Next WoW Expansion Title Leaked?
Gamespot reports that the German software ratings board may have accidentally tipped Blizzard's hand on the title of the next World of Warcraft expansion. "Spotted by German community site Gamona, a listing for World of Warcraft: Wrath of the Lich King appeared on USK yesterday, accompanied by the tag 'GC-demo,' implying Blizzard will be showing Wrath of the Lich King at this year's Games Convention in Leipzig, Germany. Responding to a request for comment, a Blizzard representative stated, 'We have not yet announced any details with regard to future expansions of World of Warcraft.'" No surprise that Northrend would be the setting for the newest expansion. A bit disappointing, really.
no one cares. really. wow players will play it, other will be disinterested as usual.
film at 11.
if you go to http://www.worldofwarcraft.com/wrath you get a 403, versus an actual webpage for http://www.worldofwarcraft.com/burningcrusade .... Who knows, maybe it is an asshole web admin at blizzard
World of Warcraft: Wrath of my Girlfriend! There, two birds...one stone.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through.
There's some speculation that the Emerald Dream will make it in this expansion as well.
There's a ton of other good info at that site too.
That title sounds like an Elvish porno... or at least the sequel...
Strange, based on the story five minutes ago, I thought the expansion was going to be something like WoW: Terrorist Training Grounds
UTF-8: There and Back Again
>No surprise that Northrend would be the setting for the newest expansion. A bit disappointing, really.
Lots of folks were pissed off last year when it was revealed that the expansion would not be Northrend but instead Outland. I think this will make quite a few WoW addicts happy.
Thus, leading to several seconds of confusion on my part ... (when did Blizzard team up with Disney? Is it April Fool's already? etc. ... )
New title will be World of Grindcraft: Grinder's Paradise! New reskinned mobs and bosses with pathetically simple AI! New reskinned race! More of the same no skill point and click koreanstyle grindfest!
Yet more pixel crack for me to collect! Woohoo!
World of Warcraft: Wrath of Leeroy Jenkins
Yes it's an anecdote! Were you expecting original research in a Slashdot comment?
WoW has seriously lost its cool factor, and a lot of people won't be going back no matter what they put in the next expansion.
Why aren't they ready with a successor? It's now 3 years in...
HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
Watch it be the Nintendo DS version.
When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
World of Warcraft: The Quest for More Money
Sounds more like "hyped".
Or does anything think Blizzard minds the free publicity and getting WoW-fans all over the world into a "wannahave" frenzy?
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
and quit like hell.
Read radical news here
...of warcraft? WarCraft: Sword of One Thousand Truths.
/\/\icro/\/\uncher
I'd appreciate it if this expansion included easier leveling up to 70/80. The amount of time and effort it takes to level and properly gear an alt is increasingly prohibitive.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
Lord Xykon as the new world boss, who was quoted as saying, "I think I just had an evilgasm!"
[b.belong('us') for b in bases if b.owner() == 'you']
Just like people thought CAPS-LOCK was cruise control for cool, many people now think it makes you look cool to bash WoW.
Sorry folks but, their subscriber base is still increasing. While it may have burned you or your friends out, it's still an extremely well made, polished, and entertaining piece of software. The only ones who think WoW isn't cool anymore are those who think it's cool to be doing "the hot new thing" versus "the old popular thing".
I call BS on Northrend and the the title though. My money is on Maelstrom and Emerald Dream with Northrend coming in the 3rd or 4th expansion.
does anyone else see it? At a glance, it appears to say "Wrath of the Lick King" or "Wrath of the Licking"... -- In Soviet Russia, ... Alliance ganks Horde.
Honestly wouldn't be surprised if this is the "other project" that was rumored to be shown at BlizzCon this year. Considering how the last BlizzCon unveiled the 1st WoW expansion, AND they're giving away BETA keys for something (they've already suggested that it's not going to be SC2 Beta) this year, this makes a lot of sense.
Insert Sig Here
D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
That would actually be kind of awesome. Like Kingdom Hearts (Square/Enix + Disney).
Orcs vs Mickey!!11
Buckle your ROFL belt, we're in for some LOLs.
...has been to add free new content (remember the War Effort Event) then a paid expansion. Given that many guilds are still making their way through the long string of instances, I don't think there will be any significant new content until late this year.
In addition to Northrend, there are still several locked areas -
*The various entrances to the Emerald dream.
*Grim Batol
*Uldum
*Gilneas
*Timbermaw Hold (the big gates in Azshara)
*Something that looks like two PvP entrances in Azhara.
I just hope they bring back Captain Placeholder.
If you take a quick peek you will note that the error in question is a 403 forbidden error. (Implying that that directory exists, but you are not allowed to access it)
If you try some nonsensical subdirectories you will get a 404 not found error (again in convention with the protocol standards, indicating that the directory does not exist - and proving that the server is not "just misconfigured")
If we add both things up, we can conclude that wrath will most likely be a further expansion to WoW.
Northrend is Azeroth. Flying mounts only work in Outland. This sucks, right?
If you go to mapwow.com, you'll notice that there's a new zone north of Eastern Plaguelands, and an island has popped up west of Darkshore.
Perhaps the real title is World of Warcraft: Our Continents have Cancerous Growths.
The RTS games created the lore. WoW is "destroying" it, after a fashion. Essentially, with the release of Northend, they will have about 3/4 elimated almost 10+ years worth of content and lore by shoehorning all of the major villians into "gotta kill them for epic loots" fodder, which is fine, but what happens when it all the lore runs dry and they run out of bad guys to kill? I hope they don't resort to Everquest-ish "You may bave killed the bad guys, but then there are also SUPER DUPER bad guys that are even badder than the other bad guys who were just controlling them", but with the pace that they're killing off the major villians, I hope this isn't true.
I'm the guy with the unpopular opinion
I'm not a particularly hardcore WoW player. I played it on and off for a month or two after launch, but back then, Final Fantasy XI was my game of choice. Since getting bored of FFXI at the start of this year, I've gone back to playing WoW at a much more casual level than I used to play FFXI, taking about 4 months to get my Draenei Paladin to 70 and only doing the occasional Karazhan raid since getting there. However, even I can see that the first expansion created a number of issues for the player base and I'm curious whether Blizzard has given any thought to addressing these.
The first is the idea that Penny-Arcade identified as "green is the new purple". When Burning Crusade hit, almost all of the level 60 epics, which in many cases people had been grinding for over months (or even years) were suddenly obsolete compared to random "green" items that dropped from normal mobs in the new areas. I'd never been part of the pre-expansion end-game, but by the time I was level 62, I was actually better geared than many people who had. It seems almost inevitable that the new expansion will raise the level cap again. At the moment, I'm dipping my toe in the Burning Crusade end-game... once the date for the new expansion is confirmed, any motivation I have for doing so will evaporate, if it seems at all likely that any gear I obtain will be made irrelevant after 10 minutes in Northrend. If Blizzard intend to keep up a stream of expansions, as most MMO developers seem to, then unless they find a solution to this, most of their hardcore players will just leave, as any sense of purpose to the end-game evaporates.
Next... new races or classes. Burning Crusade added two new races, but no new classes. Frankly, new races don't really give you very much, apart from a new way to level from 1-20. The addition of new classes (WoW has always been rather short on these) would be quite helpful in terms of adding a bit of variety and dispelling the slightly stagnant feel that now hovers over the game. However, this in turn brings a few issues with it. Have Blizzard now made the combined PvP and PvE balancing issues so complicated that adding new classes would be all but impossible? Part of me suspects that they have. Moreover, the lack of a flexible job system, such as FFXI's, makes it even more irritating to level up a new class from scratch.
Burning Crusade seems to have created a whole range of rather nasty economic issues as well. As soon as it appeared, people more or less stopped running the old level 60 instances. This means that crafting recipies and ingredients that dropped only in this dungeons have become increasingly rare (just look how long you have to wait and how much you have to pay to get Enchant Weapon - Crusader on a "new" server). This is particularly problematic for people trying to level up crafts through the levels where these ingredients are key. If, following the new expansion, the availability of... for instance... the primals were to plummet, the chances for new crafters to make it to the top of their professions would be slashed dramatically. Some form of incentive for people to continue running the old instances would be very helpful.
Assuming 15 days
Conversely, the typical console game completion time is 40 hours, or 80 hours if it's an unlockfest. In the time it takes to level (not gear) an alt, one could potentially complete 4-7 console games.
You know, some people would be thankful that they're actually getting value for money - that one game lasted them for longer than a month. Sure there is a subscription, but it's less than the price of a console game every month
I believe that playing the game is more fun than finishing the game, I'd rather have something that keeps me engrossed for a year than something I finish in a few weeks and never pick up again. I do play WoW, and I'm in a casual but skilled raiding group (Gruul, Kara, Maggy on farm, we're in TK now), and never did we actually run out of content.
There is more than just level 60, err, 70, err, 80. Some of the nicest content is at the lowest levels (Uldaman is still my favourite instance). If what you want is to do big raids and get epixx, then yes, you will need to be the top level, and that takes a while. But enjoy the ride, don't just power through it, it's fun.
I personally recommend increasing the exp received from quests by a substancial amount.
Have you even played TBC?
It depends on what one counts as value, and how money constrained one is. As I'm working a salaried job that more than pays my bills by a fair amount (including paying more than the minimum on loans and leases), I can well afford the difference if I believe it provides more value to me.
Technically, you can't finish the game, there's always more to do. Like you said, there's always more content. It's how MMORPGs are. I'm the nut who always goes for 100% in every console game I play anyway, exploring content is something I do.
I've been playing WoW for over 2 years now. I didn't have a level 60 before TBC came out, and I only hit level 70 a couple of months ago.
The problem is not that I don't enjoy questing and Azeroth, it's that I enjoy playing with people more, and playing with my friends even more than that. If there were lots of people playing between levels 20 and 58, I'd be a lot more inclined to take the sweet time I used to take leveling (see 2 years of playing the game before I even hit level 60). However, Azeroth is largely a dead place following STV. I've run around Feralas, Un'goro, WPL and other zones without seeing or hearing another soul, and when I do see people they're more often of the other faction.
The reason I may seem eager to reach Outland is because that is where the people are. It is where my friends and guildies are, and everyone else I want to play with. I honestly could care less about raiding and epix, BGs and World PvP, or farming of any kind. The only reason I do any of that is because it's fun to do it with other people.
What I'm complaining about is that there is a large and formidable barrier to this which only serves to be increased by another 10 levels. If I were to get some real life friends of mine into WoW today, they probably could not catch up to my 70 and guild by the time the new expansion comes out. If I want to reroll a class to help my guild fill a hole, by the time I've finished the guild needs are likely to have changed.
The majority of the playerbase will always be at or near max level, and however nice the old content is it will always be far hard to find people to experience it with.
Yes, and ironically BC is part of the problem.
The difference in quest exp from Azeroth to Outland is ridiculous. I've seen a fair amount of people simply stop question around level 52 because the effort is not worth the reward. The quests are largely designed to prepare and lead into content few people do anymore. It's more time efficient and even more fun to simply grind out 6-10 levels in order to reach outland where you can get 10k exp for quests as simple as those from Newbie areas.
I'm not asking for Outland to have vastly increased quest exp, I'm asking for Azeroth to get a boost. Quests seemed one of the better ways to do it, but overall there's a significant exp difference on all counts between Azeroth and Outland. I think the disparity between the two is something that can and should be fixed, and will help the issue I'm pointing out.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!