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Device Reduces Stress While Gaming

Bayscribe writes "Vyro Games, a Dublin Ireland company, unveils a device today that forces you to relax while playing games. It is called a PiP, or "Personal Input Pod," and it measures things like the moisture in your hand to assess whether you're stressed. If you're showing signs of stress, your performance in a game deteriorates. If you relax, you do much better. The PiP communicates wirelessly with software on devices such as mobile phones, PCs or games consoles... If you relax, the dragon spreads its wings and flies. If not, it stumbles all over the place."

133 comments

  1. Imagine that on a gaming competition show! by Anonymous Coward · · Score: 3, Funny

    Yep! It's on now folks! Our competators are sitting in their bean-bag chairs and are completely relaxed. It's really exciting, two have even fallen asleep!

    Wait, this is the most boring competition ever. I'm breaking for lunch.

  2. moisture in your hand... by Spy+der+Mann · · Score: 3, Interesting

    like the moisture in your hand to assess whether you're stressed.

    In other words, whenever your palm gets sweaty, you're stressed. And I'm supposed tu buy an expensive device to tell me that? O.o

    1. Re:moisture in your hand... by Anne_Nonymous · · Score: 3, Funny

      Serious gamers all keep kleenex right by their computers to, uh, dry their sweaty palms.

    2. Re:moisture in your hand... by infonography · · Score: 1

      Sounds like the end of one hand typing has we know it.

      --
      Sorry about the writing. Robot fingers, you know? Cliff Steele in DOOM PATROL #23
    3. Re:moisture in your hand... by PlatyPaul · · Score: 1

      Well, if you think it's so pointless then I suggest you tell them about it.

      --
      Misery loves company. Online misery loves unsuspecting random strangers.
    4. Re:moisture in your hand... by TrappedByMyself · · Score: 1

      I seriously thought that read "moisture in your asses"

      --

      Help me take back Slashdot. When did 'News for Nerds' become 'FUD and Conspiracy Theories for Extremist Nutjobs'?
    5. Re:moisture in your hand... by 19thNervousBreakdown · · Score: 1

      RELAX IMMEDATELY!

      Ever notice the parents in the grocery store? *shake* *shake* *shake* CALM DOWN RIGHT NOW! *shake*

      --
      <xml><I><am><so><damn>Web 2.0</damn></so></am></I></xml>
    6. Re:moisture in your hand... by AVee · · Score: 1

      "In other words, whenever your palm gets sweaty, you're stressed. And I'm supposed tu buy an expensive device to tell me that?"

      Yes, you're a gamer, you sole existence depends on buying overpriced pointless hardware. You ego depends in the price of your 'rig', so expensive is good.
      Go, buy it, it will work even better when combined with a killer nic. You do have one of those do you?

      Besides, there is has Pod and a lower case i in it's name. How can it not be totally cool?

    7. Re:moisture in your hand... by pclminion · · Score: 1

      It doesn't just tell you, it forces you to deal with it and reduce your stress in order to perform well at some task. Biofeedback, basically.

  3. On the contrary by Anonymous Coward · · Score: 0

    the device may actually increase stress as the player becomes extremely pissed off at his losses.

    1. Re:On the contrary by PitaBred · · Score: 1

      Why isn't this modded up? That was my first thought when reading this. "Hmm, when I get stressed, I start losing, which makes me more stressed..." doesn't seem like a negative feedback loop is what they'd want. How about make the game easier as I get stressed? That would only work with single-payer games, but it's still a better loop. Encourages people to find a middle-ground of stress, rather than requiring zen-like meditation to keep performance at it's peak.

    2. Re:On the contrary by Anonymous Coward · · Score: 0

      Isn't this just making a game out of the idea of biofeedback? The flight speed of your dragon tells you how well you are doing at entering a relaxed mental state. Frustration is certainly a danger to the process, but overcoming it would just be part of getting good.

      Still, it's not nearly as new of an idea as the article would have you believe. Brainball is just one recent application of the same idea.

  4. I sweat profusely and uncontrollably by InvisblePinkUnicorn · · Score: 2, Funny

    I'll never be relaxed because my dragon ain't going nowhere no matter how relaxed I get.

    1. Re:I sweat profusely and uncontrollably by Anonymous Coward · · Score: 0

      ain't going nowhere

      *warning grammar police*

      ain't going nowhere = going somewhere

      You probably mean "ain't going anywhere" or "is going nowhere"

    2. Re:I sweat profusely and uncontrollably by InvisblePinkUnicorn · · Score: 1

      "You probably mean "ain't going anywhere" or "is going nowhere""

      I'm a grammar nazi, and even I realize that there's a time for bad grammar (for comedic effect). So you basically need to expand your sense of humor to correct the deficiency you are experiencing.

    3. Re:I sweat profusely and uncontrollably by Anonymous Coward · · Score: 0

      ain't going nowhere = going somewhere

      "Why simplify when complicated it works as well?" *

      * Occam's wife

    4. Re:I sweat profusely and uncontrollably by Anonymous Coward · · Score: 0

      YHBT. YHL. HAND.

  5. I have a better idea by patio11 · · Score: 3, Funny

    1) Wire up the Microsoft headset with firmware which detects excessive swearing, racial slurs, and other anti-social behavior...
    2) ... and causes you to de-buff your damage and resistance if you're the one doing it, to the point where a butterfly flapping its wings in China has already killed you in Halo 3.
    3) ????
    4) Profit. And you just saved the sanity of the rest of the world, too.

    1. Re:I have a better idea by Anonymous Coward · · Score: 0

      Does Halo have aimbots or it's not an issue for consoles?

    2. Re:I have a better idea by PhoenixOne · · Score: 2, Insightful

      I'd be happy if it just cut their microphone when they got stressed.

      --
      Spell cheek you've failed me four the last thyme!
    3. Re:I have a better idea by HTH+NE1 · · Score: 1

      Does Halo have aimbots or it's not an issue for consoles? If playing on a network that allows hacked boxes, players can run with mods ("trainers") that can definitely at least spread the effective range and kill radius of a weapon so that a single griefer can completely disrupt a friendly non-Crazy game of King of the Hill.
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    4. Re:I have a better idea by patio11 · · Score: 1

      You know, I like your idea enough to compromise: we should both debuff their avatars and cut off their microphones. And, if there is money left over in the production budget, we should detonate a shaped charge in their earpiece.

    5. Re:I have a better idea by PhoenixOne · · Score: 1

      ...or call their moms and play-back what they just said.

      The result would be a lot like a shaped charge, but less messy. ;)

      --
      Spell cheek you've failed me four the last thyme!
  6. Zen Masters by Anonymous Coward · · Score: 0

    Dad: Son, get off the computer, you've been playing for hours!
    Child: But daaaa-aad, I'm training to be a Zen Master!
    Dad: What?!
    Child: Look, I can kill 35 dragons without breaking a sweat or my heart beat rising! I'm totally in control.
    Dad: Uhh, what?
    Child: It looks like a video game, but it's really a meditation machine (*snickers under breath*)
    Dad: Meditation? Zen? Killing dragons... that's it, you're going to sunday school!

  7. So calm, until... by IndustrialComplex · · Score: 4, Funny

    The dragon's cruising along.... crap he is getting lower. Oh NO DAMN IT! It's falling. I've got to get him back up. Come on, FLY. FLY YOU GOD DAMNED DRAGON. Ahhh crap! ...

    Now, I've got to go load up an FPS to releave the stress I generated keeping that damned thing flying.

    --
    Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
    1. Re:So calm, until... by Speare · · Score: 1

      The secret is: "There is no dragon."

      I'm not sure why this is considered new. It's just the same biofeedback we saw in the 70s, with new glitz spat upon it. I can imagine the Nintendo DS version now: Wario Yawned, with fifty microgames to test how fast you can get your zen on.

      --
      [ .sig file not found ]
    2. Re:So calm, until... by IndustrialComplex · · Score: 1

      I was actually thinking of a game I played in Epcot. Simple helicopter game where it flew higher the calmer you were, but as you got stressed, it lost altitude obviously causing more stress.

      --
      Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
    3. Re:So calm, until... by plague3106 · · Score: 1

      Exactly, it would just piss me off more if the dragon was more difficult to control.

    4. Re:So calm, until... by IndustrialComplex · · Score: 1

      Though my original statement was just intended to be funny, this thing seems little more than a mood ring, something that requires no active interaction. You could glance at it every 5 minutes or so and keep track of your stress, much like you would monitor your heartbeat if you were running on a treadmill. Though it does seem a bit overkill of a solution to something I didn't really know was a problem.

      Though I suppose it could reduce the cost of controller replacement for those who suffer from 'Nintendo-rage'.

      --
      Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
    5. Re:So calm, until... by megaditto · · Score: 1

      Stress is a huge problem for women.

      I don't mean to come acress as a sexist here, but I feel that men either don't stress as much, or are better at dealing with it/hiding it, while women tend to become noticably wrecked under stress.

      --
      Obama likes poor people so much, he wants to make more of them.
    6. Re:So calm, until... by plague3106 · · Score: 1

      That's probably a social thing; women are taught its ok to show they are stressed or to stress over everything. I don't think there's anything inherently about women that would make them unable to deal. We wouldn't have gotten very far as a species if they were like that.

    7. Re:So calm, until... by Tacvek · · Score: 1

      Yeah the making it harder when stressed could be a problem. First of all when you are stressed the game is naturally harder (less clear minded and focused). Making it even harder seems wrong. However, if one does manage the skill of quickly killing off stress, the game remains easy. Then later with other games (not supporting this system) hopefully you will be able to apply the same technique, and thus not get stressed making this unrelated game easier, due to the lack of the naturally difficulty stress can add. At least that would be the theory. Certainly that is a technique worth mastering. But if this product really works, who knows?

      --
      Stylish sheet to fix many problems in Slashdot's D3: https://gist.github.com/801524
  8. Really ticked off by anton544 · · Score: 5, Funny

    What does the dragon do when I throw my controller up the side of my monitor? Die a horrible death?

    1. Re:Really ticked off by faloi · · Score: 1

      What does the dragon do when I throw my controller up the side of my monitor? Die a horrible death?

      Nah, it chuckles to itself as it uses credit card info stored on your computer to buy another controller, and monitor just in case. Any maybe something nice for itself when you're gone.

      --
      "It is a miracle that curiosity survives formal education." -Albert Einstein
    2. Re:Really ticked off by Red+Flayer · · Score: 1

      What does the dragon do when I throw my controller up the side of my monitor?
      I think maybe you'd find your anger more easily dissipated if you threw your controller *at* your monitor. Double points for throwing it at the *front* of your monitor.
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  9. Work by reabbotted · · Score: 1, Funny

    A job might be a better place to use this than video games. I know I'm a lot more stressed at work than when I'm playing DS. Clippy could start throwing up on your screen if you're working too hard.

  10. Rex needs this by EmperorKagato · · Score: 3, Funny

    He said other applications can be developed for the product. Professional sports players, for example, can use it to find ways to relax before competition.
    Should have given one of these to Rex Grossman last night.
    --
    ----- You know you have ego issues when you register a domain in your name.
    1. Re:Rex needs this by Anonymous Coward · · Score: 0

      Rex Grossman made more completion to the OTHER side rather than his own side.

    2. Re:Rex needs this by everphilski · · Score: 0, Offtopic

      I'm not sure anything can help Rex Grossman. Then again, I kinda like being on the top of the NFC.

      Signed, a Packer fan.

    3. Re:Rex needs this by Anonymous Coward · · Score: 0

      Despite that fact he was the Colt's MVP last year for the Super Bowl, why do the Bears still keep him around? Oh wait, he was supposed to be playing for the Bears at the time? Now I'm really confused as to why he hasn't been traded yet.

  11. Old... very, very old by Anonymous Coward · · Score: 1, Informative

    The only "new" about this is the idea of using it while playing computer games (re-inventive). The same devices were very popular in the end of the 60s and early 70s, and you found repeated schematics for them in every electronics magazine out there. The most common ones back then measured alpha and/or beta waves (if I recall correctly) from brain activity and controlled oscillators with this, triggering people to relax to reduce the sound, or simply controlling the sound by controlled relaxation.

    1. Re:Old... very, very old by @madeus · · Score: 4, Informative

      I know this story has been posted a few times, coming up every 2-3 years since at least the 80's (that I know of), and it does the rounds in the TV and newspapers too.

      It's been a "fish that swims and grows as you relax" and "an animal that evolves (from a fish to a lizard to a monkey) as you relax" this time apparently it's an insect. It's usually funded by University research grant (a waste of money IMO, especially when it's public funds) and with pumped up headlines like "games of the future to be controlled by your mind".

      As you say, really simple stuff, I'm really sick of reading about this same "advancement"/"new technology" over and over. I'll probably *still* be reading "news" about it when I'm an old man.

    2. Re:Old... very, very old by KingVance · · Score: 1

      i had to do this in some sort of therapy when i was 6.

      It was some stupid tortise and the hare game in which i could win as the tortise based on how relaxed I was...and I had to hold these 2 sensor things in my hands.

      how is this new thing 'new'?

    3. Re:Old... very, very old by pimpimpim · · Score: 1
      Ah it is even older: back in the days, if you were all stressed and sweaty while punching your punchcards, they would get soggy and clog up in the card reader! That really forced you to relax!

      Anyone who can make up an older example :p

      --
      molmod.com - computing tips from a molecular modeling
    4. Re:Old... very, very old by Zerth · · Score: 1

      If you were too stressed you could sweat on the vacuum tubes, which would make them pop a lot faster.
      If you were too stressed you could sweat on the Jacquard looms, which would make them gum up.
      If you were too stressed you could sweat on the abacus strings, which actually made them slide better.
      When Ogg sweat on rocks, rocks change colors. But rocks dry and change back, so must re-sweat to keep data. Ogg invent DRAM.

  12. Depends on the game by PlatyPaul · · Score: 3, Interesting

    ... and on how you play it. Think, first and foremost, about how you play a FPS. Those who favor snipers need a steady aim and patience - the stress-free style. However, those who favor blitzkrieg moves (or leapfrog-style run-and-gun in a small team) need to be quick and erratic - the hyped-up style. Besides which, consider the time of play: for those who end up playing long into the night, a rush is needed to keep on top of things.

    It's no surprise, then, that stimulants are so common. I'm actually pretty surprised that they aren't selling energy drinks with added Diazepam to counteract the jitters....

    --
    Misery loves company. Online misery loves unsuspecting random strangers.
    1. Re:Depends on the game by Anonymous Coward · · Score: 1

      The key to snipers is to switch sides, spot them, then TK the useless bastards. Works every time.

    2. Re:Depends on the game by PlatyPaul · · Score: 1

      I knew it was you, Crenshaw!

      From the Google Cache:
      Article 1
      Article 2

      --
      Misery loves company. Online misery loves unsuspecting random strangers.
    3. Re:Depends on the game by Anonymous Coward · · Score: 0

      Think, first and foremost

      I love the pompous, grandiloquent language used to opine about... nothing at all.

    4. Re:Depends on the game by DocTee · · Score: 1

      I believe Red Bull has taurine in it for just this purpose..

      --
      - doctea
  13. Biometrics by Dan+East · · Score: 2, Insightful

    These people should be making lie detectors! Really, I don't see how this could work well universally. Personally, my palms don't sweat much, but I know people whose do very easily. Pretty much if they hold onto something, regardless if they are stressed or not, their hand will become very sweaty. These biometrics vary so much from person to person I don't see how this could work very well. The system would also have to take environmental factors into consideration, like temperature and humidity.

    Dan East

    --
    Better known as 318230.
    1. Re:Biometrics by PlatyPaul · · Score: 1
      From TFA:

      The company, which has three employees in Ireland, and two in a Santa Clara, Calif. office, has two other games, including Storm Chaser, where storms and wind howl until you relax, at which point, the sun comes out and birds start chirping, and Lie Detective, which gets more interesting because it detects whether youre lying or not.
      So, yes, they already have a lie detector. Using electrodermal activity to detect lies has been around for ages... these guys are just engineering it nicely. Good for them.
      --
      Misery loves company. Online misery loves unsuspecting random strangers.
    2. Re:Biometrics by uncledrax · · Score: 1

      If you RTFA one of the 'games' they make is in fact called "Lie Detector".

      I agree though, something like this could be an interesting gimmick for a game, but it wouldn't work for any real MP games.. i think it'd be to easy to cheat at.

      --
      ----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be
    3. Re:Biometrics by timeOday · · Score: 1
      Actually galvanic skin response is a pretty widely used technique that actually does work for detecting changes in "arousal" (not necessarily sexual arousal in particular). As for GSR differing between people, depending on the temperature, etc., the secret is that you're looking for short-term changes in GSR in response to stimuli, not absolute levels of conductance.

      I think this could be a cool way to learn to be aware of and control stress.

    4. Re:Biometrics by TuringTest · · Score: 1

      Personally, my palms don't sweat much, but I know people whose do very easily. Pretty much if they hold onto something, regardless if they are stressed or not, their hand will become very sweaty. These biometrics vary so much from person to person I don't see how this could work very well. Perhaps because... The product works by first establishing a baseline set of characteristics for the user. It finds things like the normal level of moisture in your hand, and then works by detecting the slightest bit of variance from that baseline level.

      --
      Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
    5. Re:Biometrics by autophile · · Score: 1

      These biometrics vary so much from person to person I don't see how this could work very well.

      According to TFA, the device measures a personal baseline, and then interprets deviations from the baseline as stress. Although, for someone who is stressed all the time, I'm not sure how that would be useful.

      --Rob

      --
      Towards the Singularity.
    6. Re:Biometrics by HTH+NE1 · · Score: 1

      Vyro Games, a Dublin Ireland company, unveils a device today that forces you to relax while playing games. It is called a PiP, or "Personal Input Pod," and it measures things like the moisture in your hand to assess whether you're stressed.

      The product works by first establishing a baseline set of characteristics for the user. It finds things like the normal level of moisture in your hand, and then works by detecting the slightest bit of variance from that baseline level. So you can cheat not only by putting on a pair of "gaming gloves" but also by submerging the controller in a fishbowl during its initial calibration?
      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    7. Re:Biometrics by nuzak · · Score: 1

      > Using electrodermal activity to detect lies has been around for ages...

      Yes, and it's never been anything but pseudoscience and snake oil. Time and time again, lie detectors have done no better than chance when subjected to double-blind tests.

      --
      Done with slashdot, done with nerds, getting a life.
  14. Problem? by Jarjarthejedi · · Score: 2, Insightful

    So basically if you're stressed, you do horrible in the game...which makes you more stressed, which makes you do worse in the game...

    One would think that stressed people would need to have an easier time in order to unwind, not be forced to unwind to have an easier time. I know that when I play I want the game to be easy when I'm stressed (I love just blowing through a couple of levels really easily, makes me feel 'in control' which helps de-stress me) and hard when I'm not, not the other way around.

    --
    There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
    1. Re:Problem? by grimJester · · Score: 2, Interesting

      A stress-reinforcing feedback loop might be common at first, but I suspect you actually learn to relax when you get clear feedback from working yourself up. Imagine a situation at work when you're stressed - when you realize you are stressed and just making things worse, you can really force yourself to relax.

      I'd be more afraid of getting used to that feedback and not being able to relax without it...

    2. Re:Problem? by Minwee · · Score: 1

      A stress-reinforcing feedback loop might be common at first, but I suspect you actually learn to relax when you get clear feedback from working yourself up.

      Yes. You might learn to not play the silly little flying dragon game that works so hard to get you stressed out.

    3. Re:Problem? by dave562 · · Score: 1
      You're right on the money with that. I did some biofeedback about a decade ago as a way of dealing with ADD. The place that I did it at (the Drake Institute) had many different programs, but in my case I was working with delta and theta waves. There is a "hyper concentrated" state that will bring the two waves close together, but it shows up as muscle tension. The polar opposite of that hyper concentrated state is focused relaxation.

      I'd be more afraid of getting used to that feedback and not being able to relax without it...

      In my case I developed a feeling for being focused and relaxed. It took about six months to get there. At the beginning I was doing the "treatment" four times a week. At the end of the program I was only going there once every other week for tune up sessions. The best analogy that I can come up with is that you develop what is akin to a mental muscle memory for it. It's the mental equivalent of learning how to ride a bike. Once you can do it, you can go years without doing it but still know how. The biofeedback is great because it becomes a self re-enforcing loop. The more you do it, the better you get at it.

  15. First test.... by martyb · · Score: 2, Funny
    FTFS:

    If you relax, the dragon spreads its wings and flies. If not, it stumbles all over the place.

    Hmmm, this sounds interesting. Let's give it a try!

    • configures stuff
    • plugs it in
    • starts game

    Hey! This is great! I feel SO relaxed. Oops. Oh-oh. Oh Noes!!! My dragon she be stumbling!!! I gots to RELAX! RIGHT NOW !!!!!! ARGHHHH!!!!!!!

    Doesn't seem to help much. :/

    1. Re:First test.... by Evanisincontrol · · Score: 1

      Hey! This is great! I feel SO relaxed. Oops. Oh-oh. Oh Noes!!! My dragon she be stumbling!!! I gots to RELAX! RIGHT NOW !!!!!! ARGHHHH!!!!!!!

      If this is how upset you get playing a video game, perhaps it's best that you don't play.
    2. Re:First test.... by Spy+der+Mann · · Score: 1

      Oh Noes!!! My dragon she be stumbling!!! I gots to RELAX! RIGHT NOW !!!!!! ARGHHHH!!!!!!!

      Why am I suddenly reminded of psygnosis' Lemmings?

    3. Re:First test.... by Anonymous Coward · · Score: 0

      hmm, they might need a "Not suitable for knuckle draggers" label on the box.

  16. Stress Reducer? Better Idea! by Anonymous Coward · · Score: 0

    If I got stressed while gaming, instead of this flying dragon thing, I'd rather have a beer holder (girlfriends head) while getting a bj (from said girlfriend). Chauvenistic yes, funny? Also yes! :D

  17. This is beyond stupid by Sciros · · Score: 2, Insightful

    If your hands are sweaty it means you're stressed? Wow how about it means you've been holding a controller for a while, or it's really warm where you're at, or you generally sweat easy (not a bad thing afaik) and your palms get sweaty when you're holding something? (this will probably be 'redundant' because I'm sure a bunch of folks have typed this same thing faster than me ^_^)

    This is almost like saying if you have an elevated heart rate it means you're frightened.

    The folks that made this device are playing their clients/customers for chumps.

    --
    I like basketball!!1!
  18. Old news ... by Anonymous Coward · · Score: 0

    Old news. The Church of Signhereology has had something like this for years. It's used in this game of theirs where you pay heaps of money for unlockable content and the chance to 'level up'. What's more, the storyline was written by an actual science-fiction writer. Beat that, Bioshock!

    1. Re:Old news ... by grimJester · · Score: 1

      Karma whoring Wikipedia link. The wiki article only mentions Galvanic skin response in passing, without spelling out what the E-meter really does. Presumably it really is a low-tech version of the device in TFA.

  19. Journey to Wild Divine? by Ambiguous+Puzuma · · Score: 1

    It seems to me this has been done before as Journey to Wild Divine. I suppose that wasn't as portable, though.

  20. It should monitor chat instead by Hoi+Polloi · · Score: 2, Funny

    The next model will monitor your chat for stress.

    "You cheater! Noobs! You homos! He's glitching! You"

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
  21. Ireland fails at technology by UbuntuniX · · Score: 2, Funny

    Completely useless. How will this help anyone game?
    Unless you're into those kind of Barbie-Pony games... But even then I'm not so sure.

    This is the first interesting piece of technology I've seen come from my country, yet still it's not even worth developing.

    1. Re:Ireland fails at technology by Anonymous Coward · · Score: 0

      The first? What about Havok? It's been used to power the physics in several blockbuster commercial games and it's developed by an Irish company.

    2. Re:Ireland fails at technology by VendettaMF · · Score: 1

      These guys did a demo at an Accenture "Team Day" (Attendance mandatory) I was stuck in about two and a half years ago. Talk about a vortex of pointlessness. A company with no real innovations showing a demo of a moisture sensor attached to the most pointless game in history to the whole countries collection of Accenture drones who'd been listening to reports of how great the company was and how happy we all were to be in the company for the previous 5 hours.

      As I recall, I bailed as soon as the manager watching my area got suckered into having the ring (thats what the sensor was then) attached for a round against one of the HR drones.

      --
      kartune85 : Incapable of reason, observation or learning. A kind of dim, drab, flightless parrot.
  22. Another "Feature" to add to Lair by Buzz_Litebeer · · Score: 1

    They could make it so that the dragon feels your stress and makes it harder to pilot the dragon until you become less stressful.

    --
    If you don't vote, you don't matter, so don't waste your time telling me your opinion
    1. Re:Another "Feature" to add to Lair by Lucre+Lucifer · · Score: 0

      This feature could explain why some people find the controls perfect for Lair, while others find the controls to be difficult.

  23. maybe a bad idea by Jafafa+Hots · · Score: 4, Funny

    They say violent video games cause violent behavior. I'm skeptical, I played Manhunt to the end and I haven't killed any real people yet...
    But maybe the key difference is that I DID get nervous in certain tense scenes. Are we really sure we want to train people to be able to kill a bunch of people, decapitate enemies, stalk people etc. without getting an elevated heart rate? Myabe this would be a great serial killer training device. :D

    --
    This space available.
    1. Re:maybe a bad idea by morari · · Score: 1

      You're that guy that squeals during "scary" scenes and gasps during obvious "twists" at the movie theater, aren't you? I hate you.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    2. Re:maybe a bad idea by Hanners1979 · · Score: 1

      Are we really sure we want to train people to be able to kill a bunch of people, decapitate enemies, stalk people etc. without getting an elevated heart rate? Myabe this would be a great serial killer training device. :D

      Jack Thompson, is that you?!

  24. I sense a marketing opportunity by Hanners1979 · · Score: 2, Funny

    Does this mean we can expect to see Fatal1ty branded anti-perspirant on the market soon?

  25. Actually by badenglishihave · · Score: 0

    At least for myself, when I'm stressed I perform worse in games anyways. I find that I play at my best when I'm confident and having a good day.

  26. Finally... by OglinTatas · · Score: 3, Funny

    A dragon flight control scheme worse than Lair

  27. Dragons, not insects... by @madeus · · Score: 1

    I misread "dragon" as "dragonflies" (which for some reason I've been thinking about a lot lately).

  28. RELAX or else... by AlgorithmBoy · · Score: 1

    ...you die. Yeah, that usually works.

  29. This is similar to an idea I once had by hey! · · Score: 4, Interesting

    for cars.

    You'd have a device which monitored physiological measures of stress and aggression in the driver, as well as behavioral measures such as weaving, blowing the horn, etc.. A heads up display would score the driver's net aggression score: green, yellow or red

    After half a minute or so in the red zone, the sustained speed available to the driver would begin to drop. He could still accelerate for emergency maneuvering, but only for a few seconds, after which power to the engine would be reduced. After such a maneuver, his speed limit would drop even more unless he moved his physiological stress markers towards baseline, which would always be rewarded by an upward increment of speed. At the worst case, a speed limit would be enforced which would not be unsafe in the right lane of a highway, say 40mph or so. After a minute at this bottom level, a visual signal would alert others to the presence of a dangerous driver, and the driver would be legally required to find a place to stop and cool off.

    Eventually, operant conditioning would result in drivers automatically modulating their stress levels when behind the wheel. People would learn to keep the needle on the green, zooming to their destinations with unlimited speed, arriving relaxed and refreshed. Even with traffic, they'd be able to monitor their stress levels and would be trained to limit it.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    1. Re:This is similar to an idea I once had by Anonymous Coward · · Score: 0

      He could still accelerate for emergency maneuvering, but only for a few seconds, after which power to the engine would be reduced.

      And who gets sued after this feature causes a head-on collision during an unfortunately aborted passing maneuver? That would be you, I believe. I think you need to think this through a little more.

    2. Re:This is similar to an idea I once had by hey! · · Score: 1

      Nobody. If you can't complete a passing maneuver into oncoming traffic in ten or fifteen seconds, having unlimited speed at your finger tips is not the reason. Of course some people would be killed in conditions where they are completely stressed out and aggressive, yet are executing a reasonable maneuver. This has to be balanced with the damage that unrestrained nut cases do.

      Hopefully the blissed out people in the right lane are more likely to make room for him to cut back in.

      In any case, it's just a fantasy. In reality, if people are still doing the highway driving in twenty years instead of computers, it shows that our society is fundamentally irresponsible

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    3. Re:This is similar to an idea I once had by PsychosisBoy · · Score: 0

      if people are still doing the highway driving in twenty years instead of computers, it shows that our society is fundamentally irresponsible

      I can tell you right now that our society is fundamentally irresponsible.

    4. Re:This is similar to an idea I once had by hey! · · Score: 1

      I can tell you right now that our society is fundamentally irresponsible.


      Really? Oh, thanks. Now that I know, I'll take more precautions.
      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  30. Personal Input Pod? by Tribbin · · Score: 1

    Sort of like an anal probe?

    --
    If you mod this up, your slashdot background will turn into a beautiful sunset!
  31. Already exists in Japan by Anonymous Coward · · Score: 0
    The sweat sensing and hearbeat detection is already featured in an arcade game in Japan(Tokimeki Memorial Oshete Your Heart, a dating sim).

    Also in addition to the joystick and button for the controls, there is a pulse and sweat sensor. The results of the date will depend on the answer to the question, and the readings of the sensor.
  32. My Guild by Ragein · · Score: 1

    If my raid isn't sweating profously / cringing at what I last called them or high enough not to notice then they aint working hard enough!

    --
    They fitted George Orwell's coffin with rollers so he could turn over more easily years ago.
    1. Re:My Guild by Anonymous Coward · · Score: 0

      I'll bet more than half of the people on vent mute you.

  33. "PiP" my ass by bentcd · · Score: 1

    It is called a PiP, or "Personal Input Pod," I wish they would just be straight with us and admit it will be marketed as the "Personal I-Pod" :-)
    --
    sigs are hazardous to your health
  34. Isn't stress the purpose of gaming? by Anonymous Coward · · Score: 0

    Maybe this is dumb, but I thought the purpose of high energy shoot-em-up games was to induce stress. Am I wrong to equate stress with challenge?

  35. Yea Right by Anonymous Coward · · Score: 0

    As an avid MMO player, having a controler that would reduce my performance while playing would releive alot of my stress... As I smash it apart from the shear frustration of dealing with lag, latency and a bad controler.

    Seriously who thinks of these things?

  36. Great... by TyFighter · · Score: 2, Funny

    Another thing to worry about while playing games. I'm already worried to death that Shamblers are going to get me, now I have to worry that the Shamblers can tell I'm worried. You've just given video games the ability to smell fear.

    --
    -tyfighter
  37. Stress Relief by LightPhoenix7 · · Score: 1

    I was actually just thinking about this today, as graduate school has caused all sorts of stress in my life.

    Some people exercise to reduce stress, some people drink, some people have sex, and the list goes on. Some people play video games to relieve stress, and you can't do that if you're forced to relax. The whole idea of relieving stress is to take out anger and frustration in ways that won't harm anyone. So this whole idea is crap.

    As aside because I know someone will comment - certainly some ways are better than others - getting drunk because you hate your job and then getting in a car certainly causes risks to others, and I wouldn't advocate that. However, if you can take a bus home (like in many universities) or a cab (like in many cities) it's not inherently dangerous to others.

  38. can i use it when talking to Live support as well? by dindi · · Score: 1

    I really hope the device helps you and just connects when you have connection problems in multiplayer games, or when the hardcore tech advises you to restart your DSL modem for the 42nd time, even though ALL GAMES work, but one ....

    Games do not stress me. Work does. Dealing with support does....... anyhow the idea could not work in FPS too well..... you need tension there ....

    unless they make me fall in an epileptic shock (in the game) when my hand is sweating ... or make my character run into a corner, cry ans shiver .... or dunno ....

    kind of a stupid idea IMO ...

  39. Television reduces stress while gaming by Anonymous Coward · · Score: 0

    Remember those rectangular boxes that emit light?

  40. PIPboy by Anonymous Coward · · Score: 0

    It is called a PiP, or "Personal Input Pod"

    I can smell the coming of the PIPBOY. I could use one, personaly, to keep track of my quests, maps, and archives of past events.

    1. Re:PIPboy by Anonymous Coward · · Score: 0

      Yep, and I've got a G.E.C.K right here in my pants!

  41. I have one of these. It's called a bong. [n/t] by revscat · · Score: 1

    I have one of these. It's called a bong.

  42. Stressful games to cope with stress ... by zolf13 · · Score: 1

    Why not to use simpler solution and stop playing stressful games?

  43. airline games similar by mattr · · Score: 1

    I know the games on at least one airline (sorry can't remember but I think Continental, otherwise NW or UA) has games in the lcd in front of you that are tricked.. they seem to make it easy for you to win on purpose to reduce your stress. Of course they are therefore not too interesting.

  44. read TFA by Anonymous Coward · · Score: 0

    I wish Slashdot would market a device that told people that they were about to post a reply without thinking and/or RTFA.:

    For all of those that stated 'thats dumb, i know when my palms sweat';the device measures moisture AND other things.

    "and it measures things like the moisture in your hand to assess whether you're stressed."

    AC

  45. It's a race by Jim+Hall · · Score: 1

    "Relax and Race," where two people control a dragon, and the goal is to race a course as fast as possible.

    Because I am most relaxed when playing a racing game head-to-head against someone else... Wouldn't a more appropriate theme have been to control a floating Buddha around a screen, collecting jade statues or some such?

  46. Nervous gamers == bad gamers? by Opportunist · · Score: 1

    Ain't it the other way 'round, rather? I mean, think about it: When you play a game for the n-th time and build up again to the point where you failed last time (and lost your save games in the meantime), do you really sweat for those first few levels? Then think back, did you when you played it the first time and didn't have the moves down to the point where you don't even think about pressing the 'right' buttons anymore?

    I had a similar revelation lately, when I tried a new class in an MMORPG. I've been playing healers for about 10 years now, and no matter what MMORPG, no matter how tough the mob, no sweat. Piece of cake. It's what I've been doing for so long that many times over I did boss fights while watching TV on the side. Two days ago I was sitting with my warrior in something I'd usually brush aside as a trivial fight and was sweating like in a marathon race.

    In a nutshell: You sweat when you suck.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  47. Remember seeing something like this before... by John+Pfeiffer · · Score: 1

    ...I remember seeing a Tetris game where you clip something to your ear to take your pulse, and the game would slow down when you got too stressed. Same idea, opposite goal; bailing the player out instead of forcing them to stay calm.

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  48. Positive Feedback Loop by StormReaver · · Score: 1

    This devices causes what's known as a positive feedback loop: you're going poorly in your game, so you get stressed. The device detects this and degrades performance, which makes you even more stressed. Repeat until your frustration approaches infinity and your game performance reaches negative infinity.

  49. Wait a second... by Tol+Dantom · · Score: 1

    I play videogames to relax in the first place. It's all about release. This sounds very contradictory to the point of the entire hobby. Maybe it could be used to make sure grandpa doesn't burst an artery while in some game where hes trying to cap a flag and being fragged and insulted every two seconds.

  50. feedback loops by ^_^x · · Score: 1

    Now if they did it the opposite way - making it easier when you're stressed, and harder when you're relaxed, it would actually make for a stess-busting fun game that's conducive to flow http://en.wikipedia.org/wiki/Flow_(psychology).

    As it is, it just lurks in wait to stress you out a bit, then spiral into unplayability - unless of course you don't care about the game whatsoever, in which case you shouldn't be playing.

  51. Sounds dangerous by SkunkWorx · · Score: 1

    So what happens if the device detects so much stress that it determines the only way to make you relax is to kill you? "RUN, ATREYU! RUN!!"

  52. HOLY CRAP A GHOST! by halcyon1234 · · Score: 1
    Yeah, I take it this controller won't work very well for Silent Hill. If you aren't stressed, you aren't playing the game right.

    Though this does remind me of the computers in a sci-fi book I was reading, the Species Imperative series by Julie Czerneda. Her computers monitor you for fatigue (breathing, droopy eyes, etc). Then they start popping up warnings saying "Hey, you're getting tired. Stop working in 15 minutes". The warnings get progressively more intrusive. Eventually, the computer saves your work and shuts down until you get some rest. It's all customizable, of course-- but the idea is that the main character, who tends to be a workaholic, recognizes that her work goes to crap after a certain point of fatigue, but doesn't have the self control to stop.

  53. Bah. by Pyrion · · Score: 1

    If they want to do something about frustration, get rid of that fucking 20-second respawn timer in TF2.

    --
    "There is much pleasure to be gained from useless knowledge." - Bertrand Russell.
  54. A more useful device by AmiMoJo · · Score: 1

    I bought a device that basically warns you when your head is too close to the monitor. No more leaning forwards over the keyboard.

    It uses some kind of range finder to work and sits on top of the monitor. Brilliant for posture.

    --
    const int one = 65536; (Silvermoon, Texture.cs)
    SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  55. anecdotal to be sure by Some_Llama · · Score: 1

    When i play competitive CS I notice that i get a surge of adrenaline.. it seems to make my reactions quicker and my brain race.. i usually have to step away for 30 minutes to calm down enough to sleep (when playing nights).. i like the rush and it helps me.. why would i purposely buy something to counter act this effect?

    Newsflash.. intense gameplay might make you edgy? Film at 11?

  56. Wow, dumbest idea ever? by Red_Chaos1 · · Score: 1

    I can't imagine this game being useful for anything except children's games and young children. For me, playing Quake Wars, CSS, Far Cry, etc. I'm going to get pissed, edgy, aggravated, what have you. A device that makes my character perform worse than I probably already am as the controller of the character is just going to make me that much angrier, not calm me down.

    Tell you what Vyro Games, you wanna calm me down when I start to stress? Hook up electrodes to the pleasure centers in my brain and stimulate those when I'm pushing a stroke because my team consists of the majority cast of Keystone Kops and we're getting raped so bad that a prison gang bang would seem like vanilla missionary style sex. *That* would calm me down just fine.

  57. moisture by Anonymous Coward · · Score: 0

    Alot of the comments about moisture seem not to talk to what was said in the article.

    "The product works by first establishing a baseline set of characteristics for the user. It finds things like the normal level of moisture in your hand, and then works by detecting the slightest bit of variance from that baseline level. It doesn't rely on your pulse."

    I agree that enviromental factors such as humidity would make this difficult. I guess I am in the minority in wanting a way to mitigate stress. This does not sound like such a terrible idea. I would like to see something more advanced but interesting.

    fesaj

  58. What? by Chemisor · · Score: 1

    What? No Pip-Boy jokes? You people are letting me down...

  59. When medication blocks symptoms by LuminaireX · · Score: 1

    What about those of us who do not exhibit sweaty palms when stressed? I am taking a beta-blocker called propranolol for treatment of a movement disorder. It works by blocking the effects of adrenaline on my body; as a side effect, it masks the physical symptoms of stress. My heart rate does not elevate, my palms do not sweat, and my breathing does not change. I don't even feel stressed most of the time, even though subconsciously I know when I am in over my head. It's unlikely this system will ever know that I'm actually stressed just based on the amount of sweat on my palm. Of course, having a movement disorder that affects my dominant arm, a mouse is more of an annoyance than a necessity.

  60. Reminds me of... by MedeaMelana · · Score: 1
    Mindball!

    The type of brain waves which help a player win are alpha waves and theta waves. They are usually greater when the player is more relaxed.
  61. I don't get it.. by optimus2861 · · Score: 1

    Shouldn't you be playing games to relieve stress, not create it? Shouldn't buying such a device and using it tell you something about how much time you're spending playing a game, and how much you're letting it get to you? Maybe what the thing should do is BSOD your computer and force you to do something else for fun that won't stress you out in the first place.

  62. Re:English? by Anonymous Coward · · Score: 0

    Learn to write you fucking morons! You fucking morons!

    There. Happy now?
  63. huh? by m2943 · · Score: 1

    Isn't that missing the point? Why would I want to play a game and be "relaxed" in the way this device measures?

  64. It was invented already, I think. by suitepotato · · Score: 1

    They call it a "fleshlight" or some such. I wouldn't know being married, but maybe she'd stop smacking the top of her head on the underside of the desk if I cut down pugging with those total noobs all the time.

    --
    If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
  65. To stress or not to stress... by Eddy+Currents · · Score: 1

    A couple of clarifications on some of the previous comments (and yep - I work for Vyro Games): With the PIP you can play a variety of games, and some of those games, like Relax & Race, intentionally put you in a stressful situation. Why would anyone want to do that? Well, because it's an accurate reflection of real life. When do we get stressed? When something puts us under pressure. By practising with a game like Relax & Race for the PIP, you can learn what you need to do to reduce your stress precisely when you need it most - i.e. when something is stressing you out. The PIP doesn't measure "sweatiness" or "moisture" per se. It measures the electrical conductance of the skin, due to variations in sweat gland activity, which is not the same thing. This phenomenon is called electrodermal activity (EDA). The PIP is held between the fingertips, since there is a high concentration of sweat pores there, which allows EDA to be easily measured. What's that got to do with stress? In a nutshell, when you get stressed, your body reacts physically as well as psychologically. For instance, your heart rate goes up, adrenalin is released and you sweat more. EDA is closely correlated with stress - that's why it's used in lie detectors. The measurement isn't affected by how sweaty your hands are normally, since it's based on changes in skin conductivity, rather than a baseline value.

  66. So basically... by Anonymous Coward · · Score: 0

    "If you relax, the dragon spreads its wings and flies. If not, it stumbles all over the place."

    If you relax, you get to play Panzer Dragoon, if not, you're forced to play Lair.