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Are Optional Ads Worth The Trouble?

azuredrake writes "NCSoft's City of Heroes has just announced that in-game ads are being added to the game, provided by an advertising firm Double Fusion. However, unlike in many games, the ads being brought to CoH have been defined as 'always optional'. The publishers see the ads as a purely additional revenue stream, not as something that will ever allow advertisers to affect game content. Commentary is available at Gamasutra. Is making advertisement volunteer-based a viable way to get around cynicism? The tone of these ads seems to be 'check them out to help the game'. Are there any sites or services in which you'd voluntarily look at ads to lend a hand? "

245 comments

  1. Of course! by PoeticExplosion · · Score: 3, Insightful

    If the ads are low-key, then they don't really bother me. So why shouldn't I help a company I like make a little extra money?

    --
    Power corrupts. Knowledge is power. Study hard. Be evil.
    1. Re:Of course! by RyuuzakiTetsuya · · Score: 5, Insightful

      because you're already paid for the client AND for a monthly subscription? I mean if it was something like Guild Wars, where it was free...

      --
      Non impediti ratione cogitationus.
    2. Re:Of course! by SanityInAnarchy · · Score: 1

      That's most of what I want out of ads, actually. Right now, I adblock most flash and most animated gifs. Static images and text ads can stay.

      I do occasionally click on ads, low-key or not -- and I do often read them -- but if you piss me off, you are decreasing your chances of getting me as a customer.

      --
      Don't thank God, thank a doctor!
    3. Re:Of course! by Kierthos · · Score: 5, Insightful

      Buying the game and paying the monthly fee means you get to play the game. That's it. It doesn't give you anything beyond that. You don't own part of the company because you pay a monthly fee, you don't get to break the rules whenever you want because you pay a monthly fee, and you don't get to decide what the company does to bring in extra revenue because you pay a monthly fee.

      If you find it annoying, opt out.

      --
      Mr. Hu is not a ninja.
    4. Re:Of course! by phreakincool · · Score: 0

      You're absolutely right. And if I and most of my regular in-game buds decide to switch to WoW, because they don't have in-game ads...

    5. Re:Of course! by RyuuzakiTetsuya · · Score: 1

      Or more realistically, not play CoH/CoV.

      Which is why I don't own a 360.

      --
      Non impediti ratione cogitationus.
    6. Re:Of course! by Anonymous Coward · · Score: 1, Interesting
      You are missing the point to a monumental extent. The customer does decide indirectly how the company brings in extra revenue. Annoy the customers, the customers leave; no more subscription revenue or advertising revenue.

      Buying the game and paying a monthly subscription does not get you a stake in the company, but it does make you a stakeholder in that company's future. Perhaps you are unfamiliar with the concept of customer base. If you irritate your customers to the point they "opt out" of subscribing completely then you're completely screwed. You are getting confused between the individual customer and the generic "customer".

      Life must be very simply and very dull in your world.

    7. Re:Of course! by Kierthos · · Score: 3, Insightful

      Yeah, but if I quit a MMORPG every time they did some little thing that annoyed me, I wouldn't have played WoW for three years. And that's what this is. A little thing. There are already billboards and signs in CoH/CoV. And honestly, unless you're going by specific areas repeatedly, or flying or super-leaping all the time, you're probably not going to notice most of the billboards and signs right now. And since the plans are to put real ads only where the billboards and signs currently exist, and not plaster them over every wall, it still won't be a huge deal. (mind you, I could see them expanding it a bit to have real movie posters outside the movie theaters...)

      --
      Mr. Hu is not a ninja.
    8. Re:Of course! by Kierthos · · Score: 3, Insightful

      And you're missing the point that the advertising in the game will be opt-out. And if it's like every other graphical setting in the game, it's going to be something you click once and you choose your viewing settings. We're hardly talking about some sort of burden requiring a notarized letter to the NCSoft headquarters indicating your desire to opt out of the advertising.

      And let's face it... NCSoft (and Cryptic before they sold their interest in the game to NCSoft) has dealt with the hordes of upset customers before, with the whole flak over ED and the GDN (if you don't know what those are, they were nerfs in the game that affected just about every character), and I'm willing to bet that they'll lose less customers over the advertising thing then they did over ED/GDN.

      I swear, people here are acting like putting real-life ads in the game requires squeezing blood out of babies or something.

      --
      Mr. Hu is not a ninja.
    9. Re:Of course! by phreakincool · · Score: 1

      I swear to god...If I click open a mission door and I'm taken to some website for one of these ads...its over.

    10. Re:Of course! by MoriaOrc · · Score: 1

      Nitpick: Guild Wars isn't free.
      The cost of the game is paid up-front as the cost of an access key (with optional out-of-date installer and manual if you buy it in a brick & mortar store). To support the ongoing cost of maintaining the servers (as well as keep putting bread on the table), they released additional "chapters" which are self-contained and similar in size to the original. Not free, just different.

      More on topic, the "metropolitan/urban center" environment City of Heroes seems like an environment where bulletin boards can be made unobtrusive, more a part of the natural landscape. And as long as it's optional, then it isn't so bad.

      Also, shouldn't this be in Games instead of YRO?

    11. Re:Of course! by blahplusplus · · Score: 4, Insightful

      "Buying the game and paying the monthly fee means you get to play the game. That's it"

      The whole 'liscensing' and 'software as a service' is quite a scam anyway, if I'm paying for a product I don't want to see ads. I'd like to have some time and place where I do not have ads in my face. Games is one of the few mediums that ads have not yet penetrated. We see enough ads in our daily lives, on the way to/from wherever, etc, etc?

      If I'm voting for a product with my dollars and I am a customer they better damn well listen, I think the optional ads is a good thing in that those of us who don't want to have it shoved down our throat get to opt out of it but I know I'm not the only one tired of being haggled for cash 24/7.

    12. Re:Of course! by Kierthos · · Score: 0, Troll

      So, did you miss the whole "Opt out" part, or what?

      --
      Mr. Hu is not a ninja.
    13. Re:Of course! by Anonymous Coward · · Score: 0

      Let's see how long they are "opt-out". Give it 6 months, the "opt out" will be quietly dropped and the adverts will remain.

    14. Re:Of course! by The+Bender · · Score: 1

      if I'm paying for a product I don't want to see ads. So you don't read magazines or newspapers then? Or watch the TV? Or use MS software (OK, this being Slashdot, that one's actually possible)?

      This has been going on for decades, and time has proven that what you want doesn't really matter.
    15. Re:Of course! by Macthorpe · · Score: 1

      I actually liked ED... which puts me in a very silent minority, apparently.

      Still, as I said below, NCSoft have earned my trust (more so now Emmert has gone) so I'll be turning them on.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    16. Re:Of course! by Jugalator · · Score: 1

      To support the ongoing cost of maintaining the servers (as well as keep putting bread on the table), they released additional "chapters" which are self-contained and similar in size to the original. Not free, just different. The GW chapters are usually called "expansions" in the traditional MMO funding though. And yes, even if you bought WOW, you still have to buy its expansions for the extra dungeons.
      --
      Beware: In C++, your friends can see your privates!
    17. Re:Of course! by Kierthos · · Score: 1

      I think the big problem Jack Emmert had was that while he may have had these wonderful (or maybe not so wonderful, depending on your point of view) bold plans for CoH/CoV, he was horrible at communicating them to the players.

      --
      Mr. Hu is not a ninja.
    18. Re:Of course! by Alcoholic+Synonymous · · Score: 1

      It's a thing called ethics. Remember that word, because it means something everywhere but in the world of money.

      But honestly, this is no different than when I call my phone company and they try to upsell me services I don't want or need. Or the credit card company that wants me to take unemployment insurance and credit monitoring services. The result from me (and people like me) will be the same, "I pay you enough already, shut the fuck up and leave me alone."

      (Tip: When a credit card company offers you unemployment insurance, tell them "I am unemployed right now, so I can really use that. Sign me up!")

    19. Re:Of course! by Macthorpe · · Score: 1

      I much prefer the way the game is going now he's gone - plus, the interviews he's done since leaving have been, how shall we say, scathing about CoH. I assume it's a PR trick to get people to play Champions when it comes out, because most of what he's said has been very sparse with the truth.

      I had some respect for him when he was in charge of CoH, but that has evaporated with his conduct now he's not.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    20. Re:Of course! by asuffield · · Score: 5, Insightful

      I swear, people here are acting like putting real-life ads in the game requires squeezing blood out of babies or something.


      The thing is that even if half the players filter out the ads, even if no real game content is changed, even if it's just a few changed textures... the company is now beholden to two masters: the players and the advertisers. The advertising companies are going to be saying to them: "We want you to promote X, Y, and Z, and we're going to pull our advertising unless you agree with us on political point Q". We've seen it so many times before, because the advertisers have a much louder and more focussed message, so they usually get what they want. The company goes along with them because they don't really care about any of those things - they just want the money so they can focus on their game - and then you have one more voice supporting the big media companies, throwing their weight behind anti-user movements like Sonny Bono and the DMCA.

      Note that none of this is going to happen today. Putting the ads into the game is free. It's 12 months down the line, when all the noise has died down, that the advertising companies come back and say "Now... you've worked all that money into your budget, you depend on it... let's talk about what you're going to do for us". Keeping the ads is far from free.
    21. Re:Of course! by ShieldW0lf · · Score: 1

      You would be amazed how clearheaded and how much happier you become when you remove these things like magazines, newspapers, commercial driven television from your life. It really isn't particularly hard these days. Between adblocking the news sites and downloading shows commercial free three seasons at a time, you don't need to expose yourself to them at all.

      It's amazing how intolerable commercial interruptions become once you get away from them for a while. Personally, I like to punish advertisers who push their ads into my personal space by boycotting them forever.

      --
      -1 Uncomfortable Truth
    22. Re:Of course! by CastrTroy · · Score: 1

      Downloading TV seasons for free, and using adblock are just kind of going around the advertising. You really should be boycotting the shows who use advertisers to support their programs. Or only visit sites without ads on them. The advertisers wouldn't be a problem if the publishers of magazines, tv shows, and web sites didn't ask for their ads, or outright refused them. Don't blame the advertisers, They are just providing what the content producers ask for.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    23. Re:Of course! by KDR_11k · · Score: 1

      Battlefield Heroes is completely free AFAIK.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    24. Re:Of course! by KDR_11k · · Score: 1

      Er, WTF? How did I read Battlefield into this? Gah, sorry.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    25. Re:Of course! by Sethalos · · Score: 1

      If the ads are low-key, then they don't really bother me. So why shouldn't I help a company I like make a little extra money? I disagree. Ads are intrusive in a game in which many people play to escape and relax. We pay a monthly fee and we shouldn't be subjected to more advertisements. It's hard enough to deal with commercials on television that are twice the normal sound level than the show. Not to mention the majority of your time is spent being bombarded by advertisements. If we start down this path, eventually it will be the same as television, you'll have 10 minutes of actual play time, and 20 minutes of ad's.
    26. Re:Of course! by Schadrach · · Score: 1

      There are already billboards and ad posters on walls all over the city (advertising in game companies and things of that nature) for precisely this reason: an advertising free city is unrealistic. Their entire plan is to rent the "ad space" already present in the world to advertisers for some extra cash, and allow anyone who is truly offended by the idea to opt out. So some of the existing billboards will change from being for Crey technologies and Portal Corp to being for Wal-Mart and Pepsi. Some of the drink machines might look like "real" drink machines. Some movie marquees might change to show a new release instead of the same movie about the Rikti invasion that has been playing for 3 years now. Unless the advertising space becomes a primary source of income, I don't think it will effect them much.

    27. Re:Of course! by An+ominous+Cow+art · · Score: 1

      I agree completely. The only 'downside' is, that I've been free of that crap for so long, I get uncomfortable in a situation where it's unavoidable - for example, my local barber shop, which always has the radio playing, which means seemingly interminable advertising while I sit there in the chair unable to block my ears... Luckily I only get 3-4 haircuts a year.

      I play CoH, though I haven't logged in since Christmas. So, I took this opportunity to cancel my account and told them that the reason was that they had announced in-game advertising, and that I wouldn't support a company that did that, even if it was opt-outable.

      Don't get me wrong; the fact that NCSoft made it possible to opt-out at all is a positive commentary on them. But since I had been reminded that I wanted to cancel my service anyway, I figured I might as well give them a point of data which might sway their future decisions in an even more positive direction, i.e., forget the idea ofadvertisiing in-game entirely.

      Wow, I think that's my longest Slashdot post ever.

    28. Re:Of course! by hodagacz · · Score: 1

      The player response on the CoH boards has basically been, "Sure, why not?"
      The environments in CoH/CoV are immersive and having real-world advertising on the billboards (and some people have mentioned inside the various enhancement shops and changing Wentworth's to Christie's as well...) would add to the immersive effect. I would opt in just for the added realism.

    29. Re:Of course! by morari · · Score: 1

      because you're already paid for the client AND for a monthly subscription? I mean if it was something like Guild Wars, where it was free... Bingo!

      I was thinking the exact same after reading this in the Fire House the other day.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    30. Re:Of course! by ShieldW0lf · · Score: 1

      I feel the same way. The major annoyances for me are the video screens in franchises, convenience stores and food courts. I just don't do any shopping in any of those places.

      The local convenience store used to have a monitor at the checkout counter that displayed continual advertisements, and enough of us complained that the entire franchise chain has severed their relationship with the advertising company that was responsible.

      I'm firmly in agreement with Bill Hicks... the right thing to do is shoot all the advertisers in the head. Propaganda is violence, and should be responded to with violence.

      --
      -1 Uncomfortable Truth
    31. Re:Of course! by Anonymous Coward · · Score: 0

      And it would bug you SOOOOO much if you flew by a billboard on top of some building in Atlas Park and saw a Coca-Cola ad saying "Vanguard says Drink Coke! Anything else is just Arachnos mind-control drugs..."?

    32. Re:Of course! by __aapspi39 · · Score: 1

      The thing that is so objectionable to me about advertising is the way in which fundamentally it's a form of censorship - it has to restrict information about the product it is selling to positive facts or opinions.

      Also, imho adverts are also almost always rubbish - lacking in any redeeming features at all.

    33. Re:Of course! by Anonymous Coward · · Score: 0

      Umm, Sonny Bono died 10 years ago. Kinda makes me wonder how well-informed and thought-out the rest of your rant is.

    34. Re:Of course! by tux_attack · · Score: 1

      I agree, but my decision also factors in how rich the company is already. I white-listed in Isohunt adblock+ since they ask nicely that you look at the ads and I want to support them. On the other hand I block Google ads because they are rich already and I block ads at The Pirate Bay because I really don't want all the irritating tasteless ads they have.

    35. Re:Of course! by asuffield · · Score: 1

      The Sonny Bono Act is the name of the law that effectively rescinded the concept of copyright expiry in the US, making them last forever; it was passed in 1998 and is still very much alive.

    36. Re:Of course! by aarku · · Score: 1

      I really hope you don't pay for cable/satellite television.

    37. Re:Of course! by CrashPoint · · Score: 1

      Propaganda is speech. Responding to speech with violence is the act of a coward, and an admission that one is unable to prove the propaganda wrong.

    38. Re:Of course! by ShieldW0lf · · Score: 1

      Propaganda is speech. Responding to speech with violence is the act of a coward, and an admission that one is unable to prove the propaganda wrong.

      Propaganda is lies. Propaganda is misinformation. Propaganda is the act of a coward. Propaganda is something that should not be tolerated. Propaganda is an act of war.

      --
      -1 Uncomfortable Truth
    39. Re:Of course! by CrashPoint · · Score: 1

      Are you going to make a logical case for the banning of speech you don't like, or are you going to continue to spout empty, hypocritical rhetoric?

    40. Re:Of course! by ShieldW0lf · · Score: 1

      I'm working on a logical and practical means by which to prevent propaganda without preventing free speech. I wrote about it in my journal. You're welcome to go read it and spout empty rhetoric in response if you like.

      --
      -1 Uncomfortable Truth
    41. Re:Of course! by WhiteDragon · · Score: 1

      unless you're going by specific areas repeatedly, or flying or super-leaping all the time I think most people *ARE* doing that. I know when I was watching my friend play CoH, he flew everywhere. Walking everywhere just takes too long.
      --
      Did you mount a military-grade, variable-focus MASER on an unlicensed artificial intelligence?
    42. Re:Of course! by CrashPoint · · Score: 1

      I'm working on a logical and practical means by which to prevent propaganda without preventing free speech.
      No, you're not, because such a thing does not and cannot exist. It's an inherent contradiction.
    43. Re:Of course! by ShieldW0lf · · Score: 1

      If the language is unsuitable as a tool for propaganda, then you can speak freely in it without the need to prevent misleading information through active censorship. Therefore, if you can create such a language and collectively agree to use it as a standard for mass communications, then you can have free speech without misinformation. It is a weakness of our communication protocol that allows propaganda and misinformation to happen.

      --
      -1 Uncomfortable Truth
    44. Re:Of course! by electrictroy · · Score: 1

      >>>"I wouldn't have played WoW for three years."

      And that is meant to be a negative thing? Look at all the positives: Three years to read many classic books, three years to enjoy the sun, three years to find other hobbies (like maybe nature watching), three years to find a wife, three years to absorb Teaching Company college lectures, et cetera, et cetera. ;-)

      Back to topic:

      As with most ad-supported things, signing-up only pays PART of the bill. The advertising provides the rest of the money to fund the entertainment. (Example: We each pay about 50 cents to get CNN. But that 50 cents only pays part of CNN's bills; they still need advertising revenue to make-up the balance. Ditto this particular MMORPG.)

      --
      The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
    45. Re:Of course! by Raenex · · Score: 1

      The local convenience store used to have a monitor at the checkout counter that displayed continual advertisements, and enough of us complained that the entire franchise chain has severed their relationship with the advertising company that was responsible. Why didn't you just shoot the convenience store owners in the head? They were just as responsible for the advertising. Surely shooting everybody in the head who does stuff that you don't like is the ultimate solution to all our problems. Much better than voicing your opinion and getting people to change their behavior through non-violent means like you did here.

      Or maybe I don't like your message, and I think you should be shot in the head. And the fundamentalist religious guys have a good point too -- going against the word of God should be punished with a shot to the head. And the Republicans, for crimes against the Constitution, should be shot in the head. And the Democrats, for wasting our tax payer dollars, should be shot in the head.

      Whee!
    46. Re:Of course! by CrashPoint · · Score: 1

      That's the dumbest thing I've seen in years. And I read Digg.

      Let's assume you could invent this magical language that somehow makes it impossible to say misleading things (we'll call it Handwavish, as this is too ridiculous even for a moniker like Newspeak). While you're waving that magic wand around, let's also assume you could get everyone to agree to voluntarily use this language to the exclusion of all others. Let's even grant you an extra freebie and assume that every single written and audio record in the world is totally and permanently converted to Handwavish, thus completely obliterating every other written and spoken language humanity has ever seen.

      Once you've done that, guess what? Handwavish evolves. New words are coined, old words take on new meanings, new phrases come into style, new grammatical and syntactical structures arise, and so on. Many of these changes will be for the explicit purpose of enabling people to say misleading things, convey meanings hidden to the casual listener, to inflame emotions and provoke strong reactions, and to outright lie. These changes will arise directly from the need and desire on people's part to say such things; they will find new ways to express the thoughts they're already having. Any attempt you made to stop this from happening would not only be doomed to fail (you gonna have an armed soldier listening to every conversation? Even that won't suffice), but would nullify your goal of avoiding censorship as a means to achieve your goal.

      Furthermore, none of that addresses, let alone justifies, your hypocritical and patently false claim that "Propaganda is violence, and should be responded to with violence". Only would-be tyrant takes such a notion seriously, and they always have very convenient ideas about what does and does not constitute "propaganda".

    47. Re:Of course! by ShieldW0lf · · Score: 1

      Clearly, you didn't bother reading the essay I wrote, in which I break all this down for you. You just want to talk trash. I don't have time to waste on trash, sorry. Try a trailer park.

      --
      -1 Uncomfortable Truth
    48. Re:Of course! by CrashPoint · · Score: 1

      Clearly, you didn't bother reading the essay I wrote
      Yes, I did. It addresses none of what I mentioned. And you're still trying to wiggle out of supporting this: "Propaganda is violence, and should be responded to with violence". Back it up, wannabe.

      in which I break all this down for you.
      No, you don't. All of the points I raised against your childish idea stand, as you don't even attempt to defend it.

      You just want to talk trash
      A standard-issue dodge from an intellectually lazy coward who wants to feel like he got the last word but isn't capable of a real rebuttal.

      I don't have time to waste on trash, sorry.
      A brief glance at your journal and your posts proves that to be a lie.

      Try a trailer park.

      If I ever want to find a more logical and practical way to engineer society than you could ever hope to dream up, sure, I'll try a trailer park.

      Or a special-ed kindergarten class.

      Or a sewage plant.

    49. Re:Of course! by Cheapy · · Score: 1

      [quote]We've seen it so many times before, because the advertisers have a much louder and more focussed message, so they usually get what they want.[/quote]

      Where have we seen this before in video games?

      "Nerf the engineer class or else we pull our adverts."
      "If you don't change the campaign so Nod is the canonical winner, then we won't do business with you."

      --
      Would you kindly mod me +1 insightful?
    50. Re:Of course! by Mex · · Score: 1

      because you're already paid for the client AND for a monthly subscription?

      Ugh, so what? If it doesn't bother you, just turn the ads on, and you might be helping COH. You don't lose anything because you saw an extra billboard advertising soda in a virtual reality.

  2. What I want to see by Kierthos · · Score: 3, Funny

    Is if any advertisers end up being specific to hero-side or villain-side.

    Microsoft as a loyal supporter of Lord Recluse, perhaps?

    --
    Mr. Hu is not a ninja.
  3. Are Ads really non optional? by Anonymous Coward · · Score: 0

    Magazines? When you read a magazine and you find an Ad page, you Choose if you will read that page or skip it. Also on TV, since you can change the channel if you don't want to see an Ad.

  4. Doesn't offend me when it is on COH. by Sterrance · · Score: 5, Insightful

    A game that has modern day cities in it can appropriately have advertisements on it, just like most racing games now a days. In someways it helps because it makes it feel like a real city. Now if I started seeing signs for Vitamin Water on World of Warcraft, that is when I get offended.

    1. Re:Doesn't offend me when it is on COH. by kemushi88 · · Score: 3, Insightful

      I think the parent makes an important point.

      The ads shouldn't ruin the atmosphere of the game. As long as they seem appropriate wherever they appear, then I believe it is acceptable. The placement of ads in games should mimic the placement of ads in the real world.

    2. Re:Doesn't offend me when it is on COH. by Haeleth · · Score: 1

      Yes, using real-world ads and real-world products placed realistically would be, well, realistic, and would therefore make games more immersive. But that is very unlikely to happen.

      See, in a real-life city, you have ads for Pepsi and Coke, for McDonald's and Burger King, etc. But in a game, the first company to get in will insist that the ads are exclusively for their own product; that every burger bar in the entire city be a McDonald's, that every single drinks dispenser in the entire game world dispense only Coca-Cola.

      That's not realistic or unobtrusive at all.

    3. Re:Doesn't offend me when it is on COH. by EMeta · · Score: 3, Insightful

      ...That every single drinks dispenser in the entire game world dispense only Coca-Cola.

      That's not realistic or unobtrusive at all.


      I take it you've never been to Atlanta?

    4. Re:Doesn't offend me when it is on COH. by MMC+Monster · · Score: 1

      The ads shouldn't ruin the atmosphere of the game. As long as they seem appropriate wherever they appear, then I believe it is acceptable. The placement of ads in games should mimic the placement of ads in the real world. How about a scroll posted on a tree in front of an apothecary estolling the virtues of a Centrum Silver Elixer for +1 vitality?

      Targeting adds for a genre can be interesting...
      --
      Help! I'm a slashdot refugee.
    5. Re:Doesn't offend me when it is on COH. by RobBebop · · Score: 1

      I remember when professional baseball stadiums and professional hockey rinks were not dominated by placards touting the annual advertisers. These were simpler times, during which the teams could pay the salaries of the players with the money from ticket sales, TV revenue, and merchandise.

      Now that every team basically whores the spaces in their stadium to the highest bidder, the whole aspect of the games are not as pure. Every stadium has a bank, a telecommunications company, a insurance business, an automobile company, and whichever varieties of soda or beer are offered at the concession stands.

      And over time this has become completely acceptable because we (as a society) see nothing wrong with letting big corporations have the financial controls over us to control what we need to see or hear.

      I'm sorry - but I vote to stop advertising from entrenching itself into yet another market.

      --
      Support the 30 Hour Work Week!!!
    6. Re:Doesn't offend me when it is on COH. by itsdapead · · Score: 1

      A game that has modern day cities in it can appropriately have advertisements on it, just like most racing games now a days.

      That was my first reaction. Unfortunately, in a supply-and-demand market, once a new income stream like that gets introduced it will start affecting prices, profits, the number of admin leeches who can be supported by each programmer and what gets "greenlighted". The beancounters will summon the fantasy RPG writers and ask why their games aren't raising ad revenue. Eventually it will be impossible to finance a game without ad revenue.

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
    7. Re:Doesn't offend me when it is on COH. by quanticle · · Score: 2, Informative

      Well, even that's not entirely unrealistic. For example, take my college campus. Coke has negotiated an agreement with my school for the vending machines to dispense only Coke products. If you want to get something else, you have to go off campus. It is rankling, but its not a real inconvenience, since the campus is in the middle of a city, and its trivially easy to go off campus (i.e. cross the street) to get your Pepsi fix.

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
  5. Wikipedia by MinuteElectron · · Score: 2, Informative

    When advertisments on Wikipedia were first suggested (to help take the pressure off the funds crisis they were seen as in at the time) voluntary enrollment was suggested. It never got enough support, however. It was a reasonable idea since it is, in some respects, insulting to ask for donations when you could be tapping in to such a large revenue source (even with voluntary enrollment the money generated would be huge).

    --
    MinuteElectron
    1. Re:Wikipedia by Dan541 · · Score: 2, Insightful

      The problem with ads is that they lead ot censorship, who is going to risk upsetting the people who pay a large portion of their running costs?

      ~Dan

      --
      An SQL query goes to a bar, walks up to a table and asks, "Mind if I join you?"
    2. Re:Wikipedia by Idiomatick · · Score: 3, Informative

      If anybody would it would be wikipedia. http://en.wikipedia.org/wiki/Criticism_of_Wikipedia They have a whole section insulting theirselves...

    3. Re:Wikipedia by Allicorn · · Score: 3, Insightful

      The intended purpose of advertising is to influence the viewer's opinion, to create bias towards specific brands or products regardless of whether there be any basis in fact for such a bias.

      The intended purpose of Wikipedia is to inform without opinion, without bias. (hey, I DID say "intended"!). To expose facts alone, un-colored by opinion.

      To me it seems that this makes advertising on Wikipedia innappropriate.

      Alli

      --
      OMG!!! Ponies!!!
  6. Ads could be fine if done well by Sycraft-fu · · Score: 3, Insightful

    After all, in many games there are places where ads would be appropriate. For example if you have a TV, rather than just having the TV displaying some image loop, it could display ads. Wouldn't be that different from a real TV.

    To work though they have to be unobtrusive. They have to be something that is just a part of the environment, and in a natural way. If they get in the way, then it is not good. That's the real problem is that advertisers seem to think that ads need to be more in your face, stop you from what you are doing to work. Well that isn't acceptable. I will not play a game where I have to sit through an ad to log in.

    1. Re:Ads could be fine if done well by Znork · · Score: 1

      After all, in many games there are places where ads would be appropriate.

      Many sites too. How about... price comparison sites? That would be both relevant and appropriate, and, I think, highly effective as the viewers are commonly those considering an imminent purchase. In fact, I sometimes wonder why some segments even bother advertising elsewhere.

      Of course, it also requires the product and price to be competitive, so maybe that's why.

    2. Re:Ads could be fine if done well by Haeleth · · Score: 1

      For example if you have a TV, rather than just having the TV displaying some image loop, it could display ads. Wouldn't be that different from a real TV.
      You poor suffering American. In Britain you can watch TV all day and never see a single commercial...
    3. Re:Ads could be fine if done well by Macthorpe · · Score: 1

      Unless you want to watch something other than the BBC, and who would want to do that? :P

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    4. Re:Ads could be fine if done well by JasterBobaMereel · · Score: 1

      I never watch Ads on TV - Ads come on I change channel

      I don't want them in a game!

      The joke adverts are mildly amusing then get ignored

      Real adverts annoy then just get ignored

      --
      Puteulanus fenestra mortis
  7. Delusions.. by fortunato · · Score: 4, Insightful

    I think this is pretty easy to predict. Basically, a significant percentage of people will "opt-out". Enough so that they will eventually remove the opt-out choice. At which point, a critical mass of people will be miffed enough that they will just cancel membership. And their net revenue will be a significant percentage less than it is right now before they introduced this ridiculous scheme.

    I mean seriously. If they even have to consider alternate revenue streams that are so obviously risky, it pretty much is the writing on the wall for the game, is it not?

    But then again, I know people in marketing that are under the complete and utter idiotic delusion that people LIKE and WANT advertising. Self delusion never fails to amaze me.

    1. Re:Delusions.. by Kierthos · · Score: 3, Interesting

      I don't know about that. I mean, you're right in that a significant percentage will opt-out. I'm probably going to opt-in, at least at first, and if the advertising doesn't significantly degrade my playing experience (i.e. cause tons of lag), then I'll probably leave it on, if for no other reason that it would be nice to see something other then the same couple dozen or so current billboards in CoH/CoV. But I can't see them changing the ads to always being on, if for no other reason then the range of graphics settings you can play the game in, where the lowest settings would probably make the ads all but unreadable unless right on top of them. (Which is, alas, the setting I have to run on whenever there's a Rikti raid...)

      And apparently, NCSoft is making enough money on the current monthly fees and game sales where they are not considering consolidating servers that are generally low population or slowing the release of regular updates of new material. (Issue 12 is probably going to be about in a couple of months or less, for example.)

      --
      Mr. Hu is not a ninja.
    2. Re:Delusions.. by Anonymous Coward · · Score: 0

      if the advertising doesn't significantly degrade my playing experience (i.e. cause tons of lag)

      You honestly believe that increased lag is the only possible degradation of playing experience?

      Most computer games are escapism. If I want realistic, I find reality works well. I don't want to be subjected to the same endless seas of advertrash that litter television, the WWW, public spaces etc.

      Sure it's opt-in now. Wait until NCSoft gets used to the extra cash, or hits a rough patch. Watch opt-in disappear.

    3. Re:Delusions.. by Kierthos · · Score: 1

      From my point of view, yes, lag is the big one.

      Yes, it is escapism. But my escapism at my computer also has sounds of traffic from outside, the occassional phone call from work, and since I'm not some basement-dwelling, sun-shunning pasty geek with no life, I don't play for 22 hours straight and end up thinking I really can fly or shoot energy beams from my eyes.

      As shocking as it may seem, my desires from a game are not the same as your desires from a game, and not the same as anyone else's. If ads for McD's or Coke or whatever don't make the game run slower for me, then I don't care if they're in the game at all or not. Hell, I'd actually like to see movie posters for upcoming movies in the game. Is that weird of me? Probably. But again, as long as the game doesn't significantly slow down for me, it's not a big deal.

      --
      Mr. Hu is not a ninja.
    4. Re:Delusions.. by zxaos · · Score: 1

      In response to both this and the other AC above it - It's hardly going to be an "endless sea of advertrash" because they've stated that they're not going to change the layout of the zones, and the zones with billboards don't have them frequently enough for that to happen. In addition, there are many zones without billboards since they wouldn't be appropriate for the setting - I don't expect that these would have advertising spaces entered.

      To the previous AC - it shouldn't cause lag because they're using (from the sounds of it) a similar method to one of the programs called Splasher that changes certain in-game textures. My expectation is that the ads would be downloaded while the game is updating and would simply replace some in-game textures that already exist. The next time you start up the game you would get different ads. Because you're just swapping one texture for another one I don't think it would be able to cause lag.

      In response to the general tone of this conversation - NCSoft has just pumped a whole *lot* of money into CoH now that Marvel Universe Online has been canned. They might be looking for some more money to support costs they've already incurred or they might just be hoping to be able to maintain all of the additional staff they've brought on. I think they're smart enough to know there would be a mass cancellation of accounts should they make the ads mandatory.

    5. Re:Delusions.. by Rajani_Isa · · Score: 1

      Basically, a significant percentage of people will "opt-out". Enough so that they will eventually remove the opt-out choice. They have said, in a manner that cannot be mis-interpreted, that the only time they will ever remove the opt-out feature is if they are removing the ads entirely, as you don't need to opt out of what is there. And they have also said they will not gate content based on "opt" status.
    6. Re:Delusions.. by Rajani_Isa · · Score: 1

      My expectation is that the ads would be downloaded while the game is updating and would simply replace some in-game textures that already exist. When you zone, your client gets ads assigned to the boards in the zone (so they will/may change going, then out, of a mission). While zoning, the ads, if your client has not yet displayed them, are downloaded. If it has been displayed, it's stored in the game directory so it can be quickly displayed.
    7. Re:Delusions.. by Anonymous Coward · · Score: 0

      And of course, NCSoft has never ever changed their minds about anything they've said before.

    8. Re:Delusions.. by Anzya · · Score: 1

      This is what I expect and hope as well considering how long applying even a small patch takes for me but where have you heard that this was the way they intend to do it?

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
    9. Re:Delusions.. by Anzya · · Score: 1

      Are you talking about NCSoft or Cryptic?

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
    10. Re:Delusions.. by FnordX · · Score: 1

      NCSoft said this. Cryptic no longer owns or maintains the City of Heroes/Villains franchise.

      --
      ____________________
      Clouds in the Sky,
      Water in a bottle
    11. Re:Delusions.. by zxaos · · Score: 1

      Considering you can already override textures in-game by adding a couple of folders to the installation directory and adding the textures to it (see badgewhore's map-patch, for example), that would be a reasonable expectation of the way they'd do it.

  8. Shadowbane by Anonymous Coward · · Score: 0

    Shadowbane (http://chronicle.ubi.com/), a fantasy based MMORPG, is completely ad-revenue driven. Plagued by poor performance and crash bugs for many years, they've had an uphill battle to win back players (a real shame, as I often refer to SB as "the best piece of crap I've ever played"). Just this month they went through a series of fixes, including a complete refresh of the worlds and players (easier to do when you can play free). It should be an interesting experiment to see if they can maintain revenue based solely on third party financing, but in this (US) economy, it is hard to beat maintaining your gaming fix without grabbing your wallet! Still, one has to wonder how much of a voice the player base has now that they can no longer "vote with their wallet."

    1. Re:Shadowbane by Anonymous Coward · · Score: 0

      Vote with your wallet? See SWG for an example of how much of a failure doing that really can be.

  9. Yes, with a however by RenHoek · · Score: 4, Insightful

    I've white listed a number of sites on adblock for a while that I felt like supporting. However it meant white listing well known ad servers, so that meant I was seeing them on other sites as well. I've tried surfing without any ad blocking for a while, but that's not a workable solution. I'd be reading some article on a site with a BLINK BLINK FLASH MOVE MOVE ad besides it. It doesn't make for an easy read.

    Never mind the sites that *shouts* SUDDENLY ADD SOUND to a page while you're quietly trying to read an article at work.

    In the end, I've gone back to just adblocking the hell out of everything, I've tried, and some sites are good with it, but the majority of other sites ruin it for those that try to play nice.

    We need, Google to start a competitor to Paypal, so I can donate some small amounts of money to the sites I like. (I don't use Paypal, because they're a bunch of crooks)

    1. Re:Yes, with a however by Gokee2 · · Score: 3, Informative

      .We need, Google to start a competitor to Paypal, so I can donate some small amounts of money to the sites I like. ( Google Checkout https://www.google.com/accounts/ServiceLogin?service=sierra&continue=https%3A%2F%2Fcheckout.google.com
    2. Re:Yes, with a however by Anonymous Coward · · Score: 0

      Something like Google Checkout?

    3. Re:Yes, with a however by Anonymous Coward · · Score: 0

      "However it meant white listing well known ad servers, so that meant I was seeing them on other sites as well."

      Umm, no it doesn't; e.g. you can whitelist a site using Adsense in Adblock Plus and still not see Google ads on any other site.

    4. Re:Yes, with a however by vux984 · · Score: 3, Insightful

      We need, Google to start a competitor to Paypal, so I can donate some small amounts of money to the sites I like. (I don't use Paypal, because they're a bunch of crooks)

      Yes lets all suckle at the google teat until we're so dependant on them the microsoft monopoly will seem like a pathetic joke. Lets give them our documents, our email, lets let them gather every detail they can about our lives, lets let them take a picture of our house... oh I know... they should totally handle our money too!

      I agree paypal needs some decent competition, but suggesting it be handled by google is as stupid as suggesting it be handled by microsoft. Or maybe not, at least with microsoft I don't have to worry about my transaction history being added to one of the largest surveillance networks on the planet.

      Thanks, but no thanks.

    5. Re:Yes, with a however by sxeraverx · · Score: 1

      Google does have a competitor. It's called "Checkout." However, it sucks, because no one uses it, and no one uses it because it sucks. And I'm sure they shave just as much off the top as Paypal does.

  10. From another forum by FoolsGold · · Score: 0

    Someone else responded to this in a rather clear and efficient way:

    YOU ALREADY HAVE TO PAY A FUCKING MONTHLY FEE!

    1. Re:From another forum by Kierthos · · Score: 1

      And your point is?

      A monthly fee is to access and play the game. It doesn't mean that I can stomp my feet and get my way on everything. I can't demand to play a Tanker/Defender/Scrapper triple Archtype with 25 extra powers that no-one else gets, and it damn sure doesn't mean I get a say in the business decisions that the company makes.

      --
      Mr. Hu is not a ninja.
    2. Re:From another forum by TitusC3v5 · · Score: 1

      His point is that as paying customers, we DO ultimately decide the direction of these things. If they suddenly lose 40% of their subscribers due to this, you can bet they'll be kicking DV to the curb faster than you can say Crey Biotech.

      That being said, I'll see how this plays out. If you RTFA, the ads as shown really aren't obtrusive at all, and contribute to the feel of the game in the same way that the current fake ads do.

      --
      And the masses cried out, "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0!"
    3. Re:From another forum by Kierthos · · Score: 1

      Actually, I did read the article. I also post on the CoH forums, where this was first brought to my attention last week, and I play the game (not right this second because I'm stuck at work). His point was "WAAAAH! WE PAYS A FEE! WE SHOULD ALWAYS GET WHAT WE WANT!" which isn't true, and I can't recall an MMORPG where it ever has been.

      Yeah, you can vote with your feet. That's the extent of your control over the direction of the game. And I seriously doubt this is going to cause as big a turmoil or exodus as ED or the GDN.

      --
      Mr. Hu is not a ninja.
    4. Re:From another forum by sssssss27 · · Score: 3, Insightful

      Someone else responded to this in a rather clear and efficient way:

      YOU ALREADY HAVE TO PAY A FUCKING MONTHLY FEE!


      And isn't that why the ads are optional?? To me this is kind of like DVDs that don't force you to watch previews from other movies but gives you the option to under the Extras menu. You paid for the DVD so it shouldn't interfere with your movie experience but I see no harm is just having an option. If the ads are targeted well enough they might even be beneficial to you as well. Those previews of other movies on the DVD have led me to find other movies I've liked.

    5. Re:From another forum by Anonymous Coward · · Score: 0

      The customer is always right.

    6. Re:From another forum by forgotten_my_nick · · Score: 1

      You do have a point but what if you had to go into the DVD settings menu and switch off the adverts each time? It is looking that way for each character in CoX. Add to that enough people switch off the adverts and then it will magically become non-optional.

      TBH CoX is already on a slippy slope with you have to pay for the extra content these days instead of updates that you are paying for (the point of a subscription game).

    7. Re:From another forum by SurturZ · · Score: 1

      I don't really care either way, but I just don't see how it will work. The advertisers that will pay the most will be competitors i.e. Blizzard, etc. as well as goldfarmers.

      I predict most of the ads will end up either from the userbase (ads for guilds) or spruiking NCSoft's other games. Neither of which will be very profitable.

      If they make affordable ads available to the userbase, that would be of definite benefit to the game. Not quite user-generated content, but a step towards that. Cryptic and now NCSoft have so far looked after their players very well IMHO.

      The game has been out for four years now, so I'm just glad the game is still viable and that the subscription fee hasn't ever been raised since release. I hope that introducing in-game ads isn't a sign that the game is becoming unprofitable. Champions Online is being designed by the former lead designer of "City Of", so chances are high that they will steal a lot of CoX's userbase away, at least for a few months.

    8. Re:From another forum by Rajani_Isa · · Score: 1

      The customer is always right. The customer is never WRONG. Big difference. Someone, sir, has mislead/misinformed you.
    9. Re:From another forum by Rajani_Isa · · Score: 1
      This won't go live until after issue 12. A feature that they are currently working on, which may or may not go live with issue 12 (but they are trying for it) will be to save all your character settings (and hopefully GUI set-up) so you can load them on making a new character. Or, an old one.

      TBH CoX is already on a slippy slope with you have to pay for the extra content these days instead of updates that you are paying for (the point of a subscription game). And how do you feel about wow making you pay for extra stuff? So far the only things you have really payed extra for were new package incentives (GvE edition goodies) and the wedding costume options - which are VERY limited in appeal. And Surtur, they have said that there will be some rotation among the ads of community events, etc. But anything that will make it there will also be on the forums, so those who opt out won't miss out if they care about it.
    10. Re:From another forum by Kierthos · · Score: 1

      Have you ever worked retail? The customer is frequently wrong. Sometimes wildly so. The trick is to explain to the customer how he is wrong without pissing him off.

      --
      Mr. Hu is not a ninja.
    11. Re:From another forum by Anzya · · Score: 1

      At least on the european forum you have so far been proven right. People there seems to appricate that it's OPTIONAL instead of focusing on the possible down sides.

      Questions has been asked how this is going to work and has been answered.

      Even the mods has been supprised over the lack of protests.

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
    12. Re:From another forum by Anzya · · Score: 1

      The wedding pack, which I'm guessing you're lamenting was so popular that will enabled the developers to assign more resources and finish an other long requested feature by the time of i12 instead of much later.

      That is why most subscribers don't care about the ads. We know that when we buy something extra for the game some of it will in a tangible way go back to the game.

      Speaking of ads, I would appreciate it if they had more in RL to get more people to play the game. It wouldn't hurt if my spell inks on CoV would sell a bit faster :)

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
    13. Re:From another forum by Anzya · · Score: 1

      The game has been out for four years now, so I'm just glad the game is still viable and that the subscription fee hasn't ever been raised since release. I hope that introducing in-game ads isn't a sign that the game is becoming unprofitable. I don't think it is. NCSoft has since they bought the game started to pump in a lot of money. They are talking about doubling the amount of developers and that sort of thing takes cash..

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
    14. Re:From another forum by forgotten_my_nick · · Score: 1

      > And how do you feel about wow making you pay for extra stuff?

      I don't play WOW but if I did it would be the same. Your already paying a monthly subscription why should you have to pay more?

      GvE is not limited in appeal at all. It has a huge impact on playability of the game. Which again asks the question why should someone pay more to actually get functionality that should be in the game.

    15. Re:From another forum by forgotten_my_nick · · Score: 1

      > The wedding pack, which I'm guessing you're lamenting

      Nope. In fact I wasn't even aware of a wedding pack. GvE is a different story though.

      I agree with you that if the adverts paid for free play then I wouldn't have anything to complain about, but the truth is the game is expensive to play and paying for that and having adverts (or missing out on community stuff if I don't) I don't see it as a bonus at all.

  11. Helping realism! by arthurh3535 · · Score: 2, Insightful

    One of the things that some people have noted, that in a modern city setting having 'real advertisements' will actually improve immersion. As the developers have stated, it is an additional and optional revenue stream that will go to development.

    They actually had a recent costume/emote pack for Valentine's Day with wedding themed costumes. I bought it for me and a friend... and found out that all of those purchases later that it advanced the addition of the new Villain Epic Archetype by three or four months.

    So I'll be leaving this on and probably actually checking out the advertisements occasionally to help out NCSoft. I like my game being improved even faster.

    --
    No! It's a *SIG*. Keep the Special Interest Groups away! (Con joke!)
    1. Re:Helping realism! by Anonymous Coward · · Score: 0

      Right on. What's a sports video game without appropriate ads? A car race without Penzoil and Valvoline banners? A baseball game without Viagra targets on the fences, and some kind of homeowner's insurance? Not likely!

    2. Re:Helping realism! by toriver · · Score: 1

      Sort of. However, it depends on context: I used the free, ad-supported client for Anarchy Online, and really felt that 30,000 years into the future, people would be very unlikely to drink Sprite Zero or listen to Mötley Crüe - which were advertising in the game at the time...

      (Using old form because the new, fancy, Ajaxy form does not understand UTF-8, which this does. Fix plz kthx bye.)

    3. Re:Helping realism! by Anonymous Coward · · Score: 0

      Sure, until publishers only release games that are set in environments conducive to ad placement. No more swords & magic type games, because they'd be less profitable.

  12. Games as art by kaos07 · · Score: 2, Interesting

    The idea of putting advertising in games, regardless of whether it's optional or not is an interesting one. It comes back to the question of motivation. If a studio designs a game, we assume they (programmers, artists, texturers etc.) are doing it because a) they enjoy it and b) they believe they're creating a cultural icon made up of lots of different artistic elements like sound, visuals and animation.

    Now I think it's fairly accepted that anything that "Sells out" (ie. uses the artistic medium purely for profit) isn't really regarded as art. These days that may seem less the case and I bet you're all waiting to cite examples of particular genres of music and film which contain product placement, but in my opinion and I think the opinion of many of those who both create and appreciate true art (Whether it be film, music, paintings, whatever) those particular examples fail to be art and end up being advertisements in themselves.

    I think that placing ads in the artistic medium of videogames negates the inherent artistic nature of them, as concern grows over whether the creators of the game were making it because of the above reason or purely to make money.

    Then again maybe I'm just sick of seeing the same bunch of #%@&head corporations ripping off their workers, consumers and the environment and infiltrating every aspect of our lives. Gaming should be a form of escapism. It's hard to escape our intense, competitive, profit driven world when there's Coca Cola and Microsoft billboards in my supposedly "alternate" universe.

    1. Re:Games as art by FlyByPC · · Score: 1

      The idea of putting advertising in games, regardless of whether it's optional or not is an interesting one. It comes back to the question of motivation. If a studio designs a game, we assume they (programmers, artists, texturers etc.) are doing it because a) they enjoy it and b) they believe they're creating a cultural icon made up of lots of different artistic elements like sound, visuals and animation.

      Now I think it's fairly accepted that anything that "Sells out" (ie. uses the artistic medium purely for profit) isn't really regarded as art. These days that may seem less the case and I bet you're all waiting to cite examples of particular genres of music and film which contain product placement, but in my opinion and I think the opinion of many of those who both create and appreciate true art (Whether it be film, music, paintings, whatever) those particular examples fail to be art and end up being advertisements in themselves.

      I think that placing ads in the artistic medium of videogames negates the inherent artistic nature of them, as concern grows over whether the creators of the game were making it because of the above reason or purely to make money.

      Then again maybe I'm just sick of seeing the same bunch of #%@&head corporations ripping off their workers, consumers and the environment and infiltrating every aspect of our lives. Gaming should be a form of escapism. It's hard to escape our intense, competitive, profit driven world when there's Coca Cola and Microsoft billboards in my supposedly "alternate" universe.



      I guess it depends on how it's done. Microsoft ads in Oblivion would be illusion-shattering -- but what about ads for game add-ons, done as posters and such, in an in-game style? ("Wizard's castle for sale -- see Gro-dalk the realty agent in the Market District...") You could speak to the agent if you want, get a description of the add-on, then agree (or not) to receive an email with the purchase details.

      (You could even confirm in-game if you were set up to do this when you registered.)
      --
      Paleotechnologist and connoisseur of pretty shiny things.
    2. Re:Games as art by Kierthos · · Score: 1

      I expect most of the ads will be for high-caffeine sodas and energy drinks. (Although I've never seen the one mentioned in the first link.) I mean, this is a gamer market....

      --
      Mr. Hu is not a ninja.
    3. Re:Games as art by Anonymous Coward · · Score: 0

      Gaming should be a form of escapism. It's hard to escape our intense, competitive, profit driven world when there's Coca Cola and Microsoft billboards in my supposedly "alternate" universe. In most RPG's it is profit driven, just that people aren't BORN into being rich is what makes them more pleasurable and "fair". Once you introduce the cross between real life cash and game cash (gold farmers) the game loses it's touch again though.
    4. Re:Games as art by quanticle · · Score: 1

      These days that may seem less the case and I bet you're all waiting to cite examples of particular genres of music and film which contain product placement, but in my opinion and I think the opinion of many of those who both create and appreciate true art (Whether it be film, music, paintings, whatever) those particular examples fail to be art and end up being advertisements in themselves.

      So, Andy Warhol's use of the Campbell's soup can isn't art?

      --
      We all know what to do, but we don't know how to get re-elected once we have done it
  13. No, I wouldn't by Rix · · Score: 4, Insightful

    But that's just me, I loathe advertising in any form. I'm never a good target for it.

    Optional advertising is a great idea; it filters out the people that will be offended by it (and who will attribute that offence both to the advertising venue and the advertiser). Everyone wins, the venue doesn't offend it's patrons, the advertiser only gets it's message out to receptive listeners, and people aren't offended.

  14. A nothing-to-lose proposition by Stephen+Samuel · · Score: 3, Insightful

    Unless the process of inserting the ad capability into the game threatens to cost more than the ads will pay, I see it as something of a no-loss proposition for the games maker. If a player doesn't mind, then you've got an extra revenue stream ... and if they do then they can just turn it off. It's something kinda hard to knock from my (somewhat cynical) point of view.

    --
    Free Software: Like love, it grows best when given away.
  15. Except... by Anonymous Coward · · Score: 0

    If the ads are low key, that means they won't grab eyeballs, and thus won't generate click-thrus.

    Years ago I used to specifically un-adblock specific sites I wanted to support, but at this point I'm so sick of advertising that I go out of my way AVOID buying shit from companies whose ads I inadvertantly see.

    1. Re:Except... by Anonymous Coward · · Score: 0

      This is me again...and despite my tirade against advertising above, I realized that I recently opted into some advertising. Sigma Lens Company published two booklets of photos taken with their lenses and they're available for free to anyone who requests them. That's advertising, certainly, but it's advertising with a value of its own. I got to see some really nice pictures and get an idea of what their lenses (and the foveon image sensor) are capable of.

      If you make the advertising worth-while--with emphasis on the WORTH--I don't really have a problem with it. Otherwise, fuck off.

    2. Re:Except... by nahdude812 · · Score: 3, Insightful

      Presumably in-game ads like this aren't going to measure performance by click rates, since clicking would take you out of the game. They may measure it by camera focus time (ie, if the ad occupies at least 25% of the screen for 10 or more seconds).

      I echo the GP sentiment. If the game I enjoy is having financial trouble, my reading ads contributes to their ability to remain in business, which in turn contributes to my ability to continue to play. I would stay opted in for as long as the ads were not obnoxious. It would not take many annoying ads for me to opt out though, and if opting out was no longer an option, it would not take many annoying ads to make me cancel my subscription.

    3. Re:Except... by Rajani_Isa · · Score: 2, Informative

      Presumably in-game ads like this aren't going to measure performance by click rates, since clicking would take you out of the game. They may measure it by camera focus time (ie, if the ad occupies at least 25% of the screen for 10 or more seconds). It's just going to be impressions, and you have to get within a certain distance of a billboard for it to count.
  16. Optional? The camel sticks its nose into the tent by Whuffo · · Score: 5, Insightful
    After all these years of selling their games to retail customers for a healthy sum, game developers are no longer happy with the profit level. You can understand their problem; that CD and cardboard box (with some printed ads included) costs so much that there's just nothing left from that $40.

    So now they'll give in-game advertising a try. It's optional, you know - for now. If this proves to be something that brings in additional revenue the game developers will make it mandatory without a second thought.

    It's just a small step past selling their customer lists to marketing firms. You didn't think that registration was so they could send you a birthday card, did you?

  17. Useful ads? by FlyByPC · · Score: 3, Insightful

    In general, if ads are useful, targeted, and reasonably unobtrusive, I welcome them as a source of information.

    For instance, if a site wants to advertise (based on a search for robotics-related documents) that they have a good deal on stepper motors, great. I might well click through and find something I'd like. Amazon does a great job with this as far as books go -- their recommendations of what else I'd like often come up with some really cool suggestions.

    What I don't want to see are ads for the general public (or even the general gamer public). Even if such a beast as a typical gamer exists, it ain't me. My taste in ads is somewhat like my taste in music -- I don't expect anyone else to like the exact mix I do (and most people's tastes will be pretty different. I admit I'm weird.)

    --
    Paleotechnologist and connoisseur of pretty shiny things.
  18. First step by LS · · Score: 2, Insightful

    New and unproven business models often start out as "free" or "optional". Then when the users get somewhat used to it, the "optional" aspect seems to disappear. This is a slippery slope folks.

    --
    There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
    1. Re:First step by Macthorpe · · Score: 1

      I would agree with you, but as a long-time CoH player I can tell you than NCSoft NorCal (who used to be part of Cryptic Studios) have a habit of actually listening to the community, more so than any other MMO that I've played. Where WoW admins shout "Working as Intended" and EVE admins scam the game for money, you can approach CoH admins and ask them for something and they'll tell you if they can do it and when.

      NCSoft have earned my trust on this one, and I'll be turning the ads on.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    2. Re:First step by Rajani_Isa · · Score: 1

      I would agree with you, but as a long-time CoH player I can tell you than NCSoft NorCal (who used to be part of Cryptic Studios) have a habit of actually listening to the community, more so than any other MMO that I've played. Where WoW admins shout "Working as Intended" and EVE admins scam the game for money, you can approach CoH admins and ask them for something and they'll tell you if they can do it and when. NCSoft have earned my trust on this one, and I'll be turning the ads on. Ditto.
    3. Re:First step by Anzya · · Score: 1

      One example is the non free first expansion for CoH. People disliked the idéa so much that the developers instead baked the content into a couple of the free issues instead.

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
  19. Not in a paid for product by iamacat · · Score: 1

    Games are supposed to be set in an alternative reality and real-world ads damage the illusion badly. If the game is free, I can always stop playing if ads bother me too much. But if I already shelled out $50, I consider that the publisher already made a reasonable profit and have no desire to increase it further by an indeterminate amount at the expense of my user experience.

    1. Re:Not in a paid for product by Haeleth · · Score: 1

      Games are supposed to be set in an alternative reality
      They are? Is that a law or something? And all these games that claim to be hyper-realistic representations of genuine historical events, are those all really supposed to be in an alternative reality too? Damn, I really should read the fine print a bit better next time.
    2. Re:Not in a paid for product by MattW · · Score: 1

      MMOs have live teams. City of Heroes has had only one expansion, but they've released 10 free updates so far with more content... new classes, new powers, new areas, new "raids", etc. I want more, and if optional ads are a way to get it, excellent. Ultimately though, someone who shares your opinion can disable ads in the option menu. Pretty nice.

    3. Re:Not in a paid for product by iamacat · · Score: 1

      I don't know which historical game you are playing that Tampax ads do not challenge your suspension of disbelief, but I am not sure I want it even without the ads.

    4. Re:Not in a paid for product by Rajani_Isa · · Score: 1

      But if I already shelled out $50, I consider that the publisher already made a reasonable profit I like you, you're funny!
    5. Re:Not in a paid for product by PopeGumby · · Score: 1

      and as soon as you see a tampax ad in a historical game, your point will be valid.

      but since this is about replacing objects in the game which are already ads with ads for real world objects, i dont see how this violates your alleged suspension of disbelief?

  20. Conditionally yes but not because I want to 'help' by barius · · Score: 2, Insightful

    Why would I want to 'help out' if the company is making money without extra 'help'?

    This would be an understandable addition to the game if it were a necessary revenue stream, but it isn't. I do not at all feel compelled to look at them if they detract from my game playing experience in even the slightest way.

    That said, if:

    • They are not an eyesore and blend in as though they were a part of the game world itself.
    • They do not add 'bloat' to the game in the form of lag while adverts load or cause extra overhead that impacts performance.
    • They do not incorporate any 'tracking' of my habits or behaviours.
    • They do not advert stuff I don't want my kid exposed too.
    Then: I'm ok with it. Unfortunately (fortunately?), I've never seen anyone succeed at all of the above requirements.
  21. Never minded by Vampyre_Dark · · Score: 2, Insightful

    I've never minded subtle in-game advertising. A few of my favorite PS2 games have product placement all over them, or ads on the billboards in the city streets.

    They add to the realism of my surroundings, and I always love fake ads when they are plastered all over games like GTA. I usually litter my own 3d art with fake ads. If the Sprunk machines suddenly became Sprite machines, I wouldn't mind.

    Just don't start showing me 30 seconds spots, and use common sense that doesn't stray too far from the context of the game.

    If you want to advertise in a fantasy RPG, don't put your out of place products in there, sponsor some kind of cool event that takes place in the game. Then maybe your ad will get a positive vibe, instead of a bad stigma.

    Coke and Pepsi usually run promotions in the summer where you collect points to exchange for prizes. They could sponsor a new event inside WOW where participation would earn you some points, and maybe some unique gear that will only spawn for a limited time that players could earn for bragging rights.

    1. Re:Never minded by Vampyre_Dark · · Score: 1

      Just to add to the above, I remember advertising in TMNT 2 on NES. There was Pizza posters all over the place, and you ate Pizza Hut pizza to get your health back.

      This is not new.

      Many food product mascots had entire games of their own. McKids, Cool Spot, Yo Noid.

  22. Sure. by xx01dk · · Score: 1

    Sure. I "opt" out of purchasing games that include advertising all the time. Oh, wait...

    --
    There is simply too much glass..
  23. Re:Optional? The camel sticks its nose into the te by vic.tz · · Score: 3, Interesting

    It depends on the publisher, I suppose, but in-game ads aren't all greedy. To make a high quality MMORPG (like CoH) these days, a developer will need to spend millions of dollars over a period of 3-4 years. That's a hard sell to investors. And these game companies aren't out to make just one game.

    NCSoft publishes a lot of good, unique games, and if in-game ads will help them publish more good games, I don't have a problem with it.

  24. i click for south park by jackchance · · Score: 2, Interesting

    If i'm on a website that i like, i'll often click on ads to increase the chances that the site will survive .

    Southparkstudios is a recent example of this. trey and matt have put the entire volume of their south park work online (and some fun games.... there is a mario kart like racing game) in an ad supported way. They went out on a limb and i think they should get some back.

    What i would really like to see though is some paypal micropayment system where i could pay them to play the shows ad free. I wonder how much they actually make from a single episode?

    --
    1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597 2584 4181 6765
  25. Well, it depends by Moraelin · · Score: 5, Insightful

    Well, it depends.

    COH happens in a modern day metropolis. Ads and billboards aren't out of place. You kinda expect them there.

    In fact, the game already _had_ billboards and posters from day 1, except they were mildly funny parodies instead of actual ads. For example stuff like ads for lawyers getting the villains out of jail after your superhero toon arrests them, or for some fictional in-game companies like Crey Industries, etc.

    Replacing an ad for Crey with an ad for Microsoft, wouldn't seem out of place at all. (And doubly so for a lot of us nerds, since the Crey are a major supervillain group in the game;)

    Or I wouldn't be even give it a second thought if there was a McDonald's in Galaxy City. I mean they already have fictional restaurants there, with funny names like "El Super Mexicano."

    The same can't be said for a lot of other settings and genres, though. E.g., it would feel awfully weird to have billboards for IBM and Coca Cola along the road to Darnassus in WOW.

    And that's really what I'm fearing. That it might re-sort genres and settings according to how fit they are for ads.

    Remember that we already _had_ such an effect. Adventure games were still popular games, and that market was actually _growing_ when everyone dropped them like a hot potato in the 90's. Why? Because making a simplistic FPS was _much_ cheaper. Even if you sold less copies than an adventure, you'd still make more profit.

    I can see "games fit for ads" vs "games where ads look out of place" repeating that history.

    Adventures eventually made a comeback, because, basically, people eventually came to expect the same level of scripting and animations in a FPS as in an adventure. So the price difference vanished.

    The same might never happen in the case of "games fit for ads" vs "games where ads look out of place." Already all else is equal. Only one of them can get more money. Short of advertisers pulling out, it stays that way.

    So I fear that we _might_ slide towards every game happening in a city, or a race-track, or along of big billboard-overdosed highway. And that doesn't sound too great.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Well, it depends by Paaskonijn · · Score: 0

      In fact, the game already _had_ billboards and posters from day 1, except they were mildly funny parodies instead of actual ads.

      I mean they already have fictional restaurants there, with funny names like "El Super Mexicano." Isn't one of City of Heroes selling points its (admittedly tacky) humour? The way it doesn't take itself too seriously? Replace all the fictional billboards and restaurants with real world ones, and away goes the funny.
    2. Re:Well, it depends by forgotten_my_nick · · Score: 1

      This acceptance of adverts appears to be a purely American-centric. US Television is a good example of this. adverts every 5 minutes with advert overlays in the program and product placement.

      Then you get a mess like Stargate SG1 where for example in one Episode not only does a Dell XPS laptop get more screen time then the main actors but it also saves the day ("Line in the sand").

      What gets me with NCSoft is if this is optional why are they making people Opt-Out rather then Opt-In?

    3. Re:Well, it depends by HappyDude742 · · Score: 1

      Why does everyone assume that it's going to be Microsoft and Coke advertising in City of Stuff? It's going to be the same people who buy up low rent ads on satellite radio. So, I hope everyone (optionally) enjoys City of Penis Enlargement, City of Buy Gold Now, City of Make Free Money on the Internet With Our Free CD, etc...

    4. Re:Well, it depends by Bonker · · Score: 1

      What much of the commentary here misses is that a significant number of CoH and CoV players have been ASKING for in-game ads from real-world companies from some time.

      Paragon City (and the Rogue Isles) are sprawling metropolises with billboards, public transportation, store fronts, movie posters, video screens, and the like. In a real city, these are all COVERED with advertising. We don't get quite the volume of advertising, fake or otherwise, in CoH, so our city feels a little lacking in that area. City of Gyros, Infront Steakhouse, and El Super Mexicano all have a ridiculous number of locations throughout Paragon City. It'd be neat to see at least a few of them replaced with other restaurants. If they happen to be real restaurants, then more the bonus.

      COH Forum thread for player Q&A. COH Devs are typically very forthcoming with information, so there's quite a bit of real information here. Posts by 'Red Names' are either game devs or NCSoft reps.

      COH Players discuss what kinds of ads they WANT to see.

      Brian Clayton, manager of NCSoft Norcal where COH is developed, makes the announcement and discusses logistics.

      Players discuss the announcement. There's some wailing and gnashing of teeth, but the discussion here is mostly on logistics.

      --
      The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
    5. Re:Well, it depends by Moraelin · · Score: 1

      I actually play both, so, well, I have a harder time believing that kind of a blanket extrapolation. It's not just me, I've grouped with hundreds of people from both the USA and EU servers, and not once have I heard someone complaining that the lack of ads kills their mood. Even on the boards, I haven't seen that complaint popping up before, though maybe I just missed one thread or another. More tellingly, you yourself don't link to a thread where people have complained about lack of ads, you link to various "oh well, I don't mind it" responses once NCSoft already announced ads.

      I've seen _lots_ of complaints along the years since launch, ranging from legitimate gripes to the (mandatory lately) "but I have a good fallacy for why Stalkers should be 100% undetectable, have perma-Elude and an unblockable attack that kills any player in one hit." I've heard people being quite vocal about some of them. Again, both on the forum and in-game. Ads? I can't say I've had anyone going "man, this lack of ads is depressing already" in my groups.

      I know people who've left because of one complaint or another, some of them in RL too. (I tried to proselytize a bit, what can I say?) Heck, one left because he got ganked by level 6 Hellions when he was sent to some mission there as a level 2. Maybe frivolous to you or me, but there you go. I know one who didn't like how the mouse worked. A couple went "well, I guess it's ok, but I like medieval stuff; modern cities are boring." Etc. I don't remember even one mentioning that the lack of ads ruined their mood.

      Now I'm not saying that I speak for all players either, but, as tiny unrepresentative samples go, I don't think mine is any smaller than yours ;)

      At any rate, I find that "a significant number of CoH and CoV players have been ASKING for in-game ads from real-world companies" trips my suspension of disbelief majorly. Unless you measure "significant" as in, "one guy started a thread and half a dozen other guys dropped a comment too." 'Cause, you know, out of a hundred and fifty thousand players, that's _so_ significant a number of players ;)

      I'll take a wild guess that, much more likely, you probably have a bit of a spread there. _Some_ players maybe want advertising. Maybe. _Some_, like in any other game, are fanboys who live to serve their master, so of course they'd cheer even if NCSoft announced giving them a kick in the balls. Anything for the master. _Some_ of us will _tolerate_ it, but that's about it. I'm in that category myself. And I'm sure _some_ players will find it offensive.

      Since you mention the forums, I find that, same as any other game forum, it's even used at all by a tiny minority of the players. And a tiny minority of those accounts for most posts.

      And there's always some mandatory circle-jerk clique pretending to speak for everyone else, as if they were there in some elected position, and not via merely being the only ones who have time for prom-queen games of forum popularity. These are an even smaller minority.

      Again, like in any other game, I'm not singling out COH/COV in any way. Equally on WoW a tiny minority of the players account for most posts. And Slashdot isn't really representing everyone who works in IT. And so on. Some have grown too big to be dominated by just one group, some not, but don't mistake "loudest minority" for "significant number of those people" on any of them.

      But again, I can vouch for that first hand in COH's case. And if you'll peruse the same thread you linked, there are actually extremely few names in it. And a few people whose nickname repeats every 2 to 6 messages. Sorry, that's not a representative sample, it's an exercise in borderline group think.

      So you have a rather tiny sample from which to extrapolate "what players want." All you have there is that a tiny minority wanted ads. They're not elected to speak for the rest of the players, so it's just their own opinion. We don't really know what everyone else wants. Whethe

      --
      A polar bear is a cartesian bear after a coordinate transform.
    6. Re:Well, it depends by itsdapead · · Score: 1

      In fact, the game already _had_ billboards and posters from day 1, except they were mildly funny parodies instead of actual ads. For example stuff like ads for lawyers getting the villains out of jail after your superhero toon arrests them

      Seems to me that if they get replaced by boring real ads for fizzy phosphoric acid and corn syrup beverages, the game will have been impoverished slightly.

      --
      In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
    7. Re:Well, it depends by SirTalon42 · · Score: 1

      Because theres a lot of people that don't care enough to adjust the setting. They think they'll have more people leaving it on than people going out of their way to turn it on.

    8. Re:Well, it depends by Rajani_Isa · · Score: 1

      What gets me with NCSoft is if this is optional why are they making people Opt-Out rather then Opt-In? The only reason they are doing this is just to get some extra development cash (they made sure it would go right back into the game) - so if you have say, 20/20/60 of Willing to see the ads/Hate ads/don't care, you are getting 80 % instead of 20%, which is better for getting the addition development money.
    9. Re:Well, it depends by Rajani_Isa · · Score: 1

      So, I hope everyone (optionally) enjoys City of Penis Enlargement, City of Buy Gold Now, City of Make Free Money on the Internet With Our Free CD, etc... The developers have considered ads for some time - but they had three Major requirements for any partnership. 1 - Opt out. This is the big one. 2 - Immersion. The only spots for ads are going to be where they are already. They did say they might add billboards later, in places that they fit, but no pop ups, and eventually those movie posters might be for real movies. 3 - Control. There is a number of people at NCNorCal that will be able to approve ads. There will be NO ads in City of that Positron or a similarly placed person has not approved. Among other things, this means they WILL be family friendly/rated teen.
    10. Re:Well, it depends by Anzya · · Score: 1

      The developers though has already promised that only ads that fit the style of the game will be allowed. Hopefully they keep that up when money is being thrown at them but I will give them the benefit of doubt.

      In my opinion the devlopers are good at listening to what the crowd wants. New powersets for instance was developed as a result of an poll.

      Oh and the word they have been stressing all along is "optional". You don't like, shut it of.

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
  26. I've never bothered with ads.. by magamiako1 · · Score: 3, Interesting

    I don't know about anyone else here, but I have never in my life clicked on an ad I have found on a website to purchase an item. And the 'ad bubble' will fall, which is why I find it funny that people seem to cling to it.

    It's an empty revenue stream. Do you think advertisements on a website really sell a product more? Honestly not. I know of nobody that pays attention to them. Even moreso when the ad is in your face like "CONGRATULATIONS! YOU HAVE ONE THIS!" or "HERE HAVE A SEIZURE WHILE TRYING TO HIT THIS MONKEY!"

    Where the real revenue stream will come from is having solid content that people are willing to pay for. People don't buy from newegg because they see newegg adverts smeered all over the place. In fact, newegg doesn't even advertise on TV (though they might have a few times but it's not generally known to the public) yet they make so much money.

    Back to the topic at hand, though. Simple fact:

    1. I will never buy a product I see in a video game.
    2. I don't want a video game wasting my bandwidth and gaming cycles to load an advertisement dynamically while I'm trying to frag someone because I'm never going to buy the stupid item in the first place.
    3. I'd rather my games and fantasy worlds use "joke" versions of popular brands because it makes them funnier, laughing at some of the ways they label brands (Youtoob in South Park vs. Youtube).

    I'm also that guy that walks into Best Buy that knows what he wants and is in and out. I don't buy their replacement plans, I don't buy their 5000 accessories. I want an item and I want just what I want.

    1. Re:I've never bothered with ads.. by MulluskO · · Score: 1

      A non-zero fraction of peple do buy stuff as a result of ads, just like a non-zero fraction of people believe in Nigerian princesses. Cast a wide enough net, and you'll always catch a few dopefish.

      --

      Too busy staying alive... ~ R.A.
    2. Re:I've never bothered with ads.. by Anonymous Coward · · Score: 0

      I second this. I am exactly the same way - I've never clicked on an add on a website.

    3. Re:I've never bothered with ads.. by Anonymous Coward · · Score: 0

      Depending on the website, I will sometimes click on an ad to generate clickthroughs for them, but I have yet to buy something from any site I get to that way, at least partially because the obtrusiveness of the ad on the original page has nothing on the eye-searing mess of the actual commercial site trying to cram as many products as possible onto the one page in the hopes of enticing you further into their site.

  27. This reminds me of monkey island... by Spy+der+Mann · · Score: 3, Funny

    and their blatant sales pitch about Loom.

    It was funny :)

  28. this would be incredibly annoying by suck_burners_rice · · Score: 2, Funny

    I really think that television-style advertising maps well to the computer. Every several minutes, the entire computer should pause while full-screen commercials play for several minutes. The ratio should be something like 4 minutes of computing, 5 minutes of commercials. There should also be some sort of mechanism in place to make sure that the user is actually watching the commercials, not just taking a coffee break. It could be something as simple as flashing a random number at several random points during the commercials, and then requiring the user to enter the last number shown prior to regaining control of the computer. If the user cannot enter the number, or makes a mistake, all of the commercials repeat, with ten additional minutes of commercials added in as a penalty.

    --
    McCain/Palin '08. Now THAT's hope and change!
    1. Re:this would be incredibly annoying by Anonymous Coward · · Score: 0

      I can see the pop-up dialog box now.... "Beginning advertising override. Enter any 37-digit prime to skip."

  29. Subsidising Subscription Fees by zblack_eagle · · Score: 3, Interesting

    Perhaps they could divide up advertising revenue or a portion of the revenue amongst all of the players viewing advertisements to reduce the monthly subscription fee. So in the end players are "paying" the same amount. The more people viewing the ads, the greater the overall revenue, and perhaps more people would subscribe to playing

    1. Re:Subsidising Subscription Fees by Rajani_Isa · · Score: 1

      Perhaps they could divide up advertising revenue or a portion of the revenue amongst all of the players viewing advertisements to reduce the monthly subscription fee. So in the end players are "paying" the same amount. The more people viewing the ads, the greater the overall revenue, and perhaps more people would subscribe to playing No, because then they have a reason to make them non-optional. It would also give a fluctuating price - not good for a monthly service.
  30. ADVERTISING IS GOOD by RandomU · · Score: 2, Insightful

    Many of you think that no one wants advertising. Good advertising will get a sizable number of players to keep the feature turned on.

    This can be done with

    1)Humor (Look at the number of people who go to YouTube and watch the from the super bowl). If there is a really good ad up and people are laughing and talking about it then other players may well activate the add feature.

    2) General Interest Ads that provide information that COH players by in large want (Ohhhh look, the new Batman Movie is coming out with special trailers at...)

    3) A diversion from the same 3 Year Old in game fake adds (Yea Ive seen that Crey Industries Billboard for the 15,345 time now for the love of god give me something new to look at.)

    4) Non advertising information on events that is available out of game, but this makes it more likely that I will remember to get the time off work for DOUBLE XP WEEKEND.

    Further more if the players see evidence that they receive benefits (More game features added faster) they will have even more incentive to keep them on.

    Keep in mind The Ads are Optional. Contrary to what some here are saying there is NO reason to assume they will become mandatory. As it is if the Adds dont work NC soft looses NOTHING. Why does anyone think a profitable company would risk loosing 20, 40 or even 60% of their player base so they can make a few extra bucks with MANDATORY ads?

    Random

    1. Re:ADVERTISING IS GOOD by rkcallaghan · · Score: 1
      RandomU wrote:

      Why does anyone think a profitable company would risk losing 20, 40 or even 60% of their player base so they can make a few extra bucks with MANDATORY ads? Because the advertisers can pay more than 60% of the smallest MMO's playerbase?

      ~Rebecca
    2. Re:ADVERTISING IS GOOD by RandomU · · Score: 1

      Random

      City of heroes has 150,000+ players who pay $15 a month. If they loose 60% of their players that's
      $1,350,000 a month. That means Advertisers would need to spend over $20 a month per person just for NC soft to break even. Look at advertising campaigns, they are measured in Pennies per viewer. Not dollars.

      You can try saying, "But they'll get thousands of advertisers". It doesn't work that way. The more saturated the advertising medium the less response you get and the and advertisers know this. A game like COH would be lucky to support a few dozen ads.

      I used to be in business and can tell you that we were able to get Full page/Back cover full Color adds in papers that had 60'000 viewers for a few thousand dollars, Not $1.35 MILLION.

      Random

    3. Re:ADVERTISING IS GOOD by rkcallaghan · · Score: 1

      Obviously, they need smart people like you to measure their ad campaign in pennies per viewer when it is a time based medium, not pages like your magazine.

      This is close to buying time on television, which does not cost pennies. You could not buy a placement spot to run 24/7 for 20$/month/viewer.

      This is also NCSoft, which is a factor you're leaving out. This company has been willing to piss off their userbase time and again, and doesn't care if they lose even 80% of their bottom line. I'd be surprised if they have 150k users still, but I'll take your word on it. They have been willing to lose 500k users before over a bad update that didn't make them any money, so I wouldn't be surprised if they'd lose 100k for continued cash. Maybe they're hedging that they can keep the advertisers on the line longer than they can the players at this point.

      ~Rebecca

    4. Re:ADVERTISING IS GOOD by RandomU · · Score: 1

      If you want realtime 24/7 adds you can buy REAL billboard advertising for less then $3000 a month.

      http://www.gaebler.com/Billboard-Advertising-Costs.htm

      Not 1.3million needed to just brake even.

      You can buy 24/7 Advertising on MAJOR web comics which have 2-3 times as many readers as CoH does for less then $1000 a month.

      http://www.projectwonderful.com/advertisehere.php?id=8073&type=1

      Show me some evidence that COH could make millions a month off of advertisers. Give me some hard data showing what Adertisers ACTUALLY PAY that supports your view.

      Likewise NC soft making a bad decision on a nebulous and new area of business as program updates is far different then advertising which has been taught and studied for hundreads of years. Advertisers can figure out Cost per viewer and the affectiveness of their ads well enough to relize that $1.3 million dollars can't be justified for the same 60,000 viewers.

      But by all means cry DOOM and PARANOIA everytime something changes in your world. I guess if you expect the worst you will never be disapointed.

      Random

  31. Re:Optional? The camel sticks its nose into the te by Anonymous Coward · · Score: 2, Interesting

    This point is so true. Livejournal is a good example. For years their management said there would never be ads on the site, period. Then came optional ad-supported accounts, with slightly more features than fully free accounts. Now recently the site has been sold and the new management has done away with non-ad supported free accounts for new registrations, so even paying users have to see ads when they look at these users' entries.

    Ads were once intentionally absent, then crept their way in under the guise of "user choice", and now they're mandatory. It wouldn't surprise me to see it happen again.

  32. Honestly? by Geminii · · Score: 5, Insightful
    Are there any sites or services in which you'd voluntarily look at ads to lend a hand?

    No. Not a single one. In fact, I would (and do) take time, effort and money to configure my computer to specifically exclude such wastes of my paid-for bandwidth.

    I have at least three spam filters (ISP, home mail server, POP client) on my email.

    I have ISP and personal spam filters on my Usenet feed.

    I have multiple regex blocks applicable to my browsers, 99% targetted at in-page advertising.

    And hey, my bandwidth use has dropped into a cheaper bracket. So not only am I unperturbed by advertisements for crap on the other side of the world, I save money.

    To advertisers: I already follow fifty-seven news feeds, including multiple ones about new products in areas of personal interest. If I'm not buying your product, it's because either I don't want it, or I don't consider the product list of your particular industry niche to be worth my time. If I ever want to buy something in that niche, I will go do research on it at that time.

    And guess what - if there's an entire product niche that I don't know about, and have never even heard a whisper or hint about from family, friends or blogs, there's a fairly good chance that I don't freakin' need any product in that niche.

    If and when I get or build a PVR-alike, it will be set to delete or block ads. I already don't watch live TV any more. I prefer DVD players which can skip the pre-main-menu crap and any trailers/ads, too. I don't buy newspapers, and if there was a way to get the free local ones on paper with the ads removed, I'd be looking into it.

    "Pull" advertising I don't mind. If I go specifically looking for a product, then by all means try and sell it to me. But any form of "push" advertising irritates the hell out of me.

    1. Re:Honestly? by ICA · · Score: 1

      Thank you for summarizing my theory entirely in your last paragraph. I feel fully qualified to pick and choose the items I want. I never want someone coming to me (push advertising) in any circumstances.

      This is why I take the hard line of even if I like a product, I would never buy it if sold over the phone or at my door, purely out of principle. I'll buy it when I'm damn good and ready, and I'll let the commerce folks know, not the other way around.

    2. Re:Honestly? by Anonymous Coward · · Score: 0

      "And guess what - if there's an entire product niche that I don't know about, and have never even heard a whisper or hint about from family, friends or blogs, there's a fairly good chance that I don't freakin' need any product in that nich"

      This statement seems to prove that the advertisers should continue their rampage... because dinging your friends/families/blogs will make its way to you. To them, push advertising is WAY better and definitely proactive.

      Man, I hope your hermit scripts don't block this reply. :D

    3. Re:Honestly? by Anonymous Coward · · Score: 0

      You're not exactly answering the question.

      If there was a site or webcomic or game or whatever that you really liked, and they offered the OPTIONAL opportunity to look at ads FOR THE SPECIFIC PURPOSE OF GIVING THEM A LITTLE EXTRA CASH, would you?

      Your answer was more about avoiding advertising that was already there, and in a generalized situation.

    4. Re:Honestly? by SharpFang · · Score: 1

      Sorry but you aren't representative to the population.

      I have at least three spam filters (ISP, home mail server, POP client) on my email.
      I have ISP and personal spam filters on my Usenet feed.
      I have multiple regex blocks applicable to my browsers, 99% targetted at in-page advertising.


      Imagine a kid whose father got him a computer at walmart for birthsday. The kid installs a few games and starts playing. Then he thinks he could do better in some of them and checks teh Intarwebz for help.

      This is the average user of a computer, and this is the average customer of such services. Not us.

      --
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  33. Re:Conditionally yes but not because I want to 'he by Lithl · · Score: 1

    • They are not an eyesore and blend in as though they were a part of the game world itself.
    • They do not add 'bloat' to the game in the form of lag while adverts load or cause extra overhead that impacts performance.
    • They do not incorporate any 'tracking' of my habits or behaviours.
    • They do not advert stuff I don't want my kid exposed too.
    Then: I'm ok with it. Unfortunately (fortunately?), I've never seen anyone succeed at all of the above requirements.
    1. NCSoft will have complete control over the ads that appear, including making sure they're appropriate for a Teen rated game, fit within the game world, and (I assume) are tasteful.
    2. The code that's going to swap in the billboards already exists, there just weren't advertisers previously. My understanding is that any lag caused by the new system would be exactly identical the the lag caused by the current billboards.
    3. From what I've read, it's going to use your IP to differentiate between US and EU ads, but nothing else about the user is even checked by the game.
  34. For free games... by haifastudent · · Score: 1

    I most certainly would opt into the advertising for free games. That's how I support the websites that I read, why not games? Of course, I'd expect to see the ads _after_ the game, not during. Just like I click on website ads _after_ I finish what I came to do on the site.

    --
    Thank for reading to the sig. You may stop reading now. It is safe. There is no more content. Why are you still reading?
  35. It is just another revenue stream, period by Anonymous Coward · · Score: 0

    No retail, published game as yet has had its fate decided by advertising revenue. The amount of cash that comes in from this source will not make the difference between sinking or swimming. For an indie game, maybe, but not a game that is commercially supported. All told, it boils down to whether you want to use your eyes to make the publisher richer.

    Of course, it's good that NC is giving you the choice. But don't assume for a second that opting in will somehow provide the funding needed to make CoH a better game than it already is. Charity is good, but it has to produce results. Otherwise you're just being fleeced by people sustaining themselves on goodwill money intended for another purpose. So "we're gonna give you the option to see ads" should not be interpreted as "we're going to give you a chance to help your favorite game/company". That's not it at all. Try "we want more money, and since there are indications that forced advertising will cause us to lose some customers, we'll play it both ways to maximize our profit".

  36. On Tom Green's Site by sleeponthemic · · Score: 1

    Are there any sites or services in which you'd voluntarily look at ads to lend a hand?

    Absolutely. After paying a gigantic broadband bill of "more than the cost of a BMW", Tom Green momentarily had to take down his videos to come up with an advertising strategy.

    He now has popup ads that come up during the playback of the copious amounts of video he provides on his website (for free) and I know that many of his constituency (including myself) are happy to try to subsidise the amount of good will he has show us by clicking on the ads at every occasion.

    People who give, give, give for free deserve to be rewarded and I can think of few who have given on their website as Tom has over the last year or so.
     

    --
    I record my sleeptalking
    1. Re:On Tom Green's Site by uglybandersnatch · · Score: 1

      Are there any sites or services in which you'd voluntarily look at ads to lend a hand? Absolutely. After paying a gigantic broadband bill of "more than the cost of a BMW", Tom Green momentarily had to take down his videos to come up with an advertising strategy. He now has popup ads that come up during the playback of the copious amounts of video he provides on his website (for free) and I know that many of his constituency (including myself) are happy to try to subsidise the amount of good will he has show us by clicking on the ads at every occasion. People who give, give, give for free deserve to be rewarded and I can think of few who have given on their website as Tom has over the last year or so. I totally agree with this.

      Besides, what would the internet be without advertising-supported websites? Very empty, I would suggest. In fact, the website you are reading right now probably wouldn't exist.

      I don't think I agree with this game triple-dipping, by trying to charge for the game, subscription and use advertising.

      However, I do think that sometimes you have to acknowledge advertising as an enabler, not just an annoyance.
  37. I have ads enabled... by AlmondMan · · Score: 1

    In Anarchy Online even though I've been a paying subscriber since 2001. The ads aren't disturbing in any way really and they're only located in certain areas of the game. If more money gets into the hands of the developers of the game I play, then I am all for it.

  38. Know your market by dcrockerjr · · Score: 1

    Instead of designing the games to have more ad space work the product into the game. Companies are used to remarketing their products for different demographics (US v England). In a medieval setting hitting the local apocathary for some Jolt (TM) would not be out of place provided the packaging and logo were consistent with medieval printing technology. +Charisma Vitalis (TM) anyone? What products might Drizzt Do'Urden (TM) reasonably use? Celebrity endorsements are valuable. What interesting products might one find in a temple of Dibella (TM)?

  39. Slashdot? by Anonymous Coward · · Score: 0

    My copy of Firefox has Adblock installed. I think it came with the default installation (I don't remember adding it on). I never bothered to configure it because I thought looking at the ads was providing the revenue for the website I visited. But I had a friend come over, and he set it up and turned it on. I have very mixed feelings about this.

    So now I am one of the leeches. And I expect someday this will be criminal.

    1. Re:Slashdot? by mei_mei_mei · · Score: 1

      I also block Slashdot ads using adblock. If they didn't want me to do that they'd stop me, it's easy enough, but they can't be bothered.

  40. Re:Optional? The camel sticks its nose into the te by Splab · · Score: 1

    I (finally) stopped playing counterstrike after Valve put in adds - it was just for their own games, but it pissed me off that after the money they made with the game they decided to forced a (potential) revenue stream down my throat. (No you can't opt out, servers are forced to run newest version - so are you - and NO! I shouldn't be glad they still support the game since they haven't fixed a bug for years, only added adds)

    The second I see an add inside a game I play I stop playing, I can't stand adds.

  41. I smell a Business model by DrYak · · Score: 4, Insightful

    Replace all the fictional billboards and restaurants with real world ones, and away goes the funny.


    Unless we see small design/PR firms emerging, whose proposed service is to make custom ads that fit the game's world atmosphere.

    Say that McDonalds want to put an add into COH. Instead of copy pasting some (dull) real life add that won't work in the general atmosphere of the game, they hire such a design company which will create a humorous and twisted variation, that will make the player laugh. Thus fitting better in the global game atmosphere AND attracting more eyeballs to the add (because they are genuinely fun to watch).

    Same reflection could be done for fantasy oriented games. A copy-pasted Coke add will just suck. A redesigned message on a scroll, touting the virtue of "ye olde Coke's potion of +1 awakeness. (As of today with even less "-1 charisma" calories)" together with a painting of some troll posing in a similar way as the pretty models on the real-life ads, will sound funny.

    In fact during the era when sharewares where big in the 90s, there were a lot of companies pulling similar parodies of modern product into out-of place environment (fantasy, etc.), just for the fun of it. Now just imagine the money they could have earned if, instead of changing the name to avoid trademark infringements, they actually used the real names with the blessing of the companies parodied ?

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:I smell a Business model by Anonymous Coward · · Score: 0

      COH doesnt work like that

      infact in COH you dont really get to see the mechanics of your abilities at all

    2. Re:I smell a Business model by ACMENEWSLLC · · Score: 1

      In CoV/CoH they have accolades and such. Some of these are gained by finding all the /object x/ in an area. So the next step is that once the advertising is in place, to obtain weapon/enhancement Y, you will have to complete accolade Z. It just so happens that doing that requires viewing all these in game ad's.

      That's where they are going with this.

      I quit playing long ago. Got tired of the grind. But if they want to make this *entirely* optional, and not required for an accolade, then it wouldn't have upset me had I still been playing. I wondered why they didn't take advantage of those billboards anyway. Oh wait, does this mean daily updates to get the new billboards?

  42. new adblock for firefox beta5 by blackest_k · · Score: 3, Informative

    http://adblockplus.org/devbuilds/

    rather annoyingly firefox beta5 isn't compatible with the mainstream release of adblock however the development build here works fine.

    All i need now is a method to remove the gray tramlines running down the page on slashdot. the nesting soon reduces me to 20% width comment 20% side bar 60% tram line. god knows what mobile users get.

  43. Make the players do it by SL+Baur · · Score: 3, Funny

    I think it would make a fun daily quest to have one of them be to just fly around Shattrath carrying an ad banner behind you.

    That would be the best of both worlds. Don't look up if you don't like in-game ads and if you don't care, do the daily.

    I suppose for this to really work, it would have to be possible for both Alliance and Horde to shoot you down while you're advertising. That sounds like fun, actually.

    1. Re:Make the players do it by TaoPhoenix · · Score: 1


      Can you make this an entirely new guild or something?

      Make it as a double-joke. My quests are to show as many people the guild ads as possible, knowing I'm a hated extra target, but in return I get healing potions, Dexterity Bonuses, and when you level up you upgrade from waving a little flag that says "You know you want the 'Dew" to a Quantum UltraTurbo Plasma TransDimensional BannerCannon that thunders loud enough to register at the national observatory "FORD WANTS YOU EVEN MORE THAN UNCLE SAM".

      --
      My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
    2. Re:Make the players do it by Anonymous Coward · · Score: 0

      Sort of like Brewfest where you would run through a major city advertising for the goblins? The infrastructure is practically already there.

    3. Re:Make the players do it by SL+Baur · · Score: 1

      A better way to work that scenario is to allow automobiles as ground "mounts", with the name prominently displayed and maybe an advertising slogan like "Drive your dreams, Toyota!" and some of the engineering profession gadgets could display stuff like "It's a Sony!"

      (Advertisements on TV in Japan are quite good and often more entertaining than the program they are advertising for - think Miller Lite commercials on steroids for USians. I mean come on, who wouldn't be entertained by (now Gov.) Arnold drinking a refreshing cold beer on a commuter train to relieve the stress ... Hey, that wouldn't be a bad idea for the ride between Stormwind City and Ironforge).

    4. Re:Make the players do it by SL+Baur · · Score: 1

      Oh yeah! (Major city == Ironforge for Alliance, I don't play Horde). I forgot all about that. I did all those quests religiously on a Draenei Shaman because I hate the Elekk and wanted a brewfest ram for a mount.

      That was totally in-game though to draw the players who might not know that a special event is in progress to the brewfest grounds. Er, that's the basic point of advertising, isn't it?

    5. Re:Make the players do it by OMNIpotusCOM · · Score: 1

      zOMG, best idea evar. Everyone would do that. Paste a bumper sticker on your epic kodo that says "My other mount is a Hummer," then just ride around Azeroth. Run through Ogr or Lagforge and talk to three vendors in opposite corners of the town to get 22g. Unique in-game weapons that are drops off rares. The Schick Quatroblade, Jobs' Third Leg (the iCudgel), dual wielding Wilford Brimley Bloodsugar Pokers.

    6. Re:Make the players do it by Anonymous Coward · · Score: 0

      Funny... but it wouldn't work. If you could get shot down by anybody, then people who see the advertisement are a liability.
      In other words, the banner flyer would avoid people to avoid being shot down.
      Imagine putting an Ad on Sam Fischer.
      --qe2

  44. Already present in TMN by Klest · · Score: 1

    This is already present in the free game 'Trackmania Nations' as an optional feature.

  45. Re:Conditionally yes but not because I want to 'he by Anonymous Coward · · Score: 0

    They do not advert stuff I don't want my kid exposed too. You mean, like spelling and grammar books?
  46. Optional Ads are GREAT! by crhylove · · Score: 0, Troll

    If they are advertising a product people actually want to hear about. I thoroughly enjoyed the last GTA IV video. If there was a half decent American car still made (like my 1964 Dodge Dart, but electric), I would happily watch ads for that (like I do for the Tesla, and from 1964 of my actual Dart on YouTube). The problem isn't Optional Ads. The problem is Optional Ads for BULLSHIT like penis enlargement, singles online, and Spicy Ranch Doritos. Fuck those ads. Can you say fuck on /.? Mod me down! Satan said the F word! Seriously though, I just want my solar powered house and car for a reasonable price so I can drive to work without being bankrupt. Show me some fucking ads for that. And stop lending billions of dollars to people who can't afford houses. I mean, there's gotta be a cheaper house they can buy or something. Seriously. Fuck Obama and Hillary. They can suck my fed up American dick. Or was that Monica? And (this one's for the SlashDot crowd), "WHERE IS MY ALWAYS ON ALWAYS CONNECTED OPEN SOURCE PHONE THAT DOES VIDEO CHAT FROM ANYWHERE OVER THE INTERNET, AND YES IT CAN CALL REGULAR PHONES JUST AS EASY?!?"

    rhY

    PS I don't in any way want to appear to be endorsing McCain whom I see as a bigger sell out than Hillary, which is saying something, is it not? I think the media distorts the numbers and more people like Kucinich than Fox news tells us. Or is that so hard to believe? Things have been SHIT in this country since they whacked Kennedy, and I for one am tired of it. I want my solar powered car, house, video cell phone, (Or better yet, just put all that in a luxury RV Zeppelin that drives itself via GPS)and I want it all for free from the Sun, and for cheap because every other kid on my block has 3 of each. And I want to go to the moon, and let people grow food without patents, and I want healthy organic free range birds of all type, and I want it cheap and fast, like Starbucks which basically has me on a 2 coffee a day habit now like the evil pushers they are. I want to punch Joanie Mitchell, I swear to god. Who let this happen? WHERE IS THE MEDIA?!?!?!

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  47. Voluntarily by Ayeffkay · · Score: 1

    Are there any sites or services in which you'd voluntarily look at ads to lend a hand? Well, I would voluntarily look at ads to lend City of Heroes a hand. That is, if I hadn't cancelled my account the moment they offered a $10 costume pack.
    1. Re:Voluntarily by arthurh3535 · · Score: 2, Interesting

      Well, I would voluntarily look at ads to lend City of Heroes a hand. That is, if I hadn't cancelled my account the moment they offered a $10 costume pack.

      ******

      Too bad you did. They plowed that money they earned (which was far more than they were expecting) to getting the Villain Epic Archetypes into the game a full issue earlier.

      So their 'gouging marketing practice' actually helped the game measurably.

      I can only hope they come out with more optional costume packs.

      --
      No! It's a *SIG*. Keep the Special Interest Groups away! (Con joke!)
    2. Re:Voluntarily by Rajani_Isa · · Score: 1

      Are there any sites or services in which you'd voluntarily look at ads to lend a hand? Well, I would voluntarily look at ads to lend City of Heroes a hand. That is, if I hadn't cancelled my account the moment they offered a $10 costume pack. That was totally optional to buy...
    3. Re:Voluntarily by Ayeffkay · · Score: 1

      It was also optional to keep paying the subscription that had previously paid for the extra costume parts.

    4. Re:Voluntarily by Anzya · · Score: 1

      Do you belive that there will never be any more free coustume parts?

      There where already a couple of costumes sets in the game that was harder to get than others and in this case it was maybe 6 pieces of costume and emotes you didn't get by not buying it.

      If you quit a game over such a small issue then you probably would have left anyway.

      --
      "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
    5. Re:Voluntarily by Ayeffkay · · Score: 1

      I had been letting my subscription ride to accumulate veteran rewards. I earned the 3-year pets at the beginning of January and probably would've kept up the subscription forever, but the greed involved in NCSoft charging for what Cryptic generally threw out at random in patches was enough to make me finally cancel it.

  48. Optional ads still break immersion by Baldrake · · Score: 1

    There is no way around that fact that ads break the immersion of games.

    Even when optional, ads are still bad. The absence of an ad breaks immersion. If I see a big sign that is blank or has place-holder art, I will think "oh ho, that's for an ad". Boom, the flow is broken.

    And in an online game, I want to play with other people who are immersed in the game. I don't want them cackling over voice chat about the cameltoe on that sports drink model in an ad that I can't see.

    Ads in online games are just a bad idea. We are inundated with ads in almost every aspect of our lives, from TV to radio, to the billboards in front of us when we take a piss. The whole point of online games is fantasy. Can't we have that fantasy without Coke and McDonald's intruding?

    1. Re:Optional ads still break immersion by arthurh3535 · · Score: 2, Informative

      And someone who didn't even research this. City of Heroes and City of Villains *has* billboards with fake advertisements. If you opt out of the advertising, those face adverts stay. If you opt in to the advertising, they simply show real advertising.

      This really is a win-win for NCSoft this time. Paragon City and the Rogue Isles will become 'more real' to me.

      --
      No! It's a *SIG*. Keep the Special Interest Groups away! (Con joke!)
    2. Re:Optional ads still break immersion by Baldrake · · Score: 1

      Oh please; I played CoH for months. I know the game and I understand that they are reusing existing billboards.

      What about that fact addresses the arguments I made in any way?

    3. Re:Optional ads still break immersion by colesw · · Score: 1

      Well you talked about blank bill boards, they won't be blank, they'll have the old static images. So that hardly breaks the immersion, or are you saying the game was breaking the immersion by having their fake ads?

  49. Ad Viewing Dailies by mdarksbane · · Score: 1

    Just add a daily quest from some shady merchant NPC to go pick up his new catalogue - of real life ads.

    If you never want to do the quest, no problem, but there's a motivation of being paid in game money to do it.

    Just make sure they're things that actually belong in the game world. "Ye Olde Spice" would probably be pushing it, but it would at least be better than seeing a giant microsoft banner next to the battle standards in thrall's throne room.

  50. Immersion by MattW · · Score: 1

    Some people (including myself) think that having some "real world" ads wouldn't just be a revenue stream, it would add to the immersion. City of Heroes is supposed to be located in a modern city - Paragon City - a "metropolis" in Rhode Island. I like some of the fake ads, but I'd personally like to see a mix. This is a win/win situation to me. Making it optional means even if you don't share that view, your experience is unchanged.

    Meanwhile, while the game is actually improved by ads (potentially), NCSoft makes more money which they can use to better the game. (NCSoft recently bought out Cryptic Studios and has been hiring devs like mad for City of, and they have a bunch more jobs open. So the investment in the game is real. I'm expecting boxes will likely hit shelves too to subsidize it.)

  51. Re:Optional? The camel sticks its nose into the te by Zrith · · Score: 1

    Except that City of Heroes/Villains rarely costs more than $30 for most of the boxes I can think of. They almost always come with a free month, which is $15 off. Oh, and there are no paid expansions, so once someone buys the original box, that's all they're going to really have to buy. After that, revenue is either: A. Optional packs of small costume items or temp powers they sell (usually around $10). B. Codes for stuff from special boxed versions. While these tend to cost $20, they come with a free month once again, so they effectively cost $5. Oh, and you can just buy access to City of Heroes/Villains online and download the client. It's $20. I should also mention that when I bought my copy way back when, it came with several free things like maps and toys. It's pretty obvious that they're not making a huge amount from box sales (in fact, I think one of the developers has actually stated this on the forum).

  52. I'd be delighted to help by hyades1 · · Score: 2, Insightful

    How much are they going to pay me?

    --
    I've calculated my velocity with such exquisite precision that I have no idea where I am.
  53. Win - Win by Aniyn · · Score: 1

    The money generated from the in game ads will go directly to the development of more free content. CoH does free expansions, so enabling them will get me, the player, bigger and more frequent updates. And if i decide I don't like them, I'll turn them off, but I'm already looking at a lot of fake ads in game, so i don't see what difference it will make. And even if the devs stab us in the back and make them manditory and obnoxious, it's no worse than a lot of other games - yes EA, we're talking about you.

    1. Re:Win - Win by MBraynard · · Score: 1

      Just wondering - I remember CoH (and CoV - same game?) came out a while ago to a big buzz. But is anyone still playing the game?

  54. Please please please do it right by Jack9 · · Score: 1

    If the ads are customized toward the game's audience I wholeheartedly approve of any billboard/building/bus-stop advertising in an urban game. It's painfully simple to put a Superhero leaping to save a little girl's burger in front of a McD's.

    --

    Often wrong but never in doubt.
    I am Jack9.
    Everyone knows me.
  55. New revenue stream, why not by billcopc · · Score: 1

    I wonder if this is some way to mitigate the "losses" to pirated software... because a cracked copy will probably still display the ads, thus count as a pair of sellable eyeballs even though the game disc itself was not paid for.

    Naturally, I'd rather see the impact of ad-supported software on the sticker price. We have many resources that are purely ad-supported such as web sites and many television programs, so why not some nice free ad-supported games ? The important thing is to have relevant ads - don't try to sell me a goddamned Lexus in World of Warcraft!

    --
    -Billco, Fnarg.com
    1. Re:New revenue stream, why not by Rajani_Isa · · Score: 1

      Naturally, I'd rather see the impact of ad-supported software on the sticker price. We have many resources that are purely ad-supported such as web sites and many television programs, so why not some nice free ad-supported games ? Dungeon Runners and Exteel. Both kinda fun.
    2. Re:New revenue stream, why not by billcopc · · Score: 1

      Sure, but both are by NCsoft, evil makers of Lineage. Even if I ignore that for a moment, both games give you a rather crippled experience for free, requiring a small payment for "normal" features. My issue is that paying members gain many advantages over free players, which then makes the game not worth playing for free.

      Free only matters if you actually want the thing.

      --
      -Billco, Fnarg.com
  56. Again, it depends by Moraelin · · Score: 1

    Again, it depends.

    Some games are parodies and not to be taken seriously in the first place. Sure, go ahead and spam them with "for a few ducats your member could be as big as the Spanish Armada" ads, for all I care.

    Some games were not parodies in the first place, and it would trip suspension of disbelief majorly. A lot of MMOs and generally RPGs went through a lot of effort to write a convincing backstory for their world, with lore quests, and everything.

    E.g., much as I thoroughly disliked that game anyway, "ye olde Coke" ads would look thoroughly out of place in EQ2. They'd look equally out of place in Oblivion, or Neverwinter Nights, or Lord Of The Rings Online. There are mountains of lore about those games' universes, and Coca Cola or McDonalds ads, or for that matter _any_ ads, just don't fit there.

    Again, I see basically a split between games where ads could work, and games where ads wouldn't work.

    And honestly, I don't see it as any better if suddenly all games become Knights Of Xentar, Superhero League Of Hoboken, and other such fine parodies.

    There's nothing wrong with them as such, but I quite like some variety anyway. I don't see anything particularly thrilling about a future where whole settings and genres go the way of the dodo, or are turned into caricatures of their former self.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  57. Where's my cut? by Anonymous Coward · · Score: 0

    More roadsigns on the way to the beginning of the end. After reading several posted comments a lot of people seem to think that advertising like this would be 'ok' if it were innocuous enough, but does anyone really believe that this form of advertising will be any less idiotic than advertising that appears on tv? (As I'm typing this a television commercial is playing on a tv behind me, a Nissan Versa one in fact. Using this as an example, what in hell does a car bouncing around a city block like a superball gone beserk have do with a subcompact car? They don't even show the car driving!) Is it just me or has advertising/commercials in general gone waaaay over the edge of idiocy since cheap (I'm guessing) CG effects reached affordability for advertising agencies? I shudder at the thought of how these ads will eventually get integrated into a game. But supposing that the ads are well-placed and appropriate (no Coca-cola ads in 2000-year old tombs in Tomb Raider) who benefits from it all? I have to guess that the game companies/publishers (I won't even begin to pretend I know anything about the whole video game development/publishing process) view this as additional income. Great! How much cheaper will this make the game on the shelf? Zero? No thanks then. Will it improve the 'immersive experience' of the game? Well since I ordinarily don't run around in post-apocalyptic wastelands armed with a super-snazzy rocket launcher/flak cannon/etc... I don't see how billboards flaunting 'Coca-cola' will impact me any more than a billboard flaunting 'RedWithWhiteStripe' cola and serve to further 'draw me in' to the game. But I may be in the minority there. I'd like to know how all the additional intrusion of advertising will benefit me. The opt-out model is interesting, but I see it more as an exception to what's inevitably coming than as a rule. Before I 'embrace' advertising infecting my video gaming recreation, I want to know what my cut will be. Make the games cheaper, make all of the streamed advertising fit into the game context, and maybe advertising has a place in gaming. But if its anything like television, I'm cringing in wait for the equivalents of bargain-basement-handicam-special commercials to hit virtual billboards soon.

    1. Re:Where's my cut? by zxaos · · Score: 1

      1 - NCSoft has said they'll be vetting each ad before they allow it to be placed in-game.

      2 - What is your cut? More game content faster. The studio will be able to afford more staff which will let them push out new content at an accelerated rate, and adding more content makes you $x per month you pay to them worth more to you.

  58. Be careful! New moon tonight. by Pinckney · · Score: 1

    Something is written here in garish colors. You read: "Ea| at Jce's".

  59. NFSU2? by GameboyRMH · · Score: 1

    So I fear that we _might_ slide towards every game happening in a city, or a race-track, or along of big billboard-overdosed highway. And that doesn't sound too great. I see you've played NFSU2. There were so many billboards that they were blocking out the other billboards. I'm glad I didn't pay for my copy...WTF's an "ING Direct" anyhow? As a gamer and car enthusiast, I don't know, so I think they missed the broad side of the barn on that one.
    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  60. Application niche by Anonymous Coward · · Score: 0

    I wouldn't choose to see ads in a game, ever - I pay for games in other means (initial purchase and/or subscription). But there are some web sites I wouldn't mind supporting. I still don't want to see the ads, though, so what would be nice is a firefox extension that by default refuses to download ads but, for particular sites, you could change the behaviour so that it downloads the ads, possibly even follows the advert links - but just bins them to /dev/null or whatever. And no, I don't care that this messes up the advertisers. Not one little bit!

    1. Re:Application niche by tux_attack · · Score: 1

      Adblockplus with whitelisting + fasterfox with prefetching by pattern = Hacked together solution.
      The problems would be if the ads are flash or if the adserver checks for mozilla's prefetch header.

  61. Too many repeat adds! by Anonymous Coward · · Score: 0

    Well, I wouldn't mind if it wasn't like Anarchy Online where the same ad plays a bajillion times.

    Damn it Keith David! Your voice is the awesome shit, but I ain't joining the NAVY!

  62. It's been like this by the+1337+ag3nt · · Score: 1

    Internet ads have been optional for a while, thanks to adblock, and before that Privoxy/Junkbuster.

    --
    Phased plasma rifle in the 40-watt range.
  63. Advertising ain't free, baby by swordgeek · · Score: 2, Insightful

    If you want to advertise to me, you can pay me for my time. In gaming, this means that I might play games with advertising if they're free. If you charge me for the game, then forget it--I am not paying you to advertise to me.

    --

    "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
  64. make game like tv shows then by Anonymous Coward · · Score: 0

    hahaha.....
    play 1 episode in an hour for 3 loading phases
    hahahahha

  65. Re:Optional? The camel sticks its nose into the te by Rajani_Isa · · Score: 1

    It's pretty obvious that they're not making a huge amount from box sales Lets put it this way - with box sales in the millions, I think World of Warcraft is the only MMO to recoup it's making costs through box sales. And when you buy a box in a store, part of the money goes to the store, and their distributor, and so on until the studios gets some at the end.
  66. Re:Optional? The camel sticks its nose into the te by PopeGumby · · Score: 1

    Umm, no, Livejournal is not a good example. Comparing this to Livejournal is invalid, because unlike the game where everyone pays to begin to play, people dont already pay for LJ. Therefore those who own free, non-ad accounts do so at the expense of those who pay.

    Plus, all existing free users can stay that way. So the promise that management made to current users still stands. And if you think that promise should have been made to all potential future users of LJ, that seems a little extreme...

  67. Just like in real life... by Anonymous Coward · · Score: 0

    simply ignore 'em if you don't like 'em. My wife is impacted by ads... I've seen it happen repeatedly. I simply remain the voice of reason and steer her away from decisions influenced by marketing. It works fine... actually providing me entertainment for both of us on a regular basis! :-D

    You pay taxes for the roads... but there are still billboards displaying advertising to them. You pay for your food at a restaurant... but there's advertising on the packaging and typically all around you. Go to a store to buy their clothing... and it has a name on it... more advertising. An amazingly huge number of individuals actually pay extra to have that branding on the product even, particularly with clothing!!! If you don't learn to automatically filter branding/advertising out you're gonna go nuts anyways. *shrug* ;-P

    Continue to play the game, let the ads roll on... until they actually impact play. At that point cancel your account and find another game to play... or a hobby that gets you away from your screen a bit. CoH/CoV is one of the few MMOs I've stuck with over the years and I fully intend to give them the benefit of their "extra" income stream... until it impacts service and quality of the game I already give them a revenue stream from. It's an easy thing to stop giving someone your money and find something else fun to do with that same time/$$$ investment. Much easier to do that than bitch and moan about it at least.

  68. Immersive yes. by SharpFang · · Score: 1

    I don't know about you, but if I play a game which allows for immersion into a variant of nowadays or soon future world, and an in-game location is a natural one for a commercial billboard, I see no reason why the billboard can't be an actual ad. If I shuffle through a desk drawer of a virtual office at night, why besides the hint can't I find a leaflet for an actual pizza place? Why a TV at a bar can't display real commercials?

    I don't even see any reason why you should be able to switch these off. They are an essential part of the game immersion, and removing them will decrease the immersive factor.

    If a blatant ad cuts in between scene loads, it's not really worse than a splash screen with "loading" but only if the ad corresponds to the local atmosphere of the game. Please, no washing powder in a fantasy game. If the ads happen to actually disrupt the gameplay, say, you need to watch an advertising cutscene to proceed, then these should be strictly optional... but not necessarily as 'off switch for everyone'. If they are a source of revenue for the game publisher, just share a part of their profit with the player: 'game version contains non-skippable ads. Special discount -5% on the game price."

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    45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
  69. Re:Conditionally yes but not because I want to 'he by Anzya · · Score: 1

    Why would I want to 'help out' if the company is making money without extra 'help'? Because it's not about just making money. They are actually ramping up the development of the game again. Sure, some of the money from the ads will go straight to profit but some will be used to further the development.
    --
    "This message was brought to you by Sarcasm and Troll Feeders United (or STFU, for you un-hip people)."
  70. Re:Optional? The camel sticks its nose into the te by Rogerborg · · Score: 1

    You're fine with paying them a fixed monthly fee and opting in to ads? You could help them out even more by just not playing as much, or perhaps you could organise a bake sale.

    --
    If you were blocking sigs, you wouldn't have to read this.
  71. Did you buy the product, though? by Anonymous Coward · · Score: 0

    It's been my experience (as a web developer) that most advertisers really don't care about people clicking on the ads. What they want is "conversions". A conversion is the process of seeing an advert, clicking on it, and then buying the product. Some advertisers have got quite sophisticated tracking systems that can recall several sites on which you clicked a specific ad before you ultimately purchased the product, or even in some cases if you later return to the site of your own accord and buy the product without following the ad again.

    In some circles, having lots of "click-throughs" is actually bad because it lowers the conversion rate. You then find that the advertiser withdraws your ads because they assume that the audience of that site is not interested in the product and would rather try advertising somewhere else.

    In my early days on the job I tried arguing with them about increasing brand recognition and such, but these days I just accept that most web advertising companies are a waste of space and do what they ask because they help pay the bills.

  72. No, never. by Anonymous Coward · · Score: 0

    I will never opt in to look at ads, no matter what the cause. Advertisements are one thing and one thing only - media engineered to convince a consumer to part with his money. Ad-based purchasing just isn't and never will be part of my habits. If I do not intend to spend, I waste time by looking at the ad. If I do intend to spend, I've already searched for and bought what I want, so again, ads are useless.

  73. Works on TV by phorm · · Score: 1

    One thing I noticed is that - while there are undoubtedly still a lot of lame ads out there - more companies these days seem to try clicking on the humour button to make their ads more palatable (others are still in a time-warp trying cutesy animals or mascots... yes I'm look at you Bell and Telus).

    There have actually been a number of times where people have made a point of showing me one of the humourous ads, either by pointing it out when it's on TV, or even sending them by email, on Youtube, etc. I've actually managed to build up quite a collection.

    I could definitely see a market for these in games. See, for example, the placement of ads or ad-parodies in the second Shrek movie. One of my favorite scenes actually involves when the giant gingerbread monster (Mondo?) is attacking a Starbucks, and everyone escapes across the street to... another Starbucks.

    Ads can suck, but if they're done right they can actually enhance the entertainment value of many products.

  74. So modify the ad by phorm · · Score: 1

    Rather than selling it as cans of Coca-Cola, or vitamin water, advertise it as an elixir of some sort. Maybe change the name a bit, but keep it similar enough (or with enough image-branding) that it fits in the game, but still relates to the product.

  75. Contests, etc? by phorm · · Score: 1

    Well, since it's optional, them perhaps a way to encourage opt-ins would be to have contests available to those that do so.

    End-result, the company makes more money on the ads, and players have the potential to get something back as well. A lot of non-virtual companies use contests/draws to encourage sign-ups already, so it's not really a new concept (but perhaps I should patent it just-in-case before some troll does first).

  76. RYM by cparker15 · · Score: 1

    rateyourmusic.com has ads that can be turned off in user preferences. I've chosen to keep them turned on to show my support for their (IMO) useful services.

    --
    Have you driven a fnord... lately?

    You must wait a little bit before using this resource; please try again later.

  77. I conject by FireXtol · · Score: 1
    that if you play City of Heroes/Villians, you just might like some well-targeted advertisements.

    Next upcoming Comic Book to Big Screen Movie... for instance.

    --
    Enlightenment is the elimination of that which is unnecessary.
  78. Re:Conditionally yes but not because I want to 'he by barius · · Score: 1

    Then why wasn't that cost included in the game cost?
    In other words, why would I encourage them to explore a revenue model that has the potential to negatively impact my gaming experience?

    As I said, if they can meet the above criteria, I'll look the other way. However, there is no good reason for me to want to 'support' them this way. I'd rather they asked for donations if that that's what they need.

  79. Yes, in fact by neminem · · Score: 1

    There are times when I voluntarily turn off AdBlock for particular sites, so that the people producing the content there will get deserved money. http://www.shamusyoung.com/twentysidedtale comes to mind, particularly. It's unlikely I'd do that for (non-browser-based) games, though, as they're generally designed to be more immersive than, say, a blog.

  80. Higher Monthly Fee, or Ads.. Take your pick. by Anonymous Coward · · Score: 0

    It is simple, either someone can pay a higher monthly fee or you can see ads in the game. Sometimes this is done because costs go up (including development of other product lines,) and sometimes it is done to increase the profit margin. Honestly, if you love a game and you've spent a large amount of time playing it.. It is highly unlikely you will just leave for another game, especially if the ads are fairly unobtrusive... If you do end up leaving to another game, then that company will eventually realize why users are leaving and will resolve the issue.

    Honestly, I'd rather see a few unobtrusive ads then have a rate hike.

  81. axczxc by Anonymous Coward · · Score: 0

    xzczxc

  82. Subject by Anonymous Coward · · Score: 0

    Twisted