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Square Enix Supports Sony, But Not Too Much

Next-Gen reports that Square Enix is throwing just the right amount of support behind Sony. In some fairly non-humble statements, Square Enix senior VP Michihiro Sasaki talked about their positioning in the next generation market. "'We don't want the PlayStation 3 to be the overwhelming loser, so we want to support them,' he said. 'But we don't want them to be the overwhelming winner either, so we can't support them too much.' Sasaki's comments (which were pulled out of context and dropped into the WSJ article) don't exactly take the humble approach regarding Square Enix's heavy influence on the popularity of the PlayStation brand. The PS2-exclusive FFXII sold over 1.7 million units for a premium $80 equivalent price tag in the first four days after its Japan launch."

109 comments

  1. Wii.... by BlahMatt · · Score: 1, Insightful

    A final fantasy on the wii would be great. I think that the wii is the one system that might break square enix out of their drought and come up with something truly innovative.

    --
    To understand recursion, one must first understand recursion...
    1. Re:Wii.... by ricree · · Score: 1

      Considering the amount of final fantasy games making their way to the DS, I'd say that a final fantasy game on the Wii isn't all that unlikely. That said, final fantasy is one of the best franchises that Sony has for their system, and they aren't going to let it slip away easily. I would be very surprised to see the main line of final fantasy games leave the PS3 unless Sony really screws up.

    2. Re:Wii.... by hansamurai · · Score: 1

      Final Fantasy is coming to the Wii. Though in the form of Crystal Chronicles, which suffered from GBA connectivity for the Gamecube. Hopefully this version doesn't require four Nintendo DS's and four link cables to play four player.

    3. Re:Wii.... by Anonymous Coward · · Score: 1, Informative

      Final Fantasy on the Wii would be a big step backwards from FF13, graphics-wise. Not gonna happen for a franchise that always prided itself on pushing the limits of technology. Likelier possibilities are Dragon Quest on the Wii (not unlikely), FF spinoff franchises on the Wii or the 360 (possibly), and FF on the 360 (only if the PS3 is a complete and utter failure, and the 360 somehow manages to return from the dead in Japan).

    4. Re:Wii.... by SyncNine · · Score: 2

      Final Fantasy Crystal Chronicles has been announced for the Wii already, see here. It has also been announced for the NintendoDS, along with all of the Final Fantasy remakes that they have previously announced. It seems that Square-Enix is well aware of the potential that the new consoles hold.

      --
      To the darkened skies once more, and ever onward.
    5. Re:Wii.... by arodland · · Score: 2, Funny

      A Crystal Chronicles game is not "A Final Fantasy". Just as Tactics isn't, Dirge of Cerberus isn't, and if we try hard enough we should be able to get X-2 disowned as well.

    6. Re:Wii.... by jferris · · Score: 1

      I would love to see Kingdom Hearts on Wii. I own both of the ones on PS2 and the one for DS. I could see the Wiimote making this game even more fun. :-)

      --
      You are in a maze of little twisting passages, all different.
    7. Re:Wii.... by Anonymous Coward · · Score: 0

      Go away, fanboy. Nobody cares about your elitism, and a game with "Final Fantasy" in the title isn't not really a Final Fantasy game just because you don't approve of it.

    8. Re:Wii.... by Anonymous Coward · · Score: 0

      I actually wouldn't be too surprised to see a Final Fantasy (beyond Chrystal Cronicles) on the Wii; in fact I can't think of a single series I don't think someone would bring to the Wii. The thing with the Final Fantasy games is that they really aren't that technically advanced, they get their appearance because of the hacks and gameplay limitations of their games; if you go back to the playstation FF games you'd notice that most of the games have very controlled camera angles like the Resident Evil Games.

      Now being that the Wii is about 4 times as powerful as the Gamecube (if rumors are to believed), and that it's storage medium is about 6 times the size of a Gamecube disc, by using the techniques that were employed in the Resident Evil games you could produce one of the prettiest Final Fantasy games ever; the only limitations you'd have would be the limitations provided by your artists' imaginations.

    9. Re:Wii.... by mrchaotica · · Score: 2, Funny
      ...unless Sony really screws up.

      You say that as if it hasn't already happened.

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    10. Re:Wii.... by brkello · · Score: 1

      Eh, I don't really think that is a fanboy statement to be honest. Those games are significantly different. I think he is just being more of a purist. I don't think he was saying those games were bad (I hope not, tactics was great)...it's just that it isn't a core Final Fantasy title. Like playing Super Mario Tennis isn't playing a Super Mario game.

      --
      Support a great indie game: http://www.abaddon360.com
    11. Re:Wii.... by VGPowerlord · · Score: 1

      It wouldn't be the first time that Square has done this.

      For instance, Final Fantasy Adventure is the first game in what is more commonly known as the Mana series. It even has a remake, Sword of Mana.

      Final Fantasy Legend 1-3 are the first three games in the SaGa series.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    12. Re:Wii.... by masklinn · · Score: 1

      four link cables to play four player.

      Can't speak for the DS', but I can for that one: since the DS doesn't have link cables in the first place (it's all 'bout WiFi bro!) that will never happen.

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    13. Re:Wii.... by The_Third_Man · · Score: 1

      We all know where Crystal Chronicles lead us... http://www.penny-arcade.com/comic/2003/08/25

    14. Re:Wii.... by arodland · · Score: 1

      Yeah, that's what I meant. I have no beef with Tactics (or TA), and I can't say anything about FF7:DC because I've never even seen it -- they're just not "mainline games". Neither is Crystal Chronicles. It's got some tie-ins, but the gameplay and universe aren't fundamentally FF. Besides, the title isn't spelled "Final Fantasy (roman numeral)". With X-2, though, it's more of a dig on the game itself than a purist argument :)

    15. Re:Wii.... by wheany · · Score: 1

      What do you mean "truly innovative?"

      Final Fantasy is the one RPG series where the combat and character development has never been the same twice.

    16. Re:Wii.... by TLSPRWR · · Score: 1

      Final Fantasy is coming to the Wii. Though in the form of Crystal Chronicles, which suffered from GBA connectivity for the Gamecube. Hopefully this version doesn't require four Nintendo DS's and four link cables to play four player.

      Suffered? Using the Gameboy Advances helped the game out immensely. The screen could be used just for action and menus and item selection could be done on your personal screen. Granted, it's slightly expensive to play if everyone doesn't already have the cables and GBAs, but playing through that from start to finish with 2 of my friends was one of the best multiplayer experience I've had in a while.
      I'm looking forward to having the Wii support wireless DS connectivity. That will make Crystal Chronicles that much better, having a touch screen and two personal screens will make for an even better experience.

    17. Re:Wii.... by SyncNine · · Score: 1

      Don't worry, you were right about FF7:DoC. If that game had tried a little bit harder, I probably would have actually felt Square-Enix sucking on my nuts (instead of just feeling like they were *trying* to suck my nuts), as that game was very obviously made completely as fan-service and really fails to stand on its own with any single merit. If the only allure of the game is that it has Vincent in it .... maybe the game shouldn't have been made?

      Actually, I played the same game three years ago without Vincent and with a better combat system and better graphics, it was called 'Devil May Cry'. Oh, and it didn't make this massive sucking sound where I was sitting when I stood up from the couch.

      --
      To the darkened skies once more, and ever onward.
  2. They don't have to take the humble approach... by jfclavette · · Score: 2, Insightful

    Sony has pretty much been carried by SQUENIX since the PS1. I think they're the most underestimated presence in the console market after IBM. The battlefield would be wholly different without them.

    1. Re:They don't have to take the humble approach... by Azarael · · Score: 2

      Yeah, GTA, Tekken and Gran Turismo (probably lots momre) didn't really sell that many copies..
      I'm sure that FF games accounted for a big chunk of PS game sales, but there are a bunch of other good franchises out there.

    2. Re:They don't have to take the humble approach... by Ryan+Amos · · Score: 2, Insightful

      GTA, Tekken, and Gran Turismo sold a lot of copies.

      Final Fantasy sold a lot of PSXs and PS2s. Therein lies the difference.

    3. Re:They don't have to take the humble approach... by Astarica · · Score: 1

      There are over 100 million PS2s sold in the world. If you take every Square game sold on the PS2 and count the number of unique fans that comprised them, I doubt that number is even more than 10 million (it's almost always the same people buying the same SQIX games). If every unique fan bought a PS2 solely because of a SQIX game, then what the heck are the other 90 million PS2 owners who did not buy a Square game doing? Did they buy the system for the privilege to own the system that SQIX develops for?

    4. Re:They don't have to take the humble approach... by OmegaBlac · · Score: 2

      And you don't suppose that GTA 3, GTA: Vice City, and GTA: San Andreas being exclusively released on the PS2 first (months to a year before the Xbox/Xbox360 version) didn't sell alot of PS2s also? I bet that GTA alone helped sell more PS2s then FFX or FSXI in the US.

    5. Re:They don't have to take the humble approach... by ArmyOfFun · · Score: 2, Insightful

      There are two franchises which move consoles in Japan: Final Fantasy and Dragon Quest. Were there other quality games out there for the PSX and PS2? Absolutely. Did they register any near as important as FF or DQ? Not even close, not in Japan. Without FF or DQ you basically lose the Japanese RPG genre on your console. That genre isn't nearly as important in the west, but in Japan, a console is dead without them.

    6. Re:They don't have to take the humble approach... by Astarica · · Score: 1

      A FF or DQ game sells around 3 millions. If you assume the buying population of these games are pretty similar then let's say a FF + DQ game combines for 5 million unique players. Again, if all 5 million players bought a PS2 for one of those games, that leaves 5 million PS2 down. I don't know what the PS2 numbers shipped are for individual regions, but I know worldwide number is 100+ million and Japan has to have at least 1/3rd, so that'd leave you with 28 million PS2s left, which would still be plenty for a commanding lead in Japan.

      While we may think Japanese are so hardcore into RPGs that they would buy a system for a RPG they didn't buy, I doubt that's how it actually works. There's a lot more to RPGs than just SQIX.

    7. Re:They don't have to take the humble approach... by masklinn · · Score: 4, Insightful

      There are two franchises which move consoles in Japan

      Mario, Link and Pikachu say hello

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    8. Re:They don't have to take the humble approach... by justchris · · Score: 2, Interesting
      Yes, they sold a lot of copies, but were it not for FF7, all of those games except Gran Turismo would exist differently than they are today. It was Square dropping support for the n64 which A) Drove a lot of sales to the PS1 away from the n64, singlehandedly giving Sony a lead in marketshare for the first time that generation (before that, the n64 was still beating the PS1 in sales) and B) Encouraging other developers to move away from the Nintendo platform. Some of the smaller developers had already switched for money issues, but the large publishers and big names followed Square's lead, and that is what boosted Sony over Nintendo. Had Square backed Nintendo, many other developers would have followed suit, and a lot of the great PS2 games you enjoy today very likely would have been GC games instead.

      You don't have to sale the most games to have the most influence. Don't forget that the first 2 installments of GTA sold almost nothing, and it wasn't until GTA3 that Rockstar even became relevant as a developer. Just because their game sold more copies doesn't mean anyone gave two shits about them for most of their existence.

      --
      just some guy
    9. Re:They don't have to take the humble approach... by Anonymous Coward · · Score: 0

      Had Squaresoft backed Nintendo, they might still be Squaresoft, and they might still be producing fun games instead of barely interactive movies.

      They decided to use the PlayStation because the PlayStation could play more pre-rendered movies and than the N64 could. In ever other way the N64 was superior to the PlayStation, but because Squaresoft had decided they wanted to make movies and stop making games, they went with the PlayStation.

      Personally I'd rather see the Squaresoft side of Square-Enix stick with the PS3 and die together with the Enix side using DragonQuest to bring the Wii to the top of the pack. The sooner Square-Enix returns to being Enix, the better the industry will be.

    10. Re:They don't have to take the humble approach... by DaSH+Alpha · · Score: 1

      That's a valid point, but I (like many others I'm guessing) bought a PS1 (and PS2) specifically for the Square-Enix games. Without them, I may have never bought a Sony console (and would have missed out on Castlevania: SOTN, one of the few non Square-Enix games for the PSX that I loved and made getting the console worthwhile for me).

    11. Re:They don't have to take the humble approach... by Leviance · · Score: 2, Interesting

      You forget how many PS2 owners have had to buy second and/or third consoles...

    12. Re:They don't have to take the humble approach... by KDR_11k · · Score: 1

      Had Squaresoft backed Nintendo, they might still be Squaresoft, and they might still be producing fun games instead of barely interactive movies.

      No, they'd still have Sakaguchi who's the reason for this interactive movie trend.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:They don't have to take the humble approach... by staticneuron · · Score: 1

      Sony isn't as arrogant as people try to make them seem. People have attached a persona to a succesful entity, as always. Nintendo didn't have to bend over backwards to get FF back on thier system, it was SE that had to bow to thier whims (and make crystal chronicles) so the can bank on the Gameboys success.

    14. Re:They don't have to take the humble approach... by staticneuron · · Score: 1

      "Had Squaresoft backed Nintendo, they might still be Squaresoft, and they might still be producing fun games instead of barely interactive movies" Personal opinion? I have sat down and counted out of curiousity the ratio of FMVs AND in game cutscenes to the gameplay and time to complete the game. On average the gamplay still is attributed to over 90% of the time spent on playing the game. Some people like to have areason to play a story. The long FMVs and game cutscenes help serve as a break and a reason to continue playing. What other types of games offer as much gameplay

    15. Re:They don't have to take the humble approach... by justchris · · Score: 1

      Nintendo didn't have to bend over backwards, no. I don't think Yamauchi even had to apologize, but they did have to be willing to play fair with each other. Nintendo didn't bend over backwards for FF:CC, but they did give Square a very nice deal to get it, and in exchange, Square got access to a very lucrative GBA market. Which is especially good for them, since the GBA (and now the DS) appear to have higher attach rates than home consoles, likely for obvious reasons.

      --
      just some guy
    16. Re:They don't have to take the humble approach... by justchris · · Score: 1
      That's completely wrong. They decided to use the PS1 for several reasons, not the least of which was that the president of Nintendo (Hiroshi Yamauchi) antagonised some people at Squaresoft.

      But the overriding factors were cheaper licensing fees (more money in their pockets), larger media (less compression needed, so their programmers could be lazy and still release games quickly), and the ability to include prerendered FMV (just for fun I assume). It was all these things combined that led to the switchover, and I doubt there are many people who could accurately say which was the more important.

      --
      just some guy
  3. What else is new? by Guppy06 · · Score: 5, Insightful
    This is the same Squaresoft prima donna we saw ten years ago. "Cater to us or your silly little console will go down the tubes." I think they're still in a state of shock over
    • the fact that Nintendo is still alive and well, and
    • the fact that all of their non-RPGs were more or less panned (and even many of their non-FF RPGs weren't all that great, either), and
    • the fact that Sprits Within bombed
    Of course, I don't think the way Sony bent over backwards to get Final Fantasy exclusively onto the PlayStation really helped Squaresoft come back down to earth.

    Squaresoft always saw themselves as being on par with Nintendo or Sega, able to produce top-rate titles in any genre they choose to grace. They still haven't learned they aren't.

    I still feel like Enix is the big loser with this merger. Enix was that good, Squaresoft just thought they were.
    1. Re:What else is new? by Astarica · · Score: 3, Insightful

      Enix was a non presence outside of Japan. While Enix might have been content to what amounts to printing money in Japan, the merger was necessary to get any kind of worldwide status.

      On the subject of being arrogant, Enix did not support Nintendo either in the N64 era. While SQIX might be a significant presence in Japan, they might be surprised to find that the rest of world do not care about them as much as they think, just as Japan does not care about Madden 0X or GTA. However the rest of the world is a bigger market than Japan, so it'd be a good idea for them to start catering to the rest of the world.

    2. Re:What else is new? by 7Prime · · Score: 1

      That's NOT a very good analogy. GTA and Maddan are basically dead in Japan (and never really lived), I don't even know whether Maddan is released over there. On the flip side, Final Fantasy does VERY WELL over here, in fact, moves quite a few more units than in Japan... even though the per-capita offering is much smaller. With the newly revived interest in Dragon Quest, due to the popularity of DQ8, you can bank on them caring a lot more about the US than ever. Japanese RPGs do pretty well over here, they tend to come up with about the same amount of frequency as do Maddan and GTA games, which is why more and more RPGs are being localized, even though the addition of voiceacting makes this process much more costly nowadays.

      The US is much more arrogant about what it cares about than even Japan (and yes, Japan is very arrogant), there's not much of a comparison between companies like EA and Square.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    3. Re:What else is new? by kinglink · · Score: 1

      "the fact that Sprits Within bombed"

      Oh it didn't bomb... I mean costing 200 million dollars and making back a fraction.. that's just good business? And then Advent Children needed it. how can you say it bombed. :)

      Square is definatly a prima Donna, and you're right, Enix definatly was the big loser. Now we have crap like Dragon Quest Rocket Slime and Dragon Quest monsters? These could be great unique series, but I have to think Squaresoft has spoiled the drinking well.

      The most interesting things is they have basically hinted that KH is still up for grabs, so now some systems are going to fight like little girls over that tidbit, while the rest of us, even the FF fans who hated the hybrid crap of the first KH or watching Square shill their FF characters one more time, will just sit back and look for new innovative games.

      Hell Mistwalker looks like they have a lot of power, enough to take over the place that Squaresoft occupied back on the PSX, as long as Japan is willing to give the 360 a chance. Two of the greatest producers, bring two amazing looking RPGs, America's taking notice, my question though is will it move the systems?

      And with Square bringing FF XII so late, FF XIII probably won't even be available for another 2 years. It sounds to me like the PS3 has lost their support. Square has FFXI for the 360 already (right?) and will have Crystal chronicles around launch for the Wii? Don't know how good they will be but DAMM if that isn't an interesting move?

    4. Re:What else is new? by Rydia · · Score: 1

      Do you know anything about the merger, or Enix in general? Enix bought Square. Square contributed the President, but the Enix shareholders gained loads of money and the board is mostly Enix. Enix just never worked like Square... much more low-key.

      That said, Enix invented the spinoff. DQM has been around for a long time, in adition to a few other spinoffs. It also seems you haven't even read about these games, since they are actually quite well-regarded. Why is that? Because unlike most other companies, Enix has really always stood for quality.

      MS (and most people) are deluding themselves that two RPGs (from non-series, no less) will wag the dog enough to get the 360 acceptance in Japan. MS won't get FF or DQ, and by the time those RPGs are out, we'll probably have at least pre-release hype for DQIX and FFXIII, which will absolutely crush anything trying to compete, marketing-wise.

      That, and the 360 is already pretty much dead in the water in Japan.

    5. Re:What else is new? by justchris · · Score: 2, Insightful
      I think you underestimate the Japanese people and Mistwalker both.

      First of all, if the games are good, the Japanese will take notice.

      Second of all, Lost Odyssey looks pretty damn interesting. If I don't already have a 360 by then, it will likely be the game I purchase a 360 for (although I'm American, so I can't really speak for the Japanese).

      Lastly, Blue Dragon will be out by the end of this year. Sony isn't going to have anything available to counter it that quickly out of the gate. And Nintendo only has a Dragon Quest spinoff series to counter it. Both DQ Swords & Blue Dragon are fairly untested, so it seems to be a fairly level playing field between the two of them.

      --
      just some guy
    6. Re:What else is new? by _xeno_ · · Score: 1

      I think you overestimate Mistwalker's chances. Earlier today Slashdot ran a story about Next-Gen's top 20 games at the Tokyo Game Show. If you read through their article, they list the two Mistwalker games as co-winners of the #1 slot. (I'll try linking to the last page but I have a hunch it won't work without paging through the rest of the article first.)

      These are severely muscular names; any fan of Final Fantasy would do well to check these games out. In fact, most of them would spare no expense to buy an Xbox 360 simply to have these games -- that is, once they know the games exist.

      At the show on two public days -- Saturday and Sunday -- only the hardcore gamers who had read Famitsu and knew Blue Dragon and Lost Odyssey were something not to miss were lined up around the booth.

      Apparently there isn't a lot of buzz about those games. Now I know that Japan isn't like America, but I'll bet they aren't immune to marketing either.

      Final Fantasy VII was a giant hit in the US, but it was also the only Final Fantasy I can remember being heavily advertised. I don't think it would have been anywhere near as big without the giant advertising campaign in the US.

      Unless Mistwalker does some serious advertising, no one is likely to notice them, if only because they're releasing for the XBox360. The XBox360 has done horrible in Japan. Without knowing to look for it, I expect most Japanese gamers will ignore the XBox section of the stores and skip straight to the Nintendo or Sony sections.

      The Mistwalker games could do really well - but only if people know about them, and know to look for them as XBox360 games.

      (Although the XBox360 is considerably smaller than the PS3, and Japanese are notorious for liking smaller electronics, so Sony may not be as much of a sure thing in Japan as they think...)

      --
      You are in a maze of twisty little relative jumps, all alike.
    7. Re:What else is new? by Kuukai · · Score: 1
      This is the same Squaresoft prima donna we saw ten years ago. "Cater to us or your silly little console will go down the tubes."
      Last year Yoichi Wada, president of Square Enix, announced that Kingdom Hearts II would be, "The best game to ever grace the PS2" (or tied for best, it's a little ambiguous, but WROONG nonetheless). It's amazing how conceited they are.
      I still feel like Enix is the big loser with this merger. Enix was that good, Squaresoft just thought they were.
      Umm, name a game Enix was developing in-house at the time of the merger. Heck, name one it was developing in-house within ten years of the merger. They might be a good publisher/producer, but their games weren't actually made by them, and were created mainly by outside companies, so I don't really think you can ascribe any sort of identity to them as far as game design goes.
      --
      Sendou Wave Kick!!
    8. Re:What else is new? by aichpvee · · Score: 1

      What's funny is that Squaresoft's non-FF games were way better on PSX than their FF games. Parasite Eve, Bushido Blade, Vagrant Story, and Threads of Fate were all better than the PSX Final Fantasies, particularly FF7 which is easily the worst game in the series since Famicom/NES.

      --
      The Farewell Tour II
    9. Re:What else is new? by kinglink · · Score: 1

      If you think Mistwalker is going to make a game and not announce the shit out of the game you're the one making the misestimate.

      Even if Mistwalker does a small amount, Microsoft will start showing the SHIT out of those games, demos, kiosks, and probably events for weeks just for those games. Hell there's probably going to be a parade. FFXII day? Try Mistwalker month.

      There is s tremendous amount of buzz about this game, but then again this is their real debut in japan, the japanese public is going to get to know this game now.

      Besides which Famitsu isn't a "gaming magazine" by american's crap standard where they review games and get "exclusives". Famitsu is more of a gaming bible. If you are a gamer you'll know famitsu and likely get it on a weekly subscription. A great mark in Famitsu is more than just a good sign.

      This is going to do well for them because the people at mistwalker know how to sell games, Microsoft will learn (I hope) and it will be a great step. I don't think people are overestimating the group, I think people are just realizing that Microsoft might have something special coming.

  4. That is like saying... by Astarica · · Score: 1

    Nintendo, whose (Pokemon/Zelda/Mario/whatever) sold (some large number of copies) in (some short number of days), will be heavily supporting the Wii so they have already won the battle, and if they do not support Wii too much, then the Wii is surely doomed. I am as big a Square fan as anyone else, but if every unique person who bought a Square game bought a PS2 solely because of some Square game and Square never existed, then PS2's worldwide numbers would decrease no more than the # of unique Square fans that exist. This would make them go from what, 100 million PS2s to 90 million at best? The Playstation 2 dominance always rested on the quantity. There simply isn't enough games sold to per any company to explain why there are so many PS2s in the world. Will losing Square hurt? Sure, losing anything hurts. But I doubt Square is even responsible for 1/10th of the success of PS2. In fact I don't think any one company, including Sony themselves, is responsible for 1/10th of PS2's total sales.

    1. Re:That is like saying... by hansamurai · · Score: 1
      I would argue that one game alone helped move atleast 1/10th of PS2's total sales: Grand Theft Auto III. The game sold over 11 million copies, also leading to its two direct sequels which each sold 13 million copies. That's almost 40 million games sold from three titles. The game also spawned/expanded a whole new genre, creating a path for titles like the Getaway (over 3 million copies sold) and True Crime (just under 3 million copies sold).

      Who knows how many people bought a PS2 simply for the Grand Theft Auto experience, of course nobody, but it definitely had a huge effect.

      Source

    2. Re:That is like saying... by Shados · · Score: 2, Insightful

      The main thing I beleive, is that Square put the FIRST Playstation on the map with FFVII. I hate the game with a passion, so I'm not saying this as a fanboy, but I remember that until FFVII, the PS was just one of 102974071240912 CD-based consoles that would have flopped, like all the others who tried...then poof it came, all the FF fanboys shelled out regardless of if any other good games were out for it...and then the rest followed... And the PS2 kind of inherited and enhanced that popularity, and so on.

    3. Re:That is like saying... by Astarica · · Score: 1

      A game can't be responsible for more system sales than the number of copies it sold. No one bought a Playstation 1 because of Final Fantasy 7, but did not buy Final Fantasy 7. At best every person who bought Final Fantasy 7 also bought a Playstation 1 for solely this game. There is no doubt that FF7 jump started the PSX considerably, but in the grand scheme of things, it'd be lucky to contribute to 1/10th of the eventual success.

    4. Re:That is like saying... by Shados · · Score: 1

      Well, my point is that yes, it can be responsible for more PSX sales than it sold... Word to mouth.

      Person A is a FF fanboy, and shell out for a PSX just to play one game. 2-3 other games come along, they get it. Friend comes over, see those games (and would NEVER have seen a PSX in the first place if it hadn't been for the FF fanboy), and decides to buy one too, and so on.

      You said it. FF7 jump started the PSX. But without that jump start, it would have suffered the fate of the 3DO. So in a way, the very existence of the PS2 today is in no small part due to FF7. Its stupid that such a crappy game had such a cascading effect, but it seems like its what happened to me.

      Its a chicken and the egg situation, if you see it that way. A lot of games would never have been published on the PSX without the FF7 fanbase buying PSX...and a lot of people wouldn't have bought a PSX without those games being published.

    5. Re:That is like saying... by johnsmith_12345 · · Score: 1

      Remember the PS2 shitty quality. I have had 3 PS2's break on me and My 4th is being held together by spit and duct tape.
      Side note. Walmart has a really good return policy....

    6. Re:That is like saying... by Reapman · · Score: 1

      Myeh... I honestly don't take into consideration anyone saying xyz product is crap these days. I have a PS2, XBox, and GC. Only had problems with the XBox. I've heard a lot of stories about the PS2, but mine's been running solid for years. I honestly think the quality of any product like a console is probably less then stellar, and you either get lucky or you don't. Now I'm hearing the 360 had issues. I imagine the PS3 will too. Wii? Nothing indicating yet but who knows.

      Same with phones... I had a treo 600 for over a year no problem, but you could also read about someone with 4 treo's in 4 months. *shrug*

    7. Re:That is like saying... by justchris · · Score: 1

      More importantly, without Square publicly announcing they were moving their franchies from Nintendo to the PSX, most Japanese developers would not have followed suit, and most of the games they released for the PSX would have headed to the n64, so the "incredible variety" of the Playstation brand would have been non-existant (as it was for a long period before FFVII came out), and Nintendo would still be on top. Square has, and has had, a lot of mindshare, among both gamers and publishers. If a company like Square says they don't have faith in a console, even people who don't play Square games will take notice.

      --
      just some guy
    8. Re:That is like saying... by Breakfast+Pants · · Score: 1

      My CD drive died within 5 months, and I know 3 friends whose drives died as well (two were early enough to be replaced free of charge). We all had PS2's from the original batch.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    9. Re:That is like saying... by KDR_11k · · Score: 1

      It certainly can sell more consoles than games. Not directly but indirectly. People look at the list of great games, see how many there are for the PS2 and buy that console. Even if they never buy 90% of those games they still padded the list enough to make the PS2 look like the best deal.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    10. Re:That is like saying... by staticneuron · · Score: 1

      "I hate the game with a passion, so I'm not saying this as a fanboy, but I remember that until FFVII, the PS was just one of 102974071240912 CD-based consoles that would have flopped, like all the others who tried" One game never makes an entire system. Grand turismo, resident evil, tomb raider, tony hawk, the tekken series and MGS just to name a few helped propel the original playstation to its success. If the FF series never came to the system then the Gran turismo series would have to hold the mantle..... as a matter of fact to this day gran turismo has sold more copies than FFVII.

  5. Finally! by robyannetta · · Score: 2, Funny

    Finally, we'll have a decent processor to render EQII on.

    --
    - Just my $0.02, take with a grain of salt, your mileage may vary.
  6. Err... by jferris · · Score: 1

    I meant on my GBA, not DS. Too many systems floating around my house.

    --
    You are in a maze of little twisting passages, all different.
  7. +3 Possibility by AlexanderDitto · · Score: 1

    It won't require any link cables, because hey, guess what? The DS doesn't HAVE a link cable port. That gives the whole idea an immediate boost, along with the fact that using a wireless DS with the game is just flat out easier to do than a wired GBA. Add to this the smashing success and essential omnipresence of the DS, and you're looking at a game that might just be a hit, or at least won't suffer many of the downfalls Crystal Chronicles did.

    --
    No, Mr. Green. Communism is just a red herring.
    1. Re:+3 Possibility by steveo777 · · Score: 1
      Well, as far as CC goes... if Squenix nix's the horridly repetative music, repetative gameplay, and the shared magic system.

      It was almost impossible timing magic. You had three people saying "3.. 2.. 1.. NOW!" to cast complex spells. Now, I'm sure there are teams of people all over that can wipe the floor with their cooperation, but it was very frusterating for my friends and me.


      The music got on my nerves about 20 minutes into the game, and about 5 minutes later I just turned on the stereo. I'm not sure how long the tracks are, but they're not composed very well for a repeating background. If you expect a player to be in a dungeon or overhead map for 10-20 minutes at a time, then please, please compose enough music so that I don't have to hear the track more than twice per run. Or make it easy to ignore. (on a side note, I'm pretty sure the Wii will not be able to play MP3 over music tracks like the 360 and, hopefully, the PS3. this makes me sad.)


      The gameplay is far too simple. Three timed hits... over and over again. I've already mentioned my problems with the magic system. But it's just as bad either way. Hit hit hit, move. Hit hit hit, move. Power attack, move... Hours and hours and hours...

      I don't think I'll ever finish the game.

      --
      This sig isn't original enough, it's time to come up with something witty...
    2. Re:+3 Possibility by Phisbut · · Score: 1
      I don't think I'll ever finish the game.

      Don't. You'll be dissapointed. I finished it with two buddies, and it was pretty dissapointing. Lame story, and as you said, boring fight system (not counting how many times we said "Bring the bucket over here, there's a monster tearing me apart offscreen"). And those random "story telling" cutscreens at crossroads... long pointless conversation and in the end, they give you... ... ... a potato! Gawd we laughed on that one.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
  8. What was that? by AlexanderDitto · · Score: 1
    Run that by me one more time?

    Final Fantasy on the DS would be a big step backwards from the PSP, graphics-wise. Not gonna happen for a franchise that always prided itself on pushing the limits of technology.
    Funny how that echo rings. Ironically, PSP is the one getting the "spinoff franchise," with a sequal to the sequal of the sequal of Final Fantasy VII coming out. I'm not at all looking forward to it. Final Fantasy III on the DS? YES PLEASE.

    You realize, of course, that there IS a confirmed Dragon Quest Game coming out for the Wii, and the 360 has not even the rumor of real Final Fantasy on it.
    --
    No, Mr. Green. Communism is just a red herring.
    1. Re:What was that? by Astarica · · Score: 1

      The sequel to the sequel to the sequel of FF7 is also a lot more well-known, on a worldwide level, than Final Fantasy 3 which didn't even make it out of Japan.

    2. Re:What was that? by Blakey+Rat · · Score: 1

      the 360 has not even the rumor of real Final Fantasy on it.

      Uh. The 360 has Final Fantasy XI, actually.

    3. Re:What was that? by foofboy · · Score: 1

      He said a real Final Fantasy :)

    4. Re:What was that? by geminidomino · · Score: 1

      GP: the 360 has not even the rumor of real Final Fantasy on it.

      You: Uh. The 360 has Final Fantasy XI, actually.

      Your tone suggests a contradiction, yet I don't see one.

    5. Re:What was that? by AlexanderDitto · · Score: 1

      Thank you. Glad someone noticed the nuance... I put it there for a reason. ;)

      --
      No, Mr. Green. Communism is just a red herring.
    6. Re:What was that? by AlexanderDitto · · Score: 1

      While this may be true for the original Final Fantasy III, I don't believe it for a moment when it comes to the remake. Really, it's unfair to compare a game that came out years and years ago with a current release, so comparing the original FFIII is really old, shrivled up apples (from Japan) to new, shiney oranges.

      That said, if you were to ask around, I'm sure you'd find a lot more people who know about, and are excited about, the new FFIII release on the DS than you would people who know about Final Fantasy 7: Yes, We're Trying to Screw it Up Even More on the PSP.

      --
      No, Mr. Green. Communism is just a red herring.
    7. Re:What was that? by justchris · · Score: 1

      Which is why it pretty much has guaranteed sales. Everyone knows there was a Final Fantasy 3, they just never got to play it. So they'll buy it out of curiosity if nothing else.

      --
      just some guy
    8. Re:What was that? by Anonymous Coward · · Score: 0

      Actually, neither of those games sound particularly appealing. Maybe its just me.

  9. Re:And Now For Some Real Next Gen Console News by Anonymous Coward · · Score: 0

    ok... that first Road Rash game looks good, but

    only one of the ridge racer links work - and a 960x540 screenshot with no fps counter doesn't strike me as impressive. Oh look, I have games running at 120FPS at 1280*1024.

    Activision is the only one who said they'll be selling their games at $60, and they even say "expect" for that matter.

    Best Buy are getting rid of XBox displays and replacing them with PS3 (oh and Wii). Strangely enough my local GameStation moved replaced the PS2 display with Xbox360 and Nintendo DS. Funny how that works isn't it, newer consoles getting better marketing spots.

    Duh.

  10. Square isn't a prima donna by rsilvergun · · Score: 2, Informative

    They're scared shitless of any one console manufacturer having has much power as Nintendo back in the Famicom days. Back then, Namco threatened a law suite and had to back down because they couldn't survive long enough as a company without a license to release Famicom titles.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  11. Re:And Now For Some Real Next Gen Console News by LoverOfJoy · · Score: 1
    Concerning the price of games, the article you posted says:

    Earlier this year, Sony's President, Kaz Hirai suggested that the price of PlayStation 3 games may range from USD60 to USD100 in an article in PlayStation Magazine.

    When the "FUD" comes from the company's own president, that's what I call great marketing!

  12. Re: he has a point by Anonymous Coward · · Score: 0

    it didn't feel like an FF game.

    I Nintendo shoved a Mario name on a game with Sonic the Hedgehog's graphics, music, gameplay and what not would that be a Mario game?

    Why not shove Tolkien's name on a movie like Labyrinth - would definitely be Middle Earth canon then.

  13. KH3 by Pi_r_ed · · Score: 2, Funny

    I can see it happening already...

    Nintendo has always been known for "kiddie" games. It don't get more kiddie than Disney. And if Square-Enix leaves Sony, well... where else are they gonna go? Microsoft?

    Dual-Wielding Keyblades with two wiimotes? Hell, I'd be fine with the one.

    --
    My name would be Pi_r_[]ed, but this stupid thing wouldn't allow it. Well, at least now you know.
    1. Re:KH3 by maddskillz · · Score: 1

      I hope they do go to MS. I bought a 360 when my ps2 quit working. The only thing I miss from the PS2 is Dragon Warrior 8

    2. Re:KH3 by masklinn · · Score: 2, Insightful

      if Square-Enix leaves Sony, well... where else are they gonna go?

      I suggest you check the handheld market and you'll see where Squenix went when they stopped scheduling good games for the PSP (which was about 2 hours after the release of FF3/DS in Japan, when they realized that they could've put twice as many copies on the market and woud've been sold out all the same)

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  14. Any different from square's usual position? by grapeape · · Score: 1

    Square for all the great games they have made in the past has always been a fickle company, when the hype was behind the PS1 they dropped Nintendo like a hot potato and joined the Sony bandwagon, when the Xbox started gaining ground they suddenly gushed over Microsoft, now that the Wii has the buzz they are trying hard to kiss up to everyone so they can pick sides after the war has officially started.

    The comments though sound like Sony's success depends on Square which if I was Sony would really piss me off...after all Square hasnt really been Square in years. The momentum of Final Fantasy is relying on past reputation and the ignorance of those that dont know that the main reasons for Final Fantasy's success have moved on to other development companies.

    1. Re:Any different from square's usual position? by Valdrax · · Score: 1

      ... when the hype was behind the PS1 they dropped Nintendo like a hot potato and joined the Sony bandwagon, when the Xbox started gaining ground they suddenly gushed over Microsoft ...

      Two problems with this narrative:

      1) Square dumped Nintendo because they felt constricted by Nintendo's licensing and high-handed treatment as well as the decision to stick with a cartridge-based format instead of a CD-based format. The split was very acrimonious and was rumored to involve personal grudges between upper level executives in both companies.

      2) Square has not yet made a game for the Xbox or the 360 that I'm aware of, though they are planning on putting out FF11 for it. Xbox has no traction in the Japanese market, which is what Square-Enix pays more attention to. Putting out an Xbox-exclusive game would be equivalent to putting out a game targetted towards the US market over the Japanese market. Not going to happen.

      --
      If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
    2. Re:Any different from square's usual position? by grapeape · · Score: 1

      There seemed to be alot of bad blood between Square and Nintendo for quite a while, wasnt there a span of a few years between handheld game releases from square that many attributed to the break up? Still had the n64 won the console war you can bet that square would have looked for a way to squeeze their stuff on a cartridge. My point was that Square has always been opportunistic for good or bad.

      Sorry I thought I had read that both FF11 and Front Mission online had both been announced for the 360. I do remember several positive statements about the 360 as well as hints that final fantasy (proper, i know about crystal chronicles and the remakes on the handhelds) would no longer be exclusively Sony.

    3. Re:Any different from square's usual position? by Valdrax · · Score: 1

      There seemed to be alot of bad blood between Square and Nintendo for quite a while, wasnt there a span of a few years between handheld game releases from square that many attributed to the break up?

      Yes. Final Fantasy Tactics Advance and Final Fantasy Crystal Chronicles were the fruits of the two companies finally burying the hatchet. However, in the mean-time, Square was making many games for the Bandai Wonderswan, a handheld console only found in Japan. I actually have FF1, FF2, Wild Card (blech), and Chocobo's Dungeon for the Wonderswan. (Yes, I'm a Square nut.) In the early days of the GameCube, people were talking about possible PS2-Wonderswan games as a counter to the GC-GBA combo that (oddly enough) only Squaresoft really supported.

      Sorry I thought I had read that both FF11 and Front Mission online had both been announced for the 360.

      Yeah, but they're not going to be 360-exclusives. Square's hedging its bets right now. The 360 is probably going to eat the PS3's lunch in the American market, even if it's not doing well in Japan. However, I doubt that a Final Fantasy game proper will be done outside of a PS3 exclusive because one of the defining traits of the series is that it exploits the hardware of a system to the max. If Square-Enix had to develop for the lowest common denominator between the two systems, it couldn't do as well.

      In the end, though, Sakaguchi's decision to jump ship and make 360-exclusive games may turn out to be the wiser decision. We'll have to see.

      --
      If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
    4. Re:Any different from square's usual position? by Maul · · Score: 1

      It is often said a lot of the ill treatment Nintendo displayed towards 3rd. party developers was Yamauchi's doing. The huge 3rd. party "jump ship" that occured with the PS1 came out was a clear indication that a lot of 3rd. parties were tired of dealing with Nintendo during the NES and SNES days.

      Given that there seems to be stronger 3rd. party support for the Wii, I think Iwata has probably worked hard to restore the relationships with these developers. It has less to do with the technology behind the consoles and more to do with them saying, "Maybe Nintendo has learned not to treat us like indentured servants anymore."

      Square is hedging bets by looking at all three systems. Right now the console war is about to heat up again, and it is unclear which will become the dominant platform.

      --

      "You spoony bard!" -Tellah

    5. Re:Any different from square's usual position? by _xeno_ · · Score: 1

      FFXI's been available on the XBox360 for quite some time now. In fact, it was mentioned on Slashdot, although the article concentrated more on how PlayOnline clashed with XBox Live than on the game itself. (In short you have to sign onto the game three times: first through XBox Live, then through PlayOnline, and then finally you need to sign into FFXI itself. The same BS is done on the PS2 and PC minus the XBox Live part.)

      However, the XBox360 port was apparently essentially the PC port of the game, recompiled for the XBox360. (More effort than a simple recompile, of course, but apparently it was close enough that porting wasn't terribly difficult.) It was easy for them to create since they already had the PC port, and since the newer PS2s can't play FFXI at all, it was sort of their way of keeping it available in the console market. I can't imagine it's done very well on the XBox360, though.

      --
      You are in a maze of twisty little relative jumps, all alike.
    6. Re:Any different from square's usual position? by wmacgyver · · Score: 1

      According to this, it's the 10th most played game on Xbox 360, so it can't be doing that badly.

    7. Re:Any different from square's usual position? by shoptroll · · Score: 1

      Mistwalker is also doing a DS game called ASH. So they're not entirely XBox 360 exclusive.

      --
      Insert Sig Here
  15. Translation by Mitaphane · · Score: 1

    We'll support the PS3 but if, or when, the Wii becomes the dominate console don't expect us to keep the FF series exclusive to Sony. We gotta make the bucks(or yen) and supporting one console won't do it this time.

    1. Re:Translation by arodland · · Score: 1

      Just because you don't pronounce the 'n' in "dominant" doesn't mean that you're allowed to leave it out in writing.

  16. That is why I cannot support Nintendo here by WilliamSChips · · Score: 0, Troll

    I don't want a console to go back to the days where Nintendo was censor maximus. Nintendo also seems to have the most locked-down dev platform(Sony's is the most open because even though it uses a DRM format it runs on Linux and so homebrew can be done much more easily)

    --
    Please, for the good of Humanity, vote Obama.
    1. Re:That is why I cannot support Nintendo here by Anonymous Coward · · Score: 0

      Nay, Microsoft's is more open as they actually give you a proper SDK to work with, rather than a likely poorly-documented Linux distro.

    2. Re:That is why I cannot support Nintendo here by WilliamSChips · · Score: 1

      Have you actually seen Microsoft documentation? Microsoft itself doesn't know half its API because it refuses to document it for political reasons.

      --
      Please, for the good of Humanity, vote Obama.
    3. Re:That is why I cannot support Nintendo here by justchris · · Score: 2, Informative

      That's a very uninformed statement your began with. Nintendo censored games because, at the time, there was no ratings system. They believed, as a company, that as many children played video games regularly, it was up to them to provide some measure of protection for said children. They took a lot of flak for censoring Mortal Kombat, and shortly afterwards were instrumental in the creation of the ESRB, ESA and other software ratings boards across the globe. Since the creation of the ESRB there has never been a single game censored on a Nintendo console. Hell, BMX XXX was more censored on the PS2 & Xbox than it was on the GC. As long as ratings exist, Nintendo has plausible deniability, so they place no limits on software they don't personally develop.

      --
      just some guy
    4. Re:That is why I cannot support Nintendo here by KDR_11k · · Score: 1

      You're forgetting that this time it's Sony that's pushing devs around. Except they don't reject games for criteria like too much violence, instead they try to shape their game catalog in a different way like requiring late ports to have additional features, having a very hostile stance towards 2d games and such.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:That is why I cannot support Nintendo here by Anonymous Coward · · Score: 0

      Greetings from the future. I just wanted to tell you that Nintendo of Europe were the first with their backs against the wall when the revolution came.

  17. Re:And Now For Some Real Next Gen Console News by Anonymous Coward · · Score: 0

    "only one of the ridge racer links work - and a 960x540 screenshot with no fps counter doesn't strike me as impressive. Oh look, I have games running at 120FPS at 1280*1024."

    Whoever posted the screenshot didn't do a very good job then. Ridge Racer 7 was just demoed at the Tokyo Game Show running natively at 1080p(1920 × 1080) and locked at 60fps. Pretty amazing since it appears that the lighting and other graphic effects have been upgraded over the 360 version that was only able to run at 720p.

    Last I checked Sony has around six or seven games running natively at 1080p for launch. It is scary to think what PS3 games are going to look like a year or two from now. After all the talk from developers hinting at just how much more powerful the PS3 is compared to the 360 we are starting to see why they have been bragging about the systems power.

  18. Probably not FF by Rydia · · Score: 1

    These comments are in line with former rumors that if their games do well on Nintendo platforms, Enix will bring DQIX to Wii.

    Considering SE considers Dragon Quest to be the "premier" title in their stable, mostly because they're Japan-centric and DQ owns pretty much the whole country, these statements would be consistent with supporting Sony (FF), but not too much (moving DQ).

    Personally, I'd love that. I don't have the cash nor the inclination for a PS3, and although I will get FFXII soon, it will have been my first since IX (and my second since VII).

    1. Re:Probably not FF by Wildfire+Darkstar · · Score: 1

      Actually, while the Dragon Quest series routinely breaks sales records in Japan, it's a weak performer pretty much everywhere else. The inverse is not true of Final Fantasy, which also sells gangbusters in Japan (though not as well as Dragon Quest), in addition to doing well internationally. While it's true that SE answers first and foremost to the Japanese market, the popularity of the DQ series in Japan is not sufficient to offset the international popularity of the FF series, and the latter undoubtedly ranks as more important to SE's bottom line than the DQ series. Certainly, there's generally more development of the FF franchise than the DQ franchise.

      DQIX might show up for the Wii. But I think it's more likely that we'll see various spin-off titles for the Wii, along the lines of Final Fantasy Crystal Chronicles. If the Wii really does supplant the PS3 as the dominant console (and I'm not yet convinced this is going to happen, mind you), than we might see some higher profile development for the Wii, but I wouldn't expect any such titles to appear for a couple of years at best.

      --
      Sean Daugherty "I have walked in Eternity -- and Eternity weeps."
    2. Re:Probably not FF by Rydia · · Score: 1

      Reliable numbers for the US are nearly impossible to get, but it's my feeling that DQVIII did quite well in the US. Perhaps not as well as FFXII will do, but not bad for a series that was dead for a decade and had a lackluster reentry 2 years before.

    3. Re:Probably not FF by IpalindromeI · · Score: 1

      If the Wii really does supplant the PS3 as the dominant console (and I'm not yet convinced this is going to happen, mind you),

      The PS3 is not the dominant console, so it cannot be supplanted from that position. Both the Wii and the PS3 are currently tied for marketshare at zero. The Wii actually has a much better chance to take the lead from the beginning, since Nintendo will initially be producing far more Wiis than Sony will PS3s. The more units sold, the more enticing the platform becomes for third party developers, a cycle which feeds itself. So the Wii might win in large part based on the novel idea that it is available for purchase.

      --

      --
      Promoting critical thinking since 1994.
  19. Sony owns some of Square by Anonymous Coward · · Score: 0

    I remember Sony buying either 11% or 21%, the number definatley ended in 1, of Square after the first Final Fantasy bombed, that was before they merged with Enix though.

    1. Re:Sony owns some of Square by Anonymous Coward · · Score: 0

      Um Final Fantasy movie that is.

  20. I could care less about Square-Enix by wilgibson · · Score: 1

    Honestly DQ8 was a great game, but this company has lost me. I played FFXII in Tokyo this past March and I could have sworn it was Xenosaga with a face lift. Story is great but when I drop $50 on a game I want to actually play!

    I'm looking forward to Dawn of Mana and Children of Mana... after that I don't see much coming from SE that makes me want to swipe my debit card.

    1. Re:I could care less about Square-Enix by Kuukai · · Score: 1

      Honestly DQ8 was a great game, but this company has lost me. I played FFXII in Tokyo this past March and I could have sworn it was Xenosaga with a face lift. Story is great but when I drop $50 on a game I want to actually play!

      I got the opposite impression. I thought the gameplay was fun, but the story and setting were a bleh mix of older FFs, Star Wars, and cliches... They could have done a lot better with that. You're right that they have a lot of cutscenes, but unlike Xenosaga those cutscenes don't result in very much character or plot development, and only a few of them are particularly there for the sake of action either. Awesome characters like Alsid only show up briefly. I really think the writers squandered the game's potential to be great. I started on FFX though, so maybe I have an unusually high expectation for "wow" from the plot, I dunno...

      --
      Sendou Wave Kick!!
  21. Not all Consoles are crap by Leviance · · Score: 1

    My old NES is still going strong, 18 years later :) Also have a SNES, 64, GC, DC, and Saturn.. they all work fine (even the Saturn which sat outside for 6 months exposed to the elements.)

  22. Payback for saving thier asses... by DDLKermit007 · · Score: 1

    Only reason Sqeenix is really bothering with Sony at this point is due to Square saying, "give us money now" after FF the movie nearly tanked Square and Sony pretty much saying, "how much do you want?" It didn't save Square from needing to partner with Enix, but it kept them from going bankrupt. Writing that check was bout the last smart thing Sony has done.

  23. Don't go broke by dolson · · Score: 1

    You need not spend a lot of money on voice acting. Check out Baten Kaitos, for example.

    Or did you want good voice acting? :)

  24. Baten Kaitos by 7Prime · · Score: 1

    lol, the only game I actually STOPPED PLAYING due to terrible voice acting. And I've played Star Ocean 2, so that says A LOT! It also has the honor of being the only game I've ever sold back. What a game... what a fucking disaster! It didn't help that all the voices sounded like they were recorded inside a tin can. I know they were trying to get the effect that you were some spectoral being listening in from another plane... but couldn't they have figured out a better way of representing this than adding reverb that sounded like it came out of a casio keyboard? As an audio producer, it was offensive, as a someone who does a lot of voiceovers and voiceacting, it was also offensive, and as someone who simply appreciates dialog that doesn't sound like it was written by 3rd graders, it was offensive. When I heard, "Skies of Arcadia meets a card-based system" I really got my hopes up... God, what a disaster!

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
  25. Re: he has a point by Drooling+Iguana · · Score: 1

    Or, even worse, what if they put Mario's name on a lame Tetris clone! Nah, even Nintendo wouldn't do something that stupid...

    --
    ... I'm addicted to placebos