Blizzard Patches No-CD Support Into Warcraft III
Rock, Paper, Shotgun notes that in Blizzard's never-ending quest for perfect balance, they've added a handy feature for still-dedicated Warcraft players. Players will no longer need to have the disc in the drive in order to conquer Azeroth. This kicks off a discussion by blogger Alec Meer about the role of copy protection and anti-piracy in PC gaming: "I don't need the Paint Shop Pro disc in my DVD drive whenever I want to butcher my holiday photos, after all. It was always doubly unnecessary for a game like W3, which also employs serial number checks if you want to play it online. Having the CD check as well seems like leaving a polite post-it note on the windscreen of a driver prone to double-parking. Don't bother. Just wheel-clamp the bastard. While there're still some reasons to be circumspect about online distribution systems, they do spell an end to miserably sorting through quivering towers of plastic discs or popup-heavy crack websites. This brave new world, in which the data already installed upon my hard drive is all that's required to play a game I've paid for, is one I know I want to live in."
I just went to http://www.megagames.com/ for the no cd patch. Oh this is the official no-cd patch. Well, that's a bit better. Kinda late though.
It's not like requiring the original media has killed any console. Console gaming is larger than PC gaming these days.
No one cares about needing the disk. I'd rather require a disk than have every time I play the game recorded in their database, tracked by a serial number.
I really hope this sort of thing happens more often. I remember some games I used to play only required the CD if you hadn't copied the CD onto your hard drive, and that was because the normal install didn't include all the data needed for the game to run. But now that hard drives are so much larger, it'd be nice for more games to do that, even if they are on DVD.
-mrxak
Onions Will Kill You
Feature Changes
- StarCraft and StarCraft: BroodWar no longer require the CD while playing the game. To play without the CD, please follow the following instructions:
Windows Users:
- Make sure you have "Hide extensions for known types" unchecked under Explorer Folder Options.
- If you own only StarCraft, copy "INSTALL.EXE" from the StarCraft CD to your StarCraft folder and rename it to "StarCraft.mpq".
- If you own StarCraft: Brood War, copy "INSTALL.EXE" from the StarCraft:Brood War CD to your StarCraft folder and rename it to "BroodWar.mpq".
The 1.21b patch notes can be read as:
- The game no longer requires the CD to play.
Or as:
- The game no longer requires a no-CD crack to play.
I never really understood the CD check. I mean, why can't the "signature" of a CD being present just be emulated? And that's indeed what all the pirated game downloads come with. I don't think I've seen a game where you actually have to have to actual game CD in order to play it: an image of the disc could be mounted using some program and the game played thinking that it is the actual CD.
I agree with the summary--CD checks for exclusively-online games are pointless. Epic did it with UT2003/4, but after just a few months removed the CD check in a patch. For single-player games, I can understand it better. For me, a CD-check is far more preferable to some of the other (almost always ineffective) copy-preventing schemes out there. For example, I find Steam overly heavy-handed. Not only must you have a internet connection just to play the single-player game, but you can't sell the game to somebody without also giving them your Steam account. And the TOS specifically disallow that. For someone like me who would only use Steam because he has to, this is unacceptable, and squashed most of my interest in purchasing the Orange Box.
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The benefit to No-CD patches is that it makes it so much easier to play games under WINE on Linux. While I never had an issue with War3, other newer games give me grief such as Supreme Commander and C&C3. Both of these require a No-CD hack to run as neither will recognize the DVD sitting in the drive. (Yes, I do have the CD mapped to WINE D: drive) Removing the CD-In-The-Drive requirement would really take many of the barriers to playing these games under WINE and would open up that 1% of the market that are Linux users!
There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
They annoy me to no end. It was one thing to keep the disc in the drive back when the data had to be pulled off (I wouldn't want to install Wing Commander 4 and it's 6+ CDs on my hard drive back then). Recently, this has been driving me nuts though. Valve has done such a good job with Steam, that it makes the problem even more obvious.
I bought Sam & Max Season One in the retail box, and it uses copy protection. I use a Mac and the game isn't available for my platform, so I have to play the episodes in Windows. I can't use Parallels because the copy protection thinks I'm using a copied disc. I can't use a disc image for the same reason. I can't play it under OS X. I have to boot into Windows. That takes a long time to shutdown OS X, start Windows, start the game, check the CD, then get into it. It's an amazing pain.
Sam & Max is not an intensive game at all. Even with the lowered performance of 3D stuff in Parallels, it should work fine. I understand Half-Life 2 not running well (it likes a beefy system), but there is no good reason I shouldn't be able to play Sam & Max that way.
But I paid for the physical media, because I prefer that. And because of that, I get copy protection. I'm seriously considering not playing Season Two at this point.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
This took how many years for them to figure out and patch?
If only other developers would spend about 10% of Blizzards amount of support to their games I'd be spending a shitload more money on purchasing new games.
WCIII is almost 6 years old now, and still Blizzard looks for ways to improve the experience.
This dedication to strive for perfection is the sole reason I have every single game they released sitting on my shelf.
Alternatively, this is also the reason I have only one EA game sitting on that same shelf. I got fooled once, won't happen twice.
You could argue that this patch is long overdue, but the fact that they even spend some resources on it is something to be hailed.
Life starts at the end of your comfort zone.
Well for every other company who doesn't do this, that's what Alcohol 120% is for. Having to have the CD in the drive for an online game got old a long time ago.
Give me a no-CD patch for Diablo II that doesn't lock into some weird windows API so that I can finally run it on wine without a headache.
The article says this is a "brave new world" to not need the CD... How old is this guy? Does he not remember the days before they required the CD to play? This isn't a brave new world, it's a return to the way things used to be. Funny, wasn't it Blizzard that started the "Disc Required" movement? I may be wrong, but I think it was Warcraft 2 or Starcraft.
Last year, I moved to Ubuntu as my primary OS. I would still boot into Windows XP to play BF2 online. I bought a legit copy, and had registerd the serial, all that goodness. I bought and downloaded several expansion packs online. My DVD Drive died in my desktop. I couldn't play anymore. Didn't replace the drive, because I use USB pen drives for everything now. So now, EA won't get anymore money from me, because I can't play that game. (and I haven't booted into Windows XP More than 3 times since September.) Now, If more companies would allow you to download ISO's or whatever, and then install, I would be very happy. Been playing the ET:QW demo for Linux. I really like it, but don't want to have to go buy a Drive, plus the game. Since the game is pretty much online only, why don't they just check the keys when you come online like Steam does?
What are we going to do tonight Brain?
what really annoys me is that you have to leave the DVD in the drive, but the game insists on installing everything to the hard drive and doesn't actually pull any content of the DVD for no reason what so ever.
I don't care if it take 15% of the load time I don't want my disk space wasted and have been able to setup games under Linux+wine with links so that the games pull the data of the CD instead and they work perfectly fine.
thank God the internet isn't a human right.
I remember the old days when the games asked you to find the 23rd word in the 7th paragraph on page 18 in the game manual.
That really sucked when you didn't actually buy the game. Because it didn't come with a manual, you just copied a floppy.
If what you are reading sounds funny, or sarcastic, lame, or stupid
it is because it is supposed to be. just laugh
All maphacking programs are currently fataling the game after the patch. This most likely has to do with the version number and not the programs itself, but it does kill off a few of the older MH programs that are no longer updated. I've used my lovely 32kb no-cd image for WC3 for a while, and it will be a chance to not have to have daemon tools running in the background all the time! (I have several legit CDs, I just don't like popping them in and out).
I still play fairly often -- it's one of the few multidimensional RTS playable in under 15 minutes on average. I've tried newer games (the new C&C/AoE. Supreme Commander, World in Conflict, Warhammer, Total War), but none of them seem to have the balance of playing both a quick and varied game -- with the exception of WiC.
Maybe I'm just old school, but I keep coming back to it (and Starcraft to a lesser extent) even though I played since the beta program.
This certainly is going to do nothing but encourage me;)
Anyone else still play often?
-- Political fascism requires a Fuhrer.
Epic games has already done this with UT3, previous UT games had the cd detection removed. Doom 3 and Quake 4 also got protection removed with patches from ID.
Whats good is lots of games are available through Steam, which means no protection at all, if its one thing i do hate is having to get a new no-cd crack for an updated version of a game. Adding no-cd features to a games v1.1 update or initial release should be mandatory imho.
there had been a suddenoutbreakofcommonsense, but you have to ask yourself, whatcouldpossiblygowrong?
All of the Stardock games have had this for awhile. Galatic Civilizations II was awesome, and apparently the new Sins of a Solar Empire is awesome too. It's nice to not be treated like a criminal.
Here's hoping other companies follow this lead. I am getting tired of swapping CDs.
I've been playing WoW for almost 3 years, and play almost every day. The CD's are in the box, in a drawer, and have not left since I first installed. Is the CD check new, or something?
What a wordy way to say, "cool"....
"All great things are simple & expressed in a single word: freedom, justice, honor, duty, mercy, hope." --Churchill
Hopefully this heralds a change in Blizzard's stance on distributing Warcraft III/Frozen Throne online. Currently, the only way to acquire them is to pay for hard copies. I have been reluctant to purchase ANOTHER Battle Chest after losing my first copies of TFT and WC3-- yes, I've purchased both games TWICE. A digital copy would help space cases like me endlessly.
I'm funny. If you come see me perform, I will make you laugh.
WC3, NOT WoW. I can't even RTFS. Please mod me down. I must be purged.
I was visiting my brother a couple of months ago and he told me to play this game he got for our nieces, said it was addictive (Viva Pinata, I should have known...). I'm not a gamer at all, but I do enjoy silly games from time to time.
He was at work on day while I was working from his place on my laptop and thought I would give it a try. First it complained about the CD. So I put it in, and then it complained about the network being down (my laptop was plugged to the modem, no router).
At that point I said "fuck it".
Once I got home I booted from linux to Vista, downloaded it from TPB, played some, and it wasn't even worth my trouble.
Moral of the story: copy protection generates piracy. I would have totally bought it had I loved the game and if there weer no hassles.
MacBook Air and other no-optical systems will require this.
.dmg for the original game and a 480 MB .dmg for the expansion right now. This way I can play the game anytime I like and not have to worry about carrying my original CDs with me. I'm happy for this news because it will allow me to delete these as well as the Starcraft .dmg files. A few GB on a laptop is a big deal.
Disk Utility -> Create Disk Image -> mount image -> play game.
I am looking at a 631MB
It's taken far too long for the gaming companies to figure this out. Ten years ago games would have no-cd patches out the same day that new copy protection came out. The really invasive ones took maybe a month or two but the crackers could play them. The only people who suffered were the legitimate buyers. Blizzard really should have learned this lesson back in 2000 when Diablo II was causing issues with legitimate disks but pirated copies worked fine.
In some cases it is simple, just checks for the CD and yes, you can copy the CD in any software and the copy will work. Not a lot of people that will weed out. Usually, it is a much more intense check. These days it is often a program like Safedisc 4 or Securerom 7. These check a lot of things to try and ensure it is the original disc. For example they'll ask the drive what kind of media it is (burners will report if something is pressed, burnable, or rewritable) and only run if it is pressed media. They also check various characteristics of the disc that are difficult or impossible to copy. They'll check areas of the CD that aren't normally copied (like sub channels) or things that are properties of the physical disc (like the ATIP). If they don't match, it won't run.
Regardless of the levels of checks, that's the purpose behind them. They are just trying to prevent you from making copies of the disc. It isn't because there is any useful data needed off of the disc.
Well they were hinting at this in the forums last week after they did the same for Starcraft. Sadly, there's no mention of doing this for Diablo II. They're also planning another balance patch for release at some point, which might add some features to Battle.net for the game as well.
This isn't exactly uncommon though. Epic Games usually disables the cd-check very early on in their patch cycle. I believe the DRM is mandated by publishers, while the developers seem to be more sympathetic to gamer's wants.
Insert Sig Here
Try using a "no cd crack" instead. They've existed for nearly a decade and I've used them on every single one of my games that try to force you to put (and keep!) the disc in even though it's not accessing anything off of it. Copy protection via a present disc is not only a complete hassle, it's also dangerous. The more you move a disc around (from case to tray and back again), the more likely it is to acquire scratches and become unplayable in the future.
Online distribution (such as Steam) is just as annoying. Why should I have to run an external program that bogs down my CPU and bandwidth just to play a game? I shouldn't. Simple CD Key checks are good enough for online play, and no such protection at all is best for singleplayer. I'm not told to turn off any virtual drives I may have when trying to watch a movie on DVD in my computer. Game developers need to get over themselves.
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
I can finally unmount the virtual CD drive and free up the 600 megs that the ISO was occupying on my hard drive. :D
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Any howto's on how you got these to work? They're pretty much the only games that I still reboot to windows for...
I can't tell you the number of games I've lost over the years due to damaged CDs. Yeah, you try to protect them, but when you end up switching CDs every few days because you wish to play a different game for a bit, sometimes the CD sits on your desk for a few minutes.
My copy of Temple of Elemental Evil worked fine for the orignal release, and the first patch. The second patch to come out wasn't compatable with DirectX 9.0c, so it was pointless. Applying the third patch to fix the second patch made my CD fail its check. So, the game worked out of the box, and through the first patch, but the 2nd/3rd patch broke my CD? You've got to be kidding me! And SecureROM analyzed my data, and said that it was because I had Daemon Tools installed. So, I uninstalled that, re-ran their program, and they said I must have a copy of an orignal CD. Since it's an Atari game that isn't being supported any longer, I can't get a new CD from the company.
Heck, my current copy of Hellgate: London acts up in single player mode (which requires the DVD to be in the drive. Multiplayer does not, as it should be.) Half the time I have to reboot my system, because SafeDisc doesn't recognize the DVD being in the drive. It spins, then stops and hangs. It's even told me that my OS isn't high enough, and I need to upgrade to Windows 98SE or 2000. I have XP installed. Some of that was the multi-language support, which can be clicked off, but the bottom line is, the copy protection makes the game sometimes unplayable without a reboot.
With the way today's games are, with the zero-day release always having a fatal bug (I believe intentionally) that requires a patch to be downloaded, there is no real need for this. Very few if any gamer systems aren't internet connected, so just make a simple verification check go out on the serial number, and let them play. No connection or a failure of that check, and no game.
It's one of the reasons I play MMOs so much, even though it is often solo. No copy protection to annoy me, no CD/DVD to keep track of, and less clutter in/on my desk.
Just an fyi since you mentioned the game: they released a patch to remove the CD check for Supreme Commander just a couple weeks after release.
Why, yes I have been touched by His noodly appendage. And I plan to sue.
Burn an ISO of the CD or DVD using DDump (or your favorite ISO burner), and mount it using Daemon (or your favorite virtual drive). I haven't used the physical Disk to verify usage in years. I buy the game, touch it exactly once to burn the ISO, then install from that ISO and keep it mounted to play. Easy.
Regarding Diablo II ...
- On PC Daemon Tools or Alcohol 120% works great.
- Does this Disk Utility trick work on an old Mac running OS X 10.3 ?
CD-check is just a really basic, broad-spectrum, anti-casual-pirating deal in most cases. It's become increasingly common to patch it out at some point in a game's lifecycle. You want to have it present during the bulk of your sales (ie, early on) but particularly with a game that has a significant online component (that is, vocal users), you also want to get rid of it sooner than later (of course, Blizzard is a special case, and mmo's are a different story).
Last game I worked on, we had the CD-check already removed for the 1.1 patch (which itself was completed before the game even hit the shelves), and we released it in less than two weeks from the date the game appeared on the shelves.
The easy to circumvent things like this really are just there to discourage casual copying amongst average Joe's. While of course this and pretty much anything else can be gotten around, the people who do, know how to do, or would make the effort to do, these kinds of things are a subset of the larger market. So, studios/publishers will add in some of the basic old school protections as a kind of first order protection.
These kinds of things are kind of annoying, but the idea is to not have a Tribes 1 experience (zero, and I mean *zero*, copy protection of any kind: you could literally drag-and-drop the install folder into ICQ, so to speak, and send the whole thing to your buddy). It was sad to see the sales-vs-players numbers for Tribes 1: seventy thousand copies sold with 350,000 players online has got to bring a tear to the eye.
Do you know if there is an official NoDVD patch for Forged Alliance?
There is no "I disagree" mod for a reason. Flamebait, Troll, and Overrated are not substitutes.
I posed this question when the Starcraft No-CD patch came out: What is Blizzard's motivation?
My hypothesis was that it was going to be part of a promotion for Starcraft II. Make original Starcraft a download for cheap or free to bring back old players and introduce new ones. As a map maker, the influx of players would be exciting.
But the more likely explanation is that the Mac Book Air was just released and has no CD drive. Blizzard is good at supporting Macs and keeping old games playable, so this is probably just a continuation of that policy.
We've had to use daemon tools for years, why they didn't do this sooner is beyond me because we need a GENUINE CD KEY.
Ugh.
Yes, Forged Alliance's DVD check was removed in 1.5.3598, which is about 2 months old. Run GPGNet and it should grab the latest for you.
There are many, many cases where the copy protection schemes will cause legit copies of games to refuse to function. They are incompatible with a given drive, or a utility installed on the system and so on. Securerom in particular has a lot of problems with various hardware and software (including a number of version have Vista compatibility issues). So they are a hassle when they work, but when they don't they stop legitimate customers from using their software. This is more true these days since they are more aggressive, and they rely on some rather tricky things (like trying to accurately read ATIP) to validate discs.
A 70,000 sold to 350,000 online ratio is pretty extreme, and probably does indicate many lost potential sales. However, it certainly does not mean 280,000 lost potential sales ; many people will be online solely because they could get it for free. I wouldn't be at all surprised if some people bought it because of the greater impact it made and improved word of mouth spread. I know I did. (Then I bought Tribes 2, and wasn't that like a stab to the eye).
I'm sufficiently annoyed about recent "advances" in copy protection - incredibly invasive crap that can make it dangerous to install a game on a machine you also need to get real work done on, the ongoing irritation of finding the damn CD, the head-popping fury involved if the CD/DVD is damaged and your perfectly good install is unusable, the fact that you can't fix it with a no-cd anymore because of the (useful and necessary) cheat protection software like Punkbuster, AND THE KNOWLEDGE THAT PEOPLE WHO PIRATED IT ARE GETTING A BETTER GAMING "EXPERIENCE" THAN YOU ARE, just makes me less likely to buy games.
The online check for serial uniqueness in multiplayer games is a vastly more effective blocker of casual copying and is infinitely less aggravating for the user. So, for multiplayer games like the Battlefield series, why on earth do I need the DVD in the drive? It's just another thing to go wrong, to get lost or damaged, and it's simply annoying. When I'm playing with a friend, if one of us forgot to bring our disc we just launch it, eject the disc, and pass it along. We still both have the required unique serial numbers. How does requiring the disc make any difference, except as something that can be lost/damaged and thus make it harder for me to play the game I bought (another point of failure)?
I have a lot of older games on my laptop. Some I just bought ages ago or have picked up from a bargain bin. Some are from magazine CDs etc, often released as promos when a new version on the same concept is released. Some are from "abandonware" sites. In all cases I can play them without the CD, and it's such a massive improvement in convenience (especially as I exclusively use a laptop; I often don't even have the CDs with me) that I find it harder and harder to care about the new stuff.
Personally, I'm also VASTLY more likely to buy a game I can play with a a couple of my friends who enjoy online gaming. I find solo online play a rather boring experience that's mainly about being repeatedly let down by packs of idiots, and I don't have the time to waste, nor do I play enough, to be interested in the whole clan scene. Being able to play a team or side oriented game with a few friends in close co-operation (in the same room or by voip) makes everything vastly more fun. However, since it now costs us more than $300 (plus expansions, usually) to get set up, we buy and play a LOT fewer games than we would if we could share a copy, or buy extra player licenses at a lower price. For example, if I'd been gaming with the other two when Tribes came out, I guarantee there'd have been at least one sale from me.
I also pirate games to see if they suck before I buy them. I'd feel it less necessary if games and their demos weren't all so buggy at release that some are simply no fun to play, and patch release notes so lacking in detail that it's hard to guess if it might now be in an acceptable state I'm prepared to pay for. One upon a time this would've meant that by the time I bought it there'd been a price drop (as far as I'm concerned that's the price of publishing buggy crap with annoying copy protection) but these days they stay at AU$100 for a year or more anyway. Despite that, I'M STILL MUCH MORE LIKELY TO BUY A GAME IF I CAN BORROW IT, OR PIRATE IT, FIRST
. I've been burned too often by buying games that turn out to be utter crap, or simply buggy enough to be more like work than fun, and am no longer prepared to reward a company for releasing such crap, so I feel it's necessary to try the game before paying for i
I'd argue that it was more like
One of the most widely used illegal distributions was dubbed DaJackal. New players with this release (who had neglected to properly configure the game before going online) could be easily identified by the altered default player name "DaJackal". A few mods (notably Shifter and sub-variants) even included code which would automatically kick any player with this name attempting to connect to a server running the mod. Similar code was included in one of the later official game patches, which would kick the player and then send the following message: "The FBI has been notified. You better buy a legit copy before they get to your house." http://en.wikipedia.org/wiki/Starsiege:_Tribes#Piracy
Parent here but posting as AC.
Yes, the Disk Utility method works fine for Diablo II and I have personally tested it all the way back to 10.3.3 (G4/G5 PPC) and even installed with the Carbon Installer. It works on 10.4 and 10.5 with both PPC and Intel.
I wish that Blizzard would release a patch for D2 to not only grant the no-cd check but also to give it a Universal Binary so it can do GL mode on the Intel Macs.
Hurray! or not, from now on, i got a free DVD drive that isn't doing anything in my computer...
All because i had to buy a second drive because of my Warcraft 3 CD taking a drive permanently over the years, and i didn't want to bother switching the CDs around so many times to always put back the same CD...
Anyone want to buy a cheap DVD reader? only spinned a couple thousand times to check if my Warcraft 3 CD was inside when i start the game...
The trade-off of course is having to submit to a serial number inspection upon every loading of the game.
Daemon Tools is an excellent utility for doing just that in Windows. I highly recommend it.
I discovered Daemon Tools when my legal, purchased (pre-ordered, even!) copy of Command & Conquer 3 suddenly stopped recognizing the disc. The disc is pristine and had worked for about a month with no issues, and there had been no changes to the system at all (I only use the PC for C&C and Half-Life) I tried using 2 different drives, applying the official updates, etc., etc., etc., to no avail. I easily wasted three full nights trying to get the game to recognize my disc and had no success whatsoever.
In desperation I looked for no-CD cracks, and stumbled upon Daemon Tools. In less than 10 minutes I was up and running. In a bit of irony, after all the time spent wrestling with the game to get it to run I'd lost my "inertia" with it and mentally moved on to other things. I played a couple of maps that evening and haven't launched the game since.
Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
Sweet! Gonna have to try that out -- I'm running OS X on an old PowerBook G3 (Bronze Keyboard) :-)
Thx for the info!
Forged Alliance Patch
We have released a patch for Forged Alliance. This patch only removes Secure-Rom. It will not invalidate existing replays.
Why, yes I have been touched by His noodly appendage. And I plan to sue.
You can still get cdkeys at http://www.mmoexchange.com/ so you no longer need to even go to the store. Everything is digital! Rob http://www.gamertex.com/
My friend recently convinced me to try his copy of Quake Wars and i was a little nervous thinking i might get his CD locked out or something, but when i finally got around to trying it, it turns out you dont even enter the CD key in until you decide you actually want to play online. Considering this is really an online only game (some would argue this of WC3 too) as single player is the same game but with bots, it makes a lot of sense to do it this way. So basically, you can lend the game to someone have them install it, you dont have to give them the CD key, they dont need the CD to play and they can try the game, if they like it, go out and buy the disc or get it off Steam. Its almost like having a demo but it dosent restrict any part of the actual game, only the ability to play against real people! Kudos to id and Splash Damage for setting up Quake Wars that way.
A no-cd crack for Diablo II would finally eliminate some of the hacks required to get the game working in WINE.
:)
Plus, if the no-cd applies to the Mac version too, people can play Diablo II on their new MacBook Air without the need to lug an external optical drive around everywhere
As I've got several hundred games (originals), as well as several tb of space in my computer, I just install games when I feel like it and play them without using nocd patches or having to get the disks out again...
How do I do that you ask? Oh - a nice little program I bought several years ago called GameJackal. It builds up a "cache" of the cd the first time you run the game, then you just pop out the cd and play happily without it in future.
It's not perfect, but as it does almost every game over 6 months old without any problems, and only a few problems with newer ones (till it's updated etc) I'm quite happy... Even means I can run game updates without having to uninstall nocd patches and find new ones...
"popup-heavy crack websites" www.megagames.com isn't too heavy on the pop-ups, and is a breeze to use if you're using Firefox with script-blockers
Starcraft isn't just a game - it's the South Korean national sport.
Sometimes my arms bend back.
yep after it is installed create a DMG of the expansion disc. I can mount that and load the game on my laptop. what I haven't tried is to install it on an intel mac but it works great under 10.3 10.4 on PPC.
i thought once I was found, but it was only a dream.
Believe it or not, you can download WoW for free directly from blizzard. Of course, you still need a WoW account which requires purchasing the game to get but as long as you have a valid WoW login/password, you can download the game from them anywhere.
Back when I played a bunch of games that had the "CD in the drive" requirement, I got a product called Virtual CD. It allows you to create a set of virtual CD drives on your system, and mount images of the CDs you need on those drives. (You have to create the images by copying the CDs or DVDs first, of course, and store them on your hard drive.) This meant I could take my laptop anywhere without lugging around a bunch of discs and fiddling with them every time I wanted to run one of these programs that insisted on seeing its installation CD before it started. It was a bit of a hassle to configure Virtual CD so that it would automatically mount the appropriate CD when you double clicked on an application, but once I set it up, it worked flawlessly.
These days, I don't run much software that has this requirement, so I haven't used Virtual CD (http://www.virtualcd-online.com/) for a couple of years. But I'd highly recommend it if you do have this need.
Great men are almost always bad men--Lord Acton's Corollary
They did the same patch to StarCraft!