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Google Acquires In-Game Advertising Company

Firmafest writes "According to Red Herring Google has purchased an in-game advertising company called Adscape for $23 million. Is this the next logical step to delivering ads where there's sufficient potential buyers? Or is it simply a response to Microsoft acquiring a similar company?"

44 comments

  1. In Game Advertsising Done Right? by Rycross · · Score: 3, Interesting

    In game advertising is one of those things that has to be done really subtly to avoid pissing off the player. If anyone can do it right its Google.

    Hopefully this means we won't have intrusive and loud ads added to our games.

    1. Re:In Game Advertsising Done Right? by Buddy_DoQ · · Score: 2, Informative

      Even the subtle ads in Crackdown weren't subtle enough for this gamer. No sale! >=(

      --
      -Buddy of DoQ
    2. Re:In Game Advertsising Done Right? by sqlrob · · Score: 1

      Ads like

      Get your free PS3! (more than a year before PS3)
      Download Star Wars Episode 1 free! (Ep 1 was in the theaters)

    3. Re:In Game Advertsising Done Right? by RichPowers · · Score: 2, Insightful

      Perhaps. I think that plastering billboards in your game is lazy and unimaginative. Rainbow Six: Vegas had an excellent in-game ad. If you shoot a can of Axe bodyspray, a blooper reel will start playing picture-in-picture. People read about this online and went back to find the Axe. I certainly like these Easter eggs more than posters decorating walls. At least I'm not forced to watch Axe-sponsored bloopers unless I want to.

      The most recent CSI game also had the player lift fingerprints from a Visa card found in some guy's wallet. Again, this blends in nicely with the game.

      But then you have the idiots at SOE who decide to stick Duece Biggalo movie ads in PlanetSide's main bases. Yeah, that makes total sense on an isolated planet several centuries in the future.

      And Google can only go so far in "doing ads right" - after all, the devs decide where the ads are placed.

    4. Re:In Game Advertsising Done Right? by Kimos · · Score: 3, Insightful

      I think we can agree that the only way to do it right is to not do it at all.

      I don't want video games to turn into the same system as TV. Where you pay the provider for the privilege of them showing you ads that they are getting paid to show you.

    5. Re:In Game Advertsising Done Right? by Jesselnz · · Score: 1

      The only times when I don't mind in-game advertising is 1) for sports games, where it generally makes the game more realistic, and 2) when the developers advertise their own games.

    6. Re:In Game Advertsising Done Right? by robyannetta · · Score: 1
      Hopefully this means we won't have intrusive and loud ads added to our games.

      Nope, all the ads will be a 1 pixel GIF file. You won't see it, but they'll make a lot of money from it.

      --
      - Just my $0.02, take with a grain of salt, your mileage may vary.
  2. Great... :( by mandelbr0t · · Score: 4, Insightful

    Now I have to watch ads every 15 minutes of raid time. What a PITA. Isn't my subscription fee enough revenue?

    --
    "Please describe the scientific nature of the 'whammy'" - Agent Scully
    1. Re:Great... :( by Sqweegee · · Score: 0

      I can't imagine any company stupid enough to force you to watch ads, but billboards and such spread around in cities aren't too intrusive (in an appropriate setting) . It could also mean the difference between an online game staying afloat when the player population begins to decline.

      FunCom introduced advertising in parallel with free basic accounts (no expansions) in Anarchy Online, paying customers can shut off the ads if they want. Currently I believe their advertising revenues are higher than their subscription revenues.

  3. Sweet. by EveryNickIsTaken · · Score: 5, Funny

    Awesome.. now I can see a "Google Sponsored Link" to buy a real AK-47 while playing Grand Theft Auto...

  4. The only type of in-game advertising I like. . . by Apple+Acolyte · · Score: 2, Insightful

    The only type of in-game advertising I like is advertising for products in reality simulators, such as car sims. If I'm racing around in a hot car, I expect to see billboards for products. I think such advertising enhances the immersion effect. As long as game developers do not go overboard with in-game advertising by only placing it in natural, reality-based settings where one would expect to see them, I don't have a problem.

    --
    Part of the hardcore faithful who believed in Apple long before it was cool again to do so
  5. Obligatory Penny Arcade link by SighKoPath · · Score: 5, Funny
  6. No way I'm playing Counter-Strike... by garyok · · Score: 5, Funny
    Can you imagine what the content's going to be if they make the ad content context-sensitive based on player chat between rounds?
    • "OMG ur ballsucking fag!" - gay porn
    • "UR Mom suxx0rs teh cocks" - milf porn
    • "you are so fucking lame" - cripple porn
    • "stop being such a fucking little kiddie" - ehhh...
    --
    One of the penalties for refusing to participate in politics is that you end up being governed by your inferiors - Plato
    1. Re:No way I'm playing Counter-Strike... by Virak · · Score: 1

      • "stop being such a fucking little kiddie" - ehhh...

      Hot barely legal goat porn? Sign me up!
    2. Re:No way I'm playing Counter-Strike... by Watson+Ladd · · Score: 1

      Why would someone who puts the milk in first into tea watch different porn from the rest of us?

      --
      Inventions have long since reached their limit, and I see no hope for further development.-- Frontinus, 1st cent. AD
  7. Now Google knows everything by PharmerWithTractor · · Score: 1

    AAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH Google is following me everywhere. No place to run, no place to hide.

    1. Re:Now Google knows everything by stratjakt · · Score: 1

      Don't worry they've assured me that they're good.

      Well, not really. But they've assured me they'll try to not be evil. Thats, umm, something I guess.

      --
      I don't need no instructions to know how to rock!!!!
  8. If they follow what they did for web publishers... by WoTG · · Score: 4, Interesting

    Google could generate an explosion in small software shops writing cute little games to get "page" views. Google AdSense has probably done more to encourage the growth in small web sites than anything else the last few years.

    I'll call it Freeware 2.0.

  9. sucks by Anonymous Coward · · Score: 0, Flamebait

    I think this sucks.
    I hate advertising!

    All kinds of advertising, to they have to intrude on me everywhere?
    Cant they just leave me alone and respect that I do not want advertisement, their offers or buy anything?

    The only advertisements in a game that is okay with me are purely and strictly fictional advertisements about fictional products from a fictional company.

  10. Re:The only type of in-game advertising I like. . by An+ominous+Cow+art · · Score: 5, Insightful

    The only type of in-game advertising I like is advertising for products in reality simulators, such as car sims. If I'm racing around in a hot car, I expect to see billboards for products. I think such advertising enhances the immersion effect. As long as game developers do not go overboard with in-game advertising by only placing it in natural, reality-based settings where one would expect to see them, I don't have a problem. In this case, it's 'reality' that's broken. You shouldn't be conditioned into expecting to see advertising while driving around a race track or regular streets.
  11. Ads by jrwr00 · · Score: 1

    I can see like in a RPG, if there is a flyer on the ground, and it you can pick it up and its a ad to by swords in real life, now that would be cool

    1. Re:Ads by tekkguy · · Score: 1

      And then the media could REALLY begin to blame games for real-world violence ...

      --
      I want a 120 character signature! Please can I have a 120 character signature? I really really want one! 120 characters!
  12. Re:The only type of in-game advertising I like. . by Dachannien · · Score: 1

    Part of the reason that this works, obviously, is that auto racing is replete with ads already, plastered all over the cars or in various spots around the track. Of course, nearly all of these advertisers are major companies or household names. If Google starts piping ads into an online racing game similar to the fly-by-night cruft you sometimes get with AdSense, I can easily see the disgust levels rising enough to turn off auto racing fans who are already strongly conditioned toward seeing advertising.

  13. Re:The only type of in-game advertising I like. . by TheGavster · · Score: 1

    I think beyond typical locations for advertising like in game billboards and such, the real opening is similar to what Hollywood has been using for years: the thousands of products used by characters in their daily lives. Auction off the label on what would otherwise be generically named products. Game companies are always going for licenses; these licenses would seem to be optimal since they're paid to use the logos rather than paying for the privledge.

    --
    "Because Science" is one step from "Because old book". Try "Because of my experiment testing my falsifiable assertion".
  14. Re:The only type of in-game advertising I like. . by drinkypoo · · Score: 2, Insightful

    In this case, it's 'reality' that's broken. You shouldn't be conditioned into expecting to see advertising while driving around a race track or regular streets.

    Uh, show me a race track without ads. Even in rallies, which are done on the street, they roll out the advertising.

    And what do you know, just like any other sponsored event, it couldn't actually exist without the sponsors. Thus it's really quite reasonable to allow them to place their logo on the race track, which is pretty much everything they ever get (except sometimes the name of the race is always displayed with "sponsored by whoever" underneath it.) Whoopee.

    Finally, since all the tracks have sponsor logos all over them, it would be incongruous to not have them in the game.

    Now, if you're talking about billboard adverts downtown in a racing game, yes, I agree. It's horrible that we have these things all over the place cluttering up our world. But then, I find all untargeted advertising to be horribly offensive.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  15. Tasteful, well placed... by Babillon · · Score: 1

    ... ads are perfectly alright with me. If it increases the immersion of the game to make it seem like a real world? All the better. And no, I wouldn't say I'm conditioned to seeing ads and thus feel they're alright. I dislike most of them because they tend to be irrelevant to whatever I'm viewing. Heck, I've clicked on interesting looking ads now and then myself. If it's an interesting product of course I'll click on the ad, that's what they're for. Chances are I won't buy anything and am there simply to find out about something I thought looked cool.

    Personally? I hate the nameless/altered spellings of real-world businesses in games. It's just not conducive to immersion. And yes, I do notice these things, even while playing a fast paced FPS. I can't think of anything off of the top of my head however, as I haven't any games in a little while.

    1. Re:Tasteful, well placed... by Augmento · · Score: 1

      this makes me want to make a game based in the 21st century, the main action will be around a shopping a mall. maybe, call it "Clerks" and all the players have one secret power and they got to do these missions without alerting the normals or they will lose their jobs. all kinds of opp for product placement. could probably do without sub fees.

    2. Re:Tasteful, well placed... by Babillon · · Score: 1

      Give it some engaging gameplay, real-time battle system and I'd play it. Not kidding either. And hey... If tactful product placement allows me to play a game without subscription fees? Well jeez, all the better!

  16. Re:The only type of in-game advertising I like. . by BlackEmperor · · Score: 2, Insightful

    I agree with you, sad as it is some sports are grounded heavily in advertising, to the point where having *no ads* actually makes the game worse. I'm thinking Formula 1 here, but yeah most real life sports games.

    Not sure if that is the type of in-game advertising google are getting into though. It's probably something more generic.

    --
    "all broken things dream of repair" - chris letcher
  17. in-game ads may influence game design by Anonymous Coward · · Score: 0

    If in-game ads become popular I can see them influencing game design. We will see more "real-world" settings where ads make sense, e.g. a cityscape with billboards full of ads. It's pretty hard to fit an advertisement for a modern product in a WW2 FPS or a fantasy RPG, if there is a big revenue stream from ads we will end up with less games in which ads don't make sense contextually.

  18. Aren't we already carpet-bombed with ads? by capebretonsux · · Score: 2, Funny

    I'm so sick of advertising. I'm coming close to wearing out my 'mute' button on my television remote from keeping myself from hearing a commercial for the 10th time in an hour-long program. I'm sick of silly little tunes and flashy pop-ups when visiting websites. I'm sick of seeing billboards with stupid themes designed to appeal to the lowest common denominator. To get back on topic, I was excited a few months ago for the release of Battlefield 2142, and had occasionally kept an eye on it through its development process. About a week before its release I read about the new in-game advertising that had to be running in order to play the game. (In my mind, this speaks to the knowledge that advertisers know how much their advertisements annoy people) I go to great lengths to keep popups off of my computer, and annoying scripts and flash-crap from running. Why would I go out and buy a game that does the same? Answer: I didn't, and I won't. I understand some people's viewpoint that it increases the 'immersive' quality of the game, but personally I don't think that the advertising has to be 'real-world' advertising to do that. If I saw an ad for Coca-Cola or Pepsi in a Final Fantasy game I'd be sorely disappointed. And I'm pretty damn sure that unless I win a 'millionaire for life' lottery I won't be cruising around in a Ferrari any time soon, so would the fact that I'm driving on 'Acme' tires rather than 'Goodyear' matter all that much, or is it the gameplay itself that draws one in? I guess the point I'm trying to make is that a game doesn't have to have real-life advertisements in order for it to be immersive. Done correctly I think that spoof ads are even more entertaining than the real ones. Who wouldn't want to see the Pillsbury doughboy skewered on a shish kabob stick just once? 'Hee-hee' indeed! To each their own, I suppose, but any videogame that forces more advertising on me is a game that I will refuse to buy and/or play. I'm voting with my wallet.

    1. Re:Aren't we already carpet-bombed with ads? by Floritard · · Score: 2, Interesting

      I agree with your sentiment. I do think there is a distinction between product placement and advertising. If the trash I plow through while barrelling down the streets in my shiny race car is filled with Pepsi cans -- the little logos just barely registering in my periphery -- then yes I think that adds to the real-world immersive element of play. But if the pedestrian I run over is screaming "The choice of a new generation!" then a line has been crossed and I've been rudely distracted from the game. If you want to increase your brand recognition then to so tactfully. But the moment you begin outright pitching your product to me I'm already tuning you out, and thinking about whether I ever again want to patronize the company which produced the game.

    2. Re:Aren't we already carpet-bombed with ads? by Dutch+Gun · · Score: 1

      Unfortunately, most company legal departments would *never* allow anything vaguely entertaining such as a skewered Pillsbury doughboy in the game. I recall a recent postmortem article in Game Developer magazine... the writer described how their legal department nixed an *invented* restaurant name because they feared it was too common and likely to be used by some restaurant in real life.

      That's the current legal climate of business today. Tort reform, anyone?

      --
      Irony: Agile development has too much intertia to be abandoned now.
  19. Re:The only type of in-game advertising I like. . by An+ominous+Cow+art · · Score: 1

    I agree that it's realistic. I am just less tolerant of advertising than you; I find it *all* to be horribly offensive.

    The kind of 'Sponsorship' you mention is somewhat less offensive to me than other kinds, though.

  20. Ads are evil. by Floritard · · Score: 1

    I don't watch television anymore because I simply cannot stand the advertisements. There are ads running on screens in checkout ailses while shoppers stand in line at Walmart. Honestly, I was recently surprised with the realization that the entire rythm of a typical pro football game is so utterly regulated by the need to insert television advertising. For me it ruined the fun of spectating. It really baffles me how people put up with it. I won't pay money for that sort of shit in my games. It made me stop watching television, it would honestly make me stop playing games. "Do no evil" my ass. This sort of thing has no positive side effect for the consumers of the games. You think games will get any cheaper with ads? You still pay for cable don't you...

  21. Re:The only type of in-game advertising I like. . by Floritard · · Score: 0, Troll

    There is that curious phrase again. "Targetted" advertising indeed. Frankly, if the aim of any advertising was ever sharp at all, wouldn't certain people just get product/bill silently shipped to them while the rest of us were left peacefully alone. There is no such thing as targetted advertising, it's all about pissing in everyone's ear until some schmuck uses his wallet to block the spray.

  22. Google gains power by Noonian+Soong · · Score: 1

    Far more interesting than where Google will place those ads, is the point that for Google this is one more step towards being the most important ad company. Maybe I perceive Google as too strong, but what I believe could happen in the next few years is that Google will be more and more important for selling ads in many different media. Since the internet will also increase its importance, Google will gain power. Google tries to collect so many statistics in order to be able to deliver ads better that any other service, so in the future, a company that really wants to reach potential customers directly, may have no choice but to go to Google for placing those ads successfully.
    The question is what Google will do at that point. Will they become lazy or will they still release new, free services to their customers and will they keep at least the privacy level they guarantee now?

    --
    The strength of a civilization is not measured by its ability to fight wars, but rather by its ability to prevent them.
  23. If it was the other way by rbarreira · · Score: 1

    If Google had bought first /.ers would all be "omg Microsoft = shameless copying, Google = innovation".

    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  24. Re:If it was the other way: youreanidiot MOD -5 by Anonymous Coward · · Score: 0

    Did you ever read the (0 and plus rated) comments? I never saw one that claimed google was copying mickeysoft. Go away stupid ms fanb01.

  25. Re:If they follow what they did for web publishers by Anonymous Coward · · Score: 0

    you mean Adware 2.0, right ? Google trojans, great !

  26. Just goes to prove... by Anonymous Coward · · Score: 0

    Just goes to prove that no matter how large or wealthy a company is, they will always end up chasing Microsoft's tail lights in one way or another.

  27. Google and in-gaming ads by Cindy+Serridge · · Score: 1

    I think Google can place ads in videogames. It would be interesting to see what Google does with it. Cindy Serridge Veremedia.com