Downloadable Content This Week - Zuma Clone, TMNT
1up has details on the week's new content from Nintendo's Virtual Console and Microsoft's Xbox Live Arcade. The 360's offering this week is Luxor 2 . A Zuma-like puzzle game, it was published previously on the PSP and PC. The 360 version will offer new levels and more complexity, and will set you back 800 points. On the Virtual Console side, we've got Star Fox 64 (1000 points), the old NES TMNT game (600 points), and the TurboGrafx title Dragon's Curse (600 points). The blurb for TMNT is retro-tastic: "Cowabunga! Players take control of the turtles in a half shell and rescue reporter April O'Neil from the clutches of the evil Shredder. Battle against the Foot Ninja Clan as Leonardo, Michaelangelo, Donatello and Raphael with their trademark weapons and ninja abilities. Search through five stages and dozens of areas throughout the New York City sewers, rooftops and ultimately Shredder's Technodrome to save April. Players must scarf down some pizza to keep up their energy, as they'll need it to defeat Shredder. Turtle Power!"
And yet, it has humbled so many gamers who once thought themselves skilled...
One of the best N64 games EVER (Star Fox 64) comes out, and everyone is focused on the WORST Turtles game known to man. I don't understand this odd fascination. And that's counting that I just saw the movie yesterday!
Javascript + Nintendo DSi = DSiCade
TMNT is 100 more points than most NES games? Regardless, I need to get a wii but can't find one :P
Monstar L
The guy who played Cousin Oliver (Robbie Rist) on the Brady Bunch is also the guy who played Michaelangelo in the original TMNT movies.
...who knows, someone might actually beat it this time.
I'll form my OWN solar system! With blackjack! And hookers!
Does the next generation REALLY need to see this one?
The game was bad. Why in the name of VH1 do we need to
rehash every bad piece of steaming bin media every decade?
There's plenty enuf new crap to fill the void. Move on.
A Zuma-like puzzle game
So it induces vomiting?
Oh wait, that's Zima.
https://www.eff.org/https-everywhere
...is one of the best games I've ever played. Seriously, you should check it out. Just plain fun.
It was a little understood and little played TG16 game, where you combine the adventuring, leveling, and equipment elements of a traditional RPG, but with a sidescrolling world. It was a lot like zelda II, but done right and without an overworld map.
If adventure games are your thing, I recommend playing this frequently overlooked gem.
The ______ Agenda
Personally, I want to see Teenage Mutant Ninja Turtles II (which was an extended edition of the arcade game). That was a superior game in every way imaginable. I remember loving that game as an 8-year-old boy who had to play video games as a part of his physical therapy. Man, those were the days: doctor-mandated video games before doing my homework.
Haec merda tauri est. Ceterum censeo Carthaginem esse delendam.
Mitchell, was a licensee of Capcom, released the game in 1998.
The clone, Zuma came out around 2004...
Just because you get modded "insightful" on Slashdot doesn't mean you actually are in real life.
I don't suppose the OFLC wants to spare us the indignity of yet another garbage weekly release and do something about TMNT from a week or two ago.
The game never got around to being classified so it was never allowed a release in Australia on XBLA.
Which is of course, retarded.
Which is of course, par for the course for the OFLC.
While everyone is focusing on TMNT, probably because of the new TMNT movie, we shouldn't forget that it is a less than steller game with the cheapest end boss ever. Shredder can one shot kill your turtles.
Yes I've played it. Yes I've beat it. Yes, I regret it. It certainly isn't worth $6 ($1 more than most NES games).
Instead put your $6 on Dragon's Curse which is almost the exact same game as Wonder Boy III: The Dragon's Trap for the SMS. Some consider it to be the best SMS game ever made and this version is basically the same only graphically enhanced and all of the Wonder Boy references removed.
So if you must purchase a VC game, grab Dragon's Curse.
Ha I am so glad I have an Xbox 360 and can get the better TMNT game with better graphics and online play.
I've bought a few SNES and N64 games on the Wii (N64 titles as I've run out of native titles and I skipped over the N64, SNES and NES titles because it's great to play some classics again).
While every other game I've downloaded runs just fine, and it's joy to play the likes of Super Mario again, (it's as if it hasn't aged at all, though sadly the same cannot be said of the N64 port to which time has not been kind), the TMNT port does NOT work correctly.
My memory might be a bit wonky, but while I do remember a couple of native games on the NES suffering from flickery sprites and iffy controls (some movie knock-off titles spring to mind), but TMNT was not one of them.
I can't believe anyone play tested this title before it was released - at least not anyone who knows what to look for. It's immediately noticeably sluggish, poor to respond and flickery, like it's running on an emulator that can't handle whatever routines the game is using properly. Ironically, I've downloaded the ROM and played it on a 3rd party emulator which runs the game far better.
I would understand one or two titles being a bit iffy if they'd released a huge back catalog, but games on the virtual console are only coming through at a trickle right now. This one is poor effort on Nintendo's part, and while it's playable, I would caution people against getting this one (maybe get an old Zelda title instead).
I thought all the VC games were supposed to be down around $3. I payed like $8 for SOTN on the 360, so something like TMNT should be $2. How much are the other games generally on the VC?
Are you guys checking your NTSC/PAL settings? it sounds like you've got the game trying to force 50hz over 60hz or vice versa. I've never messed with PAL, being an american, but I understand this is a common issue. I also don't know if UK Wiis have some way to sense the screen refresh of the TV its connected to. Probably not over the standard composite connection.
MS got you. I'm not sure what the rates are outside of the US, but if you bought Castlevania: Symphony of the Night on XBLA in the US, it cost you $10 not $8. 800 MS points = $10. They sell them in increments of 500, but each point effectively costs $.0125 (so 500 points cost $6.25).
Nintendo sells points in increments of 1000 ($10)so each point = 1 cent USD.
As a general rule (though there are currnetly 2 exceptions including TMNT)
NES games = 500 points,
SNES/ Genesis = 800 points,
Turbo16 = 600 points and
N64 = 1000 points
The old Ultra TMNT game was the first one I bought for my old NES back in the day. I've managed to beat it twice, once around '92-'93 and the other time around 2000.
:/
The dark buildings level ya'll got stuck on is confusing, but its only that way cause you're searching for the Technodrome. There are three houses where you can go for power ups, I'd suggest going to the one with boomerangs in the basement and loading up with 99 for all your guys except the one who has the big arch weapon from world 3. Then there are three sewers. You have to work your way through the underground sewers to the basement room. If you're lucky you'll find the technodrome, if you're unlucky you end up in a room with nothing but weird rock formations. The Technodrome shifts between levels every time you enter one though, so it takes a while to run into it. Fortunately it's easy to beat.
The next level is inside the Technodrome. This one is alot harder with weird jumping kangaroo things and men in space suits. Most of the guys in space suits you just have to run at and attack, because their lasers will hit you no matter how you dodge. There are tricks though to make them fire, dodge the blast, then they will retreat offscreen and disappear.
Shredder isn't that hard really, its just tough to get to him
Definitely one of my favorite games ever.
PS: I never was able to beat Blaster Master either! D@*$!