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What is Your Desert Island Game?

1up has a feature today asking games industry heavyweights what their 'desert island game' would be. Games from the Civilization series are backed by the likes of Sony's Phil Harrison, David Jaffe, and Bethesda's Todd Howard, while Elder Scrolls IV: Oblivion has waiting-for-rescue fans among a number of the list respondents. Bioware CEO Ray Muzyka has an interesting answer to the question while talking about his pick: StarCraft. " It's an unusual choice for me in that I'd normally pick a role-playing game. But StarCraft has a strong campaign editor to make new content (including making either combat-oriented or story-based campaigns), plus you can play both the solid single-player campaign and against the A.I., and -- here's the trick -- you can play on a LAN or WAN (you said no Internet, but didn't mention local or wide area networks...my goal would be to build a WAN -- I'd explain how, but that would be telling -- connecting other folks similarly dropped onto nearby desert islands by other videogame online sites, who are equally eager to play some competitive multiplayer RTS or try out the campaigns I've created to kill time on the long days where there's nothing else to do but collect coconuts and build rafts." So, assuming that you have everything you need to play, what game would you want to take with you into seclusion?

51 of 409 comments (clear)

  1. Tetris DS by Turn-X+Alphonse · · Score: 4, Insightful

    Tetris DS, lots of modes and never gets old.

    --
    I like muppets.
    1. Re:Tetris DS by bobo+mahoney · · Score: 2, Funny

      Tetris is good, but something with boobs would be better. My vote is for Dead or Alive Extreme - after you finish your game you have something to do for a couple of minutes and then have a good nap.

      --
      Bobo Mahoney
  2. NetHack by Nerdfest · · Score: 4, Funny

    I might even be able to beat it without saving eventually ...

    1. Re:NetHack by Hatta · · Score: 3, Insightful

      Nethack is THE game. Took me 4 years to beat it with one class, even with the spoilers. With a dozen classes to choose from, one could easily be entertained for decades.

      --
      Give me Classic Slashdot or give me death!
    2. Re:NetHack by jandrese · · Score: 2, Insightful

      Playing it without spoilers is just crazy though. It takes multiple hours to get to the lower levels of the dungeon, and if you need to know about some trick a mob has or you're screwed, you're just out several hours to learn that trick. Then you get to repeat that (plus some extra time you spend fighting the original mob) to learn the special tricks of the next mob.

      Plus, the RNG can be cruel and really screw you from time to time. Falling down a pit that just happens to be exceptionally difficult to detect into a monster room is one of those things that can easily end an otherwise good run in about 1 turn.

      --

      I read the internet for the articles.
    3. Re:NetHack by fishbowl · · Score: 2

      "If you didn't do something and got killed, think about what you could have done to avoid or escape that situation."

      It blows their mind when you explain the mistakes they made have compounded beginning 10,000 turns ago.

      OP said he "can't stand to re-do a level, much less an entire game", but the thing is with Roguelikes, is that every game is unique.

      On the other hand, I've played so many games (Ascended many Elf Rangers, an elf Wiz, and a human Valk, some on public servers, one during a tourney), that the predictable elements of the game are becoming fairly stale. I've tried other roguelike variants, but none really hooks me like Nethack does.

      So NH might still be my desert island game, but not without an editor and compiler.

      --
      -fb Everything not expressly forbidden is now mandatory.
    4. Re:NetHack by fbjon · · Score: 3, Insightful

      Nethack probably wouldn't be as deep if you didn't have to start over. There's so many things that can happen, that if you breeze through the game it'll register barely as a 'meh'.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    5. Re:NetHack by hojita · · Score: 2, Interesting

      Nethack also wouldn't be as interesting, especially in the end game. It's partially because that part of the game ramps up the challenge significantly, but it's largely because this character that you've invested time and energy in is on the line and you're so close to the finish line.

      Being able to save and reload may keep you from being frustrated, but it also keeps the game from being exciting.

  3. Starcraft/Warcraft by LordBafford · · Score: 2, Interesting

    Yes starcraft sounds like a good pick to me, that or warcraft3. Both would supply you with many maps and campaigns to play and allow you to create your own maps as well.

    --
    Today's Tomorrow is Yesterday's Future! --- "Where Ever You Go, There You Are" -- Diablo 1
  4. Hmm... by TodMinuit · · Score: 5, Funny

    Does Visual Studio count as a game?

    No? Fine: Chess.

    --
    I wonder if I use bold in my signature, people will notice my posts.
    1. Re:Hmm... by Red+Flayer · · Score: 4, Funny

      Who needs a campaign editor when you have a text editor!
      Someone without a compiler?
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  5. Tetris for original NES by Corpuscavernosa · · Score: 5, Interesting

    All day. I've been playing the game for 20 years (on my original system that surprisingly still works) and I plan to play till I die. There are countless versions for countless platforms but nothing beats the music, the controls or the plain feel of the single greatest game of all time.

    --
    We figured out a long time ago that it's easier to elect seven judges than to elect 132 legislators.
  6. Master of Orion II by jimstapleton · · Score: 4, Insightful

    Yeah, it's from 1995, but it's one of the most fun and addictive strategy games I've ever played.

    You don't need uber graphics to make a good game.

    --
    34486853790
    Connection too slow for X forwarding? Try "ssh -CX user@host"
    1. Re:Master of Orion II by imbaczek · · Score: 2, Insightful

      Try GalCiv 2. It's got this "just another turn... oh shit it's dawn again." feeling; the game's generally good enough to be called "a worthy successor".

  7. chi-chi-chip and dale by Ojuice · · Score: 2, Funny

    Chip and Dale Rescue Rangers for NES, because that damn Fat Cat must go down!

  8. Re:the obvious answer by eln · · Score: 5, Funny

    No, the correct answer is any non-FPS networked game, so you could ask the other players for help. The reason an FPS would not work is because no one would believe you...they would just assume you're using the excuse "I'm stranded on a desert island, ping times suck!" for why you have -3 kills and 58 deaths.

  9. Trackmania by igotmybfg · · Score: 2, Interesting

    Unbelievably strong level editor. Endless amusement. In short, it r0x0r.

    1. Re:Trackmania by Goldberg's+Pants · · Score: 2, Insightful

      You're working on the theory that the goddamn fucking Starforce protection didn't fuck your PC beyond repair.

      Seems like a pretty big risk to take on a desert island...

  10. Definitely Oblivion by Sciros · · Score: 2, Insightful

    Oblivion, as long as I'm allowed to take the Elder Scrolls Construction Set along as well. The fact that you can make your own EVERYTHING with the editor means there's near-infinite gameplay available.

    Naturally I'm including Shivering Isles if I'm allowed. Great expansion, and tons of extra assets for the editor.

    --
    I like basketball!!1!
    1. Re:Definitely Oblivion by jimstapleton · · Score: 4, Funny

      ...

      Sorry, but this just makes me think of what I did in morrowind once.

      I took this dinosaur like creature, made it 3x it's normal hight... Made it ultra-powerful, and stuck it in the middle of the starter villiage. (over 2k HP, I think all the stat/skills were in the hundreds, etc. I can't remember though, it's been a couple years)

      This villiagers ran away but not fast enough.
      The guards ran towards the villiage, and didn't survive long.
      It was fun to watch.

      --
      34486853790
      Connection too slow for X forwarding? Try "ssh -CX user@host"
    2. Re:Definitely Oblivion by Sciros · · Score: 2, Insightful

      That's what's cool about Oblivion -- the Radiant AI is sophisticated enough that you could create scenarios in which you could have numerous outcomes based on how the NPCs choose to respond. And how they respond isn't always easy to predict. So, it's not so much about "finding something in a dungeon" -- I agree that that indeed would be boring (and why I never had any fun with NWN's toolkit) -- as it is about constructing scenarios which can "play themselves out" in interesting ways.

      --
      I like basketball!!1!
  11. Re:NetHack - source code and compiler by RichMan · · Score: 4, Funny

    The nethack source is the real game.

  12. Come on, this one is easy. by glindsey · · Score: 4, Funny

    Given that you will find no AC outlets or battery chargers on a desert island, eventually you'll be playing "bang on coconuts with sticks."

    1. Re:Come on, this one is easy. by quakehead3 · · Score: 2, Insightful

      What about solar power?

    2. Re:Come on, this one is easy. by Conception · · Score: 2, Funny

      So... you answer is Donkey Konga?

  13. Any of the Civ Games by Itchyeyes · · Score: 4, Insightful

    I've been playing the Civ games for over a decade now and they have yet to get old. Definitely my pick for a deserted island game.

  14. If mods are allowed by Lockejaw · · Score: 2, Interesting

    Escape Velocity: Nova, plus a few favorite plugins and the Port Authority mods. Also, throw in ResEdit and the relevant templates in case the regular content gets old.

    --
    (IANAL)
  15. gcc by Mr.+Sketch · · Score: 4, Insightful

    If you want to talk about infinite replayability, gcc is the way to go. You would be able to create as may games as you want! After all, you're on a desert island, so you'll have lots of time on your hands to make these games. You could create any genre/style you needed.

    1. Re:gcc by Medgur · · Score: 2, Insightful

      I'd ask if I could take OGRE+Blender with me, too.

  16. Warhammer 40K: Dark Crusade by SadGeekHermit · · Score: 4, Funny

    Two words: "Skirmish Mode". You can set up an off-the-cuff battle between any combination of races, using any of numerous maps, pick from several races, set different game rules... It's infinitely configurable. You would never run out of weird situations to try.

    I'd personally try to get the point where I could own Chaos as Tao under the hardest difficulty level. Of course this is nearly impossible; Chaos is TOUGH. I think it's like this:

    The Eldar are the "cool kids" who take Theater and think they're better than everyone else.

    The Tao are the nerds. Everyone picks on them, but they've got better technology and can strategize.

    The Space Marines are the football team.

    The Orcs are the delinquents, smoking cigs out back instead of going to Biology class.

    The Imperial Guard are the Young Republicans.

    And the Chaos Marines are the psycho satanists smoking cloves and playing Ozzy at top volume in the courtyard; they're planning to sacrifice the dean's cat to Nurgle after Saturday's rave.

    It's College, writ large in outer space!

    How can you not dig that...

    --
    NO CARRIER
    1. Re:Warhammer 40K: Dark Crusade by DeltaSigma · · Score: 2, Insightful

      No Tyranids, not diggin' it.

    2. Re:Warhammer 40K: Dark Crusade by Puff+of+Logic · · Score: 2, Interesting

      No Tyranids, not diggin' it. My understanding is that they won't do Tyranids because they don't think the engine will be able to do them justice. Hopefully the next gen WH40K games will have an engine that'll do Tyranids nicely. Company of Heroes really opened my eyes as to what was possible in terms of RTS graphics and I'm looking forward to seeing that applied to the WH40K universe.
      --
      P.P.S. I'm doing Science and I'm still alive.
  17. Empire by ebacon · · Score: 3, Insightful

    Typical Empire session ... I'll just finish this turn, then save and quit ...
    4 hours later: ....I'll just finish this turn, than save and quit ...

  18. Masturbation by Nimey · · Score: 2, Funny

    Reason: it'll never get old.

    Downside: do it too often and you'll bleed.

    --
    Hail Eris, full of mischief...

    E pluribus sanguinem
    1. Re:Masturbation by kalirion · · Score: 3, Funny

      Plus surviving on a deserted island would be that much more challenging while blind.

  19. Ummm... by killmenow · · Score: 2, Funny
  20. Can I have more than one? ;) by petrus4 · · Score: 3, Interesting

    If so...

    1) An open source WoW server emulator. I could do a number of things with that; tweak the AI and make bots for WSG/partying, migrate it to postgresql if that's never been done, (I don't think WoW does run on postgres) and maybe make some new material if I had 3d studio max. Someone else said the Diablo Battle Chest; I'd *maybe* go with D1, but WoW is everything D2 is and more.

    2) UT 99 with level editor, and offline copies of this, this, and this site.

    3) GTA: San Andreas.

    4) Another interesting game-related project if I could learn enough would be a truly decent 3D front end for Nethack. This could possibly serve as a base, but I'd make a lot of graphical alterations.

  21. Re:Candidates... by LighterShadeOfBlack · · Score: 4, Funny

    But I would say that Diablo Battle Chest would provide the most replayability and the most depth (if you like RPG types). And once the game gets old you can use the packaging as a raft to get home.
    --
    Spelling mistakes, grammatical errors, and stupid comments are intentional.
  22. Re:Whatever game... by jeffasselin · · Score: 2, Insightful

    Seriously, I love video games, but who gives a sh1t on a desert island about games? Books, I can understand. But a video game?

    --
    If he explores all forms and substances Straight homeward to their symbol-essences; He shall not die.
  23. Spy vs. Spy #2 by umeboshi · · Score: 3, Insightful

    It was the first thing that came to mind by reading the article title, and not reading the summary.

  24. I'll go when... by the+grace+of+R'hllor · · Score: 2, Funny

    I want to take Duke Nukem Forever. Tell me when it's done, and I'm off to the island.

  25. Settlers III by Bluebyte Software by chitselb · · Score: 2, Interesting

    I'm probably the only guy left in the world who still plays this game a lot, but I really like it and it kills time like no other game can

    --
    never ask a question you don't want to know the answer to
  26. Subjects are for sissies by Raynor · · Score: 2, Funny

    Just get Oblivion and The Elder Scrolls Construction Set. After you spend your first year or two fully playing through Oblivion you'd open up the construction set and start recreating the island you are on and make an adventure out of your life (adding in cool stuff like aliens and mythical beasts which you have slain with your bear hands while stranded). You'll be posthumously awarded the best game designer of the 21st Century! (Which they will then go back in time to save you from the island and you will live your your years in luxury in the 23rd Century (Maybe even meet Capt. Picard)

    --
    "Dictator Flakes. They WILL be delicious."
  27. Re:Whatever game... by nomadic · · Score: 2, Funny

    Voyage of the Mimi! You'll need an Apple II on that island though...

  28. World of Warcraft, no question by edremy · · Score: 4, Funny
    /g "Hey guys, I'm stuck on a desert island in RL. Could someone please send a rescue party?"

    Sadly, this would probably be followed by

    /g "No, my hearthstone is not set for Virginia"
    /g "No, I *don't* have my flying mount with me. This is real life. Please send a rescue party ASAP (and some beer)"
    /g "Damnit, no, I can't cast Underwater Breathing on me and swim out. I'm not a warlock in real life guys."

    --
    "Seven Deadly Sins? I thought it was a to-do list!"
  29. Deus Ex by edawstwin · · Score: 2, Insightful

    The original Deus Ex was the perfect blend of FPS, RPG, and story. You could play several different styles and still win. My only complaint was that the endings were a bit lame. Still, I replay it at least once a year all the way through. Too bad the sequel was so dumbed down. Consoles have really changed these types of games.

    --
    I don't want to achieve immortality through my work. I want to achieve it by not dying. - Woody Allen
  30. SPORE by ObiWanStevobi · · Score: 2, Insightful

    Well, if they are going to set me up on a desert island that presumably has a power source, internet connection, and is stocked with Mt. Dew and twinkies, my guess is they could also pull off an advance copy of SPORE.

  31. I would mod you up by tknd · · Score: 5, Interesting

    If I had mod points.

    For people that don't understand, Tetris DS is quite a different game than Tetris for old school gameboy. The reason being due to several small changes:

    1. Shadow block - A shadow of where the block will fall is always shown. Sounds cheesy, but helps a lot given some of the other changes...
    2. Hard drop - The block will instantly drop to the shadow if you press the up button.
    3. Limited / Infinite spin - In certain modes (Wifi) there is limited spin which allows you to rotate the block for a short amount of time to keep it from sticking in place even though it touches other blocks. In other modes (non-multiplayer) there's infinite spin which has no time limit.
    4. Hold block - You can place the current block into the hold queue by pushing the L or R buttons, the block that was previously in the queue will be swapped out--you can't swap out a block from the hold queue if you just placed it there. This is highly useful and allows you to do some pretty nasty things.
    5. Shows next 6 blocks - You can see the next 6 blocks (in order) that you will receive.
    6. T-spins - The game recognizes t-block spinning which can be used to put garbage blocks on your opponent similar or worse than a tetris.
    7. Back-to-back tetris or t-spin - A bonus garbage row is sent to your opponent if you perform multiple tetris or t-spins with no other line clears in between.

    Because of this, Tetris DS plays nothing like the original. The concept is the same - stack blocks and when a line completes it clears, but because of all the changes, the game is much more flexible and has a greater depth to it that doesn't involve just blocks falling faster and faster. For example, try mastering setups to perform double and triple T-spins, it's pretty tough and forces you to read your 6-piece queue ahead of time to determine how to construct the setup.

  32. Re:X-Com - UFO Defense by Profound · · Score: 2

    I love XCom, also check out Jagged Alliance 2 if you like that kind of game.

  33. Re:Heck Yes by Tim+Browse · · Score: 2, Funny

    I'm a writer myself.

    ...which let's you battle over territories.

    D'oh!

  34. Re:the obvious answer by Floritard · · Score: 2, Funny

    You wouldn't get the far. 10 sec into the game you'd see:
    Kicked by console - god you ping sucks, what are you on a fucking desert island or something?!