · Score: 2, Insightful

    I don't know about WoW, but in other MMORPG's I have played, there is simply too much money in the economy. The game had several ways to make money, but few ways to take it out of the economy. The effect was rampant inflation as the total amount of money in the economy kept increasing. If a new skill or event was created that would take large amounts of money off the economy, inflation and money farms would have less of an effect.

  20. Re:constitutionality? by dada21 · · Score: 3, Informative

    No, DMCA has nothing to do with copyright. DMCA is about reverse engineering, not about duplicating or distribution.

    Also, it could be well argued (not by me as I repudiate copyright entirely) that DMCA has not been enforced by "authors" nor "inventors" but by distribution cartels. Again, not within the meaning of the Constitution.

    The DMCA has zero to do with copyright and everything to do with enforcing actions of others that any free thinker would deem legal. Figuring out how something works is part of making a new device that will be better (and not potentially disturb any patents). The DMCA prevents you from figuring out how something works -- it doesn't actually enable or disable copying.

  21. Gold farming exploits by wadevondoom · · Score: 5, Interesting

    I used t play WoW. I am quite bored with it now but I played for about a year. I played through to lv 60 twice and enjoyed everything but the buying and selling. Epic items cost way too much for me (a hardcore gamer to my wife but actually a casual gamer to the Slashdot crowd no doubt) to get many.

    In the last two months of playing I made a discovery that just about blew my mind. For those not in the 'know', Blizzard allows a certain amount of mods to be used in game. These do various things such as map enhancements, custom button grouping etc. Now one of these is called auctioneer. What it does is make you money. Not just a little bit but a whole CRAP PILE of money. This mod will NOT get you banned from WoW that I know of either.

    How does it work, you ask? Glad you asked. Its very simple. If you have ever heard the phrase "Buy low. Sell High" well no truer words have ever been spoken about this addon. It scans the auction house for items that are being sold under the mean asking price. So if the average price of a stack of gold bars is 2g (for instance) and there are 5 auctions with bids below it will flag them and allow you to bid on them. You can say show me items with a bid

    I struggled with the morale of using such a tool, but as my subscription was running out I wanted to see how much gold I could make in my last 30 days. I tried to do this on paper for a few weeks early in my WoW career but it is a tiresome process. I had about 6G in the bank. I would run this once a day and by the second to last day I had over 1000g in the bank! Broken or what? It was then I realised I would never play again. What is the point? If its that easy and I can buy whatever I want then there certainly is little use in playing.

    Oh well. y other $0.02 is that I don't think I can support Blizzard too much any more. I loved Diablo2 and WoW for a time but I can't stand it when companies treat their customers like criminals. Close the loops you idiots! Don't blame the guys that spent possibly $100(s) on your @$%^ games. Its THEIR (read: Blizzard's) fault.

    End rant.

  22. Blizzard is screwed either way. by Hortos · · Score: 2, Interesting

    More people are abandoning the game not because of the inflation because you can't even buy the good armor but because its getting way too tedious. They are restructuring the dungeons so now instead of bosses dropping loot they will drop "tokens" which you can turn into loot. But they don't drop enough for 1 person to make 1 item. So you'll have to have every character if every class run through dungeons for much longer without seeing a return on their time spent. ZG and AQ are like this but they are making EVERY raid instance token based. And I won't even get into the China farmed PvP rating nonsense that went on. The problem is that Blizzard is making advancement past 60 so ridiculous that you either have to be pissed slaving away for hours or just give up.

  23. Re:What's the Problem, Exactly? by SolemnDragon · · Score: 2, Interesting

    For Kesmai, all i have to say id: asak nungi irga lubluyi.

    And i probably spelled it wrong.

    Here's the problem with farmers. A casual player can make gear that sells for 10g in the auction house. This will enable them to equip their character pretty well, not great but not bad, with a new item that someone else produced or looted.

    But wait! Gold farmers mean that for a little real money, everybody who is willing to pay can suddenly have as much gold as they need.

    This means that prices go up, because the standard is now that everyone has 1000 gold, not 10.

    Damn.

    Now all of a sudden, everything costs more- to anyone who doesn't buy WoW gold. Before, only a few players had thousands of gold. That kept the playing field relatively even. Now, the playing field gets evened once again, but at higher prices.

    This creates problems. a.) the gold farmers sell low level items (potions, etc) far cheaper and drive down the prices i'll get for anything low level i make

    b) they increase the prices on everything else, because everyone can afford more.

    So anything i can farm, i lose out on the profit of because there are so many gold farmers doing this to get the gold in the first place (items that other people need for potions, or the potions themselves, for example, are cheap. This is useful for those buying potions but not useful as a production skill anymore, because what's the point when you won't for them what you need? The whole skill class has basically been outsourced to third world countries because people want WoW gold and are willing to spend money but not time on it. It's not as much of a problem in a larger economy, but in WoW you have a small, server-wide economy with money pouring in from the farmers.)

    and anything that's a dropped item somebody else would sell is infinitely MORE expensive because they assume we all have bought the gold to pay for it.

    If you are the only kid in third grade with a $1 allowance and everybody else has $10 allowances, that's what this becomes. The kids are trading $10 things at $100 rates. If i played full time, i'd get gear drops i could sell for high rates- which would still continue to buy me less and less as farmed money poured into the economy.

  24. Big deal. by nops · · Score: 2, Interesting

    This is just something Blizzard likes to flaunt that doesn't really mean anything. On the server where I play, there's a bot that farms the same set of harpies repeatedly. People post about him in the forums to try and get him killed by the other faction. We've tried to bust up his program, initiating duels, trades, inviting him to groups, tagging his kills, mind controlling his kills, etc. I reported him twice. The first time, I got your standard CSR email "We've investigated and taken appropriate actions." The appropriate actions were, apparently, nothing. So I reported him again, and this time I got some big speech about how Blizzard is anti-bot and has banned nearly 60,000 accounts in the last month. The GM assured me they were going to investigate him, again. That was 2 weeks ago. As of a few days ago, he was still there, running his same circuit through the harpies.