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How the Nintendo Amusement Park Works

Tito! S. writes "HowStuffWorks has up an article describing how the Nintendo Amusement Park works. This is the New York city area theme park in the making with a physically augmented ride themed around Super Mario Bros. They plan to make the side-scrolling course 100 meters long with a safe and fully interactive course with foam crash padding platforms powered by hydraulic actuators." From the article: "It's really a single 'ride' — a real-life interactive adventure that allows players to dress up as Mario or Luigi, enter the Mushroom Kingdom and perform the actions that the heroes perform in the video game. Players can jump over obstacles, land on and ride moving platforms, and smash enemies. They can even collect gold coins and punch power-up boxes."

49 comments

  1. Wii Graphics by Anonymous+Custard · · Score: 4, Funny

    See? Wii graphics will be just fine. If that wasn't the most realisticly rendered white sheet hanging in the background, I don't know what is.

  2. My sig comes true by Dorceon · · Score: 3, Funny
    How park works:
    1. Get on ride
    2. Go 'Wiiiiiiiiiiiii!'
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    What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    1. Re:My sig comes true by Anonymous Coward · · Score: 0

      3. ...
      4. Profit!!

    2. Re:My sig comes true by Dorceon · · Score: 1

      If your list is for what the people behind the theme park should do, step 1 is 'Use Nintendo's trademarks without permission.'

      --
      What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    3. Re:My sig comes true by Anonymous Coward · · Score: 0

      And suddenly that white sheet isn't so white anymore...

  3. Avoid the mushrooms by LoverOfJoy · · Score: 4, Funny

    While useful in the game, I'd avoid eating the mushrooms at this theme park.

    1. Re:Avoid the mushrooms by the.Ceph · · Score: 2, Funny

      Let's be honest, there is no way I'm going to dress up like Mario, jump over obstacles, and try to collect gold coins if I don't eat the mushrooms.

    2. Re:Avoid the mushrooms by voice_of_all_reason · · Score: 3, Funny

      Let's be honest, there is no way I'm going to slap on a colorform mustache that's been on the upper lip of a dozen other New Yorkers that morning

      Fixed.

  4. special by Flaystus · · Score: 1

    this does not sound like much of a park. Also thats gonna be a long boring line

    1. Re:special by Anonymous Coward · · Score: 0

      Like hell! Have you ever stood in a line with 50 Nintendo fans? It's brilliant. Instant MarioKart DS LAN party!

  5. doesn't have nintendo backing by yincrash · · Score: 5, Informative

    nintendo has nothing to do with this. http://nintendoamusementpark.com/

    1. Re:doesn't have nintendo backing by Anonymous Coward · · Score: 0

      they should rename the park "Cease and Desist"...

      seriously though, it's not Nintendo's and will definately be shut down before it even begins, so how does this make the gaming news? we aren't out of anti-ps3 stories are we? :)

    2. Re:doesn't have nintendo backing by szembek · · Score: 1

      It's just a joke. They are not really opening a theme park. It's just some dumb website where some fools thought it would be funny to do this.

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      nothing
    3. Re:doesn't have nintendo backing by Anonymous Coward · · Score: 0

      Yea, this is just an idea they hope Nintendo or some company would pick up. They aren't even close to production. They're college students for Christ sakes!

  6. How long is 100 m of side scrolling? by tepples · · Score: 4, Informative

    To give you an idea of how much action fits in 100 meters, read this: A lot of NES games are drawn in the same scale as Super Mario Bros. 2 with 16 pixels = one meter, assuming Luigi is 2 meters tall and Mario a bit shorter than that. The NES screen is 256 pixels wide, and the first level of the original Super Mario Bros. is about 10 screens long, or a bit longer than this 6.25-screen course.

    Another nit: The white glove in the picture in the article is inaccurate, as the Mario Bros. and most other Japanese animated characters have five digits on each hand, not four like Mickey Mouse.

    1. Re:How long is 100 m of side scrolling? by Anonymous Coward · · Score: 0

      And by a "bit longer", you mean almost twice as long as the first level in Super Mario Brothers.

  7. Little known fact: by Anonymous Coward · · Score: 1, Funny

    The very first version of the Matrix, the human participants entered willingly.

  8. Will Princess Toadstool . . . by ThiagoHP · · Score: 3, Funny

    . . . bake a cake for me if I succesfully finish the course?

    1. Re:Will Princess Toadstool . . . by FhnuZoag · · Score: 5, Funny

      I'm afraid she's in another castle.

  9. Mario Souvenirs by Skevin · · Score: 2, Funny

    When you leave the park, do you get a white bouncy star... to remind you to get a life?

    --
    "Twice half-assed makes an ass whole." --Solomon K. Chang
    1. Re:Mario Souvenirs by LoverOfJoy · · Score: 5, Funny
      When you leave the park, do you get a white bouncy star... to remind you to get a life?
      Duh. It's the green mushrooms that give you a life.
  10. I wonder how popular it will be? by Slithe · · Score: 2, Interesting

    If this had come out 14 years ago, it would have been a sure-fire hit, but now I am not so sure. It seems that VR stuff is nowhere near as popular as it used to be. Also, I think that theme parks may have seen a decline in recent years with the rise of online amusements (I heard that Yellowstone National Park has seen a decline in tourists because people are content to look at photos of all the wildlife on Yellowstone's web site). Also, amusement parks generally appeal to young children, and Mario might not be as popular with kids today as he was when I was young (14 years ago).

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    ---- "XML is like violence. If it doesn't fix the problem, you aren't using enough."
    1. Re:I wonder how popular it will be? by cooley · · Score: 3, Insightful

      Just in the interest of clarity for any thread-reading friends around the world outside of the USA, "Yellowstone National Park" is not a theme park or an amusement park. All the "National Park"s are nature preserves. Yellowstone is known not for amusement, but for unique geology, thermal vents, and wildlife.

      Also in the interest of safety, do not try to feed the bears. They've all eaten the red mushroom and found the flower already. Bears with fireballs SUCK.

      --
      Just then the floating disembodied head of Colonel Sanders started yelling Everything You Know Is Wrong!-Weird Al
    2. Re:I wonder how popular it will be? by Anonymous Coward · · Score: 0

      > It seems that VR stuff is nowhere near as popular as it used to be.

      We have the Nintendo Virtual Boy to thank for that.

    3. Re:I wonder how popular it will be? by Jinky+Williams · · Score: 1

      "Also in the interest of safety, do not try to feed the bears. They've all eaten the red mushroom and found the flower already. Bears with fireballs SUCK."

      Very insightful.

    4. Re:I wonder how popular it will be? by twistedsymphony · · Score: 1

      The problem is that computer tech to perform realtime augmented reality wasn't available 14 years ago. There are a few companies with tech available now and a few of the demos I've seen (and in one case USED) I would think it's very possible to do something like this theme park today.

      The biggest stumbling block with VR system was always the computer power not being good enough to make it worth while nor small enough to not break your neck.

  11. Legal departments start your engines.. by MrPerfekt · · Score: 3, Informative

    Does the "We love your characters! It's an homage!" line usually work on legal departments of large companies? My bet is no.

    They're developing a project with intentions of taking it commercial all the while using the Nintendo logo and name. I'm not fan of Intellectual Property. I think the concept stinks. I'm not faulting them for using Nintendo characters. But using the name and logo to me implies some affiliation which this page specifically says there isn't any. That's pretty flagrant.

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    I just wasted your mod points! HA!
    1. Re:Legal departments start your engines.. by marshallbanana6 · · Score: 1

      Well, this is kinda old news, I saw this about a year ago(the amusement park site, not the how stuff works of it). Nintendo hasn't done anything yet. They've got bigger fish to fry.

    2. Re:Legal departments start your engines.. by antifoidulus · · Score: 1

      They will probably just wait for the inevitable event of someone hurting themselves and suing the place into bankruptcy.

    3. Re:Legal departments start your engines.. by steveo777 · · Score: 1

      You mean the Cheep-Cheeps (Orig SMB)? Oh, wait, bigger fish. Perhaps Big Bertha from SMB3?

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      This sig isn't original enough, it's time to come up with something witty...
    4. Re:Legal departments start your engines.. by freakmn · · Score: 1
      They've got bigger fish to fry.

      Like SuicideGirls**? Or doesn't that count, because they apologized?

      **Link to Slashdot story, not their site, so it's safe for work
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      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
  12. Active winch support systems for stunts by Animats · · Score: 2, Insightful

    Active winch support systems have been used for movie stunts for a few years now. For a good overview of how this works, rent "Underworld: Evolution" and watch the special features. It's really funny. First the stunt guys practice the stunt on a big padded mockup of the set until they get it right. The movements are recorded. Then, on the actual set, the actors are pulled through the same motions by servo-controlled winches. In post-production, the wires are removed from the images.

    Yes, that's how Kate Beckinsale does all those high jumps and landings.

    1. Re:Active winch support systems for stunts by Rob+T+Firefly · · Score: 1

      Had you not posted this, I might have had to rent "Underworld Evolution." Whew, that was a close one..

    2. Re:Active winch support systems for stunts by Swift(void) · · Score: 1

      Anyone renting it for the actual movie is out of their mind, you rent it to watch Kate Beckinsale jumping around in skin tight leather.

  13. That was stupid by grapeape · · Score: 1

    I'm a huge Nintendo fan but that looks like something from one of those goofy Nickelodeon game shows from the 80's. I would love to see a 3d interactive mario adventure but that aint it. It did make me think about how cool a truly VR mario or sonic experience could be. Maybe something like one of the rides at Universal or better yet one of those VR domes that has been discussed here before.

    1. Re:That was stupid by monoqlith · · Score: 1

      At least the Nickolodean shows had bona fide slime, believable plastic balls, David Coulier and Marc Summers.

      This con looks like it was made with construction-paper, scrunchies, corrugated boxes that once sheltered the homeless, and second-hand curtains acquired from a repo auction.

      Sigh. Seriously, what did the standards we once had for quasi-immersive real-life video game re-enactments go?

    2. Re:That was stupid by grapeape · · Score: 3, Funny
  14. Just blocks? by Anonymous Coward · · Score: 0

    They should give you a green hat, and then you run around and collect stuff. :)

    1. Re:Just blocks? by cno3 · · Score: 1

      Just running around collecting stuff was Rare's Nintendo games.

  15. Reminds me of... by Kemanorel · · Score: 1

    ...an updated version of Dash to Death from MXC.

    I have two words for this (in funny-bad dubbing), "L-L-Let's go!"

    Ok, three more words, "DON'T! GET! ELIMINATED!"

    --
    Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
  16. Same people that thought Cue Cat was a good idea by httpamphibio.us · · Score: 1

    This is the stupidest thing I've ever seen. How does it work? Not very well at all should be the answer. I don't see anything that even resembles fancy technology. I just called my girlfriend over to watch the video because I thought it would be something neat and when it was over she just gave me a look like I farted in church.

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    sig.
  17. Hah, this is silly. by !ramirez · · Score: 1

    Step 1: Get sued by Nintendo for egregious copyright violation.
    Step 2: ???
    Step 3: Pay civil fines.

    1. Re:Hah, this is silly. by BeardsmoreA · · Score: 1

      You missed 0.5) Get slashvertisment in desperate attempt to raise funds to put any of your plans into action.

  18. Another choice. by whiteranger99x · · Score: 1

    Screw that, I'm waiting for the Legend of Zelda or Castlevania Amusement Park. :P

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    Join the TWIT army now!
  19. In regards to Castlevania Amusement... by gervaisc · · Score: 0

    Whipping people in public is illegal, even in New York.

  20. Uh... by mac.convert · · Score: 1

    FTA:

    We would like to build a version to be displayed at E3 2007 as part of game company's booth.

    Mabye someone should kindly inform them that the E3 as we knew it with booth babes and huge displays is dead. If oceans of demo Wii systems can't sell Nintendo products, a life-size Mario simulation that will bring joy to 10-15 E.B. and Gamestop employees certainly won't.

    --
    "Every time a bell rings, a Dell laptop bursts into flame."
  21. Mario seems boring. by Warbringer87 · · Score: 1

    But it might be sweet if it were the marble hill zone.

  22. Wow. by Rob+T+Firefly · · Score: 1

    Somewhere Lou Albano, Danny Wells, Bob Hoskins, and John Leguizamo are all watching this and thinking "at least I didn't look that stupid."

  23. Poor, poor howstuffworks.com. by scharwenka · · Score: 1
    Sure, they've never been very deep (or even always entirely correct) in their explanations of stuffs' workings, but at least there was a time when most of their articles prompted a "hey, yeah, I did always kind of wonder how that worked" response from me. This one, on the other hand, just seems to come totally out of left field... had *anybody* even *heard* of this thing before hsw.com wrote their article, let alone wondered how it worked?

    I guess, to be fair, the site is not named howstuffpeopleactuallycareaboutworks.com... but sheesh, they're really scraping the bottom of the barrel here.

    If you haven't RTFA, at least take a look at the picture of the Goomba on the "Reality Check" page for an example of how sad this really is. From what I can tell, that is their best, most-completed bit of interactive scenery.

    Unless... as somebody said above, the whole thing is a joke... in which case, the fact that howstuffworks seems to have fallen for it is even more pitiful. Unless the howstuffworks article is also a joke, which I guess just makes all the rest of us even *more* pitiful for falling for that. Bleh.