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Where the Wii Fits In

AGFlamey writes "On Angry Gamer is an interesting and lengthy article about the new direction Nintendo are taking with the Wii and in particular "non-games" like Wii Fit and Big Brain Academy. From the article: "Hardcore folks don't like to admit it, but Mario and Zelda are relics of the past. It's become quite clear that Nintendo is losing interest in remaking the same old games over and over. They want to pull us into something new, if only we can give them the chance." Is it such a bad thing that Nintendo are neglecting their roots?"

67 of 371 comments (clear)

  1. I'm not so sure... by Red+Samurai · · Score: 5, Insightful

    Don't count out the classics just yet. AAA titles like Mario, Zelda, and Metroid are pretty much the main attraction for Nintendo fans, and without them, Nintendo wouldn't be able to support itself with novelty alone. AAA titles have always been Nintendo's pillar of strength, and the only reason they didn't call it quits when the Gamecube lost out last time round.

    1. Re:I'm not so sure... by Nitroadict · · Score: 4, Interesting

      Hmm, after the 64 and Gamecube, and the sudden huge success of the Wii, is it a bad thing that Nintendo may be changing it's strategy? I don't think it is... but I don't think they are neglecting their roots either. It looks more like they are updating their strategy and bringing their roots with them... and from the glimpse of what the Wii is offering now, I see nothing but interesting things coming from Nintendo in the future. Hardcore gamers won't miss out on anything: they are 3 consoles out, 3 more coming up soon in the form of rumors for the next-gen (PS4? The Next Xbox? Another more powerful Wii and/or another portable in the vein of the DS? Only time will tell); the Ps3 will (hopefully) eventually prove more than enough to satisfy hardcore gamers as long as they don't lose any exclusives (MGS4, FF13...), Xbox360 is proving to very formidable in the online arena. Aside from a lot of crappy games (and every era in video gaming had it's fair share of countless bad games, even SNES), this could be a new golden age of gaming if looked at with the proper perspective. Long live video gaming, both casual & hardcore, and hell, why not everything in-between. If only Sega could come back someday with a console than finished the job what the dreamcast almost had (which was consistent success).

    2. Re:I'm not so sure... by Aladrin · · Score: 3, Insightful

      Nintendo's strategy, with the exception of the poorly-received GameCube, has been to change. This is nothing new, they are, in fact, returning to their roots just as everyone is screaming at them for not sticking with them.

      As already pointed out, Mario, Zelda and Metroid games continue to be produced, and new games are being created constantly as well. (Brain Age comes to mind as a recent success in innovation that doesn't require odd hardware.)

      The GameCube was so poorly-received because it tried to do the same thing as other consoles, but with much, much less power. It was like the Jr Olympics... Cute and mildly entertaining, but hardly as exciting as the real thing. The Wii returns to Nintendo's roots and offers gimmicky controllers (Robby the Robot? The Power Glove?) to enhance the gaming experience, instead of relying on flashy graphics.

      I own all 3 current gen systems, and while I don't really have a 'favorite', the PS3 is my least favorite. So far, it's done nothing (game-wise) that the 360 hasn't. Maybe Little Big Planet and Echochrome will change that... They're the only thing in the near future that has my attention. And maybe more classic games will help me like it better, as well. They've got Jet Moto (definitely one of may all-time racing games) but they don't have anything else I want, yet. Persona would be awesome. I recently started playing it again, and it's about what I remembered... Poor interface, but has plot and some thought into the combat/contact system.

      Of the remaining 2, the Wii is my favorite for light-hearted games, and the 360 for serious games. That's not saying much for the consoles themselves, though, as those kind of games just naturally gravitate that way.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    3. Re:I'm not so sure... by aywwts4 · · Score: 4, Informative

      The gamecube was just behind the xbox in terms of graphical power, and a solid bit ahead of the ps2. Just because the ps2 was the most successful, dont think it was graphical power that got them there.

      --
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    4. Re:I'm not so sure... by Heembo · · Score: 2, Insightful

      Just because the ps2 was the most successful, dont think it was graphical power that got them there. Yes. It was the (1) cheapnsess of the ps2 and more importantly (2) It was the amazing abundant plethora of titles that made (and continues to make) the ps2 the most popular and the most bought (even now) console.
      --
      Horns are really just a broken halo.
    5. Re:I'm not so sure... by Whitemage12380 · · Score: 5, Informative

      No arguing with (2), but the gamecube was much cheaper than the PS2. I think the PS2 rode all the way on mind-blowingly high support from third parties. I don't know much about their marketing strategy to producers, but it must have been really effective.

    6. Re:I'm not so sure... by Mal-2 · · Score: 3, Insightful

      PS2 also benefited from the fact that people with no console at all (or a much older one) could buy a PS2 and immediately borrow or buy all the existing PlayStation games. The GameCube had no such untapped market segment to exploit. Even for PlayStation owners, the PS2 could serve as the only console on the shelf, meaning no swapping or switching to play the games they already had. This also freed up the old console to live in the kid's playroom or wherever it might still be desirable. It didn't hurt that the PS2 would play DVDs, but it probably didn't help all that much either.

      Mal-2

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
    7. Re:I'm not so sure... by UnknownSoldier · · Score: 4, Insightful

      >> Just because the ps2 was the most successful, don't think it was graphical power that got them there.
      > Yes.

      IAAGD. (I am a Game Developer.) Having shipped a few games on various platforms (include the PS2), I would also agree it wasn't graphical power that made the PS2 successful. (Morrowind and Halo put the original XBox shaders to good use -- few other games did at the time.) No one really complained about the low polygon budget (or small texture sizes) in GTA. Everyone was having too much fun playing it.

      My list would be:

      0. Price Drop. When the PS2 dropped down to $299, that was the magic price point.
      1. Games. Couple of simultaneous "hit" titles like GTA, GT3, Final Fantasy, Devil May Cry, MGS2, Kingdom Hearts, ICO all helped cement its lead.
      2. DVD -- The ability to also play DVD's without needing to spend any extra money (looking at you Microsoft) was also a factor, in addition to being able to play your games was a _huge_ draw. It was for me, until I could figure out which DVD was worth buying.
      3. Backwards compatibility. You could still fire up your PS1 favorites.

      It was a winning combination, that together made it (and still) very appealing.

      Cheers

    8. Re:I'm not so sure... by Fex303 · · Score: 2, Interesting
      I worked retail in the video games department of a major department store for pretty much the entire last generation of consoles. I would agree that all of your points are very relevant. If anyone's got mod points, bump up the above post please.

      I think /. posters underestimate how important the ability to play DVDs was to many parents buying this for the kids. They either didn't have a DVD player (early in the console cycle) or they already had one, but wanted a spare for the kids' TV (later in the console cycle). The other important point was the variety of games that the PS2 had. It had AAA titles in pretty much every genre, and more importantly, at every age range. When parents came in, they wanted a console that would last, and the variety of games on offer made them feel confident that the PS2 would keep little Billy entertained for more than a couple of weeks.

  2. Nintendo is not neglecting its roots. by kevn · · Score: 5, Insightful

    Zelda Twilight princess and Super Mario Galaxy not to mention the upcoming Metroid shooter kind of make this guys argument seem silly. Nintendo is pursuing the casual gamer but they are not about to "neglect their roots."

    1. Re:Nintendo is not neglecting its roots. by alvinrod · · Score: 5, Insightful

      Haven't you heard that if you make controversial statements and attempt to troll Nintendo fans that your article will get picked up on sites like Slashdot and Digg where thousands of members will click through to read the article and give you more page hits?

      It's the same whenever Dvorak writes some sensationalist column about how Apple is going to be driven out of the industry or fail in some other manner. He's just trolling to get a few more page hits and ad revenue.

      It's the same reason tabloids and other yellow journalism rags print the news they do. People are attracted to sensationalist crap and will pay money to read it.

      I've heard this particular argument that the article presents at least two other times on Slashdot in the past month. Every time it's refuted by common sense thinking and posters pointing out evidence to the contrary. Everyone seems to confuse "expanding the market" with "neglecting the base." This article should be modded troll, because it really is one, and also redundant, because it's already cropped up a few times before. Just because some journalist couldn't think up a good idea for a decent article doesn't mean this tripe is newsworthy.

    2. Re:Nintendo is not neglecting its roots. by Ohreally_factor · · Score: 2, Insightful

      Dvoraking is so common it doesn't even bear mentioning these days. What is important to me is whether or not the article itself is just a troll/flame, or if it is thoughtfully written. Of course, if a writer or website burns me by not delivering the goods, I won't give them the attention they so desperately seek.

      I'm not sure if the article submitter and the article writer are the same person (although the submitter is a tout from Angry Gamer obviously - AGFlamey? C'mon!). Still, the article itself is interesting and well written and the author is knowledgeable of the history of games. Perhaps his points are unoriginal and merely a rehash, but I don't keep up on the latest in gaming news and opinion, so it was still of interest to me.

      The main thing that makes me doubt that AGFlamey and Lis Vender (the writer of the article in question) are the same person is the story summary's obligatory slashdot question (patent pending), "Is it such a bad thing that Nintendo are neglecting their roots?" The article makes no such claims, merely arguing that the Nintendo developers are weary of cranking out successive iterations of the cash cow titles. And logically, why would Nintendo neglect its cash cows? If a company is going to attempt to break new ground, it's going to need its established money makers to support that effort.

      What the article does do is examine Nintendo's "new" strategy, and it argues that it's not new. Briefly mentioned as one of Nintendo's failures is the Power Pad accessory and its related games, but I would argue that while it might not have succeeded commercially, it represents Nintendo's willingness to stake out new territory (and not giving up when first efforts fail; is there a great conceptual difference between Family Fun Fitness and Wii Fitness?). Anyway, the theses of the article seem to be that 1) Nintendo has always been about just having fun, and 2) Nintendo has always been willing to stake out new territory based on thesis #1. In this sense, they are even more Apple than Apple. Apple's recent successes, the iPod and the iPhone (that might be a premature call*) are based on Apple's main thesis (ease of use), but Apple entered markets that already existed.

      To return to your original complaint, bullshit sensationalism is an effect of so many voices clamoring for our attention. Sensationalism is nothing new. The problem arises when we are inundated by it as more and more take up this strategy for grabbing our attention. It's another tragedy of the commons, the commons in this case being our media space. I don't see any way to stop it other than to let it run its course. As more and more people become inured to sensationalism, other strategies will be adopted. (We're already seeing rudimentary developments of reputation systems, for example.)

      * If I had use a bold exclamation point (i.e., iPhone!), we could call it a premature ejaculation.

      --
      It's not offtopic, dumbass. It's orthogonal.
  3. In case you have forgotten by perlhacker14 · · Score: 5, Insightful

    In case you have forgotten, the old lines are the better sellers. Among all the newer things like wii sports, and many others, Mario and Zelda still have a huge fan base and still sell. It is not a bad thing that Nintendo is moving for more lines, but they should still keep the old tried and true (and the better) series until sales begin to drop (which they never will, if the quality keeps up and only when fans become bored). I still play all the older sets, and my friends still do, and we all find enjoyment in things like Smash and Zelda and Starfox and mario party.

  4. Enough of Mario and Zelda by benzapp · · Score: 2, Informative

    Personally, the reason I don't get any nintendo machines these days is because of the endless Mario and Zelda remakes. The original NES came out when I was in first grade. Now, I'm almost 30 and have been playing these games virtually my entire life.

    I might pick a Wii up someday, but so far not much has convinced me Nintendo is really trying to start a new mode of gaming. It looks promising, but it's just not there yet. Obviously, millions of people ARE giving Nintendo a chance, especially compared to the failed Gamecube. I look at the game releases, and most of it just hasn't lived up to everyone's expectations. I don't care how good the latest Zelda game is, or Paper Mario. I just can't bring myself to play these games anymore. It's time for Nintendo to not just reinvent the hardware, but to reinvent the entire story behind their games.

    --
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    1. Re:Enough of Mario and Zelda by WIAKywbfatw · · Score: 3, Insightful

      Come on. If there's one thing that you can't accuse Nintendo of it's lacking originality in coming up with new games.

      Look at the WarioWare series of games, for example. If WarioWare: Smooth Moves on the Wii isn't an example of "reinventing the entire story behind a game" then, please tell us, what out there is?

      As for the Gamecube being a failure, well, if you go by the number of consoles sold then, sure, it wasn't as popular as the PlayStation 2, and was a "failure" but if you use that whacky profit metric that those crazy kids down at Wall Street are so fond of, the Gamecube did quite well.

      I've never owned a Nintendo console in my life but it seems that they've made plenty of original games along the way, as well as making plenty of sequels (and let's not forget that sequels can be original too!), and made plenty of money doing it.

      --

      "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
    2. Re:Enough of Mario and Zelda by mh1997 · · Score: 3, Insightful

      Personally, the reason I don't get any nintendo machines these days is because of the endless Mario and Zelda remakes. The original NES came out when I was in first grade. Now, I'm almost 30 and have been playing these games virtually my entire life.
      This is absolutely correct. I'm 40 and haven't played video games in a while until I started reliving my childhood thru MAME. After getting into MAME, I've been looking at new video games and have learned that with very few exceptions, the "new" games are the games I played when I was a kid, except with better graphics.
    3. Re:Enough of Mario and Zelda by Dogtanian · · Score: 4, Informative

      Look at the WarioWare series of games, for example. If WarioWare: Smooth Moves on the Wii isn't an example of "reinventing the entire story behind a game" then, please tell us, what out there is? See, the problem with WarioWare is that even if the game is new, it still uses characters from the Mario "universe" (*).

      And I hate to say this, but I've *never* been able to stand Mario and friends. I can't put my finger on why exactly, they just grate. Maybe it's because I didn't grow up with the characters (Nintendo weren't that big in Europe until the SNES came out). But then, I hate Mickey Mouse too, despite being a fan when I was seven or so. And perhaps it's that (for me), Nintendo sometimes out-Disneys Disney in the worst way possible, with a healthy dose of Barney-style annoyingness thrown in... actually I'm not sure that's correct either, though.

      Anyway, I'm glad that the DS doesn't seem to be overly reliant on the Mario franchise and Nintendo's kiddy-oriented past; I'd never have bought one if it had been.

      Possibly someone will say that they enjoy playing Mario and "childish" games because they're past their adolescent obsession with "adult" sex and violence... but I don't like those games either. I like the games like Brain Training, Brain Age and so on- it's just that I find Mario genuinely childish. And believe me, for all that teenagers and adults enjoy indulging their childlike fun side with shows like Spongebob Squarepants (which can appeal to adults), when it comes down to something exclusively child-oriented like Barney the Dinosaur, it's not appealing to adults at all- at least not those who haven't grown up with it.

      That's how I feel about Mario, and plastering the franchise (**) on a game is a near-guarantee that I won't want to buy it. Even hearing that Mario appears on the new DS version of Tetris is offputting.

      Feel free to differ, but not all of us are Mario fans.

      (*) Rather fanboyish expression, sorry.
      (**) Damn, I hate that word too- or rather the new usage describing filmic and cultural "franchises" that has suddenly become so common in the past five or six years. (Ever notice that? In everyday speech, "franchise" always used to refer to some guy who got a license to run a Prontaprint photocopying shop, or whatever.) Even though it accurately describes the status of such things within Hollywood, it's still unpleasant- possibly for that exact reason. Or more likely because it makes us all sound like fanboys, and I hate that. Sorry, rant over :-/
      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  5. Correction... by Anonymous Coward · · Score: 2, Funny

    LOOSING interest.

    This is /. after all.

  6. Not neglecting their roots by Anonymous Coward · · Score: 5, Funny

    They are simply growing branches.

  7. Nintendo are Smart by segedunum · · Score: 5, Insightful

    What they're trying to do is create an entertainment console that everyone, not just hardcore FPS gamers, can have a go at. There are far more ordinary people out there than hardcore gamers (that market is pretty much completely saturated), and this is probably why some people from Microsoft and Sony have got surprised and upset over the success of the Wii.

    1. Re:Nintendo are Smart by bigman2003 · · Score: 2, Insightful

      Quite a while prior to the Wii being released, Microsoft had the Xbox Live Arcade. They have been courting the 'casual' crowd for a while. They have had some success with it, (not as much as Nintendo) and it should not be forgotten.

      When I was sick feverish stupor a few weeks ago, I played Catan for about 20 hours over a two day period. I played Luxor 2 this morning, and I am looking forward to some Bomberman tonight.

      Nintendo fans are like Apple fans. They assume that their favorite company comes up with every concept they market. For instance, people who think that the browser on the iPhone is something wonderful and new have never seen Opera Mini.

      The main difference with Nintendo right now is that they are PRIMARILY going after the casual market.

      --
      No reason to lie.
    2. Re:Nintendo are Smart by KDR_11k · · Score: 2, Insightful

      How about you stop pretending the Wii is just a fad and realize that if the PS3 doesn't shape up REALLY quickly it will be buried by that "OMG last gen" console? The PS3 is providing for noone, it lacks the userbase to attract games and it lacks the games to attract a userbase. The Wii is rapidly gaining dev support while the PS3 is losing it. Sony can talk all they want about next gen graphics, the market is proving them wrong. Besides, it's not like the PS3 isn't competing with the 360 either. That thing also has more games and users than the PS3 (and no, the difference in time on the market doesn't matter, devs don't plan their games out of fairness, they plan them for profit), even if the Wii doesn't eat into the PS3's market the 360 does and so far the superficial graphical differences, promises of "potential" (by the time that potential is realized they could have gotten much more powerful and easier to use hardware for cheaper) and support for a format noone needs aren't enough for the PS3 to overcome the 360.

      Besides, the PS3 doesn't sell 400k every month. It did that much ONCE. Now it's at less than 100k.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  8. I Have a Bigger Complaint by tompatman · · Score: 5, Insightful

    When will there be a store which actually has a Wii for sale to go along with their fancy store display?

    1. Re:I Have a Bigger Complaint by kevorkian · · Score: 2, Informative

      Target , sunday mornings .. as a matter of fact I just came from my local target , they still had 5 and I watched 2 get sold while I was in the dept.

    2. Re:I Have a Bigger Complaint by Danse · · Score: 2, Informative

      Want a Wii? Walk into any store in any major city and buy one. There were five or six sitting at the BestBuy I stopped by last night gathering dust. Lucky you. None of the BBs in my city have them in stock. Neither does ToysRUs, Target, Wal-Mart, or Circuit City. They say they don't usually know when they'll get a shipment or how many they'll get, and they sell out within a matter of hours. So, unless I want to show up each morning when the doors open, then I probably won't be getting one anytime soon. I've had several people at work ask me where they can get a Wii. I just tell them to start showing up at the stores early and hope for the best.
      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    3. Re:I Have a Bigger Complaint by Midnight+Thunder · · Score: 2, Insightful

      Looking for a Wii is like looking for a girlfriend: you will find one when you aren't looking. My experience has been that I have been popping into stores every once in a while and always being told that thy have none in stock and to check back frequently. The other day I walked into Futureshop, here in Canada, to buy a phone and didn't find one I wanted and on the way out decided to check when the next batch of Wiis were to be in stock. The sales guy told me that he happened to have two in stock, so I bought one there and then - I wasn't going to miss that opportunity.

      --
      Jumpstart the tartan drive.
  9. Cart, horse, etc by freeweed · · Score: 4, Insightful

    Yeesh. Hardcore gamers are still struggling to "get" the Wii in the first place. Every single Wii story on Slashdot since November has been littered with the following post, usually modded up by another gamer (mix and match sentences as appropriate):

    "Yeah, Nintendo may make a few dollars from Grandma, but I'm a hardcore gamer. I bought one on release and there just aren't any good games that I like now. I've gotten bored of it and it's collecting dust in my closet. I'm back to playing GTA for the 14th time on my PS2. I'm selling my Wii as I wait for MGS to come out for PS3. The Wii's graphics look dated, come on Nintendo, you're going to lose my dollars here! I don't see what the big deal is with the Wiimote, it's just a gimick and will rapidly become boring to people. I'm already sick of the Wiimote and wish Nintendo would release some good 70-hour long RPGs."

    Etc, etc, etc.

    The hardcore gamers STILL don't understand that the Wii, with all of its perceived warts (to them, anyway), is outselling EVERYONE. By the end of the summer there will be more Wiis out there than 360s (the next largest market). And Nintendo still can't keep these things in stock. All with "no good games" to buy.

    No shit the hardcore gamers don't understand the new games - hell, they never understood the old games in the first place (ie: why any of us enjoyed Twilight Princess as much as we did - the Wiimote was just a gimick, right??).

    Now to watch people respond to this post with exactly the dialog I quoted above ;)

    --
    Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    1. Re:Cart, horse, etc by nomadic · · Score: 3, Insightful

      The hardcore gamers STILL don't understand that the Wii, with all of its perceived warts (to them, anyway), is outselling EVERYONE. By the end of the summer there will be more Wiis out there than 360s (the next largest market). And Nintendo still can't keep these things in stock. All with "no good games" to buy.

      I think they understand that the Wii is outselling everyone; if they don't understand the popularity, that's not necessarily some intellectual flaw, but rather just represents a different taste.

      Like a quick glance at the neilsen ratings website reveals the top three most watched TV shows last week were a baseball game, a game show, and a reality TV show. I, personally, don't understand how anyone could enjoy any of those things. Does this mean that I don't know that they're popular, or refuse to believe that people will continue to like them? Of course not.

      If the Wii comes to completely dominate the industry, there's a good chance a lot of really first-rate, complicated, serious games will never be released, in favor of hundreds of Wii sports clones.

      And speaking of understanding, I continue to not really understand the long-standing slashdot rhetorical device of creating hypothetical critics. Isn't enough to make a point without also going into a detailed description of the people who you think will inevitably attack your post? This practice seems most common when people take an extremely popular viewpoint, it's like they're so nervous about being in the majority, that they try to paint themselves as brave underdogs attacking the status quo.

      95% of the people on slashdot seem to be rabid Nintendo-can-do-now-wrong Wii supporters, yet that 95% continues to insist that there's this huge horde of pro-Sony/MS fanboys, who never seem to actually show up.

    2. Re:Cart, horse, etc by Squarewav · · Score: 2, Insightful

      I'd like to think of myself as a hardcore gamer. My first thought of the Wii-mote was that it was a gimmick, however after using it I can see a lot of potential in it. My problem with the Wii at this point is the lack of RPGs and online games. A lot of people complain about how too many of the games are ps2/gcn ports that doesnt bother me as I was heavy into MMOs and missed many of them when they first came out.

      The complete lack of online play is whats bothering me the most. Don't get me wrong I enjoy a good single player game, like zelda, super paper mario ect. However after I beat the games they go back on the shelf and collect dust as have little reason to play them again. When looking for a Wii game that can hold my attention past the first runthru of single player they are no ware to be found. Nintendo doesn't seem to be doing anything about it they cut online out of the new metroid and flat out ignore questions about downloadable content for any games. 3d party games seem to be waiting for nintendo to setup a xbox live or playstation network type system before making any online games. Its not like online is some new gimmick function of the xbox its been around sense dreamcast on consoles and PCs well before that

    3. Re:Cart, horse, etc by UbuntuDupe · · Score: 4, Insightful

      why any of us enjoyed Twilight Princess as much as we did - the Wiimote was just a gimick, right??

      I don't know if this was your point, but yes, for Z:TP, the Wiimote did seem bolted on. It simply replaced what would otherwise be button pushing, and really only checked for a "shake". It was a great game, of course, but didn't really exploit the Wiimote's abilities. (If they had made it so you have to "pull back" to load an arrow, then I might have swooned.)

      Many games do seem to use the acceleromter stupidly, and in a way that looks artificial. But at the same time, I've seen some really good uses of it. Trauma Center uses it for a defibrilator and turning screws, which feels strangely realistic. Red Steel uses it for the blocking motion (which makes blocking more intuitive, since you instinctively raise your hands anyway) and for zooming in and slowing down time, which does feel like a genuine interface improvement. Rayman was also pretty creative in, for example, how you have to use the wiimote to "smack" bunnies or beat to a rhythm.

      But even the pointer feature by itself tremendously expands the interface capabilities in games.

    4. Re:Cart, horse, etc by bogjobber · · Score: 2, Insightful
      No shit the hardcore gamers don't understand the new games - hell, they never understood the old games in the first place (ie: why any of us enjoyed Twilight Princess as much as we did - the Wiimote was just a gimick, right??).

      No, the hardcore gamers understand the new games perfectly well. They just don't like them, because they aren't meant for them. They still like the old way of playing games, and for better or worse Nintendo has changed that with the Wii. Don't be an asshole and claim like you're somehow smarter because you like the Wii better than somebody else. Different strokes and whatnot.

      And the Wiimote *was* just a gimmick on Twilight Princess. The game was completely playable without it. It was hardly essential to the game, it was sort of tacked on at the end to make it a Wii game. That doesn't mean Twilight Princess sucked, far from it. It was a cool game, but I didn't even use the Wiimote. I preferred the GC controller.

  10. Re:So that must be by Jartan · · Score: 2, Interesting

    Why there is neither Mario nor Zelda to play on the Wii then, huh?


    I think a lot of people who work in the industry would probably put Mario in the "casual" market category. Either that or some sort of casual/hardcore hybrid. Zelda isn't exactly feeling it's roots lately either. It's not hard to imagine the first Zelda exclusively for the Wii might be a bit more casual than previous titles.
  11. This is just silly by Borealis · · Score: 3, Insightful

    Nintendo isn't the only one making games for the Wii. Not to mention that the point of any game system is to amuse and entertain, something that nintendo seems to have realized very well. If nintendo were to go out and forbid third party developers from making shooters or RPGs that'd be one thing, but frankly this is like accusing McDonalds of not catering to salad lovers when they introduce a new burger. If you don't like McDonald's salad offerings go buy a salad from some place else, and in the meantime, try that new triple bacon 4 cheese double quarter pounder and see if you like how it tastes.

    --
    Unbreakable toys can be used to break other toys.
  12. Relics? by RyanFenton · · Score: 2, Insightful

    So, Nintendo wants to try something REALLY new with this machine of theirs, outside of the usual multiple-choice stories with little educations of social value of most console developers, and this article slams them for that. These reviewers want more progress of the arts, and not so much progress of the _useful_ arts. Fine. But calling the new Mario/Zelda/Metroid games relics, as if they're just a rehash? I'd highly disagree with that - the new Zelda games, for instance, on the DS and Wii, just with the control alone have very much changed the very feel of the games. Not that each aren't sequels, but the rate of change over previous sequels is relatively huge in this generation, and in every case I've seen and played has been an unusual improvement for what I want out of pure artistic/storytelling/interactive gaming.

    Yes, we're not seeing many new protagonists this first generation of first party games from Nintendo for the Wii. Nintendo is playing it safe in their newly reformed gaming environment. So, they gauge the response to this first generation, and try to maximize the latent demand for existing worlds of imagination before making new ones... I definitely understand that process. That means they aren't gamblers going for broke, they wait until there's standing capitol for a venture before letting the allotment of risk increase. They also get to spend more time in development in play testing and improvement this way... which has certainly played out well for the end result, from what I've played so far.

    Want to call Zelda, Mario, Metroid relics? That's fine. It's ad-hoc, but a valid opinion if you want to always prefer newly created worlds. But give them a chance if you ever want to try some of the most finely refined mix of new gameplay elements and old out there. I still appreciate such 'relics'.

    Ryan Fenton

  13. maybe they just want to get the board out there. by bombastinator · · Score: 4, Insightful

    I have to say I disagree with the writer's conclusion here.

    Nintendo is "oriented" in the same direction all companies are orientated: making the bucks. To do that they have to have a product people prefer over that of the competition, and right now they've got one.

    Nintendo discovered itself with a game player capable of things other players could not previously do. If you take away the new control interfaces however the Wii has very little on the playstation 2 let alone the playstation 3.

    Nintendo may realize that they have to capitalize on these advantages, and are attempting to do so. XBOX and Playstation six axis game controllers are already in development. The Wii could lose it's spec ial charms at any time. What they have at the moment is the opportunity to get a jump on the competition with new interface formats and new game styles. We may be seeing a frantic research project on the part of Nintendo to find a way to get a lock on the "new thing" while they still have exclusive access.

    A surf or skateboard game would seem to be very preferable over a yoga game, but they don't have to make one. They just have to get the board into the marketplace before microsoft. I'm sure the yoga game was a lot quicker to write. Where they make the money is not by making a semi-popular game with a controller that is probably a wash profit wise. They make it when "Tony Hawke" comes out for their patented controller and everyone's got to buy a Wii so they can play it.

    It wouldn't surprise me if the company comes out with yet more weird controllers. Throw it at the wall and see what sticks, because if something does they have it all to themselves.

    I'm sure the yoga game was a lot quicker to write. It wouldn't surprise me if the company comes out with yet more weird controllers. Throw it at the wall and see what sticks, because if something does they have it all to themselves.

  14. Nintendo by dunezone · · Score: 3, Interesting

    The problem with Nintendo was that after SNES they held the same position in development. The n64 was an amazing system but compare it to the play station, it wasn't moving forward in "NEW" technology and im talking the cdrom. The same thing happened with the game cube also just wasn't up to par to what the consumer was looking for.

    These days were looking for a game console that can do more then just play games. Nintendo blew that opportunity the last generation. This generation the new consoles go online, can browse the web, download games, listen to music, but thats all been done. Nintendo on the other hand is bringing something to the table that no one else has and thats actually trying to make you feel like your part of the game.

    Will it work out for Nintendo in the end? I don't know, I own a Wii and I haven't played it in weeks. I own a 360 and I play that almost everyday. If anything Nintendo is holding to the past with its slow delivery. Online play should have worked out of the box on the first day, the lack of launch titles other then Zelda just reminded me of the n64 and game cube era again, and their online system is pretty lame right now.

    As for Nintendo neglecting their roots, they never will neglect their roots but they also know that hanging on to their roots will sink their ship back into third once again. And from my last check they are about to take the crown back shortly. So I guess their doing something right.

  15. An alternative to FPS/twitchers by humankind · · Score: 2, Informative

    I welcome this new direction. The last console I purchased was a N64, and to be honest, I really haven't seen anything new or innovative since then in terms of software. Games like Waverace and Super Mario World were brilliant, and the first person shooters just bore me now. The Wii has re energized my interest in console gaming, but now there's another problem: finding one. After all this time, they still can't keep them in stock and that's frustrating.

  16. Creating a new market by grapeape · · Score: 4, Insightful

    I dont see this as abandoning the past as much as I do widening the future. Mario, Metroid and Zelda are all there or coming soon, Nintendo has simply expanded its horizons to attract a new audience. The Wii has created a buzz that hasnt been seen in the home gaming market since the Atari 2600, its become the cool thing to have for families, its very social and its accessable to anyone at any skill level. I had my in-laws who have trouble operating their dvd player participating in a game of Wii sports last night, if they can figure it out anyone can. Wii fit and Brain Training are perfect for them as well. The Wii is carving out a market that ensures it survival and expands the base of gamers across the board.

    There is no doubt in my mind that the "Winner" in terms of product sold will be the Wii, however the important number for "traditional gamers" will be who comes in second. Either the 360 or ps3 could reach ps2 type sales numbers and still come in second. The "traditional gamers" are still there and are still a huge market to abandon them would be stupid, even Nintendo is aware of that.

  17. The horror by ucblockhead · · Score: 5, Insightful

    A market where each company is pursing a somewhat different customer base is better for consumers and better for the companies involved.

    Which would you rather have, a choice between three consoles who are all somewhat different, each catering to a different set of gamers, or a market where all three console manufacturers shipped boxes that were essentially identical and catered to only a narrow market?

    Whining about the Wii being too casual is like whining about how Cheerios don't taste like Frosted Flakes. If you don't like the Cheerios, just buy the fucking Frosted Flakes!

    --
    The cake is a pie
  18. The plan is simple actually.. by SuperCharlie · · Score: 2, Insightful

    Stay out of the way of MS and Sony's schlong war and whatever theyre doing, do something different. Oh yea.. and laugh all the way to the bank as they scoop up the 98% of everyone who isnt a hardcore gamer.

  19. Re:So that must be by jessecurry · · Score: 5, Interesting

    LOL... I thought the same thing. Nintendo made sure to get it's classics out right away. Now that they have a solid library of base games they're branching out and trying new things. There are even some new Mario games on the way. I think that the author kind of missed the point, but it's interesting to think about the new directions that nintendo is opening up.
    I think that new types of games are a necessary thing, and focusing on new types of gameplay is a very good move by nintendo that will benefit the entire industry. Microsoft and Sony systems now have production and development costs that are so high that the manufacturers cannot afford to take risks, but nintendo not only is focusing on the gameplay with their in-house development, but they also have begun to open the platform to independent developers so we can start to see a bunch of great smaller titles in the future.

    --
    Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
  20. Ironic by DerekLyons · · Score: 2

    It's amusing that for all the Slashdot Hivemind complains about the big game companies and their endless sequels... Folks can't seem to wait for the latest installment of the Zelda or Mario franchises.

  21. Re:Simple. by ATMAvatar · · Score: 4, Insightful

    That might be a valid comparison if every TV sold came with a Wii.

    --
    "They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety."
  22. Re:So that must be by Bad+Ad · · Score: 2, Funny

    "missed the clue train" i say.

  23. Re:Who cares if they abandon it? by SetupWeasel · · Score: 4, Interesting

    This made me pull a WTF? Proves us wrong? I'd say it's been pretty clear for a long while now that Nintendo has indeed pulled out of the hardcore section of the market.

    If you had read the whole article, you would have seen that the writer made the point that Nintendo never aimed for the hardcore audience. "Hardcore" is a bullshit word anyway--a hallmark of geek pretension.

    Miyamoto "proves us wrong," because he is often causing change for the better, but gamers, journalists, and developers question his vision at first.

  24. What is this "ignoring hardcore" crap? by HalAtWork · · Score: 3, Interesting

    Why does every article think that when Nintendo's hyping their "practical game" type stuff, it automatically means they'll never make another Mario game ever again? I guess the authors don't know about the word "expand" because this is what Nintendo is doing. Nintendo's even said it themselves (scroll down to the question about market share). Or to put it in MS terms (maybe these marketing-heads will understand it now), "The Wii is introducing a paradigm shift, thus unilaterally expanding the user experience to new high growth areas in untapped markets." I mean, who can't understand that?!

  25. Re:Simple. by Koiu+Lpoi · · Score: 2, Insightful

    First comment: Arguably, Windows is better for the average person. Try getting Grandma on the command prompt. Additionally, More != Better, however in this case, the Wii is clearly a good product, unlike the Windows/Linux comparison, where most people here assume "Windows sucks." Second Comment: Good for you. I'm still happily buying Xbox games. Nintendo happens to hold a mass appeal to me, as they happen to have a track record of having amazingly fun games.

  26. Wii brings back the fun to gaming... by axiomjunglist · · Score: 4, Insightful

    I'm sure a vast majority of the crowd here wasn't around for the heydey of the arcade. I'm not talking about Street Fighter II era, I'm talking about the oldschool games that munched quarters like crazy like Frogger or the original Mario Bros (not Super). You didn't need to know 9 controller/button combos to play efficiently. You could simply walk up and play. The game-play got more difficult as you progressed but the basic principal was that anybody could play, and it didn't take a lot of frustration trying to learn. Fast forward to now. I'm not a Nintendo fanboy by any means, but I do know when I'm having fun. Fun is a relative word, and for some people having fun is memorizing the zillions of button combinations & intense story-line required to play some games on other systems. For the rest of us that just want to pick up a game and simply enjoy it the Wii has amazing allure, and will continue to grow in its fan-base. No wonder people over 30 are buying it in droves...they're of the few that remember the simple (but fun) days of the arcade.

  27. Tantalising Title by TheVelvetFlamebait · · Score: 2, Funny

    Is it wrong that I'm aroused by this submission's title?

    (Just my luck. I get the word "sucked" in my CAPTCHA)

    --
    You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
  28. Wii = meh? Not so fast... by amrust · · Score: 2, Interesting

    I remember when the Wii was announced, I was very skeptical. The "motion sensitive" controller... who would really think that's fun, after the novelty of the gimmick wears off.

    Flash cut to today: I recently picked up a used copy of Warioware Twisted, for my aging GBA. The motion sensitive games are VERY addictive. So now as a result, I'm re-thinking my anti-Wii stance. I'm actually consider buying one, despite the fact I also have a new PS3.

    That's how innovative the Wii is. The games will follow, just give it time.

    --
    VOTE!
  29. Lots of sour grapes going around in game writing by rhizome · · Score: 5, Insightful

    I don't want to get into any elitist intellectualizing about this, but there are a lot of hardcore gamers who have ignored Nintendo for a long time as a kiddie console. These gamers have grown up on the standard games that have become the 360 and PS3's stock in trade: mass market sports and Michael Bay action.

    I think Nintendo has done a very smart thing by leaving Sony and MS alone to play out the tragedy we've seen many times before (e.g. ATI vs. NVidia). Trying to win a 3-way graphics battle is a losing proposition, so what other direction can video gaming go in? How about instead of increasing the number of pixel shaders or whatever, increase the ways that people can control a game? In the same way that we have not seen what the PS3 is capable of with its nine graphics cores and blah blah blah, we have not seen the limits of what the Wii control scheme offers.

    So now we have a lot of gamers who grew up on the PS2 who now have become site writers and game reviewers, and they just can not make sense of the Wii's appeal. They start to use epithets like Grandparents and throw a giggly aside at "Cookin' Mama" about how it's kind of cool but what's the point? The Wii has caused tremendous congnitive dissonance in the gaming industry and it just so happens that a lot of loud people are writing about it.

    The Wii is as significant a transition as the move to D-button gamepad controllers (Nintendo again), and now all of these game writers who are dependent on their DualShock style controllers are pissed that FIFA 08 doesn't come out for months and months so they turn their frustration to the console that *is* getting popular and playable games throughout its launch honeymoon. PS3 and 360 people are stuck waiting for the next wave and convincing themselves they like to using motion sense mode in Motorstorm.

    --
    When I was a kid, we only had one Darth.
  30. Re:So that must be by alvinrod · · Score: 5, Interesting

    And prior to the most recent generation of games, Mario was somehow hardcore only or completely different?

    The only major change that Mario has undergone is a transition from 2D to 3D, but beyond that the game hasn't changed a lot. If you think the new Mario games are too easy have you ever collected all 120 stars in any of the more recent titles? It's not too terribly hard to collect enough stars to fight the final boss and beat the game, but to collect every single star requires a lot more effort. It's a game that's accessible to most people who are able to work the controller. You can do the bare minimum and finish the game, or you can collect everything. It's fairly accomodating.

    I'd say the only major change is that the new 3D Mario games are on a whole less accessible to people than the old 2D games. I think using more simplified control methods make these games available to other audiances who would not have given them a chance otherwise.

    I also fail to see how Zelda isn't "feeling its roots lately either." The last incarnation of the game in Twilight Princess was easily the best since Ocarina of Time and in some ways surpassed that game. I had a great time with Twilight Princess and it's one of those games that can easily suck up forty hours of your life. I fail to see how a game like this with dungeons that can take hours to fully explore and solve can be labled as more casual. If anything, Twilight Princess and Phantom Hourglass make the game more accessible with their new control schemes while at the same time providing a new and novel approach for vetrens of the series. Repackaging the same exact game over and over with a slightly different story doesn't necessarily make a game good or exciting.

    Don't mistake more accessible for more casual. Accessible means that more people are able to pick it up and play it and enjoy their experience. Casual means that they are able to do this while not devoting hours to it at a time in order to enjoy it.

  31. Born again gaming by heresyoftruth · · Score: 5, Interesting

    I was really big into video games from the old Atari onwards. I found, later on, that the games stopped being fun for me. I am not the core demographic that these games are written for, and I understand that. I am old, female, and not exactly the first person shooter type. Nor, am I the sims kind of play house person.

    I found several titles on each system that were weird cheap offshoot games, that I liked. I am not, and have never been interested in how hard a game was. I want fun games.

    I got the Wii, with some trepidation, as I was beginning to think buying game consoles would just net me another system with a couple dozen unfinished games on it.

    Six weeks ago, I got the Wii, with Raymans Rabbid Rabbits, Zelda, and just recently got Resident evil 4. My husband is a more hardcore gamer type, and loves RE4. I have nearly finished RRRs, and just started Zelda. It's been a long time since I put in 13 hours on a game with no stops.

    I plan to get Brain Age, and the workout one. I already have Metroid on pre-purchase.

    I feel like the 360 (not going to even talk about PS3) is geared towards harder games for the sake of being hard. Plus the games come in the same genres. FPS, RPG, race or sports. I have played those over and over in every incarnation. I am big on RPGs, and have played those since the Atari Adventure. I want something different. The Wii has those original styles of games for me, and all sorts of quirky new stuff.

    I just don't have time in my life for the same stuff, made harder by pixel hunts and artificial toughness levels, to be the same crap. At least now, with games like Raymans Rabbid Rabbits, I can laugh hysterically with my friends while we hunt rabbits with plungers. (Tip: Punch your friend in the arm, and you get to shoot more rabbits than them!)

    --
    Nothing hides evidence like a stew. -Gus Pratt
  32. Not really a new plan. by Saurian_Overlord · · Score: 4, Informative

    Nintendo has always tried to innovate. This time, they've succeeded, and their fans want to hate them for it. Oh well. I don't think Nintendo cares very much if they lose their hardcore followers (and they haven't lost all of them, I'm part of the proof of that). They more than make up for it with the ex-non-gamers they've picked up. Hundreds of thousands (maybe millions?) of people who did not generally play video games before are out there buying Wii. Look at the numbers and tell me if you think Nintendo is scared:

    Total units sold (approx., in millions):
    360: 11.5
    Wii: 8.9
    PS3: 3.8
    Units sold 1Q 2007 (approx., in thousands)
    Wii: 1029
    360: 721
    PS3: 501

    Oh, and just for the record, DS sales more than doubled PSP sales in 1Q 2007. I take these numbers to indicate that Nintendo's current strategy is working very well for them.

  33. Re:So that must be by Lemmy+Caution · · Score: 5, Informative

    At this point, I think that the term "hardcore" really means "catering to crude adolescent power fantasies and sexual frustration" more than anything else.

  34. Maybe an age thing? by DwarfGoanna · · Score: 4, Insightful
    This is probably like throwing gas on the fire, but reading through these comments (in every Wii related thread), I have to wonder how many of these hardcore gamers (as defined above) were alive back when everyone played video games? That video gaming ever got relegated to people sitting alone for hours in front of their TV, mastering arcane sets of commands on increasingly complex controllers seems like a sort of failure for the industry in a historical context. I mean, you used to have long lines and large crowds of people from every walk of life playing video games. No convenience store was complete without a video game. "Pac Man Fever" was a novelty radio hit because everyone knew wtf Pac Man was.


    The first thing I thought when I saw the Wiimote was how every arcade game I'd seen at bars in recent memory A) was based on something familiar to non-gamers (those fucking golf games), and B) had abandoned the joystick/multiple buttons control scheme. Nintendo may risk losing the basement dwellers, but it's a really smart bet on their part.

    --

    "You know why you do not see me styling wit my homies? Because I have no homies!!" -Mojo Jojo

  35. Re:Depends on who you ask... by popejeremy · · Score: 4, Funny

    "The Wii is great in social conditions, but just for sitting around by yourself, the 360 and PS3 shine far brighter."

    That's true. The 360 shines really brightly when it spontaneously catches on fire.

  36. The opposite seems to be true by LKM · · Score: 4, Insightful

    Personally, the reason I don't get any nintendo machines these days is because of the endless Mario and Zelda remakes

    What remakes? I'd love to get some Mario or Zelda remakes, but since Mario All Stars on the SNES, I have seen none.

    If you mean to say that all Mario and Zelda games are alike, well, there's usually more difference between two Mario games than there is between to FPS from different franchises, so I don't understand the complaint. Apart from the main character and the fact that you can jump on stuff, there's no a whole lot of similarities between Super Mario Bros. and Mario Sunshine - and in those cases where Nintendo did go back to the roots with a new game (New Super Mario Bros, for exmple), it was very well received by gamers. If anything, Nintendo is not doing enough "retro games" in the vein of New Super Mario Bros.

    Finally, I can't see how games like Zelda or Super Paper Mario would be better if they featured characters other than Link and Mario. Who cares? They're awesome games.

  37. Yes, more Wii Sports please. by LKM · · Score: 2, Interesting

    If the Wii comes to completely dominate the industry, there's a good chance a lot of really first-rate, complicated, serious games will never be released, in favor of hundreds of Wii sports clones.

    You say that as if it was a bad thing. I love Wii Sports and I'd gladly buy version 2 or a few well-made clones, yet I don't have time to play through dozens of FF-type games each year. I'd be happy if that change occured.

  38. Re:So that must be by Torvaun · · Score: 4, Interesting

    As opposed to what? Speed run through the game, then get a new game? Diablo II style, where the map is always different, not like it matters anyway? Hell, most LAN parties are FPS, and they generally use the same level over and over again.

    I don't think that the same level is necessarily boring all on its own, just that it is easy to do poorly if the company doesn't care to put enough effort into making it right.

    --
    I see your informative link, and raise you a pithy comment.
  39. Re:So that must be by smookumy · · Score: 3, Funny

    That is bumper sticker material.

  40. Franchise Games vs. Their Characters by Duranium256 · · Score: 2, Insightful

    I don't particularly care if the games franchises themselves die out, as long as those characters remain in circulation. If Nintendo ever stopped using Mario or Link as characters in their games completely, then I'd be dissapointed, but the franchises themselves are getting old.

  41. Re:So that must be by rachit · · Score: 5, Funny

    Maybe that explains why the title of the article is "Where the Wii fits in".

  42. My thoughts. by Junta · · Score: 2, Interesting

    Sony had a significant headstart in the market to Xbox and Gamecube. The only competition for them their first Christmas season was Dreamcast, and many people recognize Sega only ever had any measure of success with the Genesis. They had the momentum of PS1 success behind them (even if they couldn't have played PS1 games, which was a huge boon in and of itself, giving it technically the largest launch library to date, they had business relationships with the third party vendors to logically continue series on the PS2 platform). Microsoft was starting from scratch (loser relationships with PC game publishers count for something, but not with the control strategy and tight relationships of the console world), and Nintendo to an extent repeated one of the N64 blunders (small game media), and did nothing to tap into previous console libraries and, of course, had lost so many third parties to Sony. Add to the fact that Sony embraced DVD in terms of video playback out of the box, and you see the PS2 to be one of the most intelligently planned product launches of its time. It's no wonder that PS2 was far and away the 'winner', and from what I see, was a well-earned win. Totally the opposite of the rather bumbled PS3 launch situation, the wrong time to make mistakes when Nintendo has done something so smart.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  43. Re:Depends on who you ask... by twinberettas · · Score: 2, Funny

    "I want the long, deep storylines. I want the high-definition graphics."

    You want books and movies.

  44. Re:So that must be by caitsith01 · · Score: 4, Funny

    Only if you have a very wide car.

    --
    Read Pynchon.
  45. Re:So that must be by blackicye · · Score: 2, Insightful

    As opposed to what? Speed run through the game, then get a new game? Diablo II style, where the map is always different, not like it matters anyway? Hell, most LAN parties are FPS, and they generally use the same level over and over again.


    The difference is that with online play or at a lanparty, the otherwise meaningless repetition of playing through the same level over and over again, is made meaningful by having copious amounts of fresh meat, who will hopefully start behaving differently after I've nailed them in the head with an AK-47 for the third consecutive round.

    Playing said level single player or against bots (as is the case with platformers like mario) is entirely pointless, unless it is to familiarize yourself with the level in order to "pwn some n00bs" at a later date.

    Nintendo has repeatedly resisted and refused to incorporate online play as a component of their consoles and games. Yes I do own a Wii, but its collecting dust in my living room, the novelty wore off in about 2 weeks. Its modded and yes I do have a considerable amount of bandwidth with which to download wii games, but I can't even be bothered frankly.

    My PS3 is only occasionally used right now (busy with work these few months) mainly to play Ninja Gaiden.