Paizo to Discontinue Dragon and Dungeon Magazines
An anonymous reader slipped us a link to a page on the Wizards.com site marking the end of an era. As of September of this year Dungeon and Dragon Magazines will cease publication. Dragon has been in continuous circulation since 1976, while Dungeon will be marking its 150th issue at the end of its run in August. Paizo Publishing, the current printing house for the magazines, is offering several options for what to do with your ongoing subscription. From the announcement on the Wizards site: "'Today the internet is where people go to get this kind of information,' said Scott Rouse, Senior Brand Manager of Dungeons & Dragons, Wizards of the Coast. 'By moving to an online model we are using a delivery system that broadens our reach to fans around the world. Paizo has been a great partner to us over the last several years. We wish them well on their future endeavors.'" I've looked forward to my issue of Dragon every month for over a decade. It will be sad to see it go.
My first issue of Dragon Magazine was #68. While I have long since stopped reading the mag, I enjoyed it immensely at the time (back when Gary Gygax was still regularly writing for it). While it has changed unrecognizably in the intervening years, it's still sad to hear that this last vestige of this once great magazine is to cease to be. What would Woimy say?
Some of them don't have internet access (or at least not regural access).
Yep, dropping dead-tree distribution definetly expands their user base over having both available.
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It's seems supremely ironic to me that the Internet is killing the best "Geek" magazines.
I never subscribed to Dungeon or Dragon... although I was always intrigued by it because I'd read on the internet about how this or that Adventure, item, Prestige Class, or feat was originally published in "Dragon" and was wondering what I was missing out on.
:)
What brands you as a bigger geek? Having a stack of "Dragon" or "Dungeon" magazines on your bookshelf, or having several folders of bookmarks in Firefox devoted to roleplaying (you have to sort them by which pages are strictly for news, which are for content, ordering books and miniatures, and finally blogs and forums)
Personally... I think finding someone with a stack of "Dragon" would be a bigger geek. You know that sitting right next to those Dragon magazines is going to be every Forgotten Realms and Dragonlance novel ever written.
I fall into the latter category though... 4 folders of firefox bookmarks
RIP Dragon and Dungeon. I never read you... but the geek in me is still sorry to see you go.
I will be sad to see them go. I was very happy with the article I wrote for them, and am proud that they published my stuff.
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Dragon was never quite the same once Tramp vanished.
Ita erat quando hic adveni.
Like thousands of dweebs suddenly cried out and then vanished.
Test your net with Netalyzr
I have a few copies of Dragon laying around some place, and I have to say in 15 years of D&D I never really found them usefull. Seems like everyone would be better surved with forums, a web-page and the normal book releases.
I remember waiting patiently every year for the April issue of Dragon to come around. They always found many ways to make me laugh with those. One thing that still sticks in my head was a magic item that was listed in one of said issues: The Robe of Blending (Three Speed). I always got a chuckle thinking about putting that into a campaign and describing what happens to the hapless character when he hits the button for 'Puree'.
I don't want Karma, I just want to be a smart ass. All in favor, mod me up.
And I started off MANY years ago with the Strategic Review.
Websites can vanish. But magazines give you the evolution of the concepts. There's also something about being able to hold the magazine that a monitor doesn't give you.
Not to wax anecdotal, but I'm a huge consumer of news and information on the internet and I still maintain a subscription to Dragon. Sure, you could put it online, but there's just something about getting that issue in the mail every month that's so much more fulfilling. You can put your collection of Dragon magazines right there on the shelf next to your gaming books. I echo the sentiments of other subscribers in saying I'll be sad to see the print version go, as will many of my friends and family. :(
This reminds me of the somewhat recent choice by WotC not to renew the license to CodeMonkey for the PC-Gen (character generation software) data sets. Clearly WotC is set to make a big push into online and electronic supplements to their D&D line.
Oh, and I see that Paizo will still be publishing adventures through a publication called Pathfinder. Looks interesting. At least gamers will still have some way to get their paper adventure fix.
I just got into buying them again a couple of years ago, with a long break since the late 1970s/early 1980s issues I have. Even though the modern spirit was dramatically different from the old days, the mags still were a lot more fun and imaginative than most things on the newsstand today.
Between this loss and Retro Gamer going down (I know, it's stitched in to some other magazine... not the same), I'm running out of reasons to check out the magazine rack.
Ironic. I was just looking at some online scans of The Strategic Review (predecessor to Dragon) last night, and leafing through a back issue of Dungeon last night. Not sure how much I'll get into visiting the Web site for the mags. Part of the fun of them was the kid-in-a-comic-book-store experience of buying them and leafing through them while engaging in various slacker pastimes.
Seems like everyone would be better surved with forums, a web-page and the normal book releases.
Forums? Not the same at all. I don't want to have to wade through mindless rules flamewars and irrelevant conversations to find useful stuff.
Existing books? Sure, those have value, if they can get enough material on a topic to create one. But maybe I just want an article with five new, themed spells, suitable for an NPC, new religion, or a dusty tome of "forgotten" spells. Or maybe I want the excellent Dungeoncraft series to continue, or "100 things you'd find in a marketplace".
Websites? We shall see what WotC comes up with, but websites can be impermanent -- the content is only available as long as the site's owners chose to host it. What would have happened had TSR had such a site when they were looking to go out of business? My guess is, the site would be shut down and that information lost; even if not, little of the content would likely still be available on WotC's site today.
Dungeon improved greatly over the past couple of years, culminating in the Adventure Paths -- a series of linked adventures, one per month, designed to take a party from 1st- to 20th-level. The first one, the Shackled City, was so-so in my opinion. The second one, the Age of Worms, was a lot better; I think they were starting to get the feel for writing them. We are over halfway through the third one, the Savage Tide; it will conclude in the final issue of Dungeon. The Dungeoncraft articles are pretty interesting, too; Monte Cook and Wolfgang Baur have both provided wonderful articles about adventure design and campaign-building.
In my opinion Dragon is still of varying usefulness with the addition of monthly columns devoted to WotC's major campaign settings (Eberron and Forgotten Realms) and my favorite series of articles EVER, Core Faiths. Each article explored a deity in the core D&D pantheon and really fleshed it out -- outlook on life, role of the clergy, aphorisms, new spells or magic items unique to the faith, sample NPCs suitable for summoning via Summon Planar Ally, and more. (The Core Faiths for Vecna was a great Halloween treat last year.)
What eventually convinced me to subscribe was the utility of having those articles on hand whenever and wherever I game. No scouring a series of websites, or hoping that WotC's site hasn't "retired" the article. The fact that subscriptions to Dungeon and Dragon were increasing over the past couple of years tells me that I'm not alone in finding this content valuable.
Paizo will apparently be publishing a new periodical, Pathfinder. It looks to be a hybrid of Dungeon (adventures, including new Adventure Paths) and Dragon (new monsters, spells, NPCs, and locales), and all of their material will be released under the OGL. You will be able to get it in either PDF or dead-tree editions, so people who want that electronic content will have it while old fogeys like me can add to the growing pile of gaming supplements. I'm strongly considering converting my remaining subscriptions and grabbing the first couple of issues.
With the cost of printing and limited subscriptions I am amazed it was still published. Usually D&D types are computer savvy and would use online resouces. I bet nerds around the world will be rolling a D72 and add their +4 protest modifier to decide if they should petition.
Back in the early 80's I was an RPG fanatic - Tunnels & Trolls, Dungeons & Dragons, et al. My step-mother brought home a diskless PC with dual 5-1/4" floppies. I figured out how to use the audio coupler to play Colossal Cave Adventure on their mainframe, but it wasn't until Dragon published a Basic program to automatically create characters that I discovered the path to geekdom. I began automating everything from dice rolls to random monster tables. Years have become decades since the last time I read Dragon, but it still feels like a loss.
Quite a while ago, they released issues 1-250 of Dragon in PDF format on (many) CDs. Anyone know if they are planning to do the same again now the collection is 'complete'? I'd certainly pay to have the entire collection of Dungeon and Dragon magazines available.
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Supposedly they're unable to release the collection due to copyrights held by various content creators. Again, supposedly this is how Kenzer got the rights to publish Hackmaster. Usually this set sells for insane amounts on ebay as well, I can only recommend that you find it on emule and be extremely patient.
I think the online model offers a lot of additional potential than dead-tree formats for gaming: when Steve Jackson Games took Pyramid online, giving subscribers access to a a searchable archive of articles from previous issues (including the print issues), discussion forums (which have somewhat faded, though, since SJGames opened public forums), etc., it was a big improvement.
For those who want a replacement for the great Dragon magazines of old, subscribing to Pyramid is a good idea. It fills a very similar niche to those old great Dragons: lots of very interesting articles about many games, not just ones by the magazine's publishers themselves, as well as good reviews, industry analysis, a forum, etc.
You had an excellent opportunity to slip the entire Pyramid Online user referral URL into your post and you missed it! Potential months added to your account from Slashdot signups.
I'd do it, but I let my subscription lapse a couple years back.
Anyway, Pyramid Online is the best out there. Tops in quality.
WotC's (aka Hasbro) judgement seems flawed. What are they going to gather by axing the magazine? A declining marketshare. Their "Dungeons and Dragons Online: Stormreach" was a lacklustre effort: You wouldn't know that from the corpratized Wikipedia entry, but the reviews are scathing. World of Warcraft and Chri$topher Tolkein are the ones making all the money of the genre these days. Unless WotC can convince us to buy a whole new set of rulebooks, it's hard to see where the new business will come from. It's far easier to get a game together with a MMPOG than it is find six geeks who have time to spare. WotC and D&D may have been big in their time, but they're all but a footnote in history. Axing the magazine will only decrease their mindshare among their remaining geek customers.
This is exactly what happened to BYTE. It was the largest and most respected magazine in its field for at least an entire generation and then the new owners switched to an online model.
It went from a huge subscription to barely on anyone's radar overnight. And content - it sucks.
Sad. The end of an era. Just when role-playing games and the like are beginning to make a strong comeback. Talk about short-sighted.
This really blows. And I have no interest in WotCs electronic offerings. They have proved utterly inept at this before and show no signs of getting better. Besides which, pen-and-paper gaming is, for a lot of us, a welcome respite from too many hours in front of the damn computer. Dragon and Dungeon magazines were enjoyable to read, the artwork was good, and they had that underestimated advantage of being able to flip through a back issue and maybe see something you'd forgotten or missed the first read through. Not to mention they were great for those times when someone was taking way to long on their turn. Also, these magazines were an entry point for a lot of talent, bot for designers, writers, and artists.
I don't actually subscribe -- not enough money. But if I had the money, it'd be the first RPG magazine I'd subscribe to.
Not all kind words are shills.
Ah, for the good old days when my mag would come in the mail and it would have tons of advertisements for dice that would cite their statistical accuracy. Back in the days of Greyhawk when the Forgotten Realms couldn't have been forgotten yet because it wasn't around. Oh, well. I've gotten old and my kids talk about leveling up, but there's no paper or pencils or dice (or face to face human contact) involved. I'm not sure that "progress" has actually made things better, come to think of it.
Damn it, now I can't leave issues laying around my apartment to impress the girls I bring home.