Microsoft Sued over Xbox Live
fiorenza writes "Ars Technica is reporting that Paltalk has sued Microsoft in the Eastern District of Texas over its Xbox Live service. The suit alleges that Microsoft's Xbox Live infringes on two of its patents, and that the company has suffered damages 'in at least the tens of millions of dollars,' which raises obvious questions about why they waited four years to file the suit (Xbox Live was launched in late 2002)." From the article: "Microsoft, as a company that runs multiplayer game servers, is alleged to be violating these patents. It's not clear how they're doing so--the initial complaint provides literally no evidence of Microsoft's guilt. The filing instead describes the Paltalk patents and the dates that Xbox Live went, err, live. After five pages of this, Paltalk simply claims that "gameplay on the Xbox or Xbox 360 through the Xbox Live online gaming service infringes the Paltalk patents," then goes on to ask for a jury trial. Presumably, actual information will be released once the trial begins."
Presumably, actual information will be released once the trial begins.
I don't know if I'd make that assumption anymore. (see SCO v. IBM)
This guy's the limit!
Even Microsoft must be getting fed up with the instability caused by the patent system in the US. Do they benefit enough from having such a large number of patents that they would not put pressure on the system for change, or is everything building up to one big patent-lawsuit blowout with IBM/Sun/Every other major computer player (or does that work more like cold war style M.A.D.)?
Warhammer forums
I wondered how I felt about this, and I've decided this is a very good thing. I dislike MS as much as the next Linux user* but I also dislike patents. So what I hope will happen, and what I assume will happen, is that MS will be sued, but will win and these stupid patents will be invalidated. The patent trolls lose their patents and MS loses a lot of money on lawyers. yay!
*It is said "BSD is for those who love UNIX, Linux is for those who hate M$"... which I like so much I'll bring up now
*''I can't believe it's not a hyperlink.''
... that microsoft is patenting everything? Suits like this cost money.
It's rediculous, and patent reform is the only way out. These are major companies, too. Average Joe stands no chance in court against the big dogs.
"The need to build the internet comes from something inside us, something programmed... something we can't resist."
Midway's wave net per dates this buy a few yearsb at_3_Wave_Net#Ultimate_Mortal_Kombat_3_Wave_Net
hhttp://en.wikipedia.org/wiki/Ultimate_Mortal_Kom
http://en.wikipedia.org/wiki/Rush_Wavenet
Of course they waited and waited to see how much business the XBox Live was doing. Regardless of whether or not their claim has any merit, it's typical that a plaintiff like this is going to claim that should be receiving licensing fees in proportion to the scale of business at which the patent applies. If XBox Live did 10 times as well, the calculation damages should result in a figure that his also 10 times higher.
That said, there is something SCO-like stinkin' here...
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In the best case scenario this is thrown out of court and Microsoft's lawyers actually get to earn their keep. No big deal other than a few sensationalist headlines every now and again. Isn't any press good press anyhow?
In the worst case Microsoft is seriously guilty of the claims of infringement. They end up paying a few tens of millions of dollars and having to pay to liscense the stolen technology in Live. But considering that Microsoft makes billions of dollars each year as a whole company and that the Xbox division dropped something like $4 billion on the Xbox, and probably a few extra billion on the Xbox 360 at this point, does an extra ten or twenty million dollars really matter?
Considering that Live is one of Microsoft's big selling points for their console, I seriously doubt that they would put themselves into a situation where they could no long offer it until they fixed parts to work around the infringement. Either they throw some chump change at some company or they don't. Business as usual in that the only real winners are the lawyers.
Paltalk is a company that makes an addon for AOL, Yahoo, and ICQ that apparently "enhances the traditional instant message and chat room functionality you know and love with state-of-the-art voice and video that you'll enjoy with all your senses", including the equivalent of multiple-user audio/video-conferencing in chat rooms and instant messages. Presumably, then, they are going after the in-game chatting ability in X-box live. If this is true (though don't take it as read, I'm not a patent lawyer), it seems utterly baseless -- or at least, an obvious extension to an already existing technology, which is pretty much the same thing.
What's purple and commutes? An Abelian grape.
Why don't patents have a "genericized" sort of clause like trademarks do? In the trademark world, if you don't protect your trademark by at least pretending to control its use, then after a reasonable period of time you lose the right to control it. Is this not a reasonable stance to take on patents? Cases like this seem to have become more and more common with popular products violating patents.
If someone is violating your patent, you should be required to ask them for compensation within say, a year, or you lose the right to enforce that patent. It seems very unfair that a patent holder can quietly wait years for a violating product to become incredibly popular before he pops in and says "Hey! That's all mine!"
Blizzard's battle.net service? IIRC that was rolled out around 1997, wouldn't it be prior art then?
They have a patent for doing no more than the US Postal Service does with mail.
This just goes to show you how useful technology is becoming for real-life scenarios.
MS sued over Xbox live? Tremendous progress! I mean, you don't see many law suits taking place over AIM, TTY, or even IRC!
- RG>
Hey pal, this isn't a pleasantforest, so don't waste my time with pleasantries!
How the fuck do I enjoy voice and video with all of my senses?
** head explodes **
While the program is running, a Paltalk representative arrives at your house, kicks you in the shin, deposits a dog turd onto your carpet, and spits in your mouth. And for those with a sixth sense, he imagines kittens being thrown into a wood chipper.
-- I prefer the term "karma escort."
I'm not totally clear on that but I'm sure the porn industry will lead the way.
"Seven Deadly Sins? I thought it was a to-do list!"
For starters, stand close enough to the TV that you are inhaling (and smelling) O3. Now look at the screen while touching the controller, eating cheeze puffs, and screaming into your mic as you get fragged.
Fear is the mind killer.
That's an odd way to sue someone, I'd think they'd do it in a court of law.
rooooar
I guess this is the American Way? Sue, sue & sue, its quite annoying. The only reason why they are doing this is because they know MS has loads of cash.
Can they just issue them codes for 2,750,000 downloads of the Oblivion Horse Armor?
proof of how obvious it is? I mean, yeah, it took time to invent then perfect the lightbulb. But voice chatrooms? It's just a conference call over ip. Moreover, I see more and more patents that don't cover technology, but the application of technology. Seen in that light, Amazon's "One click Shopping" wasn't an invention, it was an application of cookies.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
They'll invest in a usability engineer or two.
i dent=1614740
Hey Paltalk, did you ever consider that your exit YesNo MessageBox was just a tad bit insulting? I'm well aware that I tried to close your horrible application. Furthermore, if you ask me to see if I'm SURE I want to quit, you don't have explain what will happen if I click "Yes".
For those who haven't ever seen it: http://www.imagehosting.us/index.php?action=show&
And so let's just assume that your users are complete idiots. Which many of them are. Then why the hell include a Ping frontend in your preferences dialogue box? Furthermore, why do I have to supply MY own URL to ping? Why not tell me how well I'm connected to your servers?
In conclusion, Paltalk makes a horrible interface. So I hope they lose. Or win, and hire a usability expert or two.
What's the point of suing someone who doesn't have loads of cash?
From TFA: "The two patents at issue are the '523 patent and the '686 patent, both of which involve server-group messaging."
I read every comment that was posted prior to starting to write this. Lots of babble about "Oh, Battle.net predates this" and "it must be about voice over Live". Read, people!
The '523 patent, from a cursory reading of the one independent claim, looks to involve transmissions from a collection of host computers (think individual Xboxen), back to a central server, where the data is aggregated, and then returned to one of the host computers. Interesting bit is that it's dealing with a unicast network and payloads, which doesn't sound like packet-based transmission. See the long, boring words of the patent for more details.
The '686 is an extremely narrow-looking patent, addressing the creation of a "group" of computers for messaging purposes. See Claim 1 - there are 6 ennumerated elements, each with subconditions, and a final non-ennumerated element; infringement would have to touch each and every one of these elements.
Mayby a statue of limitations is in order if you havn't filed a claim against a company within 5 years of them putting a product out you loose the rights to the patent.
voice chat isn't included in the dashboard like xbox live version 1 but peer to peer communications.
There are games - specifically EA games that use servers, but i'm not sure how the voice is handled on them or if the servers are for games, stats or data gathering or other purposes.
I'm not a lawyer, but I was around at Williams/Midway at the end of MK3 Wavenet and by my reading of the 523 patent claims, Wavenet is not prior art. The patent claims a set of computers pushing messages up to a server every so often, the server aggregating them and pushing a compound message back down to everyone who needs to know. It claims this running on a fixed, short time interval, over the Internet, with the groups being registered and subsequently joined by individual computers.
However, there is nothing in common with Wavenet. Wavenet was an asynchronous peer-to-peer arrangement which did no aggregation and worked over ISDN lines so that it had much higher bandwidth and lower latency than was available via the Internet for arcades at that time (28kbit modem).
With all that said, I don't see merit in this lawsuit. I've shipped Xbox games including online play and I know how Xbox Live works. I don't think there's anything I can publicly disclose, but suffice it to say there's none of it that I know of that works on this aggregated fixed-framerate multicast sort of model.
Graham
Who will they root for? Microsoft sued by patent troll... Is M$ evil for infringing on an "innovator's" overly broad messaging patent...? Or is it just a patent troll w/ some obvious patent they don't deserve, and M$ is actually in the right? Damn! What a conundrum!
Sorry, I don't mean to laugh, but I just can't wait to see how this one pans out. Has anybody here crapped themselves yet? Heh.
Uhm, doesn't gamespy offer services very close to Xbox Live? So they must have been violating their patents longer than Microsoft has.
I hope patent trolling accelerates to such a point that the US law makers will be forced to confront their stupid decision & rectify it sooner rather than later.
I am not sure exactly which is being referenced here, but there are a few other areas other than Live tha will be hit.
Voice: Ventrilo and other such Voice communication software packages. Heck, many of the newer games, Battlefield 2 and UnReal Tournament 2004 for instance, have VOIP built into the software.
Games: Pretty much any PC game out there, which has a multiplayer option, has to connect to a "server" and get the packet updates for the game from that computer. How is it that they are willing to sue MS for Live, but not the various game companies for their "infringment"? Heck just think of the money they could get from the likes of Blizzard and Sony alone.
I am not a lawyer, I don't play one on TV, and I didn't sleep in a Holiday Inn Express last night, but I would think that this case needs to be thrown out on the basis that they don't have a leg to stand on. Mainly because I believe there is plenty of previous art to invalidate the patent itself. They filed for the patents in 1996, and received it 1998 (I think I read that correctly). I have ben playing multiplayer games a lot longer, and working on computer networks even longer. But then this is our legal system and patent system we are talking about, like it or lump it.
Here I come to save the da... *thud*
I gotta get me a shorter cape.
Driving them to financial/personal ruin and possibly bankruptcy.
"I don't know, therefore Aliens" Wafflebox1
I'm so sick of these whiny people who want to make a quick buck. He will lose not because of the size of Microsoft, but it is a very stupid claim,
Microsoft would rather lose the lawsuit and pay a few million rather then invalidate a tool that they can use aganst other companies.
Microsoft will either buy the company or tie them up in years of lawsuits (which will kill the company). In the end, chances are Microsoft lawyers will either find a problem with the suit or the holding company will get so tired they will just settle out-of-court.
Spell cheek you've failed me four the last thyme!
Isn't it ironic that when Sony was sued over their controller all the hate on here showed through and the cheering on here was immeasurable. But now that MS has been found to be infringing on yet another company's patent you don't see those same people cheering. What, is Sony the only one who fucks up? No, I didn't think so.
...bloody time!