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Valve Locking Out Gamers Who Buy Orange Box Internationally

Via Opposable Thumbs, a post on the Consumerist site notes that some enterprising gamers who bought the Orange Box in a territory different than the one they lived (to save a few bucks) have now found themselves unable to play the game. "One user, Todd, explains that thousands of crafty North American gamers looking for a deal have 'bought the product (and hence, the serial numbers) at well known international game stores' at a significant markdown. Activation of the purchased titles went off without a hitch. However, Valve apparently has taken issue with the region-specificity of some international versions and has begun locking out accounts of those living in North America, but owning international serial numbers with the message that the purchased game is in the 'incorrect territory.'" Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL. I've been a big fan of the Steam concept since it launched, but this is the sort of thing you need to communicate to your users before you sting them.

108 of 665 comments (clear)

  1. Silly users by Anonymous Coward · · Score: 5, Insightful

    Buying what you want, where you want, when you want at the lowest price you can find is for corporations. Why do users keep thinking globalization should benefit them. It's really silly.

    1. Re:Silly users by Anonymous Coward · · Score: 2, Insightful

      1. Setup proxy in Thailand
      2. Advertise service to SOL'd steam users
      3. Profit

    2. Re:Silly users by MrSteveSD · · Score: 2, Insightful

      Absolutely. The same goes for foreign competition. When you or I are threatened by cheaper workers overseas/outsourcing, we are told that it's tough and it's a harsh business reality etc. Yet when the same companies are threatened by foreign competition, they go complaining to the government, who very often take action to protect them and use our money to do it!

    3. Re:Silly users by danbert8 · · Score: 3, Funny

      Wait... You know step 2?!?!?!?!? OMG!

      --
      Yes it's an anecdote! Were you expecting original research in a Slashdot comment?
    4. Re:Silly users by Midnight+Thunder · · Score: 2, Insightful

      Buying what you want, where you want, when you want at the lowest price you can find is for corporations. Why do users keep thinking globalization should benefit them. It's really silly.
      <sarcasm>
      Silly you. People don't travel, only pirates and cheap-asses do.
      </sarcasm>

      Seriously, I am no longer going to buy HL2 (I have a legal version of HL1), because I am currently working in France for the moment and fear that if I buy a copy they will lock me out as soon as I get back to the states. Steam is a fine idea, but this is turning into abuse.

      --
      Jumpstart the tartan drive.
  2. And this... by bigstrat2003 · · Score: 5, Insightful

    ...is why I didn't like the idea of Steam the first time I heard of it (not this specifically, but the idea of things like this happening). If I bought the game, it's mine, jackasses. They have no right to be disabling people's games after taking their money.

    --
    "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    1. Re:And this... by setagllib · · Score: 3, Insightful

      Sure they do, they specify it in the EULA. What do you expect from proprietary software? When will you people learn? You seriously think closed source is for keeping secrets? It's for keeping control.

      --
      Sam ty sig.
    2. Re:And this... by bigstrat2003 · · Score: 3, Insightful
      Get off it. I own countless pieces of software which are closed-source, and not one of them (well, except Windows, I'll grant you that one, but we don't judge most companies by Microsoft's actions) can be taken away from me at a moment's notice. Not only are many EULA's supposedly unenforcable (I am neither a lawyer, nor caring enough to research properly, so this is just repeating slashdot hearsay), but they would have to PHYSICALLY COME TO MY HOUSE AND REMOVE THE PROGRAM. If they can do that with impunity, then I hate to point out to you that there are far bigger problems in the world than the open or closed-ness of the software.

      In short, closed source does not fucking mean that you're going to get bent over by every company that makes a program, stop pretending it does.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    3. Re:And this... by Facetious · · Score: 2, Insightful

      Control is not just about shutting off, as per TFS, but is about much more. As an example, what control do you have over "features" in your software? Are features there to help you do what you want, or are they there to be listed as a bullet point on the software box so the software company in question can sell you an "upgrade."

      I occasionally use a certain closed-source GIS application that has constant version compatibility problems. The company line is "Upgrade." "Buy more." Isn't that about control?

      --
      Let us not become the evil that we deplore.
    4. Re:And this... by Anonymous Coward · · Score: 2, Insightful

      I looked at the EULA of Steam, and then took a look at their support forums. I don't like the fact they can pull your access at anytime to your whole collection of games, without any recourse, just by saying "oops, something you did got you banned with VAC. Nope, we won't say what did it, and no, you will NEVER get access back. Format your computer's hard disk and re-buy all games, peon."

    5. Re:And this... by Anonymous Coward · · Score: 2, Insightful

      Well, this is very last century. Now, more and more apps require to be connected to the net, and slowly but surely, proprietary software will require some additional remote component (aka license server) to work.

      They won't have to come to your home to remove the program. They'll be able to turn the switch remotely. Like windows does. Or like steam does.

  3. Way to burn goodwill by Interl0per · · Score: 4, Insightful

    Glad I wasn't swayed by all the glowing reviews.

    1. Re:Way to burn goodwill by TargetBoy · · Score: 2, Interesting

      The Orange Box actually had me thinking about backing down from my stance against Steam. I'm glad I didn't spend the $50 after this stunt. Valve won't be getting any of my money.

  4. Methinks Zonk needs to work on his woriding... by Gothic_Walrus · · Score: 4, Informative

    Worse, folks who tried to 'make it right' by buying a local copy have found they're basically SOL.

    "Basically?" I've been following this on the CAG forums and if you try to enter another serial after you've been locked out, Steam won't accept it because you "already own the game." Since there's no way to remove the other serial, it means that you're not basically SOL...you're just SOL, plain and simple.

    --
    Goo goo g'joob.
    1. Re:Methinks Zonk needs to work on his woriding... by harrkev · · Score: 3, Insightful

      Wow. You basicly have to ask permission from the company before you can use their products. It is not a matter of "if" this would happen, but more a matter of "when." If you give big companies powers like they, they WILL eventually abuse them.

      I would describe myself as more of a casual gamer, but crap like this (and what happened with Bioshock) makes me want to completely avoid PC gaming entirely and stick just with consoles. My Gamecube will happily play any game I stick into it, without requiring an internet connection.

      I recently re-played my old copy of Fallout (great game, BTW). I would have been completely pissed if I couldn't play it because of some sort of hare-braned activation scheme. What happens if you want to pull out your copy of Orange Box and play it ten years from now? Will you be able to?

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    2. Re:Methinks Zonk needs to work on his woriding... by Toridas · · Score: 5, Informative

      You can contact support and they can take the unwanted version out of your account. They can also give you refunds if you bought a wrong version. The German version of TF2 is censored; the blood is removed and the gibs (chucks of body parts flying around when people get blown up) have been replaced with rubber ducks, unicycles, springs, gears, and hamburgers. People in Germany who imported the US version to try to play the uncensored version found that it wouldn't work. If they contacted support they got a refund and a reminder: "Please note in the future that Steam purchases, per the Steam Subscriber Agreement, are not refundable - this refund was issued as a one-time customer service gesture."

    3. Re:Methinks Zonk needs to work on his woriding... by AndrewM1 · · Score: 5, Informative

      My Gamecube will happily play any game I stick into it

      What? Not only will the game cube not play any game purchased outside your "region", Nintendo was the first video game manufacturer to include such technology. Games purchased in one of the four regions (Asia, North America, Europe and Oceania, China) can't be used outside that region. Of course, you know this in advance (or should, at least) and they can't remotely kill your game, so it's better than Steam, but not by much...
    4. Re:Methinks Zonk needs to work on his woriding... by Ren.Tamek · · Score: 2, Insightful

      "I would describe myself as more of a casual gamer, but crap like this (and what happened with Bioshock) makes me want to completely avoid PC gaming entirely and stick just with consoles. My Gamecube will happily play any game I stick into it, without requiring an internet connection."

      Oh ok. Want to play an obscure RPG based on your favourite cartoon series? Nope! That's only for the Japanese market, not you, you silly overseas buyer. But it's ok, it's in Japanese anyway, so no big loss. But hey, there's a version out in the US now, and it's translated into English! Want to import it now? Nope, you can't! That's only for the US market, you silly PAL territory buyer.

      That is why I can barely stand to play console games any more. You can buy a copy abroad, in English, and physically hold in your hands your legitimately purchased product, but if you put it in your machine it won't work, because you need a PAL version. But there is no PAL version, and there never will be. Why won't Sony and Nintendo let me give them money for the stuff they are selling which I want to buy?

      At least with PC gaming if you get crap like this there's a cracked version of the single player games on the net within 24 hours of release.

      --
      "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
    5. Re:Methinks Zonk needs to work on his woriding... by The+MAZZTer · · Score: 2, Interesting

      Let's see... Microsoft (PC and X-box) has X-box Live, which they make you pay extra for services Steam offers for free... and they can ban you for being bad, cutting off your online gaming. Or so they say you're being bad. That guy that got a leaked Halo 3 got banned. You can buy and download games, like Steam users can.

      Sony has their Playstation online stuff... Home and all. I don't know too much about that but I bet they're going for similar capabilities as Xbox Live.

      Nintendo is going online with the Wii too in a similar fashion, although it hasn't happened yet. However you can buy and download games online, also like Steam! Not sure about the PS3, but I'm willing to bet all three consoles (will) let you do this.

      Don't think consoles are exempt. There is no Steam-like service yet, but some online capabilities can be disabled in games, although currently you have to earn it, I suppose if you're going to imagine PC gaming going down a slippery slope I can do the same here.

      It's not too hard to imagine consoles going all digital in the future. It could happen, don't rule it out so quickly. The idea of not having to go to a middleman store and pay a middleman when you could just buy and download online (especially with broadband internet becoming faster and more available and cheaper) is enticing both for the customer and the business.

    6. Re:Methinks Zonk needs to work on his woriding... by Pichu0102 · · Score: 5, Funny

      The German version of TF2 is censored; the blood is removed and the gibs (chucks of body parts flying around when people get blown up) have been replaced with rubber ducks, unicycles, springs, gears, and hamburgers.


      I think Germany got the better version.
    7. Re:Methinks Zonk needs to work on his woriding... by rabiddeity · · Score: 4, Insightful

      So what happens if I'm a U.K. citizen vacationing in Germany and I happen to buy Orange Box online while I'm there? What if I'm a U.S. service member stationed in Germany (yes, there are still U.S. bases there) and I buy Orange Box online with my U.S. credit card, from Germany?

      We have a word for products that "don't work" out of the box. It's BROKEN. Nonrefundable doesn't apply if you sell me a retail product that is broken. I wonder what EU and German common contract law have to say about this...

    8. Re:Methinks Zonk needs to work on his woriding... by frostband · · Score: 2, Informative

      Some people have sent a message to Steam's support and they have "cleared" the account so that they could enter a new North America CD Key. Additionally, people have been getting their money back from certain Thai sellers. Here's the http://www.fatwallet.com/t/74/772041link to FatWallet thread.

    9. Re:Methinks Zonk needs to work on his woriding... by WeirdCat · · Score: 2, Interesting

      Play the german version for more than 10 minutes and I assure you, that you get another opinion. Alone the fact that you have no hit indicator (because they have removed the blood) is sad.

  5. Probably a requirement by Shivetya · · Score: 4, Insightful

    to protect deals with distributors.

    Reading some of the various "deal" forums it amazes me what people will go through to save a few dollars, yet turn around and brag about their $300 cases, water cooling, and thousand dollars worth of video cards.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Probably a requirement by Anonymous Coward · · Score: 4, Insightful

      So what? Globalization is the antithesis of shutting off markets to foreign participants. "Deals with distributors" just means that the product markets remain closed while the source markets are opened up.

    2. Re:Probably a requirement by rk · · Score: 5, Informative

      I don't follow your argument. If you want an overclocking, nuclear-powered, death dealing gamer rig, that doesn't mean you still can't be frugal. Frugal is not the same thing as being cheap. If a person wants the functionality of a $1000 video card, has the means to procure it, but it aware they can do it for less money, they usually will. If a game is $50 in their local market and $30 online overseas, why is it so terrible of them to do that?

      You as the end consumer are NOT bound by agreements between other people. The place where you bought it from may have sold something to you in contravention of their contracts with THEIR partners, but that's not your problem... or it SHOULDN'T be your problem... and if law and/or reality contradict that, then the law and/or reality is in error and needs fixing.

    3. Re:Probably a requirement by Dunbal · · Score: 4, Interesting

      to protect deals with distributors.

      protect
      protect

            Once again, near obsolete middlemen decide it's far easier to shit on everyone else's rights rather than face the fact that there's no more room in this world for brick and mortar retail of "digital" goods. Certainly not at the prices THEY want to charge.

            Protectionism usually works AGAINST the masses, in favor of a small group. Why should I care about a retailer who wants to charge me $5 more for something I can buy on the internet, have flown halfway around the world and delivered to my door? Not to mention the fuel to drive to his store, the lack of parking, etc. Why should we protect WASTEFUL businesses? Either the retailer drops his price, or goes out of business. Period.

            I also find it amazing that in the UK software (and other computer stuff) will retail for the same price as in the US - only in POUNDS. So it's double the price nowadays. Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for this, it's just greed. Valve should not be protecting greed. But then again, it's a racket. Just like the music industry. /rant

      --
      Seven puppies were harmed during the making of this post.
    4. Re:Probably a requirement by cubic6 · · Score: 5, Insightful

      "I also find it amazing that in the UK software (and other computer stuff) will retail for the same price as in the US - only in POUNDS. So it's double the price nowadays. Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for this, it's just greed. Valve should not be protecting greed. But then again, it's a racket. Just like the music industry. /rant"

      Considering that this whole situation is because Valve IS adjusting their prices for the local markets, you really have no idea what you're talking about.

      They have retail distributions agreements in Russia and Thailand to sell boxed products at competitive local prices, rather than trying to get people who might earn $300 USD a month to shell out $50 USD for a game. In order to stop people from buying Russian copies en masse for, say, $10 USD a piece and selling the keys online for $20 USD each, they lock the keys to the geographic region in which they're sold. I can't say I've seen the boxes myself since I live in the US, but I've read that they SAY on the box that they won't play outside of country X. Of course, they export the keys anyways and sell them to stupid people who think they're getting a great deal, and that's why we have this retarded article claiming that Orange Box is region locked everywhere.

      Don't give me that shit about "I didn't know it was imported" either. If it seems too good to be true, it PROBABLY IS. The only fault I have with Valve for this is that they should let people unregister so they can register the copies they bought afterwards.

      --
      Karma: Contrapositive
    5. Re:Probably a requirement by Opportunist · · Score: 5, Insightful

      Of course it's territory protection. But, bluntly, why is this legal? I can't go to a company and force them to keep my job here instead of outsourcing it to China. Why is it legal for companies to benefit from a global market but not for the customer?

      And yes, what's wrong with buying abroad to save money and spend that money on something else? That's like saying that companies do something wrong when they produce dirt cheap in the far east and brag that they had another record profit year and could seriously increase the benefits for their shareholders.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    6. Re:Probably a requirement by Opportunist · · Score: 2, Interesting

      Still, shopping at some UK store (don't wanna advertise) is cheaper than buying the games on mainland Europe. We pay 50-60 Euros for a game locally (about 60-70 USD), while I pay about 40 Euros in the UK.

      So why should I go to the store if I can get a game delivered to me cheaper? Yes, it's "small scale globalisation", but at least if someone tries to cut that supply line, I can sue.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    7. Re:Probably a requirement by Anonymous Coward · · Score: 5, Insightful

      I understand what you're saying, but why is it fair for companies to get cheap labor from other countries when it isn't fair for us to get cheap video games from other countries?

      It all amounts to the same thing, and if it is allowed in one context, it should be allowed in the other. Conversely, if companies insist on being able to do price fixing like this, it shouldn't be legal for them to go over to China and pay somebody 10 dollars a day to do the work when there are Americans over here willing to do it (although the American will of course want a higher wage).

    8. Re:Probably a requirement by RonnyJ · · Score: 3, Insightful

      Your point is that in Russia and Thailand they sell the products at significantly lower prices due to lower average incomes.

      His point is that, in the UK, prices are significantly higher, even though incomes are not drastically different than those in the US.

    9. Re:Probably a requirement by Marful · · Score: 5, Insightful

      The problem is, that apparently to Valve, the product is worth $10 USD in wherever, but some how $50 USD in the US.

      By selling the product at $10USD in a foreign market, it is shown that the product still generates profit (or they wouldn't sell it that low).


      So the issue becomes that of "How much can they rape the local market for?"

      Violating Regional Licensing or whatever cannot possibly "hurt" a company, if the company would lose money selling it in the US at $10 a copy, there is no way they are going to sell it for $10 a copy in Russia. At worst the company won't make as much profit as they want. Either way they still make some profit.

    10. Re:Probably a requirement by Karem+Lore · · Score: 2, Interesting
      Utter crap.

      If I go on holiday to Thailand I SHOULD be able to pick up goods locally and take them home. To block your customer from doing this they should make LOCALISED LANGUAGE versions so that I won't WANT to buy it cause it would be in Thai and I don't speak Thai.

      Take this further. If I AM Thai but live in the UK 6 months and in Thailand 6 months I need to buy 2 copies of the game? How fair is that?

      What about Valves "GIFT" idea? If you own HL-2 or any part of the orange box already, you can gift a friend your key. Does this mean that I can only gift my UK friends now? What about my French, Belgian or Luxembourgish friends, or even my US friend? Is this not tantamount to RACISM? You can only have UK Friends...

      I was gonna buy the orange box...WAS!

      --
      When all is said and done, nothing changes...
    11. Re:Probably a requirement by daybot · · Score: 2, Informative

      Sheesh, I guess CD's are really really expensive to burn in the UK! There's no excuse for this, it's just greed.

      While it does appear to be true that we are targeted as a high-profit market (car manufacturers call us the Golden Island), there *are* valid reasons for *some* of the additional cost against the US prices:

      - Exchange rates. Sterling happens to be really strong right now but companies can't bet on it not going back to $1.4 to the £1
      - Tax. A common excuse, but remember the US prices quoted usually don't include sales tax whereas the UK prices almost always do, and the UK rate is also higher.
      - It costs more to do business in the UK. Stricter trading standards, stronger consumer rights and different employment laws all benefit UK residents but all that doesn't come for free.

    12. Re:Probably a requirement by Obfuscant · · Score: 3, Informative
      By selling the product at $10USD in a foreign market, it is shown that the product still generates profit (or they wouldn't sell it that low).

      I have no intention of defending this company for shutting off users who bought their product from an international dealer, because that is what "international" means. They can sell internationally.

      However, your statement isn't in general true. There are, for many products, tariffs and import duties that make it more expensive to sell in certain markets, and likewise less expensive in others. I was once almost charged $25 per case for "camera cases" by an over-zealous customs agent because they were aluminum, and that is the import duty for "aluminum camera cases". It was an incredible hour out of my life, hearing that "cardboard" cases were duty free (so he wouldn't charge me duty on the boxes that the cameras themselves were shipped in). I finally got through to him that these were not "camera cases" as in "put my expensive Nikon camera in a carrying case", but "metal housings" for the OEM camera circuit boards that were in the same shipment. Sheesh.

      Also, the distributor's costs in another country may be lower (lower wages for the wage slaves, etc.) so the distributor may mark the wholesale price up less.

      And finally, the differing regulations regarding radio emissions (as one example) may make it much more costly to certify a piece of equipment in the US than in some other country, and the other country may get a slightly different, less expensive version of a product because it doesn't have to be as well shielded. Or it may have different/limited features due to differing laws.

      Violating Regional Licensing or whatever cannot possibly "hurt" a company, if the company would lose money selling it in the US at $10 a copy, there is no way they are going to sell it for $10 a copy in Russia. At worst the company won't make as much profit as they want.

      It would hurt the local distributor, who may have had to purchase in lots of 100 to get his discount, when an overseas dealer who signed a contract to sell only in Europe undercuts his price in the US. Or a foreign (to the US) dealer sells radio equipment that has different features, and the user expects the US repair facilities to be able to fix it when it breaks, under warranty. And in the latter case, the manufacturer may have legal issues even though his dealer is the one importing non-FCC type-accepted products.

    13. Re:Probably a requirement by Marful · · Score: 5, Insightful

      No, they'd lose money if they sold it at $10 EVERYWHERE. They make maybe $2-3 per copy sold in Russia... almost not even worth the effort. If they only made $2-3/copy sold everywhere, they'd need to sell 15-20 million units just to break even. That would be an astouding number of sales for ANY game, and unachievable, even for Valve.
      If it was "amost not even worth the effort" it wouldn't be done. And $2-$3 profit on something that costs $2-$3 to manufacture (in america, I bet it would be cheaper in 3rd world countries) is 100% profit.

      By your logic, they should either sell it at $10 everywhere and lose massive amounts of money (i.e, they get screwed), or not sell it in markets where they have to mark it down to make it affordable (customers in those markets get screwed). They are not "losing massive amounts of money" by selling at $10, else they would not be selling it at $10. The only things sold as a "loss" are "loss leaders". Things that go on special a lot at grocery stores, video game consoles such as the xbox and crappy sports accessories. Valve has no need of "loss leaders" and in the PC gaming market there isn't much sense for loss leaders as a business model outside of actual retail establishments (gamestop, brick and mortar stores, etc.)

      God forbid your sense of entitlement be trampled on by a company wanting to both make money by offering you a great product for a good price, and to only make a tiny profit offering that same great value to others who can barely afford it. Whoops! There goes a little ad hominen! Obviously *I* have a "sense of entitlement" *rolls eyes* considering I purchased it from vavle themselves via steam because I wanted to support valve despite knowing I could get it at a reduced price from another country.

      Your basic position is that not making A LOT of profit and instead making LESS THAN A LOT of profit is the equivalent of "losing money."

      Never mind the fact that by regionally isolating a product you can bypass normal Supply & Demand dynamic.
    14. Re:Probably a requirement by BungaDunga · · Score: 5, Informative

      'Cept games take a lot of money to produce, beyond the cost of minting CDs. If it costs X number of dollars to develop a game, they have to sell X / ( ( consumer price of copy ) - ( cost of manufacture ) ) to break even. They then have to make enough of a profit to continue turning out games in the future, and satisfy investors (assuming it's a public company).

    15. Re:Probably a requirement by mrchaotica · · Score: 3, Insightful

      but there's also nothing wrong with a company selling abroad with terms of its choice, including licensing restrictions you might not like

      WRONG! The company in question has to, at the very least, disclose those licensing restrictions! And even then, since they're selling (not "licensing," regardless of their BS claims), such restrictions aren't legal anyway!

      Imagine if you bought a shirt while you were on vacation in another country. Then you try to wear the shirt after returning home, and the manufacturer comes and rips it off your back and refuses to let you wear it because he thinks you should have paid more by buying it locally. Is that wrong? Fuck yes, it is! AND VALVE IS DOING EXACTLY THE SAME THING!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    16. Re:Probably a requirement by Monkeyboy4 · · Score: 5, Insightful

      Umm...It is either sold for a profit at 10$US or it is not. If the lower price is subsidized by the higher price in other countries (say it costs 15$US) than it is not being sold for a profit at 10$US. It is sold for a loss, but they deem the loss acceptable. more likely, they have made the cost of production and are now just selling it for whatever they can get from everywhere. It's not subsidized - that is a model from selling physical goods, not software. Video games sales works like movies sales - once costs are covered, all it is is profit.

    17. Re:Probably a requirement by krunk7 · · Score: 2, Interesting
      [quote]No, they'd lose money if they sold it at $10 EVERYWHERE. [/quote]

      Bullshit. Utter and complete bullshit. They may make less of a profit, but they're damn sure making a profit. You know why they're making less of a profit? Because, as you noted, the economy there can't sustain a 50 dollar per game rate.

      But as many have pointed out, this is a global market. You know what happens to laborers in nations that demand more pay then overseas? They have to either adjust their pay expectations to a degree where it is appealing enough to offset the hassle or expenses with exporting the labor elsewhere. Or they lose their jobs.

      The exact same should happen here. Valve needs to adjust their rates to a degree where it is more appealing for me to buy from the corner store or a local online store or.....lose the local sale.

      It's called capitalism. Open markets and Fair trade...all those banners we see raised high over corporate America (and corporate EU and corporate China....). A global market leads to normalized prices globally as well as normalized cost of labor, products, and expenses. The day that this can be considered in any way just is the day that labor can demand that all products be made locally. I, as a staunch advocate of capitalism, hope to never see a day when either of these slip under the radar.

    18. Re:Probably a requirement by WNight · · Score: 2, Interesting

      Yes. If they put a product in stores, I'm entitled to buy it.

      If they chose to license their games, I eagerly await them having customers *sign* a contract in front of them, at the store (pre-payment) with witnesses. Otherwise, it's a sale and I'll treat it like one.

      Have you ever been at a company that negotiated a volume license with Microsoft? You *know* you've licensed software, as you sign a contract that says it. When you buy Windows or Half-Life at Costco you buy in with other commodities, and the *sale* looks exactly the same. WinXP $250, Socks $2.50, Half-Life $50, Snacks $1.50, etc. If you own your socks and snacks, which you do, then why don't you own Windows? If it's because of the EULA, what happens when sock companies start putting "contracts" in sock packages?

      And finally, if I'm entitled to buy something, they're not allowed to disable it remotely or throw non-technological barriers at it. The game works on my PC, so them keeping me from using it for the purpose it was advertised, is fraud.

      You can't throw up trade barriers like this one, it's illegal as it involves sabotaging a legally purchased product. It's their own fault that the Thai version is attractive to foreigners.

      Anyways, I'm off to shut down Steam. They employ a Russian coder and this violates the pricing model that keeps my cushy North American job paying so much. They should know that they can't run a service on cheap Russian coding, that's only acceptable for third-world services. I'll stop the DDoS attack when they fire the foreigners, pay back all the lower wages for these years, and agree to hiring only union workers from first-world countries.

    19. Re:Probably a requirement by Anonymous Coward · · Score: 3, Insightful

      No, by his logic, he should (and by all rights is) entitled to find the lowest price and buy the game for that price. It's a little thing called capitalism. Sure, companies can choose to charge whatever they wish in whatever region they wish, but capitalism, and certainly globalized capitalism, also means that a consumer is able to "shop around" for a lower price as well. Just as producers look for lower priced commodities with which to create a marketable good.

      However, the producer, in this case Valve, has decided to make sure that consumers in region "A" cannot simply purchase goods from region "B" at a lower price, just as they too are entitled to do. Yes in such low-costed regions they don't make as much, but it's simply a matter that they cannot sell it at A's higher price because at that price it is too high for local consumers. After all, you cannot sell a game for US$50 to a region of people who don't make enough to ever consider that reasonable or even a luxury, but you can put safeguards in to make sure that a region of people who can afford that price readily can't pay US$10 or so because the goods came from that lower priced region.

      As a consumer, yes I am entitled to do the research and purchase lower priced goods, but in the same breath I'd say, yes, Valve is entitled to shut down any operation that would attempt to sell such lower priced goods to higher priced regions. So... yeah, capitalism is really the act of everyone screwing everyone else as best as possible, with one caveat, the more you have, the more you can actively screw others.

    20. Re:Probably a requirement by MaineCoon · · Score: 3, Insightful

      Bullshit. Utter and complete bullshit. They may make less of a profit, but they're damn sure making a profit. You know why they're making less of a profit? Because, as you noted, the economy there can't sustain a 50 dollar per game rate. What about initial development costs? You, like the grandparent poster I originally responded to, seem to assume there is no cost of development, only a small cost of production per unit. My initial statement still. If they sold it for $10/unit everywhere, and stores take half of that sale, cost of production is $2-3, so they see $2-3 revenue per unit. If they have $15 to 20 million dollar initial development cost to recoup, they're going to have to sell a lot of units just to recover initial development costs, excluding other overhead (such as the TV ad, which probably cost a few million). A million units sold on a PC title is actually a very large number to sell on PC, even though it pales in comparison to what some console titles manage to sell.
      --
      Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
    21. Re:Probably a requirement by kocsonya · · Score: 5, Insightful

      Well, I thought that was globalisation? I am Mr. Gamer and I want to buy product GAME that is $$$ here and $ there. Due to the regulation you praise, I must pay $$$ for the product. Fine. Now I am Mr. Company and I want to buy product PROGRAMMER that is $$$ here but only $ there. Should not the same regulation apply? I mean, Mr. Company off-shores their administration, the pressing of the DVD, the making of the booklet, the customer service center and chances are, part of the programming as well - because it's cheaper to buy it there.

      They want it both ways: they can buy stuff on the global market at the lowest achievable price. Then they come around and mandate that humans can not do that. Why? What makes a company more important than you or me? Companies scream around that regulation is bad, everything must be totally deregulated - except their customers, who must be heavily regulated to guarantee profit to the company and preferably executed if they do not comply.

      Once I read in old book, that a long, lo9ng time ago there was this crazy idea that we elect governments and give them certain powers in order to make *our* lives better. We also allow the government to give certain rights to non-living entities, such as corporations, *as long as* it helps the government's primary goal: to make our lives better. What a silly, pinko-commie sentiment! Fortunately, we know it better: it must be the other way around. Corporations are the ruling class and they give power to the government to control us so that our behaviour furthers the corporations' wellbeing. We call it democracy, which is some ancient word for the power over the people!

    22. Re:Probably a requirement by NormalVisual · · Score: 5, Interesting

      You as the end consumer are NOT bound by agreements between other people. The place where you bought it from may have sold something to you in contravention of their contracts with THEIR partners, but that's not your problem... or it SHOULDN'T be your problem... and if law and/or reality contradict that, then the law and/or reality is in error and needs fixing.

      Wish it had worked that way with me and VMware. Last year, I bought a shrinkwrapped copy of Workstation 5.5 from an Amazon vendor, registered with VMware, etc., and life was good for a while. It's a great piece of software, and probably the single most useful package I own. Fast forward a bit to the 6.0 release. I participated in the pre-release beta, and was really looking forward to picking up the retail package. VMware offered 6.0 as a $100 upgrade from 5.x, so of course I jumped at that. However, I found I was unable to register on the site with my 5.x key and when I contacted VMware about it, they said they'd had some kind of issue with the vendor, and had invalidated all of his licenses instead of pursuing whatever direct legal action would have been appropriate. They refused to work with me *at all* on the upgrade pricing, even though I had a legitimate shrink-wrapped package and by their own admission, a legitimate license key. To add insult to injury, they insinuated that the problem was my fault because I didn't check the VMware web site before purchasing to make sure the vendor was a VMware Authorized Reseller.

      It'll be a cold day in hell before I do business with VMware again, and I've recommended Xen to more than a couple of folks since then.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    23. Re:Probably a requirement by fractoid · · Score: 3, Insightful

      The only things sold as a "loss" are "loss leaders". Just a thought - here you're talking about the manufacturing cost, not the total cost of production. Development cost is amortized over a product's life cycle, hence a particular price point could constitute 'at a loss' or 'at a profit' depending on the volume of sales. This effect occurs with all products, but is especially noticeable with software because the per-unit manufacturing cost is trivial compared to the amortized per-unit development cost.
      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    24. Re:Probably a requirement by jlarocco · · Score: 2, Insightful

      Close, but not quite. After the initial investment to create the game, producing the media and bandwidth to download/play is close to zero. As long as they sell any games at any amount over a couple bucks, they're making more money than they would be otherwise. It's the same reason airlines will often offer really cheap seats on flights with a lot of empty space. They may not make the full ticket price, but it's better than not making anything at all off those seats.

      Translating a game to a different languages costs significantly less than creating the game in the first place. A whole lot less than 1/5th the original cost. Once sales from the translated game recoups the small translation cost, they're not necessarily making a profit, but they're making money they wouldn't be otherwise.

      That doesn't make the huge price difference any less stupid, but I'm almost certain that's why they're doing it.

    25. Re:Probably a requirement by Antity-H · · Score: 5, Insightful

      Let's make the following excercise:
      Valve wants to make a game, it costs $100 million to make.
      That means they have to sell 2 000 000 copies at $50 to break even. If they only sell at $50 then in countries with lower wages they won't sell any copies.
      According to their market studies, if the global market is 20 million players 75 percent of which have a low income ($400/month) they will likely only make marginal sales in the low income part of the market because for most of these potential players the price is just too high(let's say they stille make 10 000), and they will have to make the bulk of their sales in the high income part of the market which is only 5 million people. Their market study says they will only be able to sell 1.3 million copies in this market, because of piracy, second hand sales, other games etc. 1.3million * $50 is only $65 million and they loose money, so they don't make the game.

      Ok so $50 is too high, let's tap the low income market and price everywhere at $10 :
      they will sell 7 million in the low income market and maybe 3 million in the high income market that's 10 million sales for only $100 million dollars revenue. as much as valve love it's gamers it doesn't want to make a game to only break even it wants to make money

      Now their marketing officer checks out to see what happens if they have two pricing policies : say $10 for low income segment and $50 for high income segment. Suddenly the market study indicates they will be able to make a huge amount of sales in the low income segment say 7 million out of the 15 million people and they will sell 1.1 million copies in the high income segment (because the game is more widespread in countries that don't have as strong copyright laws there will be more piracy, they are still able to prevent high income gamers from buying at low income prices since they have this nifty activation system).

      7 000 000 * $10 is $70 million !
      1 100 000 * $50 is $55 million !

      Total sales : $125 million suddenly they make $25 million! instead of loosing money, they almost make twice as much money as they did with the first scheme and %25 more than the second scheme!

      Now which option would you choose ? Sure my numbers are completely made up so that the sum work out in the end, but don't doubt a second that it is exactly the kind of reasoning that went behind the creation of the regional lockout and the different pricing schemes.

    26. Re:Probably a requirement by LingNoi · · Score: 2, Insightful

      Expect your argument falls apart because I worked in Thailand for $633.2 a month. $300 on rent, $50 on transport, $50 for the visa, $100 on food (or something like that). In other words after the landlord and the Government got their dos there wasn't much left for me which meant I was living month-to-month.

      So it's not okay to ban my account when I go back home becauase:

      a) When I was there that's all I could afford
      b) I was living there not shipping it to another country.

      Over 25 Million foreigners live in Thailand, so please explain why I should have my account banned and have to re-buy the game, again, for what I could afford at my standard of living.

    27. Re:Probably a requirement by Wite_Noiz · · Score: 2, Insightful

      A highly fallacious (and common) argument.
      Valve aren't only trying to cover the costs of the CD and box; these games have been in development for years at a staggering cost.

      I agree with other comments that Valve could correct this situation by allowing "offenders" to register a local license.
      I'm not sure how many other companies have tried charging local prices for products, like this, but it should be encouraged. The only way I can see other companies doing the same, is if they know that they can prevent the market from mass-importing the cheaper product.

      Caveat: I like in the UK, and we get stung a lot by the 1:1 import of goods from US$ to £.

      Personally, I bought it on Steam because it's so much easier, and I'm more than happy to fund Valve's work.

    28. Re:Probably a requirement by Dunbal · · Score: 2, Insightful

      So where is it written that software is exempt from this rule? Where does it say that I must only buy software in the country where I will use it, otherwise it will break?

            This is once again the old argument of the "strong" vs. the "weak". The strong will do what they can, while the weak will suffer what they must.

            The ONLY reason Valve is doing this is because they CAN. There's no law against it. They write the program and they can make your computer do what they want. Someone thought it was a good idea (to sell to the distributors). We have to put up with it.

            Of course because of the internet (which puts a lot of power back into OUR hands) word of this will get around and their sales will probably not be as high as they could have been. But still I bet they sold enough to make money, so they will do it again.

      --
      Seven puppies were harmed during the making of this post.
    29. Re:Probably a requirement by MrAngryForNoReason · · Score: 2, Interesting

      This probably has quite a bit to do with why items tend to be sold in Britain for the same number of pounds as what they want in dollars in the USA.

      The reason for higher prices in Britain is sales tax. You pay 17.5% VAT on a game in Britain but in the US sales tax normally isn't included in the prices as it varies from state to state. Now you could argue that sales tax in the UK is too high but that is another discussion altogether.

    30. Re:Probably a requirement by JohnFluxx · · Score: 2, Insightful

      I think everyone understand why they did it. However many are annoyed at the double standards. They are allowed to just hire programmers from cheap countries, but we are not allowed to buy the software from cheap countries.

    31. Re:Probably a requirement by Eivind · · Score: 5, Insightful

      Legally this is pretty obvious: It's artificial barriers to trade.

      "region coding" of any sort is not legitimate in a free market economy. The entire *point* of a free market is to benefit society by improving efficiency, efficiency improves since buyers will choose the best supplier for their need, and suppliers will have to make competitive offers, or else not sell anything.

      Transporting something from a place where it's cheap, and to a place where it's worth more and sell it there is a fundamental function of trade. We'd all be a lot worse off if that wasn't possible.

      Frankly, I don't see why the US govt or the EU hasn't cracked down on this bullshit a long time ago (at the very least when the DVD-standard was launched with artificial barriers to trade baked-in)

    32. Re:Probably a requirement by Midnight+Thunder · · Score: 2, Insightful

      I understand what you're saying, but why is it fair for companies to get cheap labor from other countries when it isn't fair for us to get cheap video games from other countries?

      Because companies have pushed to be able to have this privilege, while end-buyers (aka consumers) have not banded together to get law changed in their favour.

      --
      Jumpstart the tartan drive.
    33. Re:Probably a requirement by evilandi · · Score: 2, Insightful

      Er... I'm a UK Steam user, and I can assure you that the prices on Steam are in US Dollars- US$49.99 for The Orange Box, IIRC.

      That equates to around 25 quid. The retail box, in high street shops, has a "recommended retail price" (RRP) of £35 (US$70), but almost all shops, and even Amazon UK, have got it discounted to £24.99 . Given that I'll get a shiny box to put on my O'Reilly Wall, plus hopefully some manuals, I'll get the real box as opposed to the virtual one (I don't imagine I'll ever actually use the DVD, mind).

      Don't get me wrong, us Brits get shafted on pricing on a lot of stuff, and I enjoy sticking it to The Man as much as the next armchair anarchist, but in this particular instance, Valve and Steam have helped promote price equality by pushing digital distribution.

      Having said all that, I'm getting The Orange Box for my birthday next week, and I'm going to be mightily annoyed if it locks up when I take my laptop to my sister's house in Holland or any business hotel in America.

      --
      Andrew Oakley - www.aoakley.com
    34. Re:Probably a requirement by sgtrock · · Score: 2, Insightful

      Yep. Instead, VMWare gets bad press that's read by about 1.5 million geeks instead. Good thinking, there.

    35. Re:Probably a requirement by EverlastingPhelps · · Score: 2, Interesting

      Legally this is utterly obvious: it's legal.
      Not so fast, Kimosabe. Valve might have a case if they hadn't already activated them. At this point, they have performed on the contract, which means they have ratified the implied variation from the license. They said, from their actions, "I know you aren't in the right region, but I'll let you start anyways." Given that they performed on the agreement and then decided to renege afterwards, I'm seeing torts all the way from Breach of Contract to Conversion.
  6. Game portability by HTH+NE1 · · Score: 4, Interesting

    So with Steam, one of its ballyhooed features is that I can get on someone else's Internet-connected computer, install and sign into Steam, and have it download my games and let me play them there... but now they say I can only do that so long as I haven't left my home country?

    "In Russia, we don't have American Express. We have Russian Express: `Don't Leave Home'." -- Yakov Smirnov

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    1. Re:Game portability by LiquidCoooled · · Score: 2, Insightful

      I wonder what would happen if you took your laptop with you on a round the world trip?
      If you connect via wifi your IP will report you being in X country and will this prevent you from playing overnight in the hotels?

      This stinks, if the account is valid, why the fuck are people buying it again - I know I wouldn't.

      --
      liqbase :: faster than paper
    2. Re:Game portability by echnaton192 · · Score: 2

      Which player would that be?

    3. Re:Game portability by corsec67 · · Score: 2, Informative

      The Helios Labs H2000.
      The H4000 is similar, but goes up to 1080p, whereas the H2000 goes to 1080i/720p. I have a 720p screen, so I chose the H2000.

      They don't have a presence in the US, instead shipping stuff in from Canada. I think that is to get around DVD licenscing issues.

      --
      If I have nothing to hide, don't search me
  7. Two words: charge back by mattbee · · Score: 5, Insightful

    If you didn't get what you believe you paid for, ask the vendor for a refund. If the vendor refuses or ignores you, ask your credit card company to charge it back to them, and they can pick up the tab for their DRM silliness. I happen to love Steam, but not more than my rights as a consumer. Steam is working very nicely for me now, but I know my rights and if Valve take away my games (which they can certainly do if they feel like it), I am within my rights to charge back everything I've paid them in the last two years, and there's nothing they can do about it. This is the only way to tell companies that their DRM isn't working - be on your guard and don't let vendors forget their responsibilities to play fair.

    --
    Matthew @ Bytemark Hosting
    1. Re:Two words: charge back by RonnyJ · · Score: 2, Insightful

      But the companies that supply the boxed version from have nothing to do with Valve directly. Charging back would hurt those companies, not Valve/Steam, in fact it probably helps Steam as it makes the boxed version a less attractive proposition for both buyers and sellers.

      I'm really disappointed in Valve here, but then I guess I shouldn't be surprised.

    2. Re:Two words: charge back by mattbee · · Score: 3, Informative

      I was recommending using a charge back *if* a vendor locks you out of your paid-for software, not for any other reason. I full understand Valve's reasons for keeping this policy, as a charge-back will (for the most part) indicate that an account has been paid for with a stolen card.

      As for the other guy who said "this is exactly what Valve wants, to make you pay more", well suck it up :) If Valve don't let you buy something one way, buy it another way, or don't buy from them at all if you don't like the price. Just don't let any vendor take your money and then deny you what you've paid for.

      Like I said, I think Valve sell some brilliant games for cheap, but I won't let them (or any other software vendor) take away what I've paid for without a fight.

      --
      Matthew @ Bytemark Hosting
  8. Will this encourage software piracy? by Sparky9292 · · Score: 2

    Should we accept region coding now for all software? Is this good for the consumer?
    It just encourages people to pirate the software. No more steam!

  9. They have no right by Anonymous Coward · · Score: 2, Insightful

    In my opinion, they also have no right to deny users their right of first sale.

    They also have no right to require an active Internet connection in order for users to play offline, single player games.

    They also have no right to make the game "phone home" every time the user wants to play.

    They also have no right to force-push updates to single player offline games every time the user wants to play.

    But that hasn't stopped them.

    It has just stopped me from buying their games.

    1. Re:They have no right by The+-e**(i*pi) · · Score: 2, Interesting

      don't, use the great service of the WON2 network which is free if you still have your old CD key. it may or may not be illegal in the US but who cares. steamlessproject.nl (IANAL)

  10. Re: Valve Locking Out Gamers Who Buy Orange Box In by ewhenn · · Score: 2, Funny

    Actually, that's how it works everywhere.

  11. Misconceptions running rampant by cubic6 · · Score: 5, Informative

    After digging around on the Steam forums a bit, I'd like to clear up some misconceptions that people seem to be getting.

    1) Orange Box purchased through Steam (online) is NOT REGION LOCKED IN ANY WAY.

    2) Codes from retail boxes in America, the EU and most other places are NOT REGION LOCKED.

    3) Codes from Thailand and Russia ARE REGION LOCKED. This is done because Steam games are sold in those countries at a tiny fraction of the US retail cost. The boxes are marked (in the appropriate language) that they keys will not work in other countries.

    In other words, people are getting "burned" because they bought keys from companies that buy the Thai/Russian retail boxes, opens them up, and sell you the codes for several times what they paid, which is still cheaper than the rest of the world pays. They companies know that the keys don't work anywhere else, so the people are getting basically scammed by the companies selling them keys, not Valve.

    They're not military servicemen living overseas or families on vacation in Europe, they're cheapasses who fall for a scam because they're too eager to get a "great deal".

    --
    Karma: Contrapositive
    1. Re:Misconceptions running rampant by Anonymous Coward · · Score: 3, Insightful

      Steam games are sold in those countries at a tiny fraction of the US retail cost.

      So the fuck what? Chinese labor costs a tiny fraction of the money that you would have to pay a US worker. That doesn't stop anyone from buying manual labor where it's cheap and selling products at insane markups at home. If you put that genie back into the bottle, we can talk about not buying your products where we want and using them somewhere else. Can't have it both ways.

    2. Re:Misconceptions running rampant by brkello · · Score: 2, Insightful

      What the hell are you talking about? Reading comprehension (or if you are in this situation, comprehension in general) is not your strong point. People tried to rip off Valve by buying region locked keys from Russia or Thailand where they are sold extremely cheap. Valve shut them off for being the little jerks that they are. The people then went out and did the "right thing" and bought the game legitimately through places like Circuit City. But when they tried to activate it, they already had a CD key in its place and were unable to install it on that steam account.

      Now, I am not sure why you can't remove the CD key. I imagine they did it for piracy regions so people couldn't try multiple cd key to see which ones worked. This seems reasonable to me. This is a story of cheap people trying to rip off a company and getting screwed over because of it. I don't feel sorry for them at all and am confused why Slashdotters defend these morons. Yeah, I understand DRM is bad and annoying. But from a corporate standpoint, this looks like Steam is a DRM success because it is able to block people who try to abuse the system. The people can still play their game on another Steam account or get their money back one way or another.

      The only thing that looks bad for Valve at this point is their customer service. Should people who now rectified their wrong doing by buying a copy be able to play? I think so. But right now it may not be technically feasible with the way the software is designed. I'd give Valve a few days to analyze the problem and decide how (or if) they will fix it.

      --
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    3. Re:Misconceptions running rampant by Gabest · · Score: 2, Insightful

      Strange, electrical appliances are also region locked (110/220V), but people just buy a special "hacking device" to convert the voltage. I'm surprised no authories have gone after them yet.

    4. Re:Misconceptions running rampant by NMerriam · · Score: 5, Insightful

      Do you think people should be able to buy 500 copies of the the Thai version for the equivalent of $5 USD each, and turn around and sell the keys online for $20 a piece, and have them work just as well as a $50 US key?


      Well, yes, why not? Wal*Mart can buy shoes from Thailand for $5 and sell them here for $20, when American-made shoes of the same quality and materials would cost $50. That's supposed to be a good thing, at least that's what we tell the Americans when we close down all the shoe factories here because the shoes are cheaper from Thailand.
      --
      Recursive: Adj. See Recursive.
    5. Re:Misconceptions running rampant by NMerriam · · Score: 2, Insightful

      People tried to rip off Valve


      Really? The article I read said they bought the game for the price Valve asked for.
      --
      Recursive: Adj. See Recursive.
    6. Re:Misconceptions running rampant by NMerriam · · Score: 2, Insightful

      You never addressed it at all, you just called everyone buying the gray-market games a lot of names and said they were ripping off Valve.

      Valve was selling a product for a price, and a lot of people bought it for that price. If Valve wanted more money, they should have charged more money. You can't be "ripped off" if people are paying the retail price for your goods.

      --
      Recursive: Adj. See Recursive.
    7. Re:Misconceptions running rampant by cubic6 · · Score: 4, Insightful

      This is false -- they bought keys from companies that bought Thai/Russian retail boxes and sell them online. The deal that I found (Already bought the 360 version, so I didn't get it) was from a well-known Thai vendor selling the key at the regular Thai price -- and they would ship the disc/box to you with it if you wanted it. There was no scam, there was no middleman, and no indication (other than in the novel-length EULA) that this was anything other than a good deal.

      The scam was that they didn't tell you that the keys were region-locked, which is stated ON THE BOX in those regions. It's possible that they didn't even bother to look at the box, but in that case they're just idiots, not scammers.

      --
      Karma: Contrapositive
    8. Re:Misconceptions running rampant by arkhan_jg · · Score: 2, Informative

      1) Orange Box purchased through Steam (online) is NOT REGION LOCKED IN ANY WAY.

      Unless you try to buy an out of region version, then it prevents you buying it. Specifically, steam will only allow you to buy games with a card with an address that your IP is in. so, if I'm from the UK, and decide to buy the US version of steam games because it's cheaper, or released earlier, I'm denied for not having a US credit card even if my machine and I are physically in the US at the time. This wasn't needed for the orange box, but did apply to bioshock - sold cheaper and earlier to US IP's, for the exact same bytes.

      I was pissed when I bought half-life 2 at retail, and couldn't play it for hours because of the overloaded steam servers wouldn't unlock it, and that because my retail copy was not resellable due to the non-transferable key, and the need - at launch - to have to keep the retail disc in the drive AND sign-on online. I didn't buy another steam game for the years after that; I went out of my way to avoid them. I reluctantly bought the orange box via steam to get into the TF2 open beta, and was pleasantly surprised by portal when it launched. The launch went smoothly, and i was finally starting to accept the advantages of steam for the loss of my right of resale (which is largely disappearing universally with PC games).

      Then they pull this shit, and demonstrate that they really do think they still own their games after you've bought them. OK, they're only screwing over some legitimate customers today, such as russians who move out of russia. Who's to say that they're not going to do this later to everybody else for some bullshit reason? Screw Valve, screw steam. They're never seeing another penny of my money again.

      --
      Remember kids, it's all fun and games until someone commits wholesale galactic genocide.
    9. Re:Misconceptions running rampant by NMerriam · · Score: 2, Insightful

      It's being manufactured by a US company who have chosen to release a cheap version in Thailand


      And there's nothing new or novel about that. Gray market goods were being imported into the US long before "software" existed. It's never been considered immoral or "ripping off" the company to buy an American product in Hong Kong for a few hundred dollars less and bring it back to the USA.

      I'm just trying to figure out why gray market goods have always been considered acceptable, DVD region encoding has always been considered a ridiculous market price discrimination tool (indeed, many countries allow circumvention of it precisely because it is used solely for price discrimination), yet for some reason Valve is considered a victim in this situation and the people trying to import the cheaper product are suddenly considered "bad" by so many otherwise rational people.

      It is indeed tough shit for the customers, simply because Valve has the ability to enforce their preferences in a way that no other company does, and has the DMCA on their side to prevent their own customers from exercising their legal rights (much the same way it's perfectly legal to use clips of video, yet illegal to obtain them from a protected DVD).

      It's a perfect intersection of legal and technical abuse of customers, yet it seems nobody cares because it's Valve and we like their games.
      --
      Recursive: Adj. See Recursive.
  12. Valve Reality Distortion Field by Tackhead · · Score: 5, Insightful
    Ah, the Steam/Valve Reality Distortion Field rears its head again.

    It doesn't matter how evil the DRM, when Valve does it, it's OK!

    More than a decade after MPAA invented region-coded DVDs explicitly to protect deals with distributors, it's still an affront to us. But when Valve does it, hey, it's "just something they put something in to protect deals with distributors".

    Product activation and phone-homeware is just as bad an idea when it's called "Steam" as when it's called "Windows Genuine Advantage".

    Cozy deals to fuck over the consumers in favor of artificial segregation of distribution channels are just as defective by design whether they're called "Steam" as when they were called "Region-coded DVDs".

    The Steam may be delicious and moist, but it's still a lie.

    Steam is no triumph.
    I'm making a note here - EPIC FAIL.
    It's hard to overstate dissatisfaction...

    Valve's DRM scheme,
    It does what it must, because it can.
    For the good of none of us, (except the ones who wear suits.)
    But there's no use crying over software that breaks
    You just keep on paying 'till you run out of cake
    And the damage gets done, and the DRM's won
    For the people who are selling lies.

    1. Re:Valve Reality Distortion Field by mrchaotica · · Score: 2, Insightful

      DRM isn't all evil.

      Yeah it is.

      DRM in the case of Steam gives you MORE rights than you have otherwise.

      No, Steam (not it's DRM) gives you more convenience than you have otherwise. Convenience != rights.

      Steam is incredibly customer friendly.

      We'll assume for the purposes of this discussion that this is true (although I disagree), but even so, that's despite the DRM, not because of it!

      In fact the publishers hate Steam because it removes the middleman, puts more $$ in the hands of the game companies...

      Note: DRM is not necessary for this.

      ...and gives you more rights to install the software than the traditional EULA of any game ever gives you.

      EULAs are unenforcible and irrelevant. Steam's DRM does not give you more rights than the Doctrine of First Sale; on the contrary, it gives you significantly fewer rights!

      well unless you take your position that DRM is evil without regard to the law or logic.

      Oh yeah? What "law or logic" claims that DRM is good?!

      DRM on products that have never been traditionally licensed (ie music and movies) and DRM applied to licensed products (software) are completely different games.

      Bullshit! There is no difference between stuff like music and stuff like software. Sure, one dumb-ass judge set a bad precedent, but that makes the distinction no less ridiculous!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

  13. GLaDOS says: by Wooloomooloo · · Score: 3, Funny

    No cake for you!

  14. Paid more by Sascha+J. · · Score: 2, Interesting

    I actually wonder if they'll also lock you out if you pay more for the game in fact. I ordered the US-import of orange box to circumvent the german censoring (no gibs 'n' blood, they're so cruel!) and also (even more than to circumvent censorship) to have a "original" Half-Life experience with English dialogues, texts, etc. I did not rip off any money and the US dealers got their normal share of money - I'm paying about 10 Euros more for this imported version than I would pay for the German version in German stores. If they kill my serial off, I'd sue them right away if I had the money :/

  15. Reality is in error? by hax0r_this · · Score: 2, Funny

    In reality I should have 400 billion dollars. Damned errors.

  16. Re:Xbox by Fred_A · · Score: 4, Funny

    I bought the Xbox version specifically to avoid Steam. Glad I did. Except there's no cake in the Xbox version.
    --

    May contain traces of nut.
    Made from the freshest electrons.
  17. Legality of Valve's Actions by damicatz · · Score: 2, Informative

    Valve has violated the Uniform Commercial Code as well as numerous state and federal laws. No amount of legalese or EULAs will allow a company to willingly violate the laws and scam consumers in this manner. My advice to any victims of this scam is to do a chargeback on their credit card and to file a complaint with their local Attorney General's Office as well as the Federal Trade Commission.

  18. F Globalization! by gerf · · Score: 5, Interesting

    I'm an American, currently working in Mexico for 2 months. I recently bought a brand new laptop with a 8600M GT 512MB video card, and I've been looking for games to buy and play, since I haven't played many games since BF1942 and Counter-Strike.

    I've been seriously considering purchasing the Orange Box, and even signed up with Steam (they can check this fact against my unobscured email). I even watch some forum threads about TF2 and Portal, and played the Portal flash game. But, with a possible disconnection, they've just lost a sale unless they can absolutely prove otherwise. Ya hear that Valve? LOST SALE RIGHT HERE BUDDY.

    1. Re:F Globalization! by anlprb · · Score: 3, Insightful

      I am well paid and I have lots of disposable income. Guess who lost a nice chunk of that revenue stream? They haven't had me as a customer since steam. I have the first version of Half-Life that doesn't require steam. That was where they lost me. Treat me like an equal in the transaction, we can talk. Treat me like a thief at every turn, I walk away. And they won't know how many of my friends and relatives I have convinced that way as well. Word of mouth is wonderful advertising, or a horrible fire you can't stop.

      --

      One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
    2. Re:F Globalization! by kentrel · · Score: 4, Funny

      I am very poorly paid and have ZERO disposable income, but I promise, I'll treat you like a king. Deal? :)

    3. Re:F Globalization! by ThePhilips · · Score: 2, Interesting

      I made the controller transition from 2001 to 2003 and haven't looked back. Seriously, I can't imagine using the mouse for look anymore. Unless you're playing an FPS where you are some kind of robot no human can make the radical shifts in orientation and direction possible with a mouse and still aim a gun.

      Man, you ain't playing on-line? right?

      Try playing with the dual-analogue thing against anybody with keyboard and mouse (even against me!) - you'd be literally wiped floor with. Classical controller is just not made for FPS.

      Unless you're playing an FPS where you are some kind of robot no human can make the radical shifts in orientation and direction possible with a mouse and still aim a gun.

      Yeah, console games are screwed in that aspect: monsters literally stop and wait for player to shoot them. No LoLs here: it'd be funny if it wasn't truth.

      Classical controller is much much worse than keyboard+mouse. Period. Seeing people struggling with controls doing any kind of basic targeting just pains me. Seeing people in game not able to avoid being shot and shoot simultaneously - makes the classical controller moot.

      --
      All hope abandon ye who enter here.
    4. Re:F Globalization! by Gabriel227 · · Score: 2, Insightful

      There's something everyone should remember when following the 'vote-with-your-wallet' idea. Tell the company! And I don't mean post to /. something you hope they'll read or hear about, send an e-mail or a letter to Valve letting them know they lost a customer with their policies. When they hold meetings to determine how to sell more copies, I highly doubt this is the type of thing that comes up.

    5. Re:F Globalization! by TJamieson · · Score: 2, Funny

      With a username containing "Eunuch", does it really matter?

      --
      For the last time, PIN Number and ATM Machine are redundancies!
  19. And now it starts. by anlprb · · Score: 5, Interesting

    Remember all of the Xbox Live players out there who love digital distribution? Well, here it is. You do not OWN ANYTHING. You can try to pry my CDs/DVDs/BlueRay Discs out of my cold dead hands, but that would be theft. Delete a bit on my game to not make it play, that is protecting your revenue stream. Why is the digital download so damned attractive? You don't get box art, you don't get a manual. You don't get the right to play your game on a non-networked machine. Now, you know why volunteering your computer to be part of a corporation's distribution network is a bad idea. Hmm, let's give away my bandwidth, HDD space and processing power to Company A when what do I get in return, disabled products. Ohh, and this is just the beginning. It will only get worse. This just proves, I am not a tinfoil hat theorist, it is true, today, not someday, it is here. Welcome to not owning anything.

              This is why I play games on the consoles, you buy the game, you play the game. I want imported games, buy imported console, hook up to TV, play games. No one can come into my house and take my games away from me. The reason I stopped playing PC games was I was always treated like a darned criminal, especially when I paid for the game. The cracked games don't have the nagging that the retail versions do. Now, they are playing this game. This is just lovely. When did I stop being the person who put food on your table and became just another game citizen to keep on taxing with no accountability to? I stopped playing Valve games after steam came out. You could see the writing on the wall, this was going to end badly, just a matter of time.

    --

    One Token Ring to Rule them All, One Search Engine to Find Them, One WAN to bring them in, and TCP/IP Bind them...
  20. You want to know why it's legal for them, not you? by Torvaun · · Score: 4, Insightful

    Because you can't afford a politician. That's why.

    --
    I see your informative link, and raise you a pithy comment.
  21. Same old Valve / Vivendi by capnal · · Score: 2, Informative

    This just reminds me of how Valve moved Counterstrike to Steam and required us to register with the CD Keys. Unfortunately, their CD keys were not unique and if someone registered with your CD key before you then you were out of luck! To hell with them.

  22. EULAs are unenforceable by Sycraft-fu · · Score: 2, Insightful

    They fail some critical parts of contract law:

    1) Contracts must happen before the deal. Contracts cannot be ex post facto. This is why you sign contracts before you buy a house or car, and why people talk about prenuptial agreements. If it doesn't happen before the exchange, it isn't valid. All terms must be agreed upon up front by both parties, you can't tack them on later. Since EULAs don't come up until after you bought the software, they aren't enforceable.

    2) Along those lines contracts must involve an exchange. There's no such thing as a one sided contract. No exchange, it's not a contract and not legal. That's why if you do something like quit your claim to a piece of property to give it to someone else the contract will read (I, yournamehere, for the sum of ten dollars and other valuable consideration do hereby quit all claim..." and so on. Without that exchange in there, it's not legal, even if the intent is just to give it to them.

    3) A contract must be open to negotiation. You are not allowed to make it a one sided thing of "Here it is, you have to accept it as is and I won't talk to you." You HAVE to negotiate. You don't have to accept what the other side wants, but you have to be available to the negotiations. You either have to be able to meet with them, or they have to be able to send you a modified contract and so on that you can then review and accept or reject. Well you can't do that with EULAs so again, they aren't contracts.

    4) There are various rights you cannot give up. You cannot, for example, sign yourself in to slavery. I can draft a contract that says you'll be my slave, it can be an exchange, we can negotiate it, and you can sign it. You still aren't my slave, you can't sign away that right. EULAs often say you are giving up rights you can't sign away. That clause in unenforceable and having blatantly unenforceable clauses is a great way to have the whole contract tossed.

    EULAs are just companies being stupid. Half of it is usually shit they don't have to say, like "You can't copy this." Well duh, that's copyright law, don't need a contract for that. The rest is irrelevant because you already bought the software, it's way too late for them to restrict it. They want a cotnract, they need to get one beforehand.

    With some major packages, that'll happen sometimes. We've bought engineering software that required a signed contract. That one is enforceable. You sign a contract prior to the sale agreeing to terms of the sale, that's legal. However EULAs aren't. That is the reason why our lawyers, who have to be very careful since we work for the state, tell us not to worry and just click through. However real contracts we may not sign, those have to be sent over to legal and generally get torn apart.

  23. I read the title wrong by LilGuy · · Score: 2, Funny

    I somehow read that as "Valve Locking Out Gamers Who Buy Orange Box Intentionally. That threw me for a loop.

    --

    You're nothing; like me.
  24. This is also being discussed here,.. by AbRASiON · · Score: 2, Interesting

    http://forums.whirlpool.net.au/forum-replies.cfm?t=222993&p=43

    Whirpool is an aussie forum for discussing all kinds of things over here.
    Anyhow an online store 'just over the pond' in Thailand called Zest has been selling a lot of games lately, they often open the product, give you the CDkey via email and dispose of the rest, or you can pay to have the whole lot shipped.
    Sounds shady but well apparently it works and very few cases of people having CD key issues.

    It's hard to know where to stand on this, I can certainly see why Valve have done it. In order to stop piracy in dodgy countries like China and Thailand they simply drop the price, way way low, if I recall Microsoft were thinking (or did?) the same thing with Windows at one point..?
    Technically it's still a valid key, however it was intended for that country.

    All that being said Organge box (stupid bloody name) is cheap as chips right now. Despite being a tightass consumer, when you think about 45$ US for the preorder is like 55$ AUD, that's fantastic value in my mind. (yes, I purchased on steam)

    However! other companies besides Valve like EA are also blocking these online sales and they DON'T release with nice prices like Valve. You want Crysis? 100$ AUD (or 91$ US) and we speak the same damn language, it's not like they need to re-author it (color/colour jokes aside) or make a 220V power supply (software here, not hardware)
    I don't agree with those prices at all.

    I frequent US-centric forums all the time and it kills me to hear of the bargains you guys get as consumers.
    Price match this, rebate that, sale this, 2 for one on that.
    I mean you get a brand new game, sure it's 50 or 60$ US but within 2 weeks a smart consumer can have it for 30$ US (40$ AUD)
    Over here, the new stuff starts at 120/110/100$ AUD (109/100/91$ US!) and may drop if we're lucky to 70$ US in a month or two - what the fuck people what the fuck.

    So ultimately, this isn't cool for some tightasses but really go complain to EA about blocking regional games from Thailand, because those cockhats DON'T offer a cheap good download service like Valve yet they are doing the same thing.

  25. Re:Screw steam. by justinlee37 · · Score: 2, Insightful

    Why the hell would I pay that much money for a game so I can get screwed by a DRM system that has done nothing to hamper piracy of the games in question?

    Actually, Steam does a LOT to hamper piracy. It's far more effective than other company's solutions.

    The key is that Steam requires you to connect to their online server in order to decrypt the game's files ... sure, eventually someone will crack the encryption, but it takes a lot longer to do so. What's more, a lot of Steam's games are online multiplayer only, which means that unless you have a cd-key that was validated by Valve, you can't play the game even if you get around the encryption. It's only possible (and even then, difficult) to pirate single-player versions of Steam material.

    Additionally, I don't see how you're "getting screwed" by Steam. The prices are all at market price (or in some cases, slightly lower than market price), and the client itself is very unobtrusive. Now, throw in the fact that you can install Steam on any computer, log on with your username, and start downloading any of the games that you've previously paid for, and suddenly buying a game on Steam seems more attractive than buying a physical disc. After all, discs can break, and if you don't back them up, you're fucked.

  26. What about military members? by eagl · · Score: 2, Informative

    What about military members? We are assigned all over the world for up to years at a time. What about the poor guy who buys a US license and is stationed in Korea or England? Or is in Korea, buys a copy in Korea, and then gets stationed back in the US?

    What about guys who deploy elsewhere?

    Region dependency is just as stupid as most other DRM restrictions. Maybe even worse, since they're explicitly disallowing people from using legit originals. That sucks. Bad move.

    I was going to buy the orange box but I'm in the military and might have to move or deploy before Valve fixes their rectal-cranium inversion on this issue. No way in hell will I buy something that could be disabled just because I move.

  27. Re:Xbox by Koiu+Lpoi · · Score: 2, Funny

    That's because it's a lie.

  28. Why Screw steam? by Shade+of+Pyrrhus · · Score: 2, Insightful

    I got 10% off by buying through Steam before it came out, so I don't know what your quarrels with Steam are. I had the TF2 beta just like everyone else who bought the Orange Box for 10% off. I unlocked the Orange Box the very morning the game was released, and was able to play immediately. What's so wrong with this? Instead of paying the inflated, never-dropping prices of Best Buy, I can get it ahead of time for a discount by buying software from the people who spent their years of effort and money to develop it.

    The issue here isn't with Steam, it's with how the company handled the problem. Even if Steam wasn't involved, using a CDKey system, keys would have been deactivated. Everyone bashing Steam needs to realize this (the majority of bashers probably don't even use it - I actually really like it).

    To re-iterate what the real problem was: the *majority* of people (sure one or two may have legit complaints) affected tried to buy the game for a discounted price, had their games de-activated, can get a refund and buy it properly now. For the few people affected, I don't think this is that big of a deal - don't be so cheap on a company that's offering 5 very awesome games for the price of one, and one that even offered a discount beforehand.

  29. Re:WTF is SOL? by Donut+Zeke · · Score: 2, Informative

    Shit out of luck.

  30. Re:Xbox by iainl · · Score: 2, Interesting

    Little correction - actually, despite pulling this on the PC release, the 360 version has no region locking whatsoever. Many other games do, but The Orange Box isn't one of them.

    --
    "I Know You Are But What Am I?"
  31. Yeah, great one valve ... by Rip!ey · · Score: 2, Interesting

    When I went to buy the Orange Box last night, I was informed by the store owner (it pays to buy from small game stores) that I would need to download a large portion of the game via the internet. Over dialup. This is apparently required to ensure that I'm not pirating it.

    Fuck that.

    If they don't want to sell me a game, so be it. I'll spend my money elsewhere. I really wish people would stop rewarding companies who do this sort of thing. They don't deserve it.

  32. Why Mod parent troll? by LingNoi · · Score: 2, Informative

    It's against Slashdot moderation rules to mod people troll just because you disagree with them.

  33. Protectionism or free market? by mcvos · · Score: 3, Insightful

    It's obvious that they make more money this way, but the question here is: do you really want a free market or not? Suppose I bake bread. One customer is rich, and can easily afford to pay $5 for my bread, another is poor and can pay only $0.5. Should I sell each for what they can afford or should I set one price for everybody?

    Are free market and globalisation only for the big players, or should they be for everyone? Suppose a company is looking for labour, and they can buy it here for $50 an hour or overseas for $10 an hour. They think they can save some money by importing labour from abroad (or having their work done there), but when they import the goods, the government suddenly says: "since you didn't buy your labour in the local market, you can't sell those goods here." That's basically what's happening here. It's a kind of protectionism.